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  • What should happen when a reference is deleted?

    - by Apeksha
    I have a vb.net 3.5 application which references a dll (abc.dll, also in .net 3.5) This dll is accessed by the application from time to time. If at anytime during execution, if I delete the dll, I expect the application to throw an error the next time it tries to use a class from the dll. But, this is not the behaviour I see. If I delete the dll before startup, the application throws an error at startup. But not when the dll is deleted after startup. Is this the standard behaviour, or am I doing something wrong? Can I get the app to throw an error if the dll is not found when it tries to use its classes? Thanks in advance.

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  • JNA Passing Structure By Reference Help

    - by tyeh26
    Hi all, I'm trying to use JNA to talk over a USB device plugged into the computer. Using Java and a .dll that was provided to me. I am having trouble with the Write function: C code: typedef struct { unsigned int id; unsigned int timestamp; unsigned char flags; unsigned char len; unsigned char data[16]; } CANMsg; CAN_STATUS canplus_Write( CANHANDLE handle, //long CANMsg *msg ); Java Equivalent: public class CANMsg extends Structure{ public int id = 0; public int timestamp = 0; public byte flags = 0; public byte len = 8; public byte data[] = new byte[16]; } int canplus_Write(NativeLong handle, CANMsg msg); I have confirmed that I can open and close the device. The close requires the NativeLong handle, so i am assuming that the CANMsg msg is the issue here. I have also confirmed that the device works when tested with C only code. I have read the the JNA documentation thoroughly... I think. Any pointers. Thanks all.

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  • C++ get method - returning by value or by reference

    - by HardCoder1986
    Hello! I've go a very simple question, but unfortunately I can't figure the answer myself. Suppose I've got some data structure that holds settings and acts like a settings map. I have a GetValue(const std::string& name) method, that returns the corresponding value. Now I'm trying to figure out - what kind of return-value approach would be better. The obvious one means making my method act like std::string GetValue(const std::string& name) and return a copy of the object and rely on RVO in performance meanings. The other one would mean making two methods std::string& GetValue(...) const std::string& GetValue(...) const which generally means duplicating code or using some evil constant casts to use one of these routines twice. #Q What would be your choice in this kind of situation and why?

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  • How to pass function reference into arguments

    - by Ockonal
    Hi, I'm using boost::function for making function-references: typedef boost::function<void (SomeClass &handle)> Ref; someFunc(Ref &pointer) {/*...*/} void Foo(SomeClass &handle) {/*...*/} What is the best way to pass Foo into the someFunc? I tried something like: someFunc(Ref(Foo));

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  • Real world examples of Ecmascript functions returning a Reference?

    - by Bergi
    Read the EcmaScript specification, section 8.7 The Reference Specification Type: The Reference type is used to explain the behaviour of such operators as delete, typeof, and the assignment operators. […] A Reference is a resolved name binding. Function calls are permitted to return references. This possibility is admitted purely for the sake of host objects. No built-in ECMAScript function defined by this specification returns a reference and there is no provision for a user-defined function to return a reference. Those last two sentences impressed me. With this, you could do things like coolHostFn() = value (valid syntax, btw). So my question is: Are there any EcmaScript implementations that define host function objects which result in Reference values?

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  • a design to avoid circular reference in this scenario

    - by BDotA
    Here is our dependency tree: BigApp - Child Apps - Libraries ALL of our components are HEAVILY using one of the Libraries as above ( LibA). But it has a ‘few’ public methods that require classes from ‘higher-level’ assemblies and we want to avoid CIRCULAR references. What do you propose as a good design for this?

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  • C++ reference variables

    - by avd
    I have these two functions (with Point2D & LineVector (has 2 Point2D member variables) classes and SQUARE macro predefined) inline float distance(const Point2D &p1,const Point2D &p2) { return sqrt(SQUARE(p2.getX()-p1.getX())+SQUARE(p2.getY()-p1.getY())); } inline float maxDistance(const LineVector &lv1,const LineVector &lv2) { return max(distance(lv1.p1,lv2.p2),distance(lv1.p2,lv2.p1)); } but it gives compilation error in maxDistance() function (line 238) saying: /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h: In instantiation of `std::iterator_traits<Point2D>': quadrilateral.cpp:238: instantiated from here /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:129: error: no type named `iterator_category' in `class Point2D' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:130: error: no type named `value_type' in `class Point2D ' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:131: error: no type named `difference_type' in `class Point2D' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:132: error: no type named `pointer' in `class Point2D' /usr/lib/gcc/i686-pc-cygwin/3.4.4/include/c++/bits/stl_iterator_base_types.h:133: error: no type named `reference' in `class Point2D' Please suggest what is the error?

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  • Reference variable to an object instantiated/initialized in another class in Java

    - by Alex
    The reason I'm asking is because I'm getting NullPointerException. I now this is very easy but I'm pretty new programming and find this a bit confusing. So say I have initialized an object in a class and want to access that same object from another class. Like now for instance I'm working on a small Chess game, in my model Game class I have an instance of Board, an object. Board, in turn, has an array of Squares. Square[][]. Game has board, board has Square[][]. Now if I want to access the Square[][] through the object board (in Game) of type Board. Do I just declare a variable with the same name and type or do I have to initialize it again? Board board OR Board board = new Board(); Note, I have already initialized board in the class Game so if I do it again, won't they be two totally different Board objects?

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  • How to make a copy of a char and not a reference in C++

    - by Phenom
    If I declare a function like this: string hash (char* key) then any change I make to key will also change it's value when the function exits, correct? I want to make a copy of it in the function so that I can safely change it without changing the original value. I tried this, but it doesn't work. string temp = key; How can it be done?

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  • C++ Type error with Object versus Object reference

    - by muddybruin
    I have the following function (which worked in Visual Studio): bool Plane::contains(Vector& point){ return normalVector.dotProduct(point - position) < -doubleResolution; } When I compile it using g++ version 4.1.2 , I get the following error: Plane.cpp: In member function âvirtual bool Plane::contains(Vector&)â: Plane.cpp:36: error: no matching function for call to âVector::dotProduct(Vector)â Vector.h:19: note: candidates are: double Vector::dotProduct(Vector&) So as you can see, the compiler thinks (point-position) is a Vector but it's expecting Vector&. What's the best way to fix this? I verified that this works: Vector temp = point-position; return normalVector.dotProduct(temp) < -doubleResolution; But I was hoping for something a little bit cleaner. I heard a suggestion that adding a copy constructor might help. So I added a copy constructor to Vector (see below), but it didn't help. Vector.h: Vector(const Vector& other); Vector.cpp: Vector::Vector(const Vector& other) :x(other.x), y(other.y), z(other.z), homogenous(other.homogenous) { }

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  • pass variable by reference within class? in php

    - by user151841
    I'm working on a hex color class where you can change the color values of any hex code color. In my example, I haven't finished the hex math, but it's not completely relevant to what I'm explaining here. Naively, I wanted to start to do something that I don't think can be done. I wanted to pass object properties in a method call. Is this possible? class rgb { private $r; private $b; private $g; public function __construct( $hexRgb ) { $this->r = substr($hexRgb, 0, 2 ); $this->g = substr($hexRgb, 2, 2 ); $this->b = substr($hexRgb, 4, 2 ); } private function add( & $color, $amount ) { $color += amount; // $color should be a class property, $this->r, etc. } public function addRed( $amount ) { self::add( $this->r, $amount ); } public function addGreen( $amount ) { self::add( $this->g, $amount ); } public function addBlue( $amount ) { self::add( $this->b, $amount ); } } If this is not possible in PHP, what is this called and in what languages is it possible? I know I could do something like public function add( $var, $amount ) { if ( $var == "r" ) { $this->r += $amount } else if ( $var == "g" ) { $this->g += $amount } ... } But I want to do it this cool way.

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  • printable PHP manual - 'all but the Function Reference section'

    - by JW01
    My Motivation I find it easier to learn things by reading 'offline'. I'd like to lean back and read the narrative part of a paper version of the official php manual. My Scuppered Plan My plan was to download the manual, print all but the Function Reference section and then read it. I have downloaded the "Single HTML file" version of the manual from the php.net download page. (That version did not contain any images, so I patched-in the ones from the Many HTML files version with no problem.) My plan was to open that "Single HTML file" in an HTML editor, delete the Function Reference section then print it out. Unfortunately, although I have tried three different editors, I have not been able to successfully load-up that massive html file to be able to edit it. Its about (~40MB). I started to look into the phpdoc framework with a view to rendering my own html docs from the source...but that's a steep learning curve for a newby..and is a last resort. I would use a file splitter, but they tend to split files crudely with no regard for html/xml/xhtml sematics. So the question is... Does anyone know know where you can download the php manual in a version that is a kind of half-way house between the 'Single HTML file' and the 'Many HTML files'? Ideally with the docs split into 3 parts: File 1 - stuff before the function reference File 2 - function reference File 3 - stuff after the function reference Or Can you suggest any editors/tools will enable me to split up this file myself?

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  • Nant COM Reference [migrated]

    - by user29286
    I'm trying to find the Nant syntax for including a COM reference. The current Nant script with the normal dll reference looks like .. <references> <include name="${external-lib}/System.Interop.AppName.dll" /> The COM reference in the .csproj file looks like this ... <COMReference Include="System.Interop.AppName"> <Guid>{00020813-0000-0000-C000-000000000046}</Guid> <VersionMajor>1</VersionMajor> <VersionMinor>7</VersionMinor> <Lcid>0</Lcid> <WrapperTool>primary</WrapperTool> <Isolated>False</Isolated> </COMReference> What syntax should I use in Nant to swap to the COM reference to do the build ?

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  • SQL SERVER – Technical Reference Guides for Designing Mission-Critical Solutions – A Must Read

    - by pinaldave
    Yesterday I was reading architecture reference material helping my friend who was looking for material in this respect. While working together we were searching twitter, facebook and search engines to find relevant material.While searching online we end up on very interactive reference point. Once I send the same to him, he replied he may not need anything more after referencing this material. The best part of this article was it gives access to various aspect of the technology of the image map. Here is the abstract of the original article from the site: The Technical Reference Guides for Designing Mission-Critical Solutions provide planning and architecture guidance for various mission-critical workloads deployed by users. These guides reflect the knowledge gained by Microsoft while working with customers on mission-critical deployments. Each guide provides not only the key technical concepts and information helpful for design, but also “lessons learned,” best practices, and references to customer case studies. Once you click on any of the desired topic, you will see further detailed image map of the selected topic. Personally once I ended up on this site, I was there for more than 2 hours clicking through various links. Click on image to see larger image Read more here: Technical Reference Guides for Designing Mission-Critical Solutions Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, T SQL, Technology

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  • Webcast: Introducing the New Oracle VM Blade Cluster Reference Configuration

    - by Ferhat Hatay
    The Fastest Way to Virtualize Your Datacenter Join our webcast “Best Practices for Speeding Virtual Infrastructure Deployment with Oracle VM” Tues., January 25, 2011 9 a.m. PT / 12 p.m. ET Presented by: Marc Shelley, Senior Manager, Oracle Blades Product Management Tom Lisjac, Senior Member, Oracle Technical Staff Register now for our live webcast! The Oracle VM blade cluster reference configuration addresses the key challenges associated with deploying a virtualization infrastructure. It eliminates or significantly reduces the assembly and integration of the following components BY UP TO 98%: Servers Storage Network Connections Virtualization Software Operating Systems Attend this fact-filled, how-to Webcast with Oracle experts to learn the best practices for deploying the reference configuration for Oracle VM Server for x86 and Sun Blade and Sun Fire x86 rack mount servers. Virtualization is easier than ever with this new configuration. Register now for our live webcast! For more information, see: Oracle white paper: Accelerating deployment of virtualized infrastructures with the Oracle VM blade cluster reference configuration Oracle technical white paper: Best Practices and Guidelines for Deploying the Oracle VM Blade Cluster Reference Configuration

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  • Dynamic URL of asp.net web service with web reference

    - by Jalpesh P. Vadgama
    It’s been a while I am writing this. But never late.. So I am writing this. Before some time one of friend asked about the URL of web service when we add reference. So I am writing this. Some of you may find this very basic but still many of people does not know this that’s why I am writing this. In today’s world we have so many servers like development, preproduction and production etc. and for all the server location or URL of web service will be different.But with asp.net when you add a web reference to your web application it’s create a web reference settings in web.config where you can change this path. So it’s very easy to just change that path and you don’t have to add web reference again. Read More

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  • Field symbol and Data reference in SAP-ABAP

    - by PDP-21
    If we compare field symbol and data refernece with that of the pointer in C i concluded that :- In C language, Say we declare a variable "var" type "Integer" with default value "5". The variable "var" will be stored some where in the memory and say the memory address which holds this variable is "1000". Now we define a pointer "ptr" and this pointer is assigned to our variable. So, "&ptr" will be "1000" and " *ptr " will be 5. Lets comapre the above situation in SAP ABAP. Here we declare a Field symbol "FS" and assign that to the variable "var". Now my question is what "FS" holds ? I have searched this rigorously in the internet but found out many ABAP consultants have the opinion that FS holds the address of the variable i.e. 1000. But that is wrong. While debugging i found out that fs holds only 5. So fs (in ABAP) is equivalent to *ptr (in C). Please correct me if my understanding is wrong. Now lets declare a data reference "dref" and another filed symbol "fsym" and after creating the data reference we assign the same to field symbol . Now we can do operations on this field symbol. So the difference between data refernec and field symbol is :- in case of field symbol first we will declare a variable and assign it to a field symbol. in case of data reference first we craete a data reference and then assign that to field symbol. Then what is the use of data reference? The same functionality we can achive through field symbol also.

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  • wxWidgets in Code::Blocks

    - by Vlad
    Hello all, I'm trying to compile the minimal sample from the "Cross-Platform GUI Programming with wxWidgets" book but the following compile errors: ||=== minimal, Debug ===| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0x918)||undefined reference to `__Unwind_Resume' | C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0x931)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xa96)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xada)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xb1e)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_datacmn.o):datacmn.cpp:(.eh_frame+0x11)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x63a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x696)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x6f2)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x74a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x7a2)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x88f)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x927)||undefined reference to `__Unwind_Resume' | C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x9bf)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0xb8b)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0xc87)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xbc0)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xc59)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xcf5)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xda6)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xdce)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x1ff)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x257)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x2af)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x2fc)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x36d)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x4a8)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x73a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x813)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0xc06)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0xd3e)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0x970)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xa80)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xb8c)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xc78)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xd4f)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x2ef)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x32b)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x43d)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x586)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x601)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_app.o):app.cpp:(.text+0x1da)||undefined reference to `__Unwind_Resume'| ||More errors follow but not being shown.| ||Edit the max errors limit in compiler options...| ||=== Build finished: 50 errors, 0 warnings ===| Here's the code sample from the book: #include "wx/wx.h" #include "mondrian.xpm" // Declare the application class class MyApp : public wxApp { public: // Called on application startup virtual bool OnInit(); }; // Declare our main frame class class MyFrame : public wxFrame { public: // Constructor MyFrame(const wxString& title); // Event handlers void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: // This class handles events DECLARE_EVENT_TABLE() }; // Implements MyApp& GetApp() DECLARE_APP(MyApp) // Give wxWidgets the means to create a MyApp object IMPLEMENT_APP(MyApp) // Initialize the application bool MyApp::OnInit() { // Create the main application window MyFrame *frame = new MyFrame(wxT("Minimal wxWidgets App")); // Show it frame->Show(true); // Start the event loop return true; } // Event table for MyFrame BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) EVT_MENU(wxID_EXIT, MyFrame::OnQuit) END_EVENT_TABLE() void MyFrame::OnAbout(wxCommandEvent& event) { wxString msg; msg.Printf(wxT("Hello and welcome to %s"), wxVERSION_STRING); wxMessageBox(msg, wxT("About Minimal"), wxOK | wxICON_INFORMATION, this); } void MyFrame::OnQuit(wxCommandEvent& event) { // Destroy the frame Close(); } MyFrame::MyFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { // Set the frame icon SetIcon(wxIcon(mondrian_xpm)); // Create a menu bar wxMenu *fileMenu = new wxMenu; // The “About” item should be in the help menu wxMenu *helpMenu = new wxMenu; helpMenu->Append(wxID_ABOUT, wxT("&About...\tF1"), wxT("Show about dialog")); fileMenu->Append(wxID_EXIT, wxT("E&xit\tAlt-X"), wxT("Quit this program")); // Now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(fileMenu, wxT("&File")); menuBar->Append(helpMenu, wxT("&Help")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); // Create a status bar just for fun CreateStatusBar(2); SetStatusText(wxT("Welcome to wxWidgets!")); } So what's happenning? Thanks! P.S.: I installed wxWidgets through wxPack wich afaik comes with everything precomplied and i also added the wxWidgets directory to Global variables-base in Code::Blocks so everything should be correctly set, right?

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  • BizTalk Cross Reference Data Management Strategy

    - by charlie.mott
    Article Source: http://geekswithblogs.net/charliemott This article describes an approach to the management of cross reference data for BizTalk.  Some articles about the BizTalk Cross Referencing features can be found here: http://home.comcast.net/~sdwoodgate/xrefseed.zip http://geekswithblogs.net/michaelstephenson/archive/2006/12/24/101995.aspx http://geekswithblogs.net/charliemott/archive/2009/04/20/value-vs.id-cross-referencing-in-biztalk.aspx Options Current options to managing this data include: Maintaining xml files in the format that can be used by the out-of-the-box BTSXRefImport.exe utility. Use of user interfaces that have been developed to manage this data: BizTalk Cross Referencing Tool XRef XML Creation Tool However, there are the following issues with the above options: The 'BizTalk Cross Referencing Tool' requires a separate database to manage.  The 'XRef XML Creation' tool has no means of persisting the data settings. The 'BizTalk Cross Referencing tool' generates integers in the common id field. I prefer to use a string (e.g. acme.country.uk). This is more readable. (see naming conventions below). Both UI tools continue to use BTSXRefImport.exe.  This utility replaces all xref data. This can be a problem in continuous integration environments that support multiple clients or BizTalk target instances.  If you upload the data for one client it would destroy the data for another client.  Yet in TFS where builds run concurrently, this would break unit tests. Alternative Approach In response to these issues, I instead use simple SQL scripts to directly populate the BizTalkMgmtDb xref tables combined with a data namepacing strategy to isolate client data. Naming Conventions All data keys use namespace prefixing.  The pattern will be <companyName>.<data Type>.  The naming conventions will be to use lower casing for all items.  The data must follow this pattern to isolate it from other company cross-reference data.  The table below shows some sample data. (Note: this data uses the 'ID' cross-reference tables.  the same principles apply for the 'value' cross-referencing tables). Table.Field Description Sample Data xref_AppType.appType Application Types acme.erp acme.portal acme.assetmanagement xref_AppInstance.appInstance Application Instances (each will have a corresponding application type). acme.dynamics.ax acme.dynamics.crm acme.sharepoint acme.maximo xref_IDXRef.idXRef Holds the cross reference data types. acme.taxcode acme.country xref_IDXRefData.CommonID Holds each cross reference type value used by the canonical schemas. acme.vatcode.exmpt acme.vatcode.std acme.country.usa acme.country.uk xref_IDXRefData.AppID This holds the value for each application instance and each xref type. GBP USD SQL Scripts The data to be stored in the BizTalkMgmtDb xref tables will be managed by SQL scripts stored in a database project in the visual studio solution. File(s) Description Build.cmd A sqlcmd script to deploy data by running the SQL scripts below.  (This can be run as part of the MSBuild process).   acme.purgexref.sql SQL script to clear acme.* data from the xref tables.  As such, this will not impact data for any other company. acme.applicationInstances.sql   SQL script to insert application type and application instance data.   acme.vatcode.sql acme.country.sql etc ...  There will be a separate SQL script to insert each cross-reference data type and application specific values for these types.

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  • best way to reference business objects from presentation layer..?

    - by Vytas999
    I want to develop an enterprise app that includes a WindowsForms presentation layer, middle-tier components for business logic and data access, and a MsSQL Server database. Middle-tier components should contain some business objects and will be called from presentation layer using .NET Remoting. Whitch is the best way (and why) to reference these business objects from presentation layer? a) Create class library project, implementing business objects. Reference this project from presentation layer and middle-tier layer. b) Create interface library project defining business objects. Create class library project implementing interfaces. Reference class library project from middle-tier layer. Reference interface library project from presentation layer. c) Create separate class library projects for middle-tier and presentation layer. Reference corresponding project from presentation layer.

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