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  • Toggle Wifi On/Off using MobileWifi private framework

    - by Ben Williams
    Hello, For a private project using the iPhone SDK (not for the app store), I would like to toggle wifi on & off. I've done something similar for Bluetooth, but can't find the required information for Wifi. I assume I need to use the MobileWifi framework. Can anyone give some directions and/or code? Most likely I expect I need a header file for the MobileWifi framework as well. Note once again, this is not for the app store, as Apple will not allow apps that use private frameworks such as this.

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  • Pushing a ABUnknownPersonViewController onto a navigation controller results in having no Navigation

    - by dermdaly
    Hi There, I'm working with the Address Book UI API on iPhone SDK 3.0. I want to present to the user the ability to create a new user, or add to an existing one, so I am using the ABUnknownPersonViewController. I have an existing navigation stack (with only 2 other views on it). Trouble is when I push the ABUnknownPersonViewController onto it, it shows up animated, etc. But there is no navigation bar, so no way to cancel. My code snippet is as follows newPersonViewController = [[ABUnknownPersonViewController alloc] init]; newPersonViewController.unknownPersonViewDelegate = self; newPersonViewController.displayedPerson = person; newPersonViewController.allowsAddingToAddressBook = YES; newPersonViewController.allowsActions = NO; [[self navigationController] pushViewController:newPersonViewController animated:YES]; Note: the current view controller does have a title, so that's not the issue. Any ideas what I am missing?

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  • Custom UISwitch & App Store approval

    - by pix0r
    After doing some reading, I've found that you can customize the text and color on a UISwitch control. I'm curious if these methods will cause problems trying to get my app approved and included in the App Store. Sample code taken from iPhone Developer's Cookbook Sample Code: // Custom font, color switchView = [[UICustomSwitch alloc] initWithFrame:CGRectZero]; [switchView setCenter:CGPointMake(160.0f,260.0f)]; [switchView setLeftLabelText: @"Foo"]; [switchView setRightLabelText: @"Bar"]; [[switchView rightLabel] setFont:[UIFont fontWithName:@"Georgia" size:16.0f]]; [[switchView leftLabel] setFont:[UIFont fontWithName:@"Georgia" size:16.0f]]; [[switchView leftLabel] setTextColor:[UIColor yellowColor]];

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  • Changing color of the titlebar, background and text of MFMailComposeViewController

    - by iSharreth
    I am sending email from my iPhone application. Everything working fine, but I want to change the color of the title bar that appears from blue to black and the background color from white to black. Also, all the text to white color. What should I do? Anyone please help! I used the below code: (IBAction)sendMail{ MFMailComposeViewController *mailComposer = [[MFMailComposeViewController alloc]init]; mailComposer.mailComposeDelegate = self; if([MFMailComposeViewController canSendMail]){ [mailComposer setToRecipients: [NSArray arrayWithObjects:@"[email protected]",nil]]; [mailComposer setSubject: nil]; [mailComposer setMessageBody: nil isHTML:NO]; [self presentModalViewController:mailComposer animated: YES]; }

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  • Will OpenGL give me any FPS improvement over CoreAnimation for scrolling a large image?

    - by Ben Roberts
    Hi, I'm considering re-writing the menu system of my iPhone app to use Open GL just to improve the smoothness of scrolling a big image (480x1900px) across the screen. I'm looking at doing this as a way to improve on using the method/solution as described here (http://stackoverflow.com/questions/1443140/smoother-uiview). This solution was a big improvement over the previous implementation but it's still not perfect and as this is the first thing the user will see I'd like it to be as flawless as possible. Will switching to OpenGL give me the sort of smooth scrolling I'm looking for? I've stayed clear of OpenGL until now as this is my first app and core animation has handled everything else I've thrown at it well enough, would be good to know if this alternative implementation is likely to work! thanks

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  • check if(country == @"(null)" doesn't work

    - by Sean
    hi all, I got the problem that the if-statement doesn't work. After the first code line the variable contains the value "(null)", because the user who picked the contact from his iphone address book doesn't set the country key for this contact, so far so good. but if I check the variable, it won't be true, but the value is certainly "(null)"... does someone have an idea? NSString *country = [NSString [the dict objectForKey:(NSString *)kABPersonAddressCountryKey]]; if(country == @"(null)") { country = @""; } thanks in advance sean

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  • How to use CFUUID, can CFUUID be traced back to a unique individual. security/privacy

    - by Kevin
    Hi, i an new to iphone Dev and the concept of CFUUID, so thought i should ask, before i start implementing it. so the string returned by CFUUID is it really unique or can it be traced back to a unique individual. meaning lets say, i generate a CFUUID object and convert it to string(using the methods provided) , and then this info is used in my app or stored on a server database. and how unique is it, i mean is their a chance it can be similar to one generated on some other device. is it a good idea to use this info freely or are their some security/privacy aspects that i am not thinking about here. any help is greatly appreciated thanks

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  • Using info.plist for storing target-specific values for a multi-target app

    - by andybee
    I have a multi-target iPhone app which currently includes a header file with constant definitions that are conditionally included at build time depending on which target is being built. However, I was wondering if it might be better to instead include this information in the info.plist for the build, as this generally holds target-specific meta, so logically seems more appropriate. Therefore, my questions are: Is it acceptable to include custom (non-Apple defined) keys in the info.plist file? Is this a suitable place to include meta for the app which changes between targets?

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  • Using Navigation Controller in a subview of View based Applicatin

    - by iphonix
    Some one please help me with this. I am developing an iPhone app and have stared with View Based Application. I have buttons on my root view screen to take user to other views with their own nibs and classes. On one of those views I need to display a table getting data from SQLite database and then display detail of the selected item depending on the selection from the table. At later stage I also need to add forms to add data. Now, how to add a Navigation Controller in that view for drill down? Can we convert a View Controller to Navigation Controller just by adding a Navigation bar at the top?

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  • Add UITabBar Control!

    - by Taimur Hamza
    hi, I m stuck in a really simple problem. And i m afraid my question might annoy some people. The problem i am facing in short is that i want to add UITabBar Control to my iphone application other than the main screen. Let me explain, I have done everything successfully Added UItabbar control from IB in the main window's xib, added a variable at the back end , associated it by dragging the line. Also added a UIWindow variable and wrote these lines . [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; when i launch the application a blank window appears and tab bar shows on its bottom. But the problem i dont want to add it to a particular window which is inside my app. Its no the first screen of my app. Its actually the 3rd screen of my app. Can anybody help ? thanks Taimur

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  • Why is my app running

    - by John Smith
    I have compiled my iPhone app with setting (Device, Release). I install it on the test machine and it runs with no problem. Here's the problem. The app is linked to a C++ library. The compilation on the simulator has no errors. However the device compilation produces 568 errors, mostly about different visibilities w.r.t AppDelegate.o. They all look like: QL::Error::~Error()has different visibility (default) in /QL/build/Release-iphoneos/libQLLibrary.a(abcd.o) and (hidden) in /Programming/ObjC/Second/build/Second.build/Release-iphoneos/FG.build/Objects-normal/armv6/AppDelegate.o Why is this, and how can I stop the errors anyway?

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  • EXC_BAD_ACCESS signal received

    - by Hector Ramos
    When deploying the application to the device, the program will quit after a few cycles with the following error: Program received signal: "EXC_BAD_ACCESS". The program runs without any issue on the iPhone simulator, it will also debug and run as long as I step through the instructions one at a time. As soon as I let it run again, I will hit the EXC_BAD_ACCESS signal. In this particular case, it happened to be an error in the accelerometer code. It would not execute within the simulator, which is why it did not throw any errors. However, it would execute once deployed to the device. Most of the answers to this question deal with the general EXC_BAD_ACCESS error, so I will leave this open as a catch-all for the dreaded Bad Access error. EXC_BAD_ACCESS is typically thrown as the result of an illegal memory access. You can find more information in the answers below. Have you encountered the EXC_BAD_ACCESS signal before, and how did you deal with it?

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  • "Filtering" Cells in a UITableView. Multiple Views? Subviews?

    - by Bryan Veloso
    (First question related to iPhone development, so apologies for sounding off-track.) I'm creating a view that has a few things; a UITabBarController controlling 3 UITableViews. Two of these TableViews are filtered versions of the 3rd. All of them will be making a JSON call (still working on that) to retrieve a list of objects. So, because these views are related in some way, would there be a more "sane" way to display this data? With say, subviews? Or would I have to just create 1 view for each that returns the desired data and be done with it? If it helps at all, I have full control over the API I'm talking with, so changes to that that help with this don't really matter to me too much. Thanks in advance!

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  • Graceful degradation on iPhone

    - by Seva Alekseyev
    How do I write a program for iPhone (Objective C++) that runs on OS 2.0 but takes advantage of 3.0 features if they're available? Example: copy&paste (class UIPasteboard). Nice feature to have, but I don't want to kill backward compatibility. Do I compile against SDK v. 3 or v. 2? If the latter, how do I create an instance of UIPasteboard, considering it's not declared in the headers? If the former, won't some C-linkage functions cause "unresolved reference" upon loading under OS 2.0?

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  • How much of the "Objective-C" I'm learning is universal Objective-C, and not Apple's frameworks?

    - by Chris Cooper
    This question is related to one of my others about C: What can you do in C without “std” includes? Are they part of “C,” or just libraries? I've become curious lately as to what is really contained the the core Objective-C language, and what parts of the Objective-C I've done for iPhone/OS X development is specific to Apple platforms. I know that things like syntax are the same, but for instance, is NSObject and its torrent of NS-subclasses actually part of "standard" Objective-C? Could I use them in, say, Windows? What parts are universal for the most part, and what parts would I only find on an Apple platform? If you want, giving an example of Objective-C used elsewhere as an example of what is more "universal" would help me as well. Thanks! =)

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  • Can only "agents" build and submit Applications to Apple?

    - by Martin
    I'm afraid I know the answer to this but I'll ask on the longshot chance that I'm wrong: I've been doing some freelance work creating an iPhone application for a company. They've created their own developer account and added me as an team member with "admin" rights. That seems to be the highest assignable rights (with the only higher level being "agent" and belonging only to whoever signed up for the account). Yet, I don't have an option under the provisioning portal to create a distribution certificate or profile. Is there any way to create these myself without having to ask my client for their primary login? They're not particulary tech savy so it would be difficult to walk them through the process to create the necessary certificates (and would require me giving them a certificate request from my computer, etc. etc.). But it seems like there should be some way to create a distribution build without "agent" rights, right? Could Apple seriously expect only one person from a company to do all the building and uploading of apps to the store?

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  • Getting the Value of a UITextField as keystrokes are entered?

    - by Nocturne
    Let's say I have the following code: IBOutlet UITextField* nameTextField; IBOutlet UILabel* greetingLabel; I'd like the greetingLabel to read "Hello [nameTextField]" as soon as the user presses any key. What I need basically is the iPhone equivalent of the Cocoa delegate method -controlTextDidChange: The -textField:shouldChangeCharactersInRange: delegate method is called each time a keystroke occurs: - (BOOL) textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string The string argument returns the character that is pressed. The actual textField's value (nameTextField.text) remains blank however. What am I missing here? (I'd like nameTextField to reflect the exact string that the user has entered so far)

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  • How to add star rating to UITableView cell?

    - by RaYell
    I need to display a bunch of UITableViewCell in my iPhone application. Sample look below. I know how I can enable accessory view and image to UITableView cell but the problem is that I need to add a star rating as visible on the screen. There's no fancy logic behind it, it will just be few images that will be either enabled or disabled. I though that I could create a custom UITableViewCell in NIB but how would I use it in cellForRowAtIndexPath method. If it was just one custom cell I'd just provide an outlet for it and hook it with a property and use it there. But since it would be used multiple times I think I'll need to clone it or copy somehow. What is the simpliest way of adding such stuff to UITableViewCell?

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  • Adding a dynamic-height UITableView into a scrolling view?

    - by Greg
    Hello all – I'm getting into iPhone development and have hit my first confusing UI point. Here's the situation: My app is tab-based, and the view that I'm confused about has a static featured content image at the top, then a dynamic list below into which X headlines are loaded. My goal is to have the height of the headline table grow as elements are added to it, and then to have the whole view scroll (both featured image on top and headline list below). So, I guess my question comes in two parts: 1) First, how do you set up a dynamic-height table view that will grow as cells are added to it. So far I've only been able to have my tables handle their own scrolling. 2) Then, what is the root NIB view that the featured image and the table should live in to enabled scrolling? I've dropped oversized content into a UIScrollView now, although did seem to have any success with having it automatically scroll. Thanks in advance for any help on this subject!

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  • NSNotification center may not respond to -object ?

    - by blackkettle
    Hi, I'm trying to make simple use of the NSNotification center inside my iPhone application, but I seem to be doing something wrong in this case. I was under the impression that it was possible to retrieve an object associated with a particular message, or at least a reference to the object, but using the following example code I'm getting a warning, "NSNotification center may not respond to -object" - (void)addNewBookmark:(NSNotificationCenter *)notification { Bookmark *newBookMark = (Bookmark *)[notification object]; //Do some stuff with the bookmark object } Indeed, when I compile and run the code, basically nothing I try to do with the contents of the object actually gets carried out - it's simply ignored. The post code is as follows, - (IBAction)save:(id) sender{ //Sending the message with the related object [[NSNotificationCenter defaultCenter] postNotificationName:@"addNewBookmark" object:bookmark]; } and the bookmark object itself is just a dictionary. I also tried using the "userInfo" argument and passing the bookmark object through that, but the result was the same. How should I be doing this? What am I doing wrong?

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  • Making large toolbars like the iPod app

    - by andybee
    I am trying to create a toolbar programatically (rather than via IB) very similar to the toolbar featured in the iPhone app. Currently I've been experimenting with the UIToolbar class, but I'm not sure how (and if?) you can make the toolbar buttons centrally aligned and large like that in the iPod app. Additionally, regardless of size, the gradient/reflection artwork never correctly respects the size and is stuck as if the object is the default smaller size. If this cannot be done with a standard UIToolbar, I guess I need to create my own view. In this case, can the reflection/gradient be created programmatically or will it require some clever alpha tranparency Photoshopped artwork?

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  • Different NSTimeZone names being returned

    - by Michael Waterfall
    I've noticed that on some devices the NSTimeZone's name method for a particular timezone can return different values. When testing the Brisbane time zone, my device returns @"Australia/Brisbane" whereas another user's device returns "Etc/GMT-10". Both iPhone's are running 3.1.2. The Date and Time Programming Guide for Cocoa states that: timeZoneWithName: The name passed to this method may be in any of the formats understood by the system, for example EST, Etc/GMT-2, America/Argentina/Buenos_Aires, Europe/Monaco, or US/Pacific, as shown in the following code fragment. I'd just like to know what could determine which value is used? The device? The language?

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  • iPhone application launch time guidelines

    - by Alexander Gladysh
    Please point me to the iPhone application launch time guidelines. I see that there is a hard limit of ~24 seconds. OS kills application if it did not started in that time with the message: com.bundle.id failed to launch in time There is also a QA article on this. (24 seconds is the time until OS on my phone kills the app.) But I think that there should be a shorter soft limit somewhere in the docs. However, my google-fu failed me and I was not able to find it. Any help?

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  • iTunes Connect rejects my binary because I used a pre-release version of the SDK, what should I do?

    - by Prairiedogg
    NOTE - I'm posting this question to answer myself as a service to the community. Stay tuned for the answer. I downloaded a pre-release version of the iPhone SDK and tried to update one of my existing apps using a binary I built with it. Obviously you are not supposed to do this but I had forgotten about the warning when I installed the pre-release SDK. Anyway - I have two questions: Can I simply set the base SDK to an earlier version in the build settings and get around this problem? If not, then what should I do?

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  • Is it posible to Build & Run on TWO iPhones/iPods at once?

    - by Dimitris
    When I connect two iPhones at the same time to my computer and Build and Run a project the app only installs and plays on one of the devices. Now, with the iPhone 3.0, that supports bluetooth peer-to-peer connectivity, to test a multiplayer project you have to install and run it on two devices at the same time. It would be very helpful to be able to do that with one click instead of: install on one phone, disconnect, connect the other, wait a 10 seconds to recognize the phone and install again and run... Is anyone aware of a method to do such a thing? Thanks

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