Search Results

Search found 39671 results on 1587 pages for 'java me sdk'.

Page 91/1587 | < Previous Page | 87 88 89 90 91 92 93 94 95 96 97 98  | Next Page >

  • accessing parsed JSON on the iPhone SDK

    - by itai alter
    Hello All! I've been following the great tutorial about (iPhone, json and Flickr API and I did manage to access the parsed json info just fine. Now I'm trying to do the same thing with the Twitter API, and I am able to get the json info and parse it, but I can't seem to access it like in Flickr. I noticed that the json info that is retrieved from Twitter is a little different from Flickr. The Flickr json info starts straight with a curly braces ({), while the Twitter json info starts with a square bracket and then a curly braces ([{). I understand that it means it's an array inside the json info, but I don't know how to access it. In the Flickr example, I access the objects like so (the second line takes the number of pages Flickr has reported): NSDictionary *results = [jsonString JSONValue]; pagesString = [[results objectForKey:@"photos"] objectForKey:@"pages"]; but I can't seem to access the Twitter response in the same way... Does anyone know of a solution? (here's an example of the Twitter JSON response: api.twitter.com/1/statuses/public_timeline.json ) Thanks a bunch!

    Read the article

  • iphone sdk conditional in switch function

    - by Oliver
    I'm trying to make a random image appear on the press of a button. So it generates a random number, and the switch algorithm swaps the chosen image with the one in the imgview. but I want a switch in the settings app to toggle which set of images to use. I know pretty much how to do it...it's just that it doesn't work. I'm missing some syntax thing...Please help, stackoverflow? it's my birthday. int Number = rand() %30; NSString *toggleValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"enabled_preference"]; switch (Number) { if (*toggleValue == 0) { case 0: picture.image = [UIImage imageNamed:@"1.png"]; break; case 1: picture.image = [UIImage imageNamed:@"2.png"]; break;} else { case 0: picture.image = [UIImage imageNamed:@"3.png"]; break; case 1: picture.image = [UIImage imageNamed:@"4.png"]; break;} }

    Read the article

  • Loading 2 Singletons With Dependencies when an app is opened (appDelegate / appDidBecomeActive) iPhone SDK

    - by taber
    I'm trying to load two standard-issue style singletons: http://cocoawithlove.com/2008/11/singletons-appdelegates-and-top-level.html when my iPhone app is loaded. Here's my code: - (void) applicationDidFinishLaunching:(UIApplication *)application { // first, restore user prefs [AppState loadState]; // then, initialize the camera [[CameraModule sharedCameraModule] initCamera]; } My "camera module" has code that checks a property of the AppState singleton. But I think what's happening is a race condition where the camera module singleton is trying to access the AppState property while it's in the middle of being initialized (so the property is nil, and it's re-initializing AppState). I'd really like to keep these separate, instead of just throwing one (or both) into the App Delegate. Has anyone else seen something like this? What kind of workaround did you use, or what would you suggest? Thanks in advance! Here's the loadState method: + (void)loadState { @synchronized([AppState class]) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *file = [documentsDirectory stringByAppendingPathComponent:@"prefs.archive"]; Boolean saveFileExists = [[NSFileManager defaultManager] fileExistsAtPath:file]; if(saveFileExists) { sharedAppState = [[NSKeyedUnarchiver unarchiveObjectWithFile:file] retain]; } else { [AppState sharedAppState]; } } }

    Read the article

  • Is it possible to accept a button tag to be in some range iphone sdk

    - by neha
    Hi all, In my application I'm doing dynamic resizing of cells and label in it depending upon the text in it. I'm adding button to cells in uitableview. I'm taking the label instance and button instance in a new label and button variable respectively and setting their frames to arrange them properly after resizing. if(cel==nil) { //some code original_label=[[UILabel alloc]init]; original_label.tag=111; //SOME MORE CODE GOES HERE original_button=[[UIButton alloc]init]; original_button.tag=222; //SOME MORE CODE GOES HERE } new_label=(UILabel *) [cell viewWithTag:111]; //This' how I'm taking the label instance on cell and below button instance on cell in new variables new_button = (UIButton * ) [cell viewWithTag:222]; Earlier I kept the tags of all the buttons on cells same, so it was easier to get button instances on cells properly and were being arranged properly. But now I want to recognize these buttons separately as I'm adding some functionality on button_click. I'm giving the buttons that are added to the cells incremental tags[1,2,3...9 and so on]. Now, how can I take these button tags in some range like[suppose 1-9]? Can anybody help? Thanks in advance.

    Read the article

  • "The item you tried to buy is no longer available" storekit error in iphone sdk

    - by aloo
    Hi all, I'm trying to use the StoreKit API in OS3.0 for the iphone to do in app purchase. However, I'm getting the following error when trying to purchase something in the SANDBOX ENVIRONMENT. The item you tried to buy is no longer available [Environment: Sandbox] Here's the code I use to do the payments: SKPayment* payment = [SKPayment paymentWithProductIdentifier:model.productId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; I've also queried storekit for the list of available products and that seems to work just fine returning the same product identifiers that I'm now using to purchase the item. I have all the products setup in iTunes Connect and created a test user. Before debugging the app I signed out of the store in the settings menu and entered my test account and password when debugging my own app. What could be going on here?

    Read the article

  • Java bytecode compiler benchmarks

    - by Dave Jarvis
    Q.1. What free compiler produces the fastest executable Java bytecode? Q.2. What free virtual machine executes Java bytecode the fastest (on 64-bit multi-core CPUs)? Q.3. What other (currently active) compiler projects are missing from this list: http://www.ibm.com/developerworks/java/jdk/ http://gcc.gnu.org/java/ http://openjdk.java.net/groups/compiler/ http://java.sun.com/javase/downloads/ http://download.eclipse.org/eclipse/downloads/ Q.4. What performance improvements can compilers do that JITs cannot (or do not)? Q.5. Where are some recent benchmarks, comparisons, or shoot-outs (for Q1 or Q2)? Thank you!

    Read the article

  • Invoke Python modules from Java

    - by user36813
    I have a Python interface of a graph library written in C - igraph (the name of library). My need is to invoke the python modules pertaining to this graph library from Java code. It goes like this, the core of library is in c. This core has been imported into Python and interfaces to the functions embedded in core are available in Python. My project's rest of the code is in Java and hence I would like to call the graph functions by Java as well. Jython - which lets you invoke python modules with in Java was an option.I went on trying Jython to discover that it will not work in my case as the core code is in C and Jython wont support anything that is imported as a c dll in python code.I also thought of opting for the approach of calling graph routines directly in c. That is without passing through Python code. I am assuming there must be something which lets you call c code from Java, how ever I am not good in C hence I did not go for it. My last resort seems to execute Python interpreter from command line using Java. But that is a dirty and shameless. Also to deal with the results produced by Python code I will have to write the results in a file and read it back in java. Again dirty way. Is there something that any one can suggest me? Thanks to every one giving time. Thanks Igal for answering. I had a look at it. At first glance it appears as if it is simply calling the python script. Jep jep = new Jep(false, SCRIPT_PATH, cl); jep.set("query", query); jep.runScript(SCRIPT_PATH + file); jep.close(); Isnt it very similar to what we would do if called the python interpreter from command line through a Java code. Runtime runtime = Runtime.getRuntime(); Process proc = runtime.exec("python test.py"); Concern is how do I use the results generated by Python script. The naive way is to write them to file and read it back in Java. I am searching for a smarter approach.Thanks for suggestion anyway.

    Read the article

  • Iphone sdk - please help , 1 view takes me 45 minutes to do :(

    - by Dave
    Hey, I've been working on a Cook Book App but each view ( or recipie page) takes about 45 minutes to complete so as you can imagine its taking forever. The problem is that I have to manually: Set up a gradient image for the back ground (Somtimes I have to add a few image backgrounds to fit the view as I often use a scroll view, not sure how this could be automated?) Put an image behind the titles "Recipe name" , "Time needed" and an image to go behind the recipie instructions ( again I might need a few of these depending on how long the description is. Creating view controllers for main sections such as "Breakfast" and "Lunch" and then I need to manually create view controllers to go in these sections. Theres got to be a way to set up a template for this? Thanks for reading all of this.

    Read the article

  • IPhone SDK help with minigame

    - by Harry
    right basically what ive got is an app which is a ball and bat and its how many bounces you can achieve, it works alright but there is one problem, when the ball hits the side of the bat it throws it off course and its like the frame of the ball is bouncing in the frame of the bat, Here is my code in my mainview.m #import "MainView.h" #define kGameStateRunning 1 @implementation MainView @synthesize paddle, ball; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; CGPoint xLocation = CGPointMake(location.x,paddle.center.y); paddle.center = xLocation; } -(IBAction) play { pos = CGPointMake(14.0,7.0); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(onTimer) userInfo:nil repeats:YES]; } -(void) onTimer { ball.center = CGPointMake(ball.center.x+pos.x,ball.center.y+pos.y); if(ball.center.x > 320 || ball.center.x < 0) pos.x = -pos.x; if(ball.center.y > 460 || ball.center.y < 0) pos.y = -pos.y; [self checkCollision]; } -(void) checkCollision { if(CGRectIntersectsRect(ball.frame,paddle.frame)) { pos.y = -pos.y; } } @end can anyone work out the problem here? Thanks Harry

    Read the article

  • iPhone sdk can't get Mobclix to work

    - by Matt S.
    I followed the guide here, and when I build my application the ad (or anything for that matter) doesn't show up. Nothing, nada. I followed the guide very carefully. I know that it is trying to retrieve an ad (thanks to little snitch), but it doesn't display. Has anybody experienced this and do you know of a fix?

    Read the article

  • launching java test bycommand line

    - by lamisse
    I created runner.bat to launch one java test it contains : path to java,classpath org.junit.runner.JUnitCore package.class when I launch it : FAILURES Tests run: 1, Failures: 1 Exception in thread "Thread-0" java.lang.IllegalStateException: Shutdown in progress at java.lang.ApplicationShutdownHooks.add(Unknown Source) at java.lang.Runtime.addShutdownHook(Unknown Source) at com.sun.imageio.stream.StreamCloser$2.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at com.sun.imageio.stream.StreamCloser.addToQueue(Unknown Source) at javax.imageio.stream.FileCacheImageInputStream.<init>(Unknown Source) at com.sun.imageio.spi.InputStreamImageInputStreamSpi.createInputStreamInstance(Unknown Source) at javax.imageio.ImageIO.createImageInputStream(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at com.polyspace.util.guicomponent.CompositePanel.setBufferedImage(Unknown Source) at com.polyspace.util.guicomponent.CompositePanel.<init>(Unknown Source)

    Read the article

  • Applet panels, one fixed size, and dynamic JTextField

    - by Kristoffersen
    Hi, I need an applet which contains one panel. The panel needs to be 550x400 pixels, the JTextField needs to be under the panel dynamic size. I want it to be like this: [topPanel] [textPanel] However I am trying this, and it seems like the panel is filling all the space. The code: import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import javax.swing.JApplet; import javax.swing.JPanel; import javax.swing.JTextField; public class Client extends JApplet { @Override public void init() { try { java.awt.EventQueue.invokeAndWait(new Runnable() { public void run() { initComponents(); } }); } catch (Exception ex) { ex.printStackTrace(); } } private void initComponents() { JPanel topPanel = new javax.swing.JPanel(); topPanel.setBackground(Color.red); topPanel.setSize(550, 400); topPanel.setPreferredSize(new Dimension(550, 400)); topPanel.setMinimumSize(new Dimension(550, 400)); topPanel.setMaximumSize(new Dimension(550, 400)); JTextField myTextBox = new JTextField(255); getContentPane().add(topPanel, java.awt.BorderLayout.NORTH); getContentPane().add(myTextBox, java.awt.BorderLayout.SOUTH); } // TODO overwrite start(), stop() and destroy() methods } Thanks!

    Read the article

  • view Large PDF file in iPhone SDK

    - by aRrAY
    I have followed some tutorial that teach me how to view PDF file in UIWebView, however I found that if the file size is large, it will be lag when I zoom the PDF, but it doesn't occur in Mobile Safari. So anyone know how to solve it?

    Read the article

  • Java generics SuppressWarnings("unchecked") mystery

    - by Johannes Ernst
    Why does code alternative(1) compile without warnings, and code alternative(2) produce an "unchecked cast" warning? Common for both: class Foo<T> { Foo( T [] arg ) { } } Alternative (1): class Bar<T> extends Foo<T> { protected static final Object [] EMPTY_ARRAY = {}; @SuppressWarnings("unchecked") Bar() { super( (T []) EMPTY_ARRAY ); } } Alternative (2): class Bar<T> extends Foo<T> { @SuppressWarnings("unchecked") Bar() { super( (T []) EMPTY_ARRAY ); } protected static final Object [] EMPTY_ARRAY = {}; } Alternative (2) produces: javac -Xlint:unchecked Foo.java Bar.java Bar.java:4: warning: [unchecked] unchecked cast super( (T []) EMPTY_ARRAY ); ^ required: T[] found: Object[] where T is a type-variable: T extends Object declared in class Bar 1 warning This is: java version "1.7.0_07" Java(TM) SE Runtime Environment (build 1.7.0_07-b10) Java HotSpot(TM) 64-Bit Server VM (build 23.3-b01, mixed mode)

    Read the article

  • UnknownHostException for server java

    - by nilesh
    I am not able to connect to an remote known server through Java code; the exception while connecting is java.net.NoRouteToHostException: No route to host. But strangely, I am able to connect to same server through ssh. Details: Simple Java client when tries to establish connection with Java standalone server, while conneting the exception occurs at following statement: Socket socket = new Socket(ServerIP ServerPort); The port needed is open on server so that externally request can come in. Again the following is returns false InetAddress.getByName(SERVER_IP).isReachable(1000) The Server is running on Fedora, Java 5. FYI: Java cannot resolve DNS address from AIX: UnknownHostException is almost same to my question, but somehow this is not AIX related; moreover I feel the issue to be more of Network or firewall issue. Please guide me.

    Read the article

  • Emulate disk IO speeds in Android SDK

    - by Ben L.
    I don't have a physical Android device to work with, so all I can use is the emulator. I'm wondering if there's something I could use to make the IO speeds more realistic - How do I slow down disk access to the speed it would be on a physical device? Also, this may be unrelated, but when I change the speed and latency options in Eclipse ADT DDMS view, I don't notice any change in internet speed on the emulator. Is this a bug?

    Read the article

  • Weird ViewControllers - iPhone SDK

    - by Kevin
    Hello everyone, I have a Tab-Bar Application for this iPhone application I am making. I make a simple button on the 3rd view (3rd tab), and give it an IBAction to give an alert view. When I press build and go, everything works out fine. I go onto the 3rd tab, and I press my button. It simply crashes... Why is this happening? Everything I put in this 3rd tab crashes. I create a simple view controller, and write the class files to start over, but I keep getting the same errors.. Everything works fine on my first tab, where I originally got the first view controller.. P.S It also says Incomplete Implementation of Class 'ThirdViewController'. I don't know why its there.. If anyone can help me out here, i would greatly appreciate it. Kevin

    Read the article

  • iPhone SDK Nested For Loop performance

    - by Skeep
    Hi All, I have a NSArray of string id and a NSDictionary of NSDictionary objects. I am currently looping through the string id array to match the id value in the NSDictionary. There are around 200 NSDictionary objects and only 5 or so string ID. My current code is such: for (NSString *Str in aArr) { for (NSDictionary *a in apArr) { if ([a objectForKey:@"id"] == Str) { NSLog(@"Found!"); } } } The performance of the above code is really slow and I was wondering if there is a better way to do this?

    Read the article

< Previous Page | 87 88 89 90 91 92 93 94 95 96 97 98  | Next Page >