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  • Critical Threads Optimization

    - by Rafael Vanoni
    Background One of the more common issues we've been seeing in the field is the growing difficulty in optimizing performance of multi-threaded applications. A good portion of this difficulty is due to the increasing complexity of modern processors that present various degrees of sharing relationships between hardware components. Take any current CMT processor and you'll find any number of CPUs sharing execution pipelines, floating point units, caches, etc. Consequently, applying the traditional recipe of one software thread for each CPU will have varying degrees of success, according to the layout of the underlying hardware. On top of this increasing complexity we've also seen processors with features that aim at dynamically resourcing software threads according to their utilization. Intel's Turbo Boost allows processors to increase their operating frequency if there is enough thermal headroom available and the processor isn't fully utilized. More recently, the SPARC T4 processor introduced dynamic threading, allowing each core to dynamically allocate more resources to its active CPUs. Both cases are in essence recognizing that current processors will be running a wide mix of workloads, some will be designed for throughput, others for low latency. The hardware is providing mechanisms to dynamically resource threads according to their runtime behavior. We're very aware of these challenges in Solaris, and have been working to provide the best out of box performance while providing mechanisms to further optimize applications when necessary. The Critical Threads Optimzation was introduced in Solaris 10 8/11 and Solaris 11 as one such mechanism that allows customers to both address issues caused by contention over shared hardware resources and explicitly take advantage of features such as T4's dynamic threading. What it is The basic idea is to allow performance critical threads to execute with more exclusive access to hardware resources. For example, when deploying an application that implements a producer/consumer model, it'll likely be advantageous to give the producer more exclusive access to the hardware instead of having it competing for resources with all the consumers. In the case of a T4 based system, we may want to have a producer running by itself on a single core and create one consumer for each of the remaining CPUs. With the Critical Threads Optimization we're extending the semantics of scheduling priorities (which thread should run first) to include priority over shared resources (which thread should have more "space"). Now the scheduler will not only run higher priority threads first: it will also provide them with more exclusive access to hardware resources if they are available. How does it work ? Using the previous example in Solaris 11, all you'd have to do would be to place the producer in the Fixed Priority (FX) scheduling class at priority 60, or in the Real Time (RT) class at any priority and Solaris will try to give it more "hardware space". On both Solaris 10 8/11 and Solaris 11 this can be achieved through the existing priocntl(1,2) and priocntlset(2) interfaces. If your application already assigns these priorities to performance critical threads, there's no additional step you need to take. One important aspect of this optimization is that it requires some level of idleness in the system, either as a result of sizing the application before hand or through periods of transient idleness during runtime. If the system is fully committed, the scheduler will put all the available CPUs to work.Best practices If you're an application developer, we encourage you to look into assigning the right priorities for the different threads in your application. Solaris provides different scheduling classes (Time Share, Interactive, Fair Share, Fixed Priority and Real Time) that offer different policies and behaviors. It is not always simple to figure out which set of threads are critical to the performance of a workload, and it may not always be feasible to take advantage of this optimization, but we believe that this can be correctly (and safely) done during development. Overall, the out of box performance in Solaris should meet your workload's requirements. If you are looking into that extra bit of performance, then the Critical Threads Optimization may be what you're looking for.

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  • Gaming on Cloud

    - by technomad
    Sometimes I wonder the pundits of cloud computing are way to consumed with the enterprise applications. With all the CAPEX / OPEX, ROI-talk taking the center stage, an opportunity to affect masses directly is getting overlooked. I am a self proclaimed die hard gamer. I come from the generation of gamers who started their journey in DOS games like Wolfenstein 3D and Allan Border Cricket (the latter is still a favorite pastime). In the late 90s, a revolution called accelerated graphics started in DirectX and OpenGL. Games got more advanced. Likes of Quake III and Unreal Tournament became the crown jewels of the industry. But with all these advancements, there started a race. A race of GFX giants ATI and NVIDIA to beat each other for better frame and image quality. Revisions to the graphics chipsets became frequent. Games became eye candies but at the cost of more GPU power / memory. Every eagerly awaited title started demanding more muscle power in graphics and PC hardware. Latest games and all the liquid smooth frame rates became the territory of the once with deep pockets who could spend lavishly on latest hardware. Enthusiasts like yours truly, who couldn’t afford this route, started exploring over-clocking, optimized hardware cooling... etc. to pursue the passion. Ever rising cost of hardware requirements lead to rampant piracy of PC games. Gamers were willing to spend on the latest titles, but the ones with tight budget prefer hardware upgrades against a legal copy of the game. It was also fueled by emergence of the P2P file sharing networks. Then came the era of Xbox and PS3s. It solved the major issue of hardware standardization and provided an alternative to ever increasing hardware costs. I have always admired these consoles, but being born and brought up in a keyboard/mouse environment, I still find it difficult to play first person shooters with a gamepad. I leave the topic of PC v/s Consol gaming for another day, but the bottom line is… PC gamers deserve an equally democratized solution. This is where I think Cloud Computing can come to rescue. It can minimize hardware requirements. Virtually end the software piracy and rationalize costs for gamers. Subscription based models like pay-as-you-play. In game rewards, like extended subscription credits for exceptional gamers (oh yes, I have beaten Xaero on nightmare in Quake III, time and again!) Easy deployment for patches and fixes. Better game AI. The list goes on and on… Fortunately, companies like OnLive are thinking in the same direction. Their gaming service is all set to launch on 17th June 2010 in E3 2010 expo in L.A. I wish them all the luck. I hope they will start a trend which will bring the smiles back on the face of budget gamers with the help of cloud computing.

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  • Interesting articles and blogs on SPARC T4

    - by mv
    Interesting articles and blogs on SPARC T4 processor   I have consolidated all the interesting information I could get on SPARC T4 processor and its hardware cryptographic capabilities.  Hope its useful. 1. Advantages of SPARC T4 processor  Most important points in this T4 announcement are : "The SPARC T4 processor was designed from the ground up for high speed security and has a cryptographic stream processing unit (SPU) integrated directly into each processor core. These accelerators support 16 industry standard security ciphers and enable high speed encryption at rates 3 to 5 times that of competing processors. By integrating encryption capabilities directly inside the instruction pipeline, the SPARC T4 processor eliminates the performance and cost barriers typically associated with secure computing and makes it possible to deliver high security levels without impacting the user experience." Data Sheet has more details on these  : "New on-chip Encryption Instruction Accelerators with direct non-privileged support for 16 industry-standard cryptographic algorithms plus random number generation in each of the eight cores: AES, Camellia, CRC32c, DES, 3DES, DH, DSA, ECC, Kasumi, MD5, RSA, SHA-1, SHA-224, SHA-256, SHA-384, SHA-512" I ran "isainfo -v" command on Solaris 11 Sparc T4-1 system. It shows the new instructions as expected  : $ isainfo -v 64-bit sparcv9 applications crc32c cbcond pause mont mpmul sha512 sha256 sha1 md5 camellia kasumi des aes ima hpc vis3 fmaf asi_blk_init vis2 vis popc 32-bit sparc applications crc32c cbcond pause mont mpmul sha512 sha256 sha1 md5 camellia kasumi des aes ima hpc vis3 fmaf asi_blk_init vis2 vis popc v8plus div32 mul32  2.  Dan Anderson's Blog have some interesting points about how these can be used : "New T4 crypto instructions include: aes_kexpand0, aes_kexpand1, aes_kexpand2,         aes_eround01, aes_eround23, aes_eround01_l, aes_eround_23_l, aes_dround01, aes_dround23, aes_dround01_l, aes_dround_23_l.       Having SPARC T4 hardware crypto instructions is all well and good, but how do we access it ?      The software is available with Solaris 11 and is used automatically if you are running Solaris a SPARC T4.  It is used internally in the kernel through kernel crypto modules.  It is available in user space through the PKCS#11 library." 3.   Dans' Blog on Where's the Crypto Libraries? Although this was written in 2009 but still is very useful  "Here's a brief tour of the major crypto libraries shown in the digraph:   The libpkcs11 library contains the PKCS#11 API (C_\*() functions, such as C_Initialize()). That in turn calls library pkcs11_softtoken or pkcs11_kernel, for userland or kernel crypto providers. The latter is used mostly for hardware-assisted cryptography (such as n2cp for Niagara2 SPARC processors), as that is performed more efficiently in kernel space with the "kCF" module (Kernel Crypto Framework). Additionally, for Solaris 10, strong crypto algorithms were split off in separate libraries, pkcs11_softtoken_extra libcryptoutil contains low-level utility functions to help implement cryptography. libsoftcrypto (OpenSolaris and Solaris Nevada only) implements several symmetric-key crypto algorithms in software, such as AES, RC4, and DES3, and the bignum library (used for RSA). libmd implements MD5, SHA, and SHA2 message digest algorithms" 4. Difference in T3 and T4 Diagram in this blog is good and self explanatory. Jeff's blog also highlights the differences  "The T4 servers have improved crypto acceleration, described at https://blogs.oracle.com/DanX/entry/sparc_t4_openssl_engine. It is "just built in" so administrators no longer have to assign crypto accelerator units to domains - it "just happens". Every physical or virtual CPU on a SPARC-T4 has full access to hardware based crypto acceleration at all times. .... For completeness sake, it's worth noting that the T4 adds more crypto algorithms, and accelerates Camelia, CRC32c, and more SHA-x." 5. About performance counters In this blog, performance counters are explained : "Note that unlike T3 and before, T4 crypto doesn't require kernel modules like ncp or n2cp, there is no visibility of crypto hardware with kstats or cryptoadm. T4 does provide hardware counters for crypto operations.  You can see these using cpustat: cpustat -c pic0=Instr_FGU_crypto 5 You can check the general crypto support of the hardware and OS with the command "isainfo -v". Since T4 crypto's implementation now allows direct userland access, there are no "crypto units" visible to cryptoadm.  " For more details refer Martin's blog as well. 6. How to turn off  SPARC T4 or Intel AES-NI crypto acceleration  I found this interesting blog from Darren about how to turn off  SPARC T4 or Intel AES-NI crypto acceleration. "One of the new Solaris 11 features of the linker/loader is the ability to have a single ELF object that has multiple different implementations of the same functions that are selected at runtime based on the capabilities of the machine.   The alternate to this is having the application coded to call getisax(2) system call and make the choice itself.  We use this functionality of the linker/loader when we build the userland libraries for the Solaris Cryptographic Framework (specifically libmd.so and libsoftcrypto.so) The Solaris linker/loader allows control of a lot of its functionality via environment variables, we can use that to control the version of the cryptographic functions we run.  To do this we simply export the LD_HWCAP environment variable with values that tell ld.so.1 to not select the HWCAP section matching certain features even if isainfo says they are present.  This will work for consumers of the Solaris Cryptographic Framework that use the Solaris PKCS#11 libraries or use libmd.so interfaces directly.  For SPARC T4 : export LD_HWCAP="-aes -des -md5 -sha256 -sha512 -mont -mpul" .. For Intel systems with AES-NI support: export LD_HWCAP="-aes"" Note that LD_HWCAP is explained in  http://docs.oracle.com/cd/E23823_01/html/816-5165/ld.so.1-1.html "LD_HWCAP, LD_HWCAP_32, and LD_HWCAP_64 -  Identifies an alternative hardware capabilities value... A “-” prefix results in the capabilities that follow being removed from the alternative capabilities." 7. Whitepaper on SPARC T4 Servers—Optimized for End-to-End Data Center Computing This Whitepaper on SPARC T4 Servers—Optimized for End-to-End Data Center Computing explains more details.  It has DTrace scripts which may come in handy : "To ensure the hardware-assisted cryptographic acceleration is configured to use and working with the security scenarios, it is recommended to use the following Solaris DTrace script. #!/usr/sbin/dtrace -s pid$1:libsoftcrypto:yf*:entry, pid$target:libsoftcrypto:rsa*:entry, pid$1:libmd:yf*:entry { @[probefunc] = count(); } tick-1sec { printa(@ops); trunc(@ops); }" Note that I have slightly modified the D Script to have RSA "libsoftcrypto:rsa*:entry" as well as per recommendations from Chi-Chang Lin. 8. References http://www.oracle.com/us/corporate/features/sparc-t4-announcement-494846.html http://www.oracle.com/us/products/servers-storage/servers/sparc-enterprise/t-series/sparc-t4-1-ds-487858.pdf https://blogs.oracle.com/DanX/entry/sparc_t4_openssl_engine https://blogs.oracle.com/DanX/entry/where_s_the_crypto_libraries https://blogs.oracle.com/darren/entry/howto_turn_off_sparc_t4 http://docs.oracle.com/cd/E23823_01/html/816-5165/ld.so.1-1.html   https://blogs.oracle.com/hardware/entry/unleash_the_power_of_cryptography https://blogs.oracle.com/cmt/entry/t4_crypto_cheat_sheet https://blogs.oracle.com/martinm/entry/t4_performance_counters_explained  https://blogs.oracle.com/jsavit/entry/no_mau_required_on_a http://www.oracle.com/us/products/servers-storage/servers/sparc-enterprise/t-series/sparc-t4-business-wp-524472.pdf

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  • Solaris X86 AESNI OpenSSL Engine

    - by danx
    Solaris X86 AESNI OpenSSL Engine Cryptography is a major component of secure e-commerce. Since cryptography is compute intensive and adds a significant load to applications, such as SSL web servers (https), crypto performance is an important factor. Providing accelerated crypto hardware greatly helps these applications and will help lead to a wider adoption of cryptography, and lower cost, in e-commerce and other applications. The Intel Westmere microprocessor has six new instructions to acclerate AES encryption. They are called "AESNI" for "AES New Instructions". These are unprivileged instructions, so no "root", other elevated access, or context switch is required to execute these instructions. These instructions are used in a new built-in OpenSSL 1.0 engine available in Solaris 11, the aesni engine. Previous Work Previously, AESNI instructions were introduced into the Solaris x86 kernel and libraries. That is, the "aes" kernel module (used by IPsec and other kernel modules) and the Solaris pkcs11 library (for user applications). These are available in Solaris 10 10/09 (update 8) and above, and Solaris 11. The work here is to add the aesni engine to OpenSSL. X86 AESNI Instructions Intel's Xeon 5600 is one of the processors that support AESNI. This processor is used in the Sun Fire X4170 M2 As mentioned above, six new instructions acclerate AES encryption in processor silicon. The new instructions are: aesenc performs one round of AES encryption. One encryption round is composed of these steps: substitute bytes, shift rows, mix columns, and xor the round key. aesenclast performs the final encryption round, which is the same as above, except omitting the mix columns (which is only needed for the next encryption round). aesdec performs one round of AES decryption aesdeclast performs the final AES decryption round aeskeygenassist Helps expand the user-provided key into a "key schedule" of keys, one per round aesimc performs an "inverse mixed columns" operation to convert the encryption key schedule into a decryption key schedule pclmulqdq Not a AESNI instruction, but performs "carryless multiply" operations to acclerate AES GCM mode. Since the AESNI instructions are implemented in hardware, they take a constant number of cycles and are not vulnerable to side-channel timing attacks that attempt to discern some bits of data from the time taken to encrypt or decrypt the data. Solaris x86 and OpenSSL Software Optimizations Having X86 AESNI hardware crypto instructions is all well and good, but how do we access it? The software is available with Solaris 11 and is used automatically if you are running Solaris x86 on a AESNI-capable processor. AESNI is used internally in the kernel through kernel crypto modules and is available in user space through the PKCS#11 library. For OpenSSL on Solaris 11, AESNI crypto is available directly with a new built-in OpenSSL 1.0 engine, called the "aesni engine." This is in lieu of the extra overhead of going through the Solaris OpenSSL pkcs11 engine, which accesses Solaris crypto and digest operations. Instead, AESNI assembly is included directly in the new aesni engine. Instead of including the aesni engine in a separate library in /lib/openssl/engines/, the aesni engine is "built-in", meaning it is included directly in OpenSSL's libcrypto.so.1.0.0 library. This reduces overhead and the need to manually specify the aesni engine. Since the engine is built-in (that is, in libcrypto.so.1.0.0), the openssl -engine command line flag or API call is not needed to access the engine—the aesni engine is used automatically on AESNI hardware. Ciphers and Digests supported by OpenSSL aesni engine The Openssl aesni engine auto-detects if it's running on AESNI hardware and uses AESNI encryption instructions for these ciphers: AES-128-CBC, AES-192-CBC, AES-256-CBC, AES-128-CFB128, AES-192-CFB128, AES-256-CFB128, AES-128-CTR, AES-192-CTR, AES-256-CTR, AES-128-ECB, AES-192-ECB, AES-256-ECB, AES-128-OFB, AES-192-OFB, and AES-256-OFB. Implementation of the OpenSSL aesni engine The AESNI assembly language routines are not a part of the regular Openssl 1.0.0 release. AESNI is a part of the "HEAD" ("development" or "unstable") branch of OpenSSL, for future release. But AESNI is also available as a separate patch provided by Intel to the OpenSSL project for OpenSSL 1.0.0. A minimal amount of "glue" code in the aesni engine works between the OpenSSL libcrypto.so.1.0.0 library and the assembly functions. The aesni engine code is separate from the base OpenSSL code and requires patching only a few source files to use it. That means OpenSSL can be more easily updated to future versions without losing the performance from the built-in aesni engine. OpenSSL aesni engine Performance Here's some graphs of aesni engine performance I measured by running openssl speed -evp $algorithm where $algorithm is aes-128-cbc, aes-192-cbc, and aes-256-cbc. These are using the 64-bit version of openssl on the same AESNI hardware, a Sun Fire X4170 M2 with a Intel Xeon E5620 @2.40GHz, running Solaris 11 FCS. "Before" is openssl without the aesni engine and "after" is openssl with the aesni engine. The numbers are MBytes/second. OpenSSL aesni engine performance on Sun Fire X4170 M2 (Xeon E5620 @2.40GHz) (Higher is better; "before"=OpenSSL on AESNI without AESNI engine software, "after"=OpenSSL AESNI engine) As you can see the speedup is dramatic for all 3 key lengths and for data sizes from 16 bytes to 8 Kbytes—AESNI is about 7.5-8x faster over hand-coded amd64 assembly (without aesni instructions). Verifying the OpenSSL aesni engine is present The easiest way to determine if you are running the aesni engine is to type "openssl engine" on the command line. No configuration, API, or command line options are needed to use the OpenSSL aesni engine. If you are running on Intel AESNI hardware with Solaris 11 FCS, you'll see this output indicating you are using the aesni engine: intel-westmere $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support If you are running on Intel without AESNI hardware you'll see this output indicating the hardware can't support the aesni engine: intel-nehalem $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support For Solaris on SPARC or older Solaris OpenSSL software, you won't see any aesni engine line at all. Third-party OpenSSL software (built yourself or from outside Oracle) will not have the aesni engine either. Solaris 11 FCS comes with OpenSSL version 1.0.0e. The output of typing "openssl version" should be "OpenSSL 1.0.0e 6 Sep 2011". 64- and 32-bit OpenSSL OpenSSL comes in both 32- and 64-bit binaries. 64-bit executable is now the default, at /usr/bin/openssl, and OpenSSL 64-bit libraries at /lib/amd64/libcrypto.so.1.0.0 and libssl.so.1.0.0 The 32-bit executable is at /usr/bin/i86/openssl and the libraries are at /lib/libcrytpo.so.1.0.0 and libssl.so.1.0.0. Availability The OpenSSL AESNI engine is available in Solaris 11 x86 for both the 64- and 32-bit versions of OpenSSL. It is not available with Solaris 10. You must have a processor that supports AESNI instructions, otherwise OpenSSL will fallback to the older, slower AES implementation without AESNI. Processors that support AESNI include most Westmere and Sandy Bridge class processor architectures. Some low-end processors (such as for mobile/laptop platforms) do not support AESNI. The easiest way to determine if the processor supports AESNI is with the isainfo -v command—look for "amd64" and "aes" in the output: $ isainfo -v 64-bit amd64 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov amd_sysc cx8 tsc fpu Conclusion The Solaris 11 OpenSSL aesni engine provides easy access to powerful Intel AESNI hardware cryptography, in addition to Solaris userland PKCS#11 libraries and Solaris crypto kernel modules.

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  • Solaris X86 AESNI OpenSSL Engine

    - by danx
    Solaris X86 AESNI OpenSSL Engine Cryptography is a major component of secure e-commerce. Since cryptography is compute intensive and adds a significant load to applications, such as SSL web servers (https), crypto performance is an important factor. Providing accelerated crypto hardware greatly helps these applications and will help lead to a wider adoption of cryptography, and lower cost, in e-commerce and other applications. The Intel Westmere microprocessor has six new instructions to acclerate AES encryption. They are called "AESNI" for "AES New Instructions". These are unprivileged instructions, so no "root", other elevated access, or context switch is required to execute these instructions. These instructions are used in a new built-in OpenSSL 1.0 engine available in Solaris 11, the aesni engine. Previous Work Previously, AESNI instructions were introduced into the Solaris x86 kernel and libraries. That is, the "aes" kernel module (used by IPsec and other kernel modules) and the Solaris pkcs11 library (for user applications). These are available in Solaris 10 10/09 (update 8) and above, and Solaris 11. The work here is to add the aesni engine to OpenSSL. X86 AESNI Instructions Intel's Xeon 5600 is one of the processors that support AESNI. This processor is used in the Sun Fire X4170 M2 As mentioned above, six new instructions acclerate AES encryption in processor silicon. The new instructions are: aesenc performs one round of AES encryption. One encryption round is composed of these steps: substitute bytes, shift rows, mix columns, and xor the round key. aesenclast performs the final encryption round, which is the same as above, except omitting the mix columns (which is only needed for the next encryption round). aesdec performs one round of AES decryption aesdeclast performs the final AES decryption round aeskeygenassist Helps expand the user-provided key into a "key schedule" of keys, one per round aesimc performs an "inverse mixed columns" operation to convert the encryption key schedule into a decryption key schedule pclmulqdq Not a AESNI instruction, but performs "carryless multiply" operations to acclerate AES GCM mode. Since the AESNI instructions are implemented in hardware, they take a constant number of cycles and are not vulnerable to side-channel timing attacks that attempt to discern some bits of data from the time taken to encrypt or decrypt the data. Solaris x86 and OpenSSL Software Optimizations Having X86 AESNI hardware crypto instructions is all well and good, but how do we access it? The software is available with Solaris 11 and is used automatically if you are running Solaris x86 on a AESNI-capable processor. AESNI is used internally in the kernel through kernel crypto modules and is available in user space through the PKCS#11 library. For OpenSSL on Solaris 11, AESNI crypto is available directly with a new built-in OpenSSL 1.0 engine, called the "aesni engine." This is in lieu of the extra overhead of going through the Solaris OpenSSL pkcs11 engine, which accesses Solaris crypto and digest operations. Instead, AESNI assembly is included directly in the new aesni engine. Instead of including the aesni engine in a separate library in /lib/openssl/engines/, the aesni engine is "built-in", meaning it is included directly in OpenSSL's libcrypto.so.1.0.0 library. This reduces overhead and the need to manually specify the aesni engine. Since the engine is built-in (that is, in libcrypto.so.1.0.0), the openssl -engine command line flag or API call is not needed to access the engine—the aesni engine is used automatically on AESNI hardware. Ciphers and Digests supported by OpenSSL aesni engine The Openssl aesni engine auto-detects if it's running on AESNI hardware and uses AESNI encryption instructions for these ciphers: AES-128-CBC, AES-192-CBC, AES-256-CBC, AES-128-CFB128, AES-192-CFB128, AES-256-CFB128, AES-128-CTR, AES-192-CTR, AES-256-CTR, AES-128-ECB, AES-192-ECB, AES-256-ECB, AES-128-OFB, AES-192-OFB, and AES-256-OFB. Implementation of the OpenSSL aesni engine The AESNI assembly language routines are not a part of the regular Openssl 1.0.0 release. AESNI is a part of the "HEAD" ("development" or "unstable") branch of OpenSSL, for future release. But AESNI is also available as a separate patch provided by Intel to the OpenSSL project for OpenSSL 1.0.0. A minimal amount of "glue" code in the aesni engine works between the OpenSSL libcrypto.so.1.0.0 library and the assembly functions. The aesni engine code is separate from the base OpenSSL code and requires patching only a few source files to use it. That means OpenSSL can be more easily updated to future versions without losing the performance from the built-in aesni engine. OpenSSL aesni engine Performance Here's some graphs of aesni engine performance I measured by running openssl speed -evp $algorithm where $algorithm is aes-128-cbc, aes-192-cbc, and aes-256-cbc. These are using the 64-bit version of openssl on the same AESNI hardware, a Sun Fire X4170 M2 with a Intel Xeon E5620 @2.40GHz, running Solaris 11 FCS. "Before" is openssl without the aesni engine and "after" is openssl with the aesni engine. The numbers are MBytes/second. OpenSSL aesni engine performance on Sun Fire X4170 M2 (Xeon E5620 @2.40GHz) (Higher is better; "before"=OpenSSL on AESNI without AESNI engine software, "after"=OpenSSL AESNI engine) As you can see the speedup is dramatic for all 3 key lengths and for data sizes from 16 bytes to 8 Kbytes—AESNI is about 7.5-8x faster over hand-coded amd64 assembly (without aesni instructions). Verifying the OpenSSL aesni engine is present The easiest way to determine if you are running the aesni engine is to type "openssl engine" on the command line. No configuration, API, or command line options are needed to use the OpenSSL aesni engine. If you are running on Intel AESNI hardware with Solaris 11 FCS, you'll see this output indicating you are using the aesni engine: intel-westmere $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support If you are running on Intel without AESNI hardware you'll see this output indicating the hardware can't support the aesni engine: intel-nehalem $ openssl engine (aesni) Intel AES-NI engine (no-aesni) (dynamic) Dynamic engine loading support (pkcs11) PKCS #11 engine support For Solaris on SPARC or older Solaris OpenSSL software, you won't see any aesni engine line at all. Third-party OpenSSL software (built yourself or from outside Oracle) will not have the aesni engine either. Solaris 11 FCS comes with OpenSSL version 1.0.0e. The output of typing "openssl version" should be "OpenSSL 1.0.0e 6 Sep 2011". 64- and 32-bit OpenSSL OpenSSL comes in both 32- and 64-bit binaries. 64-bit executable is now the default, at /usr/bin/openssl, and OpenSSL 64-bit libraries at /lib/amd64/libcrypto.so.1.0.0 and libssl.so.1.0.0 The 32-bit executable is at /usr/bin/i86/openssl and the libraries are at /lib/libcrytpo.so.1.0.0 and libssl.so.1.0.0. Availability The OpenSSL AESNI engine is available in Solaris 11 x86 for both the 64- and 32-bit versions of OpenSSL. It is not available with Solaris 10. You must have a processor that supports AESNI instructions, otherwise OpenSSL will fallback to the older, slower AES implementation without AESNI. Processors that support AESNI include most Westmere and Sandy Bridge class processor architectures. Some low-end processors (such as for mobile/laptop platforms) do not support AESNI. The easiest way to determine if the processor supports AESNI is with the isainfo -v command—look for "amd64" and "aes" in the output: $ isainfo -v 64-bit amd64 applications pclmulqdq aes sse4.2 sse4.1 ssse3 popcnt tscp ahf cx16 sse3 sse2 sse fxsr mmx cmov amd_sysc cx8 tsc fpu Conclusion The Solaris 11 OpenSSL aesni engine provides easy access to powerful Intel AESNI hardware cryptography, in addition to Solaris userland PKCS#11 libraries and Solaris crypto kernel modules.

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  • My hardware MAC address is always 00:00:00:00:00:00 until I manually update 'eth0'. How can I fix this?

    - by user57184
    I am using Ubuntu 12.04. I use a wired connection. My network MAC address shows as 00:00:00:00:00:00. When I enter the commands below into a terminal window, it starts working again. sudo ifconfig eth0 down sudo ifconfig eth0 hw ether my mac address sudo ifconfig eth0 up I have to enter these commands every time I want to use the Internet. How can I fix this? Update copied from comment The contents of my /etc/NetworkManager/NetworkManager.conf file is: [main] plugins=ifupdown,keyfile dns=dnsmasq no-auto-default=00:00:00:00:00:00, [ifupdown] managed=false

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  • Synced audio ouput on multiple machines? VLC? hardware solutions?

    - by zimmer62
    I'm wondering if there is any software or hardware solutions to synced audio or audio and video across multiple computers or devices on a network. I've seen Sonos, and it might be a good solution, but it's also a very expensive solution. I'd like to be able to play something with realtime audio output on one PC, but hear it on speakers throughout the house, being it the home theater receiver, or another computer in another room. I saw a solution using the apple iport express, but the latency was unacceptable for anything other than just music. I'd like to avoid running audio wires with baluns to a bunch of amplifiers scattered all over the place when I have cat5 run everywhere. Is anyone familiar with using this kind of process for whole home audio? The latency is a big deal for me, if I've got video attached to the sound (e.g. watching a hockey game)

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  • Sql 2005 problem in set up

    - by kareemsaad
    When I setup sql2005 this problem appear Minimum Hardware Requirement (Warning) Messages Minimum Hardware Requirement The current system does not meet the minimum hardware requirements for this SQL Server release. For detailed hardware and software requirements, see the readme file or SQL Server Books Online. and I continued setup but I couldnot found sql management studio tools in start menue

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  • How to create nested directories in PhoneGap

    - by Stallman
    I have tried on this, but this didn't satisfy my request at all. I write a new one: var file_system; var fs_root; window.requestFileSystem(LocalFileSystem.PERSISTENT, 1024*1024, onInitFs, request_FS_fail); function onInitFs(fs) { file_system= fs; fs_root= file_system.root; alert("ini fs"); create_Directory(); alert("ini fs done."); } var string_array; var main_dir= "story_repository/"+ User_Editime; string_array= new Array("story_repository/",main_dir, main_dir+"/rec", main_dir+"/img","story_repository/"+ User_Name ); function create_Directory(){ var start= 0; var path=""; while(start < string_array.length) { path = string_array[start]; alert(start+" th created directory " +" is "+ path); fs_root.getDirectory ( path , {create: true, exclusive: false}, function(entry) { alert(path +"is created."); }, create_dir_err() ); start++; }//while loop }//create_Directory function create_dir_err() { alert("Recursively create directories error."); } function request_FS_fail() { alert("Failed to request File System "); } Although the directories are created, the it sends me ErrorCallback:"alert("Recursively create directories error.");" Firstly, I don't think this code will work since I have tried on this: This one failed: window.requestFileSystem( LocalFileSystem.PERSISTENT, 0, //request file system success callback. function(fileSys) { fileSys.root.getDirectory( "story_repository/"+ dir_name, {create: true, exclusive: false}, //Create directory story_repository/Stallman_time. function(directory) { alert("Create directory: "+ "story_repository/"+ dir_name); //create dir_name/img/ fileSys.root.getDirectory { "story_repository/"+ dir_name + "/img/", {create: true, exclusive: false}, function(directory) { alert("Create a directory: "+ "story_repository/"+ dir_name + "/img/"); //check. //create dir_name/rec/ fileSys.root.getDirectory { "story_repository/"+ dir_name + "/rec/", {create: true, exclusive: false}, function(directory) { alert("Create a directory: "+ "story_repository/"+ dir_name + "/rec/"); //check. //Go ahead. }, createError } //create dir_name/rec/ }, createError } //create dir_name/img }, createError); }, //Create directory story_repository/Stallman_time. createError()); } I just repeatedly call fs.root.getDirectory only but it failed. But the first one is almost the same... 1. What is the problem at all? Why does the first one always gives me the ErrorCallback? 2. Why can't the second one work? 3. Does anyone has a better solution?(no ErrorcallBack msg) ps: I work on Android and PhoneGap 1.7.0.

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  • sending and receiving with sockets in java?

    - by Darksole
    I am working on sending and receiving from clients and servers in java, and am stumped at the moment. the client socket is to contact a server at “localhost” port 4321. The client will receive a string from the server and alternate spelling the contents of this string with the server. For example, given the string “Bye Bye”, the client (which always begins sending the first letter) sends “B”, receives “y”, sends “e”, receives “ ”, sends “B”, receives “y”, sends “e”, and receives “done!”, which is the string that either client or server will send after the last letter from the original string is received. After “done!” is transmitted, both client and server close their communications. How would i go about getting the first string and then going back and forth sending and reciving letters that make the string, and when finished either send or get done!? import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.io.PrintWriter; import java.net.Socket; import java.net.UnknownHostException; import java.util.Scanner; public class Program2 { public static void goClient() throws UnknownHostException, IOException{ String server = "localhost"; int port = 4321; Socket socket = new Socket(server, port); InputStream inStream = socket.getInputStream(); OutputStream outStream = socket.getOutputStream(); Scanner in = new Scanner(inStream); PrintWriter out = new PrintWriter(outStream, true); String rec = ""; if(in.hasNext()){ rec = in.nextLine(); } char[] array = new char[rec.length()]; for(int i = 0; i < rec.length(); i++){ array[i] = rec.charAt(i); } while(in.hasNext()){ for(int x = 0; x < array.length + 1; x+=2){ String str = in.nextLine(); str = Character.toString(array[x]); out.println(str); } in.close(); socket.close(); } } }

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  • Jenkins plugin for different types of slaves

    - by user1195996
    We have some tests that need to be run on multiple types of specific hardware. Its possible that these tests might pass on some pieces of hardware but fail on others, and we want to know where they work and where they fail. So, for certain tests, we would like to provide a list of hardware they need to be tested on. We'd like to put all the needed hardware in a pool that Jenkins has access to, and then have Jenkins run the right tests on the right hardware, depending on the hardware list that comes with the test. And of course we'd like to keep track of which test worked where. Is there a plugin for Jenkins to be able to handle this sort of thing? Has anyone else solved this sort of problem?

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  • C++: Unitialized variables garbage

    - by Hardware Problem
    int myInt; cout << myInt; // Garbage like 429948, etc If I output and/or work with unitialized variables in C++, what are their assumed values? Actual values in the memory from the "last user"? e.g.: Program A is closed, it had an int with the value 1234 at 0x1234 - I run my program, myInt gets the address 0x1234, I output it like above - 1234 Is it just random garbage?

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  • Typecasting EnityObject

    - by AJ
    Hello, I'm new to C# and am stuck on the following. I have a Silverlight web service that uses LINQ to query a ADO.NET entity object. e.g.: [OperationContract] public List<Customer> GetData() { using (TestEntities ctx = new TestEntities()) { var data = from rec in ctx.Customer select rec; return data.ToList(); } } This works fine, but what I want to do is to make this more abstract. The first step would be to return a List<EntityObject> but this gives a compiler error, e.g.: [OperationContract] public List<EntityObject> GetData() { using (TestEntities ctx = new TestEntities()) { var data = from rec in ctx.Customer select rec; return data.ToList(); } } The error is: Error 1 Cannot implicitly convert type 'System.Collections.Generic.List<SilverlightTest.Web.Customer>' to 'System.Collections.Generic.IEnumerable<System.Data.Objects.DataClasses.EntityObject>'. An explicit conversion exists (are you missing a cast?) What am i doing wrong? Thanks, AJ

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  • Generic list typecasting problem

    - by AJ
    Hello, I'm new to C# and am stuck on the following. I have a Silverlight web service that uses LINQ to query a ADO.NET entity object. e.g.: [OperationContract] public List<Customer> GetData() { using (TestEntities ctx = new TestEntities()) { var data = from rec in ctx.Customer select rec; return data.ToList(); } } This works fine, but what I want to do is to make this more abstract. The first step would be to return a List<EntityObject> but this gives a compiler error, e.g.: [OperationContract] public List<EntityObject> GetData() { using (TestEntities ctx = new TestEntities()) { var data = from rec in ctx.Customer select rec; return data.ToList(); } } The error is: Error 1 Cannot implicitly convert type 'System.Collections.Generic.List<SilverlightTest.Web.Customer>' to 'System.Collections.Generic.IEnumerable<System.Data.Objects.DataClasses.EntityObject>'. An explicit conversion exists (are you missing a cast?) What am i doing wrong? Thanks, AJ

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  • The Select query I am using is not working.. Can Somebody Guide me to the Correct way?

    - by Parth
    I am using the Select query as SELECT id, ordering FROM `jos_menu` WHERE ordering='".$rec['ordering'] -'1' ."' AND parent = '0' Here I need all the records whose ordering is less than 1 of the selected record's order($rec['ordering'] = getting from other select query ) when I am trying to echo the query I am not getting complete statement but getting only this -1' AND parent = '0' here is the whole snippet $where = ' WHERE (id = ' . implode( ' OR id = ', $cid ) . ')';//Pranav Dave Coded echo $selquery = "SELECT id, ordering FROM `jos_menu`".$where; //Pranav Dave Coded $db->setQuery( $selquery );//Pranav Dave Coded $record = $db->loadAssocList(); //Pranav Dave Coded if ($model->orderItem($id, -1)) { echo "<pre>"; print_r($model); /*exit;*/ //echo $updorderup = mysql_escape_string($model->_db->_sql);//Pranav Dave Coded foreach($record as $rec)//Pranav Dave Coded { echo $aboverow = "SELECT id, ordering FROM `jos_menu` WHERE ordering='".$rec['ordering'] -'1' ."' AND parent = '0'"; $db->setQuery( $aboverow ); $above = $db->loadAssoc(); echo "<pre>"; print_r($above); }//end of foreach }//end of if Please suggest me where I am getting wrong.....

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  • Why can't I add to the middle of an array with Perl's Tie::File?

    - by SCNCN2010
    File : #comment1 #comment2 #comment3 #START HERE a: [email protected] b: [email protected] my perl program : use Data::Dumper; use Tie::File; tie my @array, 'Tie::File', 'ala.txt' or die $!; my $rec = 'p: [email protected]'; my $flag =1 ; my $add_flag = 0; for my $i (0..$#array) { next if ($array[$i] =~ /^\s*$/); if ( $flag == 1 ) { if ($array[$i] =~ /#START HERE/ ) { $flag = 0; } else { next ; } } if (($array[$i] cmp $rec) == 1) { splice @array, $i, 0, $rec; $add_flag = 1; last ; } } if ( $add_flag == 0 ) { my $index = $#array+1; $array[$index] = $rec ; } the recording adding end of file always . I am trying to add to middle or begin or end like aplphbetical order Edit 2 : I want to do with Tie::FILE only . after add : (after 2 execution ) #comment1 #comment2 #comment3 #START HERE a: [email protected] b: [email protected] p: [email protected] a: [email protected] # if i add another record of a Expection : #comment1 #comment2 #comment3 #START HERE a: [email protected] a: [email protected] b: [email protected] p: [email protected] q: [email protected]

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  • Problem storing a hash in DB using Storable::nfreeze in Perl

    - by Sam
    I want to insert a hash in the db using Storable::nfreeze but the data is not inserted properly. My code is as follows: %rec=(); $rec{'name'} = 'my name'; $rec{'address'} = 'my address'; my $order1 = new Order(); $order1->set_session(\%rec); $self->createOrder($order1); sub createOrder { my $self = $_[0]; my $order = $_[1]; # Retrieve the fields to insert into the database. my $st = $dbh->prepare("insert into order (session,.......) values(?,........)"); my $session = %{$order->get_session()}; $st->execute(&Storable::nfreeze(\%session),.....); $st->finish(); } sub getOrder { ... my $session = &Storable::thaw( $ref->{'session'} ); ..... } The thaw is working fine because I tested it withe some rows that have been inserted correctly, but when I try to get a row that was inserted using the createOrder subroutine, I get an error saying: Storable binary image v36.65 more recent than I am (v2.7) at blib/lib/Storable.pm (autosplit into blib/lib/auto/Storable/thaw.al) line 415 The error comes from the line that have thaw. The nfreeze did not store the hash properly. Can someone point me to what I'm doing wrong in the createOrder subroutine? I know the module version have nothing to do with the problem.

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  • C# Multi CheckboxList update inserts checked records but doesn't delete unchecked records

    - by DLL
    I have a multi checkboxlist on a formview. Both use queries in a tableadapter. I'm using VS 2012. When the user updates the form, I use the following code to update the checkbox data. If a user checks a new box, a new record is inserted correctly, however if the user unchecks a box the existing record is not deleted. The delete query works fine if I run it from the query builder in the table adapter, it's reaching the expected line in the code correctly, all values are correct and I receive no errors. I use a similar query to delete records when the form level data is deleted which works fine. The very last line is the one that doesn't work. Query: DELETE FROM [SLA_Categories] WHERE (([SLA_ID] = @SLA_ID) AND ([Choice_ID] = @Choice_ID)) protected void FormView1_ItemUpdating(object sender, FormViewUpdateEventArgs e) { if (FormView1.DataKey.Value != null) { Categs = (CheckBoxList)FormView1.FindControl("CheckBoxList1"); CurrentSLA_ID = (int)FormView1.DataKey.Value; } if (CurrentSLA_ID > 0) { foreach (ListItem li in Categs.Items) { // See if there's a record for the current sla in this category int CurrentChoice_ID = Convert.ToInt32(li.Value); SLADataSetTableAdapters.SLA_CategoriesTableAdapter myAdapter; myAdapter = new SLADataSetTableAdapters.SLA_CategoriesTableAdapter(); int myCount = (int)myAdapter.FindCategoryBySLA_IDAndChoice_ID(CurrentSLA_ID, CurrentChoice_ID); // If this category is checked and there is not an existing rec, insert one if (li.Selected == true && myCount < 1) { // Insert a rec for this sla myAdapter.InsertCategory(CurrentChoice_ID, CurrentSLA_ID); } // If this category is unchecked and there is and existing rec, delete it if (li.Selected == false && myCount > 0) { // Delete this rec myAdapter.DeleteCategoryBySLA_IDAndChoice_ID(CurrentChoice_ID, CurrentSLA_ID); } } } }

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  • problem storing a hash in DB using Storage::nfreeze Perl

    - by Sam
    Hello, I want to insert a hash in the db using Storage::nfreeze but the data is not inserted properly. the code is as follow: %rec=(); $rec{'name'} = 'my name'; $rec{'address'} = 'my address'; my $order1 = new Order(); $order1->set_session(\%rec); $self->createOrder($order1); sub createOrder { my $self = $_[0]; my $order = $_[1]; # Retrieve the fields to insert into the database. my $st = $dbh->prepare("insert into order (session,.......) values(?,........)"); my $session = %{$order->get_session()}; $st->execute(&Storable::nfreeze(\%session),.....); $st->finish(); } sub getOrder { ... my $session = &Storable::thaw( $ref->{'session'} ); ..... } the thaw is working fine because I tested it withe some rows that have been inserted correctly. but when I try to get a row that was inserted using the createOrder subroutine, I get an error saying" Storable binary image v36.65 more recent than I am (v2.7) at blib/lib/Storable.pm (autosplit into blib/lib/auto/Storable/thaw.al) line 415 the error comes from the line that have thaw. the nfreeze did not store the hash properly. Can someone point me to what i m doing wrong in the createOrder subroutine? Thanks in advance. I know the module version have nothing to do with the problem.

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  • How to mix Grammar (Rules) & Dictation (Free speech) with SpeechRecognizer in C#

    - by Lee Englestone
    I really like Microsofts latest speech recognition (and SpeechSynthesis) offerings. http://msdn.microsoft.com/en-us/library/ms554855.aspx http://estellasays.blogspot.com/2009/04/speech-recognition-in-cnet.html However I feel like I'm somewhat limited when using grammars. Don't get me wrong grammars are great for telling the speech recognition exactly what words / phrases to look out for, however what if I want it to recognise something i've not given it a heads up about? Or I want to parse a phrase which is half pre-determined command name and half random words? For example.. Scenario A - I say "Google [Oil Spill]" and I want it to open Google with search results for the term in brackets which could be anything. Scenario B - I say "Locate [Manchester]" and I want it to search for Manchester in Google Maps or anything else non pre-determined I want it to know that 'Google' and 'Locate' are commands and what comes after it are parameters (and could be anything). Question : Does anyone know how to mix the use of pre-determined grammars (words the speech recognition should recognise) and words not in its pre-determined grammar? Code fragments.. using System.Speech.Recognition; ... ... SpeechRecognizer rec = new SpeechRecognizer(); rec.SpeechRecognized += rec_SpeechRecognized; var c = new Choices(); c.Add("search"); var gb = new GrammarBuilder(c); var g = new Grammar(gb); rec.LoadGrammar(g); rec.Enabled = true; ... ... void rec_SpeechRecognized(object sender, SpeechRecognizedEventArgs e) { if (e.Result.Text == "search") { string query = "How can I get a word not defined in Grammar recognised and passed into here!"; launchGoogle(query); } } ... ... private void launchGoogle(string term) { Process.Start("IEXPLORE", "google.com?q=" + term); }

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  • How to mix Grammer (Rules) & Dictation (Free speech) with SpeechRecognizer in C#

    - by Lee Englestone
    I really like Microsofts latest speech recognition (and SpeechSynthesis) offerings. http://msdn.microsoft.com/en-us/library/ms554855.aspx http://estellasays.blogspot.com/2009/04/speech-recognition-in-cnet.html However I feel like I'm somewhat limited when using grammers. Don't get me wrong grammers are great for telling the speech recognition exactly what words / phrases to look out for, however what if I want it to recognise something i've not given it a heads up about? Or I want to parse a phrase which is half pre-determined command name and half random words? For example.. Scenario A - I say "Google [Oil Spill]" and I want it to open Google with search results for the term in brackets which could be anything. Scenario B - I say "Locate [Manchester]" and I want it to search for Manchester in Google Maps or anything else non pre-determined I want it to know that 'Google' and 'Locate' are commands and what comes after it are parameters (and could be anything). Question : Does anyone know how to mix the use of pre-determined grammers (words the speech recognition should recognise) and words not in its pre-determined grammer? Code fragments.. using System.Speech.Recognition; ... ... SpeechRecognizer rec = new SpeechRecognizer(); rec.SpeechRecognized += rec_SpeechRecognized; var c = new Choices(); c.Add("search"); var gb = new GrammarBuilder(c); var g = new Grammar(gb); rec.LoadGrammar(g); rec.Enabled = true; ... ... void rec_SpeechRecognized(object sender, SpeechRecognizedEventArgs e) { if (e.Result.Text == "search") { string query = "How can I get a word not defined in Grammer recognised and passed into here!"; launchGoogle(query); } } ... ... private void launchGoogle(string term) { Process.Start("IEXPLORE", "google.com?q=" + term); }

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  • grep from a log file to get count

    - by subodh1989
    I have to get certain count from files. The grep statement i am using is like this : counter_pstn=0 completed_count_pstn=0 rec=0 for rec in `(grep "merged" update_completed*.log | awk '{print $1}' | sed 's/ //g' | cut -d':' -f2)` do if [ $counter_pstn -eq 0 ] then completed_count_pstn=$rec else completed_count_pstn=$(($completed_count_pstn+$rec)) fi counter_pstn=$(($counter_pstn+1)) done echo "Completed Orders PSTN Primary " $completed_count_pstn But the log file contains data in this format : 2500 rows merged. 2500 rows merged. 2500 rows merged. 2500 rows merged.2500 rows merged. 2500 rows merged. 2500 rows merged. As a result , it is missing out the count of one merge(eg on line 4 of output).How do i modify the grep or use another function to get the count. NOTE that the 2500 number maybe for different logs. So we have to use "rows merged" pattern to get the count. i have tried -o ,-w grep options,but it is not working. Expected output from above data: 17500 Actual output showing : 15000

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  • Microsoft guarantees the performance of SQL Server

    - by simonsabin
    I have recently been informed that Microsoft will be guaranteeing the performance of SQL Server. Yes thats right Microsoft will guarantee that you will get better performance out of SQL Server that any other competitor system. However on the flip side there are also saying that end users also have to guarantee the performance of SQL Server if they want to use the next release of SQL Server targeted for 2011 or 2012. It appears that a recent recruit Mark Smith from Newcastle, England will be heading a new team that will be making sure you are running SQL Server on adequate hardware and making sure you are developing your applications according to best practices. The Performance Enforcement Team (SQLPET) will be a global group headed by mark that will oversee two other groups the existing Customer Advisory Team (SQLCAT) and another new team the Design and Operation Group (SQLDOG). Mark informed me that the team was originally thought out during Yukon and was going to be an independent body that went round to customers making sure they didn’t suffer performance problems. However it was felt that they needed to wait a few releases until SQL Server was really there. The original Yukon Independent Performance Enhancement Team (YIPET) has now become the SQL Performance Enforcement Team (SQLPET). When challenged about the change from enhancement to enforcement Mark was unwilling to comment. An anonymous source suggested that "..Microsoft is sick of the bad press SQL Server gets for performance when the performance problems are normally down to people developing applications badly and using inadequate hardware..." Its true that it is very easy to install and run SQL, unlike other RDMS systems and the flip side is that its also easy to get into performance problems due to under specified hardware and bad design. Its not yet confirmed if this enforcement will apply to all SKUs or just the high end ones. I would personally welcome some level of architectural and hardware advice service that clients would be able to turn to, in order to justify getting the appropriate hardware at the start of a project and not 1 year in when its often too late.

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