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  • Problem with keyPress in Mozilla

    - by sudhansu
    I am usingtextarea to get some inputs. A label shows the updated chars left. It works fine in IE, but in FF 3.0, after reaching the max limit, it doesn't allow to delete or backspace key. I am using a javascript function on keypress event of the textarea. the javascript code is function checkLength() { var opinion = document.getElementById('opinion').value; if(opinion.length > 50) alert("You have reached the mas limit."); else document.getElementById('limit').innerHTML = 50 - opinion.length; } while on the page, i am using this <label id="limit">50 </label> <textarea id="opTxtArea" onkeypress="javascript:checkLength();"></textarea> Everything is working fine. The problem arises in FF, when the inputs reach the max limit, the message is displayed, but it doesn't allow to delete or backspace.

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  • jQuery attach function to 'load' event of an element

    - by Miguel Ping
    Hi, I want to attach a function to a jQuery element that fires whenever the element is added to the page. I've tried the following, but it didn't work: var el = jQuery('<h1>HI HI HI</H1>'); el.one('load', function(e) { window.alert('loaded'); }); jQuery('body').append(el); What I really want to do is to guarantee that another jQuery function that is expecting some #id to be at the page don't fail, so I want to call that function whenever my element is loaded in the page. To clarify, I am passing the el element to another library (in this case it's a movie player but it could be anything else) and I want to know when the el element is being added to the page, whether its my movie player code that it is adding the element or anyting else.

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  • Visual Studio Game Controller

    - by Pythonator
    I'm making a program to improve your gaming skills, so its not a hacking program!! Now, i'm stuck on 1 thing, i need sort of a keylogger, that will logg what you do, For example, when you press space, it has to put Jumped in a Rich Text Box. When you left mouse click, it has to add Shots Fired to the Rich Text Box, and then , when right mousebutton is clicked, add Aiming Down Sights, but when its released it should also add something like Stopped Aiming Down Sights Can anyone help me on this? Greets

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  • WPF create a list of controls that can be scrolled via the mouse but still remain functional

    - by Mark
    I have a list of controls that I am displaying via a WrapPanel and it horizontally oriented. I have implemented a "Click and Drag" scrolling technique so that the user scrolls with the mouse via clicking and dragging. Like so: <Canvas x:Name="ParentCanvas" PreviewMouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove"> <WrapPanel> <WrapPanel.RenderTransform> <TranslateTransform /> </WrapPanel.RenderTransform> <!-- controls are all in here ... --> </WrapPanel> </Canvas> Then in the code behind: private Point _mousePosition; private Point _lastMousePosition; private void Canvas_MouseDown(object sender, MouseButtonEventArgs e) { _lastMousePosition = e.GetPosition(ParentCanvas); e.Handled = true; } private void Canvas_MouseMove(object sender, MouseEventArgs e) { _mousePosition = e.GetPosition(ParentCanvas); var delta = _mousePosition - _lastMousePosition; if(e.LeftButton == MouseButtonState.Pressed && delta.X != 0) { var transform = ((TranslateTransform)_wrapPanel.RenderTransform).Clone(); transform.X += delta.X; _wrapPanel.RenderTransform = transform; _lastMousePosition = _mousePosition; } } This all works fine But what I want to do is make it so that when a users clicks to drag, the items within the WrapPanel dont respond (i.e. the user is only browsing), but when the user clicks (as in a full click) then they do respond to the click. Just like how the iphone works, when you press and drag directly on an app, it does not open the app, but rather scrolls the screen, but when you tap the app, it starts... I hope this makes sense. Cheers, Mark

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  • Using Javascript, How do I bring an already existing open window to the front on top of other window

    - by user268249
    The question was fairly descriptive but I'll describe it further. Basically, I have Window1, clicking a button link opens window2. Clicking a button in window2 opens window3, clicking a button in window3 should bring window2 back to the front of the screen on top of window2. I'm not sure how this is exactly done, however I have used and played around with focus(), opener and other various methods and I cannot seem to get it to work properly. Thanks for any help in advance!

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  • How can I return a link to an active state after mouseout?

    - by Craig
    var menuEnter = { 'color': hoverColor}; var menuLeave = { 'color': 'C0C0C0'}; new ('div#menu a.level1 span.bg', menuEnter, menuLeave, { transition: Fx.Transitions.linear, duration: 200 }, { transition: Fx.Transitions.sineIn, duration: 500 }); I would like the active menu color to not be affected by the mouseleave var. Thank you.

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  • How to use keyword this in a mouse wrapper in right context in Javascript?

    - by MartyIX
    Hi, I'm trying to write a simple wrapper for mouse behaviour. This is my current code: function MouseWrapper() { this.mouseDown = 0; this.OnMouseDownEvent = null; this.OnMouseUpEvent = null; document.body.onmousedown = this.OnMouseDown; document.body.onmouseup = this.OnMouseUp; } MouseWrapper.prototype.Subscribe = function (eventName, fn) { // Subscribe a function to the event if (eventName == 'MouseDown') { this.OnMouseDownEvent = fn; } else if (eventName == 'MouseUp') { this.OnMouseUpEvent = fn; } else { alert('Subscribe: Unknown event.'); } } MouseWrapper.prototype.OnMouseDown = function () { this.mouseDown = 1; // Fire event $.dump(this.OnMouseDownEvent); if (this.OnMouseDownEvent != null) { alert('test'); this.OnMouseDownEvent(); } } MouseWrapper.prototype.OnMouseUp = function () { this.mouseDown = 0; // Fire event if (this.OnMouseUpEvent != null) { this.OnMouseUpEvent(); } } From what I gathered it seems that in MouseWrapper.prototype.OnMouseUp and MouseWrapper.prototype.OnMouseDown the keyword "this" doesn't mean current instance of MouseWrapper but something else. And it makes sense that it doesn't point to my instance but how to solve the problem? I want to solve the problem properly I don't want to use something dirty. My thinking: * use a singleton pattern (mouse is only one after all) * pass somehow my instance to OnMouseDown/Up - how? Thank you for help!

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  • Updating ToolStripProgressBar and ToolStripStatusLabel along with with an action

    - by TChristian
    In a Windows Form, I have a search box that fires an event to search a remote database and display some results. The query is pretty fast, usually just a fraction of a second, but in case the delay is noticeable there is a progress bar and label in the form's status bar. When the user clicks "Search" the status label should appear and the progress bar show some progress. Then when the result comes back the label should disappear and the progress bar should be full. Pretty basic response. The problem is, I can't get those actions to happen in that order. Using the code below, I click "Search", nothing happens until the results are displayed, and then the progress bar fills up from 0 to 100. The label never appears. I even threw in a sleep command immediately after the event to be sure I wasn't just missing it, but it's as if the first 2 statements are not being executed. What am I doing wrong here? private void searchButton_Click(object sender, EventArgs e) { toolStripStatusLabel1.Visible = true; toolStripProgressBar1.Value = 20; m_changeRequestedEvents.Fire<String>("SearchTerm", searchTextBox.Text); toolStripProgressBar1.Value = 100; toolStripStatusLabel1.Visible = false; }

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  • How does the event dispatch thread work?

    - by Roman
    With the help of people on stackoverflow I was able to get the following working code of the simples GUI countdown (it just displays a window counting down seconds). My main problem with this code is the invokeLater stuff. As far as I understand the invokeLater send a task to the event dispatching thread (EDT) and then the EDT execute this task whenever it "can" (whatever it means). Is it right? To my understanding the code works like that: In the main method we use invokeLater to show the window (showGUI method). In other words, the code displaying the window will be executed in the EDT. In the main method we also start the counter and the counter (by construction) is executed in another thread (so it is not in the event dispatching thread). Right? The counter is executed in a separate thread and periodically it calls updateGUI. The updateGUI is supposed to update GUI. And GUI is working in the EDT. So, updateGUI should also be executed in the EDT. It is why the code for the updateGUI is inclosed in the invokeLater. Is it right? What is not clear to me is why we call the counter from the EDT. Anyway it is not executed in the EDT. It starts immediately a new thread and the counter is executed there. So, why we cannot call the counter in the main method after the invokeLater block? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • Finding parent class and id

    - by Breezer
    Well after countless tries i can't get this work? <script type="text/javascript"> $("td input").focusout(function() { var column = $(this).parent('td').attr('class'); var row = $(this).parent('tr').attr('id'); $('#dat').HTML(row+" "+column); }); </script> And the html looks like this <tr class="numbers" id="1"> <td class="a" align="right">1</td> <td class="b"><input class="input" type="text" value=""/></td> <td class="c"><input class="input" type="text" value=""/></td> <td class="d"><input class="input" type="text" value=""/></td> <td class="e"><input class="input" type="text" value=""/></td> <td class="f">0</td> <td class="g"><input class="input" type="text" value=""/></td> </tr> can anyone point me to the right direction on what might be wrong? thanks in advance regards

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  • Web User Control og Event

    - by Mcoroklo
    I have a web user control, CreateQuestion.ascx, in ASP.NET. I want an event "QuestionAdded" to fire when a specific button is clicked. I don't want to send any data, I just want to know WHEN the button is fired. My implementation: CreateQuestion.ascx: public event EventHandler QuestionAdded; protected virtual void OnQuestionAdded(EventArgs e) { if (QuestionAdded != null) QuestionAdded(this, e); } /// This is the button I want to know when is fired protected void SubmitButton_Click(object sender, EventArgs e) { //question.Save(); this.OnQuestionAdded(new EventArgs()); } On the page AnswerQuestion.aspx, I use this: private void SetupControls(int myId) { CreateQuestionControl.QuestionAdded += new EventHandler(QuestionAdded); } private void QuestionAdded(object sender, EventArgs e) { Response.Write("HEJ KARL?"); } My problem No matter what, the event is never fired. I know that both SetupControls() is being run, and the code behind the button which should fire the event is run. When I debug, I can see the event QuestionAdded always are null. How do I make this work? Thanks a lot

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  • How do I create a random method name

    - by Russ Bradberry
    I plan on using JSONP to call an external webservice to get around the fact that I dont want to create a global function that could potentially conflict with the calling page. I thought that creating a random function name and passing it up would work. Something like this: <script src="www.foo.com/b?cb=d357534"> where cb is the callback function name, the server would return d357534({my json data}); what i want to know is how to create the random function name, im sure i could use eval but is this the best way to go about it? essentially, what i am trying to do is this: var d + Math.floor(Math.random()*1000001) = function(){...

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  • about onmouseout event.

    - by lazyanno
    as follow codes: <div id="outerBox" style="border:1px solid red;width:300;height:300" onmouseout="alert('out')"> <div id="innerBox" style="border:1px solid blue;width:50;height:50">inner</div> </div> why when i move mouse on the "innerBox", it was trigger alert('out') ? i want mouse out "outerBox" trigger alert('out') only, mouse on "innerBox" don't trigger alert. hot to do this? thanks all :)

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  • C# event handlers not thread safe?

    - by Daniel
    So i've read around that instead of calling a event directly with if (SomeEvent != null) SomeEvent(this, null); i should be doing SomeEventHandler temp = SomeEvent; if (temp != null) temp(this, null); Why is this so? How does the second version become thread safe? What is the best practice?

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  • What is the difference between Window.load and document.readyState

    - by prakash
    Hi All, I have one question , In my ASP.NET MVC web application i have to do certain validation once page and all controls got loaded. In javascript i was using belwow line of code for calling a method. window.load = JavascriptFunctionName ; Some one from my team asked me not used above line of code Instead use JQuery to do the same document.attachEvent("onreadystatechange", function() { if (document.readyState === "complete") { CheckThis(); } }); Please help me in understanding what is the difference between two. When i tested by keeping alert in both Jquery check is executing first and calling the CheckThis function where as window.load is taking some time and executing after it. Please suggest

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  • JavaScript function pass-through?

    - by Lance May
    I'm not sure if this is doable, but I would like to be able to set a jQuery UI event as a function (directly), as opposed to continuing to wrap in additional function(event, ui) { ... } wrappers. Hopefully you can see what I'm going for from the example below. Here is what I would like: $("#auto").autocomplete({ source: "somepage.php", select: dropdownSelect, minLength: 0 }); Now I would think that the above would work, since I'm simply trying to say "continue firing this event, just over to that function". Unfortunately, that will not work, and I'm ending up with this: (and for some reason, a disconnect from all data) $("#auto").autocomplete({ source: "somepage.php", select: function(event, ui) { dropdownSelect(event, ui) }, minLength: 0 }); Thanks much in advance.

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  • Assign an existing click event function to another click event using jquery

    - by Peter Delahunty
    Ok so i have some html like this: <div id="navigation"> <ul> <li> <a>tab name</a> <span class="delete-tab">X</span> </li> <li> <a>tab name</a> <span class="delete-tab">X</span> </li> <li> <a>tab name</a> <span class="delete-tab">X</span> </li> <li class="selected"> <a>tab name</a> <span class="tab-del-btn">X</span> </li> </ul> </div> I then have javascript that is excuted on the page that i do not control (this is in liferay portal). I want to then manipulate things afterwards with my own custom javascript. SO... For each of the span.delete-tab elements an on-click event function has been assign earlier. It is the same function call for each span. I want to take that function (any) and call it from the click event of the span.tab-del-btn ? This is what i tried to do: var navigation = jQuery('#navigation'); var navTabs = navigation.find('.delete-tab'); var existingDeleteFunction = null; navTabs.each(function (i){ var tab = jQuery(this); existingDeleteFunction = tab.click; }); var selectedTab = jQuery('#navigation li.selected'); var deleteBtn = selectedTab.find('.tab-del-btn'); deleteBtn.click(function(event){ existingDeleteFunction.call(this); }); It does not work though. existingDeleteFunction is not the original function it is some jquery default function. Any ideas?

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  • Closing InfoWindow with Google Maps API V3

    - by Oscar Godson
    I've seen the other posts, but they dont have the markers being looped through dynamically like mine. How do I create an event that will close the infowindow when another marker is clicked on using the following code? $(function(){ var latlng = new google.maps.LatLng(45.522015,-122.683811); var settings = { zoom: 10, center: latlng, disableDefaultUI:false, mapTypeId: google.maps.MapTypeId.SATELLITE }; var map = new google.maps.Map(document.getElementById("map_canvas"), settings); $.getJSON('api',function(json){ for (var property in json) { if (json.hasOwnProperty(property)) { var json_data = json[property]; var the_marker = new google.maps.Marker({ title:json_data.item.headline, map:map, clickable:true, position:new google.maps.LatLng( parseFloat(json_data.item.geoarray[0].latitude), parseFloat(json_data.item.geoarray[0].longitude) ) }); function buildHandler(map, marker, content) { return function() { var infowindow = new google.maps.InfoWindow({ content: '<div class="marker"><h1>'+content.headline+'</h1><p>'+content.full_content+'</p></div>' }); infowindow.open(map, marker); }; } new google.maps.event.addListener(the_marker, 'click',buildHandler(map, the_marker, {'headline':json_data.item.headline,'full_content':json_data.item.full_content})); } } }); });

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  • How to pass an event to a method and then subscribe to it?

    - by Ryan Peschel
    Event Handler public void DeliverEvent(object sender, EventArgs e) { } #1: This Works public void StartListening(Button source) { source.Click += DeliverEvent; } #2: And so does this.. public void StartListening(EventHandler eventHandler) { eventHandler += DeliverEvent; } But in #2, you cannot call the method because if you try something like this: StartListening(button.Click); You get this error: The event 'System.Windows.Forms.Control.Click' can only appear on the left hand side of += or -= Is there any way around that error? I want to be able to pass the event and not the object housing the event to the StartListening method.

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  • Old fashioned html onclick return false doesnt in IE work when jquery script included

    - by user292662
    Ok, so im quite new to jquery but found this bizzar problem just now, If we ignore jquery for a second and consider this scenario, if i have two links like below both with an href and both with and onclick event. The first link will not follow the href because the onclick returns false, and the second link will because the onclick returns true. <a href="/page.html" onclick="return false;">Dont follow</a> <a href="/page.html" onclick="return false;">Follow</a> This works just hunky dory in every browser as it should, the thing is, as soon as i include the jQuery script on the page this stops working in all versions of IE which then always follows the href whether the onclick returns false or not. (it continues to work fine in other browsers) Now if i add an event using jquery and call .preventDefault() on the event object instead of doing it the old fashioned way this behaves correctly, and you may say, well just do that then? But i have a site with thousands of lines of code and i am adding jquery support, i dont want to run the risk that i might miss an already defined html onclick="" and break the website. I cant see why jQuery should prevent perfectly normal javascript concepts from working, so is this a jQuery bug or am I missing something?

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  • Page_load event firing twice. User control not properly loading

    - by Phil
    Here is the code I am using to pull my usercontrol (content.ascx): Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load 'load module If TheModule = "content" Then Dim control As UserControl = LoadControl("~\Modules\Content.ascx") Controls.Add(control) End If End Sub Within the usercontrol is the following code (data access taken care of by DAAB and ive replaced sql statements with 'sql'): Imports System.Data.SqlClient Imports System.Data Imports System.Web.Configuration Imports Microsoft.Practices.EnterpriseLibrary.Common Imports Microsoft.Practices.EnterpriseLibrary.Data Partial Class Modules_WebUserControl Inherits System.Web.UI.UserControl Dim db As Database = DatabaseFactory.CreateDatabase() Dim command As SqlCommand 'database Dim reader As IDataReader 'general vars Dim pageid As Integer Dim did As Integer Dim contentid As Integer Dim dotpos As String Dim ext As String Dim content As String Dim folder As String Dim downloadstring As String Function getimage(ByVal strin As String) As String If strin > "" Then dotpos = InStrRev(strin, ".") ext = Right(strin, Len(strin) - dotpos) getimage = ext & ".gif" Else getimage = String.Empty End If Return getimage End Function Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load, Me.Load 'test Response.Write("(1 Test from within page_load)") 'get session vars folder = Session("folder") pageid = Session("pageid") did = Session("did") 'main content command = db.GetSqlStringCommand("sql") db.AddInParameter(command, "@pageid", DbType.Int32, pageid) reader = db.ExecuteReader(command) While reader.Read If reader("content") IsNot DBNull.Value Then content = Replace(reader("content"), Chr(38) + Chr(97) + Chr(109) + Chr(112) + Chr(59) + Chr(98) + Chr(104) + Chr(99) + Chr(112) + Chr(61) + Chr(49), "") If reader("id") IsNot DBNull.Value Then contentid = reader("id") End If Else contentid = -1 content = String.Empty End If End While Outputcontent.Text = content 'contacts info If did = 0 Then command = db.GetSqlStringCommand("sql") db.AddInParameter(command, "@contentid", DbType.Int32, contentid) reader = db.ExecuteReader(command) While reader.Read() Contactinforepeater.DataSource = reader Contactinforepeater.DataBind() End While End If If Not did = 0 Then command = (db.GetSqlStringCommand("sql") db.AddInParameter(command, "@contentid", DbType.Int32, contentid) db.AddInParameter(command, "@did", DbType.Int32, did) reader = db.ExecuteReader(command) While reader.Read Contactinforepeater.DataSource = reader Contactinforepeater.DataBind() End While End If 'downloads box command = db.GetSqlStringCommand("sql") db.AddInParameter(command, "@contentid", DbType.Int32, contentid) reader = db.ExecuteReader(command) While reader.Read If reader("filename") IsNot DBNull.Value Then downloadstring += "<a href='/documents/" & folder & "/" & reader("filename") & "'>" downloadstring += "<img src=images/" & getimage(reader("filename")) & " border=0 align=absmiddle />" End If If reader("filesize") IsNot DBNull.Value Then downloadstring += Convert.ToInt32((reader("filesize") / 1000)) & "kb - " End If If reader("filename") IsNot DBNull.Value Then downloadstring += "<a href='/documents/" & Session("folder") & "/" & reader("filename") & "'>" & reader("description") & "</a><br />" End If End While Dim downloadsarray As ArrayList downloadsarray = New ArrayList If downloadstring IsNot Nothing Then downloadsarray.Add(downloadstring) End If If downloadsarray.Count > 0 Then DownloadsRepeater.DataSource = downloadsarray DownloadsRepeater.DataBind() End If 'get links command = db.GetSqlStringCommand("sql") db.AddInParameter(command, "@contentid", DbType.Int32, contentid) reader = db.ExecuteReader(command) While reader.Read Linksrepeater.DataSource = reader Linksrepeater.DataBind() End While End Sub End Class Now instead of seeing my page content and what should be within the repeaters on the page all I get is 2 x the output of Response.Write("(1 Test from within page_load)") (1 Test from within page_load)(1 Test from within page_load) This leads me to believe the page_load is firing twice, but not properly displaying all the information. Please can one of you willing experts help me to get this working? Thanks a lot in advance

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  • How to get associated URLRequest from Event.COMPLETE fired by URLLoader

    - by matt lohkamp
    So let's say we want to load some XML - var xmlURL:String = 'content.xml'; var xmlURLRequest:URLRequest = new URLRequest(xmlURL); var xmlURLLoader:URLLoader = new URLLoader(xmlURLRequest); xmlURLLoader.addEventListener(Event.COMPLETE, function(e:Event):void{ trace('loaded',xmlURL); trace(XML(e.target.data)); }); If we need to know the source URL for that particular XML doc, we've got that variable to tell us, right? Now let's imagine that the xmlURL variable isn't around to help us - maybe we want to load 3 XML docs, named in sequence, and we want to use throwaway variables inside of a for-loop: for(var i:uint = 3; i > 0; i--){ var xmlURLLoader:URLLoader = new URLLoader(new URLRequest('content'+i+'.xml')); xmlURLLoader.addEventListener(Event.COMPLETE, function(e:Event):void{ trace(e.target.src); // I wish this worked... trace(XML(e.target.data)); }); } Suddenly it's not so easy, right? I hate that you can't just say e.target.src or whatever - is there a good way to associate URLLoaders with the URL they loaded data from? Am I missing something? It feels unintuitive to me.

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