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  • LaTeX - Changing the font size for a document, but in the preamble, not the document class?

    - by Rory
    I have a LaTeX document. I want to change the font size of all the text, to make it smaller. Normally I would just change the documentclass part. However I am generating LaTeX files from another programme, and it is setting the documentclass, I can't change that. However I can put things in the preamble. Is there anyway to change the font size in the preamble, without touching the documentclass declaration.

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  • How do I change the size of the menus in Visual Studio 2008?

    - by barriovolvo
    Hi all. This is the weirdest thing: For some reason, when I'm running VS 2008 in XP, and I use the 'Advanced Appearance settings' control panel to change the Size of menu items in all applications, Visual Studio 2008 is unaffected by the change. (That's Control Panel - Display - Appearance tab - Advanced - select 'Menu' from the item drop-down, and change the Font size) Anyone else noticed this? Is anyone aware of a fix? Thanks in advance!

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  • Is there a way to use rsync and exclude files greater than a certain size?

    - by milesmeow
    I've checked out the man pages and did some searching but can't find info on ways to have rsync skip files greater than a certain size. We're doing rsync to an offline location and when someone puts a hug video file, the rsync jobs run into work hours. I've looked at the 'exclude' syntax and didn't see anything for excluding based on file size. Can I do it with rsync or should I look for other offline synching alternatives?

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  • how to adjust JFrame and JInternal frames with any screen size?

    - by Zakaria Marrah
    I am working on a swing application that starts with JFrame, but all the other frames are included as JInternalFrames, and i am facing some serious screen size problems when i instaled it in different computers, i used the following methode to set the JFrame in full screen Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize(); setBounds(0, 0, screenSize.width, screenSize.height); JFrame.setExtendedState(JFrame.MAXIMIZED_BOTH); but thre is no no difference, i want also to adjust the JInternalFrames with the screen size too. if you have any suggestions, solution please help :D

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  • Can you get the size of the Flash object in Actionscript?

    - by futuraprime
    I'm working with a Flash movie and I'm trying to get the size of the player itself (i.e. the height and width Flash has to work with from the object/embed tag). As far as I can tell, Flash doesn't make this available to ActionScript. I'm able to use this.root.loaderInfo.width and this.root.loaderInfo.height to get the "intended" size of the flash movie (what's specified on export), but if the dimensions are different on the page, this isn't helpful.

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  • Is there a limit to the size of an application in the Android Marketplace?

    - by Trukdero
    I know from reading this: http://stackoverflow.com/questions/1230457/is-there-a-size-limit-for-ota-android-market-downloads/1232145#1232145 That there wasn't a limit to the size of an application that could be downloaded over the air (OTA) but I wonder if a limit, like that imposed by the Apple App Store (20MB) exists now that the Nexus one is running on AT&T's 3G network as of today. Thanks in advance for your help/ Truk

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  • How do I create new variables based on the size of a List?

    - by GK
    I have a List with say size n, and i have to dynamically create n variables ie i want to dynamically create the variables depending upon the size of the list. How can i achieve this? Say i have List as List year with n elements in it; then i have to create the n Integer variables from the above list. thanks.

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  • Override jQuery functions

    - by MotionGrafika
    Is there way to override jQuery's core functions ? Say I wanted to add an alert(this.length) in size: function() Instead of adding it in the source size: function() { alert(this.length) return this.length; }, I was wondering if it would be possible to do something like this : if (console) { console.log("Size of div = " + $("div").size()); var oSize = jQuery.fn.size; jQuery.fn.size = function() { alert(this.length); // Now go back to jQuery's original size() return oSize(this); } console.log("Size of div = " + $("div").size()); }

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  • How i store the images pixels in matrix form?

    - by Rajendra Bhole
    Hi, I developing an application in which the pixelize image i want to be store in matrix format. The code is as follows. struct pixel { //unsigned char r, g, b,a; Byte r, g, b; int count; }; (NSInteger) processImage1: (UIImage*) image { // Allocate a buffer big enough to hold all the pixels struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel)); if (pixels != nil) { // Create a new bitmap CGContextRef context = CGBitmapContextCreate( (void*) pixels, image.size.width, image.size.height, 8, image.size.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast ); NSLog(@"1=%d, 2=%d, 3=%d", CGImageGetBitsPerComponent(image), CGImageGetBitsPerPixel(image),CGImageGetBytesPerRow(image)); if (context != NULL) { // Draw the image in the bitmap CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); NSUInteger numberOfPixels = image.size.width * image.size.height; I confusing about how to initialize the 2-D matrix in which the matrix store data of pixels.

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  • django-avatar: cant save thumbnail

    - by Znack
    I'm use django-avatar app and can't make it to save thumbnails. The original image save normally in my media dir. Using the step execution showed that error occurred here image.save(thumb, settings.AVATAR_THUMB_FORMAT, quality=quality) I found this line in create_thumbnail: def create_thumbnail(self, size, quality=None): # invalidate the cache of the thumbnail with the given size first invalidate_cache(self.user, size) try: orig = self.avatar.storage.open(self.avatar.name, 'rb') image = Image.open(orig) quality = quality or settings.AVATAR_THUMB_QUALITY w, h = image.size if w != size or h != size: if w > h: diff = int((w - h) / 2) image = image.crop((diff, 0, w - diff, h)) else: diff = int((h - w) / 2) image = image.crop((0, diff, w, h - diff)) if image.mode != "RGB": image = image.convert("RGB") image = image.resize((size, size), settings.AVATAR_RESIZE_METHOD) thumb = six.BytesIO() image.save(thumb, settings.AVATAR_THUMB_FORMAT, quality=quality) thumb_file = ContentFile(thumb.getvalue()) else: thumb_file = File(orig) thumb = self.avatar.storage.save(self.avatar_name(size), thumb_file) except IOError: return # What should we do here? Render a "sorry, didn't work" img? maybe all I need is just some library? Thanks

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  • Preon library problem

    - by Kamahire
    I am using preon lib to parse binary data it contain short, int data The structure as follows @BoundNumber(size="32", byteOrder=ByteOrder.BigEndian) public int time;// @BoundString(size="2") public String alphaChar;// 2 byte array @BoundNumber(size="16", byteOrder=ByteOrder.BigEndian) public int code1;//short @BoundNumber(size="16", byteOrder=ByteOrder.BigEndian) public int code2;//short @BoundNumber(size="16", byteOrder=ByteOrder.BigEndian) public int code3;//short @BoundString(size="8") public String firstName;// 8 byte array @BoundString(size="8") public String middleName;// 8 byte array @BoundString(size="8") public String lastName;// 8 byte array @BoundNumber(size="16", byteOrder=ByteOrder.BigEndian) public int code4;//short I am getting correct values for code1, code2, code3 but for code4 it not giving me correct value. It always gives me 0(Zero); When I checked with position of byte array; it shows me correct value. Is there any kind padding require?

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  • maps, iterators, and complex structs - STL errors

    - by Austin Hyde
    So, I have two structs: struct coordinate { float x; float y; } struct person { int id; coordinate location; } and a function operating on coordinates: float distance(const coordinate& c1, const coordinate& c2); In my main method, I have the following code: map<int,person> people; // populate people map<int,map<float,int> > distance_map; map<int,person>::iterator it1,it2; for (it1=people.begin(); it1!=people.end(); ++it1) { for (it2=people.begin(); it2!=people.end(); ++it2) { float d = distance(it1->second.location,it2->second.location); distance_map[it1->first][d] = it2->first; } } However, I get the following error upon build: stl_iterator_base_types.h: In instantiation of ‘std::iterator_traits<coordinate>’: stl_iterator_base_types.h:129: error: no type named ‘iterator_category’ in ‘struct coordinate’ stl_iterator_base_types.h:130: error: no type named ‘value_type’ in ‘struct coordinate’ stl_iterator_base_types.h:131: error: no type named ‘difference_type’ in ‘struct coordinate’ stl_iterator_base_types.h:132: error: no type named ‘pointer’ in ‘struct coordinate’ stl_iterator_base_types.h:133: error: no type named ‘reference’ in ‘struct coordinate’ And it blames it on the line: float d = distance(it1->second.location,it2->second.location); Why does the STL complain about my code?

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  • How to access C arrays from assembler for Windows x64?

    - by 0xdword32
    I've written an assembler function to speed up a few things for image processing (images are created with CreateDIBSection). For Win32 the assembler code works without problems, but for Win64 I get a crash as soon as I try to access my array data. I put the relevant info in a struct and my assembler function gets a pointer to this struct. The struct pointer is put into ebx/rbx and with indexing I read the data from the struct. Any idea what I am doing wrong? I use nasm together with Visual Studio 2008 and for Win64 I set "default rel". C++ code: struct myData { tUInt32 ulParam1; void* pData; }; CallMyAssemblerFunction(&myData); Assembler Code: Win32: ... push ebp; mov ebp,esp mov ebx, [ebp + 8]; pointer to our struct mov eax, [ebx]; ulParam1 mov esi, [ebx + 4]; pData, 4 byte pointer movd xmm0, [esi]; ... Win64: ... mov rbx, rcx; pointer to our struct mov eax, [rbx]; ulParam1 mov rsi, [rbx + 4]; pData, 8 byte pointer movd xmm0, [rsi]; CRASH! ...

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  • Forward declaration of derived inner class

    - by Loom
    I ran into problem implementing some variations of factory method. // from IFoo.h struct IFoo { struct IBar { virtual ~IBar() = 0; virtual void someMethod() = 0; }; virtual IBar *createBar() = 0; }; // from Foo.h struct Foo : IFoo { // implementation of Foo, Bar in Foo.cpp struct Bar : IBar { virtual ~Bar(); virtual void someMethod(); }; virtual Bar *createBar(); // implemented in Foo.cpp }; I'd like to place declaration of Foo::Bar in Foo.cpp. For now I cannot succeed: struct Foo : IFoo { //struct Bar; //1. error: invalid covariant return type // for ‘virtual Foo::Bar* //struct Bar : IBar; //2. error: expected ‘{’ before ‘;’ token virtual Bar *createBar(); // virtual IBar *createBar(); // Is not acceptable by-design }; Is there a trick to have just forward declaration of Boo in Foo.hpp and to have full declaration in Foo.cpp?

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