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  • My shiny new gadget

    - by TechTwaddle
    About 3 months ago when I had tweeted (or twit?) that the HD7 could be my next phone I wasn’t a 100 percent sure, and when the HTC Mozart came out it was switch at first sight. I wanted to buy the Mozart mainly for three reasons; its unibody construction, smaller screen and the SLCD display. But now, holding a HD7 in my hand, I reminisce and think about how fate had its own plan. Too dramatic for a piece of gadget? Well, sort of, but seriously, this has been most exciting. So in short, I bought myself a HTC HD7 and am really loving it so far. Here are some pics (taken from my HD2 which now lies in a corner, crying),     Most of my day was spent setting up the device. Email accounts, Facebook, Marketplace etc. Since marketplace isn’t officially launched in India yet, my primary live id did not work. Whenever I tried launching marketplace it would say ‘marketplace is not currently supported in your country’. Searching the forums I found an easy work around. Just create a dummy live id with the country set to UK or US and log in to the device using this id. I was worried if the contacts and feeds from my primary live account would not be updated but that was not a problem. Adding another live account into the device does import your contacts, calendar and feeds from it. And that’s it, marketplace now works perfectly. I installed a few trial and free applications; haven’t checked if I can purchase apps though, will check that later and update this post. There is one issue I am still facing with the device, I can’t access the internet over GPRS. Windows Phone 7 only gives you the option to add an ‘APN’ and nothing else. Checking the connection settings on my HD2, I found out that there is also a proxy server I need to add to access GPRS, but so far I haven’t found a way to do that on WP7. Ideally HTC should have taken care of this, detect the operator and apply that operators settings on the device, but looks like that’s not happening. I also tried the ‘Connection Settings’ application that HTC bundled with the device, but it did nothing magical. If you’re reading this and know how to fix this problem please leave a comment. The next thing I did is install apps, a lot of apps. Read Engadget’s guide to essential apps for WP7. The apps and games I installed so far include Beezz (twitter app with push notifications), twitter (the official twitter app), Facebook, Youtube, NFS Undercover, Rocket Riot, Krashlander, Unite and the list goes on. All the apps run super smooth. The display looks fine indoors but I know it’s going to suck in bright sunlight. Anyhow, I am really impressed with what I’ve seen so far. I leave you with a few more photos. Have a great year ahead. Ciao!

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  • Snap App Windows to Pre-Defined Screen Sections with Acer GridVista

    - by Asian Angel
    The window snapping feature in Windows 7 and the ability to organize monitor(s) into specific gridded sections have both become popular lately. If you love the idea of having both combined in a single software then join us as we look at Acer GridVista. Note: Acer GridVista works with Windows XP, Vista, & 7. It will also work with dual monitors. Setup Acer GridVista comes in a zip file format and at first you might assume that it is portable in nature but it is not. Once you unzip the enclosed folder you will need to double click on “Setup.exe” to install the program. Acer GridVista in Action Once you have installed the program and started it up all that you will notice at first is the new “System Tray Icon”. Here you can see the “Context Menu”… The only menu command that you will likely use most of the time is the “Grid Configuration Command”. Notice that for our single monitor setup that it lists “Display 1”. The “Single Setting” is enabled by default and you can easily choose the layout that best suits your needs. The enabled layout style will always be highlighted in yellow for easy reference. For our example we chose the “Triple (primary at right)” layout style. Each section will be specifically numbered as shown here. Do not worry…the grid and numbers only appear for a moment and then become invisible again until you move an app window into that section/area of your screen. On every regular app window that you open you will notice three new buttons in the upper right corner. Here is what each of these new buttons do: Acer GridVista Extensions (Transparent, Send To Window Grid, About Acer GridVista): Viewable in a drop-down menu Lock To Grid (Enable/Disable): Enabled by default –> Note: Set to disable on a particular window to keep it free of the “grid locking function” Always On Top (Enable/Disable): Disabled by default A good look at the “Extensions Drop-Down Menu” where you can set an app window to be transparent or send it to a specific screen section on your monitor(s). If you open an app it will not automatically lock into a specific section. To lock the window into a specific section drag-and-drop the app window into the desired section. Notice the red outline and highlighted number on “Section 2” below. The red outline and highlighted number serves as an indicator that if you release the app window at that moment it will lock into the outlined/highlighted section. Now that Notepad is locked into “Section 2” you can see that it is maximized within that section. Continue to drag-and-drop your app windows into the appropriate sections as desired…apps can still be reduced to the “Taskbar” the same as before. Options These are the options available for Acer GridVista… Conclusion If you have been wanting the ability to “snap” windows and organize them into specific screen areas then Acer GridVista is definitely a program that you should try out. Links Download Acer GridVista at Softpedia View detailed information at the Acer GridVista Homepage Similar Articles Productive Geek Tips Multitask Like a Pro with AquaSnapHelp Troubleshoot the Blue Screen of Death by Preventing Automatic RebootAdd Windows 7’s AeroSnap Feature to Vista and XPResize Windows to Specific Dimensions Easily With SizerKeyboard Ninja: Assign a Hotkey to any Window TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Playing Games In Chrome Made Easier Stop In The Name Of Love (Firefox addon) Chitika iPad Labs Gives Live iPad Sale Stats Heaven & Hell Finder Icon Using TrueCrypt to Secure Your Data Quickly Schedule Meetings With NeedtoMeet

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  • Free hosting solution for a very low-traffic website [duplicate]

    - by user966939
    This question already has an answer here: How to find web hosting that meets my requirements? 4 answers I run a very low-traffic website (about 40 users, basically all of which are daily active on the site). I don't see it changing anytime soon either, as there is no way to sign up on the site right now. Until now I have just been using a sub-directory on a friend's host (shared), to host the web site. But in only a few weeks from now, his subscription will end, and he has no plans on renewing it. So of course this means I'll have to move on to something else. But I don't think I'll find someone who'd be willing to share a... shared host with me again. And besides, the software used on that server is ancient (PHP 4.4.9 + MySQL 4.1.22). There's one obvious solution that comes to mind, I guess: choose a better host and pay for it myself. The problem here is that I have no real fixed income, as I'm only a student. So even if the pricing is dirt cheap, I just can't be certain I will be able to afford it, every single month, for... at least 2 years maybe? So I've looked at free hosting solutions instead. The least requirement I had was that it was completely free of ads. But no matter where I look, I always find something in a corner or two ("what can you expect from a free host?" - yeah I know, but I guess it was worth a shot). For example, on Byethost (one of the free hosts I tried), if you trigger a PHP error while error reporting is set to E_ALL, you will spawn some hidden ad... Besides Byethost, I've tried 000Webhost, x10Hosting, 2Freehosting/1Freehosting, Wink.ws, and they are only worse. Okay, I'm running low on ideas. But! What if I just hosted the site myself, on my own computer? That could work. I actually do have my computer on practically 24/7. But not really. Sometimes I need to reboot it, and sometimes we even have power outages. And what if the hardware needs an upgrade? It's not such a big deal for me if the site went down, because I know what's going on; but what about the users? If I do decide to host it myself, is there some way to show users an alternate page instead of them just seeing a generic "server not found" page in the browser when the site is not accessible? Or is there something I have been missing out on? Is there a different kind of "web hosting" solution out there that I haven't heard of? Here is what I'm really looking for: Free (as in, no costs) NO ads Bandwidth enough for a low-traffic forum with roughly 40 users (Semi-)Up-to-date PHP and MySQL (at least not older than a year) No standard (non-extension) PHP functions turned off - such as sleep() The mbstring extension is enabled Disk space: at least 5 MB At least one MySQL database Some bonus points would be: Max execution time of PHP scripts can be set Remote access to MySQL database What would be the best solution for me? Is there one?

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  • Make the Time

    - by WonderOfItAll
    Took the little one to the pool tonight for swim lessons. Okay, Okay. They're not really lessons so much as they are "Hey, here's a few bucks, let me rent out a small section of your pool to swim around with my little one" Saw a dad at the pool. Bluetooth on, iPad in hand, and two year old somewhere around there. Saw a mom at the pool. Arguing with her five year old to NOT take a shower after swimming. Bluetooth on, iPad in hand, work laptop open on stadium seats. Her reasoning for not wanting the child to shower "Look, I have to get this stuff to the office by 6:30, we don't have time for you to shower. Let's go" Wait, isn't the whole point of this little experience called Mommy and Me (or, as in my case, Daddy and Me). Wherein Mommy/Daddy is supposed to spend time with little one. Not with the Bluetooth. Not with the work laptop. Dad (yeah, the same dad from earlier), in the pool. Bluetooth off (it's not waterproof or I'm sure he would've had it on), two year old in hand and iPad somewhere put away. Getting frustrated with kid because he won't 'perform' on command. Here's a little exchange Kid: "I don't wanna get in the water" Dad: "Well, we're here for 30 minutes, get in the water" Kid: "No, don't wanna" Dad: "Fine, I'm getting in" and, true to his word, in he goes, off to swim. Kid: Crying Dad: "Well, c'mon" Kid: Walking to stands Dad: Ignoring kid Kid: At stands Dad: Out of pool, drying off. Frustrated. Grabs bag, grabs kid, leaves How sad. It really seems like I am living in a generation of parents who view their children as one big scheduled distraction to another. It's almost like the dad was saying "Look, little 2 year old boy, I have a busy scheduled. Right now my Outlook Calendar tells me that I have 30 mins to spend with you, so, let's go kid: PERFORM because I have the time" Really? Can someone please tell me when the hell this happened? When did spending time with your kid, spending time with your family, spending time with your spouse, etc... become a distraction? I've seen people at work all day Tweeting throughout the day, checked in with Four Square, IM up and running constantly so they can 'stay in touch' only to see these same folks come home and be irritated because their kids or their spouse wants to connect with the. I've seen these very same people leave the house, go to the corner bar/store/you-name-the-place to be 'alone' only to find them there, plugged in, tweeting away, etc, etc, etc I LOVE technology. I love working with technology. But I also know that I am a human being. A person who, by very definition, is a social being. I needed social interactions and contact--and, no, I'm not talking about the Social Graph kind of connections, I'm talking about those interactions which, *GASP* involve eye to eye contact and human contact. A recent study found that the number one complaint of kids is that they feel they have to compete with technology for their parents time and attention. The number one wish from high school kids? That there parents would turn off the computer/tv/cell phone at dinner. This, coming from high school kids. Shouldn't that tell you a whole helluva lot? So, do yourself a favor tomorrow. Plug into technology all day. Throw yourself into it. Be passionate about what you do. When you walk through the door to your family, turn it all off for 30 mins and be there with your loved ones. If you can manage to play Angry Birds, I'm sure you can handle being disconnected for 30 minutes. Make the time

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  • AABB vs OBB Collision Resolution jitter on corners

    - by patt4179
    I've implemented a collision library for a character who is an AABB and am resolving collisions between AABB vs AABB and AABB vs OBB. I wanted slopes for certain sections, so I've toyed around with using several OBBs to make one, and it's working great except for one glaring issue; The collision resolution on the corner of an OBB makes the player's AABB jitter up and down constantly. I've tried a few things I've thought of, but I just can't wrap my head around what's going on exactly. Here's a video of what's happening as well as my code: Here's the function to get the collision resolution (I'm likely not doing this the right way, so this may be where the issue lies): public Vector2 GetCollisionResolveAmount(RectangleCollisionObject resolvedObject, OrientedRectangleCollisionObject b) { Vector2 overlap = Vector2.Zero; LineSegment edge = GetOrientedRectangleEdge(b, 0); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.X = axisRange.Maximum - rProjection.Minimum; } else { overlap.X = rProjection.Maximum - axisRange.Minimum; overlap.X = -overlap.X; } } edge = GetOrientedRectangleEdge(b, 1); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.Y = axisRange.Maximum - rProjection.Minimum; overlap.Y = -overlap.Y; } else { overlap.Y = rProjection.Maximum - axisRange.Minimum; } } return overlap; } And here is what I'm doing to resolve it right now: if (collisionDetection.OrientedRectangleAndRectangleCollide(obb, player.PlayerCollision)) { var resolveAmount = collisionDetection.GetCollisionResolveAmount(player.PlayerCollision, obb); if (Math.Abs(resolveAmount.Y) < Math.Abs(resolveAmount.X)) { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else if (Math.Abs(resolveAmount.Y) <= 30.0f) //Catch cases where the player should be able to step over the top of something { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else { var roundedAmount = (float)Math.Floor(resolveAmount.X); player.PlayerCollision._position.X -= roundedAmount; } } Can anyone see what might be the issue here, or has anyone experienced this before that knows a possible solution? I've tried for a few days to figure this out on my own, but I'm just stumped.

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  • Dual monitor not working completely in 12.10 after upgrade

    - by Mark Baldridge
    At 12.04, dual monitors worked perfectly. After upgrading to 12.10, the primary monitor works, the second monitor only partly works. I am sure there is some difference between the releases that I have missed setting properly. System settings - Displays show both correctly as Acer 22" monitors at 1680x1050 (16:10). An icon on monitor 2 is present, but elongated; almost an artifact, since other icons on the primary screen are absent, but this one icon is there on th second monitor. Selecting the icons on both screens exist. Painting is weird on monitor 2. Launcher exists and works on both screens, but even with sticky edges off, the cursor stops at the left edge of monitor 2. Clicking on text editor on screen 2 launcer will launch gedit there. If I drag it, it leaves a trail of after images like repaint is failing. If I drive the cursor on the launcher, the help tags like "LibreOffice Writer" appear, but stay on screen unless I drag the active gedit window over them. Then part of the help bubbles are overwritten, leaving behind after images of the gedit window on screen. What is really fascinating is that the System settings - Displays is now ignoring monitor selection, after allowing it earlier. Just before this, the help popup which said "Select a monitor to change its properties; drag to rearrange its placement" actually let me do that. Maybe a trick of where I grab the edge of the monitor in the Displays setting. I just found a working handle. When I drag monitor 1 to the right of monitor 2, "Apply" and confirm, both monitors work normally (although the right monitor lets the cursor slide off the right edge onto the left edge of monitor 1 - which sounds correct). Painting of windows does not leave an after image. However, success is only temporary. The setting survives the reboot, but painting on the left monitor, now monitor 2, now replicates the issues from before. The after image of the gedit window and the small window for "Are you sure you want to close all programs and restart the computer?" are still on monitor 2 (on the left now), even though they are not real windows, nor do they have processes behind them. Curiously, in Displays, the "green" monitor on the left in the display window is matched by the right monitor color in the monitor upper left corner. Probably makes sense as the one on the right is now monitor 1. If I repeat the "drag the left monitor to the right of the right monitor on the "Displays" window, things are oriented properly, with no display artifacts as I drag windows around either screen. Also the description bubbles that pop up are overwritten on both screens, so none of those artifacts either. This goodness does not survive a reboot, however. Have not tried logging out and back in. All of this after positing that the motherboard VGA and HDMI ports could have been the issue. So, I installed an e-GeForce 7600 GT Dual DVI (I know the web thinks it is not DVI, but VGA, but the connectors are DVI). No change to the weird behavior. The good parts continue to work, the weirdness also works, and swapping monitor positions seems to cure the issue. So, is there a setting I have missed? Given "swapping" monitor 1 and 2 on the System Settings... - Displays makes it work, just not across boot, I suspect so.

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  • “Apparently, you signed a software services agreement without fully understanding it.”

    - by Dave Ballantyne
    I am not a lawyer. Let me say that again, I am not a lawyer. Todays Dilbert has prompted me to post about my recent experience with SqlServer licensing. I'm in the technical realm and rarely have much to do with purchasing and licensing.  I say “I need” , budget realities will state weather I actually get.  However, I do keep my ear to the ground and due to my community involvement, I know, or at least have an understanding of, some licensing restrictions. Due to a misunderstanding, Microsoft Licensing stated that we needed licenses for our standby servers.  I knew that that was not the case,  and a quick tweet confirmed this. So after composing an email stating exactly what the machines in question were used for ie Log shipped to and used in a disaster recover scenario only,  and posting several Technet articles to back this up, we saved 2 enterprise edition licences, a not inconsiderable cost. However during this discussion, I was made aware of another ‘legalese’ document that could completely override the referenced articles, and anything I knew, or thought i knew, about SqlServer licensing. Personally, I had no knowledge of this.  The “Purchase Use Rights” agreement would appear to be the volume licensing equivalent of the “End User License Agreement” , click throughs we all know and ignore.  Here is a direct quote from Microsoft licensing, when asked for clarification. “Thanks for your email. Just to give some background on the Product Use Rights (PUR), licenses acquired through volume licensing are bound by the most recent PUR at the time of license acquisition. The link for the current PUR and PUR archive is http://www.microsoft.com/licensing/about-licensing/product-licensing.aspx. Further to this, products acquired through boxed product or pre-installed on hardware (OEM) are bound by the End User License Agreement (EULA). The PUR will explain limitations, license requirements and rulings on areas like multiplexing, virtualization, processor licensing, etc. When an article will appear on a Microsoft site or blog describing the licensing of a product, it will be using the PUR as a base. Due to the writing style or language used by the person writing areas of the website or technical blogs, the PUR is what you should use as a rule and not any of the other media. The PUR is updated quarterly and will reference every product available at that time working on the latest version unless otherwise stated. The crux of this is that the PUR is written after extensive discussions between the different branches of Microsoft (legal, technical, etc) and the wording is then approved. This is not always the case for some pages explaining licensing as they are merely intended to advise and not subject to the intense scrutiny as the PUR.” So, exactly what does that mean ? My take :  This is a living document, “updated quarterly” , though presumably this could be done on a whim and a fancy.  It could state , you are only licensed if ,that during install you stand in a corner juggling and that photographic evidence is required. A plainly ridiculous demand but,  what else could it override or new requirements could it state that change your existing understanding of the product or your legal usage of it. As i say, im not a lawyer, but are you checking the PURA prior to purchase ?

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  • How'd they do it: Millions of tiles in Terraria

    - by William 'MindWorX' Mariager
    I've been working up a game engine similar to Terraria, mostly as a challenge, and while I've figured out most of it, I can't really seem to wrap my head around how they handle the millions of interactable/harvestable tiles the game has at one time. Creating around 500.000 tiles, that is 1/20th of what's possible in Terraria, in my engine causes the frame-rate to drop from 60 to around 20, even tho I'm still only rendering the tiles in view. Mind you, I'm not doing anything with the tiles, only keeping them in memory. Update: Code added to show how I do things. This is part of a class, which handles the tiles and draws them. I'm guessing the culprit is the "foreach" part, which iterates everything, even empty indexes. ... public void Draw(SpriteBatch spriteBatch, GameTime gameTime) { foreach (Tile tile in this.Tiles) { if (tile != null) { if (tile.Position.X < -this.Offset.X + 32) continue; if (tile.Position.X > -this.Offset.X + 1024 - 48) continue; if (tile.Position.Y < -this.Offset.Y + 32) continue; if (tile.Position.Y > -this.Offset.Y + 768 - 48) continue; tile.Draw(spriteBatch, gameTime); } } } ... Also here is the Tile.Draw method, which could also do with an update, as each Tile uses four calls to the SpriteBatch.Draw method. This is part of my autotiling system, which means drawing each corner depending on neighboring tiles. texture_* are Rectangles, are set once at level creation, not each update. ... public virtual void Draw(SpriteBatch spriteBatch, GameTime gameTime) { if (this.type == TileType.TileSet) { spriteBatch.Draw(this.texture, this.realm.Offset + this.Position, texture_tl, this.BlendColor); spriteBatch.Draw(this.texture, this.realm.Offset + this.Position + new Vector2(8, 0), texture_tr, this.BlendColor); spriteBatch.Draw(this.texture, this.realm.Offset + this.Position + new Vector2(0, 8), texture_bl, this.BlendColor); spriteBatch.Draw(this.texture, this.realm.Offset + this.Position + new Vector2(8, 8), texture_br, this.BlendColor); } } ... Any critique or suggestions to my code is welcome. Update: Solution added. Here's the final Level.Draw method. The Level.TileAt method simply checks the inputted values, to avoid OutOfRange exceptions. ... public void Draw(SpriteBatch spriteBatch, GameTime gameTime) { Int32 startx = (Int32)Math.Floor((-this.Offset.X - 32) / 16); Int32 endx = (Int32)Math.Ceiling((-this.Offset.X + 1024 + 32) / 16); Int32 starty = (Int32)Math.Floor((-this.Offset.Y - 32) / 16); Int32 endy = (Int32)Math.Ceiling((-this.Offset.Y + 768 + 32) / 16); for (Int32 x = startx; x < endx; x += 1) { for (Int32 y = starty; y < endy; y += 1) { Tile tile = this.TileAt(x, y); if (tile != null) tile.Draw(spriteBatch, gameTime); } } } ...

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  • A programmer who doesn't get to program - where to turn? [closed]

    - by Just an Anon
    I'm in my mid 20's, and have been working as a full time programmer / developer for the last ~6 years, with several years of part-time freelancing before this, and three straight years of freelancing in the middle of this short career. I work mostly with PHP and the Drupal framework. By and large, I focus on programming custom pieces of functionality; these, of course, vary greatly from project to project. I've got years of solid experience with OOP (have done some Java & C# years ago, too) including intensive experience with front-end development, and even some design work. I've lead small teams (2-4 people) of developers. And of course, given the large amount of freelancing, I've got decent project- & client-management skills. My problem is staying motivated at any place of employment. In the time mentioned I've worked (full-time) at six local companies. The longest I've stayed at any company was just over a year. I find that I'll get hired and be very excited and motivated for the first few months, but the work quickly gets "stale." By that I mean that the interesting components (ie. the programming) get done, and the rest of the work turns into boring cleanup (move a button, add text, change colours, add a field). I don't get challenged, and I don't feel like I'm learning anything new. This happens repeatedly time and time again, and I always end up leaving for either a new opportunity, or to freelance. I'm wondering if perhaps I've painted myself into a corner with the rather niche work market (although with very high demand and good compensation) and need to explore other career choices. Another possibility is that I may be choosing the wrong places of employment, mostly small agencies, and need to look into working for a larger, more established firm. I find programming, writing code, and architecting solutions very rewarding. When I'm working on an interesting problem I lose all sense of time and 14-16 hours can fly by like minutes. I get the same exciting feeling when I'm doing high-level planning of a complex system, breaking up the work and figuring out how everything will tie-in together. I absolutely hate doing small, "stupid" changes that pose no challenge, yet seem to make up more and more of my work. I want to find a workplace where I will get to work on such tasks, be challenged, and improve in all areas of product development. This maybe a programming job, management, architecture of desktop apps, or may be managing a taco stand on a beach in Mexico - I don't know, and I need some advice and real-world feedback. What are some job areas worth exploring? The requirements are fairly simple: working with computers interacting with others challenging decent pay (I'm making just short of 90k / year with a month of vacation & some benefits, and would like to stay in this range, but am willing to take a temporary cut in pay for a more interesting position) Any advice would be much appreciated!

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  • Detect blocked popup in Chrome

    - by Andrew
    I am aware of javascript techniques to detect whether a popup is blocked in other browsers (as described in the answer to this question). Here's the basic test: var newWin = window.open(url); if(!newWin || newWin.closed || typeof newWin.closed=='undefined') { //POPUP BLOCKED } But this does not work in Chrome. The "POPUP BLOCKED" section is never reached when the popup is blocked. Of course, the test is working to an extent since Chrome doesn't actually block the popup, but opens it in a tiny minimized window at the lower right corner which lists "blocked" popups. What I would like to do is be able to tell if the popup was blocked by Chrome's popup blocker. I try to avoid browser sniffing in favor of feature detection. Is there a way to do this without browser sniffing? Edit: I have now tried making use of newWin.outerHeight, newWin.left, and other similar properties to accomplish this. Google Chrome returns all position and height values as 0 when the popup is blocked. Unfortunately, it also returns the same values even if the popup is actually opened for an unknown amount of time. After some magical period (a couple of seconds in my testing), the location and size information is returned as the correct values. In other words, I'm still no closer to figuring this out. Any help would be appreciated.

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  • jQuery FullCalendar - trying to add event and display on calendar failed

    - by Michael Mao
    Hi all: I am trying to work out how to use Adam Shaw's brilliant jQuery plugin - FullCalendar to add an event on our project : online balloon ordering page under development Basically, if you click on "step1" and choose "pickup in shop" , the page will bring you to the calendar view, where you could click on the upper-right corner at the "week" button to alter the view to a weekly basis. What I am trying to achieve is when client clicks on an empty slot in a day, she can create her event on that spot. Here is my code in custom.js: dayClick: function() { var n = parseInt(this.className.match(/fc\-slot(\d+)/)[1]); alert('a day has been clicked on slot ' + n); //trying to add an event using the renderEvent() method. $('#' + type + 'Calendar').fullCalendar('renderEvent', { title : 'my pickup slot', start : new Date(y,m,d, 12, 30), end : new Date(y,m,d, 13, 00), }); } It tries to use the FullCalendar's API method renderEvent so to create such an event. However, although my code runs without error and I can see the prompt saying which slot has been clicked, It wouldn't render such an new event on calendar. Is there another way to do this or my code does something wrong? Any suggestion would be much appreciated, thanks a lot in advance.

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  • What good technology podcasts are out there?

    - by Michael Stum
    Yes, Podcasts, those nice little Audiobooks I can listen to on the way to work. With the current amount of Podcasts, it's like searching a needle in a haystack, except that the haystack happens to be the Internet and is filled with too many of these "Hot new Gadgets" stuff :( Now, even though I am mainly a .NET developer nowadays, maybe anyone knows some good Podcasts from people regarding the whole software lifecycle? Unit Testing, Continous Integration, Documentation, Deployment... So - what are you guys and gals listening to? Please note that the categorizations are somewhat subjective and may not be 100% accurate as many podcasts cover several areas. Categorization is made against what is considered the "main" area. General Software Engineering / Productivity Stack Overflow TekPub (Requires Paid Subscription) SE Radio 43 Folders Perspectives Dr. Dobb's (now a video feed) The Pragmatic Podcast (Inactive) IT Matters Agile Toolkit Podcast The Stack Trace (Inactive) Parleys Techzing The Startup Success Podcast Berkeley CS class lectures FOSS Weekly .NET / Visual Studio / Microsoft Herding Code Hanselminutes .NET Rocks! Deep Fried Bytes Alt.Net Podcast Polymorphic Podcast Sparkling Client (The Silverlight Podcast) dnrTV! Spaghetti Code ASP.NET Podcast Channel 9 Radio TFS PowerScripting Podcast The Thirsty Developer Elegant Code ConnectedShow Crafty Coders Coding QA jQuery yayQuery The official jQuery podcast Java / Groovy The Java Posse Grails Podcast Java Technology Insider Ruby / Rails Railscasts Rails Envy The Ruby on Rails Podcast Rubiverse Web Design / JavaScript / Ajax WebDevRadio Boagworld The Rissington podcast Ajaxian YUI Theater Unix / Linux / Mac / iPhone Mac Developer Network Hacker Public Radio Linux Outlaws Mac OS Ken LugRadio Linux radio show (Inactive) The Linux Action Show! Linux Kernel Mailing List (LKML) Summary Podcast Stanford's iPhone programming class SysAdmin, Security or Infrastructure RunAs Radio Security Now! Crypto-Gram Security Podcast Hak5 VMWare VMTN Windows Weekly PaulDotCom Security The Register - Semi-Coherent Computing FeatherCast General Tech / Business Tekzilla This Week in Tech The Guardian Tech Weekly PCMag Radio Podcast Entrepreneurship Corner Manager Tools Other / Misc. / Podcast Networks IT Conversations Retrobits Podcast No Agenda Netcast Cranky Geeks The Command Line Freelance Radio IBM developerWorks The Register - Open Season Drunk and Retired Technometria Sod This Radio4Nerds Hacker Medley

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  • Determine size of SizeToContent WPF Window before its rendered

    - by DudeFX
    I have a window in my WPF application that is displayed on occasion. When it is shown it is faded in with an annimation, and when closed it is faded out. Nothing fancy, just a storyboard that modifies the opacity. Actually the window is never really closed, the opacity is just faded out to 0 where it remains until its to be displayed again. This window is an informative window and doesn't always show the same content. It is sized to content (Width and Height) and works well in that regard. The user chooses the basic area of the screen for it to be displayed (TopLeft, TopRight, Center, BottomLeft, BottomRight). Before the window is faded in the content is updated. Because the window is sized to content it increases or descreases in size. The width and height can change. When positioning the window, lets say, in the bottom right corner, I simply take the WorkingArea of the screen (width and height) and then minus the width/height of the window to get the Top and Left position that I need. The logic works, but the trouble I am having is the Window's Height and Width is not returning the size it is after the content was updated, but is returning the size it was the last time it was displayed. I am assuming this is because it hasn't yet been rendered with the new content. This causes me grief becuase if the Window is larger than it was the last time it obviously extends off the screen. I tried positioning the window in the OnContentRendered event, but this only fires once when the Window is created, not after the content has been updated, when the opacity is set to 0. Does anyone have any idea how I might get an accurate width and height of this window before it is faded in? Any help would be appreciated!!

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  • WPF: Adorner Hit Testing / MouseDown Event

    - by stefan.at.wpf
    Hello, I have an Adorner which adornes a Border (please see screenshot below). The MouseDown Event for the Adorner is however only raised, when clicking on an element in the adorner. I need the MouseDown Event to be raised, when clicking on any place in the adorner above the adorned element. How can this be done? Do I have to add an transparent control in the adorner or is there another way for this? Thanks for any help! Screenshot and VS 2008 Project: http://cid-0432ee4cfe9c26a0.skydrive.live.com/browse.aspx/%C3%96ffentlich?uc=2 The Code for the adorner: class myAdorner : Adorner { public myAdorner(UIElement element) : base(element) { this.MouseDown += new System.Windows.Input.MouseButtonEventHandler(myAdorner_MouseDown); } void myAdorner_MouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { MessageBox.Show("ok"); } // Draws two rectangles: one in the upper-left and another one in the lower-right corner protected override void OnRender(System.Windows.Media.DrawingContext drawingContext) { Size size = this.AdornedElement.RenderSize; Rect r1 = new Rect(0.5, 0.5, 20, 20); Rect r4 = new Rect(size.Width - 20.5, size.Height - 20.5, 20, 20); SolidColorBrush brush = new SolidColorBrush(Colors.AliceBlue); Pen pen = new Pen(Brushes.Black, 1); drawingContext.DrawRectangle(brush, pen, r1); drawingContext.DrawRectangle(brush, pen, r4); } }

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  • Xdebug configuration with PHP fastcgi and eclipse?

    - by mac
    I have been using eclipse-pdt in conjunction with xdebug and apache without problems, for over one year. Things worked flawlessly and I could do all the interactive debugging I wanted from within eclipse (using my own machine as a server). Now I switched from apache to nginx (and therefore PHP runs now not as an Apache service but as fast-cgi) and I can't find a way to configure eclipse to work nicely with xdebug. I am neither sure if the problem is with xdebug or with eclipse (or both) to be sure. In the eclipse configuration I already changed the reference to the PHP configuration file to /etc/php5/cli/php.ini. Attempts with php.ini version 1 With the following php.ini file zend_extension=/usr/lib/php5/20060613/xdebug.so I see that xdebug is working (for example if I do a var_dump() I get the xdebug version of it, not the plain PHP one) I can't have the interactive debugging from eclipse: the browser opens up and loads the page completely with the typical URL containing ...?XDEBUG_SESSION_START=ECLIPSE_DBGP&KEY=..., but the program execution does not stop at breakpoints In the bottom-right corner of eclipse I see a suspicious message: *"Launching =put_the_name_of_my_project_here=: 57%"* that alternates with the "refreshing workspace" one. Attempts with php.ini version 2 If I use this other version of the file (which is what it worked until I switched to nginx): zend_extension=/usr/lib/php5/20060613/xdebug.so xdebug.remote_enable=On xdebug.remote_autostart=On xdebug.remote_handler=dbgp xdebug.remote_host=localhost xdebug.remote_port=9000 xdebug.remote_mode=req I can't access any page of my sites at all. Any help or suggestion appreciated, thank you in advance for your time! PS: Additional data on my machine: - OS: GNU/Linux - Ubuntu 9.10 64 bit. - PHP: 5.2.10-2ubuntu6.3 with Suhosin-Patch 0.9.7; Zend Engine v2.2.0, Copyright (c) 1998-2009 Zend Technologies with Xdebug v2.0.4 - Eclipse: see screenshot.

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  • VSTO Development - Key Improvements In VS2010 / .NET 4.0?

    - by dferraro
    Hi all, I am trying to make a case to my bosses on why we should use VS2010 for an upcoming Excel Workbook VSTO application. I haven't used VSTO before but have used VBA. With 2010 just around the corner, I wanted to read about the improvements made to see if it was worth using 2010 to develop this application. So far I have read 2 major improvements are ease of deployments and also debugging / com interop improvements ... I was just wondering if there was anything else I wasn't aware of, or if anyone here is actually developing in VSTO and has used 2010 and both 2008 and could help make a case / arm me with information. The main concern of my bosses is deploying .NET 4.0 runtime on the Citrix servers here... however it seems that with 3.5, we would have to deploy the VSTO runtime and PIA's, etc... So really wouldn't deployments be easier with 2010 because installing just the 4.0 runtime is better than having to install the 'VSTO Runtime' as well as PIA's, etc? Or is there something I'm missing here? Anyone here deploy VSTO app in an enterprise and can speak to this? Also - I'm trying to also fight to use C# over VB.NET for this app. Does anyone know any key reasons why (except for my bias on preference of syntax) it would be better to use C# over VB for this? Any key features lacking in VB VSTO development? I've read about the VSTO Power Tools, and one of them describes LINQ enalbment of the Excel Object Model classes - however it says 'a set of C# classes'... Does anyone know if they literally mean C# - so this would not work with VB.NET, or do they just mean the code is written in C#? Anyone ever used these power tools with VB? I am going to download & play with it now, but any help again is greatly appreciated Thanks very much for any information.

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  • Display Simple Web Page In My Application Using Blackberry BrowserField

    - by ankit
    Hello All, What I am trying to do is display a simple web page in my application (no javascript,cookies or any scripting and not trying to detect any events such as mouse click etc.). I am using the code below and right now all I get is empty screen .. I know that the application is accessing the internet (the data transfer arrow flashes in the top right corner) but not sure why its not rendering. The code I am using is : HttpConnectionFactory factory = new HttpConnectionFactory("www.google.ca",HttpConnectionFactory.TRANSPORT_WIFI | HttpConnectionFactory.TRANSPORT_WAP2 | HttpConnectionFactory.TRANSPORT_DIRECT_TCP); while(true) { try { HttpConnection connection = factory.getNextConnection(); try { BrowserContent bc = RenderingSession.getNewInstance().getBrowserContent(connection,null,0); Field f = bc.getDisplayableContent(); add(f); } catch(RenderingException e) { //Log the error or store it for displaying to //the end user if no transports succeed System.out.println("error with rendering page"); } } catch(NoMoreTransportsException e) { //There are no more transports to attempt //Dialog.alert( "Unable to perform request" ); //Note you should never //attempt network activity on the event thread System.out.println("no more transport"); break; } } Some points to note: Im using the http-connection-factory class from www.versatilemonkey.com only becuase they have impelemented the abstract httpConnection class. If someone can also point me on how to implement my own that would be great. I am using '0' for the flags for getBrowserContent function. I looked through the rimn documentation and could not find an explanation for them. Any help would be greatly appreciated. Thanks, ankit

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  • iPhone SDK UIScrollView doesn't get touch events after moving it

    - by newbie
    Hi! I'm subclassing UIScrollView and on the start I fill this ShowsScrollView with some items. After filling it, I setup frame and contentSize to this ShowsScrollView. Everything works fine for now, i get touches events, scrolling is working.. But after rotation to landscape, I change x and y coordinates of ShowsScrollView frame, to move it from bottom to top right corner. Then I resize it (change width and height of ShowsScrollView frame) and reorder items in this scroll. At the end I setup new contentSize. Now i get touches event only on first 1/4 of scrollview, scrolling also work only on 1/4 of scrollview, but scroll all items in scrollview. After all actions I write a log: NSLog(@"ViewController: setLandscape finished: size: %f, %f content: %f,%f",scrollView.frame.size.width,scrollView.frame.size.height, scrollView.contentSize.width, scrollView.contentSize.height ); Values are correct: ViewController: setLandscape finished: size: 390.000000, 723.000000 content: 390.000000,950.000000 On rotating back to portrait, I move and resize all thing back and everything works fine.. Please help!

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  • How to change image and disable UIBarButtonItem

    - by Alex
    I have a NavigationBar app with two views: a parent and a sub view. In the sub view I'm adding a button to the right corner as follows: - (void)viewDidLoad { UIBarButtonItem *tempButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"lock-unlocked.png"] style:UIBarButtonItemStylePlain target:self action:@selector(lockScreen)]; self.navigationItem.rightBarButtonItem = tempButton; [tempButton release]; } When that button is clicked I want to change the image of this rightBarButtonItem and disable the leftBarButtonItem (which was added automatically by the controller). Basically have two states of a button, locked and unlocked. Question 1: The only way I can find how to change the image is to create a new UIButtonItem with a new image and replace rightBarButtonItem with that new one. But I'm wondering if there's a way to just change the image without creating a new UIBarButtonItem. Am I creating a memory leak if I keep creating new UIBarButtonItem? Question 2: How can I get a hold of self.navigationItem.leftBarButtonItem and disable/enable it? I don't create that one manually, it's created automatically for me by the controller. I don't see any method/property on UIBarButtonItem to enable/disable user interaction with it.

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  • Jquery.Cycle and IE7 including next Div

    - by Aklobem
    Hi All, I'd really appreciate if someone could help me with a strange problem with Jquery.cycle. I've added jquery.cycle (verson 2.72) into a existing application (Prestashop) to slideshow a number of images. On Firefox, Mozilla etc it works brilliantly - on IE7 a bizarre problem occurs. The problem is where I have a and say 6 pictures a couple of to break things up then another content and IE includes the "editorial" into the slideshow. The "editorial" block is removed from the page, and appears as the last slide in the slideshow, located in the top left corner. Additional facts: jquery-1.2.6 is in use for the rest of the application (I've tried to upgrade it and all I get is the same behaviour with lots of other things breaking). I've tried jquery.cycle.lite - same behaviour. css: root { display: block; } .pics { height: 432px; width: 432px; padding: 0; margin: 0; } .pics img { padding: 15px; border: 1px solid #ccc; background-color: #eee; width: 400px; height: 400px; top: 0; left: 0 } div.pics { margin-left: auto; margin-right: auto; } snippet: $(document).ready(function() { $('.pics').cycle({ fx: 'fade', pause: 100, cleartype: 1 }); }); img source img source img source img source

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  • Richfaces - <rich:Editor> inside jQuery ui dialog

    - by Guus
    I use a <rich:editor> inside a JQuery UI dialog: <div id="helpDialog" style="display: none" title="#{messages.help}"> <rich:editor id="helpTextArea" theme="advanced" value="#{helpUtils.test(helpId)}"> <f:param name="theme_advanced_buttons1" value="bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,|,fontselect,fontsizeselect,|,forecolor,backcolor"/> <f:param name="theme_advanced_buttons2" value=""/> <f:param name="theme_advanced_buttons3" value=""/> <f:param name="theme_advanced_toolbar_location" value="top"/> <f:param name="width" value="90%"/> <f:param name="theme_advanced_toolbar_align" value="left"/> </rich:editor> <p> <button id="editHelpButton">#{messages.edit}</button> <button id="saveHelpButton">#{messages.save}</button> </p> </div> When I click on "font family" or "font size" the dropdown box is shown in the upper left corner of the screen and not inside the dialog. (see screenshot) How can I fix this? screenshot

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  • Synchronize the position of two ScrollView views

    - by Billy
    I am trying to synchronize the positions of two ScrollViews. I'm trying to do this to display a tv guide listing. I have created a custom class that extends RelativeLayout to display the guide. This relative layout has four children: an imageview in the top left corner, a HorizontalScrollView to display the column headers in the top right, a ScrollView to display the row headers at the bottom left, and a ScrollView in the bottom right that contains the listings. This ScrollView then contains a HorizontalScrollView, which in turn contains a LinearLayout with multiple child views that display the data. I hope this explains it clearly, but here's a diagram to make it clearer: ____________ |__|___hsv___| | | | | | sv -> | | | hsv -> | |sv| ll -> | | | etc | | | | |__|_________| I set it up like this because I wanted the guide listings to scroll both horizontally and vertically, but there's no scroll view that does this. Also, I want the row and column headers to display no matter what position the guide listings are at, but I want them to be lined up properly. So I'm trying to find a way to synchronize the positions of the two hsv's, and to also synchronize the positions of the two sv's. I'm also trying to do it in a way that avoids just running a handler every few milliseconds to poll one view and call scrollTo on the other. I'm in no way sure that this is the best way to do it, but this is what I've come up with. If anybody has any other suggestions, please feel free!

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  • flex tabnavigator skin flicker

    - by Proyb2
    I am try to skin my tabnavigator with PNG, and extend with TabSkin.as and SelectedTabSkin.as, however, when I tried to mouseover, it will caused a flicker into black and load the tab image which I define. What can I do to avoid flicker? TabSkin.as same as SelectedTabSkin.as but different image package { import mx.controls.Image; public class TabSkin extends Image { public function TabSkin():void { super(); } override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { super.updateDisplayList(unscaledWidth, unscaledHeight); } } } Tab.MXML TabNavigator { tabHeight: 39; tab-width: 108; tabOffset: 1; tabStyleName: "tab"; } .tab { fillColors: #000000, #000000; up-skin: ClassReference("TabSkin"); down-skin: ClassReference("TabSkin"); over-skin: ClassReference("TabSkin"); selected-up-skin: ClassReference("SelectedTabSkin"); selected-down-skin: ClassReference("SelectedTabSkin"); selected-over-skin: ClassReference("SelectedTabSkin"); } .selectedTab { font-weight: bold; corner-radius: 0; } <mx:TabNavigator x="223" y="82" width="100%" height="100%" id="tab2"/>

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  • Visual studio debug console sometimes stays open and is impossible to close

    - by JC
    Hey, Sometimes when I run an application from Visual Studio and it crashes or I stop it using the stop button in the debug menu (Debug-Stop Debugging (Shift-F5)), the console of said application stays open... and never closes. I cannot close it by clicking the 'x' button in the top right corner. I cannot kill the process as it is not even listed in taskmgr. I have seen this problem documented in different places on the web, but no solution so far. I am running on windows XP SP3, using visual studio 2008 w/ SP1. 1- What could be causing this ? 2- Is there a fix ? thanks alot. JC EDIT: There is no MyApp.vshost.exe process to close, and closing visual studio does not close the console either. Worse even, if I try to restart my computer windows will hang and never close, I need to do a forced shut down. EDIT #2 : (from Brad Sullivan, Program Manager - Visual Studio Debugger on March 2nd) [...] this issue is likely not in Visual Studio since it also occurs in scenarios where Visual Studio is not present. We are in the process of handing over our investigation to the Windows Servicing team. But for now, removing the KB978037 update and it's related files seems to work.

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  • Resources related to data-mining and gaming on social networks

    - by darren
    Hi all I'm interested in the problem of patterning mining among players of social networking games. For example detecting cheaters of a game, given a company's user database. So far I have been following the usual recipe for a data mining project: construct a data warehouse that aggregates significant information select a classifier, and train it with a subsectio of records from the warehouse validate classifier with another test set lather, rinse, repeat Surprisingly, I've found very little in this area regarding literature, best practices, etc. I am hoping to crowdsource the information gathering problem here. Specifically what I'm looking for: What classifiers have worked will for this type of pattern mining (it seems highly temporal, users playing games, users receiving rewards, users transferring prizes etc). Are there any highly agreed upon attributes specific to social networking / gaming data? What is a practical amount of information that should be considered? One problem I've run into is data overload, where queries and data cleansing may take days to complete. Related to point above, what hardware resources are required to produce results? I've found it difficult to estimate the amount of computing power I will require for production use. It has become apparent that a white box in the corner does not have enough horse-power for such a project. Are companies generally resorting to cloud solutions? Are they buying clusters? Basically, any resources (theoretical, academic, or practical) about implementing a social networking / gaming pattern-mining program would be very much appreciated. Thanks.

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