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Search found 504 results on 21 pages for 'ibaction'.

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  • iPad MPMoviePlayerController only hearing audio, no videos!

    - by Steph Moreau
    I am currently rebuilding my app for the iPad. I would like to play the videos sourced online. I display the information and when i go to play the video all i get is the audio... No video is shown at all. My page looks exactly the same except that i have some "background" noise. These are the same videos i use on the iPhone app and they work perfectly This is the code that i call to play my videos - (IBAction) playMovie{ NSURL *url = [NSURL URLWithString:vidMovie]; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc]initWithContentURL:url]; [moviePlayer play]; } I am using this on a button on the right side view of a splitViewController. I get the same result in my simulator as on an iPad. Not sure if i'm missing something, but if anyone can help it would be greatly appreciated!

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  • Update Query using the Objective C Wrapper for sqlite

    - by user271753
    Hey I am using the http://th30z.netsons.org/2008/11/objective-c-sqlite-wrapper/ wrapper . My code is this : - (IBAction)UpdateButtonPressed:(id)sender { Sqlite *sqlite = [[Sqlite alloc] init]; NSString *writableDBPath = [[NSBundle mainBundle]pathForResource:@"Money"ofType:@"sqlite"]; if (![sqlite open:writableDBPath]) return; NSArray *query = [sqlite executeQuery:@"UPDATE UserAccess SET Answer ='Positano';"]; NSDictionary *dict = [query objectAtIndex:2]; NSString *itemValue = [dict objectForKey:@"Answer"]; NSLog(@"%@",itemValue); } Answer is the Column name , UserAccess the table name . the column is at 3rd place in the table What am I doing wrong why is it crashing ???

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  • iPhone SDK : UIWebView detect link on textfeild !

    - by Momeks
    Hi i create simple web browser for my app and i don't know why when user click a link the address bar doesn't change as link address here is my code : -(IBAction)webAddress:(id)sender { [site loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:[webAdress text]]]]; [webAdress resignFirstResponder]; } - (BOOL)webView:(UIWebView*)webView shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType { //CAPTURE USER LINK-CLICK. if (navigationType == UIWebViewNavigationTypeLinkClicked) { NSURL *URL = [request URL]; if ([[URL scheme] isEqualToString:@"http"]) { [webAdress setText:[URL absoluteString]]; [self webAddress:nil]; } return NO; } return YES; } what's my problem ?

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  • Segue Popover won't behave properly

    - by CStreel
    I'm trying to use Segue to present then dismiss a Popover view a UIBarButtonItem is clicked. I've created a generic Segue that is not anchored to anything but the view and given it a name I've Anchored the UIBarButtonItem in the Interface Builder to: - (IBAction)clickedSettings:(id)sender { if(self.popSegue != nil) { [self.popSegue.popoverController dismissPopoverAnimated:YES]; } else { //Current says only a button may [self performSegueWithIdentifier:@"Settings" sender:sender]; } } But when ever i click the button to display the Segue it gives me an error: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UIStoryboardPopoverSegue must be presented from a bar button item or a view.' It doesn't even hit my -(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender I've read the following questions on stack: iOS:How to dismiss Popover UIBarButtonItem + popover segue creates multiple popovers But i still get the same error. For the life of me i can't figure out what is going wrong

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  • Empty "Groups" in People Picker Navigation Controller

    - by Meltemi
    I'm using the standard People Picker Navigation Controller to let users associate one of their contacts with one of my objects. It presents itself as a long list of ALL contacts. The back button (top left) says "Groups" but when clicked on it shows an empty screen...even when there are many Groups in the user's address book. I've read through the docs and can't seem to find how to populate the Groups area. Here's how I present the people picker. Fairly standard: - (IBAction)showPicker:(id)sender { ABPeoplePickerNavigationController *picker = [[ABPeoplePickerNavigationController alloc] init]; picker.peoplePickerDelegate = self; [self presentModalViewController:picker animated:YES]; [picker release]; } What am I missing?

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  • Delay in playing sounds using AVAudioPlayer

    - by iSharreth
    -(IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } I want to play a beep sound when a button is clicked. I had used the above code. But it is taking some delay in playing the sound. Anyone please help.

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  • Wandering CGAffineTransformMakeRotation

    - by Joe
    Okay this is about to make me insane -- any help would be appreciated. I have two images which are part of a timer application. One is the needle/hand and the other is a little hub which is styled to look like the needle base. I'm using a CGAffineTransformMakeRotation to rotate the needle and the base stays stationary. The problem: there is like a 1-2px 'wander' to the needle's rotation which makes it look like it's moving off center in relation to the base. I have worked the base and needle image over in PS extensively, and both are dead center pixel wise -- seriously. My method to rotate the hand: -(IBAction) rotateSteamArrow{ CGAffineTransform rotate = CGAffineTransformMakeRotation( degreesSteam / 180.0 * 3.14159265); degreesSteam = degreesSteam + 1.5; if (degreesSteam <= 180) { [steamNeedle setTransform:rotate]; } else { [self handleSteamTimer]; [self toggleButton:(id)timerButton]; [self switchSound]; } }

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  • addSubview animation

    - by Mike
    I have main UIView where I display different data. Then I put a button, which displays subview like this: - (IBAction) buttonClicked: (id) sender { UIView *newView = [[UIView alloc] initWithFrame:CGRectMake(25,25,50,20)]; UILabel *newLabel = [[UILabel alloc] initWithFrame:CGRectMake(25,25, 50,25)]; newLabel.text = @"some text"; [newView addSubview: newLabel]; [self.view addSubview: newView]; [newLabel release]; [newView release]; } newView appears fine, but it doesn't animate itself any way, it just appears immediately. How can I add some kind of animation when newView appears? Like zoom or slide down or something like that. Is there some simple code?

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  • How do I keep music playing after the user presses the hold button on the iPhone?

    - by Carlos Vargas
    Hey guys how can I make an app keep playing an mp3 after pressed the hold/power button. Here is the code I use for preparing the AVAudioPlayer: - (void)PrepareAudio:(int)index { NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@",[_Audio objectAtIndex:Game]] ofType:@"mp3"]; NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; MusicPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: newURL error: nil]; [newURL release]; [MusicPlayer setVolume: 1.5]; } And this is the code when I press the button play: - (IBAction)PushPlay: (id)sender { if(!MusicPlayer.playing) [MusicPlayer play]; } Best Regards Carlos Vargas

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  • switch views using a button, going to a table view, iphone

    - by Jaime Rae
    My program has 4 buttons and each button calls a different table view. That works fine, but my problem is, the view controller I'm using brings up a table view that covers up my navigation bar and my tab bar. I need to replace that coding with something that will bring up a table and not cover up my nav and tab bars. Here is the coding I'm using: -(IBAction)buttonNorthWest { NorthWestViewController *nwController = [[NorthWestViewController alloc] initWithNibName:@"NorthWestView" bundle:nil]; self.nwViewController = nwController; [self.view insertSubview:nwViewController.view atIndex:0]; [self presentModalViewController:nwViewController animated:YES]; [nwController release]; } The [self presentModalViewController....] is the problem. Does anyone know how I can replace that code with something that keeps my nav and tab bars? Thanks, Jaime

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  • queston related to popToViewController

    - by user217572
    My Secondview is BController *bview. now in this view there is 1 back button on click of that back button -(IBAction)done:(id)sender { AController *aview= [[AController alloc] initWithNibName:@"AController" bundle:[NSBundle mainBundle]]; NSArray *array = [self.navigationController popToViewController: aview animated:YES]; } AController *aview is nothing but my first view or u can say first view but in click of back button i'm getting exception ** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Tried to pop to a view controller that doesn't exist.' 2010-03-18 15:53:05.948 IChitMe[5072:207] Stack: ( 820145437, 837578260, 819694387, 814928571, 862794500, 862794216, 54911, 819902607, 861951876, 862404412, 819902607, 861951876, 861951724, 861951668, 861950732, 861953932, 861948160, 861945748, 861927312, 861925524, 858687888, 819893547, 819891231, 858682228, 861592624, 861585968, 10069, 9964 ) terminate called after throwing an instance of 'NSException'

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  • Changing color of the titlebar, background and text of MFMailComposeViewController

    - by iSharreth
    I am sending email from my iPhone application. Everything working fine, but I want to change the color of the title bar that appears from blue to black and the background color from white to black. Also, all the text to white color. What should I do? Anyone please help! I used the below code: (IBAction)sendMail{ MFMailComposeViewController *mailComposer = [[MFMailComposeViewController alloc]init]; mailComposer.mailComposeDelegate = self; if([MFMailComposeViewController canSendMail]){ [mailComposer setToRecipients: [NSArray arrayWithObjects:@"[email protected]",nil]]; [mailComposer setSubject: nil]; [mailComposer setMessageBody: nil isHTML:NO]; [self presentModalViewController:mailComposer animated: YES]; }

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  • Doesn't [UIWindow addSubView:] retain?

    - by Dan Ray
    Check it: NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSLog(@"Checking login--user value is %@", [defaults valueForKey:@"userID"]); if ([defaults valueForKey:@"userID"] == NULL){ LoginViewController *loginController = [[LoginViewController alloc] initWithNibName:@"LoginView" bundle:nil]; [window addSubview:loginController.view]; [loginController release]; } else { [window addSubview:[navigationController view]]; } Every other place when I put a subview into another view, I release that view after I've done that, because it's now owned by the view it's a subview of. HERE, though, when I do [loginController release], every IBAction on that loginController gets called against a deallocated instance. Commenting out that line makes everything work. I note the difference in approach between my loginController and the navigationController that came with the template; the navigationController is a synthesized property that gets released in -(void)dealloc{ }, so it's still around after being put into window.

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  • Delay in playing a beep sound

    - by iSharreth
    -(IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } I want to play a beep sound when a button is clicked. I had used the above code. But it is taking some delay in playing the sound. Anyone please help.

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  • GIgya Native Login without using Facebook and Twitter Account

    - by Wodjefer
    Following code that i am using to login but i am getting a Null response - (IBAction) signInPressed : (id)sender { [super signInPressed:sender]; NSLog(@"ACCLoginViewController_iPhone Sign-IN Pressed"); //Load the Gigya login UI component, passing this View Controller as a delegate. GSRequest *request = [GSRequest requestForMethod:@"accounts.login"]; [request.parameters setObject:self.emailField.text forKey:@"loginID"]; [request.parameters setObject:self.passwordField.text forKey:@"password"]; request.parameters[@"loginID"] = @"email"; [request sendWithResponseHandler:^(GSResponse *response, NSError *error) { if (!error) { NSLog(@"the resposne = %@",response); } else { // Check the error code according to the GSErrorCode enum, and handle it. NSLog(@"the Error = %@",error.description); } }]; // [self loadTabbar]; }

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  • How to overlay view over navigation controller bar?

    - by 0SX
    I've sorta got a little problem. I'm trying to add a popoverview to my app but part of the popoverview get's hidden by my navigation controller bar. How can I make my popoverview overlay over top of the navcontrollerbar? Here's an image of the problem: http://img593.imageshack.us/img593/4056/viewn.jpg Here's my code I'm working with: - (IBAction)onButtonClick:(UIButton *)button { if (self.popoverController) { [self.popoverController dismissPopoverAnimated:YES]; self.popoverController = nil; [button setTitle:@"Show Popover" forState:UIControlStateNormal]; } else { UIViewController *contentViewController = [[WEPopoverContentViewController alloc] initWithStyle:UITableViewStylePlain]; self.popoverController = [[[WEPopoverController alloc] initWithContentViewController:contentViewController] autorelease]; [self.popoverController presentPopoverFromRect:button.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionDown animated:YES]; [contentViewController release]; [button setTitle:@"Hide Popover" forState:UIControlStateNormal]; } } Is there anyway to make this popover above the navigation controller bar? Here is the full source code what I'm working with https://github.com/werner77/WEPopover Hopefully someone knows how to fix this problem, Thanks in advance.

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  • Packaging a Bundle with a static library

    - by 4thSpace
    I have a static library that includes some xibs. These will basically be the same across projects. I'd like to include the xibs as part of the library. I can include their veiwcontrollers, reference these controllers in the calling project but then there isn't a xib to load. When I right click the xib in the library project, it can't be part of the target. I thought about creating a CFPluginBundle but that creates a new project. I'd loose all of my IBOutlet and IBAction references. What is the best way to reuse xibs that also have outlets and actions to specific controllers?

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  • Objective C selector memory managment (does this leak memory)?

    - by James Jones
    - (IBAction) someButtonCall { if(!someCondition) { someButtonCallBack = @selector(someButtonCall); [self presentModalViewController:someController animated:YES]; } else ... } //Called from someController - (void) someControllerFinished:(BOOL) ok { [self dismissModalViewControllerAnimated:YES]; if(ok) [self performSelector:someButtonCallBack]; else ... } I'm wondering if the user keeps getting into the !someCondition clause if the selector is leaked by assigning a new selector each time (the code above is hypothetical and not what i'm doing). Any help is appreciated. Thanks, James Jones

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  • How to change UIBarButtonItem Title - iPhone SDK

    - by user340226
    Hi Can anyone help me in that I am only trying to change the Title on an UIBarButtonItem from a different class. My code is: -(IBAction)spanishPush { SafetyTalks *bbiTitle= [[SafetyTalks alloc]init]; bbiTitle.bbiOpenPopOver.title = @"Spanish"; } SafetyTalks = the class I am trying to reference bbiOpenPopOver = the UIBarButtonItem. I can change the Title when in the SafetyTalks class by simple: bbiOpenPopOver.title = @"Talk Topics"; but cannot do it when I am out of that class. Please help. Andy

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  • Save a UIImageView using NSUSerDefaults

    - by Magician Software
    How do you save an Image using NSUSerDefaults The main image is set in IB, the secondary image is set here - (IBAction)changeImage { CATransition *fadeThing = [CATransition animation]; fadeThing.type = kCATransitionFade; fadeThing.subtype = kCATransitionFade; fadeThing.duration = 1; [CATransaction begin]; [background.layer addAnimation:fadeThing forKey:@"superCoolSloMoFadingAnimation"]; [background setImage:[UIImage imageNamed:@"Mainbackground.png"]]; [CATransaction commit]; I will have different actions for different images. Anyway of setting this up so I can use a toggle button maybe and change the image as well as save it Thanks

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  • UIImagepickerController strange bug

    - by Rahul Vyas
    Hi, I'm doing something with UIImagePickerController. It works fine and the Picture browser does open, however, I get this message. "Failed to save the videos metadata to the filesystem. Maybe the information did not conform to a plist." What could be causing that? That is caused by this line [self presentModalViewController:self.imgPicker animated:YES]; which is activated on a button click Snippets of the code that I have below. - (void)viewDidLoad { self.imgPicker = [[UIImagePickerController alloc] init]; self.imgPicker.allowsImageEditing = YES; self.imgPicker.delegate = self; } - (IBAction)grabImage { [self presentModalViewController:self.imgPicker animated:YES]; } it's also removing images from documents directory and from resources folder. I can not understand why? does someone found the solution to this?

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  • Use C++ with Objective-C in XCode

    - by prosseek
    I want to use/reuse C++ object with Objective-C. I have a hello.h that has the class definition, and hello.cpp for class implementation. class Hello { int getX() ... }; And I use this class in Objective-C function. #include "hello.h" ... - (IBAction) adderTwo:(id)sender { Hello *hi = new Hello(); int value = hi->getX(); NSLog(@"Hello %d", value); [textField setIntValue:value]; When I compile the code in Xcode, I get this error message. class Hello *XXXXX Users/smcho/Desktop/cocoa/adderTwo/hello.h:9:0 /Users/smcho/Desktop/cocoa/adderTwo/hello.h:9: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'Hello' Q: What went wrong? Am I missing something?

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  • NavigationController pushViewController problems.

    - by Jacek
    Hello. I have created new a view controller in my project (ActivateController). I have added it to the interface of the parent view controller (PrefsViewController): #import <UIKit/UIKit.h> #import "ActivateController.h" @interface PrefsViewController : UIViewController <UITextFieldDelegate> { ActivateController *activateController; } -(IBAction)pressedActivate; @property(nonatomic,retain) IBOutlet ActivateController *activateController; @end I have also added it to parent's controller nib (and changed it type to ActivateController), and connected it to IBOutlet ActivateController. But still, when I perform (on pressedActivate): [self.navigationController pushViewController:activateController animated:YES]; Nothing happens. I have done it successfully many times before. What might be wrong? P.S. pressedActivate is executed for sure (I used NSLog to check).

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  • I'm trying to build a to-do-list application in Objective C but coming up short.

    - by lampShade
    I'm getting this error: -[NSCFArray insertObject:atIndex:]: attempt to insert nil Here is the .m file: /* IBOutlet NSTextField *textField; IBOutlet NSTabView *tableView; IBOutlet NSButton *button; NSMutableArray *myArray; */ #import "AppController.h" @implementation AppController -(IBAction)addNewItem:(id)sender { myArray = [[NSMutableArray alloc]init]; tableView = [[NSTableView alloc] init]; [tableView setDataSource:self]; [textField stringValue]; NSString *string = [[NSString alloc] init]; string = [textField stringValue]; [myArray addObject:string]; NSLog(@"%d",[myArray count]); NSLog(@"%@",string); } - (int)numberOfRowsInTableView:(NSTableView *)aTableView { return [myArray count]; } - (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(int)rowIndex { //NSString *data = [myArray objectAtIndex:rowIndex]; return [myArray objectAtIndex:rowIndex]; } @end

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  • take out objects from randomizer obj c

    - by David Pollak
    hello everyone, I'm a new "developer" trying to build some iPhone app I'm making an app which gets text from a list of objects in a NSArray and then randomizes them and display one in a TextView, here's the code: - (IBAction)azione{ NSArray *myArray= [NSArray arrayWithObjects: @"Pasta",@"Pizza",@"Wait",@"Go", nil]; int length = [myArray count]; int chosen = arc4random() % length; testo.text = [myArray objectAtIndex: chosen]; } what I want to do now, is when I open the app and get a random object, to take it out from the list, so that it won't be picked again ex. I open the appI get "Pizza"Do the action againI don't get "Pizza" anymore, only "Pasta" "Wait" and "Go" What should I do ? Which code should I use ? Thanks for answers

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