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  • Symbian qt threading

    - by Umesha MS
    Hi, 1) In symbian c++ thread is not recommended. Instead of that they recommend active object for multi tasking. Presently I am using QT to develop a application in symbian. Since there is no active object in QT I thought of using thread. My question is , can I use thread, is it is recommended. If it is not recommended, how to achieve multitasking. 2) I have created a sample thread class as shown bellow. When I call test function from the constructer of the main window thread will start but UI will be in hung state, infact main window itself will not be displayed. Please help me to solve the problem. class CSampleThread: public QThread { Q_OBJECT public: CSampleThread(QObject *parent = 0) : QThread(parent) {} virtual ~CSampleThread() {} void test(){ QThread::start(LowPriority); } protected: void run() { while(true){} } };

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  • How to get objects after CoreData Context merged

    - by Emmettoc
    Hi, I tried to save data and merge with CoreData and multi-thread for iPhone app. But I can't get managed objects in the main thread after merging. I wrote code just like this: [managedObjectContext performSelectorOnMainThread:@selector(mergeChangesFromContextDidSaveNotification:) withObject:notification waitUntilDone:YES]; [self performSelectorOnMainThread:@selector(didMerged:) withObject:objectIds waitUntilDone:YES]; So I tried to pass objectIds to get NSManagedObject instances in the main thread which were generated in another thread. At first I tried "objectWithId" method but it generated fault objects. Then I tried "existingObjectWithID" method but it generated objects partly and others were nil with following Error: [Error] Error Domain=NSCocoaErrorDomain Code=133000 "Operation could not be completed. (Cocoa error 133000.)" What is wrong? Is there any way how to retrieve all objects by objectIds after merging in another thread? Thank you.

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  • Threading: problem with checkbox's visibility

    - by Manish
    In a C#.NET windows application I set the visibility of the checkbox to false: checkBoxLaunch.Visible = true; I started a thread. Thread th = new Thread(new ThreadStart(PerformAction)); th.IsBackground = true; th.Start(); The thread performs some stuff and sets the visibility to true private void PerformAction() { /* . .// some actions. */ checkBoxLaunch.Visible = true; } But after the thread finishes it's task, the check box is not visible to me.. :( What am I missing??

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  • C# equlivent of performSelectorOnMainThread

    - by jamone
    I haven't done much multithreading before and now find the need to do some background work and keep the UI responsive. I have the following code. data.ImportProgressChanged += new DataAccess.ImportDelegate(data_ImportProgressChanged); Thread importThread = new Thread( new ThreadStart(data.ImportPeopleFromFAD)); importThread.IsBackground = true; importThread.Start(); void data_ImportProgressChanged(int progress) { toolStripProgressBar.Value = progress; } //In my data object I have public void ImportPeopleFromFAD() { ImportProgressChanged(someInt); } But the UI doesn't get updated since the ImportProgressChanged() call is made on the background thread. In objective C I know you can use performSelectorOnMainThread and pass it a method to call using the main thread. What is the equivalent way of calling ImportProgressChanged() from the main thread?

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  • Trying to implement fling events on an object

    - by Adam Short
    I have a game object, well a bitmap, which I'd like to "fling". I'm struggling to get it to fling ontouchlistener due to it being a bitmap and not sure how to proceed and I'm struggling to find the resources to help. Here's my code so far: https://github.com/addrum/Shapes GameActivity class: package com.main.shapes; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View.OnTouchListener; import android.view.Window; public class GameActivity extends Activity { private GestureDetector gestureDetector; View view; Bitmap ball; float x, y; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Remove title bar this.requestWindowFeature(Window.FEATURE_NO_TITLE); view = new View(this); ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); gestureDetector = new GestureDetector(this, new GestureListener()); x = 0; y = 0; setContentView(view); ball.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(android.view.View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }); } @Override protected void onPause() { super.onPause(); view.pause(); } @Override protected void onResume() { super.onResume(); view.resume(); } public class View extends SurfaceView implements Runnable { Thread thread = null; SurfaceHolder holder; boolean canRun = false; public View(Context context) { super(context); holder = getHolder(); } public void run() { while (canRun) { if (!holder.getSurface().isValid()) { continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 255, 255, 255); c.drawBitmap(ball, x - (ball.getWidth() / 2), y - (ball.getHeight() / 2), null); holder.unlockCanvasAndPost(c); } } public void pause() { canRun = false; while (true) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } thread = null; } public void resume() { canRun = true; thread = new Thread(this); thread.start(); } } } GestureListener class: package com.main.shapes; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; public class GestureListener extends SimpleOnGestureListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_THRESHOLD_VELOCITY = 200; @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Right to Left return true; } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Left to Right return true; } if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Bottom to Top return true; } else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Top to Bottom return true; } return false; } @Override public boolean onDown(MotionEvent e) { //always return true since all gestures always begin with onDown and<br> //if this returns false, the framework won't try to pick up onFling for example. return true; } }

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  • C# Threads.Abort()

    - by Betamoo
    If a thread is running a function func1 that calls another function func2 inside it... Then I called thread.Abort() Will this stop func1 only OR func1 and func2 and all the functions func1 has called?? Thanks Edit: Here are more detail: func1 is called in a new thread, it continuously calls func2 on regular basis... func2 begin doing some work only if some array is not null.. it finishes it and return When supervisor wants to save data, it aborts Thread of func1- and then makes array null, saves data, then fill in the array with new one.. and starts Thread with func1 again.. Sometimes exception is raised because array is null in func2.. so func1 abort did not affect func2

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  • MySQL: Transactions across multiple threads

    - by Zombies
    Preliminary: I have an application which maintains a thread pool of about 100 threads. Each thread can last about 1-30 seconds before a new task replaces it. When a thread end, that thread almost always will result in inserting 1-3 records into a table, this table is used by all of the threads. Right now, no transactional support exists, but I am trying to add that now. So... Goal I want to implement a transaction for this. The rules for whether or not this transaction commits or rollback reside in the main thread. Basically there is a simple function that will return a boolean. Can I implement a transaction across multiple connections? If not, can multiple threads share the same connection? (Note: there are a LOT of inserts going on here, and that is a requirement).

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  • Need help understanding _set_security_error_handler()

    - by Emil D
    So , I've been reading this article: http://msdn.microsoft.com/en-us/library/aa290051%28VS.71%29.aspx And I would like to define my custom handler.However, I'm not sure I understand the mechanics well.What happens after a call is made to the user-defined function ( e.g. the argument of _set_security_error_handler() ) ? Does the program still terminate afterward ? If that is the case, is it possible to terminate only the current thread(assuming that it is not the main thread of the application).AFAIK, each thread has its own stack , so if the stack of a thread gets corrupted, the rest of the application shouldn't be affected. Finally, if it is indeed possible to only terminate the current thread of execution, what potential problems could such an action cause? I'm trying to do all this inside an unmanaged C++ dll that I would like to use in my C# code.

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  • rhino embedding

    - by neheh
    Anyone understands the rhino javascript Contexts? I cannot find any useful documentation about it. My main problem is the Context.exit() (really should be cx.exit()) which from what I understand exits the context associated with the current thread? Does that mean I need to keep track of what which thread does? main thread: Context cx; cx.evaluateReader( ... ) // load some function start thread 2 thread 2: Object o= scope.get("methodname", scope); ((Function)o).call( ... ) I do not plan on doing multithreading but what if the different setups comes from different threads?

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  • UIWebView in multithread ViewController

    - by Tao
    I have a UIWebView in a viewcontroller, which has two methods as below. The question is if I pop out(tap back on navigation bar) this controller before the second thread is done, the app will crash after [super dealloc], because "Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread.". Any help would be really appreciated. -(void)viewDidAppear:(BOOL)animated { [super viewWillAppear:animated]; NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(load) object:nil]; [operationQueue addOperation:operation]; [operation release]; } -(void)load { [NSThread sleepForTimeInterval:5]; [self performSelectorOnMainThread:@selector(done) withObject:nil waitUntilDone:NO]; }

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  • Threading multiple WebBrowser in VB .net

    - by Code_Seeker
    I'm building a multiple webbrowser inside tabs( 1 predefine webbrowser control per tab) and I want them all to load at the same time or other words must run in thread. Unfortunately I feel a valid fact came from the error message that this is something not possible. Pls help me to check my simple program code below and its error in case i tried releasing 2 webbrowser controls but when I leave it to single web browser control it works fine. Any workaround? Imports System.Threading Public Class Form1 Dim mythread1 As Thread Dim mythread2 As Thread Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load mythread1 = New Thread(AddressOf mysub1) mythread2 = New Thread(AddressOf mysub2) mythread1.IsBackground = True mythread2.IsBackground = True mythread1.Start() mythread2.Start() End Sub Public Sub mysub1() Dim HTML As String WebBrowser1.Navigate("about:blank") mythread1.Abort() End Sub Public Sub mysub2() WebBrowser2.Navigate("about:blank") mythread2.Abort() End Sub

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  • In MAYA 2009, is it possible to capture the cube rotate event?

    - by Rahul2047
    I need to call a function ( Maya-Python ) based on cube rotationX. For that I have to capture the event, programmatically. I tried using while loop but It stucks in the loop, Nothing can be done in that time. I tried theading (python), still same. Can it be done this or other way? If yes, How? Maya 2009 in Windows XP Some failed code references: import maya.cmds as cmds while (count < 90): lock = cmds.getAttr('pCube1.rotateX',lock=False) print lock count = count + 1 Here Python wise: #!/usr/bin/python import thread import time # Define a function for the thread def cubeRotateX( threadName, delay): count = 0 while count < 5: time.sleep(delay) count += 1 try: thread.start_new_thread( cubeRotateX, ("Thread-1", 2, ) ) except: print "Error: unable to start thread" while 1: pass

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  • Why doesn't Perl threading work when I call readdir beforehand?

    - by Kevin
    Whenever I call readdir before I create a thread, I get an error that looks like this: perl(2820,0x7fff70c33ca0) malloc: * error for object 0x10082e600: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug Abort trap What's strange is that it happens when I call readdir before I create a thread (i.e. readdir is not called in any concurrent code). I don't even use the results from readdir, just making the call to it seems to screw things up. When I get rid of it, things seem to work fine. Some example code is below: opendir(DIR, $someDir); my @allFiles = readdir(DIR); close(DIR); my $thread = threads-create(\&sub1); $thread-join(); sub sub1 { print "in thread\n" }

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  • passing multiple queries to view with codeigniter

    - by LvS
    I am trying to build a forum with Codeigniter. So far i have the forums themselves displayed and the threads displayed, based on the creating dynamic news tutorial. But that is 2 different pages, i need to obviously display them into one page, like this: Forum 1 - thread 1 - thread 2 - thread 3 Forum 2 - thread 1 - thread 2 etc. And then the next step is obviously to display all the posts in a thread. Most likely with some pagination going on. But that is for later. For now i have the forum controller (slimmed version): <?php class Forum extends CI_Controller { public function __construct() { parent::__construct(); $this->load->model('forum_model'); $this->lang->load('forum'); $this->lang->load('dutch'); } public function index() { $data['forums'] = $this->forum_model->get_forums(); $data['title'] = $this->lang->line('title'); $data['view'] = $this->lang->line('view'); $this->load->view('templates/header', $data); $this->load->view('forum/index', $data); $this->load->view('templates/footer'); } public function view($slug) { $data['forum_item'] = $this->forum_model->get_forums($slug); if (empty($data['forum_item'])) { show_404(); } $data['title'] = $data['forum_item']['title']; $this->load->view('templates/header', $data); $this->load->view('forum/view', $data); $this->load->view('templates/footer'); } } ?> And the forum_model (also slimmed down) <?php class Forum_model extends CI_Model { public function __construct() { $this->load->database(); } public function get_forums($slug = FALSE) { if ($slug === FALSE) { $query= $this->db->get('forum'); return $query->result_array(); } $query = $this->db->get_where('forum', array('slug' => $slug)); return $query->row_array(); } public function get_threads($forumid, $limit, $offset) { $query = $this->db->get_where('thread', array('forumid', $forumid), $limit, $offset); return $query->result_array(); } } ?> And the view file <?php foreach ($forums as $forum_item): ?> <h2><?=$forum_item['title']?></h2> <div id="main"> <?=$forum_item['description']?> </div> <p><a href="forum/<?php echo $forum_item['slug'] ?>"><?=$view?></a></p> <?php endforeach ?> Now that last one, i would like to have something like this: <?php foreach ($forums as $forum_item): ?> <h2><?=$forum_item['title']?></h2> <div id="main"> <?=$forum_item['description']?> </div> <?php foreach ($threads as $thread_item): ?> <h2><?php echo $thread_item['title'] ?></h2> <p><a href="thread/<?php echo $thread_item['slug'] ?>"><?=$view?></a></p> <?php endforeach ?> <?php endforeach ?> But the question is, how do i get the model to return like a double query to the view, so that it contains both the forums and the threads within each forum. I tried to make a foreach loop in the get_forum function, but when i do this: public function get_forums($slug = FALSE) { if ($slug === FALSE) { $query= $this->db->get('forum'); foreach ($query->row_array() as $forum_item) { $thread_query=$this->get_threads($forum_item->forumid, 50, 0); } return $query->result_array(); } $query = $this->db->get_where('forum', array('slug' => $slug)); return $query->row_array(); } i get the error A PHP Error was encountered Severity: Notice Message: Trying to get property of non-object Filename: models/forum_model.php Line Number: 16 I hope anyone has some good tips, thanks! Lenny *EDIT*** Thanks for the feedback. I have been puzzling and this seems to work now :) $query= $this->db->get('forum'); foreach ($query->result() as $forum_item) { $forum[$forum_item->forumid]['title']=$forum_item->title; $thread_query=$this->db->get_where('thread', array('forumid' => $forum_item->forumid), 20, 0); foreach ($thread_query->result() as $thread_item) { $forum[$forum_item->forumid]['thread'][]=$thread_item->title; } } return $forum; } What is now next, is how to display this multidimensional array in the view, with foreach statements.... Any suggestions ? Thanks

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  • Can someone explain this java interface to me please?

    - by Karl Patrick
    I realize that the method run must be declared because its declared in the runnable interface. But my question comes when this class runs how is the Thread object allowed if there is no import call to a particular package? how does runnable know anything about Thread or its methods? does the runnable interface extend the thread class? Obviously i dont understand interfaces very well. thanks in advance. class PrimeFinder implements Runnable{ public long target; public long prime; public boolean finished = false; public Thread runner; PrimeFinder(long inTarget){ target = inTarget; if(runner == null){ runner = new Thread(this); runner.start() } } public void run(){ } }

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  • Qt Direct Connection

    - by user152508
    Hello I have created Qt tree control( and its nodes ) in different thread than the main thread. In the main thread I want to show context menu for the clicked node, so I am connectiong the actions in the menu with appropriate slots in the main thread. The connect function returns true , but slot is never executed. If I explicitly say in connect function that this is Qt :: DirectConnection then everything works fine. Why is this ? I I create my tree in main thread, everything also works fine , without having to say that this is Qt::DirectConnection .

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  • How refresh a DrawingArea in PyGTK ?

    - by Lialon
    I have an interface created with Glade. It contains a DrawingArea and buttons. I tried to create a Thread to refresh every X time my Canva. After a few seconds, I get error messages like: "X Window Server 0.0", "Fatal Error IO 11" Here is my code : import pygtk pygtk.require("2.0") import gtk import Canvas import threading as T import time import Map gtk.gdk.threads_init() class Interface(object): class ThreadCanvas(T.Thread): """Thread to display the map""" def __init__(self, interface): T.Thread.__init__(self) self.interface = interface self.started = True self.start() def run(self): while self.started: time.sleep(2) self.interface.on_canvas_expose_event() def stop(self): self.started = False def __init__(self): self.interface = gtk.Builder() self.interface.add_from_file("interface.glade") #Map self.map = Map.Map(2,2) #Canva self.canvas = Canvas.MyCanvas(self.interface.get_object("canvas"),self.game) self.interface.connect_signals(self) #Thread Canvas self.render = self.ThreadCanvas(self) def on_btnChange_clicked(self, widget): #Change map self.map.change() def on_interface_destroy(self, widget): self.render.stop() self.render.join() self.render._Thread__stop() gtk.main_quit() def on_canvas_expose_event(self): st = time.time() self.canvas.update(self.map) et = time.time() print "Canvas refresh in : %f times" %(et-st) def main(self): gtk.main() How can i fix these errors ?

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  • C# Threading and Sql Connections

    - by Jonathan M
    I have a method that attempts to update a sql server database in an ASP.NET application. If the update fails, it catches the exception and then queues the update in MSMQ, and then spins up a new thread that will later de-queue the pending update and try again. When the thread starts, it fails to open a database connection because it is attempting to connect using Network Service as the login. The sql connection is using Windows Authentication, and will work outside of the thread. If I put a breakpoint in the code that executes inside the new thread and check the Thread.CurrentPrincipal, it shows the Identity as being the correct user. Why is the sql connection attempting to be opened by the Network Service account? I can elaborate further is necessary. Thanks.

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  • What strategies are efficient to handle concurrent reads on heterogeneous multi-core architectures?

    - by fabrizioM
    I am tackling the challenge of using both the capabilities of a 8 core machine and a high-end GPU (Tesla 10). I have one big input file, one thread for each core, and one for the the GPU handling. The Gpu thread, to be efficient, needs a big number of lines from the input, while the Cpu thread needs only one line to proceed (storing multiple lines in a temp buffer was slower). The file doesn't need to be read sequentially. I am using boost. My strategy is to have a mutex on the input stream and each thread locks - unlocks it. This is not optimal because the gpu thread should have a higher precedence when locking the mutex, being the fastest and the most demanding one. I can come up with different solutions but before rush into implementation I would like to have some guidelines. What approach do you use / recommend ?

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  • Django + dbxml + Apache = problems. Any solutions?

    - by Jason
    I'm trying to set up a Django application using WSGI. That works fine. However, I am having some issues with part of my Django app that uses BDB XML. My Apache config is as follows: Listen 8000 WSGISocketPrefix /tmp/wsgi <VirtualHost *:8000> ServerName <server name> DocumentRoot <path to doc root> LogLevel info WSGIScriptAlias / <path to wsgi> WSGIApplicationGroup %{GLOBAL} WSGIDaemonProcess debug threads=1 WSGIProcessGroup debug </VirtualHost> However, I'm still getting the following error: DB_ENV->repmgr_stat interface requires an environment configured for the replication subsystem [error] child died with signal 11 My environment is opened as: environment = DBEnv() environment.open( <absolute db env path>, DB_CREATE|DB_INIT_LOCK|DB_INIT_LOG|DB_INIT_MPOOL, 0 ) I am using: python 2.6.2 apache 2.2 ubuntu 9.04 dbxml 2.5.13 compiled from source (so libdb-4.8, bsddb3, all that jazz) I see Apache seems to link to libdb-4.6. Is this a problem? ldd /usr/sbin/apache2 | grep libdb libdb-4.6.so => /usr/lib/libdb-4.6.so (0xb7c01000) Updated Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0xb5a48b90 (LWP 12700)] 0x00000000 in ?? () (gdb) thread apply all bt Thread 4 (Thread 0xb6a67b90 (LWP 12698)): #0 0xb7f11422 in __kernel_vsyscall () #1 0xb7de07b1 in select () from /lib/tls/i686/cmov/libc.so.6 #2 0xb7ea5bcf in apr_sleep () from /usr/lib/libapr-1.so.0 #3 0xb6d7afee in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #4 0xb7ea38ec in ?? () from /usr/lib/libapr-1.so.0 #5 0xb7e6d4ff in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #6 0xb7de849e in clone () from /lib/tls/i686/cmov/libc.so.6 Thread 3 (Thread 0xb6249b90 (LWP 12699)): #0 0xb7f11422 in __kernel_vsyscall () #1 0xb7de07b1 in select () from /lib/tls/i686/cmov/libc.so.6 #2 0xb7ea5bcf in apr_sleep () from /usr/lib/libapr-1.so.0 #3 0xb6d7ab39 in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #4 0xb7ea38ec in ?? () from /usr/lib/libapr-1.so.0 #5 0xb7e6d4ff in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #6 0xb7de849e in clone () from /lib/tls/i686/cmov/libc.so.6 Thread 2 (Thread 0xb5a48b90 (LWP 12700)): #0 0x00000000 in ?? () #1 0xb4f03b5e in DbXml::XmlManager::XmlManager () from /home/jason/dbxml-2.5.13/install/lib/libdbxml-2.5.so #2 0xb501b29b in _wrap_new_XmlManager (self=0x0, args=0xac66fcc) at dbxml_python_wrap.cpp:5183 #3 0xb6b77aed in PyCFunction_Call () from /usr/lib/libpython2.6.so.1.0 #4 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #5 0xb6bd70b5 in PyEval_EvalFrameEx () from /usr/lib/libpython2.6.so.1.0 #6 0xb6bdb910 in PyEval_EvalCodeEx () from /usr/lib/libpython2.6.so.1.0 #7 0xb6b6187a in ?? () from /usr/lib/libpython2.6.so.1.0 #8 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #9 0xb6b427a8 in ?? () from /usr/lib/libpython2.6.so.1.0 #10 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #11 0xb6b9ae03 in ?? () from /usr/lib/libpython2.6.so.1.0 #12 0xb6b90f55 in ?? () from /usr/lib/libpython2.6.so.1.0 #13 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #14 0xb6bd7618 in PyEval_EvalFrameEx () from /usr/lib/libpython2.6.so.1.0 #15 0xb6bdb910 in PyEval_EvalCodeEx () from /usr/lib/libpython2.6.so.1.0 #16 0xb6b6187a in ?? () from /usr/lib/libpython2.6.so.1.0 #17 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #18 0xb6b427a8 in ?? () from /usr/lib/libpython2.6.so.1.0 #19 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #20 0xb6bd3a34 in PyEval_CallObjectWithKeywords () from /usr/lib/libpython2.6.so.1.0 #21 0xb6b44a7d in PyInstance_New () from /usr/lib/libpython2.6.so.1.0 #22 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #23 0xb6bd7618 in PyEval_EvalFrameEx () from /usr/lib/libpython2.6.so.1.0 #24 0xb6bdb910 in PyEval_EvalCodeEx () from /usr/lib/libpython2.6.so.1.0 #25 0xb6b61969 in ?? () from /usr/lib/libpython2.6.so.1.0 #26 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #27 0xb6bd70b5 in PyEval_EvalFrameEx () from /usr/lib/libpython2.6.so.1.0 #28 0xb6bdb910 in PyEval_EvalCodeEx () from /usr/lib/libpython2.6.so.1.0 #29 0xb6b61969 in ?? () from /usr/lib/libpython2.6.so.1.0 #30 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #31 0xb6b427a8 in ?? () from /usr/lib/libpython2.6.so.1.0 #32 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #33 0xb6b9b483 in ?? () from /usr/lib/libpython2.6.so.1.0 #34 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #35 0xb6bd70b5 in PyEval_EvalFrameEx () from /usr/lib/libpython2.6.so.1.0 #36 0xb6bdab4f in PyEval_EvalFrameEx () from /usr/lib/libpython2.6.so.1.0 #37 0xb6bdb910 in PyEval_EvalCodeEx () from /usr/lib/libpython2.6.so.1.0 #38 0xb6b6187a in ?? () from /usr/lib/libpython2.6.so.1.0 #39 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #40 0xb6b427a8 in ?? () from /usr/lib/libpython2.6.so.1.0 #41 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #42 0xb6b9b483 in ?? () from /usr/lib/libpython2.6.so.1.0 #43 0xb6b3198c in PyObject_Call () from /usr/lib/libpython2.6.so.1.0 #44 0xb6bd3a34 in PyEval_CallObjectWithKeywords () from /usr/lib/libpython2.6.so.1.0 #45 0xb6d7172d in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #46 0xb6d7539f in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #47 0xb6d7e1d8 in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #48 0xb6d7a42c in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #49 0xb6d7a8bd in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #50 0xb6d7a9c5 in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #51 0xb7ea38ec in ?? () from /usr/lib/libapr-1.so.0 #52 0xb7e6d4ff in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #53 0xb7de849e in clone () from /lib/tls/i686/cmov/libc.so.6 Thread 1 (Thread 0xb7460b00 (LWP 12697)): #0 0xb7f11422 in __kernel_vsyscall () #1 0xb7e75300 in sigwait () from /lib/tls/i686/cmov/libpthread.so.0 #2 0xb7ea3f3b in apr_signal_thread () from /usr/lib/libapr-1.so.0 #3 0xb6d7b48d in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #4 0xb6d7bc98 in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #5 0xb6d79632 in ?? () from /usr/lib/apache2/modules/mod_wsgi.so #6 0xb7e9a2c9 in apr_proc_other_child_alert () from /usr/lib/libapr-1.so.0 #7 0x08092202 in ap_mpm_run () #8 0x080673c8 in main () #0 0x00000000 in ?? ()

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  • FileInputStream and FileOutputStream to the same file: Is a read() guaranteed to see all write()s that "happened before"?

    - by user946850
    I am using a file as a cache for big data. One thread writes to it sequentially, another thread reads it sequentially. Can I be sure that all data that has been written (by write()) in one thread can be read() from another thread, assuming a proper "happens-before" relationship in terms of the Java memory model? Is this behavior documented? EDIT: In my JDK, FileOutputSream does not override flush(), and OutputStream.flush() is empty. That's why I'm wondering... EDIT^2: The streams in question are owned exclusively by a class that I have full control of. Each stream is guaranteed to be accesses by one thread only. My tests show that it works as expected, but I'm still wondering if this is guaranteed and documented. See also this related discussion: http://chat.stackoverflow.com/rooms/17598/discussion-between-hussain-al-mutawa-and-user946850

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  • What to use to wait on a indeterminate number of tasks?

    - by Scott Chamberlain
    I am still fairly new to parallel computing so I am not too sure which tool to use for the job. I have a System.Threading.Tasks.Task that needs to wait for n number number of tasks to finish before starting. The tricky part is some of its dependencies may start after this task starts (You are guaranteed to never hit 0 dependent tasks until they are all done). Here is kind of what is happening Parent thread creates somewhere between 1 and (NUMBER_OF_CPU_CORES - 1) tasks. Parent thread creates task to be run when all of the worker tasks are finished. Parent thread creates a monitoring thread Monitoring thread may kill a worker task or spawn a new task depending on load. I can figure out everything up to step 4. How do I get the task from step 2 to wait to run until any new worker threads created in step 4 finish?

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  • boost scoped_lock mutex crashes

    - by JahSumbar
    hello, I have protected a std::queue's access functions, push, pop, size, with boost::mutexes and boost::mutex::scoped_lock in these functions from time to time it crashes in a scoped lock the call stack is this: 0 0x0040f005 boost::detail::win32::interlocked_bit_test_and_set include/boost/thread/win32/thread_primitives.hpp 361 1 0x0040e879 boost::detail::basic_timed_mutex::timed_lock include/boost/thread/win32/basic_timed_mutex.hpp 68 2 0x0040e9d3 boost::detail::basic_timed_mutex::lock include/boost/thread/win32/basic_timed_mutex.hpp 64 3 0x0040b96b boost::unique_lock<boost::mutex>::lock include/boost/thread/locks.hpp 349 4 0x0040b998 unique_lock include/boost/thread/locks.hpp 227 5 0x00403837 MyClass::inboxSize - this is my inboxSize function that uses this code: MyClass::inboxSize () { boost::mutex::scoped_lock scoped_lock(m_inboxMutex); return m_inbox.size(); } and the mutex is declared like this: boost::mutex m_inboxMutex; it crashes at the last pasted line in this function: inline bool interlocked_bit_test_and_set(long* x,long bit) { long const value=1<<bit; long old=*x; and x has this value: 0xababac17 Thanks for the help

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  • multitreading scheduling related java

    - by vichi
    class A implements Runnable{ B b=new B(); public void run(){ while(true){ System.out.println("H1"+Thread.currentThread().getName()); } } } public class Test { public static void main(String[] str){ A a1 =new A(); // A a2 =new A(); // Thread t1 =new Thread(a1, "Vichi"); Thread t2 =new Thread(a1,"Vishu"); t1.start(); t2.start(); } } what will be the ans: 1) only one of them will get the chance to execute 2) both will get chance in arbitrary manner please suggest possible ans with explations

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  • Similar SQL queries returning different results...

    - by Pablo
    Here are the SQL Queries: $sql1 = "SELECT count(thread) AS total FROM comments WHERE thread=1 AND parent_id=0 "; $sql2 = "SELECT count(thread) AS total FROM comments, users WHERE thread=1 AND parent_id=0 AND users.user_id=comments.user_id "; $sql3 = "SELECT comments.*, users.username AS username FROM comments, users WHERE thread=1 AND parent_id=0 AND users.user_id=comments.user_id ORDER BY date LIMIT 10, 5 "; My question is why would $sql1 and $sql2 would return two different results? $sql1 returns 61 rows $sql2 returns 56 rows The 5th line in $sql2 is just for testing, is not required, is just a variation of $sql1 which gets the total rows for a pagination.

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