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  • Filter Queryset in Django inlineformset_factory

    - by Dave
    I am trying to use inlineformset_factory to generate a formset. My models are defined as: class Measurement(models.Model): subject = models.ForeignKey(Animal) experiment = models.ForeignKey(Experiment) assay = models.ForeignKey(Assay) values = models.CommaSeparatedIntegerField(blank=True, null=True) class Experiment(models.Model): date = models.DateField() notes = models.TextField(max_length = 500, blank=True) subjects= models.ManyToManyField(Subject) in my view i have: def add_measurement(request, experiment_id): experiment = get_object_or_404(Experiment, pk=experiment_id) MeasurementFormSet = inlineformset_factory(Experiment, Measurement, extra=10, exclude=('experiment')) if request.method == 'POST': formset = MeasurementFormSet(request.POST,instance=experiment) if formset.is_valid(): formset.save() return HttpResponseRedirect( experiment.get_absolute_url() ) else: formset = MeasurementFormSet(instance=experiment) return render_to_response("data_entry_form.html", {"formset": formset, "experiment": experiment }, context_instance=RequestContext(request)) but i want to restrict the Measurement.subject field to only subjects defined in the Experiment.subjects queryset. I have tried a couple of different ways of doing this but I am a little unsure what the best way to accomplish this is. I tried to over-ride the BaseInlineFormset class with a new queryset, but couldnt figure out how to correctly pass the experiment parameter.

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  • How to nest an Enum inside the value of an Enum

    - by Mathieu
    I'd like to know if it is possible in Java to nest Enums. Here what i'd like to be able to do : Have an enum Species made of CAT and DOG wich would grant me access to sub enums of the available CAT and DOG breeds. For example, i'd like to be able to test if wether a CAT or a DOG and if an animal is a PERSAN CAT or a PITBULL DOG. CAT and DOG breeds must be distinct enums ,i.e a CatBreeds enum and a DogBreeds enum. Here is an example of access pattern i'd like to use : Species : Species.CAT Species.DOG Breeds : Species.CAT.breeds.PERSAN Species.DOG.breeds.PITBULL

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  • When do I need to use automatic poperties and when properties with propertychanged event ?

    - by Honey
    Hello, I am using wpf and its C sharp! I have this in my Animal.cs clas private string _animalName; public string AnimalName { get { return _animalName; } set { if(_animalName!= value) { _animalName= value; this.NotifyPropertyChanged("AnimalName"); } } } I could also write: public string AnimalName {get;set;} There is no difference in binding and validation. Everythings works as before when I exchange the code. Is this due to the fact that I only create new animals but I do not allow to update the animals name in my application ? So I need to call the propertyChanged("AnimalName"); only when I want to change its property value? I am a c# beginner ;)

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  • How can I create a Multiple Value Combo box on an Unbound Form

    - by Jaffal
    Hi I need your help on MS Access 2007. I have a big problem with my MS Access Unbound Form. How can I create a combo box i do not want bound to a table, show a multiple value List? The Combo is named Sector and want these values to be selected in Multiples 9Which should be possible in Access 2007) from the Drop Down List: Fertilizer, Seeds, Pesticides, Veterinary products, Animal Feed, General. Which Select Statement or VBA code can I use. I need a solution to handle this please. Urgent Help needed please!!! Looking forward for your response. Thank you

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  • Why use I-prefix for interfaces in Java?

    - by Lars Andren
    Is there some reason why people use I-prefix for interfaces in Java? It seems to be a C#-convention spilling over. For C# it makes sense, as the answers to this question explains. However, for Java a class declaration clearly states which class that is extended and which interfaces that are implemented: public class Crow extends Animal implements Bird I think Joshua Bloch didn't suggest this in Effective Java, and I think he usually makes a lot of sense. I get the I-verbing as presented in an answer to the question above, but is there some other use with this convention for Java?

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  • .Net friendly, local, key-value pair, replicatable datastore

    - by Brad Mathews
    I am looking for a key/value type datastore with very specific requirements. Anyone know anything that will work? Needs to be a component of some sort. No additional installation needed. The datastore needs to be on the local hard drive. I am using VB.Net for a desktop app running Windows XP through 7 so it needs to callable by that environment. It needs to replicatable. If I have four copies of my app running on the network, each local copy of the datastore needs to replicate with the others. As close to real time as possible. The first three are easy, I can do that with ADO.Net out of the box. The last one, replication, is the one I do not have answer to. Does such an animal exist? Thanks, Brad

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  • Should methods containing LINQ expressions be tested / mocked?

    - by Phil.Wheeler
    Assuming I have a class with a method that takes a System.Linq.Expressions.Expression as a parameter, how much value is there in unit testing it? public void IEnumerable<T> Find(Expression expression) { return someCollection.Where(expression).ToList(); } Unit testing or mocking these sorts of methods has been a mind-frying experience for me and I'm now at the point where I have to wonder whether it's all just not worth it. How would I unit test this method using some arbitrary expression like List<Animal> = myAnimalRepository.Find(x => x.Species == "Cat");

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  • How do I dynamically instantiate a class in javascript?

    - by Adam
    I'm starting out with classes in Javascript and have hit a wall. I've looked all over for a tutorial that goes a little further than simply how to construct a class (usually Animal) then extend the class and have a Method do something (Dog alert('Bark');). I have created a class that I want a user to be able to instantiate (is that the right word)? For example the first stage in my program is for the user to give the class a name, and then start to populate the various variables in the class. When they've done that they may do it again many times. So if: var className = new MyObject(); How do I dynamically create the name of the new object className and then refer to it later in the code?

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  • Is there a good AddIn for Visual Studio that will launch msbuild targets?

    - by Jon Lent
    One of the things I like about the Java IDEs out there is that they typically have the ability to allow a user to right-click on an Ant file and run one of the targets. I've got an msbuild file in my solution that is used for migrating the application database, and would kill to be able to right-click on it, select "update" or "rollback" and have it run. My searching has not turned up anything meant to run inside VS2008, just a shell extension for windows explorer. Has anybody seen such an animal out there? Cordially, Jon

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  • Find all clauses related to an atom

    - by Luc Touraille
    This is probably a very silly question (I just started learning Prolog a few hours ago), but is it possible to find all the clauses related to an atom? For example, assuming the following knowledge base: cat(tom). animal(X) :- cat(X). , is there a way to obtain every possible information about tom (or at least all the facts that are explicitly stated in the base)? I understand that a query like this is not possible: ?- Pred(tom). so I thought I could write a rule that would deduce the correct information: meta(Object, Predicate) :- Goal =.. [Predicate, Object], call(Goal). so that I could write queries such as ?- meta(tom, Predicate). but this does not work because arguments to call are not sufficiently instantiated. So basically my question is: is this at all possible, or is Prolog not design to provide this kind of information? And if it is not possible, why?

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  • Table and column naming conventions when plural and singular forms are odd or the same

    - by Superstringcheese
    In my search I found mostly arguments for whether to use plurality in database naming conventions, and ways to handle it in either case. I have decided I prefer plural table names, so I don't want to argue that. I need to represent an animal's species and genus and so on in a database. The plural and singular form for 'species' are the same, and the plural of 'genus' is 'genera'. I think I can get by with: Table: Genera | Column: Genus But I'm unsure how I should handle: Table: Species | Column: Species If I really wanted to be lazy about this I'd just name them 'species specie' and 'genuses genus', but I would prefer to read them in their correct forms. Any advice would be appreciated.

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  • iPhone: Crash When Deleting UITableView Rows

    - by Ajeet Kumar Yadav
    Hi, I am new in iPhone development. I am developing an application that fetches a value from a database and displays it in a table view. I want to delete table rows one by one but the rows do not delete and the application crashes. Here is my row deletion code: - (void)tableView:(UITableView *)tv commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if(editingStyle == UITableViewCellEditingStyleDelete) { SanjeevKapoorAppDelegate *appDelegate =(SanjeevKapoorAppDelegate *)[[UIApplication sharedApplication] delegate]; list *animal =[appDelegate.list1 objectAtIndex:indexPath.row]; [appDelegate deleteCoffee]; [self.tableView reloadData]; //Delete the object from the table. [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } I also delete all rows with this action: -(IBAction)deletebtn:(id)sender{ SanjeevKapoorAppDelegate *appDelegate =(SanjeevKapoorAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate deleteCoffee]; [self.tableView reloadData]; } How do I properly implement delete in an UITableView?

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  • Unique elements of list within list in python

    - by user2901061
    We are given a list of animals in different zoos and need to find which zoos have animals that are not in any others. The animals of each zoo are separated by spaces, and each zoo is originally separated by a comma. I am currently enumerating over all of the zoos to split each animal and create lists within lists for different zoos as such: for i, zoo in enumerate(zoos): zoos[i] = zoo.split() However, I then do not know how to tell and count how many of the zoos have unique animals. I figure it is something else with enumerate and possibly sets, but cannot get it down exactly. Any help is greatly appreciated. Thanks

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  • Is angularjs capable of filtering based on keywords?

    - by Alex90
    I have 30 categories in mysql. I have 450 subcategories which are related to the 30 categories in another table. Categories table id _ title _ Keywords 1 _ Animals _ animal, animals, pet, parrot 2 _ Books _ books, book, educational n _ xxx _ xxx Subcategories table id _ ref _ title _ keywords 1 _ 1 _ cats _ cats, persian cat, bengal cat 2 _ 1 _ dogs _ dogs, labrador, golder retriver 3 _ 2 _ Classic _ The davinci code, books, book, classical books I need to implement the filter to a textfield. If the users enters labrador in the textfield then show the categories or/and subcategories which contain 'labrador' in the keywords. In this case the "dogs" subcategory would appear! I know that this has been done using jquery. But is there anyway to implement this with angularJs? If you got a jsfiddle then it would be awesome! :) Thank you

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  • Touch Screen Product Catalog for Retail Store

    - by Patrick
    I am a UI/UX designer and I would like to create kiosk type of app that would be a product catalog (help/suggestor) for customers in a retail store using a touch screen monitor (and computer). Something as simple as this: http://www.youtube.com/watch?v=aoH0u6YTTK4 This is what I would like it to do: 1st Screen (Main Menu): Pick a type of category (For example: Dog, Cat, Small Animal) 2nd Screen pick a sub-category of a main category (For example: Puppy, Adult, Senior - DOG) 3rd Screen pick a sub-category of previous sub-category (For example: Food, Healthy, Toys) Then it will display a list of all products with a picture, small description, and price. Thats it. So the point of the kiosk is to help customers find certain products that match their pet criteria. (Dog Puppy Healthy Dog Food) I am wondering what is the best solution: RIA (Flex/Air or Silveright) or flash/action script. I am not sure what is the best technology to use for the following benefits: user-experience (smoothness of touch screen actions) and fast development.

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  • Med-PC Programing Language

    - by mknuii
    There's this programing language called Med-PC that works with animal behavior. I'm trying to learn a bit about it, but i can't seem to find any kind of books or material about it. I've "google it" but all i seem to find are some references about it and a PDF explaining the installing of the program itself and sensors(for the experiments), not actual programing instructions. I'm looking for some kind of guidance, documents or books, some kind of reference where i can improve and learn about this language, or if it is based on some other language. I just need some reference about it. So i've resorted to StackOverFlow to see if anybody has worked, knows about it or can point me some links/books about it.

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  • RESTful enums. string or Id?

    - by GazTheDestroyer
    I have a RESTful service that exposes enums. Should I expose them as localised strings, or plain integers? My leaning is toward integers for easy conversion at the service end, but in that case the client needs to grab a list of localised strings from somewhere in order to know what the enums mean. Am I just creating extra steps for nothing? There seems to be little information I can find about which is commonly done in RESTful APIs. EDIT: OK. Let's say I'm writing a website that stores information about people's pets. I could have an AnimalType enum 0 Dog 1 Cat 2 Rabbit etc. When people grab a particular pet resource, say /pets/1, I can either provide a meaningful localised string for the animal type, or just provide the ID and force them to do another look up via a /pets/types resource. Or should I provide both?

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  • Evolution Of High Definition TV Viewing

    - by Gopinath
    The following guest post is written by Rob, who is also blogging on entertainment technology topics on iwantsky.com Gone are the days when you need to squint to be able to see the emotions on the faces of Humphrey Bogart and Ingrid Bergman as the lovers bid each other adieu in the classic film Casablanca. These days, watching an ordinary ant painstakingly carry a leaf in Animal Planet can be an exhilarating experience as you get to see not only the slightest movement but also the demarcation line between the insect’s head, thorax and abdomen. The crystal clear imagery was made possible by the sharp minds and the tinkering hands of the scientists that have designed the modern world’s HDTV. What is HDTV and what makes people so agog to have this new innovation in TV watching? HDTV stands for High Definition TV. Television viewing has indeed made a big leap. From the grainy black and whites, TV viewing had moved to colored TVs, progressed to SD TVs and now to HDTV. HDTV is the emerging trend in TV viewing as it delivers bigger and clearer pictures and better audio. Viewers can have a cinema-like TV viewing experience right in the comforts of their own home. With HDTV the viewer is allowed to have a better viewing range. With Standard (SD) TV, the viewer has to be at a distance that is from 3 to 6 times the size of the screen. HDTV allows the viewer to enjoy sharper and clearer images as it is possible to sit at a distance that is 1.5 or 3 times the size of the screen without noticing any image pixilation. Although HDTV appears to be a fairly new innovation, this system has actually existed in various forms years ago. Development of the HDTV was started in Europe as early as 1940s. However, the NTSC and the PAL/SECAM, the two analog TV standards became dominant and became popular worldwide. The analog TV was replaced by the digital TV platform in the 1990s. Even during the analog era, attempts have been made to develop HDTV. Japan has come out with MUSE system. However, due to channel bandwidth requirement concerns, the program was shelved. The entry of four organizations into the HDTV market spurred the development of a beneficial coalition. The AT&T, ATRC, MIT and Zenith HDTV combined forces. In 1993, a Grand Alliance was formed. This group is composed of researchers and HDTV manufacturers. A common standard for the broadcast system of HDTV was developed. In 1995, the system was tested and found successful. With the higher screen resolution of HDTV, viewing has never been more enjoyable. [Image courtesy: samsung] This article titled,Evolution Of High Definition TV Viewing, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Evolution Of High Definition TV Viewing

    - by Gopinath
    The following guest post is written by Rob, who is also blogging on entertainment technology topics on iwantsky.com Gone are the days when you need to squint to be able to see the emotions on the faces of Humphrey Bogart and Ingrid Bergman as the lovers bid each other adieu in the classic film Casablanca. These days, watching an ordinary ant painstakingly carry a leaf in Animal Planet can be an exhilarating experience as you get to see not only the slightest movement but also the demarcation line between the insect’s head, thorax and abdomen. The crystal clear imagery was made possible by the sharp minds and the tinkering hands of the scientists that have designed the modern world’s HDTV. What is HDTV and what makes people so agog to have this new innovation in TV watching? HDTV stands for High Definition TV. Television viewing has indeed made a big leap. From the grainy black and whites, TV viewing had moved to colored TVs, progressed to SD TVs and now to HDTV. HDTV is the emerging trend in TV viewing as it delivers bigger and clearer pictures and better audio. Viewers can have a cinema-like TV viewing experience right in the comforts of their own home. With HDTV the viewer is allowed to have a better viewing range. With Standard (SD) TV, the viewer has to be at a distance that is from 3 to 6 times the size of the screen. HDTV allows the viewer to enjoy sharper and clearer images as it is possible to sit at a distance that is 1.5 or 3 times the size of the screen without noticing any image pixilation. Although HDTV appears to be a fairly new innovation, this system has actually existed in various forms years ago. Development of the HDTV was started in Europe as early as 1940s. However, the NTSC and the PAL/SECAM, the two analog TV standards became dominant and became popular worldwide. The analog TV was replaced by the digital TV platform in the 1990s. Even during the analog era, attempts have been made to develop HDTV. Japan has come out with MUSE system. However, due to channel bandwidth requirement concerns, the program was shelved. The entry of four organizations into the HDTV market spurred the development of a beneficial coalition. The AT&T, ATRC, MIT and Zenith HDTV combined forces. In 1993, a Grand Alliance was formed. This group is composed of researchers and HDTV manufacturers. A common standard for the broadcast system of HDTV was developed. In 1995, the system was tested and found successful. With the higher screen resolution of HDTV, viewing has never been more enjoyable. [Image courtesy: samsung] This article titled,Evolution Of High Definition TV Viewing, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • C#/.NET Little Wonders: The Generic Func Delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Back in one of my three original “Little Wonders” Trilogy of posts, I had listed generic delegates as one of the Little Wonders of .NET.  Later, someone posted a comment saying said that they would love more detail on the generic delegates and their uses, since my original entry just scratched the surface of them. Last week, I began our look at some of the handy generic delegates built into .NET with a description of delegates in general, and the Action family of delegates.  For this week, I’ll launch into a look at the Func family of generic delegates and how they can be used to support generic, reusable algorithms and classes. Quick Delegate Recap Delegates are similar to function pointers in C++ in that they allow you to store a reference to a method.  They can store references to either static or instance methods, and can actually be used to chain several methods together in one delegate. Delegates are very type-safe and can be satisfied with any standard method, anonymous method, or a lambda expression.  They can also be null as well (refers to no method), so care should be taken to make sure that the delegate is not null before you invoke it. Delegates are defined using the keyword delegate, where the delegate’s type name is placed where you would typically place the method name: 1: // This delegate matches any method that takes string, returns nothing 2: public delegate void Log(string message); This delegate defines a delegate type named Log that can be used to store references to any method(s) that satisfies its signature (whether instance, static, lambda expression, etc.). Delegate instances then can be assigned zero (null) or more methods using the operator = which replaces the existing delegate chain, or by using the operator += which adds a method to the end of a delegate chain: 1: // creates a delegate instance named currentLogger defaulted to Console.WriteLine (static method) 2: Log currentLogger = Console.Out.WriteLine; 3:  4: // invokes the delegate, which writes to the console out 5: currentLogger("Hi Standard Out!"); 6:  7: // append a delegate to Console.Error.WriteLine to go to std error 8: currentLogger += Console.Error.WriteLine; 9:  10: // invokes the delegate chain and writes message to std out and std err 11: currentLogger("Hi Standard Out and Error!"); While delegates give us a lot of power, it can be cumbersome to re-create fairly standard delegate definitions repeatedly, for this purpose the generic delegates were introduced in various stages in .NET.  These support various method types with particular signatures. Note: a caveat with generic delegates is that while they can support multiple parameters, they do not match methods that contains ref or out parameters. If you want to a delegate to represent methods that takes ref or out parameters, you will need to create a custom delegate. We’ve got the Func… delegates Just like it’s cousin, the Action delegate family, the Func delegate family gives us a lot of power to use generic delegates to make classes and algorithms more generic.  Using them keeps us from having to define a new delegate type when need to make a class or algorithm generic. Remember that the point of the Action delegate family was to be able to perform an “action” on an item, with no return results.  Thus Action delegates can be used to represent most methods that take 0 to 16 arguments but return void.  You can assign a method The Func delegate family was introduced in .NET 3.5 with the advent of LINQ, and gives us the power to define a function that can be called on 0 to 16 arguments and returns a result.  Thus, the main difference between Action and Func, from a delegate perspective, is that Actions return nothing, but Funcs return a result. The Func family of delegates have signatures as follows: Func<TResult> – matches a method that takes no arguments, and returns value of type TResult. Func<T, TResult> – matches a method that takes an argument of type T, and returns value of type TResult. Func<T1, T2, TResult> – matches a method that takes arguments of type T1 and T2, and returns value of type TResult. Func<T1, T2, …, TResult> – and so on up to 16 arguments, and returns value of type TResult. These are handy because they quickly allow you to be able to specify that a method or class you design will perform a function to produce a result as long as the method you specify meets the signature. For example, let’s say you were designing a generic aggregator, and you wanted to allow the user to define how the values will be aggregated into the result (i.e. Sum, Min, Max, etc…).  To do this, we would ask the user of our class to pass in a method that would take the current total, the next value, and produce a new total.  A class like this could look like: 1: public sealed class Aggregator<TValue, TResult> 2: { 3: // holds method that takes previous result, combines with next value, creates new result 4: private Func<TResult, TValue, TResult> _aggregationMethod; 5:  6: // gets or sets the current result of aggregation 7: public TResult Result { get; private set; } 8:  9: // construct the aggregator given the method to use to aggregate values 10: public Aggregator(Func<TResult, TValue, TResult> aggregationMethod = null) 11: { 12: if (aggregationMethod == null) throw new ArgumentNullException("aggregationMethod"); 13:  14: _aggregationMethod = aggregationMethod; 15: } 16:  17: // method to add next value 18: public void Aggregate(TValue nextValue) 19: { 20: // performs the aggregation method function on the current result and next and sets to current result 21: Result = _aggregationMethod(Result, nextValue); 22: } 23: } Of course, LINQ already has an Aggregate extension method, but that works on a sequence of IEnumerable<T>, whereas this is designed to work more with aggregating single results over time (such as keeping track of a max response time for a service). We could then use this generic aggregator to find the sum of a series of values over time, or the max of a series of values over time (among other things): 1: // creates an aggregator that adds the next to the total to sum the values 2: var sumAggregator = new Aggregator<int, int>((total, next) => total + next); 3:  4: // creates an aggregator (using static method) that returns the max of previous result and next 5: var maxAggregator = new Aggregator<int, int>(Math.Max); So, if we were timing the response time of a web method every time it was called, we could pass that response time to both of these aggregators to get an idea of the total time spent in that web method, and the max time spent in any one call to the web method: 1: // total will be 13 and max 13 2: int responseTime = 13; 3: sumAggregator.Aggregate(responseTime); 4: maxAggregator.Aggregate(responseTime); 5:  6: // total will be 20 and max still 13 7: responseTime = 7; 8: sumAggregator.Aggregate(responseTime); 9: maxAggregator.Aggregate(responseTime); 10:  11: // total will be 40 and max now 20 12: responseTime = 20; 13: sumAggregator.Aggregate(responseTime); 14: maxAggregator.Aggregate(responseTime); The Func delegate family is useful for making generic algorithms and classes, and in particular allows the caller of the method or user of the class to specify a function to be performed in order to generate a result. What is the result of a Func delegate chain? If you remember, we said earlier that you can assign multiple methods to a delegate by using the += operator to chain them.  So how does this affect delegates such as Func that return a value, when applied to something like the code below? 1: Func<int, int, int> combo = null; 2:  3: // What if we wanted to aggregate the sum and max together? 4: combo += (total, next) => total + next; 5: combo += Math.Max; 6:  7: // what is the result? 8: var comboAggregator = new Aggregator<int, int>(combo); Well, in .NET if you chain multiple methods in a delegate, they will all get invoked, but the result of the delegate is the result of the last method invoked in the chain.  Thus, this aggregator would always result in the Math.Max() result.  The other chained method (the sum) gets executed first, but it’s result is thrown away: 1: // result is 13 2: int responseTime = 13; 3: comboAggregator.Aggregate(responseTime); 4:  5: // result is still 13 6: responseTime = 7; 7: comboAggregator.Aggregate(responseTime); 8:  9: // result is now 20 10: responseTime = 20; 11: comboAggregator.Aggregate(responseTime); So remember, you can chain multiple Func (or other delegates that return values) together, but if you do so you will only get the last executed result. Func delegates and co-variance/contra-variance in .NET 4.0 Just like the Action delegate, as of .NET 4.0, the Func delegate family is contra-variant on its arguments.  In addition, it is co-variant on its return type.  To support this, in .NET 4.0 the signatures of the Func delegates changed to: Func<out TResult> – matches a method that takes no arguments, and returns value of type TResult (or a more derived type). Func<in T, out TResult> – matches a method that takes an argument of type T (or a less derived type), and returns value of type TResult(or a more derived type). Func<in T1, in T2, out TResult> – matches a method that takes arguments of type T1 and T2 (or less derived types), and returns value of type TResult (or a more derived type). Func<in T1, in T2, …, out TResult> – and so on up to 16 arguments, and returns value of type TResult (or a more derived type). Notice the addition of the in and out keywords before each of the generic type placeholders.  As we saw last week, the in keyword is used to specify that a generic type can be contra-variant -- it can match the given type or a type that is less derived.  However, the out keyword, is used to specify that a generic type can be co-variant -- it can match the given type or a type that is more derived. On contra-variance, if you are saying you need an function that will accept a string, you can just as easily give it an function that accepts an object.  In other words, if you say “give me an function that will process dogs”, I could pass you a method that will process any animal, because all dogs are animals.  On the co-variance side, if you are saying you need a function that returns an object, you can just as easily pass it a function that returns a string because any string returned from the given method can be accepted by a delegate expecting an object result, since string is more derived.  Once again, in other words, if you say “give me a method that creates an animal”, I can pass you a method that will create a dog, because all dogs are animals. It really all makes sense, you can pass a more specific thing to a less specific parameter, and you can return a more specific thing as a less specific result.  In other words, pay attention to the direction the item travels (parameters go in, results come out).  Keeping that in mind, you can always pass more specific things in and return more specific things out. For example, in the code below, we have a method that takes a Func<object> to generate an object, but we can pass it a Func<string> because the return type of object can obviously accept a return value of string as well: 1: // since Func<object> is co-variant, this will access Func<string>, etc... 2: public static string Sequence(int count, Func<object> generator) 3: { 4: var builder = new StringBuilder(); 5:  6: for (int i=0; i<count; i++) 7: { 8: object value = generator(); 9: builder.Append(value); 10: } 11:  12: return builder.ToString(); 13: } Even though the method above takes a Func<object>, we can pass a Func<string> because the TResult type placeholder is co-variant and accepts types that are more derived as well: 1: // delegate that's typed to return string. 2: Func<string> stringGenerator = () => DateTime.Now.ToString(); 3:  4: // This will work in .NET 4.0, but not in previous versions 5: Sequence(100, stringGenerator); Previous versions of .NET implemented some forms of co-variance and contra-variance before, but .NET 4.0 goes one step further and allows you to pass or assign an Func<A, BResult> to a Func<Y, ZResult> as long as A is less derived (or same) as Y, and BResult is more derived (or same) as ZResult. Sidebar: The Func and the Predicate A method that takes one argument and returns a bool is generally thought of as a predicate.  Predicates are used to examine an item and determine whether that item satisfies a particular condition.  Predicates are typically unary, but you may also have binary and other predicates as well. Predicates are often used to filter results, such as in the LINQ Where() extension method: 1: var numbers = new[] { 1, 2, 4, 13, 8, 10, 27 }; 2:  3: // call Where() using a predicate which determines if the number is even 4: var evens = numbers.Where(num => num % 2 == 0); As of .NET 3.5, predicates are typically represented as Func<T, bool> where T is the type of the item to examine.  Previous to .NET 3.5, there was a Predicate<T> type that tended to be used (which we’ll discuss next week) and is still supported, but most developers recommend using Func<T, bool> now, as it prevents confusion with overloads that accept unary predicates and binary predicates, etc.: 1: // this seems more confusing as an overload set, because of Predicate vs Func 2: public static SomeMethod(Predicate<int> unaryPredicate) { } 3: public static SomeMethod(Func<int, int, bool> binaryPredicate) { } 4:  5: // this seems more consistent as an overload set, since just uses Func 6: public static SomeMethod(Func<int, bool> unaryPredicate) { } 7: public static SomeMethod(Func<int, int, bool> binaryPredicate) { } Also, even though Predicate<T> and Func<T, bool> match the same signatures, they are separate types!  Thus you cannot assign a Predicate<T> instance to a Func<T, bool> instance and vice versa: 1: // the same method, lambda expression, etc can be assigned to both 2: Predicate<int> isEven = i => (i % 2) == 0; 3: Func<int, bool> alsoIsEven = i => (i % 2) == 0; 4:  5: // but the delegate instances cannot be directly assigned, strongly typed! 6: // ERROR: cannot convert type... 7: isEven = alsoIsEven; 8:  9: // however, you can assign by wrapping in a new instance: 10: isEven = new Predicate<int>(alsoIsEven); 11: alsoIsEven = new Func<int, bool>(isEven); So, the general advice that seems to come from most developers is that Predicate<T> is still supported, but we should use Func<T, bool> for consistency in .NET 3.5 and above. Sidebar: Func as a Generator for Unit Testing One area of difficulty in unit testing can be unit testing code that is based on time of day.  We’d still want to unit test our code to make sure the logic is accurate, but we don’t want the results of our unit tests to be dependent on the time they are run. One way (of many) around this is to create an internal generator that will produce the “current” time of day.  This would default to returning result from DateTime.Now (or some other method), but we could inject specific times for our unit testing.  Generators are typically methods that return (generate) a value for use in a class/method. For example, say we are creating a CacheItem<T> class that represents an item in the cache, and we want to make sure the item shows as expired if the age is more than 30 seconds.  Such a class could look like: 1: // responsible for maintaining an item of type T in the cache 2: public sealed class CacheItem<T> 3: { 4: // helper method that returns the current time 5: private static Func<DateTime> _timeGenerator = () => DateTime.Now; 6:  7: // allows internal access to the time generator 8: internal static Func<DateTime> TimeGenerator 9: { 10: get { return _timeGenerator; } 11: set { _timeGenerator = value; } 12: } 13:  14: // time the item was cached 15: public DateTime CachedTime { get; private set; } 16:  17: // the item cached 18: public T Value { get; private set; } 19:  20: // item is expired if older than 30 seconds 21: public bool IsExpired 22: { 23: get { return _timeGenerator() - CachedTime > TimeSpan.FromSeconds(30.0); } 24: } 25:  26: // creates the new cached item, setting cached time to "current" time 27: public CacheItem(T value) 28: { 29: Value = value; 30: CachedTime = _timeGenerator(); 31: } 32: } Then, we can use this construct to unit test our CacheItem<T> without any time dependencies: 1: var baseTime = DateTime.Now; 2:  3: // start with current time stored above (so doesn't drift) 4: CacheItem<int>.TimeGenerator = () => baseTime; 5:  6: var target = new CacheItem<int>(13); 7:  8: // now add 15 seconds, should still be non-expired 9: CacheItem<int>.TimeGenerator = () => baseTime.AddSeconds(15); 10:  11: Assert.IsFalse(target.IsExpired); 12:  13: // now add 31 seconds, should now be expired 14: CacheItem<int>.TimeGenerator = () => baseTime.AddSeconds(31); 15:  16: Assert.IsTrue(target.IsExpired); Now we can unit test for 1 second before, 1 second after, 1 millisecond before, 1 day after, etc.  Func delegates can be a handy tool for this type of value generation to support more testable code.  Summary Generic delegates give us a lot of power to make truly generic algorithms and classes.  The Func family of delegates is a great way to be able to specify functions to calculate a result based on 0-16 arguments.  Stay tuned in the weeks that follow for other generic delegates in the .NET Framework!   Tweet Technorati Tags: .NET, C#, CSharp, Little Wonders, Generics, Func, Delegates

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  • MongoDB - proper use of collections?

    - by zmg
    In Mongo my understanding is that you can have databases and collections. I'm working on a social-type app that will have blogs and comments (among other things) and had previously be using MySQL and pretty heavy partitioning in an attempt to limit possible concurrency issues. With MySQL I've stuffed all my user data into a _user database with several tables to further partition the data (blogs, pages, etc). My immediate reaction with Mongo would be to create a 'users' database with one collection per user. In this way user 'zach' blog entries would go into the 'zach' collection with associated comments and such becoming sub-objects in the same collection. Basically like dynamically creating one table per user in MySQL, but apparently without the complexity and limitations that might impose. Of course since I haven't really used Mongo before I'm having trouble gauging the (ahem..) quality of this idea and the potential problems it might cause down the road. I'd like user data to be treated a lot like a users directory in a *nix environment where user created/non-shared (mostly) gets put into one place (currently with MySQL that would be the appname_users as mentioned above). Most of the users data will be specific to the users page(s). Some of the user data which is queried across all site users (searchable user profiles) is currently kept in a separate database/table and I expect things like this could be put into a appname_system database and be broken up into collections and/or application specific databases (appname_profiles). Anyway, since the available documentation on this is currently a little thin and my experience is extremely limited I thought I might find a little guidance from someone with a better working understanding of the system. On the plus side I'd really already been attempting to treat MySQL as a schema-less document-store and doing this with Mongo seems much more intuitive/sane/rational so I'm really looking forward to getting started. Thanks, Zach

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  • How can I test a CRON job with PHP?

    - by alex
    This is the first time I've ever used a CRON. I'm using it to parse external data that is automatically FTP'd to a subdirectory on our site. I have created a controller and model which handles the data. I can access the URL fine in my browser and it works (however I will be restricting this soon). My problem is, how can I test if it's working? I've added this to my controller for a quick and dirty log $file = 'test.txt'; $contents = ''; if (file_exists($file)) { $contents = file_get_contents($file); } $contents .= date('m-d-Y') . ' --- ' . PHP_SAPI . "\n\n"; file_put_contents($file, $contents); But so far only got requests logged from myself from the browser, despite having my CRON running ever minute. 03-18-2010 --- cgi-fcgi 03-18-2010 --- cgi-fcgi I've set it up using cPanel with the command index.php properties/update/ the 2nd portion is what I use to access the page in my browser. So how can I test this is working properly, and have I stuffed anything up? Note: I'm using Kohana 3. Many thanks

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  • Error logging in C#

    - by rschuler
    I am making my switch from coding in C++ to C#. I need to replace my C++ error logging/reporting macro system with something similar in C#. In my C++ source I can write LOGERR("Some error"); or LOGERR("Error with inputs %s and %d", stringvar, intvar); The macro & supporting library code then passes the (possibly varargs) formatted message into a database along with the source file, source line, user name, and time. The same data is also stuffed into a data structure for later reporting to the user. Does anybody have C# code snippets or pointers to examples that do this basic error reporting/logging? Edit: At the time I asked this question I was really new to .NET and was unaware of System.Diagnostics.Trace. System.Diagnostics.Trace was what I needed at that time. Since then I have used log4net on projects where the logging requirements were larger and more complex. Just edit that 500 line XML configuration file and log4net will do everything you will ever need :)

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  • Having trouble hiding keyboard using invisible button which sits on top of uiscrollview

    - by phil
    I have 3 items in play... 1) UIView sits at the base of the hierarchy and contains the UIScrollview. 2) UIScrollview that is presenting a lengthy user form. 3) An invisible button on the UIScrollview that I'm using to provide "hide the keyboard" features. Notice in the code below that I'm registering to be notified when the keyboard is going to appear and again when it's going to disappear. These are working great. My problem is seemingly one of "layers". See below where I insert the button into the view atIndex:0. This causes the button to be activated and "stuffed" behind the scrollview so that when you click on it, the scrollview grabs the touch and the button is unaware. There is no way to "reach" the button and suppress the keyboard. However, if I insert atIndex:1, the button gets super imposed on top of the text entry fields and so any touch at all is acted upon by the button, which immediately suppresses the keyboard and then disappears. How do I insert the button on top of the UIScrollview but behind the UITextfields that sit there? other logistics: I have a -(void) hidekeyboard function that I have setup with the UIButtion as an IBAction(). And I have the UIButton connected to "files owner" via a ctrl-drag/drop. (Do I need both of those conventions?) This code in ViewDidLoad()... [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:nil queue:nil usingBlock:^(NSNotification *notification){ [self.view insertSubview:self.keyboardDismissalButton atIndex:0]; }];

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  • Where are the network boundaries in the Java Connector Architecture (JCA)?

    - by Laird Nelson
    I am writing a JCA resource adapter. I'm also, as I go, trying to fully understand the connection management portion of the JCA specification. As a thought experiment, pretend that the only client of this adapter will be a Swing Java Application Client located on a different machine. Also assume that the resource adapter will communicate with its "enterprise information system" (EIS) over the network as well. As I understand the JCA specification, the .rar file is deployed to the application server. The application server creates the .rar file's implementation of the ManagedConnectionFactory interface. It then asks it to produce a connection factory, which is the opaque object that is deployed to JNDI for the user to use to obtain a connection to the resource. (In the case of JDBC, the connection factory is a javax.sql.DataSource.) It is a requirement that the connection factory retain a reference to the application-server-supplied ConnectionManager, which, in turn, is required to be Serializable. This makes sense--in order for the connection factory to be stored in JNDI, it must be serializable, and in order for it to keep a reference to the ConnectionManager, the ConnectionManager must also be serializable. So fine, this little object graph gets installed in the application client's JNDI tree. This is where I start to get queasy. Is the ConnectionManager--the piece supplied by the application server that is supposed to handle connection management, sharing, pooling, etc.--wholly present on the client at this point? One of its jobs is to create ManagedConnection instances, and a ManagedConnection is not required to be Serializable, and the user connection handles it vends are also not required to be Serializable. That suggests to me that the whole connection pooling machinery is shipped wholesale to the application client and stuffed into its JNDI tree. Does this all mean that JCA interactions from the client side bypass the server-side componentry of the application server? Where are the network boundaries in the JCA API?

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