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  • Printing gives unhandled exception. Access Denied

    - by Smoka
    Im newish to coding, currently on a Windows Forms App using CLI in VS10 Everything seems to work, my document shows fine in the Preview dialog but then crash's. Heres only the code that seems relevant private: System::Drawing::Printing::PrintDocument^ docPrint; private: System::Windows::Forms::PrintDialog^ dlgPrint; private: System::Windows::Forms::PrintPreviewDialog^ dlgPrintPreview; this->button2 = (gcnew System::Windows::Forms::Button()); this->docPrint = (gcnew System::Drawing::Printing::PrintDocument()); this->dlgPrint = (gcnew System::Windows::Forms::PrintDialog()); this->dlgPrintPreview = (gcnew System::Windows::Forms::PrintPreviewDialog()); this->button2->Location = System::Drawing::Point(152, 355); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(75, 23); this->button2->TabIndex = 53; this->button2->Text = L"Print"; this->button2->UseVisualStyleBackColor = true; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click_1); // // docPrint // this->docPrint->DocumentName = L"ResultsPage"; this->docPrint->PrintPage += gcnew System::Drawing::Printing::PrintPageEventHandler(this, &Form1::docPrint_PrintPage); // // dlgPrint // this->dlgPrint->Document = this->docPrint; this->dlgPrint->UseEXDialog = true; // // dlgPrintPreview // this->dlgPrintPreview->AutoScrollMargin = System::Drawing::Size(0, 0); this->dlgPrintPreview->AutoScrollMinSize = System::Drawing::Size(0, 0); this->dlgPrintPreview->ClientSize = System::Drawing::Size(400, 300); this->dlgPrintPreview->Document = this->docPrint; this->dlgPrintPreview->Enabled = true; this->dlgPrintPreview->Icon = (cli::safe_cast<System::Drawing::Icon^ >(resources->GetObject(L"dlgPrintPreview.Icon"))); this->dlgPrintPreview->Name = L"dlgPrintPreview"; this->dlgPrintPreview->Visible = false; this->dlgPrintPreview->Load += gcnew System::EventHandler(this, &Form1::dlgPrintPreview_Load); private: System::Void docPrint_PrintPage(System::Object^ sender, System::Drawing::Printing::PrintPageEventArgs^ e) { String ^ strDisplay = L"A Axis Rotations"; String ^ strDisplay2 = L"Centerline of Y" + CL_Y->Text + " + Z" + CL_Z->Text; String ^ strDisplay3 = L"Initial Position Y" + G54_Y->Text + " + Z" + G54_Z->Text; System::Drawing::Font ^ fntString = gcnew System::Drawing::Font(L"Times New Roman", 38, FontStyle::Bold); e->Graphics->DrawString(strDisplay, fntString, Brushes::Black, 200,20); e->Graphics->DrawString(strDisplay2, fntString, Brushes::Black, 80,150); e->Graphics->DrawString(strDisplay3, fntString, Brushes::Black, 80,220); e->Graphics->DrawString(Results->Text, fntString,Brushes::Black, 50,400); } private: System::Void button2_Click_1(System::Object^ sender, System::EventArgs^ e) { // docPrint->Print; dlgPrintPreview->ShowDialog(); } private: System::Void dlgPrintPreview_Load(System::Object^ sender, System::EventArgs^ e) { } Sorry if the formatting is ugly here.

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  • How to dispose of a NET COM interop object on Release()

    - by mhenry1384
    I have a COM object written in managed code (C++/CLI). I am using that object in standard C++. How do I force my COM object's destructor to be called immediately when the COM object is released? If that's not possible, call I have Release() call a MyDispose() method on my COM object? My code to declare the object (C++/CLI): [Guid("57ED5388-blahblah")] [InterfaceType(ComInterfaceType::InterfaceIsIDispatch)] [ComVisible(true)] public interface class IFoo { void Doit(); }; [Guid("417E5293-blahblah")] [ClassInterface(ClassInterfaceType::None)] [ComVisible(true)] public ref class Foo : IFoo { public: void MyDispose(); ~Foo() {MyDispose();} // This is never called !Foo() {MyDispose();} // This is called by the garbage collector. virtual ULONG Release() {MyDispose();} // This is never called virtual void Doit(); }; My code to use the object (native C++): #import "..\\Debug\\Foo.tlb" ... Bar::IFoo setup(__uuidof(Bar::Foo)); // This object comes from the .tlb. setup.Doit(); setup-Release(); // explicit release, not really necessary since Bar::IFoo's destructor will call Release(). If I put a destructor method on my COM object, it is never called. If I put a finalizer method, it is called when the garbage collector gets around to it. If I explicitly call my Release() override it is never called. I would really like it so that when my native Bar::IFoo object goes out of scope it automatically calls my .NET object's dispose code. I would think I could do it by overriding the Release(), and if the object count = 0 then call MyDispose(). But apparently I'm not overriding Release() correctly because my Release() method is never called. Obviously, I can make this happen by putting my MyDispose() method in the interface and requiring the people using my object to call MyDispose() before Release(), but it would be slicker if Release() just cleaned up the object. Is it possible to force the .NET COM object's destructor, or some other method, to be called immediately when a COM object is released? Googling on this issue gets me a lot of hits telling me to call System.Runtime.InteropServices.Marshal.ReleaseComObject(), but of course, that's how you tell .NET to release a COM object. I want COM Release() to Dispose of a .NET object.

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  • Suppress EXT3-fs warning on mount

    - by STM
    I am familiar with output suppress on Unix machines, ie: cat /file/that/doesnt/exist > /dev/null 2>& However I can't seem to suppress the output of mount when an ext3 filesystem is mounted for the nth time, and it recommends an fsck. As it happens, fscks are run regularly by another machine, so these warning messages are needlessly interrupting the flow of output to my pretty bash script. These are the errors: # mount -t ext3 /dev/sda1 /mnt > /dev/null 2>& kjournald starting. Commit interval 5 seconds EXT3-fs warning: maximal mount count reached, running e2fsck is recommended EXT3 FS 2.4-0.9.19, 19 August 2002 on sd(8,1), internal journal EXT3-fs: mounted filesystem with ordered data mode. Can anyone shed some light on this? I'm clearly blocking both fd's, but somehow output is still getting through. This is GNU Bash v2.05a

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  • How to install MUI files into GAC?

    - by Filip
    I am writing a C++/CLI assembly that uses some native DLLs. During compile I can list them as "assembly link resource" so that the assembly is aware of these dependencies. When I use gacutils, it properly pulls all the native DLLs into GAC and they get properly loaded from GAC. Now, some of these native DLLs are localized, and have MUI files. How do I get those to be automatically copied to GAC as well?

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  • IF commands in a batch file

    - by Rossaluss
    I'm writing a small batch file to replace users' themes and charts in Office and I have the below batch file that works just fine. cd c:\documents and settings\%username%\application data\microsoft\templates echo Y|rmdir charts /s mkdir charts echo Y|del "c:\documents and settings\%username%\application data\microsoft\templates\document themes\*.*" net use o: \\servername\sms copy "o:\ppt themes\charts\*.*" "c:\documents and settings\%username%\application data\microsoft\templates\charts" copy "o:\ppt themes\Document Themes\*.*" "c:\documents and settings\%username%\application data\microsoft\templates\document themes" c: net use o: /delete Now what I want is the above to only run if it hasn't run before as we'll be pushing this out to all users for around 2 weeks to catch people that aren't in every day. Is there any way to begin the command with something to look for one of the new themes/charts already pushed down, and if it's present, then have it not run? Any help on this would be greatly appreciated as I'm pretty new to these batch files.

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  • How do I install Netatalk in Ubuntu 9.10 (tutorial)?

    - by Phobis
    I have never installed Netatalk before. I have to help someone get this up and running on a Ubuntu 9.10 server and I don't know if there is any special configuration or install steps I need to follow in Ubuntu 9.10 to get it up and running. I am doing this remotely through ssh, so I prefer instruction via command-line. Thanks!

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  • How do I call a function defined in a C++ DLL that has a parameter of type int *, from inside C# code ?

    - by Ashutosh
    I have a native regular C++ Dll which I want to call from C# code, so i created C++/CLI class (as described here and here) which will include managed C++ code and which can be called by any C# code directly and which can make calls inturn to native unmanaged C++. One of function in native C++ dll has parameter of type int *. How do I declare in wrapper function and how can i convert it into int *?

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  • JavaScript-based applications and text browsers

    - by Vi
    How to use complex AJAX applications with a lot of menus and with X.509 authentications in non-GUI mode with simple browsers? For example, I can login to Webmoney from console using links/lynx/link2 (but not w3m), entering captcha (using aaxine) and do operations there, but can't login not using X.509 certificate (even if I try to separate SSL part using "socat tcp-l:... openssl:...:443,cert=extracted_from_firefox.pem") Is there some program that behaves like fully-fledged browser (build DOM/execute JS/Support all features except of actually displaying things), but without GUI and dependencies on GUI libraries?

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  • call glutinit in an php extension

    - by Yijinsei
    hi guys, I am developing an php extension that require the use of opengl I tried to initialize the library with glutinit, and it works in CLI environment, but when i tried on browser, it doesn't seem to execute the code. I very new to opengl, so I'm not sure what kind of error is this, does anybody have any knowledge with this?

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  • Linux file copy with ETA?

    - by bobby
    I'm copying a large amount of files between disks. There's approximately 16 GB of data. I'd like to see progress information, and even an estimated time of completion from the command line. Any advice?

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  • What's the simplest way to make a scrollable list of controls with labels?

    - by Jon Cage
    Using C++/CLI and Windows Forms, I'm trying to make a simple scrollable list of labelled text controls as a way of displaying some data fields. I'm having trouble making a TableLayoutPanel scrollable - every combination of properties I've tried seems to result in some really peculiar side effects. So I have two questions: Is this the best way to do it. If it is a reasonable approach, what magic combination of settings should I apply to the table layout panel to make it play ball?

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  • How do I convert a System::IO::Stream^ to an LPCSTR for PlaySound?

    - by Jon Cage
    I'm trying to embed and then play back a .wav file in a C++/CLI app but all the examples I've seen which use PlaySound are in VB. I can't see how to get froma Stream^ to the LPCSTR which PlaySound requires: System::IO::Stream^ s = Assembly::GetExecutingAssembly()->GetManifestResourceStream ("Ping.wav"); LPCSTR buf = s->????; PlaySound(buf, NULL, SND_ASYNC|SND_MEMORY|SND_NOWAIT); I guess I need some sort of horrible .net memory conversion magic.

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  • Do you recommend Enabling Code Analysis for C/C++ on Build?

    - by brickner
    I'm using Visual Studio 2010, and in my C++/CLI project there are two Code Analysis settings: Enable Code Analysis on Build Enable Code Analysis for C/C++ on Build My question is about the second setting. I've enabled it and it takes a long time to run and it doesn't find much. Do you recommend enabling this feature? Why?

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  • What's the simplest way to extract the last section of an IP address?

    - by Jon Cage
    I have an IP address which I want to grab the last chunk of as an integer. So from "192.168.1.150" I'd get 150. This is the code I'd concocted (I'm using C++/CLI), but somehow it feels rather clunky: String^ ipString = "192.168.1.150"; int lastDot = ipString->LastIndexOf('.'); int lastSection = int::Parse(ipString->Substring(lastDot, ipString->Length-lastDot)); Is there a simpler way of doing this?

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  • FreeType2 Bitmap to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); // as *.bmp Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; }

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  • unsigned char* buffer (FreeType2 Bitmap) to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } // as *.bmp array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; } Update FT_Bitmap *bitmap = &face->glyph->bitmap; // stride must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); target = gcnew Bitmap(width, height, PixelFormat::Format8bppIndexed); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = target->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, target->PixelFormat); array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)bitmap->buffer, values, 0, bytes); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); target->UnlockBits(bitmapData);

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  • How to Print in VS10, Printing gives unhandled exception. Access Denied

    - by Smoka
    Im newish to coding, currently on a Windows Forms App using CLI in VS10 Everything seems to work, my document shows fine in the Preview dialog but then crash's. Heres only the code that seems relevant private: System::Drawing::Printing::PrintDocument^ docPrint; private: System::Windows::Forms::PrintDialog^ dlgPrint; private: System::Windows::Forms::PrintPreviewDialog^ dlgPrintPreview; this->button2 = (gcnew System::Windows::Forms::Button()); this->docPrint = (gcnew System::Drawing::Printing::PrintDocument()); this->dlgPrint = (gcnew System::Windows::Forms::PrintDialog()); this->dlgPrintPreview = (gcnew System::Windows::Forms::PrintPreviewDialog()); this->button2->Location = System::Drawing::Point(152, 355); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(75, 23); this->button2->TabIndex = 53; this->button2->Text = L"Print"; this->button2->UseVisualStyleBackColor = true; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click_1); // // docPrint // this->docPrint->DocumentName = L"ResultsPage"; this->docPrint->PrintPage += gcnew System::Drawing::Printing::PrintPageEventHandler(this, &Form1::docPrint_PrintPage); // // dlgPrint // this->dlgPrint->Document = this->docPrint; this->dlgPrint->UseEXDialog = true; // // dlgPrintPreview // this->dlgPrintPreview->AutoScrollMargin = System::Drawing::Size(0, 0); this->dlgPrintPreview->AutoScrollMinSize = System::Drawing::Size(0, 0); this->dlgPrintPreview->ClientSize = System::Drawing::Size(400, 300); this->dlgPrintPreview->Document = this->docPrint; this->dlgPrintPreview->Enabled = true; this->dlgPrintPreview->Icon = (cli::safe_cast<System::Drawing::Icon^ >(resources->GetObject(L"dlgPrintPreview.Icon"))); this->dlgPrintPreview->Name = L"dlgPrintPreview"; this->dlgPrintPreview->Visible = false; this->dlgPrintPreview->Load += gcnew System::EventHandler(this, &Form1::dlgPrintPreview_Load); private: System::Void docPrint_PrintPage(System::Object^ sender, System::Drawing::Printing::PrintPageEventArgs^ e) { String ^ strDisplay = L"A Axis Rotations"; String ^ strDisplay2 = L"Centerline of Y" + CL_Y->Text + " + Z" + CL_Z->Text; String ^ strDisplay3 = L"Initial Position Y" + G54_Y->Text + " + Z" + G54_Z->Text; System::Drawing::Font ^ fntString = gcnew System::Drawing::Font(L"Times New Roman", 38, FontStyle::Bold); e->Graphics->DrawString(strDisplay, fntString, Brushes::Black, 200,20); e->Graphics->DrawString(strDisplay2, fntString, Brushes::Black, 80,150); e->Graphics->DrawString(strDisplay3, fntString, Brushes::Black, 80,220); e->Graphics->DrawString(Results->Text, fntString,Brushes::Black, 50,400); } private: System::Void button2_Click_1(System::Object^ sender, System::EventArgs^ e) { // docPrint->Print; dlgPrintPreview->ShowDialog(); } private: System::Void dlgPrintPreview_Load(System::Object^ sender, System::EventArgs^ e) { } Sorry if the formatting is ugly here. In case this is all wrong. what is the minimum requirements in code for a print job? Is there an easier way?

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  • How to copy bytes from buffer into the managed struct?

    - by Chupo_cro
    I have a problem with getting the code to work in a managed environment (VS2008 C++/CLI Win Forms App). The problem is I cannot declare the unmanaged struct (is that even possible?) inside the managed code, so I've declared a managed struct but now I have a problem how to copy bytes from buffer into that struct. Here is the pure C++ code that obviously works as expected: typedef struct GPS_point { float point_unknown_1; float latitude; float longitude; float altitude; // x10000 float time; int point_unknown_2; int speed; // x100 int manually_logged_point; // flag (1 --> point logged manually) } track_point; int offset = 0; int filesize = 256; // simulates filesize int point_num = 10; // simulates number of records int main () { char *buffer_dyn = new char[filesize]; // allocate RAM // here, the file would have been read into the buffer buffer_dyn[0xa8] = 0x1e; // simulates the speed data (1e 00 00 00) buffer_dyn[0xa9] = 0x00; buffer_dyn[0xaa] = 0x00; buffer_dyn[0xab] = 0x00; offset = 0x90; // if the data with this offset is transfered trom buffer // to struct, int speed is alligned with the buffer at the // offset of 0xa8 track_point *points = new track_point[point_num]; points[0].speed = 0xff; // (debug) it should change into 0x1e memcpy(&points[0],buffer_dyn+offset,32); cout << "offset: " << offset << "\r\n"; //cout << "speed: " << points[0].speed << "\r\n"; printf ("speed : 0x%x\r\n",points[0].speed); printf("byte at offset 0xa8: 0x%x\r\n",(unsigned char)buffer_dyn[0xa8]); // should be 0x1e delete[] buffer_dyn; // release RAM delete[] points; /* What I need is to rewrite the lines 29 and 31 to work in the managed code (VS2008 Win Forms C++/CLI) What should I have after: array<track_point^>^ points = gcnew array<track_point^>(point_num); so I can copy 32 bytes from buffer_dyn to the managed struct declared as typedef ref struct GPS_point { float point_unknown_1; float latitude; float longitude; float altitude; // x10000 float time; int point_unknown_2; int speed; // x100 int manually_logged_point; // flag (1 --> point logged manually) } track_point; */ return 0; } Here is the paste to codepad.org so it can be seen the code is OK. What I need is to rewrite these two lines: track_point *points = new track_point[point_num]; memcpy(&points[0],buffer_dyn+offset,32); to something that will work in a managed application. I wrote: array<track_point^>^ points = gcnew array<track_point^>(point_num); and now trying to reproduce the described copying of the data from buffer over the struct, but haven't any idea how it should be done. Alternatively, if there is a way to use an unmanaged struct in the same way shown in my code, then I would like to avoid working with managed struct.

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  • Command Line PHP with shell_exec works for root but not others

    - by Kristopher Ives
    I have a very simple script that is to test if running a shell_exec (or backtick operator) basically works: #!/usr/bin/php5-cli <?php echo "This is a PHP script\n"; echo `ls -l /home/stoysnet/`; Unless I run this as root, it always gives me: $ ./foo.php This is a PHP script Warning: _shell_exec(): Permission Denied in /home/stoysnet/foo.php on line 5 I've tried running this via PHP in a few different ways, but I always get the same error. However, when I put the script into a subdirectory of /etc/ owned by root:root and executed as root it works. What gives?

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  • Loading a image and copying the metadata of a jpeg image.

    - by Ravi shankar
    I am trying to load a jpeg image and trying to copy metadata to new image, but the new image is created with out any metadata. Can some one help me out in solving above problem. I am using C++ CLI 3.5. if (System::IO::Stream ^jpegStreamIn = File::Open(FileMyPictures, FileMode::Open, FileAccess::ReadWrite, FileShare::None)) { decoder = gcnew System::Windows::Media::Imaging::JpegBitmapDecoder(jpegStreamIn, System::Windows::Media::Imaging::BitmapCreateOptions::PreservePixelFormat, System::Windows::Media::Imaging::BitmapCacheOption::OnLoad); jpegStreamIn->Close(); } bitmapFrame = decoder->Frames[0]; metadata = (System::Windows::Media::Imaging::BitmapMetadata^)bitmapFrame->Metadata;

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  • Man machine interface command syntax and parsing

    - by idimba
    What I want is to add possibility to interact with application, and be able to extract information from application or event ask it to change some states. For that purpose I though of building cli utility. The utility will connect to the application and send user commands (one line strings) to the application and wait for response from the application. The command should contain: - command name (e.g. display-session-table/set-log-level etc.) - optionally command may have several arguments (e.g. log-level=10) The question to choose syntax and to learn parse it fast and correctly. I don't want to reinvent the whell, so maybe there's already an answer out there.

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  • PHP Segmentation fault when started from crond

    - by Jeroen Moors
    Hello, I've a php script that's started each minute from cron. It almost always runs without any problem, except for about 10 times within 24h. The times it fails I get a segmentation fault like: bin/sh: line 1: 21815 Segmentation fault /usr/bin/myscript The number after "line 1:" is always different. I'm running: PHP 5.2.6-1+lenny8 with Suhosin-Patch 0.9.6.2 (cli) (built: Mar 14 2010 08:14:04) Is this a problem with my version of PHP? Is there a way to debug this? I have the feeling it crashes when the server load is high, but there's absolutely no prove for this. Any feedback is welcome!

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