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  • changing the name of type="file" input tag?

    - by Syom
    i have an input tag... <input type="file" name="upload"> for browsing it makes the button vith value "browse"(in mozilla) the question is: how can i change the name of that button? i want it to have the name "select" instead of "browse". Thanks

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  • Supersized, show a div depending on the slide

    - by Dlacrem
    EDIT: So, I want to take a different approach to try and clarify what I'm looking for, I've been reading as much as I could these last hours and I feel I have a better grasp of how the system works, but I still don't know how to accomplish my goal. Reference links: -SUPERSIZED API So, I have the following script: <script type="text/javascript"> $(document.body).ready(function () { if (vars.current_slide == 5){**-I want it to display a div if the slider is the number 5-** } }); </script> My questions are these: 1) What do I add in the - - area to display a div that only shows up when the slider is at the 5th slide? 2) Am I doing the rest right or am I missing something? I created that code so it could be terribly wrong lol, hopefuly I got something right :P That's all, hope this clarifies it. Thank you all for the help! I'm really excited to start creating my own scripts :D Alright, so I've uploaded the site with the code you posted and it still doesn't seem to work, I also tried reducing the code to the conditional and the result only but that didn't work either, mind checking it out? Click Here Thanks for giving it a thought!

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  • Getting list of key values from app config with same name

    - by NoviceMe
    I have follwing in app.config file: <appSettings> <add key="Name" value="Office"/> ... <add key="Name" value="HotSpot"/> ... <add key="Name" value="Home"/> </appSettings> I tried ConfigurationManager.AppSettings["Name"] But it only gives me one Value? How can i get list of all values? I am using c# 3.5. Is there lambda expression or something i can use to get that?

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  • Input field name starts with a number

    - by fire
    I have an input field whose name is an MD5 string e.g.: <input type="hidden" name="7815696ecbf1c96e6894b779456d330e" value="1"> Now I understand that having a number as the first letter in an input field name is generally bad practice, but are there any side-effects to this such as a certain browser won't send it in the POST request?

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  • jquery elementby class and set name

    - by tom
    Hello can some one help me with code to get element by classname and also change the name currently ive tried $('selected').attr("name", 'blah blah'); and also $('.selected').attr("name", 'blah blah'); noneof these work thanks

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  • Difference between name != null and null != name in java?

    - by GK
    I have seen people using the following conditions interchangeably. String name; //some code if(name != null) //or if(null != name) So is there any difference in this? or both are same? I am asking this here because, i heard that there is some difference in these, but don't know what. Thanks

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  • name of the class that contains the method code

    - by kdlp
    I'm trying to find the name of the class that contains method code. In the example underneath I use self.__class__.__name__, but of course this returns the name of the class of which self is an instance and not class that contains the test() method code. b.test() will print 'B' while I would like to get 'A'. I looked into the inspect module documentation but did not find anything directly useful. class A: def __init__(self): pass def test(self): print self.__class__.__name__ class B(A): def __init__(self): A.__init__(self) a = A() b = B() a.test() b.test()

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  • PHP- Display days weekly by giving 2 dates

    - by librium
    I'd like display dates by week number between giving 2 dates like example below. Is this possible in PHP? if the dates are 2010-12-01 thru 2010-12-19, it will display it as follows. week-1 2010-12-01 2010-12-02 2010-12-03 2010-12-04 2010-12-05 2010-12-06 2010-12-07 week-2 2010-12-08 2010-12-09 2010-12-10 2010-12-11 2010-12-12 2010-12-13 2010-12-14 week-3 2010-12-15 2010-12-16 2010-12-17 2010-12-18 2010-12-19 and so on... I use mysql. It has startdate end enddate fields. thank you in advance. I can get how many weeks in those giving 2 dates and display them using a datediff('ww', '2010-12-01', '2010-12-19', false); I found on the internet. And I can display dates between two dates as follows. But I am having trouble grouping them by week. $sdate = "2010-12-01"; $edate = "2010-12-19"; $days = getDaysInBetween($sdate, $edate); foreach ($days as $val) { echo $val; } function getDaysInBetween($start, $end) { // Vars $day = 86400; // Day in seconds $format = 'Y-m-d'; // Output format (see PHP date funciton) $sTime = strtotime($start); // Start as time $eTime = strtotime($end); // End as time $numDays = round(($eTime - $sTime) / $day) + 1; $days = array(); // Get days for ($d = 0; $d < $numDays; $d++) { $days[] = date($format, ($sTime + ($d * $day))); } // Return days return $days; }

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  • GetUserDetails error Error 27 The name 'IMGUserLabel' does not exist in the current context

    - by FBEvo1
    I need to get the users name displayed next to the Users picture. The Picture works great however the IMGUserLabel says it not in context. . can you help me solve this? public void GetUserDetails(int id) { string getUserDetail = "Select ID,Email,Name,Country,Convert(varchar (20), RegisterDate, 106) RegisterDate,Convert(varchar (20), LastLogin, 106) LastLogin ,Description,ImageName FROM [User] where Id='" + id + "'"; dt = dbClass.ConnectDataBaseReturnDT(getUserDetail); if (dt.Rows.Count > 0) { IMGUserLabel.Text = dt.Rows[0]["Name"].ToString(); NameLabel.Text = dt.Rows[0]["Name"].ToString(); UserImage.ImageUrl = "~/UserImage/" + dt.Rows[0]["ImageName"].ToString(); lblCreated.Text = dt.Rows[0]["RegisterDate"].ToString(); LabelLastLogin.Text = dt.Rows[0]["LastLogin"].ToString(); lblCreated.Text = dt.Rows[0]["RegisterDate"].ToString(); LabelAboutMe.Text = dt.Rows[0]["Description"].ToString(); } } ///////////// .Aspx ////////// <a href="<%#GetUserDetails(GetUser(Int Id)%>"> <asp:Label ID="IMGUserLabel" runat="server" Text="Label" Font-Names="Segoe UI" Font-Size="Larger" ForeColor="White" src="<%#GetUserDetails(GetUser(Int Id)%>"> </asp:Label> </a> he name 'IMGUserLabel' does not exist in the current context?

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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  • postfix cannot getting my domain name?

    - by Kossel
    Hi I'm trying to setup webmin+postfix+dovecot+roundcube, for this moment I want things be as simple as possible so I'm using linux users as email accounts. I can send/receive from the same domain, I mean [email protected] can send/receive to/from [email protected] I tested smtp/imap with outlook and says no problem. if I send a mail from gmail it reject with error of: Technical details of temporary failure: The recipient server did not accept our requests to connect. when I login with roundcube the email address display in the right corner is something like user1@com and I get this error message from logs: [11-Nov-2012 07:39:03 +0400]: IMAP Error: Login failed for user1 from 187.150.xx.xx. Could not connect to com:143: php_network_getaddresses: getaddrinfo failed: Name or service not known in /var/www/webmail/program/include/rcube_imap.php on line 191 (POST /webmail/?_task=login&_action=login) it says Could not connect to com:143 looks like it cannot read the domain name. I used http://mxtoolbox.com/ to check the mx record and it says it can find the server of mail.mydomain.com. I quit sure the problema is from postfix or my server configs, but I have been looking for every config file and cannot find the answer of this. any suggestion I will appreciate. here are some of my configs (I don't want to make this question too long, I can provide any other information to solve this question): postfix main.cf #myorigin = /etc/mailname smtpd_banner = $myhostname ESMTP $mail_name (Debian/GNU) biff = no # appending .domain is the MUA's job. append_dot_mydomain = no # Uncomment the next line to generate "delayed mail" warnings #delay_warning_time = 4h readme_directory = no # TLS parameters smtpd_tls_cert_file = /etc/ssl/certs/ssl-cert-snakeoil.pem smtpd_tls_key_file = /etc/ssl/private/ssl-cert-snakeoil.key smtpd_use_tls=yes smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache smtpd_sasl_security_options = noanonymous smtpd_sasl_auth_enable = yes smtpd_sasl_type = dovecot smtpd_sasl_path = private/auth # See /usr/share/doc/postfix/TLS_README.gz in the postfix-doc package for # information on enabling SSL in the smtp client. mydomain = mydomain.com myhostname = mail.mydomain.com alias_maps = hash:/etc/aliases alias_database = hash:/etc/aliases mydestination = $mydomain, $myhostname mynetworks = 127.0.0.0/8 [::ffff:127.0.0.0]/104 [::1]/128 mailbox_command = procmail -a "$EXTENSION" mailbox_size_limit = 0 recipient_delimiter = + virtual_alias_domains = mydomain.com smtpd_recipient_restrictions = permit_mynetworks reject_unauth_destination permit_sasl_authenticated myorigin = $mydomain roundcube conf // ---------------------------------- // IMAP // ---------------------------------- $rcmail_config['default_host'] = '%d'; $rcmail_config['default_port'] = 143; $rcmail_config['imap_auth_type'] = null; $rcmail_config['imap_delimiter'] = null; $rcmail_config['imap_ns_personal'] = null; $rcmail_config['imap_ns_other'] = null; $rcmail_config['imap_ns_shared'] = null; $rcmail_config['imap_force_caps'] = false; $rcmail_config['imap_force_lsub'] = false; $rcmail_config['imap_force_ns'] = false; $rcmail_config['imap_timeout'] = 0; $rcmail_config['imap_auth_cid'] = null; $rcmail_config['imap_auth_pw'] = null; $rcmail_config['imap_cache'] = null; $rcmail_config['messages_cache'] = false;

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  • Server certificate was missing commonName attribute in subject name

    - by Webnet
    I'm trying to setup an SSL SVN server and when I try to checkout remotely I get the error Server certificate was missing commonName attribute in subject name I did some googling and from what I can tell I need to add the IP address of the URL I'm accessing to openss.cnf with the commonName attribute like below. I did that but I still get the error. commonName = xx.xxx.xx.xx commonName_max = 64

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  • How to have a consistent mail receiver name displayed in Outlook 2007 in the inbox folder

    - by usr
    Currently the same sender address appears differently in my inbox for different mails. The variations are: [email protected] Doe, John That is because I received some mails before I changed the name to "John Doe" and some after. It is now very annoying to find mails from John because I have to look at two places in my inbox after I sort them by sender. How can I make Outlook always sho "Doe, John"?

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  • Connect root domain name to dyndns?

    - by user36175
    Is there any way to connect the root of a domain name to a dyndns account? This question reveals how to get www.whatever.com to point to dyndns, but is there a way to get whatever.com itself to point to it? The domain is registered with GoDaddy if that matters.

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  • Delete a directory with pipe (|) in its name?

    - by Dave Jarvis
    Without booting to Linux, how do you delete a directory that was created in Linux on an NTFS partition that contains a pipe in the file name? For example: f:\flac\foreign\Yoshida_Brothers\Best_of_Yoshida_Brothers_|_Tsugaru_Shamisen Tried and failed: Midnight Commander Recursively deleting the parent folder del /f /s /q Yoshida_Brothers del /f /s /q "\\?f:\flac\foreign\Yoshida_Brothers\" rmdir /s Yoshida_Brothers rmdir Best* FileASSASSIN Cannot delete folder Other ideas?

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  • Batch Scripting - Listing files with a specific amount of characters in file name

    - by Jane
    I'm creating a batch script for a class and I've hit a roadblock I have to list all text files whose names are up to seven characters long on the whole c: drive - make the listing output in a wide formant - then append to Batch script file output.txt So far I have -- dir c:*txt/w/o/s/p c:/"My Batch Script File Assigment"/"Output"/"Batch Script File Output Data".txt The above does everything except limit the search to files with only 1-7 characters in their name. If anyone could point me in the right direction I would really appreciate it!

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  • Transfering iTunes Connect Account name and information. [closed]

    - by Avizzv92
    I would like to change the name/ssn/tax information that is currently signed up with the iTunes Connect account. Basically I want to transfer the account to a different person. I know you need to contact them directly and you can't do it online, but I'm wondering how difficult it is to do? And what are the chances that Apple will do this for me?

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  • Root, Local and Authoritative name server?

    - by thedp
    I've tried to read in Wikipedia about the key features of Root, Local and Authoritative name servers... But I have a problem understanding what each type of dns server does. Can someone please give me a short explanation of the three? Thank you

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  • Renamed Windows 2008 R2 domain ---WindowsXP client could not updated with new Domain name

    - by satishap
    I have renamed Windows Server 2008 R2 with all the steps using rendom,repadmin,gpupdate and successfully updated domain. My windows vista and above client got updated new domain when restarted. The help taken is from site http://www.youtube.com/watch?v=RwXyi1_UDWo But problem is with windows XP clients, they could not get new domain logon screen ans showing old domain name in logon screen.. Kindly anyone help me.........

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