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  • Reading .ppt (MS PowerPoint) file in Cocoa Touch

    - by Biranchi
    Hi All, Any idea how to read a .ppt file in Cocoa Touch ? I tried to load the contents of the file in UIWebView but it didn't work. Here is the code : [aWebView loadData:[NSData dataWithContentsOfFile:filePath] MIMEType:@"application/vnd.ms-powerpoint" textEncodingName:@"utf-8" baseURL:[NSURL fileURLWithPath:filePath]]; [powerWeb loadData:[NSData dataWithContentsOfFile:filePath] MIMEType:@"application/vnd.ms-powerpoint" textEncodingName:@"utf-8" baseURL:[NSURL fileURLWithPath:filePath]]; All suggestions are highly appreciated. Thanks

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  • Core Data: Keypath "objectID" not found in entity

    - by Martin Gordon
    I'm using NSFetchedResultsController with a predicate to load a list of Documents in my application. I want to load all the Documents except the currently active one. I am using Rentzsch's MOGenerator to create a _Document class and then I put all my custom code in the Document subclass. _Document generates an objectID property with type DocumentID. In the class that creates the controller, I set the controller's currentDocID property: controller.currentDocID = self.document.objectID; In the controller itself, I lazy load the fetchedResultsController like this: - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Document" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(objectID != %@)", self.currentDocID]; [fetchRequest setPredicate:predicate]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"dateModified" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } When the fetchedResultsController loads, my app crashes with an unhandled exception: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'keypath objectID not found in entity <NSSQLEntity Document id=1>' It's my understanding that all NSManagedObjects have an objectID, whether temporary or permanent. Is this not the case? Any thoughts?

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  • Error:Variable is not CFString

    - by Arun Sharma
    hi all, I am using sqlite database to save data from our xib. When I add first time then its added successfully but when i repeat that process then it shows run time exception and exit from program,and shows variable is not CFString.

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  • overridden three20 TTDefaultStyleSheet style not working

    - by funkadelic
    hi, i recently got three20 integrated into my app and am trying to override the default toolbar color in TTWebController. In TTWebController.m:118 I see that this is setting the toolbar's tintColor: _toolbar.tintColor = TTSTYLEVAR(toolbarTintColor); So I created my own stylesheet that subclasses TTDefaultStyleSheet and overrides toolbarTintColor FooStyleSheet.h: #import <Three20Style/Three20Style.h> #import <Three20Style/TTStyleSheet.h> #import <Three20Style/TTDefaultStyleSheet.h> @interface FooStyleSheet : TTDefaultStyleSheet @property (nonatomic, readonly) UIColor* toolbarTintColor; @end FooStyleSheet.m: #import "FooStyleSheet.h" @implementation RaptrStyleSheet - (UIColor*)toolbarTintColor { return RGBCOLOR(0, 0, 0); // should override TTDefaultStyleSheet } @end and in my application:didFinishLaunchingWithOptions: i set my default stylesheet [TTStyleSheet setGlobalStyleSheet:[[[FooStyleSheet alloc] init] autorelease]]; but when I view the TTWebController, it doesn't inherit my tintColor. If I edit TTDefaultStyleSheet.m directly: - (UIColor*)toolbarTintColor { return [UIColor blackColor]; } it works as expected. Is there something I am overlooking that is preventing my style to be picked up? thanks, -norm

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  • How to hide UIStatusBar and show UINavigationBar at the top when UIView changes to LandscapeOrientat

    - by KayKay
    I am using two views (portraitView and landscapeView) loaded from xib in a viewcontroller for different InterfaceOrientation each for Portrait and Landscape mode. The view in portrait mode has statusbar and navigationbar and other one has just the navigationbar. The problem is that even i made statusbar hidden programatically the view in Landscape mode has blank space left at the position of statusbar and below is navigationbar which is for sure looking embarrassing. Is it possible to put the navigationbar at the top - replacing the statusbar position. I tried many options like. if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight) { [[UIApplication sharedApplication] setStatusBarHidden:YES animated:NO]; self.navigationController.navigationBarHidden = NO; [[self view] setFrame:CGRectMake(0, 0, 480, 320)]; self.navigationController.wantsFullScreenLayout = YES; self.view = self.landscapeView; } But despite all this efforts it only lefts the same 20x480 pixels blank space and below it navigationbar. But here there is no end to trouble when I switch back to portraitView, the navigation bar hides behind the statusbar mere showing remaining 320x(44-20)px on top. Please help and thanks in advance.

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  • WebView load css from local file

    - by ADAM
    [[self mainFrame] loadHTMLString:@"<html><body><link href='main.css' rel='stylesheet' type='text/css' /></body></html>" baseURL:nil]; I am trying to load a css file called main.css from the application Resources folder as below from a WebView, how do i get the path of the resources folder correct so i can load the css?

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  • iPhone App rejected because of Three20 private API undocumented, private UITouch instance variables:

    - by Sijo
    I got a notification mail after submitting to app store.. "During our review of your application we found it is using private APIs, which is in violation of the iPhone Developer Program License Agreement section 3.3.1; "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." While your application has not been rejected, it would be appropriate to resolve this issue in your next update. The non-public APIs that are included in your application are the following undocumented, private UITouch instance variables: firstResponder UITouch._locationInWindow UITouch._phase UITouch._previousLocationInWindow UITouch._tapCount UITouch._timestamp UITouch._touchFlags UITouch._view UITouch._window Please resolve this issue in your next update to Application " . My application contains Three20. These variables are used in "UIViewAdditions.m". Is there any way to resolve this issue ? Please help me. Thanks in advance

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  • Initial selected Item in an UITabBar without a UITabBarController

    - by juan.xavier
    Hello, How do I set the default selected UITabBarItem in an UITabBar that is within an UIView, not an UITabBarController? Just to clarify, the UIView does implement the protocol and the didSelectItem method works. At run-time, the tabbar works and the tabbaritems selected when the user touches them. My problem is setting the default selected item. If i use [myTabbar setSelectedItem] within the didSelectItem method it works. But outside of it, it doesn't (for example, in the viewDidLoad method of my UIView). Thanks!

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  • Display iphone application settings within your application

    - by Dougnukem
    The iphone supports a means of defining your application's settings such that it will automatically create a UI in the Settings app. I want to also allow the user to edit the application settings within the application but it'd be nice to reuse the same UI that is automatically created. See: Application Settings Is there a way to have your application display the settings using the same UI that the Settings application does?

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  • MPVolumeView, avoid displaying "No Volume Available"

    - by Emil
    Hey. I have a project with a MPVolumeView in it. It is set up, and it works, the only thing is that when I mute the device, the text "No Volume Available" comes up instead of the MPVolumeView. The volumeView is initialized in the view volumeBounds, with that view's bounds. MPVolumeView *volumeView = [[[MPVolumeView alloc] initWithFrame:volumeBounds.bounds] autorelease]; [volumeBounds addSubview:volumeView]; [volumeView sizeToFit]; Thanks :)

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  • Calculating File size before download - Downloading NSURLConnection Slider timing

    - by sagar
    Ok ! Coming to the point directly. What I want to do is explained as follows. I have an url of MP3 file. ( for example Sound File ) Now, When user starts application. Download should start & for that I have implemented following methods. -(void)viewDidLoad { [super viewDidLoad]; NSURL *url=[NSURL URLWithString:@"http://xyz.pqr.com/abc.mp3"]; NSURLRequest *req=[NSURLRequest requestWithURL:url cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:120]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self startImmediately:YES]; if(con){ myWebData=[[NSMutableData data] retain]; } else { // [MainHandler performSelector:@selector(targetSelector:) withObject:nil]; } } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@"%@",@"connection established"); [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@",@"connection receiving data"); [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"%@",@"connection failed"); [connection release]; // [AlertViewHandler showAlertWithErrorMessage:@"Sorry, there is no network connection. Please check your network and try again."]; // [self parserDidEndDocument:nil]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; } Now, Above methods work perfectly for downloading. But missing points are as follows. I can not get the exact size which is going to be downloaded. ( means I want to know what is the size of file - which is going to be download )

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  • How to load a UIView from a NIB?

    - by Winder
    I have been using UIViewControllers and initWithNibName with much success, basically using them as a convenient way to design the view with Interface Builder. Unfortunately I have built a hierarchy of views before noticing this line in the UIViewController documentation: Note: You should not use view controllers to manage views that fill only a part of their window My question is this: Having a very simple NIB that only has a UIView in addition to the default First Responder and Owning Object, what is the simplest way to load the UIView into my code? I have not been able to get loadNibNamed:owner:options: to work at this point, but suspect the answer will involve it somehow.

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  • MapKit internal calls causing crash

    - by Ronnie Liew
    I have a MKMapView in the view of a UIViewController. The app will crash randomly when the I pop the UIViewController off from the UINavigationController. In the dealloc method of the UIViewController, I have already assigned the MKMapView delegate to nil as below: - (void)dealloc { mapView.delegate = nil; [_mapView release]; _mapView = nil; [super dealloc]; } The crash log are also attached as follows: Crash log #1: Thread 0 Crashed: 0 libobjc.A.dylib 0x000026f6 objc_msgSend + 18 1 MapKit 0x0005676c -[MKUserLocationPositionAnimation animationDidStop:finished:] + 64 2 QuartzCore 0x00015a26 run_animation_callbacks(double, void*) + 282 3 QuartzCore 0x000158dc CA::timer_callback(__CFRunLoopTimer*, void*) + 100 4 CoreFoundation 0x00056bac CFRunLoopRunSpecific + 2112 5 CoreFoundation 0x00056356 CFRunLoopRunInMode + 42 6 GraphicsServices 0x00003b2c GSEventRunModal + 108 7 GraphicsServices 0x00003bd8 GSEventRun + 56 8 UIKit 0x00002768 -[UIApplication _run] + 384 9 UIKit 0x0000146c UIApplicationMain + 688 10 Refill 0x00002aea main (main.m:14) 11 Refill 0x00002a60 start + 44 Crash log#2 Thread 0 Crashed: 0 libobjc.A.dylib 0x000026f4 objc_msgSend + 16 1 MapKit 0x0005a20e -[MKUserLocationViewInternal userLocationViewAccuracyDidUpdate] + 42 2 MapKit 0x0005676c -[MKUserLocationPositionAnimation animationDidStop:finished:] + 64 3 QuartzCore 0x00015a26 run_animation_callbacks(double, void*) + 282 4 QuartzCore 0x000158dc CA::timer_callback(__CFRunLoopTimer*, void*) + 100 5 CoreFoundation 0x00056bac CFRunLoopRunSpecific + 2112 6 CoreFoundation 0x00056356 CFRunLoopRunInMode + 42 7 GraphicsServices 0x00003b2c GSEventRunModal + 108 8 GraphicsServices 0x00003bd8 GSEventRun + 56 9 UIKit 0x00002768 -[UIApplication _run] + 384 10 UIKit 0x0000146c UIApplicationMain + 688 11 Refill 0x00002aea main (main.m:14) 12 Refill 0x00002a60 start + 44 Seems like the MapKit is trying to update the MKMapView on the user location but the delegate has already been deallocated. What else I am missing here?

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  • MPMoviePlayerController on large videos causes massive memory spike, and a level 1 memory warning

    - by Shizam
    When viewing images my application hums along nicely with low memory consumption, once I try to watch a video using MPMoviePlayerController memory usage spikes way up, dwarfing the previous memory graph and if I play the video it causes a 'memory warning. Level=1' message. The video files (mp4) aren't even that big, 40MB or so, and it doesn't matter if I play the file streamed from a URL or loaded from a local file, actually the memory spike is even worse if I try to stream it. Here is the code I use to create the player: if (_photo.videoPath != nil) { _movieViewController=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:_photo.videoPath]]; } else { _movieViewController=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:_photo.videoURL]]; } [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoMetaListener:) name:MPMovieDurationAvailableNotification object:_movieViewController.moviePlayer]; _movieViewController.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; _movieViewController.moviePlayer.shouldAutoplay = YES; _movieViewController.moviePlayer.controlStyle = MPMovieControlStyleEmbedded; Anybody else running into issues playing video? Also I checked for leaks, there are none reported.

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  • NSTextField autocomplete

    - by Rasmus Styrk
    Does anyone know of any class or lib that can implement autocompletion to an NSTextField? I'am trying to get the standard autocmpletion to work but it is made as a synchronous api. I get my autocompletion words via an api call over the internet. What have i done so far is: - (void)controlTextDidChange:(NSNotification *)obj { if([obj object] == self.searchField) { [self.spinner startAnimation:nil]; [self.wordcompletionStore completeString:self.searchField.stringValue]; if(self.doingAutocomplete) return; else { self.doingAutocomplete = YES; [[[obj userInfo] objectForKey:@"NSFieldEditor"] complete:nil]; } } } When my store is done, i have a delegate that gets called: - (void) completionStore:(WordcompletionStore *)store didFinishWithWords:(NSArray *)arrayOfWords { [self.spinner stopAnimation:nil]; self.completions = arrayOfWords; self.doingAutocomplete = NO; } The code that returns the completion list to the nstextfield is: - (NSArray *)control:(NSControl *)control textView:(NSTextView *)textView completions:(NSArray *)words forPartialWordRange:(NSRange)charRange indexOfSelectedItem:(NSInteger *)index { *index = -1; return self.completions; } My problem is that this will always be 1 request behind and the completion list only shows on every 2nd char the user inputs. I have tried searching google and SO like a mad man but i cant seem to find any solutions.. Any help is much appreciated.

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  • Why does Adding Core Animation slow down drawing of my NSTableView?

    - by Will Goring
    I have a simple App that displays a list of items using NSTableView. There are usually about 15-25 items in the list, and the table has 10 columns, all but one of which are text (the other's an icon.) There are simple data transformers on a couple of the columns. So nothing taxing; you'd expect it to run just fine. And as it stands, it is; the app is responsive and everything draws pretty much instantly. Scrolling, changing column sizes, resizing the window; whatever you do the redraws keep up with the mouse-pointer. Tonight, I thought I'd try adding a little visual flair to the app with Core Animation (which I've never used before,) but I've found that if anything above the NSTableView in the hierarchy is set 'Wants Core Animation Layer,' then the NSTableView redraws go to hell. Scrolling is usually fine, but resizing columns or the window causes it to pick up an effect like texture tearing, where some of the rows have the new size, and some have the old one, and everything flickers horribly. It looks terrible. Basically it looks like what you'd expect if rendering the individual rows or columns was taking a long time. I've put it through Shark and, sure enough, it looks like it's spending most of its time drawing the text in the cells; what I don't understand is why that should take longer when there's a Core Animation layer involved than when there isn't - and quite noticeably longer at that. Has anyone got any ideas? Is there any Core Animation initialisation or config I've missed or something (I've literally just ticked the "Wants Core Animation Layer" box in IB)? Cheers, Will

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  • Compare NSArray with NSMutableArray adding delta objects to NSMutableArray

    - by Hooligancat
    I have an NSMutableArray that is populated with objects of strings. For simplicity sake we'll say that the objects are a person and each person object contains information about that person. Thus I would have an NSMutableArray that is populated with person objects: person.firstName person.lastName person.age person.height And so on. The initial source of data comes from a web server and is populated when my application loads and completes it's initialization with the server. Periodically my application polls the server for the latest list of names. Currently I am creating an NSArray of the result set, emptying the NSMutableArray and then re-populating the NSMutableArray with NSArray results before destroying the NSArray object. This seems inefficient to me on a few levels and also presents me with a problem losing table row references which I can work around, but might be creating more work for myself in doing so. The inefficiency seems to be that I should be able to compare the two arrays and end up with a filtered NSArray. I could then add the filtered set to the NSMutableArray. This would mean that I can simply append new data to the NSMutableArray instead of throwing everything out and re-populating. Conversely I would need to do the same filter in reverse to see if there are records that need removing from the NSMutableArray. Is there any method to do this in a more efficient manner? Have I overlooked something in the docs some place that refers to a simpler technique? I have a problem when I empty the NSMutableArray and re-populate in that any referencing tables lose their selected row state. I can track it and re-select it, but my theory is that using some form of compare and adding objects and removing objects instead of dealing with the whole array in one block might mean I keep my row reference (assuming the item isn't deleted of course). Any suggestions or help much appreciated. Update Would it be just as fast to do a fast enumeration over each comparing each line item as I go? It seems like an expensive operation, but with the last fast enumeration code it might be pretty efficient...

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  • Custom UISlider Image disappearing?

    - by Silent
    Hello all i have a custom image to replace the UISLider defult button image, all works fine image shows, it does not clip off. The problem is when i use the slider to move up and down the image dissapears and some how doesnt show up anymore only sometimes. could someone have a fix? CGRect rect = CGRectMake(16.0, 390.0, 297.0, 35.0); slider.frame = rect; UIImage* thumbImage = [UIImage imageNamed:@"thumb.png"]; [slider setThumbImage:thumbImage forState:UIControlStateNormal]; UIImage* leftImage = [UIImage imageNamed:@"SliderLeft.png"]; [slider setMinimumTrackImage:leftImage forState:UIControlStateNormal]; UIImage* rightImage = [UIImage imageNamed:@"SliderRight.png"]; [slider setMaximumTrackImage:rightImage forState:UIControlStateNormal];

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  • Audio recording error kAudioQueueErr_CannotStart on iPhone OS 3.0

    - by Jeremy Borden
    I'm working on a couple different iphone apps that both record and play sounds concurrently. Think multitrack mixing... play one sound a save it then listen to that sound while recording the next sound to another file. My mechanism for this has been to start up two different audio queues, one for recording, and one for playing. This was working A-OK until the release of OS 3.0... Since then, however, the following happens: If I start the recording queue first, it supposedly starts fine, but the call to AudioQueueStart for the playback queue returns kAudioQueueErr_CannotStart. If I start the playback queue first, it also supposedly starts fine, but the call to AudioQueueStart for the record queue returns the same error, kAudioQueueErr_CannotStart. Anyone have any luck debugging this error? Seems like maybe the two queues are stomping on each other's memory or something? The official description is: "The audio queue has encountered a problem and cannot start." Not super helpful... Jeremy

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  • iPhone - archiving array of custom objects

    - by Dylan
    I've been trying for hours and I cannot solve this problem. I'm making an app that saves unfinished Chess Games, so I'm trying to write an array to a file. This is what the array is, if it makes sense: -NSMutableArray savedGames --GameSave a ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString whitePlayer, blackPlayer; ---int playerOnTop, turn; --GameSave b ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString whitePlayer, blackPlayer; ---int playerOnTop, turn; etc. And these are my NSCoding methods: GameSave.m - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeObject:whitePlayer forKey:@"whitePlayer"]; [coder encodeObject:blackPlayer forKey:@"blackPlayer"]; [coder encodeInt:playerOnTop forKey:@"playerOnTop"]; [coder encodeInt:turn forKey:@"turn"]; [coder encodeObject:board forKey:@"board"]; } - (id)initWithCoder:(NSCoder *)coder { self = [[GameSave alloc] init]; if (self != nil) { board = [coder decodeObjectForKey:@"board"]; whitePlayer = [coder decodeObjectForKey:@"whitePlayer"]; blackPlayer = [coder decodeObjectForKey:@"blackPlayer"]; playerOnTop = [coder decodeIntForKey:@"playerOnTop"]; turn = [coder decodeIntForKey:@"turn"]; } return self; } Piece.m - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeInt:color forKey:@"color"]; [coder encodeInt:piece forKey:@"piece"]; [coder encodeInt:row forKey:@"row"]; [coder encodeInt:column forKey:@"column"]; } - (id)initWithCoder:(NSCoder *)coder { self = [[Piece alloc] init]; if (self != nil) { color = [coder decodeIntForKey:@"color"]; piece = [coder decodeIntForKey:@"piece"]; row = [coder decodeIntForKey:@"row"]; column = [coder decodeIntForKey:@"column"]; } return self; } And this is the code that tries to archive and save to file: - (void)saveGame { ChessSaverAppDelegate *delegate = (ChessSaverAppDelegate *) [[UIApplication sharedApplication] delegate]; [[delegate gameSave] setBoard:board]; NSMutableArray *savedGames = [NSKeyedUnarchiver unarchiveObjectWithFile:[self dataFilePath]]; if (savedGames == nil) { [NSKeyedArchiver archiveRootObject:[delegate gameSave] toFile:[self dataFilePath]]; } else { [savedGames addObject:[delegate gameSave]]; [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; } } - (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:@"gameSaves.plist"]; } Sorry, here's the problem: After setting some breakpoints, an error is reached after this line from -saveGame: [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; And this is what shows up in the console: 2010-05-11 17:04:08.852 ChessSaver[62065:207] *** -[NSCFType encodeWithCoder:]: unrecognized selector sent to instance 0x3d3cd30 2010-05-11 17:04:08.891 ChessSaver[62065:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFType encodeWithCoder:]: unrecognized selector sent to instance 0x3d3cd30' 2010-05-11 17:04:08.908 ChessSaver[62065:207] Stack: ( 32339035, 31077641, 32720955, 32290422, 32143042, 238843, 25827, 238843, 564412, 342037, 238843, 606848, 17686, 2733061, 4646817, 2733061, 3140430, 3149167, 3144379, 2837983, 2746312, 2773089, 41684313, 32123776, 32119880, 41678357, 41678554, 2777007, 9884, 9738 ) If it matters, -saveGame is called from a UIBarButton in a navigation controller. Any help is appreciated, thanks.

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  • UIWebView is ignoring cookies?!

    - by A. Miladinovic
    Hello everybody, I am creating an app for the iPhone that fetches a specific page from a website, but to be able to view this site you need to log in with a username and a password. I've created this code: NSString *urlAddress = @"http://www.wdg-hamburg.de"; NSURL *url = [NSURL URLWithString:urlAddress]; NSString *post = @"name=loginname&pass=pass&form_id=user_login&op=Anmelden"; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod: @"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; [vPlan loadRequest:request]; But I am not logged in at the UIWebView! I am logging NSHTTPCookieStorage to the console and it shows me the necessary cookie, but I dont get logged in. Does anybody knows how I can fix that? Kind regards, A. Miladinovic

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  • Random MKAnnotationView is tapped when there are overlapping annotations

    - by Alexandre Gellibert
    I cannot believe this bug/problem doesn't have any solution! In my iphone application, I'm using MapKit with MKMapView and custom MKAnnotationView. The problem is when annotations overlap (in my app, annotations are photos and those photos may overlap) and when you tap on the annotation that appears on front, other annotation (on back) receives the event (seems to be random). I didn't find any way to send the event to the front annotation. Z ordering and Order of overlapping annotations questions on stackoverflow did not help me that much. Please any idea is welcome (even ugly ones)! Here's some of my code (nothing fancy, very common): CustomAnnotation.h @interface CustomAnnotation : NSObject <MKAnnotation> { @private CustomAnnotationView* view; } @property (nonatomic, retain) CustomAnnotationView* view; @end CustomAnnotation.m @implementation CustomAnnotation @synthetize view; CustomAnnotationView.h @interface CustomAnnotationView : MKAnnotationView { } @end CustomAnnotationView.m @implementation CustomAnnotationView - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ // Do something related to the annotation tapped } @end Main class ... // Annotations are added and some of them overlaps with others. - (void)addAnnotation:(CustomAnnotation*)annotation { [map addAnnotation:annotation]; } ... - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation { NSString* identifier = getIdentifierFromAnnotation(annotation); CustomAnnotationView* view; if(!(view = (CustomAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:identifier])) { view = [[CustomAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier: identifier]; [(CustomAnnotation*)annotation setView:view]; [view release]; } return view; }

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