Approaches for animating a C# property over time?
- by Mario Fritsch
I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to:
assign a static value to them (MyObject.Duration = 10f;) or
assign a random value to them by specifying a minimum and maximum value and optionally also a…