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  • Is there going to be a friendly Unity settings window?

    - by Valorin
    Currently, as far as I am aware, you need to use the CompizConfig Settings Manager application to play with the Unity configuration settings. While this makes sense, from a technical point of view, it requires the user to know about the settings manager, install it, and then find the Unity options within it. Not very user friendly. Is there a user friendly configuration application planned that will offer all the configuration options in an easy-to-use for new people fashion?

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  • How can I get mouse capture to work in virtualbox when I move guest window to second monitor?

    - by Dan
    I'm running VirtualBox on a Win7 host. Guest OS is Centos. My setup is a laptop (screen 1) with a huge external monitor (screen 2). I'm only telling Centos there is one monitor though. When I start up VirtualBox on screen 1, the mouse capture works fine. I don't have mouse integration because (I think) the kernel on Centos is too old to support it. That's fine, I don't mind doing the Right-Control thing. The problem I have is that when I drag the whole VM window over to my second monitor, the mouse capture doesn't work right anymore. I click inside the VM and can move the VM cursor a little bit, but I can't always get to the edges of the VM screen -- before I get all the way to an edge, the cursor will escape from the VM as if I had hit right-control. But it's still captured according to the icon, and if I then hit right-control, the guest cursor jumps to a different screen location. My workaround: if I have the VM window mostly on screen 2, but a small corner of it still on screen 1, then the mouse capture works correctly. Is there a setting to make this work better?

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  • processing gamestate with a window of commands across time?

    - by rook2pawn
    I have clients sending client updates at a 100ms intervals. i pool the command inputs and create a client command frame. the commands come into the server in these windows and i tag them across time as they come in. when i do a server tick i intend to process this list of commands i.e. [ {command:'duck',timestamp:350,player:'a'}, {command:'shoot',timestamp:395,player:'b'}, {command:'move', timestamp:410,player:'c'} {command:'cover',timestamp:420,player:'a'} ] how would i efficiently update the gamestate based on this list? the two solutions i see are 1) simulate time via direct equation to figure out how far everyone would move or change as if the real gameupdate was ticking on the worldtick..but then unforseen events that would normally trigger during real update would not get triggered such as powerups or collissions 2) prepare to run the worldupdate multiple times and figure out which commands get sent to which worldupdate. this seems better but a little more costly is there a canonical way to do this?

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  • Why don't windows of the same application behave as they should in Oneiric?

    - by Yuttadhammo
    Somewhere along the upgrade path, Unity has developed some strange logic behind window layering. First, before Oneiric, there was a way to see all the windows of an application - I think it was when you click on the icon in the launcher. Now, clicking on the icon often does nothing. Suppose I have two terminals open, one behind this Firefox window, and one in front of it. Clicking on the launcher does nothing - the only way to find the second terminal, afaics, is to move the Firefox window or use the task switcher (which has a whole slew of problems of its own). Secondly, once I have both terminals on top, then I decide to close one of them, suddenly they both disappear (the second one, for some reason, has gone into hiding behind the Firefox window). Third (though I can't pin it down now), sometimes when a window is on top, focus is still on a window in back; I click on the top x to close the window in front, only to find I've closed an important window in the back. I can't really believe these are bugs, since they seem too obvious to not have been fixed by now. My question is, am I missing something? Some compiz option I can set to make it act like it used to? Or is this really how Unity is supposed to act?

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  • Is it possible to force a tab/window to take focus without an alert()? [migrated]

    - by Chris Brandt
    I've been working to solve some form / session timeout issues on our site. I'd like to get the users attention BEFORE this happens so that they don't lose data that they've entered into long forms. I'm using jquery's .get to confirm with my server when the users session is set to timeout, and warn them 5 minutes before then. I've found that if I pop an alert(), it will bring the focus back to that tab / page -- but this seems 'heavy handed'. Is there a better way to do this?

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  • How to provide an own UIWindow subclass as the main window in an iPhone app?

    - by mystify
    For inspecting all events posted to the views of the window, I want to make a subclass of UIWindow and make that -keyAndVisible in the app delegate. However, my project already came with an nasty MainWindow.xib file ;-) so I find it hard to do that now, since that nib guy is creating the window. Is there any way I can get rid of this MainWindow.xib? Or is there another way to have an subclass of UIWindow in place?

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  • iFrame in Firefox hidden window with a contentWindow.history?

    - by Jon
    I'm trying to run a hosted script with content privileges in my Firefox extension. To do this, I create a content iframe in the hidden window pointed at a html file that pulls the script. This script requires the 'history' be available, but the iframes created in the hidden window have no history for some reason. Chromebug reports this for the iframe's contentWindow.history: object does not support history (nsIDOMHistory) And the script gives this error when its not available: Error: Component returned failure code: 0x80004005 (NS_ERROR_FAILURE) [nsIDOMHistory.length] Any ideas?

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  • How do I add an icon as a classpath resource to an SWT window created with WindowBuilder?

    - by Zoot
    I'm trying to add an external icon from an *.ico file to a window that I'm creating using the WindowBuilder design window. I can select the shell, which brings up an "image" properties field. That brings up the image chooser dialog box: How do I make my icon show up in this menu as a classpath resource? The image works if an absolute path is given, but I don't want to use that option in my application. Thanks!

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  • Is it possible to use AnimateWindow with AW_BLEND when using a layered window?

    - by wkf
    I am displaying a window using UpdateLayeredWindow and would like to add transition animations. AnimateWindow works if I use the slide or roll effects (though there is some flickering). However, when I try to use AW_BLEND to produce a fade effect, I not only lose any translucency after the animation (per-pixel and on the entire image), but a default window border also appears. Is there a way to prevent the border from appearing?

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  • How to order a window to front if you are not in the Application in Objective-C

    - by ahmet2106
    Hello, Is there a way to make a "makeKeyAndOrderToFront" without beeing in the Application? If I am in Safari and in the Menu Bar there is a MenuItem to my App, after I press this, i want to show a window of my App in the Front (makeKeyAndOrderToFront makes this just if you are in the Application). Which way can I use? And how can I animate this Window (like Tweeties Add new Tweet - atebits.com). Thank you!

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  • WPF Binding with RelativeSource of Window Requires "DataContext" in Path?

    - by Phil Sandler
    The following code works, but I'm curious as to why I need the Path to be prefixed with "DataContext"? In most other cases, the path used is relative to DataContext. Is it because I am using a RelativeSource? Because the source is at the root level (Window)? <Style TargetType="TextBox"> <Setter Property="IsReadOnly" Value="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Window}}, Path=DataContext.IsReadOnly}"/> </Style>

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  • how to make Sliding window model for data stream mining?

    - by zeedotcom
    we have a situation that a stream (data from sensor or click stream data at server) is coming with sliding window algorithm we have to store the last (say) 500 samples of data in memory. These samples are then used to create histograms, aggregations & capture information about anomalies in the input data stream. please tell me how to make such sliding window.

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  • Eclipse plugin using actionset which will prompt a window for selection,how to do??

    - by Rahul
    *In eclipse plugin using actionSet *Here blue icon for some code(using actionset) ,when i click on that it should prompt a window(some popup) which contains two or more link like web links, when i click 1st link it should perform the 1st action and window should disappear so on...Can anyone help me in this how to do that???* See the picture below for reference ..like this with ok button ok should perform the selected action plz help me to do this...??

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  • How to run SQL that contains bind variables in the ODT Query Window?

    - by dnorthut
    How do you run SQL that contains one or more bind variables in the Oracle Developer Tools for Visual Studio Query Window? For example, the following works fine in SQL*Plus: variable x NUMBER; BEGIN :x := 0; END; / SELECT 1 FROM DUAL WHERE :x <> 1; When executed in the ODT Query Window, the following exception is raised in the Query output pane: ERROR ORA-01008: not all variables bound

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  • Can I make Visual Studio's code completion window more like Eclipse (Java)?

    - by Matt
    Is it possible to make Visual Studio 2010's code completion window more like that of Eclipse (Java)? In particular, I'd love the code completion window to give me a variable's type, and a method's return type and expected parameters, without needing to hover the highlight over that particular variable/method. VS's code completion's little icons that indicate if something is a property, method etc are useful, but they just aren't enough.

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