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  • Will Visual Studio 2010 support HTML 5?

    - by Chris
    Since Visual Studio 2010 is slated for release in March of 2010 and HTML 5 is now starting to be used even more widely, I would like to know if Visual Studio will ship with HTML 5 templates, standard controls and support for the more common markup? A definition for support of HTML 5 would be that any new version of Visual Studio should have similar support for code-completion, validation and markup that is currently supported for HTML 4.01 and XHTML 1.0 and 1.1. Update From the Visual Web Develolper Team Blog: HTML 5 intellisense and validation schema for Visual Studio 2008 and Visual Web Developer is for downloading. Follow the instructions posted on the page to install the new scheme. Seems like the Visual Studio Team will be supporting HTML 5 after all.

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • Hide New / Actions / Upload / Settings menus in SharePoint Lists / document libraries

    - by zikoziko
    How can I hide the New / Actions / Upload / Settings menus within a list or document library in SharePoint? Note that I need to be able to hide these menus for a particular list definition (template) and not just all lists or document libraries. One possible way that I know of is to register a , and set the ControlClass element to a control that inherits from WebControl. In the WebControl, I can override OnPreRender, which then does this: foreach (Control control in this.Parent.Controls) { if (control.ToString() == "Microsoft.SharePoint.WebControls.NewMenu") { control.Visible = false; } // etc } This is pretty hacky, and I was just wondering if there is a better way of doing it?

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  • How is inheritance implemented at the memory level?

    - by cambr
    Suppose I have class A { public: void print(){cout<<"A"; }}; class B: public A { public: void print(){cout<<"B"; }}; class C: public C { }; How is inheritance implemented at the memory level? Does C copy print() code to itself or does it have a pointer to the it that points somewhere in A part of the code? How does the same thing happen when we override the previous definition, for example in B (at the memory level)?

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  • Visual Studio IDE - how do you quickly find the implementation(s) of an interface's method?

    - by Jess
    Is there a quick way to find all of the implementations of, not references to, an interface's method/property/etc? Here's some sample code: public class SomeClass : IBaseClass { public Int32 GetInt() { return 1; } } public interface IBaseClass { public Int32 GetInt(); } public class SomeOtherClass { ISomeClass _someClass; private TestMethod() { _someClass = new SomeClass(); _someClass.GetInt(); } } I want to quickly get to SomeClass.GetInt() while reviewing SomeOtherClass.TestMethod(). If I right click on _someClass.GetInt() and click 'Go To Definition', it takes me to the interface. If I click 'Find All References', I could potentially see a list of all uses ... not just the classes that implement the GetInt() method. Is there a faster way to find this? Any tips from other developers? We are using D.I. for most of our dependencies, which means that tracing through deeply nested code takes forever.

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  • Would this union work if char had stricter alignment requirements than int?

    - by paxdiablo
    Recently I came across the following snippet, which is an attempt to ensure all bytes of i (nad no more) are accessible as individual elements of c: union { int i; char c[sizeof(int)]; }; Now this seems a good idea, but I wonder if the standard allows for the case where the alignment requirements for char are more restrictive than that for int. In other words, is it possible to have a four-byte int which is required to be aligned on a four-byte boundary with a one-byte char (it is one byte, by definition, see below) required to be aligned on a sixteen-byte boundary? And would this stuff up the use of the union above? Two things to note. I'm talking specifically about what the standard allows here, not what a sane implementor/architecture would provide. I'm using the term "byte" in the ISO C sense, where it's the width of a char, not necessarily 8 bits.

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  • efficient video format/codec for sparse & binary blob tracking

    - by user391339
    I am working on a blob tracking project and have many high-definition videos that I would like to reduce in size for storage and downstream tracking/shape-analysis. I want to use a lossless method that takes advantage of the black and white nature of the video as well as the fact that not much is moving between individual frames. The videos are quite sparse, with 5 to 10 b&w blobs per frame occupying <30% of the space in total, with each blob moving <5-10% of the field of view between frames and not changing shape too much between 2-3 frames. I will work in Python, Matlab, or LabView for this project, and could use a batch utility if available. It may be worthwhile to export the files as compressed image stacks if a proper video format can't be found. What are the pros and cons of this? A video codec uses correlations between neighboring frames, so it should be more efficient, but not if the wrong one is chosen or if it is improperly configured.

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  • Using C++ is a Linked-List implementation without using pointers possible or not?

    - by sonicoder
    My question is very simply, can one using C++, implment a link-list data structure without using pointers (next nodes)? To further qualify my question, I'm mean can one create a Linked-List data structure using only class instantiations. A common node definition might be like so: template<typename T> struct node { T t; node<T>* next; node<T>* prev; }; I'm aware of std::list etc, I'm just curious to know if its possible or not - and if so how? code examples will be greatly appreciated.

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  • make a lazy var in scala

    - by ayvango
    Scala does not permit to create laze vars, only lazy vals. It make sense. But I've bumped on use case, where I'd like to have similar capability. I need a lazy variable holder. It may be assigned a value that should be calculated by time-consuming algorithm. But it may be later reassigned to another value and I'd like not to call first value calculation at all. Example assuming there is some magic var definition lazy var value : Int = _ val calc1 : () => Int = ... // some calculation val calc2 : () => Int = ... // other calculation value = calc1 value = calc2 val result : Int = value + 1 This piece of code should only call calc2(), not calc1 I have an idea how I can write this container with implicit conversions and and special container class. I'm curios if is there any embedded scala feature that doesn't require me write unnecessary code

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  • How does C++ free the memory when a constructor throws an exception and a custom new is used

    - by Joshua
    I see the following constructs: new X will free the memory if X constructor throws. operator new() can be overloaded. The canonical definition of an operator new overload is void *operator new(heap h) and the corrisponding operator delete. The most common operator new overload is pacement new, which is void *operator new(void *p) { return p; } You almost always cannot call delete on the pointer given to placement new. This leads to a single question. How is memory cleaned up when X constructor throws and an overloaded new is used?

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  • Figuring out what makes a C++ class abstract in VS2008

    - by suszterpatt
    I'm using VS2008 to build a plain old C++ program (not C++/CLI). I have an abstract base class and a non-abstract derived class, and building this: Base* obj; obj = new Derived(); fails with the error "'Derived': cannot instantiate abstract class". (It may be worth noting, however, that if I hover over Base with the cursor, VS will pop up a tooltip saying "class Base abstract", but hovering over Derived will only say "class Derived" (no "abstract")). The definitions of these classes are fairly large and I'd like to avoid manually checking if each method has been overridden. Can VS do this for me somehow? Any general tips on pinpointing the exact parts of the class' definition that make it abstract?

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  • conceptually different entities with a few similar properties should be stored in one table or more?

    - by Haghpanah
    Assume A and B are conceptually different entities that have a few similar properties and of course their own specific properties. In database design, should I put those two entities in one big aggregated table or two respectively designed tables. For instance, I have two types of payment; Online-payment and Manual-payment with following definition, TABLE [OnlinePayments] ( [ID] [uniqueidentifier], [UserID] [uniqueidentifier], [TrackingCode] [nvarchar](32), [ReferingCode] [nvarchar](32), [BankingAccID] [uniqueidentifier], [Status] [int], [Amount] [money], [Comments] [nvarchar](768), [CreatedAt] [datetime], [ShopingCartID] [uniqueidentifier], ) And TABLE [ManualPayments] ( [ID] [uniqueidentifier], [UserID] [uniqueidentifier], [BankingAccID] [uniqueidentifier], [BankingOrgID] [uniqueidentifier], [BranchName] [nvarchar](64), [BranchCode] [nvarchar](16), [Amount] [money], [SlipNumber] [nvarchar](64), [SlipImage] [image], [PaidAt] [datetime], [Comments] [nvarchar](768), [CreatedAt] [datetime], [IsApproved] [bit], [ApprovedByID] [uniqueidentifier], ) One of my friends told me that creating two distinct tables for such similar entities is not a well design method and they should be put in one single table for the sake of performance and ease of data manipulations. I’m now wondering what to do? What is the best practice in such a case?

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  • what is the best algorithm to use for this problem

    - by slim
    Equilibrium index of a sequence is an index such that the sum of elements at lower indexes is equal to the sum of elements at higher indexes. For example, in a sequence A: A[0]=-7 A[1]=1 A[2]=5 A[3]=2 A[4]=-4 A[5]=3 A[6]=0 3 is an equilibrium index, because: A[0]+A[1]+A[2]=A[4]+A[5]+A[6] 6 is also an equilibrium index, because: A[0]+A[1]+A[2]+A[3]+A[4]+A[5]=0 (sum of zero elements is zero) 7 is not an equilibrium index, because it is not a valid index of sequence A. If you still have doubts, this is a precise definition: the integer k is an equilibrium index of a sequence if and only if and . Assume the sum of zero elements is equal zero. Write a function int equi(int[] A); that given a sequence, returns its equilibrium index (any) or -1 if no equilibrium indexes exist. Assume that the sequence may be very long.

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  • C# == operator in Immediate window behaves differently than at run-time

    - by Damiano
    Try the following in the Immediate window: object a1 = "a"; object a2 = "a"; a1==a2 // outputs false and you'll see that a1 == a2 outputs false. However, at runtime in either a window app or console, you'll get true: object t1 = "a"; object t2 = "a"; MessageBox.Show((t1 == t2).ToString()); // outputs true The runtime behavior is consistent with the definition for the == operator and strings. Does anybody know if this a bug in the Immediate window?

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  • What are the implications of using static const instead of #define?

    - by Simon Elliott
    gcc complains about this: #include <stdio.h> static const int YY = 1024; extern int main(int argc, char*argv[]) { static char x[YY]; } $ gcc -c test1.c test1.c: In function main': test1.c:5: error: storage size of x' isn't constant test1.c:5: error: size of variable `x' is too large Remove the “static” from the definition of x and all is well. I'm not exactly clear what's going on here: surely YY is constant? I had always assumed that the "static const" approach was preferable to "#define". Is there any way of using "static const" in this situation?

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  • Objective C instance variables - Newbie

    - by Dwayne King
    OK - so I'm sure my confusion here is just a result of being stuck in a "Java mindset" and not understanding how Obj C differs in this case. In Java, I can declare a variable in a class, like this, and each instance of that class will have it's own: MyClass { String myVar; MyClass() { // constructor } } In Obj C I tried to do the same thing by declaring a variable only in the .m file like this: #import "MyClass.h" @implementation MyClass NSString *testVar; @end My expectation here was that this variable has a scope limited to this class. So I created a second class (identical): #import "MySecondClass.h" @implementation MySecondClass NSString *testVar; @end What I'm seeing (and has me baffled) is that changing the variable in one class, affects the value seen in the other class. In fact, if I set a breakpoint, and then "Jump to Definition" of the variable, it takes me to th I've created an extremely small XCode project that demonstrates the problem here Nothing more humbling than moving to a new language :) Thanks in advance.

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  • Is JAXB Bug? please help me

    - by wd-shuang
    I take a scheme,its element definition as follow: I use xjb to export java file,xjb as follow: Java as: @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "OriginalMessageContents1", propOrder = { "anyOne", "anyTwo" }) public class OriginalMessageContents1 { @XmlAnyElement protected Element anyOne; @XmlAnyElement protected Element anyTwo; public Element getAnyOne() { return anyOne; } public void setAnyOne(Element value) { this.anyOne = value; } public Element getAnyTwo() { return anyTwo; } public void setAnyTwo(Element value) { this.anyTwo = value; } When I unmashaller this object by using getAnyOne,I got the second element content;I got null by using getAnyTwo. It is a bug? Anybody can help me ? thanks all.

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  • g++ doesn't think I'm passing a reference

    - by Ben Jones
    When I call a method that takes a reference, g++ complains that I'm not passing a reference. I thought that the caller didn't have to do anything different for PBR. Here's the offending code: //method definition void addVertexInfo(VertexInfo &vi){vertexInstances.push_back(vi);} //method call: sharedVertices[index]->addVertexInfo(VertexInfo(n1index, n2index)); And here's the error: GLUtils/GLMesh.cpp: In member function 'void GLMesh::addPoly(GLIndexedPoly&)': GLUtils/GLMesh.cpp:110: error: no matching function for call to 'SharedVertexInfo::addVertexInfo(VertexInfo)' GLUtils/GLMesh.h:93: note: candidates are: void SharedVertexInfo::addVertexInfo(VertexInfo&)

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  • Is the use of union in this matrix class completely safe?

    - by identitycrisisuk
    Unions aren't something I've used that often and after looking at a few other questions on them here it seems like there is almost always some kind of caveat where they might not work. Eg. structs possibly having unexpected padding or endian differences. Came across this in a math library I'm using though and I wondered if it is a totally safe usage. I assume that multidimensional arrays don't have any extra padding and since the type is the same for both definitions they are guaranteed to take up exactly the same amount of memory? template<typename T> class Matrix44T { ... union { T M[16]; T m[4][4]; } m; }; Are there any downsides to this setup? Would the order of definition make any difference to how this works?

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  • Assigning function within function object without invoking the function itself.

    - by webzide
    Dear experts, I am trying to assign an function within an function object property without actually invoking then function itself. for instance, I have the following function object class definition function objectOne(name, value, id){ this.name=name; this.value=value; this.id=id; this.methodOne=methodFunction(this); } the last line this.methodOne=methodFunction(this); I want to pass the current object to the function but at the same time i don't want to execute the function right now. But if I do it this way without the bracket this.methodOne=methodFunction then the argument of this object would not be passed as a parameter to the function. Is there a way to work through this. Thank you in advance

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  • Manage build target variables in iphone project

    - by DougW
    We're transitioning to an automated build process for our iphone projects. These projects can be checked out by individual devs, in which case all the API URLs need to point to a certain path. There are also a variety of build environments, each with their own API root paths. I could probably add multiple, different build targets, and have each of them include a different URLs definition file, but this seems like a lot of upkeep and a bit overkill. Any best practices out there for swapping a few environmental variables for different build environments without much fuss?

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  • Convert an interface's event from VB.Net to C#

    - by Jules
    Hi, I'm struggling to convert the below code to C#. Class Class1 Implements IMyInterface Public Event MyEvent(ByVal sender As Object, ByVal e As MyEventArgs) Implements IMyInterface.MyEvent Public Sub New() AddHandler Me.Slider.ValueChanged, AddressOf OnSliderValueChanged End Sub Private Sub OnSliderValueChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) RaiseEvent MyEvent(Me, New MyEventArgs()) End Sub End Class Here's what visual studio inserts when I ask it to implement for me: event EventHandler<MyEventArgs> IMyInterface.MyEvent { add { throw new NotImplementedException(); } remove { throw new NotImplementedException(); } } With a bit of googling I'm sure I can find out what to replace the NotImplementedException parts with but VS is still telling me that the definition is not implemented anyway.

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  • Casting to specific asp.net page type

    - by DEH
    I have an asp.net page with a code-behind class definition as follows: public partial class examplepage : System.Web.UI.Page I'd like to set a public property within the page that I can reference from other classes. My understanding is that if I cast to examplepage then I should be able to get at the public property that is specific to example page, as in: string test=((examplepage)HttpContext.Current.Handler).propertyX; However, when I try casting as above the compiler does not recognise examplepage. Can anyone tell me how I can cast? I have no specific namespaces defined. Thanks

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  • Can Visual Studio exclude certain folders when searching for header files?

    - by identitycrisisuk
    I'm having trouble with a library that we are using, which has two copies of header files that are needed - one which we are modifying and building from and another which is automatically created during the build process. I don't fully know why or really want to change this but it can cause a bit of annoyance when on random occasions the go to definition function takes you to the auto created header instead of the one used to build. Usually you can spot it but sometimes you don't and make changes to the auto created one, which are then overwritten or sometimes stay around for a while so that something works on your machine but breaks on other peoples. I don't know if there is any way around this as the auto created folder is in the additional include directories of some of the projects in the solution but I just thought I would ask if there was any good way of reducing the chance of this annoying situation cropping up.

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  • What action is my Symfony/Doctrine generated form actually going to?

    - by Arms
    In my Symfony 1.4 project I am using the doctrine:generate-admin task to create the modules that compose my backend system. One such module is "journeys". When I view the source of the "journeys/new" page (which displays the form to create a new journey entity) the action of the form is simply "journeys" (I expected it to be "journeys/create"). The "journeys" route on its own would call the executeIndex method - however I put a log call in there and upon form submission, the log is not made. So this leads me to believe that executeIndex is NOT being called, and another piece of code is being fired upon form submission that then (depending on a hidden input in the form) calls either executeCreate() or executeUpdate(). Problem is, I don't know where that would be happening. Any insight would be much appreciated. I don't if this is relevant, but here is the routing definition for the journeys module journey: class: sfDoctrineRouteCollection options: model: journey module: journeys prefix_path: /journeys column: id with_wildcard_routes: true Thanks!

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