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  • Prepared statement alternatives for this middle-man program?

    - by user2813274
    I have an program that is using a prepared statement to connect and write to a database working nicely, and now need to create a middle-man program to insert between this program and the database. This middle-man program will actually write to multiple databases and handle any errors and connection issues. I would like advice as to how to replicate the prepared statements such as to create minimal impact to the existing program, however I am not sure where to start. I have thought about creating a "SQL statement class" that mimics the prepared statement, only that seems silly. The existing program is in Java, although it's going to be networked anyways so I would be open to writing it in just about anything that would make sense. The databases are currently MySQL, although I would like to be open to changing the database type in the future. My main question is what should the interface for this program look like, and does doing this even make sense? A distributed DB would be the ideal solution, but they seem overly complex and expensive for my needs. I am hoping to replicate the main functionality of a distributed DB via this middle-man. I am not too familiar with sql-based servers distributing data (or database in general...) - perhaps I am fighting an uphill battle by trying to solve it via programming, but I would like to make an attempt at least.

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  • Intelligent Conflict Detection and Resolution

    - by Doug Reid
    0 false 18 pt 18 pt 0 0 false false false /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-ascii-font-family:Cambria; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Cambria; mso-hansi-theme-font:minor-latin;} Conflict Detection and Resolution in Oracle GoldenGate11gR2 has gone through a significant overhaul. The improvements that have been made to this area are substantial and will make it easier for customers to implement complex, heterogeneous GoldenGate configurations. GoldenGate has provided methods for conflict detection and resolution for a number of past releases, but at Oracle we have the opportunity to take advantage of some of the great ideas in this area. Oracle has had feature rich conflict detection and resolution framework in other products, which has been implemented in Oracle GoldenGate 11gR2. These improvements are geared toward helping customers more easily implement advanced configurations that require conflict detection and resolution by providing a robust framework for conflict detection for all DML statements and resolution via pre-built methods, all with less code and simpler syntax than in prior releases. Conflict Detection and Resolution in Oracle GoldenGate 11gR2 is available for our supported heterogeneous platforms, which includes Oracle Database, MySQL, Sybase ASE, SQL Server, and DB2 Linux, Unix, Windows, z/OS, plus DB2 on i Series, which is newly supported in this release. Additional information on the Conflict Detection and Resolution capabilities can be found in our documentation. 

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  • How to REALLY start thinking in terms of objects?

    - by Mr Grieves
    I work with a team of developers who all have several years of experience with languages such as C# and Java. Most of them are young enough to have been shown OOP as a standard way to develop software in university and are very comfortable with concepts such as inheritance, abstraction, encapsulation and polymorphism. Yet, many of them, and I have to include myself, still tend to create classes which are meant to be used in a very functional fashion. The resulting software is often several smaller classes which correctly represent business objects which get passed through larger classes which only supply ways to modify and use those objects (functions). Large complex difficult-to-maintain classes named Manager are usually the result of such behaviour. I can see two theoretical reasons why people might write this type of code: It's easy to start thinking of everything in terms of the database Deep down, for me, a computer handling a web request feels more like a functional operation than an object oriented operation when you think about Request Handlers, Threads, Processes, CPU Cores and CPU operations... I want source code which is easy to read and easy to modify. I have seen excellent examples of OO code which meet these objectives. How can I start writing code like this? How I can I really start thinking in an object oriented fashion? How can I share such a mentality with my colleagues?

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  • HTG Explains: What Are Computer Algorithms and How Do They Work?

    - by YatriTrivedi
      Unless you’re into math or programming, the word “algorithm” might be Greek to you, but it’s one of the building blocks of everything you’re using to read this article. Here’s a quick explanation of what they are, and how they work. Disclaimer: I’m not a math or computer science teacher, so not all of the terms I use are technical. That’s because I’m trying to explain everything in plain English for people aren’t quite comfortable with math. That being said, there is some math involved, and that’s unavoidable. Math geeks, feel free to correct or better explain in the comments, but please, keep it simple for the mathematically disinclined among us. Image by Ian Ruotsala Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Lucky Kid Gets Playable Angry Birds Cake [Video] See the Lord of the Rings Epic from the Perspective of Mordor [eBook] Smart Taskbar Is a Thumb Friendly Android Task Launcher Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic]

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  • ArchBeat Link-o-Rama for 10-18-2012

    - by Bob Rhubart
    WebLogic Server 11gR1 Interactive Quick Reference | WebLogic Partner Community EMEA "The WebLogic Server 11gR1 Administration interactive quick reference," explains Juergen Kress, "is a multimedia tool for various terms and concepts used in WebLogic Server architecture. This tool is available for administrators for online or offline use. This is built as a multimedia web page which provides descriptions of WebLogic Server Architectural components, and references to relevant documentation. This tool offers valuable reference information for any complex concept or product in an intuitive and useful manner." Oracle ACE Directors Nordic Tour 2012 : Venues and BI Presentations | Mark Rittman Oracle ACE Director Mark Rittman shares information on the Oracle ACE Director Tour, as the community leaders make their way through the land of the midnight sun, with events in Copenhagen, Stockholm, Oslo and Helsinki. The yearly AMIS Review from Oracle Open World and JavaOne – slides available | Lucas Jellema Oracle ACE Director Lucas Jellema presents the complete collection of presentations from the latest edition of AMIS Technology's annual review of "news, trends, announcements, special finds and interesting rumors" from Oracle OpenWorld and JavaOne. Fujitsu: Cloud Building with Oracle VM and Oracle Enterprise Manager 12c In this video, Oracle ACE Director Debra Lilley from Fujitsu discusses Cloud Services delivery using Oracle VM 3 and Oracle Enterprise Manager 12c. Webcast: ResCare Solves Content Lifecycle Challenges with Oracle WebCenter – October 30 Learn how ResCare solves content lifecycle challenges with Oracle WebCenter. Speakers: Joe Lichtefeld, VP of Application Services & PMO, ResCare Wayne Boerger, Product Manager, TEAM Informatics Doug Thompson, EVP Global Development, TEAM Informatics Date: Tuesday, October 30, 2012 Time: 10:00 a.m. PT / 1:00 p.m. ET Thought for the Day "There is only one thing more painful than learning from experience and that is not learning from experience." — Archibald McLeish (May 7, 1892 – April 20, 1982) Source: softwarequotes.com

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  • School vs Self-Taught [duplicate]

    - by Joan Venge
    This question already has an answer here: Do I need a degree in Computer Science to get a junior Programming job? [closed] 8 answers Do you think university is a good learning environment or is it better to be autodidact? [closed] 3 answers Do you think formal education is necessary to gain strong programming skills? There are a lot of jobs that aren't programming but involves programming, such as tech artists in games, fx tds in film for example. I see similar patterns in the people I work where the best ones I have seen were self-taught, because of being artists primarily. But I also see that while the software, programming knowledge is varied and deep, hardware knowledge is very basic, including me, again due to lack of formal education. But I also work with a lot of programmers who possess both skills in general (software and hardware). Do you think it's necessary to have a formal education to have great programming skills? Would you think less of someone if he didn't have a degree in computer science, or software engineering, etc in terms of job opportunities? Would you trust him to do a software engineering job, i.e. writing a complex tool? Basically I feel the self-taught programmer doesn't know a lot of things, i.e. not knowing a particular pattern or a particular language, etc. But I find that the ability to think outside the box much more powerful. As "pure" programmers what's your take on it?

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  • Making Modular, Reusable and Loosely Coupled MVC Components

    - by Dusan
    I am building MVC3 application and need some general guidelines on how to manage complex client side interaction between my components. Here is my definition of one component in general way: Component which has it's own controller, model and view. All of the component's logic is placed inside these three parts and component is sort of "standalone", it contains it's own form, data needed for interaction, updates itself with Ajax and so on. Beside this internal logic and behavior of the component, it needs to be able to "Talk" to the outside world. By this I mean it should provide data and events (sort of) so when this component gets embedded in pages can notify other components which then can update based on the current state and data. I have an idea to use client ViewModel (in java-script) which would hookup all relevant components on page and control interaction between them. This would make components reusable, modular - independent of the context in which they are used. How would you do this, I am a bit stuck as I do not know if this is a good approach and there is a technical possibility to achieve this using java-script/jquery. The confusing part is about update via Ajax, how to ensure that component is properly linked to ViewModel when component is Ajax updated (or even worse removed or dynamically added). Also, how should this ViewModel be constructed and which technicalities to use here and in components to work as synergy??? On the web, I have found the various examples of the similar approach, but they are oversimplified (even for dummies) or over specific and do not provide valuable resource or general solution for this kind of implementation. If you have some serious examples it would be, also, very helpful. Note: My aim is to make interactions between many components on the same page simpler and more robust and elegant.

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  • Searching integer sequences

    - by David Gibson
    I have a fairly complex search problem that I've managed to reduce to the following description. I've been googling but haven't been able to find an algorithm that seems to fit my problem cleanly. In particular the need to skip arbitrary integers. Maybe someone here can point me to something? Take a sequence of integers A, for example (1 2 3 4) Take various sequences of integers and test if any of them match A such that. A contains all of the integers in the tested sequence The ordering of the integers in the tested sequence are the same in A We don't care about any integers in A that are not in the test sequence We want all matching test sequences, not just the first. An example A = (1 2 3 4) B = (1 3) C = (1 3 4) D = (3 1) E = (1 2 5) B matches A C matches A D does not match A as the ordering is different E does not match A as it contains an integer not in A I hope that this explanation is clear enough. The best I've managed to do is to contruct a tree of the test sequences and iterate over A. The need to be able to skip integers leads to a lot of unsuccessful search paths. Thanks Reading some suggestions I feel that I have to clarify a couple of points that I left too vague. Repeated numbers are allowed, in fact this is quite important as it allows a single test sequence to match A is multiple ways A = (1234356), B = (236), matches could be either -23---6 or -2--3-6 I expect there to be a very large number of test sequences, in the thousands at least and sequence A will tend to have a max length of maybe 20. Thus simply trying to match each test sequence one by one by iterating becomes extremely inefficient. Sorry if this wasn't clear.

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  • Complexity of defense AI

    - by Fredrik Johansson
    I have a non-released game, and currently it's only possible to play with another human being. As the game rules are made up by me, I think it would be great if new players could learn basic game play by playing against an AI opponent. I mean it's not like Tennis, where the majority knows at least the fundamental rules. On the other hand, I'm a bit concerned that this AI implementation can be quite complex. I hope you can help me with an complexity estimation. I've tried to summarize the gameplay below. Is this defense AI very hard to do? Basic Defense Game Play Player Defender can move within his land, i.e. inside a random, non-convex, polygon. This land will also contain obstacles modeled as polygons, that Defender has to move around. Player Attacker has also a land, modeled as another such polygon. Assume that Defender shall defend against Attacker. Attacker will then throw a thingy towards Defender's land. To be rewarded, Attacker wants to hit Defender's land, and Defender will want to strike away the thingy from his land before it stops to prevent Attacker from scoring. To feint Defender, Attacker might run around within his land before the throw, and based on these attacker movements Defender shall then continuously move to the best defense position within his land.

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  • WizMouse Enables Mouse Over Scrolling on Any Window

    - by ETC
    WizMouse is a free and lightweight Windows application that enables a simple but effective trick: the ability to scroll the contents of a window that is under your mouse cursor without shifting the focus to that window. It may not seem like much, at first glance, but the ability to scroll a window without having to click on it and shift the focus of your current window is a huge time saver. Once WizMouse is installed simply mousing over any open window and engage your scroll wheel for instant scroll with no additional click or shift in focus necessary. You’ll get so used to it you’ll forget that it wasn’t built into Windows from the start. Hit up the link below to grab a copy of WizMouse, a free and Windows only application. WizMouse [Antibody Software] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) WizMouse Enables Mouse Over Scrolling on Any Window Enhance GIMP’s Image Editing Power with Gimp Paint Studio Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome

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  • Finding most Important Node(s) in a Directed Graph

    - by Srikar Appal
    I have a large (˜ 20 million nodes) directed Graph with in-edges & out-edges. I want to figure out which parts of of the graph deserve the most attention. Often most of the graph is boring, or at least it is already well understood. The way I am defining "attention" is by the concept of "connectedness" i.e. How can i find the most connected node(s) in the graph? In what follows, One can assume that nodes by themselves have no score, the edges have no weight & they are either connected or not. This website suggest some pretty complicated procedures like n-dimensional space, Eigen Vectors, graph centrality concepts, pageRank etc. Is this problem that complex? Can I not do a simple Breadth-First Traversal of the entire graph where at each node I figure out a way to find the number of in-edges. The node with most in-edges is the most important node in the graph. Am I missing something here?

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  • Working with multiple interfaces on a single mock.

    - by mehfuzh
    Today , I will cover a very simple topic, which can be useful in cases we want to mock different interfaces on our expected mock object.  Our target interface is simple and it looks like:   public interface IFoo : IDisposable {     void Do(); } Now, as we can see that our target interface has implemented IDisposable and in normal cases if we have to implement it in class where language rules require use to implement that as well[no doubt about it] and whether or not there can be more complex cases, we want to ensure that rather having an extra call(..As()) or constructs to prepare it for us, we should do it in the simplest way possible. Therefore, keeping that in mind, first we create a mock of IFoo var foo = Mock.Create<IFooDispose>(); Then, as we are interested with IDisposable, we simply do: var iDisposable = foo as IDisposable;   Finally, we proceed with our existing mock code. Considering the current context, we I will check if the dispose method has invoked our mock code successfully.   bool called = false;   Mock.Arrange(() => iDisposable.Dispose()).DoInstead(() => called = true);     iDisposable.Dispose();   Assert.True(called);   Further, we assert our expectation as follows: Mock.Assert(() => iDisposable.Dispose(), Occurs.Once());   Hopefully that will help a bit and stay tuned. Enjoy!!

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  • How do you explain to an "agile" team that they still need to plan the software they write?

    - by user23157
    This week at work I got agiled yet again. Having gone through the standard agile, TDD, shared ownership, ad hoc development methodology of never planning anything beyond a few user stories on a piece of card, verbally chewing the cud over the technicallities of a 3rd party integration ad nauseam without ever doing any real thinking or due dilligence and architecturally coupling all production code to the first test that comes into anyone's head for the past few months we reach the end of a release cycle and lo and behold the main externally visible feature that we have been developing is too slow to use, buggy, becoming labyrinthinly complex and completely inflexible. During this process "spikes" were done but never documented and not a single architectural design was ever produced (there was no FS, so what the hell eh, if you don't know what you are developing, how can you plan or research it?) - the project passed from pair to pair, each of whom only ever focused on a single user story at a time and well the result was inevitable. To resolve this I went off the radar, went (the dreaded) waterfall, planned, coded and basically didn't swap off the pair and tried as much as I could to work alone - focusing on solid architecture and specifications rather than unit tests which will come later once everything is pinned down. The code is now much better and is actually totally usable, flexible and fast. Certain people seem to have really resented me doing this and have gone out of their way to sabotage my efforts (possibly unconsciously) because it goes against the holy process of agile. So how do you, as a developer, explain to the team that it is not "un-agile" to plan their work, and how do you fit planning into the agile process? (I'm not talking about the IPM; I'm talking about sitting down with a problem and sketching out an end-to-end design that says how a problem should be solved in sufficient detail that anyone who works on the problem knows what architecture and patterns they should be using and where the new code should integrate into existing code)

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  • the OpenJDK group at Oracle is growing

    - by john.rose
    p.p1 {margin: 0.0px 0.0px 12.0px 0.0px; font: 12.0px Times} span.s1 {text-decoration: underline ; color: #0000ee} The OpenJDK software development team at Oracle is hiring. To get an idea of what we’re looking for, go to the Oracle recruitment portal and enter the Keywords “Java Platform Group” and the Location Keywords “Santa Clara”.  (We are a global engineering group based in Santa Clara.)  It’s pretty obvious what we are working on; just dive into a public OpenJDK repository or OpenJDK mailing list. Here is a typical job description from the current crop of requisitions: The Java Platform group is looking for an experienced, passionate and highly-motivated Software Engineer to join our world class development effort. Our team is responsible for delivering the Java Virtual Machine that is used by millions of developers. We are looking for a development engineer with a strong technical background and thorough understanding of the Java Virtual Machine, Java execution runtime, classloading, garbage collection, JIT compiler, serviceability and a desire to drive innovations. As a member of the software engineering division, you will take an active role in the definition and evolution of standard practices and procedures. You will be responsible for defining and developing software for tasks associated with the developing, designing and debugging of software applications or operating systems. Work is non-routine and very complex, involving the application of advanced technical/business skills in area of specialization. Leading contributor individually and as a team member, providing direction and mentoring to others. BS or MS degree or equivalent experience relevant to functional area. 7 years of software engineering or related experience.

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  • Using a permutation table for simplex noise without storing it

    - by J. C. Leitão
    Generating Simplex noise requires a permutation table for randomisation (e.g. see this question or this example). In some applications, we need to persist the state of the permutation table. This can be done by creating the table, e.g. using def permutation_table(seed): table_size = 2**10 # arbitrary for this question l = range(1, table_size + 1) random.seed(seed) # ensures the same shuffle for a given seed random.shuffle(l) return l + l # see shared link why l + l; is a detail and storing it. Can we avoid storing the full table by generating the required elements every time they are required? Specifically, currently I store the table and call it using table[i] (table is a list). Can I avoid storing it by having a function that computes the element i, e.g. get_table_element(seed, i). I'm aware that cryptography already solved this problem using block cyphers, however, I found it too complex to go deep and implement a block cypher. Does anyone knows a simple implementation of a block cypher to this problem?

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  • An Interview with JavaOne Rock Star Martijn Verburg

    - by Janice J. Heiss
    An interview with JavaOne Rock Star Martijn Verburg, by yours truly, titled “Challenging the Diabolical Developer: A Conversation with JavaOne Rock Star Martijn Verburg,” is now up on otn/java. Verburg, one of the leading movers and shakers in the Java community, is well known for his ‘diabolical developer” talks at JavaOne where he uncovers some of the worst practices that Java developers are prone to. He mentions a few in the interview: * “A lack of communication: Software development is far more a social activity than a technical one; most projects fail because of communication issues and social dynamics, not because of a bad technical decision. Sadly, many developers never learn this lesson.* No source control: Some developers simply store code in local file systems and e-mail the code in order to integrate their changes; yes, this still happens.* Design-driven design: Some developers are inclined to cram every design pattern from the Gang of Four (GoF) book into their projects. Of course, by that stage, they've actually forgotten why they're building the software in the first place.” He points to a couple of core assumptions and confusions that lead to trouble: “One is that developers think that the JVM is a magic box that will clean up their memory and make their code run fast, as well as make them cups of coffee. The JVM does help in a lot of cases, but bad code can and will still lead to terrible results! The other trend is to try to force Java (the language) to do something it's not very good at, such as rapid Web development. So you get a proliferation of overly complex frameworks, libraries, and techniques trying to get around the fact that Java is a monolithic, statically typed, compiled, OO environment. It's not a Golden Hammer!” Verburg has many insightful things to say about how to keep a Java User Group (JUG) going, about the “Adopt a JSR” program, bugathons, and much more. Check out the article here.

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  • Adding complexity by generalising: how far should you go?

    - by marcog
    Reference question: http://stackoverflow.com/questions/4303813/help-with-interview-question The above question asked to solve a problem for an NxN matrix. While there was an easy solution, I gave a more general solution to solve the more general problem for an NxM matrix. A handful of people commented that this generalisation was bad because it made the solution more complex. One such comment is voted +8. Putting aside the hard-to-explain voting effects on SO, there are two types of complexity to be considered here: Runtime complexity, i.e. how fast does the code run Code complexity, i.e. how difficult is the code to read and understand The question of runtime complexity is something that requires a better understanding of the input data today and what it might look like in the future, taking the various growth factors into account where necessary. The question of code complexity is the one I'm interested in here. By generalising the solution, we avoid having to rewrite it in the event that the constraints change. However, at the same time it can often result in complicating the code. In the reference question, the code for NxN is easy to understand for any competent programmer, but the NxM case (unless documented well) could easily confuse someone coming across the code for the first time. So, my question is this: Where should you draw the line between generalising and keeping the code easy to understand?

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  • Creating Parent-Child Relationships in SSRS

    - by Tim Murphy
    As I have been working on SQL Server Reporting Services reports the last couple of weeks I ran into a scenario where I needed to present a parent-child data layout.  It is rare that I have seen a report that was a simple tabular or matrix format and this report continued that trend.  I found that the processes for developing complex SSRS reports aren’t as commonly described as I would have thought.  Below I will layout the process that I went through to create a solution. I started with a List control which will contain the layout of the master (parent) information.  This allows for a main repeating report part.  The dataset for this report should include the data elements needed to be passed to the subreport as parameters.  As you can see the layout is simply text boxes that are bound to the dataset. The next step is to set a row group on the List row.  When the dialog appears select the field that you wish to group your report by.  A good example in this case would be the employee name or ID. Create a second report which becomes the subreport.  The example below has a matrix control.  Create the report as you would any parameter driven document by parameterizing the dataset. Add the subreport to the main report inside the row of the List control.  This can be accomplished by either dragging the report from the solution explorer or inserting a Subreport control and then setting the report name property. The last step is to set the parameters on the subreport.  In this case the subreport has EmpId and ReportYear as parameters.  While some of the documentation on this states that the dialog will automatically detect the child parameters, but this has not been my experience.  You must make sure that the names match exactly.  Tie the name of the parameter to either a field in the dataset or a parameter of the parent report. del.icio.us Tags: SQL Server Reporting Services,SSRS,SQL Server,Subreports

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  • What are `Developmental Milestones` for programming skills?

    - by Holmes
    I studied in the field of Computer Science for 6 years, bachelor's degree and master's degree. I have studied all the basic programming like C, Java, VB, C#, Python, and etc. When I have free times, I will learn new programming languages and follow new programming trends by myself , such as PHP, HTML5, CSS5, LESS, Bootstrap, Symfony2, and GitHub. So, if someone wants me to write some instructions using these languages, I'm certain that I can do it, not so good but I can get a job done. However, I don't have any favorite programming language. Moreover, I also have studied about algorithms, database, and etc. Everything I just wrote so far seems that I know a lot in this field. In fact, I feel I am very stupid. I cannot answer 80% of the questions on SO. In spite of those languages??, I have studied. Perhaps it is because I have never worked before. As there is the Developmental Milestones for children, which refers to how a child becomes able to do more complex things as they get older, I would like to evaluate the same thing but for programming skills. What are the set of functional skills or age-specific tasks that most programmers can do at a certain age range? In order to evaluate myself, I would like to ask your opinions that all of the skills I mentioned above, are they enough for programmers to know when they are 25 years old? What are your suggestions in order to improve the skills in this field?

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  • Museum of Modern Art Starts Video Game Collection; Acquires Myst, Pac-Man, and More

    - by Jason Fitzpatrick
    The Museum of Modern Art is weighing in on the video-games-as-art debate by starting a collection of iconic video games and putting them up for public display. Read on to see what games are included in the initial batch and the MoMA’s reasons behind starting a video game collection. Although the MoMA is slated to grow to over 40 titles, the seed batch is 14 titles including: Pac-Man, Tetris, Sim City 2000, Myst, Portal, and Dwarf Fortress. In the announcement they explain the motivation for building a video game collection: Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity. Our criteria, therefore, emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects—from the elegance of the code to the design of the player’s behavior—that pertain to interaction design. In order to develop an even stronger curatorial stance, over the past year and a half we have sought the advice of scholars, digital conservation and legal experts, historians, and critics, all of whom helped us refine not only the criteria and the wish list, but also the issues of acquisition, display, and conservation of digital artifacts that are made even more complex by the games’ interactive nature. This acquisition allows the Museum to study, preserve, and exhibit video games as part of its Architecture and Design collection. The above quote is only a small snippet of a much lengthier look at the benefits of examining and preserving video games, hit up the link below to check out the full post including future titles the MoMA would like to include in their archive. Video Games: 14 in the Collection, for Starters [Inside/Out] How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • Prioritize compiler functionality/tasks, when designing a new language

    - by Mahdi
    Well, the question should be so hard to ask and I expect couple of down votes, however, I'm really interested to have your ideas and recommendations. :) I've already made a very simple compiler, with a few and limited functionality. Now I'm getting more on it to make it more like a real-world compiler. I definitely need to start over 'cause I've much more experience and ideas in this area rather a few years ago. So, I want to know, right now, from the very first step again, which tasks/features for the new compiler should implement first and which tasks has lower priority rather than others? For example, I'd say, first I'd go to decide about the object-oriented structure for the new language, but you might say, hey, just go for a compiler that could define a variable, when you finished that, then start thinking about OOP designs ... I prefer to hear the pros and cons for your suggestions also. Actually I like to start from Bottom to Top, where I could add simplest tasks first, and later adding more complex ones, but I'm totally open for any new ideas, and really appreciate that. Also please consider that I'm thinking about the design concepts. Actually I expect answers like: Priority from Highest to Lowest: variables, because .... functions, because .... loops, because .... ... Not: define a syntax for your new language, and start parsing your source code ...

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  • Top 25 security issues for developers of web sites

    - by BizTalk Visionary
    Sourced from: CWE This is a brief listing of the Top 25 items, using the general ranking. NOTE: 16 other weaknesses were considered for inclusion in the Top 25, but their general scores were not high enough. They are listed in the On the Cusp focus profile. Rank Score ID Name [1] 346 CWE-79 Failure to Preserve Web Page Structure ('Cross-site Scripting') [2] 330 CWE-89 Improper Sanitization of Special Elements used in an SQL Command ('SQL Injection') [3] 273 CWE-120 Buffer Copy without Checking Size of Input ('Classic Buffer Overflow') [4] 261 CWE-352 Cross-Site Request Forgery (CSRF) [5] 219 CWE-285 Improper Access Control (Authorization) [6] 202 CWE-807 Reliance on Untrusted Inputs in a Security Decision [7] 197 CWE-22 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') [8] 194 CWE-434 Unrestricted Upload of File with Dangerous Type [9] 188 CWE-78 Improper Sanitization of Special Elements used in an OS Command ('OS Command Injection') [10] 188 CWE-311 Missing Encryption of Sensitive Data [11] 176 CWE-798 Use of Hard-coded Credentials [12] 158 CWE-805 Buffer Access with Incorrect Length Value [13] 157 CWE-98 Improper Control of Filename for Include/Require Statement in PHP Program ('PHP File Inclusion') [14] 156 CWE-129 Improper Validation of Array Index [15] 155 CWE-754 Improper Check for Unusual or Exceptional Conditions [16] 154 CWE-209 Information Exposure Through an Error Message [17] 154 CWE-190 Integer Overflow or Wraparound [18] 153 CWE-131 Incorrect Calculation of Buffer Size [19] 147 CWE-306 Missing Authentication for Critical Function [20] 146 CWE-494 Download of Code Without Integrity Check [21] 145 CWE-732 Incorrect Permission Assignment for Critical Resource [22] 145 CWE-770 Allocation of Resources Without Limits or Throttling [23] 142 CWE-601 URL Redirection to Untrusted Site ('Open Redirect') [24] 141 CWE-327 Use of a Broken or Risky Cryptographic Algorithm [25] 138 CWE-362 Race Condition Cross-site scripting and SQL injection are the 1-2 punch of security weaknesses in 2010. Even when a software package doesn't primarily run on the web, there's a good chance that it has a web-based management interface or HTML-based output formats that allow cross-site scripting. For data-rich software applications, SQL injection is the means to steal the keys to the kingdom. The classic buffer overflow comes in third, while more complex buffer overflow variants are sprinkled in the rest of the Top 25.

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  • How to Transfer All Your Information to a New PS3

    - by Justin Garrison
    The PlayStation 3 now costs half the price, has double the storage, and uses half the power. If you need another reason to upgrade, Sony also makes it easy to transfer all of your information to a new console. Transferring all of your games, data, and settings is easier than ever, and all you need is an ethernet cable. Read on as we walk you through the whole process of setting up your new PS3 and wiping all your information off the old one. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron Is the Forcefield Really On or Not? [Star Wars Parody Video] Google Updates Picasa Web Albums; Emphasis on Sharing and Showcasing Uwall.tv Turns YouTube into a Video Jukebox Early Morning Sunrise at the Beach Wallpaper

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  • Strange and erratic transformations when using OpenGL VBOs to render scene

    - by janoside
    I have an existing iOS game with fairly simple scenes (all textured quads) and I'm using Apple's "Texture2D" class. I'm trying to convert this class to use VBOs since the vertices of my objects basically never change so I may as well not re-create them for every object every frame. I have the scene rendering using VBOs but the sizes and orientations of all rendered objects are strange and erratic - though locations seem generally correct. I've been toying with this code for a few days now, and I've found something odd: if I re-create all of my VBOs each frame, everything looks correct, even though I'm almost certain my vertices are not changing. Other notes I'm basing my work on this tutorial, and therefore am also using "IBOs" I create my buffers before rendering begins My buffers include vertex and texture data I'm using OpenGL ES 1.1 Fearing some strange effect of the current matrix GL state at the time of buffer creation I've also tried wrapping my buffer-setup code in a "pushMatrix-loadIdentity-popMatrix" block which (as expected) had no effect I'm aware that various articles have been published demonstrating that VBOs may not help performance, but I want to understand this problem and at least have the option to use them. I realize this is a shot in the dark, but has anyone else experienced this type of strange behavior? What might I be doing to result in this behavior? It's rather difficult for me to isolate the problem since I'm working in an existing, moderately complex project, so suggestions about how to approach the problem are also quite welcome.

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  • How to explain a layperson why a developer should not be interrupted while neck-deep in coding?

    - by András Szepesházi
    If you just consider the second part of my question, "Why a developer should not be interrupted while neck-deep in coding", that has been discussed a number of times by smart people. Heck, even the co-founder of SO, Joel Spolsky, wrote a blog post about "getting in the zone" and "being knocked out of the zone" and why it takes an average of 15 minutes to achieve productivity when participating in complex, software development related tasks. So I think the why has been established. What I'm interested in is how to explain all that to somebody who doesn't know beans about Beans (khmm I mean software development). How to tell the wife, or the funny guy from accounting at the workplace, or the long time friend who pings you on Skype every 30 minutes with a "Wazzzzzzup?!", that all the interruptions have a much deeper impact on your work than the obvious 30 seconds they took from your time. Obviously you can't explain it by sentences like "I have to juggle a lot of variable names in my short term memory" unless you want to be the target of blank stares or friendly abuse. I'd like to be able to explain all that to non-developers in a way that will make them clearly understand - without being offensive, elitist or too technical. EDIT: Thanks to everyone for their great insights. I've accepted EpsilonVector's answer as his analogy was the closest one to my original needs. The "falling asleep" explanation is neither offensive nor technical, almost anyone can relate to it, and the consequences of getting disturbed while falling asleep or while being in the zone are very similar: you experience frustration and you "lose" 15-20 minutes of time.

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