Monogame/SharpDX - Shader parameters missing
- by Layoric
I am currently working on a simple game that I am building in Windows 8 using MonoGame (develop3d). I am using some shader code from a tutorial (made by Charles Humphrey) and having an issue populating a 'texture' parameter as it appears to be missing.
Edit I have also tried 'Texture2D' and using it with a register(t0), still no luck
I'm not…