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  • How can I fix 'no wubildr' error in WUBI on Windows 7?

    - by Austin
    Good Evening All, I just got my HP Laptop Back from the factory and then I tried to install Ubuntu. It got through the whole installation, however, when I restarted and chose Ubuntu a quick screen flashes that says: Try (hd0,0) NTFS5: no wubildr Try (hd0,1) NTFS5: Then it quickly goes to the Boot Loader which I am presented with: Windows 7 (loader) (on /dev/sda1) Windows Vista (loader) (on /dev/sda2) Windows Vista (loader) (on /dev/sda3) Of course if I click Win 7 it'll go to the main screen to choose between Win 7 or Ubuntu, if I choose Vista, it'll come with an error of sorts. The strange thing is, I looked in my C:/ Drive and I see wubildr and wubilder.mbr Idk if it makes a difference but I am running a 64-bit processor. Installed the 64-bit desktop version and am presented with ultra-fail. I've gone to: http://ubuntuforums.org/showthread.php?s=4d54a8d3760f6fe805156524b7ab9acf&t=798283&page=1 But have had no luck.

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  • 64-bit TortoiseSVN on Windows 7 says "file or directory is corrupted and unreadable" then runs chkds

    - by David Alpert
    I'm using 64-bit TortoiseSVN on a 64-bit Windows 7 Professional. Every so often a checkout or update will fail with an error message like the following: Error: Can't move Error: '[...]\\.svn\tmp\entries' Error: to Error: '[...]\\.svn\entries': Error: The file or directory is corrupted and unreadable. then CHKDSK runs after reboot, which makes me nervous. Does anyone know why this might be happening or how I can avoid it?

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  • How can I find out if a given program is 64 or 32 bit version?

    - by maaartinus
    How can I find out if a given program is 64 or 32 bit version? I can't to do it by simply looking at where it's installed, since some programs need no installer and may be put anywhere. Here, no process explorer will help me, since the application refuses to start. Reason why I need it: My new eclipse installation fails to load "jvm.dll" just like here. I'd bet I'm using 64-bit versions of both eclipse and JVM, but I'm slowly getting unsure....

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  • Can I install 64-bit OS on my Dell Inspiron 1545 laptop?

    - by Dell user
    My Dell Inspiron 1545 laptop features the Intel Pentium Dual Core T4200 processor. When I bought it, it came preinstalled with Windows Vista Home Basic, 32-bit. I'm considering upgrading it to Windows 7 Home Premium, but I don't know whether I should order the 64-bit or 32-bit version. The information I found on the web has been confusing. Does anyone know if my laptop supports 64-bit OS?

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  • Upgrading Windows 8 boot to VHD to Windows 8.1&ndash;Step by step guide

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/10/19/upgrading-windows-8-boot-to-vhd-to-windows-8.1ndashstep-by.aspxBoot to VHD – dual booting Windows 7 and Windows 8 became easy When Windows 8 arrived, quite a few people decided that they would still dual boot their machines, and instead of mucking about with resizing disk partitions to free up space for Windows 8 they decided to use the boot from VHD feature to create a huge hard disc image into which Windows 8 could be installed.  Scott Hanselman wrote this installation guide, while I myself used the installation guide from Ed Bott of ZD net fame. Boot to VHD is a great solution, it achieves a dual boot, can be backed up easily and had virtually no effect on the original Windows 7 partition. As a developer who has dual booted Windows operating systems for years, hacking boot.ini files, the boot to VHD was a much easier solution. Upgrade to Windows 8.1 – ah, you can’t do that on a virtual disk installation (boot to VHD) Last week the final version of Windows 8.1 arrived, and I went into the Windows Store to upgrade.  Luckily I’m on a fast download service, and use an SSD, because once the upgrade was downloaded and prepared Windows informed that This PC can’t run Windows 8.1, and provided the reason, You can’t install Windows on a virtual drive.  You can see an image of the message and discussion that sparked my search for a solution in this Microsoft Technet forum post. I was determined not to have to resize partitions yet again and fiddle with VHD to disk utilities and back again, and in the end I did succeed in upgrading to a Windows 8.1 boot to VHD partition.  It takes quite a bit of effort though … tldr; Simple steps of how you upgrade Boot into Windows 7 – make a copy of your Windows 8 VHD, to become Windows 8.1 Enable Hyper-V in your Windows 8 (the original boot to VHD partition) Create a new virtual machine, attaching the copy of your Windows 8 VHD Start the virtual machine, upgrade it via the Windows Store to Windows 8.1 Shutdown the virtual machine Boot into Windows 7 – use the bcedit tool to create a new Windows 8.1 boot to VHD option (pointing at the copy) Boot into the new Windows 8.1 option Reactivate Windows 8.1 (it will have become deactivated by running under Hyper-V) Remove the original Windows 8 VHD, and in Windows 7 use bcedit to remove it from the boot menu Things you’ll need A system that can run Hyper-V under Windows 8 (Intel i5, i7 class CPU) Enough space to have your original Windows 8 boot to VHD and a copy at the same time An ISO or DVD for Windows 8 to create a bootable Windows 8 partition Step by step guide Boot to your base o/s, the real one, Windows 7. Make a copy of the Windows 8 VHD file that you use to boot Windows 8 (via boot from VHD) – I copied it from a folder on C: called VHD-Win8 to VHD-Win8.1 on my N: drive. Reboot your system into Windows 8, and enable Hyper-V if not already present (this may require reboot) Use the Hyper-V manager , create a new Hyper-V machine, using half your system memory, and use the option to attach an existing VHD on the main IDE controller – this will be the new copy you made in Step 2. Start the virtual machine, use Connect to view it, and you’ll probably discover it cannot boot as there is no boot record If this is the case, go to Hyper-V manager, edit the Settings for the virtual machine to attach an ISO of a Windows 8 DVD to the second IDE controller. Start the virtual machine, use Connect to view it, and it should now attempt a fresh installation of Windows 8.  You should select Advanced Options and choose Repair - this will make VHD bootable When the setup reboots your virtual machine, turn off the virtual machine, and remove the ISO of the Windows 8 DVD from the virtual machine settings. Start virtual machine, use Connect to view it.  You will see the devices to be re-discovered (including your quad CPU becoming single CPU).  Eventually you should see the Windows Login screen. You may notice that your desktop background (Win+D) will have turned black as your Windows installation has become deactivate due to the hardware changes between your real PC and Hyper-V. Fortunately becoming deactivated, does not stop you using the Windows Store, where you can select the update to Windows 8.1. You can now watch the progress joy of the Windows 8 update; downloading, preparing to update, checking compatibility, gathering info, preparing to restart, and finally, confirm restart - remember that you are restarting your virtual machine sitting on the copy of the VHD, not the Windows 8 boot to VHD you are currently using to run Hyper-V (confused yet?) After the reboot you get the real upgrade messages; setting up x%, xx%, (quite slow) After a while, Getting ready Applying PC Settings x%, xx% (really slow) Updating your system (fast) Setting up a few more things x%, (quite slow) Getting ready, again Accept license terms Express settings Confirmed previous password Next, I had to set up a Microsoft account – which is possibly now required, and not optional Using the Microsoft account required a 2 factor authorization, via text message, a 7 digit code for me Finalising settings Blank screen, HI .. We're setting up things for you (similar to original Windows 8 install) 'You can get new apps from the Store', below which is ’Installing your apps’ - I had Windows Media Center which is counts as an app from the Store ‘Taking care of a few things’, below which is ‘Installing your apps’ ‘Taking care of a few things’, below ‘Don't turn off your PC’ ‘Getting your apps ready’, below ‘Don't turn off your PC’ ‘Almost ready’, below ‘Don't turn off your PC’ … finally, we get the Windows 8.1 start menu, and a quick Win+D to check the desktop confirmed all the application icons I expected, pinned items on the taskbar, and one app moaning about a missing drive At this point the upgrade is complete – you can shutdown the virtual machine Reboot from the original Windows 8 and return to Windows 7 to configure booting to the Windows 8.1 copy of the VHD In an administrator command prompt do following use the bcdedit tool (from an MSDN blog about configuring VHD to boot in Windows 7) Type bcedit to list the current boot options, so you can copy the GUID (complete with brackets/braces) for the original Windows 8 boot to VHD Create a new menu option, copy of the Windows 8 option; bcdedit /copy {originalguid} /d "Windows 8.1" Point the new Windows 8.1 option to the copy of the VHD; bcdedit /set {newguid} device vhd=[D:]\Image.vhd Point the new Windows 8.1 option to the copy of the VHD; bcdedit /set {newguid} osdevice vhd=[D:]\Image.vhd Set autodetection of the HAL (may already be set); bcdedit /set {newguid} detecthal on Reboot from Windows 7 and select the new option 'Windows 8.1' on the boot menu, and you’ll have some messages to look at, as your hardware is redetected (as you are back from 1 CPU to 4 CPUs) ‘Getting devices ready, blank then %xx, with occasional blank screen, for the graphics driver, (fast-ish) Getting Ready message (fast) You will have to suffer one final reboots, choose 'Windows 8.1' and you can now login to a lovely Windows 8.1 start screen running on non virtualized hardware via boot to VHD After checking everything is running fine, you can now choose to Activate Windows, which for me was a toll free phone call to the automated system where you type in lots of numbers to be given a whole bunch of new activation codes. Once you’re happy with your new Windows 8.1 boot to VHD, and no longer need the Windows 8 boot to VHD, feel free to delete the old one.  I do believe once you upgrade, you are no longer licensed to use it anyway. There, that was simple wasn’t it? Looking at the huge list of steps it took to perform this upgrade, you may wonder whether I think this is worth it.  Well, I think it is worth booting to VHD.  It makes backups a snap (go to Windows 7, copy the VHD, you backed up the o/s) and helps with disk management – want to move the o/s, you can move the VHD and repoint the boot menu to the new location. The downside is that Microsoft has complete neglected to support boot to VHD as an upgradable option.  Quite a poor decision in my opinion, and if you read twitter and the forums quite a few people agree with that view.  It’s a shame this got missed in the work on creating the upgrade packages for Windows 8.1.

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  • mysql-python on Snow Leopard with MySQL 64-bit

    - by Derek Reynolds
    Can't seem to get mysql-python to work on Snow Leopard for the life of me. Currently using the default version of python that ships with Snow Leopard (python 2.6.1). Installed MySQL 5.1.45 x86_64. I download the source for mysql-python http://sourceforge.net/projects/mysql-python/ and compile with the following commands: tar xzf MySQL-python-1.2.3c1.tar.gz cd MySQL-python-1.2.3c1 ARCHFLAGS='-arch x86_64' python setup.py build ARCHFLAGS='-arch x86_64' python setup.py install And am getting the following error when I try to import: Python 2.6.1 (r261:67515, Jul 7 2009, 23:51:51) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import MySQLdb Traceback (most recent call last): File "<stdin>", line 1, in <module> File "build/bdist.macosx-10.6-universal/egg/MySQLdb/__init__.py", line 19, in <module> File "build/bdist.macosx-10.6-universal/egg/_mysql.py", line 7, in <module> File "build/bdist.macosx-10.6-universal/egg/_mysql.py", line 6, in __bootstrap__ ImportError: dlopen(/Users/derek/.python-eggs/MySQL_python-1.2.3c1-py2.6-macosx-10.6-universal.egg-tmp/_mysql.so, 2): no suitable image found. Did find: /Users/derek/.python-eggs/MySQL_python-1.2.3c1-py2.6-macosx-10.6-universal.egg-tmp/_mysql.so: mach-o, but wrong architecture Any ideas? Or the best route for starting over.

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  • Installing and using 32-bit software in 64-bit Linux

    - by Isxek
    Is there a way to install and run i386 software packages inside an AMD64 version of Xubuntu (v9.10)? Just to get an idea, how much effort would it require to port it to something usable within the said OS. I imagine it would be a lot. Thanks! If you need more info (specs, etc.) let me know.

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • Enable DreamScene in Any Version of Vista or Windows 7

    - by DigitalGeekery
    Windows DreamScene was a utility available for Vista Ultimate that allowed users to set video as desktop wallpaper. It was dropped in Windows 7, but we’ll take a look at how to play DreamScenes in all versions of Windows 7 or Vista. Downloading DreamScenes First, you’ll need to find some DreamScenes to download. We’ve found some nice ones at both DreamScene.org and DeviantArt. You can find those download links at the end of the article. They’ll come as compressed files, so you’ll need to extract them after downloading. Windows 7 DreamScene Activator If you are running Windows 7 you can use Windows 7 DreamScene Activator. This free portable utility enables DreamScene in both 32 & 64 bit versions of Windows 7. Users can then set either MPG or WMV files as desktop wallpaper. Download and extract the Windows 7 DreamScene Activator (link below). Once extracted, you’ll need to run the application as administrator. Right-click on the .exe and select Run as administrator. Click on Enable DreamScene. This will also restart Windows Explorer if it is open. To play your DreamScene, browse for the file in Windows Explorer, right-click the file and select Set as Desktop Background. Enjoy your new Windows 7 DreamScene.   Although it says it is for Windows 7 only, we were able to get it to work with no problems on Vista Home Premium x32 as well.   You can Pause the DreamScene at anytime by right-clicking on the desktop and selecting Pause DreamScene.   When you are ready for a change, click Disable DreamScene and switch back to your previous wallpaper. Using VLC Media Player Users of all versions of Windows 7 & Vista can enable a DreamScene using VLC. Recently, we showed you how to set a video as your desktop wallpaper in VLC.  Since DreamScenes are in MPEG or WMV format, we will use the same tactic to display them as desktop wallpaper. We’ll just need to make a few additional tweaks to the VLC settings. You’ll need to download and install VLC media player if you don’t already have it. You can find the download link below. Next, select Tools > Preferences from the Menu. Select the Video button on the left and then choose DirectX video output from the Output dropdown list. Next, select All under Show Settings at the lower left, then select the Video button on the left pane. Uncheck Show media title on video. This will prevent VLC from constantly showing the title of the video on the screen each time the video loops. Click Save and the restart VLC.   Now we will add the video to our playlist and set it to continuously loop. Select View > Playlist from the Menu. Select the Add file button from the bottom of the Playlist window and select Add file.   Browse for your file and click Open.   Click the Loop button at the bottom so the video plays in a continuous loop.   Now, we’re ready to play the video. After the video starts playing, select Video > DirectX Wallpaper from the Menu, then minimize VLC.   If you’re using Aero Themes, you may get a pop-up warning and Windows will switch automatically to a basic theme.   If looping one video gets to be a little repetitive, you can add multiple videos to your playlist in VLC and loop the entire playlist. Just make sure you toggle the Loop button on the playlist window to Loop All. Now you’ve got a nice DreamScene playing on your desktop. Another cool trick you can do with VLC is take snapshots of favorite movie scenes and set them as backgrounds. When you’re ready to go back to your old wallpaper, maximize VLC, select Video and click DirectX Wallpaper again to turn it off the video background. Occasionally we were left with a black screen and had to manually change our wallpaper back to normal even after turning off the DirectX Wallpaper. Note: Keep in mind that using the VLC method takes up a lot of resources so if you try to run it on older hardware, or say a netbook, you’re not going to get good results. We also tried to use the VLC method in XP, but couldn’t get it to work. If you have leave a comment and let us know. While the DreamScene feature never really caught on in Vista, we find them to be a cool way to pump a little life into your desktop on any version of Vista or Windows 7. Downloads DreamScenes from Dreamscene.org DreamScenes from DeviantArt Download VLC media player Windows 7 DreamScene Activator Similar Articles Productive Geek Tips Wait, How do I Turn on DreamScene Again?Enable Run Command on Windows 7 or Vista Start MenuEnable or Disable UAC From the Windows 7 / Vista Command LineUnderstanding Windows Vista Aero Glass RequirementsEnable Mapping to \HostnameC$ Share on Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter Download Songs From MySpace

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  • Virtualbox won't run Fedora 10 64 bit iso

    - by David
    I am using VirtualBox on a Ubuntu 10.04 64bit host. I would like to install a Fedora 64bit guest. When I try to run the 64bit live cd, it says "Automatic boot in 10 seconds..." after which I get a blue background with no menu options. I am familiar with Ubuntu but not Fedora. I have been able to install a Fedora 32 bit system just fine. Any suggestions? I am trying to run an rpm that won't run in Ubuntu even using alien. .

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  • Add New Features to WMP with Windows Media Player Plus

    - by DigitalGeekery
    Do you use Windows Media Player 11 or 12 as your default media player? Today, we’re going to show you how to add some handy new features and enhancements with the Windows Media Player Plus third party plug-in. Installation and Setup Download and install Media Player Plus! (link below). You’ll need to close out of Windows Media Player before you begin or you’ll receive the message below. The next time you open Media Player you’ll be presented with the Media Player Plus settings window. Some of the settings will be enabled by default, such as the Find as you type feature. Using Media Player Plus! Find as you type allows you to start typing a search term from anywhere in Media Player without having to be in the Search box. The search term will automatically fill in the search box and display the results.   You’ll also see Disable group headers in the Library Pane.   This setting will display library items in a continuous list similar to the functionality of Windows Media Player 10. Under User Interface you can enable displaying the currently playing artist and title in the title bar. This is enabled by default.   The Context Menu page allows you to enable context menu enhancements. The File menu enhancement allows you to add the Windows Context menu to Media Player on the library pane, list pane, or both. Right click on a Title, select File, and you’ll see the Windows Context Menu. Right-click on a title and select Tag Editor Plus. Tag Editor Plus allows you to quickly edit media tags.   The Advanced tab displays a number of tags that Media Player usually doesn’t show. Only the tags with the notepad and pencil icon are editable.   The Restore Plug-ins page allows you to configure which plug-ins should be automatically restored after a Media Player crash. The Restore Media at Startup page allows you to configure Media Player to resume playing the last playlist, track, and even whether it was playing or paused at the time the application was closed. So, if you close out in the middle of a song, it will begin playing from that point the next time you open Media Player. You can also set Media Player to rewind a certain number of seconds from where you left off. This is especially useful if you are in the middle of watching a movie. There’s also the option to have your currently playing song sent to Windows Live Messenger. You can access the settings at any time by going to Tools, Plug-in properties, and selecting Windows Media Player Plus. Windows Media Plus is a nice little free plug-in for WMP 11 and 12 that brings a lot of additional functionality to Windows Media Player. If you use Media Player 11 or WMP 12 in Windows 7 as your main player, you might want to give this a try. Download Windows Media Player Plus! Similar Articles Productive Geek Tips Install and Use the VLC Media Player on Ubuntu LinuxFixing When Windows Media Player Library Won’t Let You Add FilesMake VLC Player Look like Windows Media Player 10Make VLC Player Look like Windows Media Player 11Make Windows Media Player Automatically Open in Mini Player Mode TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site Get a free copy of WinUtilities Pro 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7

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  • Make Your PC Look Like Windows Phone 7

    - by Matthew Guay
    Windows Phone 7 offers a unique and exciting UI that displays lots of information efficiently on the screen.  And with a simple Rainmeter theme, you can have the same UI and content directly on your Windows 7 desktop. Turn your Desktop into a Windows Phone 7 lookalike To give your Windows 7 desktop a Windows Phone 7 makeover, first you need to have the free Rainmeter application installed.  If you do not have it installed, download it from the link below and run the setup.  Accept the license agreement, and install it with the default settings. By default Rainmeter will automatically run when you start your computer.  If you do not want this, you can uncheck the box during the setup. Now, download the Omnimo UI theme for Rainmeter (link below).  You will need to unzip the folder first. This theme uses the Segoe UI and the Segoe UI Light font, so Windows Vista users need to install the segoeuil.ttf font first, and XP users need to install both the segoeui.ttf and the segoeuil.ttf font first.  Copy the appropriate fonts to C:\Windows\Fonts, or in Vista double-click on the font and select Install. Now, run the Rainmeter theme setup.  Double-click on the Rainstaller.exe in the Omnimo folder. Click Express install to add the theme and skin to Rainmeter. Click Finish, and by default Rainmeter will open with your new theme. When the new theme opens the first time, you will be asked to read the readme, or simply go to the gallery. When you open the gallery, you can choose from a wide variety of tiles and gadgets to place on your desktop.  You can also choose a different color scheme for your tiles. Once you’re done, click the X in the top right hand corner to close the Gallery.  Welcome to your Windows Phone 7 desktop!  Many of the gadgets are dynamic, and you can change the settings for most of them.  The only thing missing is the transition animations that Windows Phone 7 shows when you launch an application. To make it look even more like Windows Phone 7, you can change your background to black.  This makes the desktop theme really dramatic. And, if you want to add gadgets or change the color scheme, simply click on the + logo on the top. Windows Phone 7 Desktop Wallpapers If you’d prefer to simply change your background, My Microsoft Life has several very nice Windows Phone 7 wallpapers available for free.  Click the link below to download these and other Microsoft-centric wallpapers. If you can’t wait to get the new Windows phone 7, this is a great way to start experiencing the beauty of the phone UI on your desktop. Links Download Rainmeter Download the Omnimo UI Rainmeter theme Download Windows Phone 7 inspired wallpapers Similar Articles Productive Geek Tips Try out Windows Phone 7 on your PC todayTest All Features of Windows Phone 7 On Your PCHow-To Geek on Lifehacker: How to Make Windows Vista Less AnnoyingCreate a Shortcut or Hotkey to Mute the System Volume in WindowsMake Ubuntu Automatically Save Changes to Your Session TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Norwegian Life If Web Browsers Were Modes of Transportation Google Translate (for animals) Roadkill’s Scan Port scans for open ports Out of 100 Tweeters Out of band Security Update for Internet Explorer

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  • Access, ADO & 64-bit

    - by JTeagle
    We have a large codebase that uses ADO under 32-bit, and we need to convert the code to 64-bit. We were using the Jet provider, but I know this is not supported under x64. We're importing definitions from msado15.dll. As of a while ago a 64-bit version of this DLL became available, but we are unable to get it to work. I have written a test program as follows (MFC, using the #imported DLL): map<CString, CString> mapResults ; _ConnectionPtr pConn = NULL ; CString strConn = _T("Provider=Microsoft.ACE.OLEDB.14.0;") _T("Data Source=c:\\program files\\our_company\\our_database.mdb;"); // (Above string only split for readability here.) CString strSQL = _T("SELECT * FROM [our_table] ORDER BY [our_field_1];"); try { pConn.CreateInstance(__uuidof(Connection) ); pConn->Open(_bstr_t(strConn), _bstr_t(_T("") ), _bstr_t(_T("") ), -1); _CommandPtr pCommand = NULL; pCommand.CreateInstance(__uuidof(Command) ); pCommand->CommandType = adCmdText ; pCommand->ActiveConnection = pConn ; pCommand->CommandText = _bstr_t(strSQL); _RecordsetPtr pRS = NULL ; pRS.CreateInstance(__uuidof(Recordset) ); pRS->CursorLocation = adUseClient ; pRS = pCommand->Execute(NULL, NULL, adCmdText); while (pRS->adoEOF != VARIANT_TRUE) { CString strField = (LPCTSTR)(_bstr_t)pRS->Fields->GetItem( (_bstr_t)_T("our_field_1") )->Value ; CString strValue = (LPCTSTR)(_bstr_t)pRS->Fields->GetItem( (_bstr_t)_T("our_field_2") )->Value ; mapResults[strField] = strValue ; pRS->MoveNext(); } } catch(_com_error &e) { CString strError ; strError.Format(_T("Error %08x: %s"),(int)e.Error(), e.ErrorMessage() ); mapResults[_T("COM error") ] = strError ; } Basically, the code will list the table if it succeeds, or list the COM error obtained if it fails. Obviously, we tested the code under 32 bit and got the desired results. On the 64-bit machine, the code explicitly imports from the known 64-bit version of msado15.dll (v6.1.7600.nnn). The machine has had the Office Data Providers (AccessDatabaseEngine_x64.exe) applied to get the new ACE drivers (ACEODBC.DLL, v14.nnn.nnn.nnn). If I look at Data Source under Administrator Tools (I know ODBC isn't the same as ADO, it was just to confirm the DLL was installed correctly), it shows the expected DLL. I can even confirm, using Process Explorer, that the version of msado15.dll it loads at run time (thus confirming that COM is finding the ADO dll) is the 64-bit version. I believe we have MDAC 2.8 installed (we have msado28.tlb in the same place as msado15.dll, but that might have been installed by AccessDatabaseEngine_x64.exe). The test machine is Windows 7 Ultimate, 64-bit. The test code was recompiled on that machine using VS2008 for x64 in full Release and run externally. And yet, we still get COM error 0x800a0e7a (Provider not found). Is there anything any one can suggest as to why this isn't working, or what further tests / checks I can perform to verify that I have all the right stuff on the machine (and thus, that it should work)? I know that ODBC will work under x64 (tried the test program using that) but rewriting our code base for ODBC would be undesirable!

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  • Share a Printer on Your Network from Vista or XP to Windows 7

    - by Mysticgeek
    The other day we looked at sharing a printer between Windows 7 machines, but you may only have one Windows 7 machine and the printer is connected to a Vista or XP computer. Today we show you how to share a printer from either Vista or XP to Windows 7. We previously showed you how to share files and printers between Windows 7 and XP. But what if you have a printer connected to an XP or Vista machine in another room, and you want to print to it from Windows 7? This guide will walk you through the process. Note: In these examples we’re using 32-bit versions of Windows 7, Vista, and XP on a basic home network. We are using an HP PSC 1500 printer, but keep in mind every printer is different so finding and installing the correct drivers will vary. Share a Printer from Vista To share the printer on a Vista machine click on Start and enter printers into the search box and hit Enter. Right-click on the printer you want to share and select Sharing from the context menu. Now in Printer Properties, select the Sharing tab, mark the box next to Share this printer, and give the printer a name. Make sure the name is something simple with no spaces then click Ok. Share a Printer from XP To share a printer from XP click on Start then select Printers and Faxes. In the Printers and Faxes window right-click on the printer to share and select Sharing. In the Printer Properties window select the Sharing tab and the radio button next to Share this printer and give it a short name with no spaces then click Ok. Add Printer to Windows 7 Now that we have the printer on Vista or XP set up to be shared, it’s time to add it to Windows 7. Open the Start Menu and click on Devices and Printers. In Devices and Printers click on Add a printer. Next click on Add a network, wireless or Bluetooth printer. Windows 7 will search for the printer on your network and once its been found click Next. The printer has been successfully added…click Next. Now you can set it as the default printer and send a test page to verify everything works. If everything is successful, close out of the add printer screens and you should be good to go.   Alternate Method If the method above doesn’t work, you’ll can try the following for either XP or Vista. In our example, when trying to add the printer connected to our XP machine, it wasn’t recognized automatically. If you’re search pulls up nothing then click on The printer that I want isn’t listed. In the Add Printer window under Find a printer by name or TCP/IP address click the radio button next to Select a shared printer by name. You can either type in the path to the printer or click on Browse to find it. In this instance we decided to browse to it and notice we have 5 computers found on the network. We want to be able to print to the XPMCE computer so we double-click on that. Type in the username and password for that computer… Now we see the printer and can select it. The path to the printer is put into the Select a shared printer by name field. Wait while Windows connects to the printer and installs it… It’s successfully added…click Next. Now you can set it as the default printer or not and print a test page to make sure everything works successfully. Now when we go back to Devices and Printers under Printers and Faxes, we see the HP printer on XPMCE. Conclusion Sharing a printer from one machine to another can sometimes be tricky, but the method we used here in our setup worked well. Since the printer we used is fairly new, there wasn’t a problem with locating any drivers for it. Windows 7 includes a lot of device drivers already so you may be surprised on what it’s able to install. Your results may vary depending on your type of printer, Windows version, and network setup. This should get you started configuring the machines on your network—hopefully with good results.  If you you have two Windows 7 computers, then sharing a printer or files is easy through the Homegroup feature. You can also share a printer between Windows 7 machines on the same network but not Homegroup. Similar Articles Productive Geek Tips Share a Printer Between Windows 7 Machines Not in the Same HomegroupShare Files and Printers between Windows 7 and XPHow To Share Files and Printers Between Windows 7 and VistaEnable Mapping to \HostnameC$ Share on Windows 7 or VistaUse the Homegroup Feature in Windows 7 to Share Printers and Files TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • Share a Printer on Your Network from Vista or XP to Windows 7

    - by Mysticgeek
    The other day we looked at sharing a printer between Windows 7 machines, but you may only have one Windows 7 machine and the printer is connected to a Vista or XP computer. Today we show you how to share a printer from either Vista or XP to Windows 7. We previously showed you how to share files and printers between Windows 7 and XP. But what if you have a printer connected to an XP or Vista machine in another room, and you want to print to it from Windows 7? This guide will walk you through the process. Note: In these examples we’re using 32-bit versions of Windows 7, Vista, and XP on a basic home network. We are using an HP PSC 1500 printer, but keep in mind every printer is different so finding and installing the correct drivers will vary. Share a Printer from Vista To share the printer on a Vista machine click on Start and enter printers into the search box and hit Enter. Right-click on the printer you want to share and select Sharing from the context menu. Now in Printer Properties, select the Sharing tab, mark the box next to Share this printer, and give the printer a name. Make sure the name is something simple with no spaces then click Ok. Share a Printer from XP To share a printer from XP click on Start then select Printers and Faxes. In the Printers and Faxes window right-click on the printer to share and select Sharing. In the Printer Properties window select the Sharing tab and the radio button next to Share this printer and give it a short name with no spaces then click Ok. Add Printer to Windows 7 Now that we have the printer on Vista or XP set up to be shared, it’s time to add it to Windows 7. Open the Start Menu and click on Devices and Printers. In Devices and Printers click on Add a printer. Next click on Add a network, wireless or Bluetooth printer. Windows 7 will search for the printer on your network and once its been found click Next. The printer has been successfully added…click Next. Now you can set it as the default printer and send a test page to verify everything works. If everything is successful, close out of the add printer screens and you should be good to go.   Alternate Method If the method above doesn’t work, you’ll can try the following for either XP or Vista. In our example, when trying to add the printer connected to our XP machine, it wasn’t recognized automatically. If you’re search pulls up nothing then click on The printer that I want isn’t listed. In the Add Printer window under Find a printer by name or TCP/IP address click the radio button next to Select a shared printer by name. You can either type in the path to the printer or click on Browse to find it. In this instance we decided to browse to it and notice we have 5 computers found on the network. We want to be able to print to the XPMCE computer so we double-click on that. Type in the username and password for that computer… Now we see the printer and can select it. The path to the printer is put into the Select a shared printer by name field. Wait while Windows connects to the printer and installs it… It’s successfully added…click Next. Now you can set it as the default printer or not and print a test page to make sure everything works successfully. Now when we go back to Devices and Printers under Printers and Faxes, we see the HP printer on XPMCE. Conclusion Sharing a printer from one machine to another can sometimes be tricky, but the method we used here in our setup worked well. Since the printer we used is fairly new, there wasn’t a problem with locating any drivers for it. Windows 7 includes a lot of device drivers already so you may be surprised on what it’s able to install. Your results may vary depending on your type of printer, Windows version, and network setup. This should get you started configuring the machines on your network—hopefully with good results.  If you you have two Windows 7 computers, then sharing a printer or files is easy through the Homegroup feature. You can also share a printer between Windows 7 machines on the same network but not Homegroup. Similar Articles Productive Geek Tips Share a Printer Between Windows 7 Machines Not in the Same HomegroupShare Files and Printers between Windows 7 and XPHow To Share Files and Printers Between Windows 7 and VistaEnable Mapping to \HostnameC$ Share on Windows 7 or VistaUse the Homegroup Feature in Windows 7 to Share Printers and Files TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • 8 Backup Tools Explained for Windows 7 and 8

    - by Chris Hoffman
    Backups on Windows can be confusing. Whether you’re using Windows 7 or 8, you have quite a few integrated backup tools to think about. Windows 8 made quite a few changes, too. You can also use third-party backup software, whether you want to back up to an external drive or back up your files to online storage. We won’t cover third-party tools here — just the ones built into Windows. Backup and Restore on Windows 7 Windows 7 has its own Backup and Restore feature that lets you create backups manually or on a schedule. You’ll find it under Backup and Restore in the Control Panel. The original version of Windows 8 still contained this tool, and named it Windows 7 File Recovery. This allowed former Windows 7 users to restore files from those old Windows 7 backups or keep using the familiar backup tool for a little while. Windows 7 File Recovery was removed in Windows 8.1. System Restore System Restore on both Windows 7 and 8 functions as a sort of automatic system backup feature. It creates backup copies of important system and program files on a schedule or when you perform certain tasks, such as installing a hardware driver. If system files become corrupted or your computer’s software becomes unstable, you can use System Restore to restore your system and program files from a System Restore point. This isn’t a way to back up your personal files. It’s more of a troubleshooting feature that uses backups to restore your system to its previous working state. Previous Versions on Windows 7 Windows 7′s Previous Versions feature allows you to restore older versions of files — or deleted files. These files can come from backups created with Windows 7′s Backup and Restore feature, but they can also come from System Restore points. When Windows 7 creates a System Restore point, it will sometimes contain your personal files. Previous Versions allows you to extract these personal files from restore points. This only applies to Windows 7. On Windows 8, System Restore won’t create backup copies of your personal files. The Previous Versions feature was removed on Windows 8. File History Windows 8 replaced Windows 7′s backup tools with File History, although this feature isn’t enabled by default. File History is designed to be a simple, easy way to create backups of your data files on an external drive or network location. File History replaces both Windows 7′s Backup and Previous Versions features. Windows System Restore won’t create copies of personal files on Windows 8. This means you can’t actually recover older versions of files until you enable File History yourself — it isn’t enabled by default. System Image Backups Windows also allows you to create system image backups. These are backup images of your entire operating system, including your system files, installed programs, and personal files. This feature was included in both Windows 7 and Windows 8, but it was hidden in the preview versions of Windows 8.1. After many user complaints, it was restored and is still available in the final version of Windows 8.1 — click System Image Backup on the File History Control Panel. Storage Space Mirroring Windows 8′s Storage Spaces feature allows you to set up RAID-like features in software. For example, you can use Storage Space to set up two hard disks of the same size in a mirroring configuration. They’ll appear as a single drive in Windows. When you write to this virtual drive, the files will be saved to both physical drives. If one drive fails, your files will still be available on the other drive. This isn’t a good long-term backup solution, but it is a way of ensuring you won’t lose important files if a single drive fails. Microsoft Account Settings Backup Windows 8 and 8.1 allow you to back up a variety of system settings — including personalization, desktop, and input settings. If you’re signing in with a Microsoft account, OneDrive settings backup is enabled automatically. This feature can be controlled under OneDrive > Sync settings in the PC settings app. This feature only backs up a few settings. It’s really more of a way to sync settings between devices. OneDrive Cloud Storage Microsoft hasn’t been talking much about File History since Windows 8 was released. That’s because they want people to use OneDrive instead. OneDrive — formerly known as SkyDrive — was added to the Windows desktop in Windows 8.1. Save your files here and they’ll be stored online tied to your Microsoft account. You can then sign in on any other computer, smartphone, tablet, or even via the web and access your files. Microsoft wants typical PC users “backing up” their files with OneDrive so they’ll be available on any device. You don’t have to worry about all these features. Just choose a backup strategy to ensure your files are safe if your computer’s hard disk fails you. Whether it’s an integrated backup tool or a third-party backup application, be sure to back up your files.

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  • How to install Radeon 3670 HD graphics drivers for Ubuntu 10.04 64 bit with OpenGL 2.0 support?

    - by Daniel
    I've been having trouble with getting graphics drivers to work that support OpenGL 2.0. I've had some luck with the Ubuntu drivers, however these only support OpenGL 1.3. I thought I would document the methods that I have tried both to see if anyone else has ideas, and to save time for people with a similar problem. System details: Ubuntu 10.04 (Lucid) 64 bit Kernel Linux 2.6.32-44-generic GNOME 2.30.2 ATI Mobility Radeon HD 3670 Attempted Methods The methods I have tried are: 1. Installing Proprietary Drivers using the "Hardware Drivers" (Jockey) GUI This GUI offers an "ATI/AMD proprietary FGLRX graphics driver" however any attempts to install it result in a "Sorry, installation of this driver failed" error. The log file is here. There is an Ask Ubuntu question that covers this scenario, and notes that there is a known bug with Jockey. 2. Installing the Proprietary Drivers manually The answer to the question above linked to this wiki page, which gives instructions for installing Catalyst 12.6. This supported hardware list states that the 3670 is not supported in 12.6, and 12.4 must be used. This is somewhat confusing, as AMD's website suggests that the 12.6 driver should be installed for the 3670. There have been user reports that R600 (the GPU inside the 3670 card) doesn't work with 12.6, so I'm sticking with 12.4. I'm following these instructions to install the proprietary drivers on Lucid. I downloaded the 12.4 driver from the AMD website. Building the package worked fine, generating the fglrx, fglrx-dev, fglrx-amdcccle, and fglrx-modaliases deb packages successfully. However, when I try to install these using dpkg it gives me these errors. The make log referenced in the error is here. Ask Ubuntu References What is the correct way to install ATI Catalyst Video Drivers? Cannot install ATI/AMD FGLRX restricted graphic drivers Is my ATI graphics card supported in Ubuntu?

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