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  • Please help! Website isn't displaying correctly in IE7

    - by Castgame
    Hey All, I recently designed a site in Drupal and it is perfect in FireFox and Safari, but wont' display correctly in IE6 or IE7. The site might be NSFW, but it's just a Pickup Artist Website: http://bradp.com. Could someone point me in the right direction of what to fix? I'd be very grateful. Thanks, Nick

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  • Rails - Dynamic cookie domains using Rack

    - by Tim B.
    I'm fairly new to Rails and Rack, but this guy had a seemingly straightforward write-up about using Rack to implement dynamic session domain middleware. The code looks good to and I've implemented it here on my local machine, but I'm still not able to transcend top level domains on a single login. Here's the middleware code: class SetCookieDomain def initialize(app, default_domain) @app = app @default_domain = default_domain end def call(env) host = env["HTTP_HOST"].split(':').first env["rack.session.options"][:domain] = custom_domain?(host) ? ".#{host}" : "#{@default_domain}" @app.call(env) end def custom_domain?(host) domain = @default_domain.sub(/^\./, '') host !~ Regexp.new("#{domain}$", Regexp::IGNORECASE) end end And then in environment.db: config.load_paths += %W(#{RAILS_ROOT}/app/middlewares) Lastly in production.db (and development.db): config.middleware.use "SetCookieDomain", ".example.org" Any help is greatly appreciated. EDIT: I'm running Rails 2.3.3 and Rack 1.0

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  • What's the current (as of April 2010) state of affairs regarding <object> vs <embed> in HTML?

    - by rvdm
    The age old question. <object> vs <embed>. From what I gather, <object> is the XHTML-compliant way of doing things, while <embed> is for legacy support. I'm currently building a Flash application that will contain a pre-made embedding code for users to copy and paste, and I'm wondering if it's feasible to simply dump the <embed> tag altogether. Which browsers would be unable to load my application if I gave my users an <object>-only embed code? Thanks :)

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  • Need help/guidance about creating a desktop application with gui

    - by Somebody still uses you MS-DOS
    I'm planning to do an Desktop application using Python, to learn some Desktop concepts. I'm going to use GTK or Qt, I still haven't decided which one. Fact is: I would like to create an application with the possibility to be called from command line, AND using a GUI. So it would be useful for cmd fans, and GUI users as well. It would be interesting to create a web interface too in the future, so it could be run in a server somewhere using an html interface created with a template language. I'm thinking about two approaches: - Creating a "model" with a simple interface which is called from a desktop/web implementation; - Creating a "model" with an html interface, and embeb a browser component so I could reuse all the code in both desktop/web scenarios. My question is: which exactly concepts are involved in this project? What advantages/disadvantages each approach has? Are they possible? By naming "interface", I'm planning to just do some interfaces.py files with def calls. Is this a bad approach? I would like to know some book recommendations, or resources to both options - or source code from projects which share the same GUI/cmd/web goals I'm after. Thanks in advance!

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  • Accessing ASP.NET Development Server from another pc on the network

    - by Paul Knopf
    I would like to test my web app in other browsers. I have installed Virtual PC to do just that. the ASP.NET development server does not allow remote connections so the virtual pc (another computer on the network) cannot access the website. I found this post that was started but there was no solution. I understand that using localhost will not work. I heard about using the machines ip, but how do I get that correct ip? Look at my lynksys router admin? If I were to get as far as getting my IP, im sure that the asp.net dev server does not allow remote connections. How do I enable it to do so?

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  • iPhone xcode - Best way to control audio from several view controllers

    - by Are Refsdal
    Hi, I am pretty new to iPhone programming. I have a navBar with three views. I need to control audio from all of the views. I only want one audio stream to play at a time. I was thinking that it would be smart to let my AppDelegate have an instance of my audioplaying class and let the three other views use that instance to control the audio. My problem is that I don´t know how my views can use the audioplaying class in my AppDelegate. Is this the best approach and if so, how? Is there a better way?

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  • Sharing logic across different platforms

    - by Pranz
    Hello all, We have a business logic that works with the file systems on OS that we want to implement on both Linux and Windows platforms. The language we have selected is Python for Linux and C# for Windows. GUI is not a priority for now. We were looking for ways to abstract the business logic in a way that we dont have to repeat the business logic (ofcourse I understand since it is related to file system, some code will differ from platform to platform). Any ideas on how to implement it? Is C/C++ the only option. We dont want to use Java. Thanks, Pranz

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  • Which browser versions do YouTube and Google Apps support?

    - by Alex
    Hi. We're building a site and wish to build for the same set of browsers Google Apps/Docs and YouTube support. Though not recommended, they seem to be detecting specific browsers/versions vs. features/functionality. What's the best way to support a minimum set of browsers while displaying a message to the users of older browsers to upgrade? What's the minimum set of browsers that the major sites are supporting? Thanks.

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  • Why does this Javascript work in FF3.6? new Date("2010-06-09T19:20:30+01:00");

    - by thegaw
    Here's the sample code: var d = new Date("2010-06-09T19:20:30+01:00"); document.write(d); On FF3.6 this will give you: Wed Jun 09 2010 14:20:30 GMT-0400 (EST) Other browers tested; Chrome 5, Safari 4, IE7 give: Invalid Date I know there is limited to no support for ISO8601 dates, but does anyone know what and/or where the difference is in FF3.6 that allows this to work? My thought is that FF is just stripping out what it doesn't understand while the others are not. Has anyone else seen this and/or getting different results from the test script?

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  • How to load an external swf to the main stage from an instanced child class?

    - by RaamEE
    Hi, I am trying to get an instance of a class to the load an external swf and show it. So far I have the following: 1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF". 2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as". 3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf. This almost works. The instance of loadExtSWF loads the external swf, but the swf is not displayed. If I replace the fla's document class with loadExtSWF (this has an empty constructor) instead of MainSWF, and run loadExtSWF.startLoad, then the external swf is loaded and displayed. It seems that the way I initially do it, loads the swf to the wrong stage (?). Any ideas? Thanks for the help. Bye, RaamEE P.S. If you replace the document class for test_tsscreen from test_tsscreen.as to TSScreen.as, and remove the comment inside the test_tsscreen's constructor, the swf will be loaded. my code is: file test_as3.swf an external as3 swf file. file test_tsscreen.fla the fla is empty and references test_tsscreen.as as its document class. file test_tsscreen.as package { import flash.display.MovieClip; import TSScreen; public class test_tsscreen extends MovieClip{ var tsScreen1; public function test_tsscreen(){ // var tsScreen1:TSScreen = new TSScreen(10,10,100,100,0.5,0); var tsScreen1:TSScreen = new TSScreen(); tsScreen1.startLoad(this.stage); } } } file TSScreen.as package { import flash.display.MovieClip; import flash.display.*; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; public class TSScreen extends MovieClip implements ITSScreenable{ public function TSScreen():void{ // startLoad(this); //Look important comment in above text } function startLoad(_this:Stage) { var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest("test_as3.swf"); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); _this.parent.addChild(mLoader); mLoader.load(mRequest); trace(this.name); trace(_this.name); } function onCompleteHandler(loadEvent:Event) { addChild(loadEvent.currentTarget.content); } function onProgressHandler(mProgress:ProgressEvent) { var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; trace(percent); } } }

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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • Crossplatform development for iPhone & Android

    - by LeonixSolutions
    As far as I can see there doesn't seem to any mature environment for crossplatform development for iPhone & Android slate (but feel free to correct me). I don't know Ipad, I must admit. Any reason why plain Java wouldn't cut it? (maybe underlying things like database (I am not too concerned with hardware)) I am thinking to try to make everything browser based, although that won't get around the d/b & h/w issues, unless there is JS framework that does so. Any advice?

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  • How to make IE and Firefox display hidden elements the same (IE shifts visible element)

    - by Dale
    Rendering the same html in IE and Firefox gives me a different result because in IE, the hidden checkbox is not ignored, from a layout perspective: <html><head> <style type="text/css"> <!-- #checkboxhide { position: relative; visibility: hidden; font-size: 8.5pt; font-weight: font-family: verdana;} //--> </style> </head><body> <table><tr> <td>|</td> <td><span id="checkboxhide"><input type="checkbox" hidden="" name="blah"></span>|Greetings Earthings</td> </tr></table> </body></html> How can I get the two (or more) browsers to show the same thing?

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  • Project Reference added to one of the projects in the same solution appears broken in another solution

    - by CSharpLearner
    I have couple of solutions. In the first solution I have many projects. One of the project named 'A' has a project reference of another project 'B' of the same solution. In second solution, the project 'A' is added but not the project 'B'. Both the solutions build successfully. However, in second solution, reference of B added in the project A, appears broken. Why? Now, in first solution, instead of adding Project reference of B into A, i simply add a 'file reference' of B's DLL (which is copied at the common output directory created for all the projects) into A. Now the reference appears broken in both the solution even though both the solutions are built successfully. May I know what should I do when I have such a scenario?

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  • Embed form in another website - pitfalls

    - by Paddy
    Scenario: We provide a hosted site that clients pay to use internally (a tool to support their business workflow). We have a requirement to provide a form that the clients can 'embed' in their outward facing site. This form will permit a member of the public to enter some details to register an interest - this data will be pushed to our remote system. Question: I'm currently planning on creating a simple HTML page that the client's web guys can include in a simple fashion on their site (either using an iframe or an object tag). If I do this, am I going to run into difficulties when the user tries to submit the embedded form (as it will be going to different domain to the one they are currently browsing)? I had a look at google adsense and I see that they just provide a link to a JS file that renders their ads - I'm not sure I see the advantage in this, but if anybody has any bright ideas... Whatever technique that gets used, I'll have to authenticate the request as coming from my client's site(s).

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  • 3 div independently relative and top aligned

    - by Knu
    I have 3 div top aligned that should be relative to a previous div (not between them so i can't use floats or position:inline-block either). If you set display:none on 2 divs the last one shouldn't move. I can't use position:absolute because there's a relative footer underneath. I tried using a wrapper but it can't work cause the height of the divs is not fixed. The height of the wrapper gets completely ignored anyway (by the following footer) unless Im using relative children. vertical-align:top doesn't work either. Any ideas?

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  • Referencing dlls built with older .Net versions

    - by stiank81
    In a project using .Net4 - should there be any issues referencing dlls built for older versions of .Net? We're talking 3rd Party dlls here. I'm asking this as a general question. Specifically I have a problem referencing FluentNHibernate.dll - built with .Net3.5. It worked justed fine before I updated my project from .Net3.5 to .Net4.

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  • Javascript form validation only works in firefox

    - by Logic Artist
    Hello, I am relatively new to Javascript so I'm hoping this is a simple mistake. I building a generic form validation function that is called on the form's onSubmit. The function loops through all the form's child elements, looks for certain classes, and analyzes the contents of the appropriate fields. If it finds something missing or erroneous, it displays the appropriate error message div and returns false, thus preventing the form from being submitted to the php page. It works well in firefox 3.6.3, but in every other browser I've tested (Safari 4.0.4, Chrome 4.1, IE8) it seems to ignore the onSubmit and jump straight to the php processing page. HTML CODE: <form name='myForm' id='myForm' action='process_form.php' method='post' onSubmit="return validateRequired('myForm')"> <fieldset class="required radioset"> <label for='selection1'> <input type='radio' name='selection' id='selection1' value='1'/> Option 1 </label> <label for='selection2'> <input type='radio' name='selection' id='selection2' value='2'/> Option 2 </label> <label for='selection3'> <input type='radio' name='selection' id='selection3' value='3'/> Option 3 </label> <label for='selection4'> <input type='radio' name='selection' id='selection4' value='4'/> Option 4 </label> <div class='errorBox' style='visibility:hidden'> Please make a selection </div> </fieldset> <fieldset class="required checkset"> <label> Choice 1 <input type='checkbox' name='choices' id='choice1' value='1'/> </label> <label> Choice 2 <input type='checkbox' name='choices' id='choice2' value='2'/> </label> <label> Choice 3 <input type='checkbox' name='choices' id='choice3' value='3'/> </label> <label> Choice 4 <input type='checkbox' name='choices' id='choice4' value='4'/> </label> <div class='errorBox' style='visibility:hidden'> Please choose at least one </div> </fieldset> <fieldset class="required textfield" > <label for='textinput1'> Required Text: <input type='text' name='textinput1' id='textinput1' size='40'/> </label> <div class='errorBox' style='visibility:hidden'> Please enter some text </div> </fieldset> <fieldset class="required email textfield"> <label for='email'> Required Email: <input type='text' name='email' id='email' size='40'/> </label> <div class='errorBox' style='visibility:hidden'> The email address you have entered is invalid </div> </fieldset> <div> <input type='submit' value='submit'> <input type='reset' value='reset'> </div> </form> JAVASCRIPT CODE: function validateRequired(id){ var form = document.getElementById(id); var errors = 0; var returnVal = true; for(i = 0; i < form.elements.length; i++){ var elem = form.elements[i]; if(hasClass(elem,"required")){ /*RADIO BUTTON or CHECK BOX SET*/ if(hasClass(elem,"radioset") || hasClass(elem,"checkset")){ var inputs = elem.getElementsByTagName("input"); var check = false; for(j = 0; j < inputs.length; j++){ if(inputs[j].checked){ check = true; } } if(check == false){ errors += 1; showError(elem); } else { hideError(elem); } } /*TEXT FIELD*/ else if(hasClass(elem,"textfield")){ var input = elem.getElementsByTagName("input"); if(input[0].value == ""){ errors += 1; showError(elem); } else { hideError(elem); /*EMAIL ADDRESS*/ if(hasClass(elem,"email")){ if(isValidEmail(input[0].value) == false){ errors += 1; showError(elem); } else { hideError(elem); } } } } } } if(errors > 0){ returnVal = false; } else { returnVal = true; } return returnVal;} I know this is a lot of code to look at, but any help would be appreciated. Since it works fine in one browser, Im not sure how to start debugging. Thanks Andrew

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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