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  • PDF - re/generate image using stream content

    - by tom_tap
    I have pdf file with 8 content streams (bytes) which behave like image layers (but they are not layers that I can turn off/on in Adobe Reader). I would like to extract these images separately, because they overlap each other (thus I am not able to "Take a Snapshot" or "Copy File to Clipboard"). So now I have these streams in below format: <Start Stream> q 599.7601 0 0 71.99921 5951.03423 4282.48177 cm /Im0 Do Q q 599.7601 0 0 71.99921 5951.03432 4210.48177 cm /Im1 Do Q q 599.7601 0 0 71.99921 5951.03441 4138.48177 cm /Im2 Do [...] My question is: how to use these data to generate or regenerate these images to be able to save it as raster or vector file? I have already tried pstoedit, but it doesn't work properly beacuse of these multi streams. Same with PDFedit.

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  • Why Photoshop CS5's photomerge's result immediately disappear?

    - by koiyu
    I have a bunch of JPG-files which I want to stitch together with Photoshop's Photomerge function. I choose File → Automate → Photomerge... and browse for the files. Photoshop opens the files and starts analyzing. I see the process bar filling and different phases are mentioned on the process bar. Nothing weird there. When the merging is done (and if I don't blink my eyes), I can see layers-palette is populated with the chosen files and, by quickly judging from the layer thumbnails, they're properly aligned. Sometimes the image window itself can be seen, but not always. Problem is that the layers and the image disappear in a flash. There is no error message. Everything is like prior starting the photomerge. No file has been changed. I could continue to use Photoshop normally. This is what I've tried so far: Loaded folder which has 38 JPG images, 4272 x 2848 and ˜ 5 megabytes per file Loaded the same files, but chose Use Files instead of Use Folder in the photomerge's window Loaded 19 JPG images, 4272 x 2848 and ˜ 5 megabytes per file Loaded 10 JPG images, ⇑ see above Loaded 5 JPG images, see above Loaded 3 JPG images, see above Scaled the images to 2256 x 1504 and ˜< 1 megabytes per file Loaded in a set of 38, 19, 10, 5, 3 Following steps are tested with these smaller files and with a set of 5 images Read Adobe's forums and reduced the amount of RAM Photoshop uses gradually from ˜ 80 % to 50 % (though I didn't understand the logic behind this) Would've reduced cache tile size to 128K, but it was set so already Disabled OpenGL Scaled the images to 800 x 533 and ˜ 100 kilobytes per file, loaded a set of 5 Read more unanswered threads around the internet In between each test I closed and reopened Photoshop. This is the first time I've even tried using photomerge. Am I doing something wrong? How can I locate what is the problem? How do I fix this? Photoshop is 64 bit Extended CS5 version. I'm on a mid-2010 quad-core (i5) iMac with up-to-date Mac OS X 10.6.6. Edit: Weird. First loading the images into one file via File → Scripts → Load Files into Stack… and then using Edit → Auto-Align Layers…, which, effectively, is the same as photomerge (even the dialog looks kind of the same), works! Even with the original JPGs without any issues. This doesn't fix photomerge, though.

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  • How to copy a button with shadow effect from PSD to PNG

    - by Alex
    I got a web site design in PSD file from a web-designer. All element s there snap to guides, which is handy when I make a selection to copy an element of design to a PNG file: guides make my selection precise. One button there has two states: normal and hover. Both states contains of several layers. So I am trying to copy both states as PNG files in order to make a nice button in html. The problem is that both states have shadow effects, which go beyond the layers' edges, i.e. when I try to select a button my selection (snapped to guides) does not include an outer part of the shadow. How do I make a precise selection of the button state in such situation?

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  • TCP Sessions and IP Changes

    - by Kyle Brandt
    What happens to a TCP session when the IP of a client changes? I did a simple test of having netcat listen on a port, and connecting to that port from a client machine. I then changed the IP of the client while that nc session was open and sent some data, no data was received by server after changing the IP. I know they are different layers, but does TCP use IPs for part of how it distinguishes sessions? Does my example not work because of how the application handles it, or is this not working because of something happening at TCP/IP/Ethernet layers? Does this depend on the OS implementation? ( I am most interested in Linux at the moment)

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  • Openlayers - LayerRedraw() / Feature rotation / Linestring coords

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. Or figure out how to plot a triangle based off one set of coords & a heading(see below). I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug. If I were to draw a triangle with an array of points & linestring. How would I go about facing the triangle towards the heading. I have the Lon/lat of one point and the heading. var points = new Array( new OpenLayers.Geometry.Point(lon1, lat1), new OpenLayers.Geometry.Point(lon2, lat2), new OpenLayers.Geometry.Point(lon3, lat3) ); var line = new OpenLayers.Geometry.LineString(points); Looking for any way to solve this problem Image or Line anyone know how to do either added a 100rep bounty I am really stuck with this.

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  • Suggested Web Application Framework and Database for Enterprise, “Big-Data” App?

    - by willOEM
    I have a web application that I have been developing for a small group within my company over the past few years, using Pipeline Pilot (plus jQuery and Python scripting) for web development and back-end computation, and Oracle 10g for my RDBMS. Users upload experimental genomic data, which is parsed into a database, and made available for querying, transformation, and reporting. Experimental data sets are large and have many layers of metadata. A given experimental data record might have a foreign key relationship with a table that describes this data point's assay. Assays can cover multiple genes, which can have multiple transcript, which can have multiple mutations, which can affect multiple signaling pathways, etc. Users need to approach this data from any point in those layers in the metadata. Since all data sets for a given data type can run over a billion rows, this results in some large, dynamic queries that are hard to predict. New data sets are added on a weekly basis (~1GB per set). Experimental data is never updated, but the associated metadata can be updated weekly for a few records and yearly for most others. For every data set insert the system sees, there will be between 10 and 100 selects run against it and associated data. It is okay for updates and inserts to run slow, so long as queries run quick and are as up-to-date as possible. The application continues to grow in size and scope and is already starting to run slower than I like. I am worried that we have about outgrown Pipeline Pilot, and perhaps Oracle (as the sole database). Would a NoSQL database or an OLAP system be appropriate here? What web application frameworks work well with systems like this? I'd like the solution to be something scalable, portable and supportable X-years down the road. Here is the current state of the application: Web Server/Data Processing: Pipeline Pilot on Windows Server + IIS Database: Oracle 10g, ~1TB of data, ~180 tables with several billion-plus row tables Network Storage: Isilon, ~50TB of low-priority raw data

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  • 3-Tier Architecture in asp.net

    - by Aamir Hasan
    Three-tier (layer) is a client-server architecture in which the user interface, business process (business rules) and data storage and data access are developed and maintained as independent modules or most often on separate platforms. Basically, there are 3 layers, tier 1 (presentation tier, GUI tier), tier 2 (business objects, business logic tier) and tier 3 (data access tier). These tiers can be developed and tested separately. 3 - Tier Architecture is like following : 1. Presentation Layer 2.Data Manager Layer 3. Data Access Layer  The communication between all these layers need to be done using Business Entities. 1. Presentation Layer is the one where the UI comes into picture 2. Data Manager Layer is the one where all the maipulative code is written. Basically in this layer all the functional code needs to mentioned. 3. Data Access Layer is the one which communicates directly to the database. Data from one layer to other needs to be tranformed using Entities.

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  • WebCenter .NET Accelerator - Microsoft SharePoint Data via WSRP

    - by john.brunswick
    Platforms in the enterprise will never be homogeneous. As much as any vendor would enjoy having their single development or application technology be exclusively adopted by customers, too much legacy, time, education, innovation and vertical business needs exist to make using a single platform practical. JAVA and .NET are the two industry application platform heavyweights and more often than not, business users are leveraging various systems in their day to day activities that incorporate applications developed on top of both platforms. BEA Systems acquired Plumtree Software to complete their "liquid" view of data, stressing that regardless of a particular source system heterogeneous data could interoperate at not only through layers that allowed for data aggregation, but also at the "glass" or UI layer. The technical components that allowed the integration at the glass thrive today at Oracle, helping WebCenter to provide a rich composite application framework. Oracle Ensemble and the Oracle .NET Application Accelerator allow WebCenter to consume and interact with the UI layers provided by .NET applications and a series of other technologies. The beauty of the .NET accelerator is that it can consume any .NET application and act as a Web Services for Remote Portlets (WSRP) producer. I recently had a chance to leverage the .NET accelerator to expose a ASP .NET 2.0 (C#) application in the WebCenter UI (pictured above) and wanted to share a few tips to help others get started with similar integrations. I was using two virtual machines for the exercise - one with Windows Server 2003, running SharePoint and the other running WebCenter Spaces 11g. For my sample application data I ended up using SharePoint 2007 lists and calendars (MOSS 2007) to supply results using a .NET API for SharePoint.

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  • Modular programming is the method of programming small task or programs

    Modular programming is the method of programming small task or sub-programs that can be arranged in multiple variations to perform desired results. This methodology is great for preventing errors due to the fact that each task executes a specific process and can be debugged individually or within a larger program when combined with other tasks or sub programs. C# is a great example of how to implement modular programming because it allows for functions, methods, classes and objects to be use to create smaller sub programs. A program can be built from smaller pieces of code which saves development time and reduces the chance of errors because it is easier to test a small class or function for a simple solutions compared to testing a full program which has layers and layers of small programs working together.Yes, it is possible to write the same program using modular and non modular programming, but it is not recommend it. When you deal with non modular programs, they tend to contain a lot of spaghetti code which can be a pain to develop and not to mention debug especially if you did not write the code. In addition, in my experience they seem to have a lot more hidden bugs which waste debugging and development time. Modular programming methodology in comparision to non-mondular should be used when ever possible due to the use of small components. These small components allow business logic to be reused and is easier to maintain. From the user’s view point, they cannot really tell if the code is modular or not with today’s computers.

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  • Enterprise Architecture IS (should not be) Arbitrary

    - by pat.shepherd
    I took a look at a blog entry today by Jordan Braunstein where he comments on another blog entry titled “Yes, “Enterprise Architecture is Relative BUT it is not Arbitrary.”  The blog makes some good points such as the following: Lock 10 architects in 10 separate rooms; provide them all an identical copy of the same business, technical, process, and system requirements; have them design an architecture under the same rules and perspectives; and I guarantee your result will be 10 different architectures of varying degrees. SOA Today: Enterprise Architecture IS Arbitrary Agreed, …to a degree….but less so if all 10 truly followed one of the widely accepted EA frameworks. My thinking is that EA frameworks all focus on getting the business goals/vision locked down first as the primary drivers for decisions made lower down the architecture stack.  Many people I talk to, know about frameworks such as TOGAF, FEA, etc. but seldom apply the tenants to the architecture at hand.  We all seem to want to get right into the Visio diagrams and boxes and arrows and connecting protocols and implementation details and lions and tigers and bears (Oh, my!) too early. If done properly the Business, Application and Information architectures are nailed down BEFORE any technological direction (SOA or otherwise) is set.  Those 3 layers and Governance (people and processes), IMHO, are layers that should not vary much as they have everything to do with understanding the business -- from which technological conclusions can later be drawn. I really like what he went on to say later in the post about the fact that architecture attempts to remove the amount of variance between the 10 different architect’s work.  That is the real heart of what EA is about; REMOVING THE ARBRITRARITY.

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  • Egyetlen központi metaadat készlet: Oracle BI metaadatok, eloadás az OTN-en

    - by user645740
    Érdemes regisztrálni az Oracle Technology Networkre, ahol a részletesebb tartalom a technikai, muszaki információt is tartalmazza. A termékek technikai elemzése, letöltése, dokumentációja mellett felvett eloadásokat is megtekinthetünk, vezetett termék kipróbálási útmutatókat követve betekintést nyerhetünk a megoldásokba. Egy ilyen oktató anyagot ajánlok most az Oracle Business Intelligence megoldásról, A teljes BI eloadássorozat itt érheto el, kattintson ide: Oracle BI Foundation Suite Overview. Ezen belül is az egységes metaadat kezelésérol: kattintson ide: Lesson 2 - Examining the Metadata Layers. A 10 perces eloadásból megismeri: az Oracle BI EE architektúrát az Oracle BI metaadat készlet három rétegét, amiket egyben kezelünk megismeri az egyes objektumokat a repository kezelo admin eszközzel Az Oracle BI metaadat kezelés fo elonyei: Ezt a metaadat csomagot a BI Server automatikusan kezeli, vele összekapcsolja a fizikai adatforrásokat az üzleti/szak fogalmakkal. Számos különbözo adatforrás kezelheto szimultán, akár teljesen heterogén környezetben is az Oracle BI adatforrásaként. EGYETLEN helyen kell tehát karbantartani a metaadatokat a teljes BI infrastruktúrában, nincs szükség sok "világegyetem" párhuzamos kezelésére. Ezzel költséget és idot spórolnak a felhasználók, a könnyebb áttekintés és karbantartás mellett. Ha a fizikai adatforrások szerkezete változik, minimális változtatás szükséges ehhez az Oracle BI metaadatok egyetlen szintjén. Az Oracle BI megoldással tehát a teljes vállalat kiszolgálható, sok cég konszolidál Oracle BI-ra. Ez az eloadás 10 perc alatt megtekintheto: Lesson 2 - Examining the Metadata Layers A teljes BI eloadássorozat itt érheto el: Oracle BI Foundation Suite Overview

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  • links for 2010-03-31

    - by Bob Rhubart
    Andy Mulholland: Rethinking the narrow and deep expertise model "We increasingly realise that we have to read requirements in a more open way to decide what techniques can be used, what business experience can be added, etc, so the whole idea of encouraging ‘cross’ discipline understanding seems to look increasingly necessary as we look at how technology touches every part of business, and/or any other aspect of life. It is time to rethink the narrow and deep expertise model and consider T-shaped approaches where the depth is complimented by the width to understand how it might be used and how it fits with other capabilities and disciplines too." -- Andy Mulholland (tags: enterprisearchitecture) @vambenepe: Smoothing a discrete world "For the short term (until we sell one) there are three cars in my household. A manual transmission, an automatic and a CVT (continuous variable transmission). This makes me uniquely qualified to write about Cloud Computing." -- William Vambenepe (tags: otn oracle cloud) @fteter: The Price of Progress "I wonder about the price of progress on the business world. Do some of us get attached to old business models or software applications? Do we resist change for the better for emotional reasons? Are we sometimes impediments to progress just because we don't want things to change?" -- Oracle ACE Director Floyd Teter (tags: otn oracle oracleace progress innovation) Pat Shepherd: Enterprise Architecture should not be Arbitrary "If done properly the Business, Application and Information architectures are nailed down BEFORE any technological direction (SOA or otherwise) is set. Those 3 layers and Governance (people and processes), IMHO, are layers that should not vary much as they have everything to do with understanding the business -- from which technological conclusions can later be drawn." - Pat Shepherd, responding to a post by Jordan Braunstein. (tags: oracle otn enterprisearchitecture soa)

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  • Suitability of ground fog using layered alpha quads?

    - by Nick Wiggill
    A layered approach would use a series of massive alpha-textured quads arranged parallel to the ground, intersecting all intervening terrain geometry, to provide the illusion of ground fog quite effectively from high up, looking down, and somewhat less effectively when inside the fog and looking toward the horizon (see image below). Alternatively, a shader-heavy approach would instead calculate density as function of view distance into the ground fog substrate, and output the fragment value based on that. Without having to performance-test each approach myself, I would like first to hear others' experiences (not speculation!) on what sort of performance impact the layered alpha texture approach is likely to have. I ask specifically due to the oft-cited impacts of overdraw (not sure how fill-rate bound your average desktop system is). A list of games using this approach, particularly older games, would be immensely useful: if this was viable on pre DX9/OpenGL2 hardware, it is likely to work fine for me. One big question is in regards to this sort of effect: (Image credit goes to Lume of lume.com) Notice how the vertical fog gradation is continuous / smooth. OTOH, using textured quad layers, I can only assume that layers would be mighty obvious when walking through them -- the more sparse they were, the more obvious this would be. This is in contrast to where fog planes are aligned to face the player every frame, where this coarseness would be much less obvious.

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  • Subsumption architecture vs. perceptual control theory

    - by Yasir G.
    I'm a new person to AI field and I have to research and compare 2 different architectures for a thesis I'm writing. Before you scream (homework thread), I've been reading on these 2 topics only to find that I'm confusing myself more.. let me first start with stating briefly what I know so far. Subsumption is based on the fact that targets of a system are different in sophistication, thus that requires them to be added as layers, each layer can suppress (modify) the command of the layers below it, and there are inhibitors to stop signals from execution lets say. PCT stresses on the fact that there are nodes to handle environmental changes (negative feedback), so the inputs coming from an environment go through a comparator node and then an action is generated by that node, HPCT or (Hierarchical PCT) is based on nesting these cycles inside each other so a small cycle to avoid crashing would be nested in a more sophisticated cycle that targets a certain location for example. My questions, am I getting this the right way? am I missing any critical understanding about these 2 models? also any idea where I can find simplified explanations for each theory (so far been struggling trying to understand the papers from Google scholar :< ) /Y

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  • IDC's Sally Hudson on Securing Mobile Access

    - by Naresh Persaud
    After the launch of Identity Management 11g R2, Oracle Magazine writer David Baum sat down with Sally Hudson, research director of security products at International Data Corporation (IDC) to get her perspective on securing mobile access.  Below is an excerpt from the interview. The complete article can be found here. "We’re seeing a much more diverse landscape of devices, computing habits, and access methods from outside of the corporate network. This trend necessitates a total security picture with different layers and end-point controls. It used to be just about keeping people out. Now, you have to let people in. Most organizations are looking toward multifaceted authentication—beyond the password—by using biometrics, soft tokens, and so forth to do this securely. Corporate IT strategies have evolved beyond just identity and access management to encompass a layered security approach that extends from the end point to the data center. It involves multiple technologies and touch points and coordination, with different layers of security from the internals of the database to the edge of the network." ( Sally Hudson, Oracle Mag Sept/Oct 2012) As the landscape changes you can find out how to adapt by reading Oracle's strategy paper on providing identity services at Internet scale. 

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  • Collision Detection for a 2D RPG

    - by PHMitrious
    First of all, I have done some research on this topic before asking, and I'm asking this question as a mean to get some opinions on this topic, so I don't make a decision only on my own, but taking into account other people's experience as well. I'm starting a 2D online RPG project. I am using SFML for graphics and input and I'm creating a basic game structure and all for the game, creating modules for each part of the game. Well, let me get to the point I just wanted to give you guys some context. I want to decide on how I'm going to work with collision detection. Well I'm kinda going to work on maps with a tile map divided in layers (as usual) and add an extra 2 layers - not exactly in the map - for objects. So I'll have collisions between objects and agents (players - npcs - monsters - spells etc) and agents and tiles. The seconds one can be easily solved the first one need a little bit of work. I considered both creating a basic collision test engine using polygons and a quadtree to diminish tests since I'm going to be working with big maps with lots of objects - creating both a physical and graphical world representation. And I also considered using a physics engine like Box2D for collision tests. I think the first approach would take more work on my part but the second one would have the overhead of using a whole physics engine for just collision detection and no physics. What do you guys think ?

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  • What's the best practice to do SOA exception handling?

    - by sun1991
    Here's some interesting debate going on between me and my colleague when coming to handle SOA exceptions: On one side, I support what Juval Lowy said in Programming WCF Services 3rd Edition: As stated at the beginning of this chapter, it is a common illusion that clients care about errors or have anything meaningful to do when they occur. Any attempt to bake such capabilities into the client creates an inordinate degree of coupling between the client and the object, raising serious design questions. How could the client possibly know more about the error than the service, unless it is tightly coupled to it? What if the error originated several layers below the service—should the client be coupled to those lowlevel layers? Should the client try the call again? How often and how frequently? Should the client inform the user of the error? Is there a user? By having all service exceptions be indistinguishable from one another, WCF decouples the client from the service. The less the client knows about what happened on the service side, the more decoupled the interaction will be. On the other side, here's what my colleague suggest: I believe it’s simply incorrect, as it does not align with best practices in building a service oriented architecture and it ignores the general idea that there are problems that users are able to recover from, such as not keying a value correctly. If we considered only systems exceptions, perhaps this idea holds, but systems exceptions are only part of the exception domain. User recoverable exceptions are the other part of the domain and are likely to happen on a regular basis. I believe the correct way to build a service oriented architecture is to map user recoverable situations to checked exceptions, then to marshall each checked exception back to the client as a unique exception that client application programmers are able to handle appropriately. Marshall all runtime exceptions back to the client as a system exception, along with the stack trace so that it is easy to troubleshoot the root cause. I'd like to know what you think about this? Thank you.

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  • Collision checking problem on a Tiled map

    - by nosferat
    I'm working on a pacman styled dungeon crawler, using the free oryx sprites. I've created the map using Tiled, separating the floor, walls and treasure in three different layers. After importing the map in libGDX, it renders fine. I also added the player character, for now it just moves into one direction, the player cannot control it yet. I wanted to add collision and I was planning to do this by checking if the player's new position is on a wall tile. Therefore as you can see in the following code snippet, I get the tile type of the appropriate tile and if it is not zero (since on that layer there is nothing except the wall tile) it is a collision and the player cannot move further: final Vector2 newPos = charController.move(warrior.getX(), warrior.getY()); if(!collided(newPos)) { warrior.setPosition(newPos.x, newPos.y); warrior.flip(charController.flipX(), charController.flipY()); } [..] private boolean collided(Vector2 newPos) { int row = (int) Math.floor((newPos.x / 32)); int col = (int) Math.floor((newPos.y / 32)); int tileType = tiledMap.layers.get(1).tiles[row][col]; if (tileType == 0) { return false; } return true; } The character only moves one tile with this code: If I reduce the col value by two it two more tiles. I think the problem will be around indexing, but I'm totally confused because the zero in the coordinate system of libGDX is in the bottom left corner of the screen, and I don't know the tiles array's indexing is similair or not. The size of the map is 19x21 tiles and looks like the following (the starting position of the player is marked with blue:

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  • Dealing with the node.js callback pyramid

    - by thecoop
    I've just started using node, and one thing I've quickly noticed is how quickly callbacks can build up to a silly level of indentation: doStuff(arg1, arg2, function(err, result) { doMoreStuff(arg3, arg4, function(err, result) { doEvenMoreStuff(arg5, arg6, function(err, result) { omgHowDidIGetHere(); }); }); }); The official style guide says to put each callback in a separate function, but that seems overly restrictive on the use of closures, and making a single object declared in the top level available several layers down, as the object has to be passed through all the intermediate callbacks. Is it ok to use function scope to help here? Put all the callback functions that need access to a global-ish object inside a function that declares that object, so it goes into a closure? function topLevelFunction(globalishObject, callback) { function doMoreStuffImpl(err, result) { doMoreStuff(arg5, arg6, function(err, result) { callback(null, globalishObject); }); } doStuff(arg1, arg2, doMoreStuffImpl); } and so on for several more layers... Or are there frameworks etc to help reduce the levels of indentation without declaring a named function for every single callback? How do you deal with the callback pyramid?

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  • Best Architecture for ASP.NET WebForms Application

    - by stack man
    I have written an ASP.NET WebForms portal for a client. The project has kind of evolved rather than being properly planned and structured from the beginning. Consequently, all the code is mashed together within the same project and without any layers. The client is now happy with the functionality, so I would like to refactor the code such that I will be confident about releasing the project. As there seems to be many differing ways to design the architecture, I would like some opinions about the best approach to take. FUNCTIONALITY The portal allows administrators to configure HTML templates. Other associated "partners" will be able to display these templates by adding IFrame code to their site. Within these templates, customers can register and purchase products. An API has been implemented using WCF allowing external companies to interface with the system also. An Admin section allows Administrators to configure various functionality and view reports for each partner. The system sends out invoices and email notifications to customers. CURRENT ARCHITECTURE It is currently using EF4 to read/write to the database. The EF objects are used directly within the aspx files. This has facilitated rapid development while I have been writing the site but it is probably unacceptable to keep it like that as it is tightly coupling the db with the UI. Specific business logic has been added to partial classes of the EF objects. QUESTIONS The goal of refactoring will be to make the site scalable, easily maintainable and secure. 1) What kind of architecture would be best for this? Please describe what should be in each layer, whether I should use DTO's / POCO / Active Record pattern etc. 2) Is there a robust way to auto-generate DTO's / BOs so that any future enhancements will be simple to implement despite the extra layers? 3) Would it be beneficial to convert the project from WebForms to MVC?

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  • Dealing with the node callback pyramid

    - by thecoop
    I've just started using node, and one thing I've quickly noticed is how quickly callbacks can build up to a silly level of indentation: doStuff(arg1, arg2, function(err, result) { doMoreStuff(arg3, arg4, function(err, result) { doEvenMoreStuff(arg5, arg6, function(err, result) { omgHowDidIGetHere(); }); }); }); The official style guide says to put each callback in a separate function, but that seems overly restrictive on the use of closures, and making a single object declared in the top level available several layers down, as the object has to be passed through all the intermediate callbacks. Is it ok to use function scope to help here? Put all the callback functions that need access to a global-ish object inside a function that declares that object, so it goes into a closure? function topLevelFunction(globalishObject, callback) { function doMoreStuffImpl(err, result) { doMoreStuff(arg5, arg6, function(err, result) { callback(null, globalishObject); }); } doStuff(arg1, arg2, doMoreStuffImpl); } and so on for several more layers... Or are there frameworks etc to help reduce the levels of indentation without declaring a named function for every single callback? How do you deal with the callback pyramid?

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  • Cloning from a given point in the snapshot tree

    - by Fat Bloke
    Although we have just released VirtualBox 4.3, this quick blog entry is about a longer standing ability of VirtualBox when it comes to Snapshots and Cloning, and was prompted by a question posed internally, here in Oracle: "Is there a way I can create a new VM from a point in my snapshot tree?". Here's the scenario: Let's say you have your favourite work VM which is Oracle Linux based and as you installed different packages, such as database, middleware, and the apps, you took snapshots at each point like this: But you then need to create a new VM for some other testing or to share with a colleague who will be using the same Linux and Database layers but may want to reconfigure the Middleware tier, and may want to install his own Apps. All you have to do is right click on the snapshot that you're happy with and clone: Give the VM that you are about to create a name, and if you plan to use it on the same host machine as the original VM, it's a good idea to "Reinitialize the MAC address" so there's no clash on the same network: Now choose the Clone type. If you plan to use this new VM on the same host as the original, you can use Linked Cloning else choose Full.  At this point you now have a choice about what to do about your snapshot tree. In our example, we're happy with the Linux and Database layers, but we may want to allow our colleague to change the upper tiers, with the option of reverting back to our known-good state, so we'll retain the snapshot data in the new VM from this point on: The cloning process then chugs along and may take a while if you chose a Full Clone: Finally, the newly cloned VM is ready with the subset of the Snapshot tree that we wanted to retain: Pretty powerful, and very useful.  Cheers, -FB 

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  • In developing a soap client proxy, which return structure is easier to use and more sensible?

    - by cori
    I'm writing (in PHP) a client/proxy for a SOAP web service. The return types are consistently wrapped in response objects that contain the return values. In many cases this make a lot of sense - for instance when multiple values are being returned: GetDetailsResponse Object ( Results Object ( [TotalResults] => 10 [NextPage] => 2 ) [Details] => Array ( [0] => Detail Object ( [Id] => 1 ) ) ) But some of the methods return a single scalar value or a single object or array wrapped in a response object: GetThingummyIdResponse Object ( [ThingummyId] => 42 ) In some cases these objects might be pretty deep, so getting at properties within requires drilling down several layers: $response->Details->Detail[0]->Contents->Item[5]->Id And if I unwrap them before passing them back I can strip out a layer from consumers' code. I know I'm probably being a little bit of an Architecture Astronaut here, but the latter style really bug me, so I've been working through my code to have my proxy methods just return the scalar value to the client code where there's no absolute need for a wrapper object. My question is, am I actually making things more difficult for the consumers of my code? Would I be better off just leaving the return values wrapped in response objects so that everything is consistent, or is removing unneccessary layers of indirection/abstraction worthwhile?

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  • PerformClick() for a radio button not working

    - by anup
    There is a usercontrol which has a radio button and that user control is called in a dialog box. I have written an onclick event for radio button and used performclick() to call it. But even though performclick() is being executed without any exception, it's not performing on click action. It's neither calling on click function nor reflecting a check in UI. But the on-click event works perfectly if I click it manually in the UI. I am using VS2010 and to test the case I created a helloworld project. I observed the app worked well when the Causesvalidation property of radiobutton is false, but doesn't when that validation property is true. How can I fix this? More: As I researched more I found out that Performclick doesn't work well when controls are called inside other controls and when this is done for many layers. It was same in my case, there were four layers to reach my radiobutton. So I replaced the prformclick function by calling onclick function directly and then making radiobutton.checked = true inside that function.

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  • Using CALayer Delegate

    - by Shaun Budhram
    I have a UIView whose layers will have sublayers. I'd like to assign delegates for each of those sublayers, so the delegate method can tell the layer what to draw. My question is: What should I provide as CALayer's delegate? The documentation says not to use the UIView the layers reside in, as this is reserved for the main CALayer of the view. But, creating another class just to be the delegate of the CALayers I create defeats the purpose of not subclassing CALayer. What are people typically using as the delegate for CALayer? Or should I just subclass? Also, why is it that the class implementing the delegate methods doesn't have to conform to some sort of CALayer protocol? That's a wider overarching question I don't quite understand. I thought all classes requiring implementation of delegate methods required a protocol specification for implementers to conform to.

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