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  • Difficulty to start up with basic unit test (Sample from my book -- SportsStore)

    - by Richard77
    Hello, I'm really new in TDD and, actually, I'm trying to follow the sample from my book (SportsStore -- Pro ASP.NET MVC Framework/Steve Sanderson/APRESS). I'm on pages 103-105. Although there are more on this, as new to all of this, I'm concerned with the following statements. ProductsController controller = new ProductsController(repository); var result = controller.List(2); //... regarding the above statements, when I write this (as in the book), var products = result.ViewData.Model as IList<Product>; I get a compiler error "System.Web.MVC.ActionResult" does not contain a definition for ViewData ..." But, when I remove the List() from the statement, then the compiler error disapear. var result = controller.List(2);//Doesn't work var result = controller;//It works Is something wrong there? I checked Apress website for that book, but there is nothing listed as Errata or issue. So I'm really lost. Thanks for helping

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  • Methods of pulling data from a database

    - by kingrichard2005
    I'm getting ready to start a C# web application project and just wanted some opinions regarding pulling data from a database. As far as I can tell, I can either use C# code to access the database from the code behind (i.e. LINQ) of my web app or I can call a stored procedure that will collect all the data and then read it with a few lines of code in my code behind. I'm curious to know which of these two approaches, or any other approach, would be the most efficient, elegant, future proof and easiest to test.

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  • Building XCode From Command Line Issues (Updating Entitlements file location)

    - by michaellindahl
    The first error is a warning for complier 'com.apple.compilers.gcc.4_0' I don't know if this is okay and I can just not worry about it. The second tells me that my entitlements file is no longer at that location. I know this and I thought I had correctly updated it in Xcode's info window. This project builds fine in Xcode. Michael-Lindahls-Mac:~ michaellindahl$ xcodebuild -project /Users/michaellindahl/Dropbox/Xcode/App/app.xcodeproj -alltargets 2011-01-03 11:41:51.591 xcodebuild[15162:60f] warning: compiler 'com.apple.compilers.gcc.4_0' is based on missing compiler 'com.apple.compilers.gcc.4_0' === BUILD NATIVE TARGET app OF PROJECT app WITH THE DEFAULT CONFIGURATION (Release) === Check dependencies [BEROR]CodeSign error: The entitlements file '/Users/michaellindahl/Dropbox/Xcode/deletedAppFile/Entitlements.plist' is missing ** BUILD FAILED **

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  • MS Dev Studio 2005 Ignores Preprocessor directives during compile

    - by miked
    We just got a new developer and I'm trying to set him up with Dev Studio 2005 (The version we all use at this office), and we're running into a weird problem that I've never seen before. I have some code that works perfectly on my system, and he can't seem to get it compiled. We've tracked the issue down to his copy of dev studio ignoring the preprocessor directives. For example, in the project properties under C/C++|Preprocessor|Preprocessor Directives, I add DEFINE_ME. Which should translate to a /D"DEFINE_ME" for the compiler. And it does in my development environment, but it doesn't on his. I verified that when he checks out the code from the source repository, that he has the same version of the code I do. And if I look in his Project Properties, all of the directives are there. For some reason they're just not getting passed down to the compiler. Any Ideas?

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  • RAII: Initializing data member in const method

    - by Thomas Matthews
    In RAII, resources are not initialized until they are accessed. However, many access methods are declared constant. I need to call a mutable (non-const) function to initialize a data member. Example: Loading from a data base struct MyClass { int get_value(void) const; private: void load_from_database(void); // Loads the data member from database. int m_value; }; int MyClass :: get_value(void) const { static bool value_initialized(false); if (!value_initialized) { // The compiler complains about this call because // the method is non-const and called from a const // method. load_from_database(); } return m_value; } My primitive solution is to declare the data member as mutable. I would rather not do this, because it suggests that other methods can change the member. How would I cast the load_from_database() statement to get rid of the compiler errors?

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  • Is there a "Language-Aware" diff?

    - by JS
    (Appologies for the poor title. I'm open to suggestions for a better one. "Language-gnostic", perhaps?) Does there exist a diff utility (preferably *nix-based) that will diff files based on how a (selectable) language compiler would view the code? For example, to a Python compiler, these two 'graphs are identical: # The quick brown fox jumped vs: # The quick brown # fox jumped Telling most diffs (at least the one's I'm familiar with) to ignore spaces and linebreaks still causes them to flag a difference due to the extra '#'. "Language-sensitivity" would sure help to cut down on the "noise". Ideally, it would work in xemacs....(<-- probably pushing my luck? :-)

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  • How to stop GHC from generating intermediate files?

    - by unknown
    When compiling a haskell source file via ghc --make foo.hs GHC always leaves behind a variety of intermediate files other than foo.exe. These are foo.hi and foo.o. I often end up having to delete the .hi and .o files to avoid cluttering up the folders. Is there a command line option for GHC not to leave behind its intermediate files? (When asked on #haskell, the best answer I got was ghc --make foo.hs && rm foo.hi foo.o.

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  • C++ method chaining including class constructor

    - by jena
    Hello, I'm trying to implement method chaining in C++, which turns out to be quite easy if the constructor call of a class is a separate statement, e.g: Foo foo; foo.bar().baz(); But as soon as the constructor call becomes part of the method chain, the compiler complains about expecting ";" in place of "." immediately after the constructor call: Foo foo().bar().baz(); I'm wondering now if this is actually possible in C++. Here is my test class: class Foo { public: Foo() { } Foo& bar() { return *this; } Foo& baz() { return *this; } }; I also found an example for "fluent interfaces" in C++ (http://en.wikipedia.org/wiki/Fluent_interface#C.2B.2B) which seems to be exactly what I'm searching for. However, I get the same compiler error for that code. Thanks in advance for any hint. Best, Jean

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  • Const parameter at constructor causes stackoverflow

    - by Luca
    I've found this strange behavior with VS2005 C++ compiler. Here is the situation: I cannot publish the code, but situation is very simple. Here is initial code: it work perfectly class Foo { public: Foo(Bar &bar) { ... } } The constructor implementation stores a reference, setup some members... indeed nothing special. If I change the code in the following way: class Foo { public: Foo(const Bar &bar) { ... } } I've added a const qualifier to the only constructor routine parameter. It compiles correctly, but the compiler outputs a warning saying that the routine Foo::Foo will cause a stackoverflow (even if the execution path doesn't construct any object Foo); effectively this happens. So, why the code without the const parameter works perfectly, while the one with the const qualifier causes a stackoverflow? What can cause this strange behavior?

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  • How do I compile for windows XP under windows 7 / visual studio 2008

    - by Jon Cage
    I'm running Windows 7 and Visual Studio 2008 Pro and trying to get my application to work on Windows XP SP3. It's a really minimal command line program so should have any ridiculous dependencies: // XPBuild.cpp : Defines the entry point for the console application. // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { printf("Hello world"); getchar(); return 0; } I read somewhere that defining several constants such as WINVER should allow me to compile for other platforms. I've tried the added the following to my /D compiler options: ;WINVER=0x0501;_WIN32_WINNT 0x0501;NTDDI_VERSION=NTDDI_WINXP But that made no difference. When I run it on my Windows XP machine (actually running in a virtualbox) I get the following error: This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. So what have I missed? Is there something else required to run MSVC compiled programs or a different compiler option or something else?

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  • Does a C++ destructor always or only sometimes call data member destructors?

    - by Magnus
    I'm trying to validate my understanding of C++ destructors. I've read many times that C++ supplies a default destructor if I don't write one myself. But does this mean that if I DO write a destructor that the compiler WON'T still provide the default cleanup of stack-allocated class fields? My hunch is that the only sane behavior would be that all class fields are destroyed no matter what, whether I provide my own destructor or not. In which case the statement I've read so many times is actually a little misleading and could be better stated as: "Whether or not you write your own destructor, the C++ compiler always writes a default destructor-like sequence to deallocate the member variables of your class. You may then specify additional deallocations or other tasks as needed by defining your own destructor" Is this correct?

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  • MVVM - what is the ideal way for usercontrols to talk to each other

    - by Sandbox
    I have a a user control which contains sevral other user controls. I am using MVVM. Each user control has a corresponding VM. How do these user controls send information to each other. I want to avoid writing any code in the xaml code behind. Particularly I am interested in how the controls (inside the main user control) will talk to each other and how will they talk to the container user control. EDIT: I know that using events-delegates will help me solve this issue. But, I want to avoid writing any code in xaml code-behind.

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  • ASP.NET and IsNew on the page level

    - by tyndall
    Never seen this before in ASP.NET development. I'm trying to refactor out 40 single-page ASP.NET pages to code-behind style. What does this code do? // Validate required parameters (if "new", then nothing is required) if (!this.IsNew()) { if (string.IsNullOrEmpty(_billId)) { responseErrorNo = 4; Utils.SendError(respErrNum); } } Its on a single-page design ASP.NET page in the block in the Page_Load method. On a code-behind page this code ( .IsNew) is not recognized. What am I missing here? Is there an MSDN page on IsNew of the "page"?

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  • Visual Studio 2005 Ignores Preprocessor directives during compile

    - by miked
    We just got a new developer and I'm trying to set him up with Dev Studio 2005 (The version we all use at this office), and we're running into a weird problem that I've never seen before. I have some code that works perfectly on my system, and he can't seem to get it compiled. We've tracked the issue down to his copy of dev studio ignoring the preprocessor directives. For example, in the project properties under C/C++|Preprocessor|Preprocessor Directives, I add DEFINE_ME. Which should translate to a /D"DEFINE_ME" for the compiler. And it does in my development environment, but it doesn't on his. I verified that when he checks out the code from the source repository, that he has the same version of the code I do. And if I look in his Project Properties, all of the directives are there. For some reason they're just not getting passed down to the compiler. Any Ideas?

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  • .NET: Split web application into multiple DLLs?

    - by aximili
    Is it possible to compile some code-behind (.cs) files (eg. all .cs file under a particular folder) into one DLL, and the rest into another DLL? We have some common codes and pages (aspx + cs files) that we want to use across many websites. We want this to compile into a DLL (eg. Common.dll). The rest of the files will be website-specific, unique to each website and should compile into another DLL (eg. Website3.dll) This is so that if we make changes to a common code-behind, we can just publish Common.dll onto all our websites. Is that possible using VS Web Developer Express 2008? Thanks in advance. EDIT: We are already using a class library, but not for pages (aspx+cs)

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  • C++ initializing constants and inheritance

    - by pingvinus
    I want to initialize constant in child-class, instead of base class. And use it to get rid of dynamic memory allocation (I know array sizes already, and there will be a few child-classes with different constants). So I try: class A { public: const int x; A() : x(0) {} A(int x) : x(x) {} void f() { double y[this->x]; } }; class B : A { B() : A(2) {} }; Pretty simple, but compiler says: error C2057: expected constant expression How can I say to compiler, that it is really a constant?

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  • Processing an n-ary ANTLR AST one child at a time

    - by Chris Lieb
    I currently have a compiler that uses an AST where all children of a code block are on the same level (ie, block.children == {stm1, stm2, stm3, etc...}). I am trying to do liveness analysis on this tree, which means that I need to take the value returned from the processing of stm1 and then pass it to stm2, then take the value returned by stm2 and pass it to stm3, and so on. I do not see a way of executing the child rules in this fashion when the AST is structured this way. Is there a way to allow me to chain the execution of the child grammar items with my given AST, or am I going to have to go through the painful process of refactoring the parser to generate a nested structure and updating the rest of the compiler to work with the new AST? Example ANTLR grammar fragment: block : ^(BLOCK statement*) ; statement : // stuff ; What I hope I don't have to go to: block : ^(BLOCK statementList) ; statementList : ^(StmLst statement statement+) | ^(StmLst statement) ; statement : // stuff ;

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  • Binding Navigation Property with Entity Framework

    - by JSmaga
    Hi, I have another question about binding using C# and the entity framework. Here, I'm looking to bind a navigation property to a listbox or a listview. I saw on different posts that if I update the collection using code behind the list would not be notified because the collection does not handle notification (it's always the same problem anyway). People suggested to use an ObservableCollection for example, but, and here is my question, this comes down to basically duplicate the collection and hence, if I modify it, I'd have to handle in code-behind the fact that the change has also to be applied to the "original" navigation property right? If that's the case, I was thinking: why not create a custom property called, say, MyObservableNavigationProperty in a partial class. I could then interact only with this collection, catch the event when the collection is changed and apply the change to the "original" collection. Is that a nice way to do the trick? or am I getting all confused here....

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  • Can getters and setters be inlined when definition and declaration are seperated in .h and .cpp files?

    - by Nathan
    I have searched and have been unable to verify how the GCC compiler will handle inlining getters and setters when declaration is in .h file and definition is in .cpp file. Most seem to say that GCC can't see across these source file barriers and won't be able to inline these at all, while others disagree. I have looked at the documentation and I can't find the answer there either. Did I miss it? I do realize that inlining is a choice made by the compiler and is not always guaranteed, but assuming optimal situations, is it at least possible?

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  • python: calling constructor from dictionary?

    - by Jason S
    I'm not quite sure of the terminology here so please bear with me.... Let's say I have a constructor call like this: machineSpecificEnvironment = Environment( TI_C28_ROOT = 'C:/appl/ti/ccs/4.1.1/ccsv4/tools/compiler/c2000', JSDB = 'c:/bin/jsdb/jsdb.exe', PYTHON_PATH = 'c:/appl/python/2.6.4', ) except I would like to replace that by an operation on a dictionary provided to me: keys = {'TI_C28_ROOT': 'C:/appl/ti/ccs/4.1.1/ccsv4/tools/compiler/c2000', 'JSDB': 'c:/bin/jsdb/jsdb.exe', 'PYTHON_PATH': 'c:/appl/python/2.6.4'} machineSpecificEnvironment = Environment( ... what do I put here? it needs to be a function of "keys" ... ) How can I do this?

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  • How to access a nested MultiView control in ASP.NET

    - by Eden
    I have an asp.net page with a multiview control nested within another multiview control. In my code behind I'm trying to access the inner most multiview control to set it's ActiveViewIndex. The problem I'm having is that I don't seem to be able to access the control. It's not available directly via this.MySubMultiview. And attempts to use this.FindControl or this.MyOuterMultiView.FindControl doesn't work. Html: ... ... Code behind: MultiView multiAddress = (MultiView)this.MultiViewMain.FindControl("MultiViewAddress"); multiAddress.ActiveViewIndex = 1;

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  • linq "let" translation

    - by luke
    I understand that when the C# compiler sees a linq query comprehension, it basically does a straight translation to the corresponding Linq Extension methods and lambdas. i.e. from x in list select x.property gets translated to: list.Select(x => x.property) my question is what do let clauses get translated to. for example how would this get translated by the compiler. from x in list let v = SomeComplexExpressionDependingOnx select v (p.s. i know this could be reduced to just select SomeComplexExpressionDependingOnx but i want to know how this is done in general) Thanks!

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  • Visual Studio 2008 compiles anything in C++ file?

    - by Brad Pepers
    I noticed today that a source code file in a project was compiling even though it had junk at the top of it. It got me wondering what all would pass without error through the compiler. Here is an example of code that will not generate any error messages: what kind of weird behaviour is this??? #include "stdafx.h" // what is up? int foo(int bar) { bla bla bla????? return bar; } and more junk??? What in the world is the compiler doing to allow this code to compile without giving any error messages? I'm using Visual Studio 2008 and this is unmanaged C++ code. The foo function isn't actually generated in the object file so it can't be used but why no errors???

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