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  • how i insert values from list of Data Grid View,current time ,EmployeeID using button click event (C

    - by Six fourty
    hi, it show me this error Incorrect syntax near the keyword 'Select' to make to clear Employee ID in this case is FK in the table (Attendance detail) and the other thing is i am using Data Grid View from another table(Employee information) to Show the list of the staff in my form. then i want to transfer each selected cell value from Data Grid View to attendance detail table. 10q private void time_in_Click(object sender, EventArgs e) { employee_InformationDataGridView.SelectedCells[0].Style.ForeColor = Color.Green; time_in.Enabled = false; time_out.Enabled = true; con = new SqlConnection(GlobalClass.conn); con.Open(); SqlCommand cmd = new SqlCommand("Insert into Attendancedetail Values(" + "Select from EmployeeInformation(EmployeeID)" + ",'" + employee_InformationDataGridView.SelectedCells[0] + "','" + DateTime.Now.ToLongDateString() + "','" + null + "','" + null + "','" + DateTime.Now.ToLongTimeString() + "'," + null + ")", con); int i = cmd.ExecuteNonQuery(); MessageBox.Show(i.ToString() + " record inserted"); }

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  • Is it possible to get the current request that is being served by node.js?

    - by user420504
    I am using express.js. I have a need to be able to log certain request data whenever someone tries to log a message. For this I would like to create a helper method like so function log_message(level, message){ winston.log(level, req.path + "" + message); } I would then use the method like so. exports.index = function(req, res){ log_message("info", "I'm here"); } Note that I am not passing the req object to the log_message function. I want that to be transparently done so that the log_message API user does not need to be aware of the common data that is being logged. Is there a way to achieve this with express.js/node.js. Is the request object available from a global variable of some sort?

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  • Accessing current class through $this-> from a function called statically. [PHP]

    - by MQA
    This feels a bit messy, but I'd like to be able to call a member function statically, yet have the rest of the class behave normally... Example: <?php class Email { private $username = 'user'; private $password = 'password'; private $from = '[email protected]'; public $to; public function SendMsg($to, $body) { if (isset($this)) $email &= $this; else $email = new Email(); $email->to = $to; // Rest of function... } } Email::SendMsg('[email protected]'); How best do I allow the static function call in this example? Thanks!

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  • Closest location - Heapify or Build-heap

    - by Trevor Adams
    So lets say we have a set of gps data points and your current location. If asked to give the closest point to your current location we can utilize a heap with the distance being the key. Now if we update the current location, I suspect that only a few of the keys will change enough to violate the heap property. Would it be more efficient to rebuild the heap after recalculating the keys or to run heapify (assuming that only a few of the keys have changed enough). It is assumed that we don't jump around with the new location (new current location is close to the last current location).

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  • Migrating Ruby on Rails Website to New Server (Linux)

    - by GarytheWorm
    I have an existing website that is a Ruby on Rails project. I have another server i need to transfer the existing website too. The server i wish to transfer too was originally hosting the website so has the necessary gems/configuration are installed. I have tar the current releases shared dir from the old server and transfered them over to the new server. I have then unpack the tar in the apps directory to the new location which is a different URL path. My problem is now as you can see below that the path on the current - is pointing to the old url. ( i ran ls -la to see owenership) How can i change this current path to read with my new web address? current releases shared sitepack.tar root@server1:/var/www/clients/client1/NEWSITE.com/web/apps# ls -la current - /var/www/OLDSITE.com/web/apps/releases/20120130171636 root@server1:/var/www/clients/client1/NEWSITE.com/web/apps#

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  • How to autostart this slide

    - by lchales
    Hello there: first of all i have no idea on coding or anything related, simple question: is there any simple way to tell this code to autostart the slide? at the current moment the images change on click. currently the index page only have one image, what i want is to add a few but without the need to click to see the next one here is the code from my index: <script type="text/javascript"> //<![CDATA[ /* the images preload plugin */ (function($) { $.fn.preload = function(options) { var opts = $.extend({}, $.fn.preload.defaults, options), o = $.meta ? $.extend({}, opts, this.data()) : opts; var c = this.length, l = 0; return this.each(function() { var $i = $(this); $('<img/>').load(function(i){ ++l; if(l == c) o.onComplete(); }).attr('src',$i.attr('src')); }); }; $.fn.preload.defaults = { onComplete : function(){return false;} }; })(jQuery); //]]> </script><script type="text/javascript"> //<![CDATA[ $(function() { var $tf_bg = $('#tf_bg'), $tf_bg_images = $tf_bg.find('img'), $tf_bg_img = $tf_bg_images.eq(0), $tf_thumbs = $('#tf_thumbs'), total = $tf_bg_images.length, current = 0, $tf_content_wrapper = $('#tf_content_wrapper'), $tf_next = $('#tf_next'), $tf_prev = $('#tf_prev'), $tf_loading = $('#tf_loading'); //preload the images $tf_bg_images.preload({ onComplete : function(){ $tf_loading.hide(); init(); } }); //shows the first image and initializes events function init(){ //get dimentions for the image, based on the windows size var dim = getImageDim($tf_bg_img); //set the returned values and show the image $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }).fadeIn(); //resizing the window resizes the $tf_bg_img $(window).bind('resize',function(){ var dim = getImageDim($tf_bg_img); $tf_bg_img.css({ width : dim.width, height : dim.height, left : dim.left, top : dim.top }); }); //expand and fit the image to the screen $('#tf_zoom').live('click', function(){ if($tf_bg_img.is(':animated')) return false; var $this = $(this); if($this.hasClass('tf_zoom')){ resize($tf_bg_img); $this.addClass('tf_fullscreen') .removeClass('tf_zoom'); } else{ var dim = getImageDim($tf_bg_img); $tf_bg_img.animate({ width : dim.width, height : dim.height, top : dim.top, left : dim.left },350); $this.addClass('tf_zoom') .removeClass('tf_fullscreen'); } } ); //click the arrow down, scrolls down $tf_next.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('tb'); }); //click the arrow up, scrolls up $tf_prev.bind('click',function(){ if($tf_bg_img.is(':animated')) return false; scroll('bt'); }); //mousewheel events - down / up button trigger the scroll down / up $(document).mousewheel(function(e, delta) { if($tf_bg_img.is(':animated')) return false; if(delta > 0) scroll('bt'); else scroll('tb'); return false; }); //key events - down / up button trigger the scroll down / up $(document).keydown(function(e){ if($tf_bg_img.is(':animated')) return false; switch(e.which){ case 38: scroll('bt'); break; case 40: scroll('tb'); break; } }); } //show next / prev image function scroll(dir){ //if dir is "tb" (top -> bottom) increment current, //else if "bt" decrement it current = (dir == 'tb')?current + 1:current - 1; //we want a circular slideshow, //so we need to check the limits of current if(current == total) current = 0; else if(current < 0) current = total - 1; //flip the thumb $tf_thumbs.flip({ direction : dir, speed : 400, onBefore : function(){ //the new thumb is set here var content = '<span id="tf_zoom" class="tf_zoom"><\/span>'; content +='<img src="' + $tf_bg_images.eq(current).attr('longdesc') + '" alt="Thumb' + (current+1) + '"/>'; $tf_thumbs.html(content); } }); //we get the next image var $tf_bg_img_next = $tf_bg_images.eq(current), //its dimentions dim = getImageDim($tf_bg_img_next), //the top should be one that makes the image out of the viewport //the image should be positioned up or down depending on the direction top = (dir == 'tb')?$(window).height() + 'px':-parseFloat(dim.height,10) + 'px'; //set the returned values and show the next image $tf_bg_img_next.css({ width : dim.width, height : dim.height, left : dim.left, top : top }).show(); //now slide it to the viewport $tf_bg_img_next.stop().animate({ top : dim.top },700); //we want the old image to slide in the same direction, out of the viewport var slideTo = (dir == 'tb')?-$tf_bg_img.height() + 'px':$(window).height() + 'px'; $tf_bg_img.stop().animate({ top : slideTo },700,function(){ //hide it $(this).hide(); //the $tf_bg_img is now the shown image $tf_bg_img = $tf_bg_img_next; //show the description for the new image $tf_content_wrapper.children() .eq(current) .show(); }); //hide the current description $tf_content_wrapper.children(':visible') .hide() } //animate the image to fit in the viewport function resize($img){ var w_w = $(window).width(), w_h = $(window).height(), i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h; if(i_w > i_h){ new_w = w_w; new_h = w_w * r_i; if(new_h > w_h){ new_h = w_h; new_w = w_h / r_i; } } else{ new_h = w_w * r_i; new_w = w_w; } $img.animate({ width : new_w + 'px', height : new_h + 'px', top : '0px', left : '0px' },350); } //get dimentions of the image, //in order to make it full size and centered function getImageDim($img){ var w_w = $(window).width(), w_h = $(window).height(), r_w = w_h / w_w, i_w = $img.width(), i_h = $img.height(), r_i = i_h / i_w, new_w,new_h, new_left,new_top; if(r_w > r_i){ new_h = w_h; new_w = w_h / r_i; } else{ new_h = w_w * r_i; new_w = w_w; } return { width : new_w + 'px', height : new_h + 'px', left : (w_w - new_w) / 2 + 'px', top : (w_h - new_h) / 2 + 'px' }; } }); //]]> </script>

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  • Separating null byte separated UNICODE C string.

    - by Ramblingwood
    First off, this is NOT a duplicate of: http://stackoverflow.com/questions/1911053/turn-a-c-string-with-null-bytes-into-a-char-array , because the given answer doesn't work when the char *'s are Unicode. I think the problem is that because I am trying to use Unicode and thus wchar_t instead of char, the length of each character is different and thus, this doesn't work (it does in non-unicode): char *Buffer; // your null-separated strings char *Current; // Pointer to the current string // [...] for (Current = Buffer; *Current; Current += strlen(Current) + 1) printf("GetOpenFileName returned: %s\n", Current); Does anyone have a similar solution that works on Unicode strings? I have been banging my head on the this for over 4 hours now. C doesn't agree with me.

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  • Undefined reference to ...

    - by Patrick LaChance
    I keep getting this error message every time I try to compile, and I cannot find out what the problem is. any help would be greatly appreciated: C:\DOCUME~1\Patrick\LOCALS~1\Temp/ccL92mj9.o:main.cpp:(.txt+0x184): undefined reference to 'List::List()' C:\DOCUME~1\Patrick\LOCALS~1\Temp/ccL92mj9.o:main.cpp:(.txt+0x184): undefined reference to 'List::add(int)' collect2: ld returned 1 exit status code: //List.h #ifndef LIST_H #define LIST_H #include <exception> //brief Definition of linked list class class List { public: /** \brief Exception for operating on empty list */ class Empty : public std::exception { public: virtual const char* what() const throw(); }; /** \brief Exception for invalid operations other than operating on an empty list */ class InvalidOperation : public std::exception { public: virtual const char* what() const throw(); }; /** \brief Node within List */ class Node { public: /** data element stored in this node */ int element; /** next node in list */ Node* next; /** previous node in list */ Node* previous; Node (int element); ~Node(); void print() const; void printDebug() const; }; List(); ~List(); void add(int element); void remove(int element); int first()const; int last()const; int removeFirst(); int removeLast(); bool isEmpty()const; int size()const; void printForward() const; void printReverse() const; void printDebug() const; /** enables extra output for debugging purposes */ static bool traceOn; private: /** head of list */ Node* head; /** tail of list */ Node* tail; /** count of number of nodes */ int count; }; #endif //List.cpp I only included the parts of List.cpp that might be the issue #include "List.h" #include <iostream> #include <iomanip> using namespace std; List::List() { //List::size = NULL; head = NULL; tail = NULL; } List::~List() { Node* current; while(head != NULL) { current = head-> next; delete current->previous; if (current->next!=NULL) { head = current; } else { delete current; } } } void List::add(int element) { Node* newNode; Node* current; newNode->element = element; if(newNode->element > head->element) { current = head->next; } else { head->previous = newNode; newNode->next = head; newNode->previous = NULL; return; } while(newNode->element > current->element) { current = current->next; } if(newNode->element <= current->element) { newNode->previous = current->previous; newNode->next = current; } } //main.cpp #include "List.h" #include <iostream> #include <string> using namespace std; //void add(int element); int main (char** argv, int argc) { List* MyList = new List(); bool quit = false; string value; int element; while(quit==false) { cin>>value; if(value == "add") { cin>>element; MyList->add(element); } if(value=="quit") { quit = true; } } return 0; } I'm doing everything I think I'm suppose to be doing. main.cpp isn't complete yet, just trying to get the add function to work first. Any help will be greatly appreciated.

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  • Conditional jump or move depends on uninitialised value - freeing a linked list

    - by user720491
    I want to free a linked list in C. All is working fine, but Valgrind is telling me Conditional jump or move depends on uninitialised value(s) at 0x401400: mtf_destroy Here's the code: list_elt *head; void mtf_init() { list_elt *current; head = malloc(sizeof(list_elt)); current = head; for (int i = 0; i < LIST_SIZE-1; i++) { current->value = (BYTE) i; current->next = malloc(sizeof(list_elt)); current = current->next; } current->value = LIST_SIZE-1; } void mtf_destroy(list_elt *elt) { if (elt->next != NULL) mtf_destroy(elt->next); free(elt); } How can I solve this? Thanks!

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  • Ubuntu Touch Porting - Audio

    - by user205695
    I'm currenty trying to port Ubuntu Touch to the Galaxy s4 International LTE (GI9505/ jfltexx). I've come to the point where I need to create a UCM directory but I don't know where and how I should call it. By "looking at /usr/share/alsa/ucm/apq8064-tabla-snd-card/" is the local Ubuntu PC directory or a directory on the downloaded CM meant? Same thing for "/proc/asound/cards" which should give a hint about what the directory should be called. 0 [PCH ]: HDA-Intel - HDA Intel PCH HDA Intel PCH at 0xfb200000 irq 51 1 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xfb080000 irq 17 I dont think the directory should be called anything like this. Thanks for the help Robin Kertels

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  • Unity very slow while Gnome Classic running just fine

    - by Sorin Sbarnea
    I see tons of people complaining about Unity speed and I think the problem is not with the video drivers. When I login to Gnome Classic the system is behaving just fine, but when on Unity I can barely do use it: windows are moved hard, terminal is damn slow. Is there any solution or bug that I should track? Details Ubuntu 11.10 Two monitors setup Latest Nvidia proprietary drivers (tested with default ones also, no change) 6GB RAM, Xeon @ 2.8 Nvidia Driver 280.13 - Quadro NVS 295 with 8 cores 256MB RAM. lspci | grep VGA 02:00.0 VGA compatible controller: nVidia Corporation G98 [Quadro NVS 295] (rev a1) uname -a Linux sorins 3.0.0-16-generic #29-Ubuntu SMP Tue Feb 14 12:48:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux

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  • I just restarted Apache and now the server is down

    - by James
    I am pretty terrified right now. I'm scared I'm going to get a call in a couple minutes from a hundred people saying the website doesn't work. I was at the terminal changing some configuration files when I went to restart the server to update the .conf files with this command: /etc/init.d/apache2 graceful After I ran that, none of the websites work and I have no idea what to do. There are about 100 errors I am getting according to the log files. They all begin with "PHP Notice" and most relate to "use of undefined constant" Also, I just spoke with a coworker, describing what I did, and he noticed that there are two installations of apache on the server and that I restarted the one that we don't use. This is what the error log says (assuming it's the correct error log): [Wed Jan 05 11:52:06 2011] [notice] Graceful restart requested, doing restart Warning: DocumentRoot [/u/apps/staging/antetr/current/public/] does not exist [Wed Jan 05 11:52:08 2011] [warn] NameVirtualHost *:80 has no VirtualHosts (98)Address already in use: make_sock: could not bind to address [::]:80 (98)Address already in use: make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs FINAL UPDATE: Ok, I fixed it. The problem was (as you experts facepalming probably know) that it couldn't access an error log in the directory I was working in. I created an empty error log file and tried the restart command again and now all the sites are back up... Though my original problem is still there.. Thanks to all those who offered advice, it really helped and let me breathe for a moment.

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  • I just restarted Apache and now the server is down

    - by James
    I am pretty terrified right now. I'm scared I'm going to get a call in a couple minutes from a hundred people saying the website doesn't work. I was at the terminal changing some configuration files when I went to restart the server to update the .conf files with this command: /etc/init.d/apache2 graceful After I ran that, none of the websites work and I have no idea what to do. There are about 100 errors I am getting according to the log files. They all begin with "PHP Notice" and most relate to "use of undefined constant" Also, I just spoke with a coworker, describing what I did, and he noticed that there are two installations of apache on the server and that I restarted the one that we don't use. This is what the error log says (assuming it's the correct error log): [Wed Jan 05 11:52:06 2011] [notice] Graceful restart requested, doing restart Warning: DocumentRoot [/u/apps/staging/antetr/current/public/] does not exist [Wed Jan 05 11:52:08 2011] [warn] NameVirtualHost *:80 has no VirtualHosts (98)Address already in use: make_sock: could not bind to address [::]:80 (98)Address already in use: make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs (2)No such file or directory: apache2: could not open error log file /u/apps/production/madfilmdash/current/log/apache-error.log. Unable to open logs FINAL UPDATE: Ok, I fixed it. The problem was (as you experts facepalming probably know) that it couldn't access an error log in the directory I was working in. I created an empty error log file and tried the restart command again and now all the sites are back up... Though my original problem is still there.. Thanks to all those who offered advice, it really helped and let me breathe for a moment.

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  • Cuda vs OpenCL - opinions

    - by Martin Beckett
    Interested in peoples opinions of Cuda vs openCL following NVidia's Cuda4 release. I had originally gone with openCL since cross platform, open standards are a good thing(tm). I assumed NVidia would fall into line as they had done with openGL. But having talked to some NVidia people, they (naturaly) claim that they will concentrate on CUDA and openCL is hampered by having committees and having to please everyone - like openGL. And with the new tools and libs in CUDA it's hard to argue with that. -I'm in a fairly technical market so I can require the users to have particular HW.

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  • How to Play PC Games on Your TV

    - by Chris Hoffman
    No need to wait for Valve’s Steam Machines — connect your Windows gaming PC to your TV and use powerful PC graphics in the living room today. It’s easy — you don’t need any unusual hardware or special software. This is ideal if you’re already a PC gamer who wants to play your games on a larger screen. It’s also convenient if you want to play multiplayer PC games with controllers in your living rom. HDMI Cables and Controllers You’ll need an HDMI cable to connect your PC to your television. This requires a TV with HDMI-in, a PC with HDMI-out, and an HDMI cable. Modern TVs and PCs have had HDMI built in for years, so you should already be good to go. If you don’t have a spare HDMI cable lying around, you may have to buy one or repurpose one of your existing HDMI cables. Just don’t buy the expensive HDMI cables — even a cheap HDMI cable will work just as well as a more expensive one. Plug one end of the HDMI cable into the HDMI-out port on your PC and one end into the HDMI-In port on your TV. Switch your TV’s input to the appropriate HDMI port and you’ll see your PC’s desktop appear on your TV.  Your TV becomes just another external monitor. If you have your TV and PC far away from each other in different rooms, this won’t work. If you have a reasonably powerful laptop, you can just plug that into your TV — or you can unplug your desktop PC and hook it up next to your TV. Now you’ll just need an input device. You probably don’t want to sit directly in front of your TV with a wired keyboard and mouse! A wireless keyboard and wireless mouse can be convenient and may be ideal for some games. However, you’ll probably want a game controller like console players use. Better yet, get multiple game controllers so you can play local-multiplayer PC games with other people. The Xbox 360 controller is the ideal controller for PC gaming. Windows supports these controllers natively, and many PC games are designed specifically for these controllers. Note that Xbox One controllers aren’t yet supported on Windows because Microsoft hasn’t released drivers for them. Yes, you could use a third-party controller or go through the process of pairing a PlayStation controller with your PC using unofficial tools, but it’s better to get an Xbox 360 controller. Just plug one or more Xbox controllers into your PC’s USB ports and they’ll work without any setup required. While many PC games to support controllers, bear in mind that some games require a keyboard and mouse. A TV-Optimized Interface Use Steam’s Big Picture interface to more easily browse and launch games. This interface was designed for using on a television with controllers and even has an integrated web browser you can use with your controller. It will be used on the Valve’s Steam Machine consoles as the default TV interface. You can use a mouse with it too, of course. There’s also nothing stopping you from just using your Windows desktop with a mouse and keyboard — aside from how inconvenient it will be. To launch Big Picture Mode, open Steam and click the Big Picture button at the top-right corner of your screen. You can also press the glowing Xbox logo button in the middle of an Xbox 360 Controller to launch the Big Picture interface if Steam is open. Another Option: In-Home Streaming If you want to leave your PC in one room of your home and play PC games on a TV in a different room, you can consider using local streaming to stream games over your home network from your gaming PC to your television. Bear in mind that the game won’t be as smooth and responsive as it would if you were sitting in front of your PC. You’ll also need a modern router with fast wireless network speeds to keep up with the game streaming. Steam’s built-in In-Home Streaming feature is now available to everyone. You could plug a laptop with less-powerful graphics hardware into your TV and use it to stream games from your powerful desktop gaming rig. You could also use an older desktop PC you have lying around. To stream a game, log into Steam on your gaming PC and log into Steam with the same account on another computer on your home network. You’ll be able to view the library of installed games on your other PC and start streaming them. NVIDIA also has their own GameStream solution that allows you to stream games from a PC with powerful NVIDIA graphics hardware. However, you’ll need an NVIDIA Shield handheld gaming console to do this. At the moment, NVIDIA’s game streaming solution can only stream to the NVIDIA Shield. However, the NVIDIA Shield device can be connected to your TV so you can play that streaming game on your TV. Valve’s Steam Machines are supposed to bring PC gaming to the living room and they’ll do it using HDMI cables, a custom Steam controller, the Big Picture interface, and in-home streaming for compatibility with Windows games. You can do all of this yourself today — you’ll just need an Xbox 360 controller instead of the not-yet-released Steam controller. Image Credit: Marco Arment on Flickr, William Hook on Flickr, Lewis Dowling on Flickr

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  • Netgear WNA1100 stopped working

    - by NOLFXceptMe
    I'm facing a rather strange issue with the USB wireless adapter WNA1100. I was able to connect to wireless using this yesterday. However, today am not. lsmod shows ath9k_htc, ath9k_common, ath9k_hw, ath and ndiswrapper. I'm not sure if this is relevant to the above problem, but between yesterday and today, the only change was an upgrade to Ubuntu 2.6.38 kernel, which caused the NVIDIA driver to break (I have a 7300GT), so I had to ignore that kernel, reboot into 2.6.35, and rebuild NVIDIA module from NVIDIA-Installer-270.run. Help?

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  • Importing an XML file into excel

    - by Sudhee
    I have a multilevel XML file. When I import the XML into excel, it creates multiple columns for the multilevel data. However, I need the multilevel data as additional rows. Is there any way I can achieve this ? Thanks a lot for your help. My XML File: <L1> <L1dataId>07320</L1dataId> <DateDetail>13-Oct-2013</DateDetail> <TypeDetail> <TypeId>1</TypeId> <Rate1> <Current> <onsite>100</onsite> <net>100</net> <gross>100</gross> </Current> <Past> <onsite>100</onsite> <net>100</net> <gross>100</gross> </Past> </Rate1> <Rate2> <Current> <onsite>2100</onsite> <net>2100</net> <gross>2100</gross> </Current> <Past> <onsite>2100</onsite> <net>2200</net> <gross>1200</gross> </Past> </Rate2> <Rate3> <Current> <onsite>300</onsite> <net>300</net> <gross>300</gross> </Current> <Past> <onsite>400</onsite> <net>400</net> <gross>400</gross> </Past> </Rate3> </TypeDetail> <TypeDetail> <TypeId>2</TypeId> <Rate1> <Current> <onsite>100</onsite> <net>100</net> <gross>100</gross> </Current> <Past> <onsite>100</onsite> <net>100</net> <gross>100</gross> </Past> </Rate1> <Rate2> <Current> <onsite>2100</onsite> <net>2100</net> <gross>2100</gross> </Current> <Past> <onsite>2100</onsite> <net>2200</net> <gross>1200</gross> </Past> </Rate2> <Rate3> <Current> <onsite>300</onsite> <net>300</net> <gross>300</gross> </Current> <Past> <onsite>400</onsite> <net>400</net> <gross>400</gross> </Past> </Rate3> </TypeDetail> </L1> How Excel converts it and how I need it:

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  • CUDA instructions ask to stop GDM but it doesn't exist

    - by Gabs
    I am trying to install and run some CUDA exemples in Ubuntu 12.04. First of all, I downloaded all .run files from http://developer.nvidia.com/cuda-downloads, then followed the instructions at http://developer.nvidia.com/nvidia-gpu-computing-, until I got hung up on the first step: Exit the GUI if you are in a GUI environment by pressing Ctrl-Alt-Backspace. Some distributions require you to press this sequence twice in a row; others have disabled it altogether in favor of a command such as sudo /etc/init.d/gdm stop . Still others require changing the system runlevel using a command such as /sbin/init 3 to exit the GUI. When I type the command sudo /etc/init.d/gdmstop, it returns: gdm command not found Can anybody help me exit my GUI in order to continue? Thank you in advance.

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  • Switching between Discrete and Integrated GPUs

    - by void-pointer
    Hello everyone, I develop CUDA applications on my Alienware M17x portable back-breaker, which has two discrete GTX 285M GPUs and one integrated GeForce 9400M GPU. I can currently switch between them using NVIDIA's software, but I would like the ability to do so within my applications for purposes of benchmarking and general convenience. Apparently this requires the "NDA version" of NVIDIA's Driver API, which I know not how to obtain. Would using this API be the only way to accomplish what I seek, and if so, how would I obtain it? A solution using Windows APIs would also be acceptable, though less preferable to one which would leverage a cross-platform API. I have created a similar thread concerning the matter on NVIDIA's forum, which is down at the time of this writing. Thanks for reading my question; it is much appreciated!

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  • Unable configure brightness or colors (12.04)

    - by bux
    I've make a fresh install with Ubuntu 12.04. Unfortunatly i've a problem with colors and brightness settings. Before reinstall of Ubuntu, i used Ubuntu 10.10 with same graphic card, and same nvidia drivers. Note: Only nvidia proprietary drivers works for my GeForce 8600 GTS. Exemple: With nvidia-settings: adjust colors, brightness: no effects With xgamma -gamma 0.5 : no effects Try to use f.lux or redshift: no effects I try solutions found on internet like here but no working to. Any idea ?

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  • How to Install Linux on my PC

    - by Holic
    Hi i need some help to install the drivers from my pc, on Ubuntu 10.10 i just installed it, and i a newbie on Ubuntu, but i understand a bit of Windows...but i want to try ubuntu and then Maybe change to UBUNTU!!! My hardware: QuadCore Intel Core i7-870, 3266 MHz (24 x 136) Asus P7P55D-E (2 PCI, 3 PCI-E x1, 2 PCI-E x16, 4 DDR3 DIMM, Audio, Gigabit LAN, IEEE-1394) NVIDIA GeForce GTX 480 (1536 MB) nVIDIA HDMI @ nVIDIA GF100 - High Definition Audio Controller VIA VT1828S @ Intel Ibex Peak PCH - High Definition Audio Controller [B-3] DIMM1: G Skill F3-12800CL9-2GBRL 2 GB DDR3-1333 DDR3 SDRAM (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz) DIMM3: G Skill F3-12800CL9-2GBRL 2 GB DDR3-1333 DDR3 SDRAM (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz) my pc is not connected to the internet with a wire(RJ45) but with a wireless LAn Asus WL-167G-V3(wich i also whant to install if possible) Anything would've help me :) Cheers & Thank you!

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