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  • How can light sensor be enabled for control brightness and keyboard back-light automatically?

    - by Eng.amr19
    I have A Sony VAIO laptop F-series () Nvidia and it has light sensor. When I was using Windows, this light sensor controlled the brightness and the keyboard backlight automatically due to the surroundings state. But when using Ubuntu 12.04, it only controls the backlight without automatically adjusting the brightness. How can I enable light sensor to automatically adjustment the LCD brightness without losing the keyboard backlight adjustment due to surrounding state?

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  • How do I place widgets above and below a listview with Relative Layout

    - by Jay Askren
    I have a list view and want to put stuff both above(on the y axis) and below(y axis) it including images, text views, and a row of buttons. Below is a simplified version of what I am creating. Unfortunately the list covers(i.e. above on the z axis) the header so the header text is not visible instead of being underneath (on the y axis) <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <TextView android:id="@+id/footer" android:text="footer" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_alignParentBottom="true" /> <ListView android:id="@+id/list_view" android:layout_height="fill_parent" android:layout_width="fill_parent" android:layout_above="@id/footer" android:background="#ff9999ff"/> <TextView android:id="@+id/header" android:text="header" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_alignParentTop="true" android:layout_above="@id/list_view" android:baselineAlignBottom="false" /> </RelativeLayout> Here is the corresponding Activity class: public class SampleListActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list_activity); } }

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  • Destroying descendants for dojox.layout.ContentPane

    - by Luigi
    Hi, I just want to clean all the content of my dojox pane before load another page. There is an attribute called cleanContent that seems not working. Anyway this is a jsp page I import: <head> <script type="text/javascript" src="./js/listMetadataClass.js"></script> <script type="text/javascript" src="./js/utility.js"></script> <link rel="stylesheet" type="text/css" href="../dojo/dijit/themes/tundra/tundra.css"> <link rel="stylesheet" type="text/css" href="../dojo/dojox/grid/resources/tundraGrid.css"> </head> <div dojoType="dijit.layout.ContentPane"> <h3>List of existing Metadata Class:</h3> <table id="gridNode" style="width:auto; height:300px;"></table> <div id="dialogNode"></div> </div> Anyway is this the correct way to import a page inside the dojox pane? Thanks Luigi

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  • My Android ListView item layout looks terrible

    - by jnylen
    I wanted to create a layout like the CyanogenMod call log in that there is a list item and a call button on the left which gets focus separately (screenshot). Instead, I get this mess. Here's my code: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:minHeight="?android:attr/listPreferredItemHeight" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="4dip" > <DontPressWithParentImageView android:id="@+id/play_icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:paddingLeft="14dip" android:paddingRight="14dip" android:layout_alignParentRight="true" android:gravity="center_vertical" android:src="@drawable/sym_play" android:background="@drawable/play_background" /> <View android:id="@+id/divider" android:layout_width="1px" android:layout_height="fill_parent" android:layout_marginTop="5dip" android:layout_marginBottom="5dip" android:layout_toLeftOf="@id/play_icon" android:layout_marginLeft="2dip" android:background="@drawable/divider_vertical_dark" /> <TextView android:id="@+id/file_info" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_marginBottom="8dip" android:layout_marginTop="-10dip" android:layout_marginLeft="10dip" android:layout_alignWithParentIfMissing="true" android:singleLine="true" android:ellipsize="marquee" android:textAppearance="?android:attr/textAppearanceSmall" android:textStyle="bold" /> <TextView android:id="@+id/file_title" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_above="@id/file_info" android:layout_alignWithParentIfMissing="true" android:layout_marginBottom="-10dip" android:layout_marginLeft="4dip" android:textAppearance="?android:attr/textAppearanceLarge" android:singleLine="true" android:ellipsize="marquee" android:gravity="center_vertical" /> </RelativeLayout> For reference, the code I started with is here and here, and the source to DontPressWithParentImageView is here (but as you can see from my screenshot, that part is working). What am I doing wrong?

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  • Swing layout with miglayout and nested panels

    - by Jazzepi
    I have a Swing program using SwingLayout. The structure of the Swing components looks like this. JFrame JPanel (Cardlayout) JPanel (Miglayout) - Main panel Jpanel (Flowlayout) - Checkbox Panel JPanel (Flowlayout) - Option Panel My problem right now is that I'm not sure how to prevent the checkbox panel from growing. I don't want it to "push" out the column that it's in to the right. I want Wraplayout (which works fine on the option panel) to wrap the content of the checkbox panel when it grows too big. This is the view of it from the Windowsbuilder GUI inside of Eclipse. The panel with the label "sites" in it is the Checkbox Panel. Directly to the right of the Checkbox panel is the Option panel. The big panel containing both of them is the main panel. http://i.imgur.com/S7Njo.png This is what happens when I add too many checkboxes http://i.imgur.com/f2SZz.png My main problem is that I don't understand why setting "grow 0" on the column constraint for the first column in mainpanel doesn't prevent it from growing when the component inside gets too big as I add new checkboxes to the site panel (the site panel can have an arbitrary number of checkboxes). This is my miglayout for the main panel. mainPanel.setLayout(new MigLayout("", "[][grow]", "[][][][][][][][grow]")); Here are my component constraints for when I add the checkbox panel siteCheckBoxPanel = new JPanel(); mainPanel.add(siteCheckBoxPanel, "cell 0 0,alignx left,gapx 0px,aligny center"); siteCheckBoxPanel.setLayout(new FlowLayout(FlowLayout.CENTER, 5, 5)); I've also tried it without flow layout, and that doesn't fix anything. Any insight you could provide would be great! I'm also happy to provide more information if people have questions. FYI I've also tried "grow 0" on both the column and row constraint for the cell that the Checkbox Panel is inside.

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  • fixed layout in formview template

    - by Jeroen
    I have n pages with formviews, all sharing a similar layout inside their item/edit/insert templates. For example all item and edit templates have a header and body part inside where i put the fields. The header has a certain style and the body part too. My question is how can i enforce this style in all my formviews without repeating the same bulk css styles all the time. Now i'm using masterpages for this with multiple formviews on 1 page. That's not good i think. I want one 1 page for edit/insert/item and 1 formview. I would prefer somehow to define the style for edit template once and load it into every formview. Ofcourse not all the formviews have the same fields, so like masterpages i would like to have 'areas' where i can put my fields. The perfect way i suppose would be to have a formview span a complete masterpage based page including the contentplaceholders inside it's edit/insert/item templates. Any ideas are more than welcome. Edit: I read it's possible in .Net 4 using dynamic data. I'm stuck with 3.5 for the moment.

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  • UIView coordinate transforms on rotation during keyboard appearance

    - by SG
    iPad app; I'm trying to resize my view when the keyboard appears. It amounts to calling this code at appropriate times: CGRect adjustedFrame = self.frame; adjustedFrame.size.height -= keyboardFrame.size.height; [self setFrame:adjustedFrame]; Using this technique for a view contained in a uisplitview-based app works in all 4 orientations, but I've since discovered that a vanilla uiview-based app does not work. What happens is that apparently the uisplitview is smart enough to convert the coordinates of its subviews (their frame) such that the origin is in the "viewer's top left" regardless of the orientation. However, a uiview is not able to correctly report these coordinates. Though the origin is reported as (0,0) in all orientations, the view's effective origin is always as if the ipad were upright. What is weird about this is that the view correctly rotates and draws, but it always originates in the literal device top left. How can I get the view to correctly make its origin the "top left" to the viewer, not the device's fixed top left? What am I missing? Please, for something so trivial I've spent about 6 hours on this already with every brute force technique and research angle I could think of. This is the original source which doesn't work in this case: http://stackoverflow.com/questions/1951826/move-up-uitoolbar

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  • Organizing code, logical layout of segmented files

    - by David H
    I have known enough about programming to get me in trouble for about 10 years now. I have no formal education, though I've read many books on the subject for various languages. The language I am primarily focused on now would be php, atleast for the scale of things I am doing now. I have used some OOP classes for a while, but never took the dive into understanding principals behind the scenes. I am still not at the level I would like to be expression-wise...however my recent reading into a book titled The OOP Thought Process has me wanting to advance my programming skills. With motivation from the new concepts, I have started with a new project that I've coded some re-usable classes that deal with user auth, user profiles, database interfacing, and some other stuff I use regularly on most projects. Now having split my typical garbled spaghetti bowl mess of code into somewhat organized files, I've come into some problems when it comes to making sure files are all included when they need to be, and how to logically divide the scripts up into classes, aswell as how segmented I should be making each class. I guess I have rambled on enough about much of nothing, but what I am really asking for is advise from people, or suggested reading that focuses not on specific functions and formats of code, but the logical layout of projects that are larger than just a hobby project. I want to learn how to do things proper, and while I am still learning in some areas, this is something that I have no clue about other than just being creative, and trial/error. Mostly error. Thanks for any replies. This place is great.

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  • JButton Layout Issue

    - by Tom Johnson
    I'm putting together the basic layout for a contacts book, and I want to know how I can make the 3 test buttons span from edge to edge just as the arrow buttons do. private static class ButtonHandler implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("Code Placeholder"); } } public static void main(String[] args) { //down button ImageIcon downArrow = new ImageIcon("down.png"); JButton downButton = new JButton(downArrow); ButtonHandler downListener = new ButtonHandler(); downButton.addActionListener(downListener); //up button ImageIcon upArrow = new ImageIcon("up.png"); JButton upButton = new JButton(upArrow); ButtonHandler upListener = new ButtonHandler(); upButton.addActionListener(upListener); //contacts JButton test1Button = new JButton("Code Placeholder"); JButton test2Button = new JButton("Code Placeholder"); JButton test3Button = new JButton("Code Placeholder"); Box box = Box.createVerticalBox(); box.add(test1Button); box.add(test2Button); box.add(test3Button); JPanel content = new JPanel(); content.setLayout(new BorderLayout()); content.add(box, BorderLayout.CENTER); content.add(downButton, BorderLayout.SOUTH); content.add(upButton, BorderLayout.NORTH); JFrame window = new JFrame("Contacts"); window.setContentPane(content); window.setSize(400, 600); window.setLocation(100, 100); window.setVisible(true); }

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  • Problem in print layout near page end

    - by Miraaj
    Hi all, I am facing some problem in print layout, below is the description of steps I followed and problem which I am facing: I have taken a custom view over which there are NSTextViews, NSTableViews arranged one below other. I am trying to calculate exact height of NSTextViews and NSTableViews depending upon content in them. Depending upon calculated height I am arranging them in super-custom view. Then I am printing the view, using this code : [self arrangeBriefLayoutDynamically]; // step 2nd and 3rd // setting fixed parameters for printing NSPrintInfo * printInfo = [NSPrintInfo sharedPrintInfo]; [printInfo setVerticallyCentered:NO]; [printInfo setRightMargin:12.0]; [printInfo setTopMargin:37.0]; [printInfo setLeftMargin:12.0]; [printInfo setHorizontallyCentered:YES]; [printInfo setHorizontalPagination:NSFitPagination]; [printInfo setVerticalPagination:NSAutoPagination]; [printInfo setPaperName:@"na-letter"]; [printInfo setOrientation:NSPortraitOrientation]; PMSetScale([printInfo PMPageFormat], 100.0); [NSPrintInfo setSharedPrintInfo:printInfo]; [briefCompleteView print:nil]; Problem is : when size of a table view or text view exceeds, such that it crosses the page boundary then SOMETIMES text near boundary appears improper i.e.. part of its height lies on first page and rest of it lies on second page. Click to check problem ! Can anyone suggest me some way to resolve it ? Thanks, Miraaj

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  • ASP.NET MVC Page - Dropdown control doesn't function with Keyboard Arrow Keys

    - by Rita
    Hi I have a page that has a Dropdown control (ddlDeliveryMethod). So that when the user selects particular option from the Dropdown(using MOUSE), the respective Div ID's are loaded. But instead of Mouse, if we simply use the arrow keys from Keyboard, the respective DIV ID's are not showing. Is there any workaround for this. Appreciate your responses. Here is my code: // based on Delivery method, display the respective fields $("#ddlDeliveryMethod").change(function() { $('#divRegisteredMail').hide(); $('#divRegisteredEmail').hide(); $('#divRegisteredFax').hide(); $('#divSaveForFuture').hide(); switch ($("#ddlDeliveryMethod ").val()) { case ' -- Select one -- ': break; case 'Email': $('#divRegisteredEmail').show(); break; case 'Mail': $('#divRegisteredMail').show(); break; case 'Fax': $('#divRegisteredFax').show(); break; default: caption = "default"; break; } });

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  • Keyboard input: how to separate keycodes received from user

    - by Iulian Serbanoiu
    Hello, I am writing an application involving user input from the keyboard. For doing it I use this way of reading the input: #include <stdio.h> #include <termios.h> #include <unistd.h> int mygetch( ) { struct termios oldt, newt; int ch; tcgetattr( STDIN_FILENO, &oldt ); newt = oldt; newt.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newt ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldt ); return ch; } int main(void) { int c; do{ c = mygetch(); printf("%d\n",c); }while(c!='q'); return 0; } Everyting works fine for letters digits,tabs but when hiting DEL, LEFT, CTRL+LEFT, F8 (and others) I receive not one but 3,4,5 or even 6 characters. The question is: Is is possible to make a separation of these characters (to actually know that I only hit one key or key combination). What I would like is to have a function to return a single integer value for any type of input (letter, digit, F1-F12, DEl, PGUP, PGDOWN, CTRL+A, CTRL+ALT+A, ALT+LEFT, etc). Is this possible? I'm interested in an idea to to this, the language doesn't matter much, though I'd prefer perl or c. Thanks, Iulian

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  • IE problem: keyboard interaction with checkbox

    - by Bobby Eickhoff
    I have an HTML table, and each row has a checkbox for selecting or deselecting its row. Whenever a checkbox changes value, I need to add or remove highlighting to the row and also ensure that the page's submit button is only enabled when at least one row is selected and disabled otherwise. The checkbox event handler is defined by the following function: function getCheckboxCallback() { return function () { var parentRow = getParentRow(this); if (!parentRow) { return; // No parent row found; abort } // Adjust the appearance of the row setSelected(parentRow, this.checked); // Count the number of selected table rows, and disable the submit // button whenever no rows are selected enforceInvariants(); return true; }; } Elsewhere in the same module, the checkboxes are given the event handlers: checkbox.onchange = getCheckboxCallback(); checkbox.onclick = getCheckboxCallback(); // alleged IE fix I'm working in Windows XP, and everything works fine in both Firefox 3 and Opera 9. However, IE 7 does not handle keyboard interaction well (mouse interaction works fine). The problem is that if a checkbox has the focus and I hit the spacebar, the checkbox doesn't get checked -- instead it gets half checked (it has the same shadowed appearance that it would get immediately after a mousedown). I have to press the spacebar a second time to actually check the box. Similarly, it requires two key presses to uncheck it. Oddly enough, if I hold down the spacebar for a few moments, then a single press works as expected. Can anyone explain what is going on here? Is there something I'm doing wrong in the JavaScript code that is causing this behavior? How can I fix this?

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  • Using git-svn with slightly strange svn layout

    - by Ibrahim
    Hi guys, I'm doing an internship and they are using SVN (although there has been some discussion of moving to hg or git but that's not in the immediate future). I like git so I would like to use git-svn to interact with the svn repository and be able to do local commits and branches and stuff like that (rebasing before committing to svn of course). However, there is one slight wrinkle, the svn repository layout is a little weird. It basically looks like this /FOO +-branches +-tags +-trunk +-FOO +-myproject Basically, my project has been stuck into a subdirectory of trunk, and there is another project that is also a subdirectory of the trunk. If I use git-svn and only clone the directory for my project instead of the root, will it get confused or cause any problems? I just wonder because the commit numbers are incremented for the entire repository and not just my project, so would commits be off or anything like that? I probably wouldn't push any branches or tags to SVN because I'd prefer to just do those locally in git and I don't know how git-svn deals with branches and tags anyway, and no one else uses them so I find little point in doing so. Thanks for the help!

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  • How to draw some lines in a view element defined in the xml layout

    - by Nils
    Hello, I have problems drawing some simple lines in a view object (Android programming). First I created the layout with the view element(kind of painting area) in it (XML file). [...] < View android:id="@+id/viewmap" android:layout_width="572px" android:layout_height="359px" android:layout_x="26px" android:layout_y="27px" [...] ... and tried then to access it to draw some lines. Unfortunately the program is running and other UI elements like buttons are displayed, but I can't see the drawings. What's wrong ? [...] viewmap = (View) findViewById(R.id.viewmap); Canvas canvas = new Canvas(); viewmap.draw(canvas); Paint p = new Paint(); p.setColor(Color.BLUE); p.setStyle(Paint.Style.STROKE); canvas.drawColor(Color.WHITE); p.setColor(Color.BLUE); canvas.drawLine(4, 4, 29, 5, p); p.setColor(Color.RED); viewmap.draw(canvas); [...] Thanks for help :) !

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  • Android Video Layout and backbutton to activity

    - by Marcjc
    I have an application where you can click on a button, this takes you to a new activity with four new buttons, listen, bio, ringtone, and watch. My watch button kicks off the following code: Button cmd_watchme = (Button)this.findViewById(R.id.watch); cmd_watchme.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { setContentView(R.layout.tvvideo); VideoView video=(VideoView)findViewById(R.id.VideoView); MediaController mediaController = new MediaController(andy.this); mediaController.setAnchorView(video); video.setMediaController(mediaController); video.setVideoURI(videopath); video.start(); } }); After the video is displayed I am trying to get the backbutton on the phone itself to take the user back to the four button selection activity, listen, bio, ringtone, and watch. Question is, how do i do this? I was figuring if there was a way to change the ContentView after the video is displayed back to the main one for the four button page but could not figure it out. When I press the backbutton on the device, it takes me two levels up to the main selection activity not the four button activity. I hope this was somewhat clear. Thanks for any help.

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  • Page content layout issues

    - by Prupel
    I'm designing a theme for a blog and I'm having some trouble trying to get a layout working. Here's an image of what I want. This diagram represents the individual posts and not the website itself, so it will be contained in a box of it's own, lets call it .container. Also the purple and green are in another box, let's call it .content. The other elements will be called by their color for now. so here's more or less what the CSS looks like: .container { display:block; margin:0 25px; } .gray, .blue, .content { display:block; width:100%; } .purple { display:inline-block; width:125px; height:100%; text-align:center; } .green { display:inline-block; } That's all there is at the moment. I tried float but that made no effect. What's happening is something like this. Here's a few more things you should know: .container's width is NOT set it is auto .purple and .green don't necessarily need to be the same size as long as .green doesn't go to that side. .purple CAN have a set height .green is where the meat is, that's where the actual post goes, keep that in mind. I don't think tables will help, the problem is inside .content.

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  • "No keyboard for id 0"?

    - by Mellon
    I am new in Android app. development, now I have encountered a strange problem with the Menu button. Here is the thing: I have two activities, "ActivityOne" and "ActivityTwo", where "ActivityTwo" is the child Activity of "ActivityOne". In both activity, I have defined the menu button options like following: @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); MenuItem insertMenuItem = menu.add(0, INSERT_ID, 0, R.string.menu_insert); insertMenuItem.setIcon(R.drawable.ic_menu_add); MenuItem settingMenuItem = menu.add(0, SETTING_ID, 0, R.string.menu_setting); settingMenuItem.setIcon(R.drawable.ic_menu_settings); MenuItem aboutMenuItem = menu.add(0, ABOUT_ID, 0, R.string.menu_about); aboutMenuItem.setIcon(R.drawable.ic_menu_about); logPrinter.println("creating menu options..."); return true; } @Override public boolean onMenuItemSelected(int featureId, MenuItem item) { switch(item.getItemId()) { case INSERT_ID: doInsert(); return true; case SETTING_ID: return true; case ABOUT_ID: showAbout(); return true; } return super.onMenuItemSelected(featureId, item); } In "ActivityOne", when I click the physical Menu button, there is no menu options pop up from screen bottom, when I checked the LogCat console, there are two warning messages, which are "No keyboard for id 0" and "Using default keyMap:/system/usr/keychars/qwerty.kcm.bin" . BUT, in "ActivityTwo", the menu button works fine, it shows me those menu options I defined. Why the menu button does not work in "ActivityOne" ?? What does the warning msg mean???

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  • Database layout for an application with geocoding features using geokit

    - by vooD
    I'm developing a real estate web catalogue and want to geocode every ad using geokit gem. My question is what would be the best database layout from the performance point if i want to make search by country, city of the selected country, administrative area or nearest metro station of the selected city. Available countries, cities, administrative areas and metro sations should be defined by the administrator of catalogue and must be validated by geocoding. I came up with single table: create_table "geo_locations", :force => true do |t| t.integer "geo_location_id" #parent geo location (ex. country is parent geo location of city t.string "country", :null => false #necessary for any geo location t.string "city", #not null for city geo location and it's children t.string "administrative_area" #not null for administrative_area geo location and it's children t.string "thoroughfare_name" #not null for metro station or street name geo location and it's children t.string "premise_number" #house number t.float "lng", :null => false t.float "lat", :null => false t.float "bound_sw_lat", :null => false t.float "bound_sw_lng", :null => false t.float "bound_ne_lat", :null => false t.float "bound_ne_lng", :null => false t.integer "mappable_id" t.string "mappable_type" t.string "type" #country, city, administrative area, metro station or address end Final geo location is address it contains all neccessary information to put marker of the real estate ad on the map. But i'm still stuck on search functionality. Any help would be highly appreciated.

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  • Need help with height 100% layout

    - by serg
    I am trying to build the following layout (file browser type of thing, left block would contain a list of files, right panel would contain selected file content): <------------- MENU -------------------> <--- LEFT ----><------- RIGHT ---------> <--- LEFT ----><------- RIGHT ---------> <--- LEFT ----><------- RIGHT ---------> <--- LEFT ----><------- RIGHT ---------> <--- LEFT ----><------- RIGHT ---------> <--- LEFT ----><------- RIGHT ---------> The page itself shouldn't have any scrollbars. Menu has 100% width and fixed height Left block has fixed width and 100% height. If content is taller - scroll bar appears inside the left block only. Right block contains <pre> element and takes the remaining width and 100% height. If content is wider or taller - scrollbar appears inside the right block only. This is what I have so far: http://jsbin.com/uqegi4/3/edit The problem is fixed menu height messes up 100% height calculation and all scrollbars inside left and right blocks appear at wrong time. I don't care about cross browser compatibility, only Chrome matters. Thanks.

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  • String doesn't match regex when read from keyboard.

    - by athspk
    public static void main(String[] args) throws IOException { String str1 = "??123456"; System.out.println(str1+"-"+str1.matches("^\\p{InGreek}{2}\\d{6}")); //??123456-true BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); String str2 = br.readLine(); //??123456 same as str1. System.out.println(str2+"-"+str2.matches("^\\p{InGreek}{2}\\d{6}")); //?”??123456-false System.out.println(str1.equals(str2)); //false } The same String doesn't match regex when read from keyboard. What causes this problem, and how can we solve this? Thanks in advance. EDIT: I used System.console() for input and output. public static void main(String[] args) throws IOException { PrintWriter pr = System.console().writer(); String str1 = "??123456"; pr.println(str1+"-"+str1.matches("^\\p{InGreek}{2}\\d{6}")+"-"+str1.length()); String str2 = System.console().readLine(); pr.println(str2+"-"+str2.matches("^\\p{InGreek}{2}\\d{6}")+"-"+str2.length()); pr.println("str1.equals(str2)="+str1.equals(str2)); } Output: ??123456-true-8 ??123456 ??123456-true-8 str1.equals(str2)=true

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  • Custom Android layout that handles its children

    - by Gromix
    Hi, I'm trying to create a custom Android control to emulate a LinearLayout with a fancier display. Basically, I want the exact behaviour of a LinearLayout, but also borders, a background, ... I could do it all in XML (works great) but since I have dozens of occurences in my app it's getting hard to maintain. I thought it would be nicer to have something like this: /* Main.xml */ <MyFancyLayout> <TextView /> <ImageView /> </MyfancyLayout> My problem is, I don't want to have to re-write LinearLayout, so is there a way to only change its appearance? I got as far as this, which doesn't work... can anyone think of a better approach? /* MyFancyLayout.xml */ <merge> ... the complex hierarchy to make it look like what I want ... with background attributes etc </merge> and /* MyFancyLayout.java */ public class MyFancyLayout extends LinearLayout { // inflate the XML // move all the real children (as given by main.xml) to the inflated layout // do I still need to override onMeasure and onLayout? } Cheers! Romain

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  • Android Linear Layout steching

    - by Maffo
    Hi, I think that's a rather simple Question but I don't get it the way I want it to. I Want do do a Linear Layout in Android with 3 areas. The Top area should have a fixed height, fill_parent width. The second, below the first, should use all the room available, fill_parent width. The third, below the second, should have fixed height, fill_parent width. Here is what i got: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" android:gravity="bottom" android:background="#ff63a920"> <LinearLayout android:id="@+id/top_bar" android:layout_width="fill_parent" android:layout_height="32dp" > </LinearLayout> <com.google.android.maps.MapView android:id="@+id/mymapView" android:layout_width="fill_parent" android:layout_height="fill_parent" android:enabled="true" android:clickable="true" /> <LinearLayout android:id="@+id/bottombar" android:layout_width="fill_parent" android:layout_height="32dp" > </LinearLayout> </LinearLayout> The Problem is, that the mapview in the middle ist too big, so it pushes out the topbar. I Hope you can help me.

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  • HTML columns or rows for form layout?

    - by Valera
    I'm building a bunch of forms that have labels and corresponding fields (input element or more complex elements). Labels go on the left, fields go on the right. Labels in a given form should all be a specific width so that the fields all line up vertically. There are two ways (maybe more?) of achieving this: Rows: Float each label and each field left. Put each label and field in a field-row div/container. Set label width to some specific number. With this approach labels on different forms will have different widths, because they'll depend on the width of the text in the longest label. Columns: Put all labels in one div/container that's floated left, put all fields in another floated left container with padding-left set. This way the labels and even the label container don't need to have their widths set, because the column layout and the padding-left will uniformly take care of vertically lining up all the fields. So approach #2 seems to be easier to implement (because the widths don't need to be set all the time), but I think it's also less object oriented, because a label and a field that goes with that label are not grouped together, as they are in approach #1. Also, if building forms dynamically, approach #2 doesn't work as well with functions like addRow(label, field), since it would have to know about the label and the field containers, instead of just creating/adding one field-row element. Which approach do you think is better? Is there another, better approach than these two?

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  • reading keyboard input without "consuming" it in x86 assembly

    - by Bob
    Ok so here the deal: I have an assignment regarding DOS and interrupts: I need to write a sort of key-logger function that can be called from C code. what it means is a c program would call an assembly function called startlog that would indicate to start logging the keys pressed until a function called endlog is called. the logging should work like this: write the ascii value of any key pressed without disturbing the C code between startlog and endlog, meaning that if the C code also needs to read the input (let's say by scanf, it would work ok). I managed to write the logger by changing the interrupt vector 9th entry (interrupt for keyboard press) to a function I wrote that writes the values to a file, and it works fine. however the C code does not get the input. Basically what i did is read the key pressed using int 21h, however after reading the ascii value it is "consumed" so I need a way to either simulate the key press again or read the value without "consuming" it so next time a key is read it reads the same key. (I described the code in english because it is long and clumsy assembly code)

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