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  • How can I simulate a slow machine in a VM?

    - by Nathan Long
    I'm testing an AJAX-heavy web-application. I develop on a new Mac, but I use VmWare Fusion (currently 3.1.2) to test in Windows XP, using IETester to simulate older versions of IE. This lets me see how older IE versions would render the site, but I'd also like to see how the site would perform on an older machine. I see in the VM's settings that I can decrease the RAM; is there a way to also dial down the processor speed? How else might I simulate a slow machine? (I am also going to check out how to simulate a slow internet connection.)

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  • Wireless keeps shutting off in Windows 7

    - by Nathan Adams
    I have Windows 7 Ultimate 32bit installed on a Dell Latitude XT Tablet and for the life of me I can't figure out this really weird problem. The symptom is that the Wireless will disconnect from the AP and if I tell it to scan again, it says there are no APs in the area. I do have another wireless card in the laptop and if I disable the first one and enable the second, I am able to get onto the wireless however if I want to use the first card again I have to restart. I tried enabling/disabling the device, nothing will kick start the wireless again in the first card without a restart. I even tried different drivers. So, it seems it is random but it does occur more often when there is increased network activity (ie downloading a large file). The laptop doesn't seem to be overheating. I have tried the following: Under "Change Advanced Power Settings" for the current power profile, I set the "Wireless Adapter settings" to "Maximum Performance". Under device manger, I went to the card in question, and went to the advanced tab and set the "Power Saving mode" to "MAX_PSP" Both cards I have seem to exhibit the behavior after awhile. Both models of those cards are: Dell Wireless 1505 Draft 802.11n WLAN Mini-Card Gigabyte GN-WS30N 802.11n mini WLAN Card Has anyone have any ideas or ran into this before?

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  • Seeking a solution to automatically copy files from the cd-rom disk to the USB drive once it's connected.

    - by Ray Nathan
    I plan to distribute a free CD that automatically copies files to a connected usb device. This process will be done on the computers of the users that obtain the cd. The CD will contain an autorun.ini file that will instruct the computer to copy a set of files located on the cd..to a specific directory on the connected usb device. The usb drive letter is not the same on all the systems, therefore...Windows XP should automatically know the drive letter of the usb device before the copy operation begins. What would be the best way of creating a short batch file or script that I can place on the CD to execute this process? Also, please note that it is NOT feasible or recommended to include a batch file on the USB devices to sync this operation due to the explanation at the beginning of this paragraph. :) Thank You All

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  • Boot From USB Stick

    - by Nathan
    I formatted a 16 GB USB Stick today so I could boot from it and that works great. The problem I have is it won't let me copy a 7GB Ghost image over to USB, it says there isn't enough space. When I look Windows shows there is 14GB available. Can anyone give me some insight into this issue?

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  • Can I get vim to correctly indent this Ruby code (Nokogiri)?

    - by Nathan Long
    The first XML Builder Example for Nokogiri looks like this: builder = Nokogiri::XML::Builder.new do |xml| xml.root { xml.products { xml.widget { xml.id_ "10" xml.name "Awesome widget" } } } end puts builder.to_xml Even though I have the Ruby Vim files installed, Vim's autoindent flattens the above example like this: builder = Nokogiri::XML::Builder.new do |xml| xml.root { xml.products { xml.widget { xml.id_ "10" xml.name "Awesome widget" } } } end puts builder.to_xml Does anybody know how to get Vim to autoindent this correctly?

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  • How to completely remove MySQL from Windows?

    - by Nathan Long
    (I realize there are similarly-titled questions, but this one is really 'how do I reset the password', and this one doesn't specify an OS and has only gotten Linux-oriented answers.) On Windows XP, I just uninstalled MySQL and deleted the folder that it was installed in. I then rebooted and reinstalled MySQL. When it comes back up, it still has the databases it had before the uninstall. Where did it keep that database info? How do I completely remove MySQL and start over, as if I'd never installed it?

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  • Mac OS X: Update Python for Shell

    - by Nathan G.
    So, I see similar questions, but none of the answers work for me. I updated Python to 3.1.3 from 2.6.1. Everything works, except: When I type python into Terminal, I get: Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> So, how do I change the version of Python that runs in the Shell? I've tried the script that they provide. It adds their directory to my $PATH, but it still doesn't change the version that'd displayed from Terminal. Here's what I get when I echo $PATH: /Library/Frameworks/Python.framework/Versions/3.1/bin:/Library/Frameworks/Python.framework/Versions/3.1/bin:/Library/Frameworks/Python.framework/Versions/3.1/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin It appears that the script provided has added their directory for every time I ran the script (I tried it a few times, naturally). I'll gives links to caps of what is in the other relevant folders it mentions: /Library/Frameworks/Python.framework/Versions/3.1/bin /usr/local/bin /usr/bin Thakns in advance for any ideas!

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  • Upgrading PS1 Light Gun [on hold]

    - by Nathan Taylor
    Is There any possible way to upgrade the retro G-con Light Gun for PS1 to allow it to interact with HD TV's? I am aware that they were Designed purely for Tube TV's but I would be happy to know of any hardware that would maybe convert the light to hit the Pixels on an LCD TV. If not is there any other Light gun that would work on PS1 games but has the newer light gun hardware that can interact with a higher Pixel LCD TV?

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  • Windows XP hanging on login screen

    - by Nathan W
    I have been given two Eee PC 100HA to manage for some people, they are both running the same hardware and XP home but one is having some strange problems with logging on. The main problem is that it hangs at the login screen for ages and sometimes never gets to the desktop. The strange thing is it only seems to do it after the computer has been cold started, but it won't do it if the computer has been restarted. I have made two logs of the start up with process monitor but every time the logger is attached the computer will log in fine. I have also set the computer to blue screen and create a crash dump when you press ctrl scroll twice but when I do it at the hung login it just sits at a black screen and I don't get a crash dump, I have turned off the auto system restart on failure option also. I can usually fix most computer start up and shutdown problems but this one has got me stuffed. Has anyone had the same problems before, or can recommend something that I can try? Cheers.

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  • MS Powerpoint 2007

    - by Nathan
    I am using MS Powerpoint 2007 for a Training Presentation with links to other files and objects on slides that can be moved around for demonstration purposes. How can I deploy the Training Presentation and prevent saving unauthorized changes??

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  • Can I tell Chrome not to redirect mistyped URLs?

    - by Nathan Long
    If I mistype a URL, Chrome sometimes redirects me to a search. For instance, typing "example_url_i_sometimes_mistype.conm" into the location bar gets me: Your search - example_url_i_sometimes_mistype.conm - did not match any documents. Not only is this annoying, but if the mistyped URL was one on private DNS, I've now just told Google that the domain exists. (A small concern, but bad in principle.) Can I configure Chrome to just show an error and not blab to Google Search about it?

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  • Is it possible to not trigger my normal search highlighting when using search as a movement?

    - by Nathan Long
    When I do a search in vim, I like to have my results highlighted and super-visible, so I give them a bright yellow background and a black foreground in my .vimrc. " When highlighting search terms, make sure text is contrasting colors :highlight Search guibg=yellow guifg=black (This is for GUI versions of vim, like MacVim or Gvim; for command-line, you'd use ctermbg and ctermfg.) But I sometimes use search as a movement, as in c/\foo - "change from the cursor to the next occurrence of foo." In that case, I don't want all the occurrences of foo to be highlighted. Can I turn off highlighting in cases where search is used as a movement?

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  • AD reset user passwords for a security group

    - by Nathan C
    I'm not quite sure if this is possible or not, but I need to force a certain security group's users to have their passwords expire so they'll be forced to change them on next login. The reason for this is because I applied a FGPP (password policy) to this particular group in order to enforce strong passwords. Well, many users have really weak passwords and they won't be changed unless they're forced. Is there a way to do this without forcing everyone to a single password?

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  • Magical moving desktop icons

    - by Nathan Taylor
    I have encountered a very strange behavior in Windows 7 that I cannot seem to identify and I have never seen or heard of on any system configuration. Whenever I move my mouse to the left-most edge of my primary display (centered in 3-display setup), my desktop icons magically move away from the cursor (up or down and to the right). It only happens when my desktop has focus and the mouse is positioned on the left, top or bottom edge of the main display. Moving the mouse all the way to the right edge of my right secondary display causes the mouse icons to snap back into their correct position. Ridiculous video of the issue My setup is 3 displays on two display adapters. The main display is running at 2560x1600, connected to the machine via a USB-powered DVI-D to DisplayPort adapter and is driven by an NVIDIA NVS 3100M video card. The secondary displays are running at 1440x900 and 1200x1920 and are driven by integrated Intel HD Graphics (mobile). It seems like some kind of panning behavior, but it's obviously not working as expected. I have updated all of my drivers, but no change. It's probably worth noting that the desktop icons are set to auto-arrange.

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  • jQuery Validate - require at least one field in a group to be filled

    - by Nathan Long
    I'm using the excellent jQuery Validate Plugin to validate some forms. On one form, I need to ensure that the user fills in at least one of a group of fields. I think I've got a pretty good solution, and wanted to share it. Please suggest any improvements you can think of. Finding no built-in way to do this, I searched and found Rebecca Murphey's custom validation method, which was very helpful. I improved this in three ways: To let you pass in a selector for the group of fields To let you specify how many of that group must be filled for validation to pass To show all inputs in the group as passing validation as soon as one of them passes validation. So you can say "at least X inputs that match selector Y must be filled." The end result is a rule like this: partnumber: { require_from_group: [2,".productinfo"] } //The partnumber input will validate if //at least 2 `.productinfo` inputs are filled For best results, put this rule AFTER any formatting rules for that field (like "must contain only numbers", etc). This way, if the user gets an error from this rule and starts filling out one of the fields, they will get immediate feedback about the formatting required without having to fill another field first. Item #3 assumes that you're adding a class of .checked to your error messages upon successful validation. You can do this as follows, as demonstrated here. success: function(label) { label.html(" ").addClass("checked"); } As in the demo linked above, I use CSS to give each span.error an X image as its background, unless it has the class .checked, in which case it gets a check mark image. Here's my code so far: jQuery.validator.addMethod("require_from_group", function(value, element, options) { // From the options array, find out what selector matches // our group of inputs and how many of them should be filled. numberRequired = options[0]; selector = options[1]; var commonParent = $(element).parents('form'); var numberFilled = 0; commonParent.find(selector).each(function(){ // Look through fields matching our selector and total up // how many of them have been filled if ($(this).val()) { numberFilled++; } }); if (numberFilled >= numberRequired) { // This part is a bit of a hack - we make these // fields look like they've passed validation by // hiding their error messages, etc. Strictly speaking, // they haven't been re-validated, though, so it's possible // that we're hiding another validation problem. But there's // no way (that I know of) to trigger actual re-validation, // and in any case, any other errors will pop back up when // the user tries to submit the form. // If anyone knows a way to re-validate, please comment. // // For imputs matching our selector, remove error class // from their text. commonParent.find(selector).removeClass('error'); // Also look for inserted error messages and mark them // with class 'checked' var remainingErrors = commonParent.find(selector) .next('label.error').not('.checked'); remainingErrors.text("").addClass('checked'); // Tell the Validate plugin that this test passed return true; } // The {0} in the next line is the 0th item in the options array }, jQuery.format("Please fill out at least {0} of these fields.")); Questions? Comments?

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  • Entity Framework with MySQL - Timeout Expired while Generating Model

    - by Nathan Taylor
    I've constructed a database in MySQL and I am attempting to map it out with Entity Framework, but I start running into "GenerateSSDLException"s whenever I try to add more than about 20 tables to the EF context. An exception of type 'Microsoft.Data.Entity.Design.VisualStudio.ModelWizard.Engine.ModelBuilderEngine+GenerateSSDLException' occurred while attempting to update from the database. The exception message is: 'An error occurred while executing the command definition. See the inner exception for details.' Fatal error encountered during command execution. Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding. There's nothing special about the affected tables, and it's never the same table(s), it's just that after a certain (unspecific) number of tables have been added, the context can no longer be updated without the "Timeout expired" error. Sometimes it's only one table left over, and sometimes it's three; results are pretty unpredictable. Furthermore, the variance in the number of tables which can be added before the error indicates to me that perhaps the problem lies in the size of the query being generated to update the context which includes both the existing table definitions, and also the new tables that are being added to it. Essentially, the SQL query is getting too large and it's failing to execute for some reason. If I generate the model with EdmGen2 it works without any errors, but the generated EDMX file cannot be updated within Visual Studio without producing the aforementioned exception. In all likelihood the source of this problem lies in the tool within Visual Studio given that EdmGen2 works fine, but I'm hoping that perhaps others could offer some advice on how to approach this very unique issue, because it seems like I'm not the only person experiencing it. One suggestion a colleague offered was maintaining two separate EBMX files with some table crossover, but that seems like a pretty ugly fix in my opinion. I suppose this is what I get for trying to use "new technology". :(

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  • SQLite, python, unicode, and non-utf data

    - by Nathan Spears
    I started by trying to store strings in sqlite using python, and got the message: sqlite3.ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings. Ok, I switched to Unicode strings. Then I started getting the message: sqlite3.OperationalError: Could not decode to UTF-8 column 'tag_artist' with text 'Sigur Rós' when trying to retrieve data from the db. More research and I started encoding it in utf8, but then 'Sigur Rós' starts looking like 'Sigur Rós' note: My console was set to display in 'latin_1' as @John Machin pointed out. What gives? After reading this, describing exactly the same situation I'm in, it seems as if the advice is to ignore the other advice and use 8-bit bytestrings after all. I didn't know much about unicode and utf before I started this process. I've learned quite a bit in the last couple hours, but I'm still ignorant of whether there is a way to correctly convert 'ó' from latin-1 to utf-8 and not mangle it. If there isn't, why would sqlite 'highly recommend' I switch my application to unicode strings? I'm going to update this question with a summary and some example code of everything I've learned in the last 24 hours so that someone in my shoes can have an easy(er) guide. If the information I post is wrong or misleading in any way please tell me and I'll update, or one of you senior guys can update. Summary of answers Let me first state the goal as I understand it. The goal in processing various encodings, if you are trying to convert between them, is to understand what your source encoding is, then convert it to unicode using that source encoding, then convert it to your desired encoding. Unicode is a base and encodings are mappings of subsets of that base. utf_8 has room for every character in unicode, but because they aren't in the same place as, for instance, latin_1, a string encoded in utf_8 and sent to a latin_1 console will not look the way you expect. In python the process of getting to unicode and into another encoding looks like: str.decode('source_encoding').encode('desired_encoding') or if the str is already in unicode str.encode('desired_encoding') For sqlite I didn't actually want to encode it again, I wanted to decode it and leave it in unicode format. Here are four things you might need to be aware of as you try to work with unicode and encodings in python. The encoding of the string you want to work with, and the encoding you want to get it to. The system encoding. The console encoding. The encoding of the source file Elaboration: (1) When you read a string from a source, it must have some encoding, like latin_1 or utf_8. In my case, I'm getting strings from filenames, so unfortunately, I could be getting any kind of encoding. Windows XP uses UCS-2 (a Unicode system) as its native string type, which seems like cheating to me. Fortunately for me, the characters in most filenames are not going to be made up of more than one source encoding type, and I think all of mine were either completely latin_1, completely utf_8, or just plain ascii (which is a subset of both of those). So I just read them and decoded them as if they were still in latin_1 or utf_8. It's possible, though, that you could have latin_1 and utf_8 and whatever other characters mixed together in a filename on Windows. Sometimes those characters can show up as boxes, other times they just look mangled, and other times they look correct (accented characters and whatnot). Moving on. (2) Python has a default system encoding that gets set when python starts and can't be changed during runtime. See here for details. Dirty summary ... well here's the file I added: \# sitecustomize.py \# this file can be anywhere in your Python path, \# but it usually goes in ${pythondir}/lib/site-packages/ import sys sys.setdefaultencoding('utf_8') This system encoding is the one that gets used when you use the unicode("str") function without any other encoding parameters. To say that another way, python tries to decode "str" to unicode based on the default system encoding. (3) If you're using IDLE or the command-line python, I think that your console will display according to the default system encoding. I am using pydev with eclipse for some reason, so I had to go into my project settings, edit the launch configuration properties of my test script, go to the Common tab, and change the console from latin-1 to utf-8 so that I could visually confirm what I was doing was working. (4) If you want to have some test strings, eg test_str = "ó" in your source code, then you will have to tell python what kind of encoding you are using in that file. (FYI: when I mistyped an encoding I had to ctrl-Z because my file became unreadable.) This is easily accomplished by putting a line like so at the top of your source code file: # -*- coding: utf_8 -*- If you don't have this information, python attempts to parse your code as ascii by default, and so: SyntaxError: Non-ASCII character '\xf3' in file _redacted_ on line 81, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Once your program is working correctly, or, if you aren't using python's console or any other console to look at output, then you will probably really only care about #1 on the list. System default and console encoding are not that important unless you need to look at output and/or you are using the builtin unicode() function (without any encoding parameters) instead of the string.decode() function. I wrote a demo function I will paste into the bottom of this gigantic mess that I hope correctly demonstrates the items in my list. Here is some of the output when I run the character 'ó' through the demo function, showing how various methods react to the character as input. My system encoding and console output are both set to utf_8 for this run: '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Now I will change the system and console encoding to latin_1, and I get this output for the same input: 'ó' = original char <type 'str'> repr(char)='\xf3' 'ó' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Notice that the 'original' character displays correctly and the builtin unicode() function works now. Now I change my console output back to utf_8. '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' '?' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Here everything still works the same as last time but the console can't display the output correctly. Etc. The function below also displays more information that this and hopefully would help someone figure out where the gap in their understanding is. I know all this information is in other places and more thoroughly dealt with there, but I hope that this would be a good kickoff point for someone trying to get coding with python and/or sqlite. Ideas are great but sometimes source code can save you a day or two of trying to figure out what functions do what. Disclaimers: I'm no encoding expert, I put this together to help my own understanding. I kept building on it when I should have probably started passing functions as arguments to avoid so much redundant code, so if I can I'll make it more concise. Also, utf_8 and latin_1 are by no means the only encoding schemes, they are just the two I was playing around with because I think they handle everything I need. Add your own encoding schemes to the demo function and test your own input. One more thing: there are apparently crazy application developers making life difficult in Windows. #!/usr/bin/env python # -*- coding: utf_8 -*- import os import sys def encodingDemo(str): validStrings = () try: print "str =",str,"{0} repr(str) = {1}".format(type(str), repr(str)) validStrings += ((str,""),) except UnicodeEncodeError as ude: print "Couldn't print the str itself because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print ude try: x = unicode(str) print "unicode(str) = ",x validStrings+= ((x, " decoded into unicode by the default system encoding"),) except UnicodeDecodeError as ude: print "ERROR. unicode(str) couldn't decode the string because the system encoding is set to an encoding that doesn't understand some character in the string." print "\tThe system encoding is set to {0}. See error:\n\t".format(sys.getdefaultencoding()), print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the unicode(str) because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('latin_1') print "str.decode('latin_1') =",x validStrings+= ((x, " decoded with latin_1 into unicode"),) try: print "str.decode('latin_1').encode('utf_8') =",str.decode('latin_1').encode('utf_8') validStrings+= ((x, " decoded with latin_1 into unicode and encoded into utf_8"),) except UnicodeDecodeError as ude: print "The string was decoded into unicode using the latin_1 encoding, but couldn't be encoded into utf_8. See error:\n\t", print ude except UnicodeDecodeError as ude: print "Something didn't work, probably because the string wasn't latin_1 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('latin_1') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('utf_8') print "str.decode('utf_8') =",x validStrings+= ((x, " decoded with utf_8 into unicode"),) try: print "str.decode('utf_8').encode('latin_1') =",str.decode('utf_8').encode('latin_1') except UnicodeDecodeError as ude: print "str.decode('utf_8').encode('latin_1') didn't work. The string was decoded into unicode using the utf_8 encoding, but couldn't be encoded into latin_1. See error:\n\t", validStrings+= ((x, " decoded with utf_8 into unicode and encoded into latin_1"),) print ude except UnicodeDecodeError as ude: print "str.decode('utf_8') didn't work, probably because the string wasn't utf_8 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('utf_8') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t",uee print print "Printing information about each character in the original string." for char in str: try: print "\t'" + char + "' = original char {0} repr(char)={1}".format(type(char), repr(char)) except UnicodeDecodeError as ude: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), ude) except UnicodeEncodeError as uee: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), uee) print uee try: x = unicode(char) print "\t'" + x + "' = unicode(char) {1} repr(unicode(char))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = unicode(char) ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = unicode(char) {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('latin_1') print "\t'" + x + "' = char.decode('latin_1') {1} repr(char.decode('latin_1'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('latin_1') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('latin_1') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('utf_8') print "\t'" + x + "' = char.decode('utf_8') {1} repr(char.decode('utf_8'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('utf_8') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('utf_8') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) print x = 'ó' encodingDemo(x) Much thanks for the answers below and especially to @John Machin for answering so thoroughly.

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  • C# Printing and Zebra Printer

    - by Nathan
    I wrote a library which creates a bitmap image from some user input. This bitmap is then printed using a zebra printer. The problem I am running into is everything is very faint and blurry on the image printed by the zebra printer but if I print the bitmap to a laser printer it looks perfectly normal. Has anyone run into this before and if so how did they fix it? I have tried nearly everything I can think of printer settings wise.

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  • F# Powerpack's Metadata doesn't recognize FSharp.Core as an F# library

    - by Nathan Sanders
    Here's my test code to isolate the problem: open Microsoft.FSharp.Metadata [<EntryPoint>] let main args = let core = FSharpAssembly.FromFile @"C:\Program Files\FSharp-2.0.0.0\\bin\FSharp.Core.dll" let core2 = FSharpAssembly.FSharpLibrary let core3 = System.AppDomain.CurrentDomain.GetAssemblies() |> Seq.find (fun a -> a.FullName.Contains "Core") |> FSharpAssembly.FromAssembly core.Entities |> Seq.iter (printfn "%A") 0 All three lets should give me the same FSharpAssembly. Instead, all 3 throw an exception that FSharp.Core is not an F# assembly (details below, re-formatted for readability). Two more clues: Using the core3 method, I get the same error for the test F# assembly itself I don't get the error at FSI after doing #r "@C:\Program Files...\FSharp.Powerpack.Metadata.dll". Any ideas? I'm using Visual Studio 2008, F# 2.0 and F# Powerpack 2.0.0.0 (May 20, 2010) release on an oldish XP VM, I think it's updated to SP3 though. (I got the error this morning with Powerpack 1.9.9.9, so I upgraded to 2.0.0.0. I thought that if 1.9.9.9 doesn't recognise F#'s 2.0.0.0's assemblies, then maybe bugfixes in Powerpack 2.0.0.0 would help.) Unhandled Exception: System.TypeInitializationException: The type initializer for 'Microsoft.FSharp.Metadata.AssemblyLoader' threw an exception. ---> System.TypeInitializationException: The type initializer for '<StartupCode$FSharp-PowerPack-Metadata>.$Metadata' threw an exception. ---> System.ArgumentException: could not produce an FSharpAssembly object for the assembly 'FSharp.Core' because this is not an F# assembly Parameter name: name at Microsoft.FSharp.Metadata.AssemblyLoader.Add(String name,Assembly assembly) at <StartupCode$FSharp-PowerPack-Metadata>.$Metadata..cctor() --- End of inner exception stack trace --- at Microsoft.FSharp.Metadata.AssemblyLoader..cctor() --- End of inner exception stack trace --- at Microsoft.FSharp.Metadata.AssemblyLoader.Get(Assembly assembly) at Microsoft.FSharp.Metadata.FSharpAssembly.FromAssembly(Assembly assembly) at Program.main(String[] args) in C:\Documents an...\FSMetadataTest\Program.fs:line 11 Press any key to continue . . .

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  • SQLite, python, unicode, and non-utf data

    - by Nathan Spears
    I started by trying to store strings in sqlite using python, and got the message: sqlite3.ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings. Ok, I switched to Unicode strings. Then I started getting the message: sqlite3.OperationalError: Could not decode to UTF-8 column 'tag_artist' with text 'Sigur Rós' when trying to retrieve data from the db. More research and I started encoding it in utf8, but then 'Sigur Rós' starts looking like 'Sigur Rós' note: My console was set to display in 'latin_1' as @John Machin pointed out. What gives? After reading this, describing exactly the same situation I'm in, it seems as if the advice is to ignore the other advice and use 8-bit bytestrings after all. I didn't know much about unicode and utf before I started this process. I've learned quite a bit in the last couple hours, but I'm still ignorant of whether there is a way to correctly convert 'ó' from latin-1 to utf-8 and not mangle it. If there isn't, why would sqlite 'highly recommend' I switch my application to unicode strings? I'm going to update this question with a summary and some example code of everything I've learned in the last 24 hours so that someone in my shoes can have an easy(er) guide. If the information I post is wrong or misleading in any way please tell me and I'll update, or one of you senior guys can update. Summary of answers Let me first state the goal as I understand it. The goal in processing various encodings, if you are trying to convert between them, is to understand what your source encoding is, then convert it to unicode using that source encoding, then convert it to your desired encoding. Unicode is a base and encodings are mappings of subsets of that base. utf_8 has room for every character in unicode, but because they aren't in the same place as, for instance, latin_1, a string encoded in utf_8 and sent to a latin_1 console will not look the way you expect. In python the process of getting to unicode and into another encoding looks like: str.decode('source_encoding').encode('desired_encoding') or if the str is already in unicode str.encode('desired_encoding') For sqlite I didn't actually want to encode it again, I wanted to decode it and leave it in unicode format. Here are four things you might need to be aware of as you try to work with unicode and encodings in python. The encoding of the string you want to work with, and the encoding you want to get it to. The system encoding. The console encoding. The encoding of the source file Elaboration: (1) When you read a string from a source, it must have some encoding, like latin_1 or utf_8. In my case, I'm getting strings from filenames, so unfortunately, I could be getting any kind of encoding. Windows XP uses UCS-2 (a Unicode system) as its native string type, which seems like cheating to me. Fortunately for me, the characters in most filenames are not going to be made up of more than one source encoding type, and I think all of mine were either completely latin_1, completely utf_8, or just plain ascii (which is a subset of both of those). So I just read them and decoded them as if they were still in latin_1 or utf_8. It's possible, though, that you could have latin_1 and utf_8 and whatever other characters mixed together in a filename on Windows. Sometimes those characters can show up as boxes, other times they just look mangled, and other times they look correct (accented characters and whatnot). Moving on. (2) Python has a default system encoding that gets set when python starts and can't be changed during runtime. See here for details. Dirty summary ... well here's the file I added: \# sitecustomize.py \# this file can be anywhere in your Python path, \# but it usually goes in ${pythondir}/lib/site-packages/ import sys sys.setdefaultencoding('utf_8') This system encoding is the one that gets used when you use the unicode("str") function without any other encoding parameters. To say that another way, python tries to decode "str" to unicode based on the default system encoding. (3) If you're using IDLE or the command-line python, I think that your console will display according to the default system encoding. I am using pydev with eclipse for some reason, so I had to go into my project settings, edit the launch configuration properties of my test script, go to the Common tab, and change the console from latin-1 to utf-8 so that I could visually confirm what I was doing was working. (4) If you want to have some test strings, eg test_str = "ó" in your source code, then you will have to tell python what kind of encoding you are using in that file. (FYI: when I mistyped an encoding I had to ctrl-Z because my file became unreadable.) This is easily accomplished by putting a line like so at the top of your source code file: # -*- coding: utf_8 -*- If you don't have this information, python attempts to parse your code as ascii by default, and so: SyntaxError: Non-ASCII character '\xf3' in file _redacted_ on line 81, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Once your program is working correctly, or, if you aren't using python's console or any other console to look at output, then you will probably really only care about #1 on the list. System default and console encoding are not that important unless you need to look at output and/or you are using the builtin unicode() function (without any encoding parameters) instead of the string.decode() function. I wrote a demo function I will paste into the bottom of this gigantic mess that I hope correctly demonstrates the items in my list. Here is some of the output when I run the character 'ó' through the demo function, showing how various methods react to the character as input. My system encoding and console output are both set to utf_8 for this run: '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Now I will change the system and console encoding to latin_1, and I get this output for the same input: 'ó' = original char <type 'str'> repr(char)='\xf3' 'ó' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Notice that the 'original' character displays correctly and the builtin unicode() function works now. Now I change my console output back to utf_8. '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' '?' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Here everything still works the same as last time but the console can't display the output correctly. Etc. The function below also displays more information that this and hopefully would help someone figure out where the gap in their understanding is. I know all this information is in other places and more thoroughly dealt with there, but I hope that this would be a good kickoff point for someone trying to get coding with python and/or sqlite. Ideas are great but sometimes source code can save you a day or two of trying to figure out what functions do what. Disclaimers: I'm no encoding expert, I put this together to help my own understanding. I kept building on it when I should have probably started passing functions as arguments to avoid so much redundant code, so if I can I'll make it more concise. Also, utf_8 and latin_1 are by no means the only encoding schemes, they are just the two I was playing around with because I think they handle everything I need. Add your own encoding schemes to the demo function and test your own input. One more thing: there are apparently crazy application developers making life difficult in Windows. #!/usr/bin/env python # -*- coding: utf_8 -*- import os import sys def encodingDemo(str): validStrings = () try: print "str =",str,"{0} repr(str) = {1}".format(type(str), repr(str)) validStrings += ((str,""),) except UnicodeEncodeError as ude: print "Couldn't print the str itself because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print ude try: x = unicode(str) print "unicode(str) = ",x validStrings+= ((x, " decoded into unicode by the default system encoding"),) except UnicodeDecodeError as ude: print "ERROR. unicode(str) couldn't decode the string because the system encoding is set to an encoding that doesn't understand some character in the string." print "\tThe system encoding is set to {0}. See error:\n\t".format(sys.getdefaultencoding()), print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the unicode(str) because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('latin_1') print "str.decode('latin_1') =",x validStrings+= ((x, " decoded with latin_1 into unicode"),) try: print "str.decode('latin_1').encode('utf_8') =",str.decode('latin_1').encode('utf_8') validStrings+= ((x, " decoded with latin_1 into unicode and encoded into utf_8"),) except UnicodeDecodeError as ude: print "The string was decoded into unicode using the latin_1 encoding, but couldn't be encoded into utf_8. See error:\n\t", print ude except UnicodeDecodeError as ude: print "Something didn't work, probably because the string wasn't latin_1 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('latin_1') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('utf_8') print "str.decode('utf_8') =",x validStrings+= ((x, " decoded with utf_8 into unicode"),) try: print "str.decode('utf_8').encode('latin_1') =",str.decode('utf_8').encode('latin_1') except UnicodeDecodeError as ude: print "str.decode('utf_8').encode('latin_1') didn't work. The string was decoded into unicode using the utf_8 encoding, but couldn't be encoded into latin_1. See error:\n\t", validStrings+= ((x, " decoded with utf_8 into unicode and encoded into latin_1"),) print ude except UnicodeDecodeError as ude: print "str.decode('utf_8') didn't work, probably because the string wasn't utf_8 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('utf_8') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t",uee print print "Printing information about each character in the original string." for char in str: try: print "\t'" + char + "' = original char {0} repr(char)={1}".format(type(char), repr(char)) except UnicodeDecodeError as ude: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), ude) except UnicodeEncodeError as uee: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), uee) print uee try: x = unicode(char) print "\t'" + x + "' = unicode(char) {1} repr(unicode(char))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = unicode(char) ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = unicode(char) {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('latin_1') print "\t'" + x + "' = char.decode('latin_1') {1} repr(char.decode('latin_1'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('latin_1') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('latin_1') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('utf_8') print "\t'" + x + "' = char.decode('utf_8') {1} repr(char.decode('utf_8'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('utf_8') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('utf_8') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) print x = 'ó' encodingDemo(x) Much thanks for the answers below and especially to @John Machin for answering so thoroughly.

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