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  • Trying to install flash player on ubuntu 12.04

    - by Eric
    I am having trouble installing this program. I do not know how to locate the browser plugins directory, or change the directory in the terminal. Installation instructions Installing using the plugin tar.gz: Unpack the plugin tar.gz and copy the files to the appropriate location. Save the plugin tar.gz locally and note the location the file was saved to. Launch terminal and change directories to the location the file was saved to. Unpack the tar.gz file. Once unpacked you will see the following: + libflashplayer.so + /usr Identify the location of the browser plugins directory, based on your Linux distribution and Firefox version Copy libflashplayer.so to the appropriate browser plugins directory. At the prompt type: cp libflashlayer.so <BrowserPluginsLocation> Copy the Flash Player Local Settings configurations files to the /usr directory. At the prompt type: sudo cp -r usr/* /usr Installing the plugin using RPM: - As root, enter in terminal: rpm -Uvh <rpm_package_file> - Click Enter key and follow prompts Installing the standalone player Unpack the tar.gz file To execute the standalone player Double-click, or enter in terminal: ./flashplayer

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  • Can't boot flash drive on GIGABYTE motherboard

    - by Deltik
    Situation When I try to boot from my flash drive, my GIGABYTE 970A-UD3 motherboard returns this: Loading Operating System ... Boot error All other motherboards I've tried support booting from that flash drive (and a backup flash drive). The operating systems I tried on both flash drives were created with usb-creator-gtk (Ubuntu USB Startup Disk Creator). I know that the motherboard understands that there is an operating system on the flash drives because when I erase them, it complains in an ALL CAPS RAGE that there isn't an operating system, which is correct. How can I boot a flash drive that's bootable from other motherboards on this motherboard? Qualification This question is not a duplicate of this one because directly writing to the flash drive as an ISO 9660 (dd if=operating_system.iso of=/dev/sdb) still does not have the motherboard recognize the operating system. This question should be a duplicate of this one because I provide more information not provided by that poster. This forum thread has broken links and does not have a solution to my problem. Nobody knows what's going on in this forum thread.

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  • Help for choosing a cost effective game server for Flash client

    - by Sapots Thomas
    I am developing a flash-based game primarily for desktops, to be hosted on facebook platform (like cityville, sims social etc). The gameplay doesn't involve real-time communication between players unlike an mmorpg. Here each player plays in his own world without any knowledge of other online players. I've written almost 95% of the game logic in actionscript on the client side. I used Smartfox Server pro on the server side (mostly used for getting data from the DB) and the entire server code is an extension written in java. I'm using json as the protocol for communication. Although I love smartfox server, as an indie, its tough for me to afford the unlimited users license. Morever its limited just to one machine. So I'm looking for an alternative to smartfox server now. The reason for choosing smartfox server earlier was to use the server properties supported by it. Server properties on smartfox server take advantage of the socket connection and are essentially server side objects in java which store some data for the player which he can change frequently during the game. And when he logs out of the game, the extension can write out the final state in the DB (I'm using MySQL). This significantly reduces the number of DB UPDATE/INSERT calls made during the game. I love the way this works since the data is secure as its on the server side and smartfox server is known to be scalable. (although I'm not sure whether this approach is used widely by gaming industry or not, since this is not an mmorpg, I'm putting all player in the lobby). So my question is whether any of the free and community supported servers like reddwarf, firebase, BlazeDS etc can provide a similar architecture so that I can use server properties without many code changes? EDIT : I am not insisting on the exact same feature (thats asking too much!), but atleast a viable messaging system on the server so that I can send actionscript objects from the client using json/binary so that its fast. OR maybe some completely different way to implement what I need here. Thanks in advance.

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  • Flash was "not designed to function across LANs". Any workarounds?

    - by Triynko
    See: http://helpx.adobe.com/flash/kb/problems-using-flash-authoring-across.html Issue When using Adobe Flash across a local area network (LAN) and networked drives/folders, you may experience any of the following problems:" Flash crashes while performing a test movie on FLA files located on a networked drive or folder. FLA files get corrupted when opening from or saving to networked drives or folder. Flash does not reflect changes in custom class after compiling. Flash, Flash Video Encoder, or Adobe Media Encodercrashes or corrupts Flash Video (FLV) files while encoding source located on networked drives or folder. Flash Video Encoder or Adobe Media Encoder crashes or corrupts FLV files where the output folder is a networked drive or folder. Published Flash Player (SWF) files and projectors are unable to load content located on networked drives or folder. More than one instance of a SWF or Projector on client machines cannot play back FLV files located on a networked drive or folder. Reason The Adobe Flash IDE, FLV Encoder, Adobe Media Encoderand Flash Player were not designed to function across LANs. Solution Use of Flash files across local networks is not supported in any context. Published content should access data through a web server. All file sources should be opened and saved on the local system. Using Flash in such a scenario for project collaboration or content deployment is highly discouraged and may corrupt your source files. If you need to work in a collaborative environment or store source files on a server, use the project panel and/or a third-party version control system. SERIOUSLY? I cannot work on files located on a mapped network drive? How did they mess that one up? Does the Flash IDE really open the source file and wipe it clean to do the saving, rather than saving a copy first then replacing it as an atomic file system operation? How hard would it be for them make a dummy temporary file for saving then issue a MOVE command? Any workarounds for this, like something that can make a network drive as stable as a local drive, like some kind of automatic local caching and synching?

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  • How do I get the "Install Missing Plugin" yellow bar to appear in firefox when flash is not installe

    - by Janak
    My rails website uses the open_flash_graph plugin to generate flash graphs for my clients. If a customer doesn't have flash installed, it doesn't display any messages, it simply doesn't show any graphs. I've noticed that if I go to other websites that need flash, I get a yellow bar at the top of my firefox window that offers to "Install Missing Plugin". I assume something in the HTML lets firefox know that this webpage needs flash. What code do I need to add to my website to make this work?

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  • Using trace and dbg in Erlang

    - by Gordon Guthrie
    I am trying to start using erlang:trace/3 and the dbg module to trace the behaviour of a live production system without taking the server down. The documentation is opaque (to put it mildly) and there don't appear to be any useful tutorials online. What I spent all day trying to do was capture what was happening in a particular function by trying to apply a trace to module:function using dbg:c and dbg:p but with no success at all... Does anyone have a succinct explanation of how to use trace in a live Erlang system?

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  • Flash movies in inactive browser tabs pause or don't execute in real time

    - by ZenBlender
    I'm noticing some unexpected behavior. Some time in the last few months, a change in either Firefox, the Flash player, or both, has made it so that Flash movies that are in inactive browser tabs no longer execute in real time. They appear to still execute, but only in bursts, and not in a predictable way. This is a problem because I develop a Flash-based (Actionscript 2.0, Flash CS3) multiplayer game that maintains a network connection and allows players to chat, etc. Many of our players complain about Firefox crashing while playing the game. I have noticed it too, not too frequently, but it crashes several times a week. (Firefox crashes, I do not get a message from Flash player that indicates an infinite loop or problem in my code) My theory is that this new behavior is causing crashes when there is a lot of activity in my game, leading to lots of unhandled network traffic for my game getting buffered before Firefox/Flash will give it a chance to execute. Maybe this leads to a buffer overflow or missing packets, and as a result, something crashes. At times I will switch back to the tab that is running my game and discover a display bug, which looks as though Flash has simply failed to execute something that it was supposed to. I would assume this new behavior is on purpose, for example to prevent all the Flash-based advertisements in inactive tabs from executing and therefore killing performance. In a quick test on Chrome (5.0.342.9 beta), this "pausing" of Flash seems to be there as well, but somehow it seems much less of a problem. My users have only complained about Firefox crashing, not other browsers. My machine: Windows 7 x64 Firefox 3.6.3 Flash Player 10.1.50.426 My game: triplejack.com Any ideas? Ideally I'd like to disable this behavior for my Flash game so it can execute in real time even when in an inactive tab. Thanks for any help!

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  • some flash applications does not work on ubuntu (9.10)

    - by Itay Moav
    Some flash sites does not work well on my computer (Ubuntu 9.10) Example: youtube.com - can't hear sounds http://animesquish.org/anime/queens-blade-heir-to-the-throne-episode-01/ - I see only the first second of each movie and then it freezes. What am I missing? Here is the output of dpkg -l | grep flash ii flashplugin-installer 10.0.42.34ubuntu0.9.10.1 Adobe Flash Player plugin installer ii flashplugin-nonfree-extrasound 0.0.svn2431-3 Adobe Flash Player platform support library

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  • Some Flash applications do not work on Ubuntu (9.10)

    - by Itay Moav
    Some Flash sites do not work well on my computer (Ubuntu 9.10). Example: youtube.com - can't hear sounds. http://animesquish.org/anime/queens-blade-heir-to-the-throne-episode-01/ - I see only the first second of each movie and then it freezes. What am I missing? Here is the output of dpkg -l | grep flash: ii flashplugin-installer 10.0.42.34ubuntu0.9.10.1 Adobe Flash Player plugin installer ii flashplugin-nonfree-extrasound 0.0.svn2431-3 Adobe Flash Player platform support library

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  • Flash video has become jittery in Karmic

    - by creamcheese
    When I first installed Karmic, I must have installed a Flash player or else it came with Karmic. It worked fine and I have been running the Ubuntu updates whenever requested by the OS. However, now my Flash video is extremely jittery and the whole computer kinds of slows down whenever I try to play a Flash video file. I have no idea what type of Flash player is running or what is the best one to use. Would appreciate any recommendations. Thanks.

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  • How to partition a Flash Drive?

    - by Nrew
    Do you know of any way on how to partition a flash drive. Specifically an 8gb toshiba flash drive. I have tried using lexar usb format:http://tinyurl.com/m7qkbw But there was no luck, Do yo know of any application that could do flash drive partitioning. I really wanted to have a bootable flash drive but can still store my files on a different partition.

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  • Please bear with me, can someone analyze this trace route please

    - by Abdulla
    Hello, my name is Abdulla and I'm from Kuwait. Sorry for my question as I know its not technically challenging. I'm facing some problems with my internet connection while gaming, I have DSL 2mb connection. My main problem is latency, in the morning its good but after that its gets really bad. My internet provider says there's nothing wrong and that everything is working perfectly. I tried to explain to them the latency issue but they say that as long as I'm getting the download speed there isn't anything I can do about it. I only want to know if this is true and that the company can't do anything before I change my internet provider, as I feel that the guys at the contact center might getting back to me without asking tech support. Below are 2 traces I made, one in the morning and the other in the afternoon: This was taken around 17:00 Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\Administrator>ping google.com Pinging google.com [66.102.9.104] with 32 bytes of data: Reply from 66.102.9.104: bytes=32 time=387ms TTL=49 Reply from 66.102.9.104: bytes=32 time=388ms TTL=49 Reply from 66.102.9.104: bytes=32 time=375ms TTL=49 Reply from 66.102.9.104: bytes=32 time=375ms TTL=49 Ping statistics for 66.102.9.104: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 375ms, Maximum = 388ms, Average = 381ms C:\Documents and Settings\Administrator>ping google.com /t Pinging google.com [66.102.9.104] with 32 bytes of data: Reply from 66.102.9.104: bytes=32 time=376ms TTL=49 Reply from 66.102.9.104: bytes=32 time=382ms TTL=49 Reply from 66.102.9.104: bytes=32 time=371ms TTL=49 Reply from 66.102.9.104: bytes=32 time=378ms TTL=49 Reply from 66.102.9.104: bytes=32 time=374ms TTL=49 Reply from 66.102.9.104: bytes=32 time=371ms TTL=49 Reply from 66.102.9.104: bytes=32 time=365ms TTL=49 Reply from 66.102.9.104: bytes=32 time=366ms TTL=49 Reply from 66.102.9.104: bytes=32 time=353ms TTL=49 Reply from 66.102.9.104: bytes=32 time=331ms TTL=49 Reply from 66.102.9.104: bytes=32 time=333ms TTL=49 Reply from 66.102.9.104: bytes=32 time=348ms TTL=49 Reply from 66.102.9.104: bytes=32 time=365ms TTL=49 Reply from 66.102.9.104: bytes=32 time=346ms TTL=49 Reply from 66.102.9.104: bytes=32 time=335ms TTL=49 Reply from 66.102.9.104: bytes=32 time=340ms TTL=49 Reply from 66.102.9.104: bytes=32 time=344ms TTL=49 Reply from 66.102.9.104: bytes=32 time=333ms TTL=49 Reply from 66.102.9.104: bytes=32 time=328ms TTL=49 Reply from 66.102.9.104: bytes=32 time=332ms TTL=49 Reply from 66.102.9.104: bytes=32 time=326ms TTL=49 Reply from 66.102.9.104: bytes=32 time=333ms TTL=49 Reply from 66.102.9.104: bytes=32 time=325ms TTL=49 Reply from 66.102.9.104: bytes=32 time=333ms TTL=49 Reply from 66.102.9.104: bytes=32 time=338ms TTL=49 Reply from 66.102.9.104: bytes=32 time=341ms TTL=49 Ping statistics for 66.102.9.104: Packets: Sent = 26, Received = 26, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 325ms, Maximum = 382ms, Average = 348ms Control-C ^C C:\Documents and Settings\Administrator>travert google.com 'travert' is not recognized as an internal or external command, operable program or batch file. C:\Documents and Settings\Administrator>tracert google.com Tracing route to google.com [66.102.9.104] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.0.1 2 6 ms 6 ms 6 ms 80-184-31-1.adsl.kems.net [80.184.31.1] 3 7 ms 7 ms 8 ms 168.187.0.226 4 7 ms 8 ms 9 ms 168.187.0.125 5 180 ms 187 ms 188 ms if-11-2.core1.RSD-Riyad.as6453.net [116.0.78.89] 6 209 ms 222 ms 204 ms 195.219.167.57 7 541 ms 536 ms 540 ms 195.219.167.42 8 553 ms 552 ms 538 ms Vlan1102.icore1.PVU-Paris.as6453.net [195.219.24 1.109] 9 547 ms 543 ms 542 ms xe-9-1-0.edge4.paris1.level3.net [4.68.110.213] 10 540 ms 523 ms 531 ms ae-33-51.ebr1.Paris1.Level3.net [4.69.139.193] 11 755 ms 761 ms 695 ms ae-45-45.ebr1.London1.Level3.net [4.69.143.101] 12 271 ms 263 ms 400 ms ae-11-51.car1.London1.Level3.net [4.69.139.66] 13 701 ms 730 ms 742 ms 195.50.118.210 14 659 ms 641 ms 660 ms 209.85.255.76 15 280 ms 283 ms 292 ms 209.85.251.190 16 308 ms 293 ms 296 ms 72.14.232.239 17 679 ms 700 ms 721 ms 64.233.174.18 18 268 ms 281 ms 269 ms lm-in-f104.1e100.net [66.102.9.104] Trace complete. C:\Documents and Settings\Administrator> This was taken at 10:00am Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\Administrator>ping google.com Pinging google.com [66.102.9.106] with 32 bytes of data: Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=111ms TTL=49 Reply from 66.102.9.106: bytes=32 time=112ms TTL=49 Reply from 66.102.9.106: bytes=32 time=120ms TTL=49 Ping statistics for 66.102.9.106: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 110ms, Maximum = 120ms, Average = 113ms C:\Documents and Settings\Administrator>ping google.com /t Pinging google.com [66.102.9.106] with 32 bytes of data: Reply from 66.102.9.106: bytes=32 time=109ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=111ms TTL=49 Reply from 66.102.9.106: bytes=32 time=111ms TTL=49 Reply from 66.102.9.106: bytes=32 time=112ms TTL=49 Reply from 66.102.9.106: bytes=32 time=112ms TTL=49 Reply from 66.102.9.106: bytes=32 time=116ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=109ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=109ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=112ms TTL=49 Reply from 66.102.9.106: bytes=32 time=109ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=115ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=109ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Reply from 66.102.9.106: bytes=32 time=113ms TTL=49 Reply from 66.102.9.106: bytes=32 time=115ms TTL=49 Reply from 66.102.9.106: bytes=32 time=109ms TTL=49 Reply from 66.102.9.106: bytes=32 time=110ms TTL=49 Ping statistics for 66.102.9.106: Packets: Sent = 32, Received = 32, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 109ms, Maximum = 135ms, Average = 112ms Control-C ^C C:\Documents and Settings\Administrator>tracert google.com Tracing route to google.com [66.102.9.104] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.0.1 2 6 ms 6 ms 6 ms 80-184-31-1.adsl.kems.net [80.184.31.1] 3 8 ms 7 ms 6 ms 168.187.0.226 4 6 ms 7 ms 7 ms 168.187.0.125 5 20 ms 20 ms 18 ms if-11-2.core1.RSD-Riyad.as6453.net [116.0.78.89] 6 171 ms 205 ms 215 ms 195.219.167.57 7 191 ms 215 ms 226 ms 195.219.167.42 8 * 103 ms 94 ms Vlan1102.icore1.PVU-Paris.as6453.net [195.219.24 1.109] 9 94 ms 95 ms 97 ms xe-9-1-0.edge4.paris1.level3.net [4.68.110.213] 10 94 ms 94 ms 94 ms ae-33-51.ebr1.Paris1.Level3.net [4.69.139.193] 11 101 ms 101 ms 101 ms ae-48-48.ebr1.London1.Level3.net [4.69.143.113] 12 102 ms 102 ms 101 ms ae-11-51.car1.London1.Level3.net [4.69.139.66] 13 103 ms 102 ms 103 ms 195.50.118.210 14 137 ms 103 ms 100 ms 209.85.255.76 15 130 ms 124 ms 124 ms 209.85.251.190 16 114 ms 116 ms 116 ms 72.14.232.239 17 135 ms 113 ms 126 ms 64.233.174.18 18 126 ms 125 ms 127 ms lm-in-f104.1e100.net [66.102.9.104] Trace complete. C:\Documents and Settings\Administrator>

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  • Why use flash to as content headings? Why not?

    - by Itai
    A large number of sites lately which use Flash to replace what would be simple HTML headings (h1, h2, h3). Some of them do it consistently for every header. Why would you do this? What are the pros and cons of this? This seems strange to me and really inefficient, particularly since a page can have dozens of headers. I notice this because I use Flash Block (which temporarily disables Flash), so not everyone may have seen it. Just today I landed here with 4 flash headers. I've seen dozens of such use of Flash this week alone, and I am wondering if this has some benefits.

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  • How do I get Flash 10.2 RC + Crystal HD for HW accelerated video to work?

    - by Gee
    I have a netbook with a N450 Atom and a BCM70012 aka Crystal HD card. On Windows 7 I can play HD flash video with very little CPU usage because of the RC of Flash 10.2. I did some reading and saw posts claiming that the Crystal HD card is finally supported by the newer Flash 10.2 RC in Ubuntu but I can't get it to work. I can confirm that flash 10.2 is loaded and used, and there's even a HW acceleration option that is enabled in the settings but performance is horrible. From what I read, the Crystal HD card is supposed to be enabled on 10.10 by default - I don't know if it is. I tried installing drivers for it in various ways but HD flash video is still a slideshow So does anyone have it working? If so, how'd you set it up?

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  • What's the future of online gamedev. FLASH or UNITY?

    - by Cpucpu
    Currently, i develop for flash, not much ago i discovered unity, not yet played with it, but i have seen so far was cool. Here are my thoughts: Flash is more casual, start with cost less, in time and money. In unity you'd likely have to go more bussines-serious (real money). There are proven bussines models in flash, like adver-gaming, ads, micro-transactions. Have not seen much movement in this in Unity, too soon maybe. Flash is too heavy. By its nature(making games) Unity is way faster. Flash is 2d, doing something 3d with it turns weird and slow. Unity is natively 3d, not optimized for 2d though, it is likely feasible as well. I am overlooking the plug-in widespread, that gap will get closed over the time.

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  • What's a good 2D animation program for Linux (an alternative for e.g. Flash CS)?

    - by Martin Zeltin
    I don't mean the flash player here, I'm talking about the flash program that i can make animations with. Like Adoble Flash CS (formerly known as Macromedia flash). Is there a program on linux that i can make animations? I want to make a movie like animator vs animation. I used easy gif animator on windows lol it was a bit harder than flash but i'm on linux and I'd like to know what it has to offer. Worse case scenario, what gif animators are there on linux. :) Thanks!

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  • 3D rotation tool. How can I add simple extrusion?

    - by Gerve
    The 3D rotation tool is excellent but it only lets you rotate 2D objects, this means my object is wafer thin. Is there any way to add simple extrusion or depth to a symbol? I don't really want to use any 3rd party libraries like Away3D or Papervision, this is overkill for my simple 2D game. I only want to do this creating a couple motion tweens if possible. More Details: Below is what my symbol looks like (just with a bit more color). The symbol does a little 3D rotation and then flies away, it's just for something like a scoreboard within the app.

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  • WebCenter Content (WCC) Trace Sections

    - by Kevin Smith
    Kyle has a good post on how to modify the size and number of WebCenter Content (WCC) trace files. His post reminded me I have been meaning to write a post on WCC trace sections for a while. searchcache - Tells you if you query was found in the WCC search cache. searchquery - Shows the processing of the query as it is converted form what the user submitted to the end query that will be sent to the database. Shows conversion from the universal query syntax to the syntax specific to the search solution WCC is configured to use. services (verbose) - Lists the filters that are called for each service. This will let you know what filters are available for each service and will also tell you what filters are used by WCC add-on components and any custom components you have installed. The How To Component Sample has a list of filters, but it has not been updated since 7.5, so it is a little outdated now. With each new release WCC adds more filters. If you have a filter that has no code attached to it you will see output like this: services/6    09.25 06:40:26.270    IdcServer-423    Called filter event computeDocName with no filter plugins registered When a WCC add-on or custom component uses a filter you will see trace output like this: services/6    09.25 06:40:26.275    IdcServer-423    Calling filter event postValidateCheckinData on class collections.CollectionValidateCheckinData with parameter postValidateCheckinDataservices/6    09.25 06:40:26.275    IdcServer-423    Calling filter event postValidateCheckinData on class collections.CollectionFilters with parameter postValidateCheckinData As you can see from this sample output it is possible to have multiple code points using the same filter. systemdatabase - Dumps the database call AFTER it executes. This can be somewhat troublesome if you are trying to track down some weird database problems. We had a problem where WCC was getting into a deadlock situation. We turned on the systemdatabase trace section and thought we had the problem database call, but it turned out since it printed out the database call after it was executed we were looking at the database call BEFORE the one causing the deadlock. We ended up having to turn on tracing at the database level to see the database call WCC was making that was causing the deadlock. socketrequests (verbose) - dumps the actual messages received and sent over the socket connection by WCC for a service. If you have gzip enabled you will see junk on the response coming back from WCC. For debugging disable the gzip of the WCC response.Here is an example of the dump of the request for a GET_SEARCH_RESULTS service call. socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: REMOTE_USER=sysadmin.USER-AGENT=Java;.Stel socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: lent.CIS.11g.CONTENT_TYPE=text/html.HEADER socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: _ENCODING=UTF-8.REQUEST_METHOD=POST.CONTEN socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: T_LENGTH=270.HTTP_HOST=CIS.$$$$.NoHttpHead socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: ers=0.IsJava=1.IdcService=GET_SEARCH_RESUL socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: [email protected] socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: calData.SortField=dDocName.ClientEncoding= socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: UTF-8.IdcService=GET_SEARCH_RESULTS.UserTi socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: meZone=UTC.UserDateFormat=iso8601.SortDesc socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: =ASC.QueryText=dDocType..matches..`Documen socketrequests/6 09.25 06:46:02.501 IdcServer-6 request: t`.@end. userstorage, jps - Provides trace details for user authentication and authorization. Includes information on the determination of what roles and accounts a user has access to. In 11g a new trace section, jps, was added with the addition of the JpsUserProvider to communicate with WebLogic Server. The WCC developers decide when to use the verbose option for their trace output, so sometime you need to try verbose to see what different information you get. One of the things I would always have liked to see if the ability to turn on verbose output selectively for individual trace sections. When you turn on verbose output you get it for all trace sections you have enabled. This can quickly fill up your trace files with a lot of information if you have the socket trace section turned on.

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  • Why I'm getting the same result when deleting target?

    - by XNA
    In the following code we use target in the function: moon.mouseEnabled = false; sky0.addChild(moon); addEventListener(MouseEvent.MOUSE_DOWN, onDrag, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, onDrop, false, 0, true); function onDrag(evt:MouseEvent):void { evt.target.addChild(moon); evt.target.startDrag(); } function onDrop(evt:MouseEvent):void { stopDrag(); } But if I rewrite this code without evt.target it still work. So what is the difference, am I going to get errors later in the run time because I didn't put target? If not then why some use target a lot while it works without it. function onDrag(evt:MouseEvent):void { addChild(moon); startDrag(); }

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  • Flash player, HD videos and games are choppy

    - by Aimad Majdou
    I have a problem with flash player. HD videos from Youtube or Vimeo and flash games do not play smoothly. I'm using Flash player 11, Windows 7 Sp1, and my graphic card is Intel GMA 4500. Device Manager shows me that all drivers are installed on my computer, so i don't have any problems with drivers. When I run Google chrome, Resource Monitor shows me 15% ~ 40 % of CPU Usage and 40% used Physical Memory, but when I watch a video on Youtube or play a Flash game, the Resource Monitor shows 70% - 90% CPU Usage. Also, when I run some HD Video (Frame width : 1920, Frame height : 1080) on my computer, Device Manager shows me 80% ~ 100% of CPU Usage. before I Reinstall Windows 7, HD Videos and flash games were play smoothly I hadn't any problem with them !! I hope all these informations are enough to answer my question.

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  • Google Chrome can't play some flash videos

    - by Stoney
    Some flash videos won't play in Chrome, while they play perfectly in other browsers. The player will load, but instead of showing a preview of the video and a play button on the middle of the video, the screen is black: Here's an example of a video that does not work and here is a video on the same site that does work. The video that works is a Youtube video embedded on the site with JW Player, while the nonworking one is probably hosted by the website itself. In both cases it is using Flash. The site is popular and others don't seem to be experiencing this problem. I am running Win7 64bit and I have no ad blockers installed. I have found two common solutions to this problem, neither of which work: Solution #1: Remove all flash application data. Solution #2: Enable and disable Chrome's built in flash and System's flash. Any suggestions?

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  • how to track Google Analytics of Adobe Air app?

    - by dreagan
    I have written an Adobe Air desktop application that tracks a bunch of websites and displays images from the websites in the app. And instead of keeping my mouth shut about it and making it look like an attack on the website, I'd like to make it so that the webmasters can see that these pageviews are made by my application. Is there any way the webmaster could distinguish adobe air access of the website from normal visitor browsing? Perhaps by adding something to the URLrequests I make in the application..?

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  • Flash not working in Safari on OS X 10.5

    - by bhuga
    About 2 weeks ago my browsers started bothering me to upgrade flash. Eventually, I did, and now I have no flash at all in Safari. I downloaded and installed the newest flash installer from Adobe. Firefox works fine. Safari does not, I just get the blue lego and a 'No handler for this content type' message. Other plugins, such as 1Password, seem fine. I have tried: Reinstalling flash umpteen times Deleting /Library/Internet Plug-Ins/Flash Player.plugin and flashplayer.xpt Deleting ~/Library/Application Data/Safari I'm not sure what else to do.

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  • ArgumentError: Error #2015: Invalid BitmapData.

    - by numerical25
    I am having problems loading a bitmapData. I am getting the following error Engine Init //trace loadimage//trace ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() Below is my code. it appears it happens after the trace loadimage package com.objects { import flash.display.Sprite; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Point; import flash.geom.Rectangle; import flash.display.Loader; import flash.net.URLRequest; import flash.net.*; import flash.events.*; import flash.display.LoaderInfo; public class gameObject extends Sprite { protected var w:Number; protected var h:Number; protected var image:BitmapData; protected var canvas:Bitmap; protected var px:Number; protected var py:Number; public function gameObject():void { init(); } private function init():void { } public function loadImage(imageDir:String, w:Number, h:Number, px:Number, py:Number):void { this.w = w; this.y = y; this.px = px; this.py = py; trace("loadimage"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,imageComplete); loader.load(new URLRequest(imageDir)); } private function imageComplete(e:Event):void { var loader:LoaderInfo = LoaderInfo(e.target); image = Bitmap(loader.content).bitmapData; drawImage(); } private function drawImage():void { var tilePoint:Point = new Point(0,0); var tileRect = new Rectangle(py,px,w,h); trace(loader.content); var canvasData:BitmapData = new BitmapData(w,h); trace("got canvas data"); canvasData.copyPixels(image,tileRect,tilePoint); trace("copied pixels"); canvas = new Bitmap(canvasData); } } } And my call the the method is like so balls = new Array(); balls[0] = new gameObject(); balls[0].loadImage("com/images/ball.gif", 15,15,0,0); When I trace the Loader.content, below is what shows Engine Init loadimage [object Bitmap] ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData()

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