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  • Where can these be posted besides the Python Cookbook?

    - by Noctis Skytower
    Whitespace Assembler #! /usr/bin/env python """Assembler.py Compiles a program from "Assembly" folder into "Program" folder. Can be executed directly by double-click or on the command line. Give name of *.WSA file without extension (example: stack_calc).""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 3 $' ################################################################################ import string from Interpreter import INS, MNEMONIC ################################################################################ def parse(code): program = [] process_virtual(program, code) process_control(program) return tuple(program) def process_virtual(program, code): for line, text in enumerate(code.split('\n')): if not text or text[0] == '#': continue if text.startswith('part '): parse_part(program, line, text[5:]) elif text.startswith(' '): parse_code(program, line, text[5:]) else: syntax_error(line) def syntax_error(line): raise SyntaxError('Line ' + str(line + 1)) ################################################################################ def process_control(program): parts = get_parts(program) names = dict(pair for pair in zip(parts, generate_index())) correct_control(program, names) def get_parts(program): parts = [] for ins in program: if isinstance(ins, tuple): ins, arg = ins if ins == INS.PART: if arg in parts: raise NameError('Part definition was found twice: ' + arg) parts.append(arg) return parts def generate_index(): index = 1 while True: yield index index *= -1 if index > 0: index += 1 def correct_control(program, names): for index, ins in enumerate(program): if isinstance(ins, tuple): ins, arg = ins if ins in HAS_LABEL: if arg not in names: raise NameError('Part definition was never found: ' + arg) program[index] = (ins, names[arg]) ################################################################################ def parse_part(program, line, text): if not valid_label(text): syntax_error(line) program.append((INS.PART, text)) def valid_label(text): if not between_quotes(text): return False label = text[1:-1] if not valid_name(label): return False return True def between_quotes(text): if len(text) < 3: return False if text.count('"') != 2: return False if text[0] != '"' or text[-1] != '"': return False return True def valid_name(label): valid_characters = string.ascii_letters + string.digits + '_' valid_set = frozenset(valid_characters) label_set = frozenset(label) if len(label_set - valid_set) != 0: return False return True ################################################################################ from Interpreter import HAS_LABEL, Program NO_ARGS = Program.NO_ARGS HAS_ARG = Program.HAS_ARG TWO_WAY = tuple(set(NO_ARGS) & set(HAS_ARG)) ################################################################################ def parse_code(program, line, text): for ins, word in enumerate(MNEMONIC): if text.startswith(word): check_code(program, line, text[len(word):], ins) break else: syntax_error(line) def check_code(program, line, text, ins): if ins in TWO_WAY: if text: number = parse_number(line, text) program.append((ins, number)) else: program.append(ins) elif ins in HAS_LABEL: text = parse_label(line, text) program.append((ins, text)) elif ins in HAS_ARG: number = parse_number(line, text) program.append((ins, number)) elif ins in NO_ARGS: if text: syntax_error(line) program.append(ins) else: syntax_error(line) def parse_label(line, text): if not text or text[0] != ' ': syntax_error(line) text = text[1:] if not valid_label(text): syntax_error(line) return text ################################################################################ def parse_number(line, text): if not valid_number(text): syntax_error(line) return int(text) def valid_number(text): if len(text) < 2: return False if text[0] != ' ': return False text = text[1:] if '+' in text and '-' in text: return False if '+' in text: if text.count('+') != 1: return False if text[0] != '+': return False text = text[1:] if not text: return False if '-' in text: if text.count('-') != 1: return False if text[0] != '-': return False text = text[1:] if not text: return False valid_set = frozenset(string.digits) value_set = frozenset(text) if len(value_set - valid_set) != 0: return False return True ################################################################################ ################################################################################ from Interpreter import partition_number VMC_2_TRI = { (INS.PUSH, True): (0, 0), (INS.COPY, False): (0, 2, 0), (INS.COPY, True): (0, 1, 0), (INS.SWAP, False): (0, 2, 1), (INS.AWAY, False): (0, 2, 2), (INS.AWAY, True): (0, 1, 2), (INS.ADD, False): (1, 0, 0, 0), (INS.SUB, False): (1, 0, 0, 1), (INS.MUL, False): (1, 0, 0, 2), (INS.DIV, False): (1, 0, 1, 0), (INS.MOD, False): (1, 0, 1, 1), (INS.SET, False): (1, 1, 0), (INS.GET, False): (1, 1, 1), (INS.PART, True): (2, 0, 0), (INS.CALL, True): (2, 0, 1), (INS.GOTO, True): (2, 0, 2), (INS.ZERO, True): (2, 1, 0), (INS.LESS, True): (2, 1, 1), (INS.BACK, False): (2, 1, 2), (INS.EXIT, False): (2, 2, 2), (INS.OCHR, False): (1, 2, 0, 0), (INS.OINT, False): (1, 2, 0, 1), (INS.ICHR, False): (1, 2, 1, 0), (INS.IINT, False): (1, 2, 1, 1) } ################################################################################ def to_trinary(program): trinary_code = [] for ins in program: if isinstance(ins, tuple): ins, arg = ins trinary_code.extend(VMC_2_TRI[(ins, True)]) trinary_code.extend(from_number(arg)) else: trinary_code.extend(VMC_2_TRI[(ins, False)]) return tuple(trinary_code) def from_number(arg): code = [int(arg < 0)] if arg: for bit in reversed(list(partition_number(abs(arg), 2))): code.append(bit) return code + [2] return code + [0, 2] to_ws = lambda trinary: ''.join(' \t\n'[index] for index in trinary) def compile_wsa(source): program = parse(source) trinary = to_trinary(program) ws_code = to_ws(trinary) return ws_code ################################################################################ ################################################################################ import os import sys import time import traceback def main(): name, source, command_line, error = get_source() if not error: start = time.clock() try: ws_code = compile_wsa(source) except: print('ERROR: File could not be compiled.\n') traceback.print_exc() error = True else: path = os.path.join('Programs', name + '.ws') try: open(path, 'w').write(ws_code) except IOError as err: print(err) error = True else: div, mod = divmod((time.clock() - start) * 1000, 1) args = int(div), '{:.3}'.format(mod)[1:] print('DONE: Comipled in {}{} ms'.format(*args)) handle_close(error, command_line) def get_source(): if len(sys.argv) > 1: command_line = True name = sys.argv[1] else: command_line = False try: name = input('Source File: ') except: return None, None, False, True print() path = os.path.join('Assembly', name + '.wsa') try: return name, open(path).read(), command_line, False except IOError as err: print(err) return None, None, command_line, True def handle_close(error, command_line): if error: usage = 'Usage: {} <assembly>'.format(os.path.basename(sys.argv[0])) print('\n{}\n{}'.format('-' * len(usage), usage)) if not command_line: time.sleep(10) ################################################################################ if __name__ == '__main__': main() Whitespace Helpers #! /usr/bin/env python """Helpers.py Includes a function to encode Python strings into my WSA format. Has a "PRINT_LINE" function that can be copied to a WSA program. Contains a "PRINT" function and documentation as an explanation.""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 1 $' ################################################################################ def encode_string(string, addr): print(' push', addr) print(' push', len(string)) print(' set') addr += 1 for offset, character in enumerate(string): print(' push', addr + offset) print(' push', ord(character)) print(' set') ################################################################################ # Prints a string with newline. # push addr # call "PRINT_LINE" """ part "PRINT_LINE" call "PRINT" push 10 ochr back """ ################################################################################ # def print(array): # if len(array) <= 0: # return # offset = 1 # while len(array) - offset >= 0: # ptr = array.ptr + offset # putch(array[ptr]) # offset += 1 """ part "PRINT" # Line 1-2 copy get less "__PRINT_RET_1" copy get zero "__PRINT_RET_1" # Line 3 push 1 # Line 4 part "__PRINT_LOOP" copy copy 2 get swap sub less "__PRINT_RET_2" # Line 5 copy 1 copy 1 add # Line 6 get ochr # Line 7 push 1 add goto "__PRINT_LOOP" part "__PRINT_RET_2" away part "__PRINT_RET_1" away back """ Whitespace Interpreter #! /usr/bin/env python """Interpreter.py Runs programs in "Programs" and creates *.WSO files when needed. Can be executed directly by double-click or on the command line. If run on command line, add "ASM" flag to dump program assembly.""" ################################################################################ __author__ = 'Stephen "Zero" Chappell <[email protected]>' __date__ = '14 March 2010' __version__ = '$Revision: 4 $' ################################################################################ def test_file(path): disassemble(parse(trinary(load(path))), True) ################################################################################ load = lambda ws: ''.join(c for r in open(ws) for c in r if c in ' \t\n') trinary = lambda ws: tuple(' \t\n'.index(c) for c in ws) ################################################################################ def enum(names): names = names.replace(',', ' ').split() space = dict((reversed(pair) for pair in enumerate(names)), __slots__=()) return type('enum', (object,), space)() INS = enum('''\ PUSH, COPY, SWAP, AWAY, \ ADD, SUB, MUL, DIV, MOD, \ SET, GET, \ PART, CALL, GOTO, ZERO, LESS, BACK, EXIT, \ OCHR, OINT, ICHR, IINT''') ################################################################################ def parse(code): ins = iter(code).__next__ program = [] while True: try: imp = ins() except StopIteration: return tuple(program) if imp == 0: # [Space] parse_stack(ins, program) elif imp == 1: # [Tab] imp = ins() if imp == 0: # [Tab][Space] parse_math(ins, program) elif imp == 1: # [Tab][Tab] parse_heap(ins, program) else: # [Tab][Line] parse_io(ins, program) else: # [Line] parse_flow(ins, program) def parse_number(ins): sign = ins() if sign == 2: raise StopIteration() buffer = '' code = ins() if code == 2: raise StopIteration() while code != 2: buffer += str(code) code = ins() if sign == 1: return int(buffer, 2) * -1 return int(buffer, 2) ################################################################################ def parse_stack(ins, program): code = ins() if code == 0: # [Space] number = parse_number(ins) program.append((INS.PUSH, number)) elif code == 1: # [Tab] code = ins() number = parse_number(ins) if code == 0: # [Tab][Space] program.append((INS.COPY, number)) elif code == 1: # [Tab][Tab] raise StopIteration() else: # [Tab][Line] program.append((INS.AWAY, number)) else: # [Line] code = ins() if code == 0: # [Line][Space] program.append(INS.COPY) elif code == 1: # [Line][Tab] program.append(INS.SWAP) else: # [Line][Line] program.append(INS.AWAY) def parse_math(ins, program): code = ins() if code == 0: # [Space] code = ins() if code == 0: # [Space][Space] program.append(INS.ADD) elif code == 1: # [Space][Tab] program.append(INS.SUB) else: # [Space][Line] program.append(INS.MUL) elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] program.append(INS.DIV) elif code == 1: # [Tab][Tab] program.append(INS.MOD) else: # [Tab][Line] raise StopIteration() else: # [Line] raise StopIteration() def parse_heap(ins, program): code = ins() if code == 0: # [Space] program.append(INS.SET) elif code == 1: # [Tab] program.append(INS.GET) else: # [Line] raise StopIteration() def parse_io(ins, program): code = ins() if code == 0: # [Space] code = ins() if code == 0: # [Space][Space] program.append(INS.OCHR) elif code == 1: # [Space][Tab] program.append(INS.OINT) else: # [Space][Line] raise StopIteration() elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] program.append(INS.ICHR) elif code == 1: # [Tab][Tab] program.append(INS.IINT) else: # [Tab][Line] raise StopIteration() else: # [Line] raise StopIteration() def parse_flow(ins, program): code = ins() if code == 0: # [Space] code = ins() label = parse_number(ins) if code == 0: # [Space][Space] program.append((INS.PART, label)) elif code == 1: # [Space][Tab] program.append((INS.CALL, label)) else: # [Space][Line] program.append((INS.GOTO, label)) elif code == 1: # [Tab] code = ins() if code == 0: # [Tab][Space] label = parse_number(ins) program.append((INS.ZERO, label)) elif code == 1: # [Tab][Tab] label = parse_number(ins) program.append((INS.LESS, label)) else: # [Tab][Line] program.append(INS.BACK) else: # [Line] code = ins() if code == 2: # [Line][Line] program.append(INS.EXIT) else: # [Line][Space] or [Line][Tab] raise StopIteration() ################################################################################ MNEMONIC = '\ push copy swap away add sub mul div mod set get part \ call goto zero less back exit ochr oint ichr iint'.split() HAS_ARG = [getattr(INS, name) for name in 'PUSH COPY AWAY PART CALL GOTO ZERO LESS'.split()] HAS_LABEL = [getattr(INS, name) for name in 'PART CALL GOTO ZERO LESS'.split()] def disassemble(program, names=False): if names: names = create_names(program) for ins in program: if isinstance(ins, tuple): ins, arg = ins assert ins in HAS_ARG has_arg = True else: assert INS.PUSH <= ins <= INS.IINT has_arg = False if ins == INS.PART: if names: print(MNEMONIC[ins], '"' + names[arg] + '"') else: print(MNEMONIC[ins], arg) elif has_arg and ins in HAS_ARG: if ins in HAS_LABEL and names: assert arg in names print(' ' + MNEMONIC[ins], '"' + names[arg] + '"') else: print(' ' + MNEMONIC[ins], arg) else: print(' ' + MNEMONIC[ins]) ################################################################################ def create_names(program): names = {} number = 1 for ins in program: if isinstance(ins, tuple) and ins[0] == INS.PART: label = ins[1] assert label not in names names[label] = number_to_name(number) number += 1 return names def number_to_name(number): name = '' for offset in reversed(list(partition_number(number, 27))): if offset: name += chr(ord('A') + offset - 1) else: name += '_' return name def partition_number(number, base): div, mod = divmod(number, base) yield mod while div: div, mod = divmod(div, base) yield mod ################################################################################ CODE = (' \t\n', ' \n ', ' \t \t\n', ' \n\t', ' \n\n', ' \t\n \t\n', '\t ', '\t \t', '\t \n', '\t \t ', '\t \t\t', '\t\t ', '\t\t\t', '\n \t\n', '\n \t \t\n', '\n \n \t\n', '\n\t \t\n', '\n\t\t \t\n', '\n\t\n', '\n\n\n', '\t\n ', '\t\n \t', '\t\n\t ', '\t\n\t\t') EXAMPLE = ''.join(CODE) ################################################################################ NOTES = '''\ STACK ===== push number copy copy number swap away away number MATH ==== add sub mul div mod HEAP ==== set get FLOW ==== part label call label goto label zero label less label back exit I/O === ochr oint ichr iint''' ################################################################################ ################################################################################ class Stack: def __init__(self): self.__data = [] # Stack Operators def push(self, number): self.__data.append(number) def copy(self, number=None): if number is None: self.__data.append(self.__data[-1]) else: size = len(self.__data) index = size - number - 1 assert 0 <= index < size self.__data.append(self.__data[index]) def swap(self): self.__data[-2], self.__data[-1] = self.__data[-1], self.__data[-2] def away(self, number=None): if number is None: self.__data.pop() else: size = len(self.__data) index = size - number - 1 assert 0 <= index < size del self.__data[index:-1] # Math Operators def add(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix + suffix) def sub(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix - suffix) def mul(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix * suffix) def div(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix // suffix) def mod(self): suffix = self.__data.pop() prefix = self.__data.pop() self.__data.append(prefix % suffix) # Program Operator def pop(self): return self.__data.pop() ################################################################################ class Heap: def __init__(self): self.__data = {} def set_(self, addr, item): if item: self.__data[addr] = item elif addr in self.__data: del self.__data[addr] def get_(self, addr): return self.__data.get(addr, 0) ################################################################################ import os import zlib import msvcrt import pickle import string class CleanExit(Exception): pass NOP = lambda arg: None DEBUG_WHITESPACE = False ################################################################################ class Program: NO_ARGS = INS.COPY, INS.SWAP, INS.AWAY, INS.ADD, \ INS.SUB, INS.MUL, INS.DIV, INS.MOD, \ INS.SET, INS.GET, INS.BACK, INS.EXIT, \ INS.OCHR, INS.OINT, INS.ICHR, INS.IINT HAS_ARG = INS.PUSH, INS.COPY, INS.AWAY, INS.PART, \ INS.CALL, INS.GOTO, INS.ZERO, INS.LESS def __init__(self, code): self.__data = code self.__validate() self.__build_jump() self.__check_jump() self.__setup_exec() def __setup_exec(self): self.__iptr = 0 self.__stck = stack = Stack() self.__heap = Heap() self.__cast = [] self.__meth = (stack.push, stack.copy, stack.swap, stack.away, stack.add, stack.sub, stack.mul, stack.div, stack.mod, self.__set, self.__get, NOP, self.__call, self.__goto, self.__zero, self.__less, self.__back, self.__exit, self.__ochr, self.__oint, self.__ichr, self.__iint) def step(self): ins = self.__data[self.__iptr] self.__iptr += 1 if isinstance(ins, tuple): self.__meth[ins[0]](ins[1]) else: self.__meth[ins]() def run(self): while True: ins = self.__data[self.__iptr] self.__iptr += 1 if isinstance(ins, tuple): self.__meth[ins[0]](ins[1]) else: self.__meth[ins]() def __oint(self): for digit in str(self.__stck.pop()): msvcrt.putwch(digit) def __ichr(self): addr = self.__stck.pop() # Input Routine while msvcrt.kbhit(): msvcrt.getwch() while True: char = msvcrt.getwch() if char in '\x00\xE0': msvcrt.getwch() elif char in string.printable: char = char.replace('\r', '\n') msvcrt.putwch(char) break item = ord(char) # Storing Number self.__heap.set_(addr, item) def __iint(self): addr = self.__stck.pop() # Input Routine while msvcrt.kbhit(): msvcrt.getwch() buff = '' char = msvcrt.getwch() while char != '\r' or not buff: if char in '\x00\xE0': msvcrt.getwch() elif char in '+-' and not buff: msvcrt.putwch(char) buff += char elif '0' <= char <= '9': msvcrt.putwch(char) buff += char elif char == '\b': if buff: buff = buff[:-1] msvcrt.putwch(char) msvcrt.putwch(' ') msvcrt.putwch(char) char = msvcrt.getwch() msvcrt.putwch(char) msvcrt.putwch('\n') item = int(buff) # Storing Number self.__heap.set_(addr, item) def __goto(self, label): self.__iptr = self.__jump[label] def __zero(self, label): if self.__stck.pop() == 0: self.__iptr = self.__jump[label] def __less(self, label): if self.__stck.pop() < 0: self.__iptr = self.__jump[label] def __exit(self): self.__setup_exec() raise CleanExit() def __set(self): item = self.__stck.pop() addr = self.__stck.po

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  • Adding a CLI for PHP5 on live server

    - by Josua Pedersen
    I want to add command-line support for PHP5 on my server. When I run aptitude install php5-cli I get a message saying that my PHP modules/packages have unmet dependencies. Here is a list of packages that suffer from these "unmet dependencies" and needs and upgrade: php5-gd php5-curl php5-mysql php5-cgi They all depend on php5-common. Can I upgrade the packages just like aptitude suggests without causing any disruptions to the live site? Output from aptitude Reading package lists... Done Building dependency tree Reading state information... Done Reading extended state information Initialising package states... Done The following packages are BROKEN: libapache2-mod-php5 php5-cgi php5-curl php5-gd php5-mysql The following NEW packages will be installed: php5-cli The following packages will be upgraded: php5-common 1 packages upgraded, 1 newly installed, 0 to remove and 123 not upgraded. Need to get 3,511kB of archives. After unpacking 7,803kB will be used. The following packages have unmet dependencies: php5-gd: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. php5-curl: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. php5-mysql: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. php5-cgi: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. libapache2-mod-php5: Depends: php5-common (= 5.3.3-1ubuntu12~lucid) but 5.3.5-1ubuntu7.2ppa1~lucid is to be installed. The following actions will resolve these dependencies: Upgrade the following packages: libapache2-mod-php5 [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-cgi [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-curl [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-gd [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] php5-mysql [5.3.3-1ubuntu12~lucid (now) -> 5.3.5-1ubuntu7.2ppa1~lucid (lucid)] Score is 340

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  • How to troubleshoot problem with OpenVpn Appliance Server not able to connect

    - by Peter
    1) I have a Windows Server 2008 Standard SP2 2) I am running Hyper-V and have the OpenSvn Appliance Server virtual running 3) I have configured it as it said, only issue was that the legacy network adapter does not have a setting the instructions mention "Enable spoofing of MAC Addresses". My understand is that before R2, this was on by default. 4) Server is running, web interfaces look good 5) I am trying to connect from a Vista 64 box and cannot 5a) If I set to UPD I am stuck at Authorizing and client log looks like: 10/11/09 15:00:42: INFO: OvpnConfig: connect... 10/11/09 15:00:42: INFO: Gui listen socket at 34567 10/11/09 15:00:42: INFO: sending start command to instantiator... 10/11/09 15:00:42: INFO: start 34567 ?C:\Users\Peter\AppData\Roaming\OpenVPNTech\config?02369512D0C82A04B88093022DA0226202218022A902264022AE022B? 10/11/09 15:00:42: INFO: Got line from MI->>INFO:OpenVPN Management Interface Version 1 -- type 'help' for more info 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 5b) I setup server for tcp and try to connect, I get a loop of authorizing and reconnecting. Log looks like: 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 10/11/09 15:00:54: INFO: Got line from MI->>BYTECOUNT:2560,3888 ... Is there anyway to turn on robust logging on the server to understand what is happening? Any ideas on how to hunt this down?

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  • How to troubleshoot problem with OpenVPN Appliance Server not able to connect

    - by Peter
    1) I have a Windows Server 2008 Standard SP2 2) I am running Hyper-V and have the OpenVPN Appliance Server virtual running 3) I have configured it as it said, only issue was that the legacy network adapter does not have a setting the instructions mention "Enable spoofing of MAC Addresses". My understand is that before R2, this was on by default. 4) Server is running, web interfaces look good 5) I am trying to connect from a Vista 64 box and cannot 5a) If I set to UPD I am stuck at Authorizing and client log looks like: 10/11/09 15:00:42: INFO: OvpnConfig: connect... 10/11/09 15:00:42: INFO: Gui listen socket at 34567 10/11/09 15:00:42: INFO: sending start command to instantiator... 10/11/09 15:00:42: INFO: start 34567 ?C:\Users\Peter\AppData\Roaming\OpenVPNTech\config?02369512D0C82A04B88093022DA0226202218022A902264022AE022B? 10/11/09 15:00:42: INFO: Got line from MI->>INFO:OpenVPN Management Interface Version 1 -- type 'help' for more info 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 5b) I setup server for tcp and try to connect, I get a loop of authorizing and reconnecting. Log looks like: 10/11/09 15:00:42: INFO: Got line from MI->>HOLD:Waiting for hold release 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: real-time state notification set to ON 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: bytecount interval changed 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold flag set to OFF 10/11/09 15:00:43: INFO: Got line from MI->SUCCESS: hold release succeeded 10/11/09 15:00:43: INFO: Got line from MI->>PASSWORD:Need 'Auth' username/password 10/11/09 15:00:43: INFO: Processing PASSWORD. 10/11/09 15:00:43: INFO: OvpnClient: setting need auth to true. 10/11/09 15:00:43: INFO: OvpnConfig: Setting need auth to true. 10/11/09 15:00:43: INFO: Got auth request from active_config from 0 10/11/09 15:00:47: INFO: Sending Credentials.... 10/11/09 15:00:47: INFO: Sending 25 bytes for username. 10/11/09 15:00:47: INFO: Sent 25 bytes for username. 10/11/09 15:00:47: INFO: Sending 30 bytes for password. 10/11/09 15:00:47: INFO: Sent 30 bytes for password. 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' username entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->SUCCESS: 'Auth' password entered, but not yet verified 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287647,WAIT,,, 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:0,42 10/11/09 15:00:48: INFO: Got line from MI->>BYTECOUNT:54,42 10/11/09 15:00:48: INFO: Got line from MI->>STATE:1255287648,AUTH,,, 10/11/09 15:00:50: INFO: Got line from MI->>BYTECOUNT:2560,2868 10/11/09 15:00:52: INFO: Got line from MI->>BYTECOUNT:2560,3378 10/11/09 15:00:54: INFO: Got line from MI->>BYTECOUNT:2560,3888 ... Is there anyway to turn on robust logging on the server to understand what is happening? Any ideas on how to hunt this down?

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  • joining text files with 600M+ lines

    - by dnkb
    I have two files huge.txt and small.txt. Huge has around 600M rows and it's 14Gigs, each line has four space separated words (tokens) and finally another space separated column with a number. Small has 150K rows with a size of ~3M, a space separated word and a number. Both Files are sorted using the sort command, with no extra options. The words in both files may include apostrophes (') and dashes (-). The deisred output would contain all columns from the huge.txt and the second column (the number) from small txt where the first word of huge.txt and the first word of small.txt match. My attemtpts below failed miserably with the following error: cat huge.txt|join -o 1.1 1.2 1.3 1.4 2.2 - small.txt > output.txt join: memory exhausted What I suspect is that the sorting order isn't right somehow even though the files are pre-sorted using: sort -k1 huge.unsorted.txt > huge.txt sort -k1 small.unsorted.txt > small.txt Problems seem to appear around words that have apostrophes (') or dashes (-). I also tried dictinoary sorting using the -d option bumping into the same error at the end. I see two ways out of this but don't know how to implement any of them. 1) Any tips how to sort the files in a way that the join command considers them to be sorted properly? 2) I was thinking of calculating MD5 or some other hashes of the strings to get rid of the apostrophes and dashes, and do the sorting and joining with the hashes instead of the strings themselves an dat the "translate" back the hashes to strings, but leave the numbers intact at the end of the lines. Since there would be only 150K hashes it's not that bad. What would be a good way to calculate individual hashes for each of the strings? Some AWK magic? See file samples at the end. Thank you! sample of huge.txt had stirred me to 46 had stirred my corruption 57 had stirred old emotions 55 had stirred something in 69 had stirred something within 40 sample of small.txt caley 114881 calf 2757974 calfed 137861 calfee 71143 calflora 154624 calfskin 148347 calgary 9416465 calgon's 94846

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  • How to compensate the flipped coordinate system of core graphics for easy drawing?

    - by mystify
    It's really a pain, but always when I draw an UIImage in -drawRect:, it's upside-down. When I flip the coordinates, the image draws correctly, but at the cost of all other CG functions drawing "wrong" (flipped). What's your strategy when you have to draw images and other things? Is there any rule of thumb how to not get stuck in this problem over and over again? Also, one nasty thing when I flip the y-axis is, that my CGRect from the UIImageView frame is wrong. Instead of the origin appearing at 10,10 upper left as expected, it appears at the bottom. But at the same time, all those normal line drawing functions of CGContext take correct coordinates. drawing a line in -drawRect with origin 10,10 upper left, will really start at upper left. But at the same time that's strange, because core graphics actually has a flipped coordinate system with y 0 at the bottom. So it seems like something is really inconsistent there. Drawing with CGContext functions takes coordinates as "expected" (cmon, nobody thinks in coordinates starting from bottom left, that's silly), while drawing any kind of image still works the "wrong" way. Do you use helper methods to draw images? Or is there anything useful that makes image drawing not a pain in the butt?

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  • Rendering WPF DrawingGroup to single ImageSource

    - by Xander
    Currently I'm using a System.Windows.Media.DrawingGroup to store some tiled images (ImageDrawing) inside the Children-DrawingCollection property. Well the problem is now, this method gets really slow if you display the entire DrawingGroup in an Image control, because my DrawingGroup can contain hundreds or even thousands of small images it can really mess up the performance. So my first thought was to somehow render a single image from all the small ones inside the DrawingGroup and then only display that image, that would be much faster. But as you might have figured out I haven't found any solution so simply combine several images with WPF Imaging. It would really be great if someone could help with this problem or tell me how i can improve the performance with the DrawingGroup or even use another approach. One last thing, currently I'm using a RenderTargetBitmap to generate a single BitmapSource from the DrawingGroup, this approach isn't really faster, but it makes the scrolling and working on the Image control at least a little smoother.

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  • Trying to draw a Rectangle to a Custom Container in Flex4/AS3

    - by Parris
    So below is the code I have so far. For now I simply want to make it draw a square and have it show up. Right now when I click the area defined in MXML as <components:PaintArea width="100%" height="100%" id="paint-a"></PaintArea> it shows nothing; however, the actionlistener is getting triggered and an element is being added to the group. Not sure exactly what is going on... perhaps for some reason it doesn't think the element is drawable? Anyways thanks for the help! public class PaintArea extends SkinnableContainer { private var canvas:Group; public function PaintArea() { super(); canvas = new Group(); canvas.clipAndEnableScrolling = true; canvas.percentHeight = 100; canvas.percentWidth = 100; canvas.addEventListener(MouseEvent.MOUSE_UP,drawRectangle); this.addElement(canvas); } private function drawRectangle(e:MouseEvent):void{ var r:Rect = new Rect(); r.fill = new SolidColor(0x00ff00,.5); canvas.addElement(r); } }

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  • Making a mini paint area in AS3/Flex4

    - by Parris
    So below is the code I have so far. For now I simply want to make it draw a square and have it show up. Right now when I click the area defined in MXML as <components:PaintArea width="100%" height="100%" id="paint-a"></PaintArea> it shows nothing; however, the actionlistener is getting triggered and an element is being added to the group. Not sure exactly what is going on... perhaps for some reason it doesn't think the element is drawable? Anyways thanks for the help! public class PaintArea extends SkinnableContainer { private var canvas:Group; public function PaintArea() { super(); canvas = new Group(); canvas.clipAndEnableScrolling = true; canvas.percentHeight = 100; canvas.percentWidth = 100; canvas.addEventListener(MouseEvent.MOUSE_UP,drawRectangle); this.addElement(canvas); } private function drawRectangle(e:MouseEvent):void{ var r:Rect = new Rect(); r.fill = new SolidColor(0x00ff00,.5); canvas.addElement(r); } }

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  • C# Drawstring Letter Spacing

    - by beckelmw
    Is is somehow possible to control letter spacing when using Graphics.DrawString? I cannot find any overload to DrawString or Font that would allow me to do so. g.DrawString("MyString", new Font("Courier", 44, GraphicsUnit.Pixel), Brushes.Black, new PointF(262, 638)); By letter spacing I mean the distance between letters. With spacing MyString could look like M y S t r i n g if I added enough space.

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  • How to HitTest in a WPF Grid Panel to find column index.

    - by John
    Hi. We need to create a "timeline" feature where a user is allowed to drag and draw "time spans" into a WPF grid (we thought this better than a Canvas since it has resizing capabilities). Each span spans multiple columns, but only one row. We utilize the PreviewMouseDown/Up/Move events to see when the user clicks, drags, and releases the mouse. On the "Down" we create a new rectangle and on the "Move" we resize the rectangle, settings its ColumnSpan property to the correct value every time the mouse enteres the next column. At this point the grid has 48 1-star-sized columns. How do we find out which column the user has clicked on? Right now we are unable to find the column using the VisualTreeHelper.HitTest function. We would like to position the rectangle correctly via Grid.SetColumn(rect, X) and then resize it as needed using Grid.SetColumnSpan(rect, Y) Has anyone done something like this before and can help us? Or, is there a better way to draw what we need? Thanks.

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  • drawTextInRect on UITextField not called

    - by subw
    I'm trying to implement the answer to this SO question. The problem is: -[drawTextInRect] is apparently not called, and setting the shadow in -[drawRect] doesn't make the UITextField's text shadowed. Another weird thing is that even if my subclass implementations of -[drawTextInRect] and -[drawRect] are completely empty (not even a call to super), the textfield's text is drawn.

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  • Generate BitmapSource from UIElement

    - by Joel
    I am attempting to generate a BitmapFrame that is based on a UIElement. Here is my function: private BitmapFrame RenderToBitmap2() { RenderTargetBitmap renderBitmap = new RenderTargetBitmap(200, 200, 96, 96, PixelFormats.Pbgra32); DrawingVisual drawingVisual = new DrawingVisual(); DrawingContext drawingContext = drawingVisual.RenderOpen(); VisualBrush aVisualBrush = new VisualBrush(GenerateTestStackPanel()); drawingContext.DrawRectangle(aVisualBrush, new Pen(Brushes.Green, 2), new Rect(new Size(150, 150))); drawingContext.Close(); renderBitmap.Render(drawingVisual); return BitmapFrame.Create(renderBitmap); } For testing and debugging purposes, I am using an additional function that creates a simple StackFrame that should create a valid visual element that can be represented: private StackPanel GenerateTestStackPanel() { // Create a red Ellipse. Ellipse myEllipse = new Ellipse(); myEllipse.Fill = Brushes.Green; myEllipse.StrokeThickness = 2; myEllipse.Stroke = Brushes.Black; // Set the width and height of the Ellipse. myEllipse.Width = 200; myEllipse.Height = 200; // Add the Ellipse to the StackPanel. StackPanel myStackPanel = new StackPanel(); myStackPanel.Children.Add(myEllipse); return myStackPanel; } For some reason, the VisualBrush is not being rendered in the DrawRetangle(...) function. I can see the green border but nothing else. In addition, if I swap out the VisualBrush with a standard brush, it works great: drawingContext.DrawRectangle(Brushes.Plum, new Pen(Brushes.Green, 2), new Rect(new Size(150, 150))); Thanks in advance! -Joel

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  • Drag and drop rectangle in C#

    - by sama
    I want to know how to draw rectangle in C# and make it dragged and dropped in the page here my code to draw it but I cannot drag or drop it. public partial class Form1 : Form { public bool drag = false; int cur_x, cur_y; Rectangle rec = new Rectangle(10, 10, 100, 100); public Form1() { InitializeComponent(); } protected override void OnPaint(PaintEventArgs r) { base.OnPaint(r); Graphics g = r.Graphics; //g.DrawRectangle(Pens.Black, rec); g.FillRectangle(Brushes.Aquamarine, rec); } private void recmousedown(object sender, MouseEventArgs m) { if (m.Button != MouseButtons.Left) return; rec = new Rectangle(m.X, m.Y,100,100); drag = true; cur_x = m.X; cur_y = m.Y; } private void recmousemove(object sender, MouseEventArgs m) { if (m.Button != MouseButtons.Left) return; rec.X = m.X; rec.Y = m.Y; Invalidate(); } }

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  • Put DrawingGroup on a Canvas?

    - by stefan.at.wpf
    Hello, I have a DrawingGroup and I want to put it on a Canvas, but because DrawingGroup is no UIElement, this is not possible. Whats the best way to do this? And from which class could I derive, so that I could do something like canvas1.Children.Add(new myDrawingGroup()); (Meaning I want to add my DrawingGroup as one element on the canvas, instead of several single Drawings / Geometries. I also need hit testing and databinding support.) Thank you very much for any hint!

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  • Android programming - How to acces [to draw on] XML view in main.xml layout, using code

    - by user556248
    Ok I'm a newbie at Android programming, have a hard time with the graphics part. Understand the beauty of creating layout in XML file, but lost how to access various elements, especially a View element to draw on it. See example of my layout main.xml here; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <View android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> <Button android:id="@+id/Edit" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:clickable="true" android:textSize="10sp" android:text="Edit" /> </LinearLayout> </LinearLayout> As you can see I have a custom app title bar, then a View filling middle, and finally two buttons in bottom. Catching button events and responding to, for example changing title bar text and changing View background color works fine, but how the heck do I access and more importantly draw on the view defined in main.xml UPDATE: That for your suggestion, however besides that I need a View, not ImageView and you are missing a parameter on canvas.drawText and an ending bracket, it does not work. Now this is most likely because you missed the fact that I am a newbie and assuming I can fill in any blanks. Now first of all I do NOT understand why in my main.xml layout file I can create a View or even a SurfaceView element, which is what I need, but according to your solution I don't even specify the View like Anyways I edited my main.xml according to your solution, and slimmed it down a bit for simplicity; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <com.example.MyApp.CustomView android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <com.example.colorbook.CustomView/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> </LinearLayout> </LinearLayout> In my main java file, MyApp.java, I added this after OnCreate; public class CustomView extends ImageView { @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawText("Your Text", 1, 1, null); } } But I get error on the "CustomView" part; "Implicit super constructor ImageView() is undefined for default constructor.Must define an explicit constructor" Eclipse suggests 3 quick fixes about adding constructor, but none helps, well it removes error but gives error on app when running. I hope somebody can break this down for me and provide a solution, and perhaps explain why I can't just create a View element in my main.xml layotu file and draw on it in code.

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  • Quartz and UIImageView

    - by Vince Grassia
    I'm working on an application for iPhone that lets the user draw on a UIImageView. Everything is working fine except when I move a UITabBar into the view, the part the user drew on is showing up on the tab bar.

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  • c# winforms - scrollable panel with rectangles

    - by Peanut
    Hi, I'm new to winforms and have tried to track down an answer to the following with no luck ... I have a panel in winforms and add to it a Rectangle that is wider than the panel itself. I've set the panel AutoScroll property to true however the panels horizontal scrollbar never appears. Why is this? And how do I get the scrollbar to scroll? Here is my code to add the rectangle: private void panel1_Paint(object sender, PaintEventArgs e) { Graphics g = e.Graphics; Rectangle rec = new Rectangle(2, 2, 400, 40); g.DrawRectangle(new Pen(Color.Black), rec); g.FillRectangle(new SolidBrush(Color.Blue), rec); } If I add a Label control to the panel and give it a text value that will go beyond the bounds of the panel - then the autoscroll works, but just not for a rectangle. Many thanks.

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  • Draw a rectangle using Winforms

    - by C. Karunarathne
    Can I draw a rectangle with mouseClick?My code is not working so far.Can you help me? private void panel1_MouseClick(object sender, MouseEventArgs e) { Graphics g = this.CreateGraphics(); Pen pen = new Pen(Color.Black, 2); g.DrawRectangle(pen, 100,100, 100, 200); }

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  • Onpaint events (invalidated) changing execution order after a period normal operation (runtime)

    - by Luke Mcneice
    I have 3 data graphs that are painted via the their paint events. When I have data that I need to insert into the graph I call the controls invalidate() command. The first control's paint event actually creates a bitmap buffer for the other 2 graphs to avoid repeating a long loop. So the invalidate commands are in a specific order (1,2,3). This works well, however when the graphed data reaches the end of the graph window (PictureBox) where the data would normally start scrolling, the paint events begin firing in the wrong order (2,3,1). has anyone came across this before? why might this be happening?

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  • Draw an Inset NSShadow and Inset Stroke

    - by Alexsander Akers
    I have an NSBezierPath and I want to draw in inset shadow (similar to Photoshop) inside the path. Is there anyway to do this? Also, I know you can -stroke paths, but can you stroke inside a path (similar to Stroke Inside in Photoshop)? Update This is the code I'm using. The first part makes a white shadow downwards. The second part draws the gray gradient. The third part draws the black inset shadow. Assume path is an NSBezierPath instance and that clr(...) returns an NSColor from a hex string. NSShadow * shadow = [NSShadow new]; [shadow setShadowColor: [NSColor colorWithDeviceWhite: 1.0f alpha: 0.5f]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, 1)]; [shadow set]; [shadow release]; NSGradient * gradient = [[NSGradient alloc] initWithColorsAndLocations: clr(@"#262729"), 0.0f, clr(@"#37383a"), 0.43f, clr(@"#37383a"), 1.0f, nil]; [gradient drawInBezierPath: path angle: 90.0f]; [gradient release]; [NSGraphicsContext saveGraphicsState]; [path setClip]; shadow = [NSShadow new]; [shadow setShadowColor: [NSColor redColor]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, -1)]; [shadow set]; [shadow release]; [path stroke]; [NSGraphicsContext restoreGraphicsState]; Here you can see a gradient fill, a white drop shadow downwards, and a black inner shadow downwards.

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  • Screen -X exec commands not working until manually attached

    - by James Watt
    I have a batch script that starts a java server application inside of a screen. The command looks like this: cd /dir/ && screen -A -m -d -S javascreen java -Xms640M -Xmx1024M -jar javaserverapp.jar nogui After I run the batch script, it starts the server and puts it inside the correct screen. If I list my screens after, I see something like this: user@gtwy /dir $ screen -list There is a screen on: 16180.javascreen (Detached) 1 Socket in /var/run/screen/S-user. However, I have a second batch script that sends automated commands to this server and runs on a different crontab interval. Because of the way the application works, I send commands to it like this (this command tells it to alert connected users "testing 123"): screen -X exec .\!\! echo say testing 123 I've also tried: screen -R -X exec .\!\! echo say testing 123 screen -S javascreen -X exec .\!\! echo say testing 123 Unfortunately, these commands DO NOT WORK. They don't even give me an error message, they just do nothing. HOWEVER - If I manually attach to the screen first (with the below command) and then detach, now I can run any of the above commands flawlessly. I can demonstrate this with a video, if I wasn't clear enough here. screen -r -d Thanks in advance. Update: here is the important parts of /etc/screenrc. It should be totally vanilla, I've never edited this file. # VARIABLES # =============================================================== # No annoying audible bell, using "visual bell" # vbell on # default: off # vbell_msg " -- Bell,Bell!! -- " # default: "Wuff,Wuff!!" # Automatically detach on hangup. autodetach on # default: on # Don't display the copyright page startup_message off # default: on # Uses nethack-style messages # nethack on # default: off # Affects the copying of text regions crlf off # default: off # Enable/disable multiuser mode. Standard screen operation is singleuser. # In multiuser mode the commands acladd, aclchg, aclgrp and acldel can be used # to enable (and disable) other user accessing this screen session. # Requires suid-root. multiuser off # Change default scrollback value for new windows defscrollback 1000 # default: 100 # Define the time that all windows monitored for silence should # wait before displaying a message. Default 30 seconds. silencewait 15 # default: 30 # bufferfile: The file to use for commands # "readbuf" ('<') and "writebuf" ('>'): bufferfile $HOME/.screen_exchange # # hardcopydir: The directory which contains all hardcopies. # hardcopydir ~/.hardcopy # hardcopydir ~/.screen # # shell: Default process started in screen's windows. # Makes it possible to use a different shell inside screen # than is set as the default login shell. # If begins with a '-' character, the shell will be started as a login shell. # shell zsh # shell bash # shell ksh shell -$SHELL # shellaka '> |tcsh' # shelltitle '$ |bash' # emulate .logout message pow_detach_msg "Screen session of \$LOGNAME \$:cr:\$:nl:ended." # caption always " %w --- %c:%s" # caption always "%3n %t%? @%u%?%? [%h]%?%=%c" # advertise hardstatus support to $TERMCAP # termcapinfo * '' 'hs:ts=\E_:fs=\E\\:ds=\E_\E\\' # set every new windows hardstatus line to somenthing descriptive # defhstatus "screen: ^En (^Et)" # don't kill window after the process died # zombie "^["

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  • how to display IBitmapImage on CDC

    - by tommyk
    What is the best way to display IBitmapImage on a device context. I am using Windows CE 6.0. void CImaginingTestView::OnDraw(CDC* pDC) { CImaginingTestDoc* pDoc = GetDocument(); ASSERT_VALID(pDoc); IBitmapImage* pBitmapImage = pDoc->GetBitmapImage(); if (pBitmapImage) { // how to draw my bitmap on a pDC ?? } }

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  • Is it possible to restore a previous GL framebuffer?

    - by Rob
    Hi there, I'm working on an iPhone app that lets the user draw using GL. I used the GLPaint sample code project as a firm foundation, but now I want to add the ability for the user to load one of their previous drawings and continue working on it. I know how to get the framebuffer contents and save it as a UIImage. Is there a way for me to take the UIImage and tell GL to draw that? Any help is much appreciated.

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