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  • Routing not working correctly using the laravel framework

    - by samayres1992
    I'm using the book wrote by one of the guys that created laravel, so I'd like to think for the most part this code isn't horribly wrong. My server is setup with nginx serving all static files and apache2 serving php. My config for each are the following: apache2: <VirtualHost *> # Host that will serve this project. ServerName litl.it # The location of our projects public directory. DocumentRoot /var/www/litl.it/laravel/public # Useful logs for debug. CustomLog /var/log/apache.access.log common ErrorLog /var/log/apache.error.log # Rewrites for pretty URLs, better not to rely on .htaccess. <Directory /var/www/litl.it/laravel/public> <IfModule mod_rewrite.c> Options -MultiViews RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^ index.php [L] </IfModule> </Directory> nginx: server { # Port that the web server will listen on. listen 80; # Host that will serve this project. server_name litl.it *.litl.it; # Useful logs for debug. access_log /var/log/nginx.access.log; error_log /var/log/nginx.error.log; rewrite_log on; # The location of our projects public directory. root /var/www/litl.it/laravel/public; # Point index to the Laravel front controller. index index.php; location / { # URLs to attempt, including pretty ones. try_files $uri $uri/ /index.php?$query_string; } # Remove trailing slash to please routing system. if (!-d $request_filename) { rewrite ^/(.+)/$ /$1 permanent; } # PHP FPM configuration. location ~* \.php$ { proxy_pass http://127.0.0.1:8080; include /etc/nginx/proxy_params; try_files index index.php $uri =404; include /etc/nginx/fastcgi_params; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root/php/$fastcgi_script_name; } # We don't need .ht files with nginx. location ~ /\.ht { deny all; } location @proxy { proxy_pass http://127.0.0.1:8080; include /etc/nginx/proxy_params; } error_page 403 /error/403.html; error_page 404 /error/404.html; error_page 405 /error/405.html; error_page 500 501 502 503 504 /error/5xx.html; location ^~ /error/ { internal; root /var/www/litl.it/lavarel/public/error; } } I'm including these server configs, as I feel this maybe the issue? Here is my incredibly basic routing file that should return "routing is working" on domain.com/test but instead it just returns the homepage. <?php Route::get('/', function() { return View::make('hello'); }); Route::get('/test', function() { return "routing is working"; }); Any ideas where I'm going wrong, I'm following this tutorial very closely and I'm confused why there is issue. Thanks!

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  • Logitech USB headphones detected and selected in Debian Squeeze but sound still coming from speakers

    - by mattalexx
    I have a pair of Logitech wireless USB headphones that work with Ubuntu Natty but aren't working in Debian Squeeze. When they are selected as the default audio output, the sound comes out of the speakers instead of the headphones. I have rebooted and tried using a different USB port. My computer is a Thinkpad T510. How can I fix this problem? Here is lsusb: Bus 002 Device 005: ID 046d:0a29 Logitech, Inc. Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 005: ID 046d:c52f Logitech, Inc. Wireless Mouse M305 Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Here is cat /proc/asound/cards 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0xf2420000 irq 17 1 [Headset ]: USB-Audio - Logitech Wireless Headset Logitech Logitech Wireless Headset at usb-0000:00:1d.0-1.1, full speed 2 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xcdefc000 irq 17 Here is the gnome-volume-control GUI: Here's lsmod | grep usb: snd_usb_audio 50670 0 snd_usb_lib 11192 1 snd_usb_audio usbhid 28008 0 hid 50909 1 usbhid snd_rawmidi 12513 2 snd_usb_lib,snd_seq_midi snd_hwdep 4054 2 snd_usb_audio,snd_hda_codec snd_pcm 47226 3 snd_usb_audio,snd_hda_intel,snd_hda_codec usbcore 98969 5 snd_usb_audio,snd_usb_lib,usbhid,ehci_hcd snd 34423 11 snd_usb_audio,snd_rawmidi,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_seq,snd_timer,snd_seq_device nls_base 4541 1 usbcore Here's cat /etc/modprobe.d/alsa-base.conf: # autoloader aliases install sound-slot-0 /sbin/modprobe snd-card-0 install sound-slot-1 /sbin/modprobe snd-card-1 install sound-slot-2 /sbin/modprobe snd-card-2 install sound-slot-3 /sbin/modprobe snd-card-3 install sound-slot-4 /sbin/modprobe snd-card-4 install sound-slot-5 /sbin/modprobe snd-card-5 install sound-slot-6 /sbin/modprobe snd-card-6 install sound-slot-7 /sbin/modprobe snd-card-7 # Cause optional modules to be loaded above generic modules install snd /sbin/modprobe --ignore-install snd && { /sbin/modprobe --quiet snd-ioctl32 ; /sbin/modprobe --quiet snd-seq ; } install snd-rawmidi /sbin/modprobe --ignore-install snd-rawmidi && { /sbin/modprobe --quiet snd-seq-midi ; : ; } install snd-emu10k1 /sbin/modprobe --ignore-install snd-emu10k1 && { /sbin/modprobe --quiet snd-emu10k1-synth ; : ; } # Prevent abnormal drivers from grabbing index 0 options bt87x index=-2 options cx88_alsa index=-2 options snd-atiixp-modem index=-2 options snd-intel8x0m index=-2 options snd-via82xx-modem index=-2 # Keep snd-pcsp from beeing loaded as first soundcard options snd-pcsp index=-2 # Keep snd-usb-audio from beeing loaded as first soundcard options snd-usb-audio index=-2 EDIT In VLC, I reset VLC prefs (Output: Default) and sound still comes out of speakers as expected. Then I change it to "Output: ALSA Audio output" and a Device menu appears. I select the headphones. When I then save the prefs, the audio switch to the headphones! But here's what's weird: I go back to prefs, change it to "Output: Default" and the headphones keep working. Maybe the ALSA option is actually what is being chosen as the "Default" option, but the Device menu (whose selection is still being used) is still set to the headphones. Anyway, now I need to figure out how to make it work as the default for the whole system.

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  • Nginx Multiple Domains

    - by showFocus
    I am trying to add a second virtual host to nginx. When i go to the new domain it redirects to the old one. I have tried restarting Nginx, rebooting the server. Has anyone come across this before, care to share? File: nginx.conf ### user www-data www-data; worker_processes 4; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; sendfile on; tcp_nopush on; tcp_nodelay off; keepalive_timeout 5; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include /usr/local/nginx/sites-enabled/*; } File: ../sites-enabled/domain1.co.uk server { listen 80; server_name www.domain1.co.uk; rewrite ^/(.*) http://domain1.co.uk/$1 permanent; } server { listen 80; server_name domain1.co.uk; access_log /home/me/public_html/domain1.co.uk/log/access.log; error_log /home/me/public_html/domain1.co.uk/log/error.log; location / { root /home/me/public_html/domain1.co.uk/public/; index index.php index.html; # WordPress supercache & permalinks. include /usr/local/nginx/conf/wordpress_params.super_cache; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include /usr/local/nginx/conf/fastcgi_params; fastcgi_param SCRIPT_FILENAME /home/me/public_html/domain1.co.uk/public/$fastcgi_script_name; } } File: ../sites-enabled/domain2.co.uk server { listen 80; server_name www.domain2.co.uk; rewrite ^/(.*) http://domain2.co.uk/$1 permanent; } server { listen 80; server_name domain2.co.uk; access_log /home/me/public_html/domain2.co.uk/log/access.log; error_log /home/me/public_html/domain2.co.uk/log/error.log; location / { root /home/me/public_html/domain2.co.uk/public/; index index.php index.html; # Basic version of WordPress parameters, supporting nice permalinks. # include /usr/local/nginx/conf/wordpress_params.regular; # Advanced version of WordPress parameters supporting nice permalinks and WP Super Cache plugin include /usr/local/nginx/conf/wordpress_params.super_cache; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include /usr/local/nginx/conf/fastcgi_params; fastcgi_param SCRIPT_FILENAME /home/me/public_html/domain2/public/$fastcgi_script_name; } }

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  • Mobile enabled web apps with ASP.NET MVC 3 and jQuery Mobile

    - by shiju
    In my previous blog posts, I have demonstrated a simple web app using ASP.NET MVC 3 and EF Code First. In this post, I will be focus on making this application for mobile devices. A single web site will be used for both mobile browsers and desktop browsers. If users are accessing the web app from mobile browsers, users will be redirect to mobile specific pages and will get normal pages if users are accessing from desktop browsers. In this demo app, the mobile specific pages are maintained in an ASP.NET MVC Area named Mobile and mobile users will be redirect to MVC Area Mobile. Let’s add a new area named Mobile to the ASP.NET MVC app. For adding Area, right click the ASP.NET MVC project and  select Area from Add option. Our mobile specific pages using jQuery Mobile will be maintained in the Mobile Area. ASP.NET MVC Global filter for redirecting mobile visitors to Mobile area Let’s add an ASP.NET MVC Global filter for redirecting mobile visitors to Mobile area. The below Global filter is taken from the sample app http://aspnetmobilesamples.codeplex.com/ created by the ASP.NET team. The below filer will redirect the Mobile visitors to an ASP.NET MVC Area Mobile. public class RedirectMobileDevicesToMobileAreaAttribute : AuthorizeAttribute     {         protected override bool AuthorizeCore(System.Web.HttpContextBase httpContext)         {             // Only redirect on the first request in a session             if (!httpContext.Session.IsNewSession)                 return true;               // Don't redirect non-mobile browsers             if (!httpContext.Request.Browser.IsMobileDevice)                 return true;               // Don't redirect requests for the Mobile area             if (Regex.IsMatch(httpContext.Request.Url.PathAndQuery, "/Mobile($|/)"))                 return true;               return false;         }           protected override void HandleUnauthorizedRequest(AuthorizationContext filterContext)         {             var redirectionRouteValues = GetRedirectionRouteValues(filterContext.RequestContext);             filterContext.Result = new RedirectToRouteResult(redirectionRouteValues);         }           // Override this method if you want to customize the controller/action/parameters to which         // mobile users would be redirected. This lets you redirect users to the mobile equivalent         // of whatever resource they originally requested.         protected virtual RouteValueDictionary GetRedirectionRouteValues(RequestContext requestContext)         {             return new RouteValueDictionary(new { area = "Mobile", controller = "Home", action = "Index" });         }     } Let’s add the global filer RedirectMobileDevicesToMobileAreaAttribute to the global filter collection in the Application_Start() of Global.asax.cs file   GlobalFilters.Filters.Add(new RedirectMobileDevicesToMobileAreaAttribute(), 1); Now your mobile visitors will be redirect to the Mobile area. But the browser detection logic in the RedirectMobileDevicesToMobileAreaAttribute filter will not be working in some modern browsers and some conditions. But the good news is that ASP.NET’s browser detection feature is extensible and will be greatly working with the open source framework 51Degrees.mobi. 51Degrees.mobi is a Browser Capabilities Provider that will be working with ASP.NET’s Request.Browser and will provide more accurate and detailed information. For more details visit the documentation page at http://51degrees.codeplex.com/documentation. Let’s add a reference to 51Degrees.mobi library using NuGet We can easily add the 51Degrees.mobi from NuGet and this will update the web.config for necessary configuartions. Mobile Web App using jQuery Mobile Framework jQuery Mobile Framework is built on top of jQuery that provides top-of-the-line JavaScript in a unified User Interface that works across the most-used smartphone web browsers and tablet form factors. It provides an easy way to develop user interfaces for mobile web apps. The current version of the framework is jQuery Mobile Alpha 3. We need to include the following files to use jQuery Mobile. The jQuery Mobile CSS file (jquery.mobile-1.0a3.min.css) The jQuery library (jquery-1.5.min.js) The jQuery Mobile library (jquery.mobile-1.0a3.min.js) Let’s add the required jQuery files directly from jQuery CDN . You can download the files and host them on your own server. jQuery Mobile page structure The basic jQuery Mobile page structure is given below <!DOCTYPE html> <html>   <head>   <title>Page Title</title>   <link rel="stylesheet" href="http://code.jquery.com/mobile/1.0a3/jquery.mobile-1.0a1.min.css" />   <script src="http://code.jquery.com/jquery-1.5.min.js"></script>   <script src="http://code.jquery.com/mobile/1.0a3/jquery.mobile-1.0a3.min.js"></script> </head> <body> <div data-role="page">   <div data-role="header">     <h1>Page Title</h1>   </div>   <div data-role="content">     <p>Page content goes here.</p>      </div>   <div data-role="footer">     <h4>Page Footer</h4>   </div> </div> </body> </html> The data- attributes are the new feature of HTML5 so that jQuery Mobile will be working on browsers that supporting HTML 5. You can get a detailed browser support details from http://jquerymobile.com/gbs/ . In the Head section we have included the Core jQuery javascript file and jQuery Mobile Library and the core CSS Library for the UI Element Styling. These jQuery files are minified versions and will improve the performance of page load on Mobile Devices. The jQuery Mobile pages are identified with an element with the data-role="page" attribute inside the <body> tag. <div data-role="page"> </div> Within the "page" container, any valid HTML markup can be used, but for typical pages in jQuery Mobile, the immediate children of a "page" are div element with data-roles of "header", "content", and "footer". <div data-role="page">     <div data-role="header">...</div>     <div data-role="content">...</div>     <div data-role="footer">...</div> </div> The div data-role="content" holds the main content of the HTML page and will be used for making user interaction elements. The div data-role="header" is header part of the page and div data-role="footer" is the footer part of the page. Creating Mobile specific pages in the Mobile Area Let’s create Layout page for our Mobile area <!DOCTYPE html> <html> <head>     <title>@ViewBag.Title</title>     <link rel="stylesheet" href="http://code.jquery.com/mobile/1.0a3/jquery.mobile-1.0a3.min.css" />     <script src="http://code.jquery.com/jquery-1.5.min.js"></script>     <script src="http://code.jquery.com/mobile/1.0a3/jquery.mobile-1.0a3.min.js"></script>     </head>      <body> @RenderBody()    </body> </html> In the Layout page, I have given reference to jQuery Mobile JavaScript files and the CSS file. Let’s add an Index view page Index.chtml @{     ViewBag.Title = "Index"; } <div data-role="page"> <div data-role="header">      <h1>Expense Tracker Mobile</h1> </div> <div data-role="content">   <ul data-role="listview">     <li>@Html.Partial("_LogOnPartial")</li>      <li>@Html.ActionLink("Home", "Index", "Home")</li>      <li>@Html.ActionLink("Category", "Index", "Category")</li>                          <li>@Html.ActionLink("Expense", "Index", "Expense")</li> </ul> </div> <div data-role="footer">           Shiju Varghese | <a href="http://weblogs.asp.net/shijuvarghese">Blog     </a> | <a href="http://twitter.com/shijucv">Twitter</a>   </div> </div>   In the Index page, we have used data-role “listview” for showing our content as List View Let’s create a data entry screen create.cshtml @model MyFinance.Domain.Category @{     ViewBag.Title = "Create Category"; }   <div data-role="page"> <div data-role="header">      <h1>Create Category</h1>             @Html.ActionLink("Home", "Index","Home",null, new { @class = "ui-btn-right" })      </div>       <div data-role="content">     @using (Html.BeginForm("Create","Category",FormMethod.Post))     {       <div data-role="fieldcontain">        @Html.LabelFor(model => model.Name)        @Html.EditorFor(model => model.Name)        <div>           @Html.ValidationMessageFor(m => m.Name)        </div>         </div>         <div data-role="fieldcontain">         @Html.LabelFor(model => model.Description)         @Html.EditorFor(model => model.Description)                   </div>                    <div class="ui-body ui-body-b">         <button type="submit" data-role="button" data-theme="b">Save</button>       </div>     }        </div> </div>   In jQuery Mobile, the form elements should be placed inside the data-role="fieldcontain" The below screen shots show the pages rendered in mobile browser Index Page Create Page Source Code You can download the source code from http://efmvc.codeplex.com   Summary We have created a single  web app for desktop browsers and mobile browsers. If a user access the site from desktop browsers, users will get normal web pages and get mobile specific pages if users access from mobile browsers. If users are accessing the website from mobile devices, we will redirect to a ASP.NET MVC area Mobile. For redirecting to the Mobile area, we have used a Global filer for the redirection logic and used open source framework 51Degrees.mobi for the better support for mobile browser detection. In the Mobile area, we have created the pages using jQuery Mobile and users will get mobile friendly web pages. We can create great mobile web apps using ASP.NET MVC  and jQuery Mobile Framework.

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  • XNA 3D model collision is inaccurate

    - by Daniel Lopez
    I am creating a classic game in 3d that deals with asteriods and you have to shoot them and avoid being hit from them. I can generate the asteroids just fine and the ship can shoot bullets just fine. But the asteroids always hit the ship even it doesn't look they are even close. I know 2D collision very well but not 3D so can someone please shed some light to my problem. Thanks in advance. Code For ModelRenderer: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { class ModelRenderer { private float aspectratio; private Model model; private Vector3 camerapos; private Vector3 modelpos; private Matrix rotationy; float radiansy = 0; private bool isalive; public ModelRenderer(Model m, float AspectRatio, Vector3 initial_pos, Vector3 initialcamerapos) { isalive = true; model = m; if (model.Meshes.Count == 0) { throw new Exception("Invalid model because it contains zero meshes!"); } modelpos = initial_pos; camerapos = initialcamerapos; aspectratio = AspectRatio; return; } public float RadiusOfSphere { get { return model.Meshes[0].BoundingSphere.Radius; } } public BoundingBox BoxBounds { get { return BoundingBox.CreateFromSphere(model.Meshes[0].BoundingSphere); } } public BoundingSphere SphereBounds { get { return model.Meshes[0].BoundingSphere; } } public Vector3 CameraPosition { set { camerapos = value; } get { return camerapos; } } public bool IsAlive { get { return isalive; } } public Vector3 ModelPosition { set { modelpos = value; } get { return modelpos; } } public void RotateY(float radians) { radiansy += radians; rotationy = Matrix.CreateRotationY(radiansy); } public Matrix RotationY { set { rotationy = value; } get { return rotationy; } } public float AspectRatio { set { aspectratio = value; } get { return aspectratio; } } public void Kill() { isalive = false; } public void Draw(float scale) { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } public void Draw() { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } } Code For Game1: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; int score = 0, lives = 5; SpriteBatch spriteBatch; GameState gstate = GameState.OnMenuScreen; Menu menu = new Menu(Color.Yellow, Color.White); SpriteFont font; Texture2D background; ModelRenderer ship; Model b, a; List<ModelRenderer> bullets = new List<ModelRenderer>(); List<ModelRenderer> asteriods = new List<ModelRenderer>(); float time = 0.0f; int framecount = 0; SoundEffect effect; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 796; graphics.ApplyChanges(); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); font = Content.Load<SpriteFont>("Fonts\\Lucida Console"); background = Content.Load<Texture2D>("Textures\\B1_stars"); Model p1 = Content.Load<Model>("Models\\p1_wedge"); b = Content.Load<Model>("Models\\pea_proj"); a = Content.Load<Model>("Models\\asteroid1"); effect = Content.Load<SoundEffect>("Audio\\tx0_fire1"); ship = new ModelRenderer(p1, GraphicsDevice.Viewport.AspectRatio, new Vector3(0, 0, 0), new Vector3(0, 0, 9000)); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState state = Keyboard.GetState(PlayerIndex.One); switch (gstate) { case GameState.OnMenuScreen: { if (state.IsKeyDown(Keys.Enter)) { switch (menu.SelectedChoice) { case MenuChoices.Play: { gstate = GameState.GameStarted; break; } case MenuChoices.Exit: { this.Exit(); break; } } } if (state.IsKeyDown(Keys.Down)) { menu.MoveSelectedMenuChoiceDown(gameTime); } else if(state.IsKeyDown(Keys.Up)) { menu.MoveSelectedMenuChoiceUp(gameTime); } else { menu.KeysReleased(); } break; } case GameState.GameStarted: { foreach (ModelRenderer bullet in bullets) { if (bullet.ModelPosition.X < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.Z < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.X > (ship.ModelPosition.Z - 4000) && bullet.ModelPosition.Z > (ship.ModelPosition.Z - 4000)) { bullet.ModelPosition += (bullet.RotationY.Forward * 120); } else if (collidedwithasteriod(bullet)) { bullet.Kill(); } else { bullet.Kill(); } } foreach (ModelRenderer asteroid in asteriods) { if (ship.SphereBounds.Intersects(asteroid.BoxBounds)) { lives -= 1; asteroid.Kill(); // This always hits no matter where the ship goes. } else { asteroid.ModelPosition -= (asteroid.RotationY.Forward * 50); } } for (int index = 0; index < asteriods.Count; index++) { if (asteriods[index].IsAlive == false) { asteriods.RemoveAt(index); } } for (int index = 0; index < bullets.Count; index++) { if (bullets[index].IsAlive == false) { bullets.RemoveAt(index); } } if (state.IsKeyDown(Keys.Left)) { ship.RotateY(0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Right)) { ship.RotateY(-0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Up)) { ship.ModelPosition += (ship.RotationY.Forward * 50); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Space)) { time += gameTime.ElapsedGameTime.Milliseconds; if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0.0f; } if ((framecount % 60) == 0) { createasteroid(); framecount = 0; } framecount++; break; } } base.Update(gameTime); } void firebullet() { if (bullets.Count < 3) { ModelRenderer bullet = new ModelRenderer(b, GraphicsDevice.Viewport.AspectRatio, ship.ModelPosition, new Vector3(0, 0, 9000)); bullet.RotationY = ship.RotationY; bullets.Add(bullet); } } void createasteroid() { if (asteriods.Count < 2) { Random random = new Random(); float z = random.Next(-13000, -11000); float x = random.Next(-9000, -8000); Random random2 = new Random(); int degrees = random.Next(0, 45); float radians = MathHelper.ToRadians(degrees); ModelRenderer asteroid = new ModelRenderer(a, GraphicsDevice.Viewport.AspectRatio, new Vector3(x, 0, z), new Vector3(0,0, 9000)); asteroid.RotateY(radians); asteriods.Add(asteroid); } } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (gstate) { case GameState.OnMenuScreen: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); menu.DrawMenu(ref spriteBatch, font, new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2) - new Vector2(50f), 100f); spriteBatch.End(); break; } case GameState.GameStarted: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.DrawString(font, "Score: " + score.ToString() + "\nLives: " + lives.ToString(), Vector2.Zero, Color.White); spriteBatch.End(); ship.Draw(); foreach (ModelRenderer bullet in bullets) { bullet.Draw(); } foreach (ModelRenderer asteroid in asteriods) { asteroid.Draw(0.1f); } break; } } base.Draw(gameTime); } bool collidedwithasteriod(ModelRenderer bullet) { foreach (ModelRenderer asteroid in asteriods) { if (bullet.SphereBounds.Intersects(asteroid.BoxBounds)) { score += 10; asteroid.Kill(); return true; } } return false; } } } }

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  • Why does this mod_rewrite rule 'not-match'? (big rewrite log included)

    - by Christopher
    I've got a scenario involving two domains: WordPress site hosted on domain1.com domain2.co.uk, simply redirecting users to domain1 via mod_rewrite This rule applies irrespective of whether www. is specified or not. (It's eventually removed from the URL, I'm a no-WWW fan.) There's nothing on domain2.co.uk at all except for an .htaccess with some mod_rewrite rules. However, I want to be able to allow users to be redirected to the correct article URI even if they specify the "wrong" URL (i.e., a 301 redirect preserving the stuff after the first forward slash). I'm currently achieving this with this ruleset: RewriteCond %{HTTP_HOST} ^((www\.)?[^\.]+)\.domain2\.co\.uk [NC,OR] RewriteCond %{HTTP_HOST} ^domain2\.co\.uk [NC] RewriteRule ^(.*)$ http://domain1.com/$1 [R=301,L] This works but is uglier than I want it to be. I'm not a mod_rewrite zen master, but from what I can tell the top rule should match irrespective of whether www. is specified... But it doesn't. In order to catch www-less requests, I need the second RewriteCond. From the rewrite log, with just the first RewriteCond: [domain2.co.uk/sid#e200498][rid#e670168/initial] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] strip per-dir prefix: /home/devnull/domains/domain2.co.uk/public_html/ -> [domain2.co.uk/sid#e200498][rid#e670168/initial] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] applying pattern '^(.*)$' to uri '' [domain2.co.uk/sid#e200498][rid#e670168/initial] (4) [perdir /home/devnull/domains/domain2.co.uk/public_html/] RewriteCond: input='domain2.co.uk' pattern='^((www\.)|[^\.]+)\.domain2\.co\.uk' [NC] => not-matched [domain2.co.uk/sid#e200498][rid#e670168/initial] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/ [domain2.co.uk/sid#e200498][rid#e653868/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.html [domain2.co.uk/sid#e200498][rid#e65f8b8/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.htm [domain2.co.uk/sid#e200498][rid#e653868/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.shtml [domain2.co.uk/sid#e200498][rid#e65f8b8/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.php [domain2.co.uk/sid#e200498][rid#e653868/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.php5 [domain2.co.uk/sid#e200498][rid#e666c98/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.php4 [domain2.co.uk/sid#e200498][rid#e65f8b8/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.php3 [domain2.co.uk/sid#e200498][rid#e653868/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.phtml [domain2.co.uk/sid#e200498][rid#e65f8b8/subreq] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/index.cgi [domain2.co.uk/sid#e200498][rid#e66c370/initial/redir#1] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] strip per-dir prefix: /home/devnull/domains/domain2.co.uk/public_html/403.shtml -> 403.shtml [domain2.co.uk/sid#e200498][rid#e66c370/initial/redir#1] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] applying pattern '^(.*)$' to uri '403.shtml' [domain2.co.uk/sid#e200498][rid#e66c370/initial/redir#1] (4) [perdir /home/devnull/domains/domain2.co.uk/public_html/] RewriteCond: input='domain2.co.uk' pattern='^((www\.)|[^\.]+)\.domain2\.co\.uk' [NC] => not-matched [domain2.co.uk/sid#e200498][rid#e66c370/initial/redir#1] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/403.shtml [domain2.co.uk/sid#e200498][rid#e668ca8/initial] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] strip per-dir prefix: /home/devnull/domains/domain2.co.uk/public_html/favicon.ico -> favicon.ico [domain2.co.uk/sid#e200498][rid#e668ca8/initial] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] applying pattern '^(.*)$' to uri 'favicon.ico' [domain2.co.uk/sid#e200498][rid#e668ca8/initial] (4) [perdir /home/devnull/domains/domain2.co.uk/public_html/] RewriteCond: input='domain2.co.uk' pattern='^((www\.)|[^\.]+)\.domain2\.co\.uk' [NC] => not-matched [domain2.co.uk/sid#e200498][rid#e668ca8/initial] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/favicon.ico [domain2.co.uk/sid#e200498][rid#f160b40/initial/redir#1] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] strip per-dir prefix: /home/devnull/domains/domain2.co.uk/public_html/404.shtml -> 404.shtml [domain2.co.uk/sid#e200498][rid#f160b40/initial/redir#1] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] applying pattern '^(.*)$' to uri '404.shtml' [domain2.co.uk/sid#e200498][rid#f160b40/initial/redir#1] (4) [perdir /home/devnull/domains/domain2.co.uk/public_html/] RewriteCond: input='domain2.co.uk' pattern='^((www\.)|[^\.]+)\.domain2\.co\.uk' [NC] => not-matched [domain2.co.uk/sid#e200498][rid#f160b40/initial/redir#1] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] pass through /home/devnull/domains/domain2.co.uk/public_html/404.shtml However with the second RewriteCond added, the rule works, and the logs show this: [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] strip per-dir prefix: /home/devnull/domains/domain2.co.uk/public_html/ -> [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (3) [perdir /home/devnull/domains/domain2.co.uk/public_html/] applying pattern '^(.*)$' to uri '' [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (4) [perdir /home/devnull/domains/domain2.co.uk/public_html/] RewriteCond: input='domain2.co.uk' pattern='^((www\.)?[^\.]+)\.domain2\.co\.uk' [NC] => not-matched [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (4) [perdir /home/devnull/domains/domain2.co.uk/public_html/] RewriteCond: input='domain2.co.uk' pattern='^domain2\.co\.uk' [NC] => matched [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (2) [perdir /home/devnull/domains/domain2.co.uk/public_html/] rewrite '' -> 'http://domain1.com/' [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (2) [perdir /home/devnull/domains/domain2.co.uk/public_html/] explicitly forcing redirect with http://domain1.com/ [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] escaping http://domain1.com/ for redirect [domain2.co.uk/sid#e200498][rid#e65fe58/initial] (1) [perdir /home/devnull/domains/domain2.co.uk/public_html/] redirect to http://domain1.com/ [REDIRECT/301] Can anybody help me figure out why it just won't work with the one rule? I feel like I'm missing the bleeding obvious, and while the second RewriteCond is a valid workaround, it's a kludge and that annoys me. ;-) All help appreciated...

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  • On MySQL 5.1 for Windows, why can't I assign DBA role to the "root" user?

    - by djangofan
    On MySQL 5.1 for Windows, why can't I assign DBA role to "root" user? The MySQL Workbench allows me to add all the other roles except for DBA. Also, when I "alter schema" on any table, while logged in as root, I dont see all the tabs that show me all the database properties... I only see the first tab that allows me to change collation only. What is wrong with this picture? How do i give root all priveleges? I've tried a few variations of GRANT ALL PRIVILEGES etc. from the command line but nothing works. My root account is unable to alter column names, indexes, or options of any given table that I create. I can create tables and delete them but I can't alter them.

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  • Index was out of range. Must be non-negative and less than the size of the collection. Parameter: In

    - by user356973
    Dear Telerik Team, When I am trying to display data using radgrid I am getting error like "Index was out of range. Must be non-negative and less than the size of the collection. Parameter: Index". Here is my code <telerik:RadGrid ID="gvCktMap" BorderColor="White" runat="server" AutoGenerateColumns="true" AllowSorting="true" BackColor="White" AllowPaging="true" PageSize="25" GridLines="None" OnPageIndexChanging="gvCktMap_PageIndexChanging" OnRowCancelingEdit="gvCktMap_RowCancelingEdit" OnRowCommand="gvCktMap_RowCommand" OnRowUpdating="gvCktMap_RowUpdating" OnRowDataBound="gvCktMap_RowDataBound" OnSorting="gvCktMap_Sorting" OnRowEditing="gvCktMap_RowEditing" ShowGroupPanel="True" EnableHeaderContextMenu="true" EnableHeaderContextFilterMenu="true" AllowMultiRowSelection="true" AllowFilteringByColumn="True" AllowCustomPaging="false" OnItemCreated="gvCktMap_ItemCreated" EnableViewState="false" OnNeedDataSource="gvCktMap_NeedDataSource" OnItemUpdated="gvCktMap_ItemUpdated" > <MasterTableView DataKeyNames="sId" UseAllDataFields="true"> <Columns> <telerik:GridBoundColumn UniqueName="sId" HeaderText="sId" DataField="sId" Visible="false"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="orderId" HeaderText="orderId" DataField="orderId"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="REJ" HeaderText="REJ" DataField="REJ"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="Desc" HeaderText="Desc" DataField="Desc"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="CustomerName" HeaderText="CustomerName" DataField="CustomerName"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="MarketName" HeaderText="MarketName" DataField="MarketName"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="HeadendName" HeaderText="HeadendName" DataField="HeadendName"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="SiteName" HeaderText="SiteName" DataField="SiteName"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="TaskStatus" HeaderText="TaskStatus" DataField="TaskStatus"> </telerik:GridBoundColumn> </Columns> </telerik:RadGrid> Here is my code behind private void bingGrid() { try { gvCktMap.Columns.Clear(); DataSet dsResult = new DataSet(); DataSet dsEditItems = new DataSet(); dsEditItems.ReadXml(Server.MapPath("XMLS/" + Session["TaskID"].ToString() + ".xml")); clsSearch_BL clsObj = new clsSearch_BL(); clsObj.TaskID = (string)Session["TaskID"]; clsObj.CustName = (string)Session["CustName"]; clsObj.MarketName = (string)Session["MarketName"]; clsObj.HeadendName = (string)Session["HeadendName"]; clsObj.SiteName = (string)Session["SiteName"]; clsObj.TaskStatus = (string)Session["TaskStatus"]; clsObj.OrdType = (string)Session["OrdType"]; clsObj.OrdStatus = (string)Session["OrdStatus"]; clsObj.ProName = (string)Session["ProName"]; clsObj.LOC = (string)Session["LOC"]; dsResult = clsObj.getSearchResults_BL(clsObj); Session["SearchRes"] = dsResult; DataTable dtFilter = new DataTable(); DataColumn dtCol = new DataColumn("FilterBy"); dtFilter.Columns.Add(dtCol); dtCol = new DataColumn("DataType"); dtFilter.Columns.Add(dtCol); gvCktMap.DataSource = dsResult; gvCktMap.DataBind(); } catch (Exception ex) { } } If i remove <MasterTableView></MasterTableView> Its working fine without any error. But for some reasons i need to use <MasterTableView></MasterTableView> Can anyone help me out to fix this error. Thanks In Advance

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  • Why C# doesn't implement indexed properties ?

    - by Thomas Levesque
    I know, I know... Eric Lippert's answer to this kind of question is usually something like "because it wasn't worth the cost of designing, implementing, testing and documenting it". But still, I'd like a better explanation... I was reading this blog post about new C# 4 features, and in the section about COM Interop, the following part caught my attention : By the way, this code uses one more new feature: indexed properties (take a closer look at those square brackets after Range.) But this feature is available only for COM interop; you cannot create your own indexed properties in C# 4.0. OK, but why ? I already knew and regretted that it wasn't possible to create indexed properties in C#, but this sentence made me think again about it. I can see several good reasons to implement it : the CLR supports it (for instance, PropertyInfo.GetValue has an index parameter), so it's a pity we can't take advantage of it in C# it is supported for COM interop, as shown in the article (using dynamic dispatch) it is implemented in VB.NET it is already possible to create indexers, i.e. to apply an index to the object itself, so it would probably be no big deal to extend the idea to properties, keeping the same syntax and just replacing this with a property name It would allow to write that kind of things : public class Foo { private string[] _values = new string[3]; public string Values[int index] { get { return _values[index]; } set { _values[index] = value; } } } Currently the only workaround that I know is to create an inner class (ValuesCollection for instance) that implements an indexer, and change the Values property so that it returns an instance of that inner class. This is very easy to do, but annoying... So perhaps the compiler could do it for us ! An option would be to generate an inner class that implements the indexer, and expose it through a public generic interface : // interface defined in the namespace System public interface IIndexer<TIndex, TValue> { TValue this[TIndex index] { get; set; } } public class Foo { private string[] _values = new string[3]; private class <>c__DisplayClass1 : IIndexer<int, string> { private Foo _foo; public <>c__DisplayClass1(Foo foo) { _foo = foo; } public string this[int index] { get { return _foo._values[index]; } set { _foo._values[index] = value; } } } private IIndexer<int, string> <>f__valuesIndexer; public IIndexer<int, string> Values { get { if (<>f__valuesIndexer == null) <>f__valuesIndexer = new <>c__DisplayClass1(this); return <>f__valuesIndexer; } } } But of course, in that case the property would actually return a IIndexer<int, string>, and wouldn't really be an indexed property... It would be better to generate a real CLR indexed property. What do you think ? Would you like to see this feature in C# ? If not, why ?

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  • Changing color of HighlighBrushKey in XAML

    - by phil
    Hi, I have the following problem. The background color in a ListView is set LightGreen or White, whether a boolflag is true or false. Example Screen Window1.xaml: <Window.Resources> <Style TargetType="{x:Type ListViewItem}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=BoolFlag}" Value="True"> <Setter Property="Background" Value="LightGreen" /> </DataTrigger> </Style.Triggers> </Style> </Window.Resources> <StackPanel> <ListView ItemsSource="{Binding Path=Personen}" SelectionMode="Single" SelectionChanged="ListViewSelectionChanged"> <ListView.View> <GridView> <GridViewColumn DisplayMemberBinding="{Binding Path=Vorname}" Header="Vorname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Nachname}" Header="Nachname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Alter}" Header="Alter" /> <GridViewColumn DisplayMemberBinding="{Binding Path=BoolFlag}" Header="BoolFlag" /> </GridView> </ListView.View> </ListView> </StackPanel> Window1.xaml.cs: public partial class Window1 : Window { private IList<Person> _personen = new List<Person>(); public Window1() { _personen.Add(new Person { Vorname = "Max", Nachname = "Mustermann", Alter = 18, BoolFlag = false, }); _personen.Add(new Person { Vorname = "Karl", Nachname = "Mayer", Alter = 27, BoolFlag = true, }); _personen.Add(new Person { Vorname = "Josef", Nachname = "Huber", Alter = 38, BoolFlag = false, }); DataContext = this; InitializeComponent(); } public IList<Person> Personen { get { return _personen; } } private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } Person.cs: public class Person { public string Vorname { get; set; } public string Nachname { get; set; } public int Alter { get; set; } public bool BoolFlag { get; set; } } Now I want to set the highlight color of the selected item, depending on the boolflag. In Code-Behind I do this with: private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } This works fine, but now I want to define the code above in the XAML-file. With <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Green" /> I can overwrite the default-value. However, it works, but the color is set to Green for all selected items. I have tried different ways to switch the color of HighlightBrushKey between Green and Blue in XAML, depending on the boolflag, but I didn't succeed. May you can help me and give me some examples?

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  • Performing Aggregate Functions on Multi-Million Row Tables

    - by Daniel Short
    I'm having some serious performance issues with a multi-million row table that I feel I should be able to get results from fairly quick. Here's a run down of what I have, how I'm querying it, and how long it's taking: I'm running SQL Server 2008 Standard, so Partitioning isn't currently an option I'm attempting to aggregate all views for all inventory for a specific account over the last 30 days. All views are stored in the following table: CREATE TABLE [dbo].[LogInvSearches_Daily]( [ID] [bigint] IDENTITY(1,1) NOT NULL, [Inv_ID] [int] NOT NULL, [Site_ID] [int] NOT NULL, [LogCount] [int] NOT NULL, [LogDay] [smalldatetime] NOT NULL, CONSTRAINT [PK_LogInvSearches_Daily] PRIMARY KEY CLUSTERED ( [ID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON, FILLFACTOR = 90) ON [PRIMARY] ) ON [PRIMARY] This table has 132,000,000 records, and is over 4 gigs. A sample of 10 rows from the table: ID Inv_ID Site_ID LogCount LogDay -------------------- ----------- ----------- ----------- ----------------------- 1 486752 48 14 2009-07-21 00:00:00 2 119314 51 16 2009-07-21 00:00:00 3 313678 48 25 2009-07-21 00:00:00 4 298863 0 1 2009-07-21 00:00:00 5 119996 0 2 2009-07-21 00:00:00 6 463777 534 7 2009-07-21 00:00:00 7 339976 503 2 2009-07-21 00:00:00 8 333501 570 4 2009-07-21 00:00:00 9 453955 0 12 2009-07-21 00:00:00 10 443291 0 4 2009-07-21 00:00:00 (10 row(s) affected) I have the following index on LogInvSearches_Daily: /****** Object: Index [IX_LogInvSearches_Daily_LogDay] Script Date: 05/12/2010 11:08:22 ******/ CREATE NONCLUSTERED INDEX [IX_LogInvSearches_Daily_LogDay] ON [dbo].[LogInvSearches_Daily] ( [LogDay] ASC ) INCLUDE ( [Inv_ID], [LogCount]) WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] I need to pull inventory only from the Inventory for a specific account id. I have an index on the Inventory as well. I'm using the following query to aggregate the data and give me the top 5 records. This query is currently taking 24 seconds to return the 5 rows: StmtText ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SELECT TOP 5 Sum(LogCount) AS Views , DENSE_RANK() OVER(ORDER BY Sum(LogCount) DESC, Inv_ID DESC) AS Rank , Inv_ID FROM LogInvSearches_Daily D (NOLOCK) WHERE LogDay DateAdd(d, -30, getdate()) AND EXISTS( SELECT NULL FROM propertyControlCenter.dbo.Inventory (NOLOCK) WHERE Acct_ID = 18731 AND Inv_ID = D.Inv_ID ) GROUP BY Inv_ID (1 row(s) affected) StmtText ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |--Top(TOP EXPRESSION:((5))) |--Sequence Project(DEFINE:([Expr1007]=dense_rank)) |--Segment |--Segment |--Sort(ORDER BY:([Expr1006] DESC, [D].[Inv_ID] DESC)) |--Stream Aggregate(GROUP BY:([D].[Inv_ID]) DEFINE:([Expr1006]=SUM([LOALogs].[dbo].[LogInvSearches_Daily].[LogCount] as [D].[LogCount]))) |--Sort(ORDER BY:([D].[Inv_ID] ASC)) |--Nested Loops(Inner Join, OUTER REFERENCES:([D].[Inv_ID])) |--Nested Loops(Inner Join, OUTER REFERENCES:([Expr1011], [Expr1012], [Expr1010])) | |--Compute Scalar(DEFINE:(([Expr1011],[Expr1012],[Expr1010])=GetRangeWithMismatchedTypes(dateadd(day,(-30),getdate()),NULL,(6)))) | | |--Constant Scan | |--Index Seek(OBJECT:([LOALogs].[dbo].[LogInvSearches_Daily].[IX_LogInvSearches_Daily_LogDay] AS [D]), SEEK:([D].[LogDay] > [Expr1011] AND [D].[LogDay] < [Expr1012]) ORDERED FORWARD) |--Index Seek(OBJECT:([propertyControlCenter].[dbo].[Inventory].[IX_Inventory_Acct_ID]), SEEK:([propertyControlCenter].[dbo].[Inventory].[Acct_ID]=(18731) AND [propertyControlCenter].[dbo].[Inventory].[Inv_ID]=[LOA (13 row(s) affected) I tried using a CTE to pick up the rows first and aggregate them, but that didn't run any faster, and gives me essentially the same execution plan. (1 row(s) affected) StmtText ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --SET SHOWPLAN_TEXT ON; WITH getSearches AS ( SELECT LogCount -- , DENSE_RANK() OVER(ORDER BY Sum(LogCount) DESC, Inv_ID DESC) AS Rank , D.Inv_ID FROM LogInvSearches_Daily D (NOLOCK) INNER JOIN propertyControlCenter.dbo.Inventory I (NOLOCK) ON Acct_ID = 18731 AND I.Inv_ID = D.Inv_ID WHERE LogDay DateAdd(d, -30, getdate()) -- GROUP BY Inv_ID ) SELECT Sum(LogCount) AS Views, Inv_ID FROM getSearches GROUP BY Inv_ID (1 row(s) affected) StmtText ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |--Stream Aggregate(GROUP BY:([D].[Inv_ID]) DEFINE:([Expr1004]=SUM([LOALogs].[dbo].[LogInvSearches_Daily].[LogCount] as [D].[LogCount]))) |--Sort(ORDER BY:([D].[Inv_ID] ASC)) |--Nested Loops(Inner Join, OUTER REFERENCES:([D].[Inv_ID])) |--Nested Loops(Inner Join, OUTER REFERENCES:([Expr1008], [Expr1009], [Expr1007])) | |--Compute Scalar(DEFINE:(([Expr1008],[Expr1009],[Expr1007])=GetRangeWithMismatchedTypes(dateadd(day,(-30),getdate()),NULL,(6)))) | | |--Constant Scan | |--Index Seek(OBJECT:([LOALogs].[dbo].[LogInvSearches_Daily].[IX_LogInvSearches_Daily_LogDay] AS [D]), SEEK:([D].[LogDay] > [Expr1008] AND [D].[LogDay] < [Expr1009]) ORDERED FORWARD) |--Index Seek(OBJECT:([propertyControlCenter].[dbo].[Inventory].[IX_Inventory_Acct_ID] AS [I]), SEEK:([I].[Acct_ID]=(18731) AND [I].[Inv_ID]=[LOALogs].[dbo].[LogInvSearches_Daily].[Inv_ID] as [D].[Inv_ID]) ORDERED FORWARD) (8 row(s) affected) (1 row(s) affected) So given that I'm getting good Index Seeks in my execution plan, what can I do to get this running faster? Thanks, Dan

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  • SqlDataAdapter Update is not working in C# wih Sql Server

    - by Ahmed
    I am trying to save data from C# form to Sql server Northwind Orders database, I am only using CustomerID, OrderDate and ShippedDate for data entry. Following is the code to Form load and save button: private void Form1_Load(object sender, EventArgs e) { SetComb(); connectionString = ConfigurationManager.AppSettings["connectionString"]; sqlConnection = new SqlConnection(connectionString); String sqlSelect = "Select OrderID, CustomerID, OrderDate, ShippedDate from Orders"; sqlDataMaster = new SqlDataAdapter(sqlSelect, sqlConnection); sqlConnection.Open(); //=============================================================================== //--- Set up the INSERT Command //=============================================================================== sInsProcName = "prInsert_Order"; insertcommand = new SqlCommand(sInsProcName, sqlConnection); insertcommand.CommandType = CommandType.StoredProcedure; insertcommand.Parameters.Add(new SqlParameter("@nNewID", SqlDbType.Int, 0, ParameterDirection.Output, false, 0, 0, "OrderID", DataRowVersion.Default, null)); insertcommand.UpdatedRowSource = UpdateRowSource.OutputParameters; insertcommand.Parameters.Add(new SqlParameter("@sCustomerID", SqlDbType.NChar, 5,"CustomerID")); insertcommand.Parameters["@sCustomerID"].Value = cmbCust.SelectedValue; insertcommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8,"OrderDate")); insertcommand.Parameters["@dtOrderDate"].Value = dtOrdDt.Text; insertcommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8,"ShippedDate")); insertcommand.Parameters["@dtShipDate"].Value = dtShipDt.Text; sqlDataMaster.InsertCommand = insertcommand; //=============================================================================== //--- Set up the UPDATE Command //=============================================================================== sUpdProcName = "prUpdate_Order"; updatecommand = new SqlCommand(sUpdProcName, sqlConnection); updatecommand.CommandType = CommandType.StoredProcedure; updatecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); updatecommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8, "OrderDate")); updatecommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8, "ShippedDate")); sqlDataMaster.UpdateCommand = updatecommand; //=============================================================================== //--- Set up the DELETE Command //=============================================================================== sDelProcName = "prDelete_Order"; deletecommand = new SqlCommand(sDelProcName, sqlConnection); deletecommand.CommandType = CommandType.StoredProcedure; deletecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); sqlDataMaster.DeleteCommand = deletecommand; dt = new DataTable(); sqlDataMaster.FillSchema(dt, SchemaType.Source); ds = new DataSet(); ds.Tables.Add(dt); bs = new BindingSource(); bs.DataSource = ds.Tables[0]; } public void SetComb() { cmbCust.DataSource = dm.GetData("Select * from Customers order by CompanyName"); cmbCust.DisplayMember = "CompanyName"; cmbCust.ValueMember = "CustomerId"; cmbCust.Text = ""; } private void btnSave_Click(object sender, EventArgs e) { sqlDataMaster.Update((DataTable) bs.DataSource); } and Stored Procedures for Insert/Update/Delete set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prInsert_Order] -- ALTER PROCEDURE prInsert_Order @sCustomerID CHAR(5), @dtOrderDate DATETIME, @dtShipDate DATETIME, @nNewID INT OUTPUT AS SET NOCOUNT ON INSERT INTO Orders (CustomerID, OrderDate, ShippedDate) VALUES (@sCustomerID, @dtOrderDate, @dtShipDate) SELECT @nNewID = SCOPE_IDENTITY() set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prUpdate_Order] -- ALTER PROCEDURE prUpdate_Order @nOrderID INT, @dtOrderDate DATETIME, @dtShipDate DATETIME AS UPDATE Orders SET OrderDate = @dtOrderDate, ShippedDate = @dtShipDate WHERE OrderID = @nOrderID set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prDelete_Order] -- ALTER PROCEDURE prDelete_Order @nOrderID INT AS DELETE Orders WHERE OrderID = @nOrderID In the form CustomerID is selected via combobox which has Display property of CustomerName and Value property of CustomerID. But when clicking save button it shows no error, but it also don't save anything in Orders Table of Northwind....dm.GetData is the method of my Data Access Layer class to just get the info and populate CustomerID combobox. Any help with the code is highly appreciated... Thanks Ahmed

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  • onDraw() triggered but results don't show

    - by Don
    I have the following routine in a subclass of view: It calculates an array of points that make up a line, then erases the previous lines, then draws the new lines (impact refers to the width in pixels drawn with multiple lines). The line is your basic bell curve, squeezed or stretched by variance and x-factor. Unfortunately, nothing shows on the screen. A previous version with drawPoint() and no array worked, and I've verified the array contents are being loaded correctly, and I can see that my onDraw() is being triggered. Any ideas why it might not be drawn? Thanks in advance! protected void drawNewLine( int maxx, int maxy, Canvas canvas, int impact, double variance, double xFactor, int color) { // impact = 2 to 8; xFactor between 4 and 20; variance between 0.2 and 5 double x = 0; double y = 0; int cx = maxx / 2; int cy = maxy / 2; int mu = cx; int index = 0; points[maxx<<1][1] = points[maxx<<1][0]; for (x = 0; x < maxx; x++) { points[index][1] = points[index][0]; points[index][0] = (float) x; Log.i(DEBUG_TAG, "x: " + x); index++; double root = 1.0 / (Math.sqrt(2 * Math.PI * variance)); double exponent = -1.0 * (Math.pow(((x - mu)/maxx*xFactor), 2) / (2 * variance)); double ePow = Math.exp(exponent); y = Math.round(cy * root * ePow); points[index][1] = points[index][0]; points[index][0] = (float) (maxy - y - OFFSET); index++; } points[maxx<<1][0] = (float) impact; for (int line = 0; line < points[maxx<<1][1]; line++) { for (int pt = 0; pt < (maxx<<1); pt++) { pointsToPaint[pt] = points[pt][1]; } for (int skip = 1; skip < (maxx<<1); skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(Color.BLACK); canvas.drawLines(pointsToPaint, bLinePaint); // draw over old lines w/blk } for (int line = 0; line < points[maxx<<1][0]; line++) { for (int pt = 0; pt < maxx<<1; pt++) { pointsToPaint[pt] = points[pt][0]; } for (int skip = 1; skip < maxx<<1; skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(color); canvas.drawLines(pointsToPaint, myLinePaint); / new color } } update: Replaced the drawLines() with drawPoint() in loop, still no joy for (int p = 0; p<pointsToPaint.length; p = p + 2) { Log.i(DEBUG_TAG, "x " + pointsToPaint[p] + " y " + pointsToPaint[p+1]); canvas.drawPoint(pointsToPaint[p], pointsToPaint[p+1], myLinePaint); } /// canvas.drawLines(pointsToPaint, myLinePaint);

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  • SQL SERVER – FIX: ERROR Msg 5169, Level 16: FILEGROWTH cannot be greater than MAXSIZE for file

    - by pinaldave
    I am writing this blog post right after I resolve this error for one of the system. Recently one of the my friend who is expert in infrastructure as well private cloud was working on SQL Server installation. Please note he is seriously expert in what he does but he has never worked SQL Server before and have absolutely no experience with its installation. He was modifying database file and keep on getting following error. As soon as he saw me he asked me where is the maxfile size setting so he can change. Let us quickly re-create the scenario he was facing. Error Message: Msg 5169, Level 16, State 1, Line 1 FILEGROWTH cannot be greater than MAXSIZE for file ‘NewDB’. Creating Scenario: CREATE DATABASE [NewDB] ON PRIMARY (NAME = N'NewDB', FILENAME = N'D:\NewDB.mdf' , SIZE = 4096KB, FILEGROWTH = 1024KB, MAXSIZE = 4096KB) LOG ON (NAME = N'NewDB_log', FILENAME = N'D:\NewDB_log.ldf', SIZE = 1024KB, FILEGROWTH = 10%) GO Now let us see what exact command was creating error for him. USE [master] GO ALTER DATABASE [NewDB] MODIFY FILE ( NAME = N'NewDB', FILEGROWTH = 1024MB ) GO Workaround / Fix / Solution: The reason for the error is very simple. He was trying to modify the filegrowth to much higher value than the maximum file size specified for the database. There are two way we can fix it. Method 1: Reduces the filegrowth to lower value than maxsize of file USE [master] GO ALTER DATABASE [NewDB] MODIFY FILE ( NAME = N'NewDB', FILEGROWTH = 1024KB ) GO Method 2: Increase maxsize of file so it is greater than new filegrowth USE [master] GO ALTER DATABASE [NewDB] MODIFY FILE ( NAME = N'NewDB', FILEGROWTH = 1024MB, MAXSIZE = 4096MB) GO I think this blog post will help everybody who is facing similar issues. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • ASP.NET MVC 2 from Scratch &ndash; Part 1 Listing Data from Database

    - by Max
    Part 1 - Listing Data from Database: Let us now learn ASP.NET MVC 2 from Scratch by actually developing a front end website for the Chinook database, which is an alternative to the traditional Northwind database. You can get the Chinook database from here. As always the best way to learn something is by working on it and doing something. The Chinook database has the following schema, a quick look will help us implementing the application in a efficient way. Let us first implement a grid view table with the list of Employees with some details, this table also has the Details, Edit and Delete buttons on it to do some operations. This is series of post will concentrate on creating a simple CRUD front end for Chinook DB using ASP.NET MVC 2. In this post, we will look at listing all the possible Employees in the database in a tabular format, from which, we can then edit and delete them as required. In this post, we will concentrate on setting up our environment and then just designing a page to show a tabular information from the database. We need to first setup the SQL Server database, you can download the required version and then set it up in your localhost. Then we need to add the LINQ to SQL Classes required for us to enable interaction with our database. Now after you do the above step, just use your Server Explorer in VS 2010 to actually navigate to the database, expand the tables node and then drag drop all the tables onto the Object Relational Designer space and you go you will have the tables visualized as classes. As simple as that. Now for the purpose of displaying the data from Employee in a table, we will show only the EmployeeID, Firstname and lastname. So let us create a class to hold this information. So let us add a new class called EmployeeList to the ViewModels. We will send this data model to the View and this can be displayed in the page. public class EmployeeList { public int EmployeeID { get; set; } public string Firstname { get; set; } public string Lastname { get; set; } public EmployeeList(int empID, string fname, string lname) { this.EmployeeID = empID; this.Firstname = fname; this.Lastname = lname; } } Ok now we have got the backend ready. Let us now look at the front end view now. We will first create a master called Site.Master and reuse it across the site. The Site.Master content will be <%@ Master Language="C#" AutoEventWireup="true" CodeBehind="Site.Master.cs" Inherits="ChinookMvcSample.Views.Shared.Site" %>   <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title></title> <style type="text/css"> html { background-color: gray; } .content { width: 880px; position: relative; background-color: #ffffff; min-width: 880px; min-height: 800px; float: inherit; text-align: justify; } </style> <script src="../../Scripts/jquery-1.4.1.min.js" type="text/javascript"></script> <asp:ContentPlaceHolder ID="head" runat="server"> </asp:ContentPlaceHolder> </head> <body> <center> <h1> My Website</h1> <div class="content"> <asp:ContentPlaceHolder ID="body" runat="server"> </asp:ContentPlaceHolder> </div> </center> </body> </html> The backend Site.Master.cs does not contain anything. In the actual Index.aspx view, we add the code to simply iterate through the collection of EmployeeList that was sent to the View via the Controller. So in the top of the Index.aspx view, we have this inherits which says Inherits="System.Web.Mvc.ViewPage<IEnumerable<ChinookMvcSample.ViewModels.EmployeeList>>" In this above line, we dictate that the page is consuming a IEnumerable collection of EmployeeList. So once we specify this and compile the project. Then in our Index.aspx page, we can consume the EmployeeList object and access all its methods and properties. <table class="styled" cellpadding="3" border="0" cellspacing="0"> <tr> <th colspan="3"> </th> <th> First Name </th> <th> Last Name </th> </tr> <% foreach (var item in Model) { %> <tr> <td align="center"> <%: Html.ActionLink("Edit", "Edit", new { id = item.EmployeeID }, new { id = "links" })%> </td> <td align="center"> <%: Html.ActionLink("Details", "Details", new { id = item.EmployeeID }, new { id = "links" })%> </td> <td align="center"> <%: Html.ActionLink("Delete", "Delete", new { id = item.EmployeeID }, new { id = "links" })%> </td> <td> <%: item.Firstname %> </td> <td> <%: item.Lastname %> </td> </tr> <% } %> <tr> <td colspan="5"> <%: Html.ActionLink("Create New", "Create") %> </td> </tr> </table> The Html.ActionLink is a Html Helper to a create a hyperlink in the page, in the one we have used, the first parameter is the text that is to be used for the hyperlink, second one is the action name, third one is the parameter to be passed, last one is the attributes to be added while the hyperlink is rendered in the page. Here we are adding the id=”links” to the hyperlinks that is created in the page. In the index.aspx page, we add some jQuery stuff add alternate row colours and highlight colours for rows on mouse over. Now the Controller that handles the requests and directs the request to the right view. For the index view, the controller would be public ActionResult Index() { //var Employees = from e in data.Employees select new EmployeeList(e.EmployeeId,e.FirstName,e.LastName); //return View(Employees.ToList()); return View(_data.Employees.Select(p => new EmployeeList(p.EmployeeId, p.FirstName, p.LastName))); } Let us also write a unit test using NUnit for the above, just testing EmployeeController’s Index. DataClasses1DataContext _data; public EmployeeControllerTest() { _data = new DataClasses1DataContext("Data Source=(local);Initial Catalog=Chinook;Integrated Security=True"); }   [Test] public void TestEmployeeIndex() { var e = new EmployeeController(_data); var result = e.Index() as ViewResult; var employeeList = result.ViewData.Model; Assert.IsNotNull(employeeList, "Result is null."); } In the first EmployeeControllerTest constructor, we set the data context to be used while running the tests. And then in the actual test, We just ensure that the View results returned by Index is not null. Here is the zip of the entire solution files until this point. Let me know if you have any doubts or clarifications. Cheers! Have a nice day.

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  • ???????,???????????

    - by ??-Oracle
    Normal 0 7.8 ? 0 2 false false false EN-US ZH-CN X-NONE ??: 1.???????; 2.??????????????????; 3.????????????????,??????????,????????; ??: ?????????: SQL> create table test_b (id number(10)) tablespace bbb; Table created. SQL> insert into test_b values (1); 1 row created. SQL> commit; NAME --------------------------------------------------------------------------------     FILE# ---------- /opt/oracle/oradata/R11203/aaa.dbf        10 /opt/oracle/oradata/R11203/bbb.dbf        11 11 rows selected. SQL> host ??????,?????? bash-4.2$ ls -al /opt/oracle/oradata/R11203/bbb.dbf -rw-rw----   1 oracle     dba        10493952 Apr  4 09:53 /opt/oracle/oradata/R11203/bbb.dbf bash-4.2$ mv /opt/oracle/oradata/R11203/bbb.dbf /opt/oracle/oradata/R11203/bbb.dbf.bak bash-4.2$ sqlplus / as sysdba SQL*Plus: Release 11.2.0.3.0 Production on Fri Apr 4 09:55:03 2014 Copyright (c) 1982, 2011, Oracle.  All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Partitioning, OLAP, Data Mining and Real Application Testing options SQL> alter tablespace bbb read only; alter tablespace bbb read only * ERROR at line 1: ORA-01116: error in opening database file 11 ORA-01110: data file 11: '/opt/oracle/oradata/R11203/bbb.dbf' ORA-27041: unable to open file HPUX-ia64 Error: 2: No such file or directory Additional information: 3 SQL> shutdown immediate; ORA-01116: error in opening database file 11 ORA-01110: data file 11: '/opt/oracle/oradata/R11203/bbb.dbf' ORA-27041: unable to open file HPUX-ia64 Error: 2: No such file or directory Additional information: 3 SQL> select status from v$instance; STATUS ------------ OPEN SQL> alter system switch logfile; System altered. SQL> / System altered. SQL> / System altered. SQL>/ System altered. SQL> / System altered. SQL> / System altered. SQL> ?? SQL> shutdown immediate; ORA-01116: error in opening database file 11 ORA-01110: data file 11: '/opt/oracle/oradata/R11203/bbb.dbf' ORA-27041: unable to open file HPUX-ia64 Error: 2: No such file or directory Additional information: 3 SQL> shutdown abort; ORACLE instance shut down. ???????mount?? SQL> startup mount; ORACLE instance started. Total System Global Area  329859072 bytes Fixed Size                  2182336 bytes Variable Size             285213504 bytes Database Buffers           37748736 bytes Redo Buffers                4714496 bytes Database mounted. ??alter database create datafile <> as ....???,???????????: SQL> alter database create datafile 11; Database altered. ???????redo log????????? SQL> recover datafile 11; Media recovery complete. SQL> alter database open; Database altered. SQL> select * from test_b;        ID ----------         1 DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267" UnhideWhenUsed="false" QFormat="true" Name="Normal"/ UnhideWhenUsed="false" QFormat="true" Name="heading 1"/ UnhideWhenUsed="false" QFormat="true" Name="Title"/ UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/ UnhideWhenUsed="false" QFormat="true" Name="Strong"/ UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/ UnhideWhenUsed="false" Name="Table Grid"/ UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/ UnhideWhenUsed="false" Name="Light Shading"/ UnhideWhenUsed="false" Name="Light List"/ UnhideWhenUsed="false" Name="Light Grid"/ UnhideWhenUsed="false" Name="Medium Shading 1"/ UnhideWhenUsed="false" Name="Medium Shading 2"/ UnhideWhenUsed="false" Name="Medium List 1"/ UnhideWhenUsed="false" Name="Medium List 2"/ UnhideWhenUsed="false" Name="Medium Grid 1"/ UnhideWhenUsed="false" Name="Medium Grid 2"/ UnhideWhenUsed="false" Name="Medium Grid 3"/ UnhideWhenUsed="false" Name="Dark List"/ UnhideWhenUsed="false" Name="Colorful Shading"/ UnhideWhenUsed="false" Name="Colorful List"/ UnhideWhenUsed="false" Name="Colorful Grid"/ UnhideWhenUsed="false" Name="Light Shading Accent 1"/ UnhideWhenUsed="false" Name="Light List Accent 1"/ UnhideWhenUsed="false" Name="Light Grid Accent 1"/ UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/ UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/ UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/ UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/ UnhideWhenUsed="false" QFormat="true" Name="Quote"/ UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/ UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/ UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/ UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/ UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/ UnhideWhenUsed="false" Name="Dark List Accent 1"/ UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/ UnhideWhenUsed="false" Name="Colorful List Accent 1"/ UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/ UnhideWhenUsed="false" Name="Light Shading Accent 2"/ UnhideWhenUsed="false" Name="Light List Accent 2"/ UnhideWhenUsed="false" Name="Light Grid Accent 2"/ UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/ UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/ UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/ UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/ UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/ UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/ UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/ UnhideWhenUsed="false" Name="Dark List Accent 2"/ UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/ UnhideWhenUsed="false" Name="Colorful List Accent 2"/ UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/ UnhideWhenUsed="false" Name="Light Shading Accent 3"/ UnhideWhenUsed="false" Name="Light List Accent 3"/ UnhideWhenUsed="false" Name="Light Grid Accent 3"/ UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/ UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/ UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/ UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/ UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/ UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/ UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/ UnhideWhenUsed="false" Name="Dark List Accent 3"/ UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/ UnhideWhenUsed="false" Name="Colorful List Accent 3"/ UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/ UnhideWhenUsed="false" Name="Light Shading Accent 4"/ UnhideWhenUsed="false" Name="Light List Accent 4"/ UnhideWhenUsed="false" Name="Light Grid Accent 4"/ UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/ UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/ UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/ UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/ UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/ UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/ UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/ UnhideWhenUsed="false" Name="Dark List Accent 4"/ UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/ UnhideWhenUsed="false" Name="Colorful List Accent 4"/ UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/ UnhideWhenUsed="false" Name="Light Shading Accent 5"/ UnhideWhenUsed="false" Name="Light List Accent 5"/ UnhideWhenUsed="false" Name="Light Grid Accent 5"/ UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/ UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/ UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/ UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/ UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/ UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/ UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/ UnhideWhenUsed="false" Name="Dark List Accent 5"/ UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/ UnhideWhenUsed="false" Name="Colorful List Accent 5"/ UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/ UnhideWhenUsed="false" Name="Light Shading Accent 6"/ UnhideWhenUsed="false" Name="Light List Accent 6"/ UnhideWhenUsed="false" Name="Light Grid Accent 6"/ UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/ UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/ UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/ UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/ UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/ UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/ UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/ UnhideWhenUsed="false" Name="Dark List Accent 6"/ UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/ UnhideWhenUsed="false" Name="Colorful List Accent 6"/ UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/ UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/ UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/ UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/ UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/ UnhideWhenUsed="false" QFormat="true" Name="Book Title"/ /* Style Definitions */ table.MsoNormalTable {mso-style-name:????; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.5pt; mso-bidi-font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-font-kerning:1.0pt;}

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  • Can this PHP version of SPICE be improved?

    - by Noctis Skytower
    I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. This is a custom encryption library. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?>

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  • How can this PHP code be improved? What should be changed?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

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  • How can this PHP code be improved? What should change?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

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  • What can be improved in this PHP code?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

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  • SortedDictionary and SortedList

    - by Simon Cooper
    Apart from Dictionary<TKey, TValue>, there's two other dictionaries in the BCL - SortedDictionary<TKey, TValue> and SortedList<TKey, TValue>. On the face of it, these two classes do the same thing - provide an IDictionary<TKey, TValue> interface where the iterator returns the items sorted by the key. So what's the difference between them, and when should you use one rather than the other? (as in my previous post, I'll assume you have some basic algorithm & datastructure knowledge) SortedDictionary We'll first cover SortedDictionary. This is implemented as a special sort of binary tree called a red-black tree. Essentially, it's a binary tree that uses various constraints on how the nodes of the tree can be arranged to ensure the tree is always roughly balanced (for more gory algorithmical details, see the wikipedia link above). What I'm concerned about in this post is how the .NET SortedDictionary is actually implemented. In .NET 4, behind the scenes, the actual implementation of the tree is delegated to a SortedSet<KeyValuePair<TKey, TValue>>. One example tree might look like this: Each node in the above tree is stored as a separate SortedSet<T>.Node object (remember, in a SortedDictionary, T is instantiated to KeyValuePair<TKey, TValue>): class Node { public bool IsRed; public T Item; public SortedSet<T>.Node Left; public SortedSet<T>.Node Right; } The SortedSet only stores a reference to the root node; all the data in the tree is accessed by traversing the Left and Right node references until you reach the node you're looking for. Each individual node can be physically stored anywhere in memory; what's important is the relationship between the nodes. This is also why there is no constructor to SortedDictionary or SortedSet that takes an integer representing the capacity; there are no internal arrays that need to be created and resized. This may seen trivial, but it's an important distinction between SortedDictionary and SortedList that I'll cover later on. And that's pretty much it; it's a standard red-black tree. Plenty of webpages and datastructure books cover the algorithms behind the tree itself far better than I could. What's interesting is the comparions between SortedDictionary and SortedList, which I'll cover at the end. As a side point, SortedDictionary has existed in the BCL ever since .NET 2. That means that, all through .NET 2, 3, and 3.5, there has been a bona-fide sorted set class in the BCL (called TreeSet). However, it was internal, so it couldn't be used outside System.dll. Only in .NET 4 was this class exposed as SortedSet. SortedList Whereas SortedDictionary didn't use any backing arrays, SortedList does. It is implemented just as the name suggests; two arrays, one containing the keys, and one the values (I've just used random letters for the values): The items in the keys array are always guarenteed to be stored in sorted order, and the value corresponding to each key is stored in the same index as the key in the values array. In this example, the value for key item 5 is 'z', and for key item 8 is 'm'. Whenever an item is inserted or removed from the SortedList, a binary search is run on the keys array to find the correct index, then all the items in the arrays are shifted to accomodate the new or removed item. For example, if the key 3 was removed, a binary search would be run to find the array index the item was at, then everything above that index would be moved down by one: and then if the key/value pair {7, 'f'} was added, a binary search would be run on the keys to find the index to insert the new item, and everything above that index would be moved up to accomodate the new item: If another item was then added, both arrays would be resized (to a length of 10) before the new item was added to the arrays. As you can see, any insertions or removals in the middle of the list require a proportion of the array contents to be moved; an O(n) operation. However, if the insertion or removal is at the end of the array (ie the largest key), then it's only O(log n); the cost of the binary search to determine it does actually need to be added to the end (excluding the occasional O(n) cost of resizing the arrays to fit more items). As a side effect of using backing arrays, SortedList offers IList Keys and Values views that simply use the backing keys or values arrays, as well as various methods utilising the array index of stored items, which SortedDictionary does not (and cannot) offer. The Comparison So, when should you use one and not the other? Well, here's the important differences: Memory usage SortedDictionary and SortedList have got very different memory profiles. SortedDictionary... has a memory overhead of one object instance, a bool, and two references per item. On 64-bit systems, this adds up to ~40 bytes, not including the stored item and the reference to it from the Node object. stores the items in separate objects that can be spread all over the heap. This helps to keep memory fragmentation low, as the individual node objects can be allocated wherever there's a spare 60 bytes. In contrast, SortedList... has no additional overhead per item (only the reference to it in the array entries), however the backing arrays can be significantly larger than you need; every time the arrays are resized they double in size. That means that if you add 513 items to a SortedList, the backing arrays will each have a length of 1024. To conteract this, the TrimExcess method resizes the arrays back down to the actual size needed, or you can simply assign list.Capacity = list.Count. stores its items in a continuous block in memory. If the list stores thousands of items, this can cause significant problems with Large Object Heap memory fragmentation as the array resizes, which SortedDictionary doesn't have. Performance Operations on a SortedDictionary always have O(log n) performance, regardless of where in the collection you're adding or removing items. In contrast, SortedList has O(n) performance when you're altering the middle of the collection. If you're adding or removing from the end (ie the largest item), then performance is O(log n), same as SortedDictionary (in practice, it will likely be slightly faster, due to the array items all being in the same area in memory, also called locality of reference). So, when should you use one and not the other? As always with these sort of things, there are no hard-and-fast rules. But generally, if you: need to access items using their index within the collection are populating the dictionary all at once from sorted data aren't adding or removing keys once it's populated then use a SortedList. But if you: don't know how many items are going to be in the dictionary are populating the dictionary from random, unsorted data are adding & removing items randomly then use a SortedDictionary. The default (again, there's no definite rules on these sort of things!) should be to use SortedDictionary, unless there's a good reason to use SortedList, due to the bad performance of SortedList when altering the middle of the collection.

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  • When is a Seek not a Seek?

    - by Paul White
    The following script creates a single-column clustered table containing the integers from 1 to 1,000 inclusive. IF OBJECT_ID(N'tempdb..#Test', N'U') IS NOT NULL DROP TABLE #Test ; GO CREATE TABLE #Test ( id INTEGER PRIMARY KEY CLUSTERED ); ; INSERT #Test (id) SELECT V.number FROM master.dbo.spt_values AS V WHERE V.[type] = N'P' AND V.number BETWEEN 1 AND 1000 ; Let’s say we need to find the rows with values from 100 to 170, excluding any values that divide exactly by 10.  One way to write that query would be: SELECT T.id FROM #Test AS T WHERE T.id IN ( 101,102,103,104,105,106,107,108,109, 111,112,113,114,115,116,117,118,119, 121,122,123,124,125,126,127,128,129, 131,132,133,134,135,136,137,138,139, 141,142,143,144,145,146,147,148,149, 151,152,153,154,155,156,157,158,159, 161,162,163,164,165,166,167,168,169 ) ; That query produces a pretty efficient-looking query plan: Knowing that the source column is defined as an INTEGER, we could also express the query this way: SELECT T.id FROM #Test AS T WHERE T.id >= 101 AND T.id <= 169 AND T.id % 10 > 0 ; We get a similar-looking plan: If you look closely, you might notice that the line connecting the two icons is a little thinner than before.  The first query is estimated to produce 61.9167 rows – very close to the 63 rows we know the query will return.  The second query presents a tougher challenge for SQL Server because it doesn’t know how to predict the selectivity of the modulo expression (T.id % 10 > 0).  Without that last line, the second query is estimated to produce 68.1667 rows – a slight overestimate.  Adding the opaque modulo expression results in SQL Server guessing at the selectivity.  As you may know, the selectivity guess for a greater-than operation is 30%, so the final estimate is 30% of 68.1667, which comes to 20.45 rows. The second difference is that the Clustered Index Seek is costed at 99% of the estimated total for the statement.  For some reason, the final SELECT operator is assigned a small cost of 0.0000484 units; I have absolutely no idea why this is so, or what it models.  Nevertheless, we can compare the total cost for both queries: the first one comes in at 0.0033501 units, and the second at 0.0034054.  The important point is that the second query is costed very slightly higher than the first, even though it is expected to produce many fewer rows (20.45 versus 61.9167). If you run the two queries, they produce exactly the same results, and both complete so quickly that it is impossible to measure CPU usage for a single execution.  We can, however, compare the I/O statistics for a single run by running the queries with STATISTICS IO ON: Table '#Test'. Scan count 63, logical reads 126, physical reads 0. Table '#Test'. Scan count 01, logical reads 002, physical reads 0. The query with the IN list uses 126 logical reads (and has a ‘scan count’ of 63), while the second query form completes with just 2 logical reads (and a ‘scan count’ of 1).  It is no coincidence that 126 = 63 * 2, by the way.  It is almost as if the first query is doing 63 seeks, compared to one for the second query. In fact, that is exactly what it is doing.  There is no indication of this in the graphical plan, or the tool-tip that appears when you hover your mouse over the Clustered Index Seek icon.  To see the 63 seek operations, you have click on the Seek icon and look in the Properties window (press F4, or right-click and choose from the menu): The Seek Predicates list shows a total of 63 seek operations – one for each of the values from the IN list contained in the first query.  I have expanded the first seek node to show the details; it is seeking down the clustered index to find the entry with the value 101.  Each of the other 62 nodes expands similarly, and the same information is contained (even more verbosely) in the XML form of the plan. Each of the 63 seek operations starts at the root of the clustered index B-tree and navigates down to the leaf page that contains the sought key value.  Our table is just large enough to need a separate root page, so each seek incurs 2 logical reads (one for the root, and one for the leaf).  We can see the index depth using the INDEXPROPERTY function, or by using the a DMV: SELECT S.index_type_desc, S.index_depth FROM sys.dm_db_index_physical_stats ( DB_ID(N'tempdb'), OBJECT_ID(N'tempdb..#Test', N'U'), 1, 1, DEFAULT ) AS S ; Let’s look now at the Properties window when the Clustered Index Seek from the second query is selected: There is just one seek operation, which starts at the root of the index and navigates the B-tree looking for the first key that matches the Start range condition (id >= 101).  It then continues to read records at the leaf level of the index (following links between leaf-level pages if necessary) until it finds a row that does not meet the End range condition (id <= 169).  Every row that meets the seek range condition is also tested against the Residual Predicate highlighted above (id % 10 > 0), and is only returned if it matches that as well. You will not be surprised that the single seek (with a range scan and residual predicate) is much more efficient than 63 singleton seeks.  It is not 63 times more efficient (as the logical reads comparison would suggest), but it is around three times faster.  Let’s run both query forms 10,000 times and measure the elapsed time: DECLARE @i INTEGER, @n INTEGER = 10000, @s DATETIME = GETDATE() ; SET NOCOUNT ON; SET STATISTICS XML OFF; ; WHILE @n > 0 BEGIN SELECT @i = T.id FROM #Test AS T WHERE T.id IN ( 101,102,103,104,105,106,107,108,109, 111,112,113,114,115,116,117,118,119, 121,122,123,124,125,126,127,128,129, 131,132,133,134,135,136,137,138,139, 141,142,143,144,145,146,147,148,149, 151,152,153,154,155,156,157,158,159, 161,162,163,164,165,166,167,168,169 ) ; SET @n -= 1; END ; PRINT DATEDIFF(MILLISECOND, @s, GETDATE()) ; GO DECLARE @i INTEGER, @n INTEGER = 10000, @s DATETIME = GETDATE() ; SET NOCOUNT ON ; WHILE @n > 0 BEGIN SELECT @i = T.id FROM #Test AS T WHERE T.id >= 101 AND T.id <= 169 AND T.id % 10 > 0 ; SET @n -= 1; END ; PRINT DATEDIFF(MILLISECOND, @s, GETDATE()) ; On my laptop, running SQL Server 2008 build 4272 (SP2 CU2), the IN form of the query takes around 830ms and the range query about 300ms.  The main point of this post is not performance, however – it is meant as an introduction to the next few parts in this mini-series that will continue to explore scans and seeks in detail. When is a seek not a seek?  When it is 63 seeks © Paul White 2011 email: [email protected] twitter: @SQL_kiwi

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  • Execution plan warnings–The final chapter

    - by Dave Ballantyne
    In my previous posts (here and here), I showed examples of some of the execution plan warnings that have been added to SQL Server 2012.  There is one other warning that is of interest to me : “Unmatched Indexes”. Firstly, how do I know this is the final one ?  The plan is an XML document, right ? So that means that it can have an accompanying XSD.  As an XSD is a schema definition, we can poke around inside it to find interesting things that *could* be in the final XML file. The showplan schema is stored in the folder Microsoft SQL Server\110\Tools\Binn\schemas\sqlserver\2004\07\showplan and by comparing schemas over releases you can get a really good idea of any new functionality that has been added. Here is the section of the Sql Server 2012 showplan schema that has been interesting me so far : <xsd:complexType name="AffectingConvertWarningType"> <xsd:annotation> <xsd:documentation>Warning information for plan-affecting type conversion</xsd:documentation> </xsd:annotation> <xsd:sequence> <!-- Additional information may go here when available --> </xsd:sequence> <xsd:attribute name="ConvertIssue" use="required"> <xsd:simpleType> <xsd:restriction base="xsd:string"> <xsd:enumeration value="Cardinality Estimate" /> <xsd:enumeration value="Seek Plan" /> <!-- to be extended here --> </xsd:restriction> </xsd:simpleType> </xsd:attribute> <xsd:attribute name="Expression" type ="xsd:string" use="required" /></xsd:complexType><xsd:complexType name="WarningsType"> <xsd:annotation> <xsd:documentation>List of all possible iterator or query specific warnings (e.g. hash spilling, no join predicate)</xsd:documentation> </xsd:annotation> <xsd:choice minOccurs="1" maxOccurs="unbounded"> <xsd:element name="ColumnsWithNoStatistics" type="shp:ColumnReferenceListType" minOccurs="0" maxOccurs="1" /> <xsd:element name="SpillToTempDb" type="shp:SpillToTempDbType" minOccurs="0" maxOccurs="unbounded" /> <xsd:element name="Wait" type="shp:WaitWarningType" minOccurs="0" maxOccurs="unbounded" /> <xsd:element name="PlanAffectingConvert" type="shp:AffectingConvertWarningType" minOccurs="0" maxOccurs="unbounded" /> </xsd:choice> <xsd:attribute name="NoJoinPredicate" type="xsd:boolean" use="optional" /> <xsd:attribute name="SpatialGuess" type="xsd:boolean" use="optional" /> <xsd:attribute name="UnmatchedIndexes" type="xsd:boolean" use="optional" /> <xsd:attribute name="FullUpdateForOnlineIndexBuild" type="xsd:boolean" use="optional" /></xsd:complexType> I especially like the “to be extended here” comment,  high hopes that we will see more of these in the future.   So “Unmatched Indexes” was a warning that I couldn’t get and many thanks must go to Fabiano Amorim (b|t) for showing me the way.   Filtered indexes were introduced in Sql Server 2008 and are really useful if you only need to index only a portion of the data within a table.  However,  if your SQL code uses a variable as a predicate on the filtered data that matches the filtered condition, then the filtered index cannot be used as, naturally,  the value in the variable may ( and probably will ) change and therefore will need to read data outside the index.  As an aside,  you could use option(recompile) here , in which case the optimizer will build a plan specific to the variable values and use the filtered index,  but that can bring about other problems.   To demonstrate this warning, we need to generate some test data :   DROP TABLE #TestTab1GOCREATE TABLE #TestTab1 (Col1 Int not null, Col2 Char(7500) not null, Quantity Int not null)GOINSERT INTO #TestTab1 VALUES (1,1,1),(1,2,5),(1,2,10),(1,3,20), (2,1,101),(2,2,105),(2,2,110),(2,3,120)GO and then add a filtered index CREATE INDEX ixFilter ON #TestTab1 (Col1)WHERE Quantity = 122 Now if we execute SELECT COUNT(*) FROM #TestTab1 WHERE Quantity = 122 We will see the filtered index being scanned But if we parameterize the query DECLARE @i INT = 122SELECT COUNT(*) FROM #TestTab1 WHERE Quantity = @i The plan is very different a table scan, as the value of the variable used in the predicate can change at run time, and also we see the familiar warning triangle. If we now look at the properties pane, we will see two pieces of information “Warnings” and “UnmatchedIndexes”. So, handily, we are being told which filtered index is not being used due to parameterization.

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  • Codeigniter benchmarking, where are these ms coming from?

    - by ropstah
    I'm in the process of benchmarking my website. class Home extends Controller { function Home() { parent::Controller(); $this->benchmark->mark('Constructor_start'); $this->output->enable_profiler(TRUE); $this->load->library ('MasterPage'); $this->benchmark->mark('Constructor_end'); } function index() { $this->benchmark->mark('Index_start'); $this->masterpage->setMasterPage('master/home'); $this->masterpage->addContent('home/index', 'page'); $this->masterpage->show(); $this->benchmark->mark('Index_start'); } } These are the results: Loading Time Base Classes: 0.0076 Constructor: 0.0007 Index: 0.0440 Controller Execution Time ( Home/ Index ): 0.4467 Total Execution Time: 0.4545` I understand the following: Loading Time Base Classes (0.0076) Constructor (0.0007) Index (0.0440) But where is the rest of the time coming from?

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  • Rails route error? uninitialized constant ActiveResource::Base

    - by Marco
    I'm following the Getting Started with Rails guide but ran into an issue opening http://localhost:3000 Shell output: [2010-03-23 19:19:14] ERROR NameError: uninitialized constant ActiveResource::Base Error in the browser: Internal Server Error uninitialized constant ActiveResource::Base WEBrick/1.3.1 (Ruby/1.8.7/2009-06-12) at localhost:3000 I followed the directions exactly as they were specified in the guide: Ran rails generate controller home index I removed index.html Added root :to = "home#index" to config/routes.rb I checked app/views/home/index.html.erb and it is indeed there. I then used rails server to launch the server. At first attempt the browser loads a blank page, but afterwards starts showing the browser error above. Why is it that Rails can't locate the index.html.erb file? Or is the error something different? - Running Rails 3.0beta with Ruby 1.8.7

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