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  • string manipulation without alloc mem in c

    - by Mike
    I'm wondering if there is another way of getting a sub string without allocating memory. To be more specific, I have a string as: const char *str = "9|0\" 940 Hello"; Currently I'm getting the 940, which is the sub-string I want as, char *a = strstr(str,"9|0\" "); char *b = substr(a+5, 0, 3); // gives me the 940 Where substr is my sub string procedure. The thing is that I don't want to allocate memory for this by calling the sub string procedure. Is there a much easier way?, perhaps by doing some string manipulation and not alloc mem. I'll appreciate any feedback.

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  • When do I need to deallocate memory?

    - by extintor
    I am using this code inside a class to make a webbrowser control visit a website: void myClass::visitWeb(const char *url) { WCHAR buffer[MAX_LEN]; ZeroMemory(buffer, sizeof(buffer)); MultiByteToWideChar(CP_ACP, MB_ERR_INVALID_CHARS, url, strlen(url), buffer, sizeof(buffer)-1); VARIANT vURL; vURL.vt = VT_BSTR; vURL.bstrVal = SysAllocString(buffer); // webbrowser navigate code... VariantClear(&vURL); } I call visitWeb from another void function that gets called on the handlemessage() for the app. Do I need to do some memory deallocation here?, I see vURL is being deallocated by VariantClear but should I deallocate memory for buffer? I've been told that in another bool I have in the same app I shouldn't deallocate anything because everything clear out when the bool return true/false, but what happens on this void?

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  • Get the lua command when a c function is called

    - by gamernb
    Supposed I register many different function names in Lua to the same function in C. Now, everytime my C function is called, is there a way to determine which function name was invoked? for example: int runCommand(lua_State *lua) { const char *name = // getFunctionName(lua) ? how would I do this part for(int i = 0; i < functions.size; i++) if(functions[i].name == name) functions[i].Call() } int main() { ... lua_register(lua, "delay", runCommand); lua_register(lua, "execute", runCommand); lua_register(lua, "loadPlugin", runCommand); lua_register(lua, "loadModule", runCommand); lua_register(lua, "delay", runCommand); } So, how do I get the name of what ever function called it?

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  • deleting dublicates in listview delphi

    - by radick
    hi all I am trying to remove dublicates in my listview my function like this below procedure RemoveDuplicates(const LV:TbsSkinListView); var i,j: Integer; begin LV.Items.BeginUpdate; LV.SortType := stText; try for i := 0 to LV.Items.Count-1 do begin for j:=i+1 to LV.Items.Count-1 do begin if SameText(LV.Items[i].SubItems[0], LV.Items[j].SubItems[0]) and SameText(LV.Items[i].SubItems[1], LV.Items[j].SubItems[1]) and SameText(LV.Items[i].SubItems[2], LV.Items[j].SubItems[2]) and SameText(LV.Items[i].SubItems[3], LV.Items[j].SubItems[3]) then LV.Items.Delete(j); end; end; finally LV.SortType := stNone; LV.Items.EndUpdate; end; ShowMessage('Deleted'); end; but its not doing what i intended can anyone help me ?

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  • Foo f = Foo(); // no matching function for call to 'Foo::Foo(Foo)' ... huh?!

    - by Kyle
    class Foo { public: explicit Foo() {} explicit Foo(Foo&) {} }; Foo d = Foo(); error: no matching function for call to 'Foo::Foo(Foo)' I tried changing Foo(Foo&) to Foo(Foo) as the error suggests, which AFAIK is not a valid constructor, and sure enough I get: error: invalid constructor; you probably meant ‘Foo (const Foo&)’ What gives? How do I resolve this? (This is on GCC by the way)

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  • uint8_t and unsigned char linking error

    - by mnn
    I'm using template function: template<typename T> void func(const T& value) { obj->func(value); } where obj is object of class: void my_object::func(int64_t value) { ... } void my_object::func(uint64_t value) { ... } void my_object::func(uint32_t value) { ... } void my_object::func(uint16_t value) { ... } void my_object::func(uint8_t value) { ... } The problem is with uint8_t overload of my_object::func() override. Linker complains about unresolved external symbols to overloads, which should have unsigned char parameter. Should I replace uint8_t overload with unsigned char overload? Edit: Just now noticed, that linker complains about uint64_t and int64_t too. I compile on Windows using MSVC++ 2008 Express.

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  • How to log C++ exception if running outside debugger, otherwise rethrow

    - by Stefan Monov
    I wanna do something like this: int main() { try { runApp(); } catch(std::exception const& ex) { if(runningInDebugger()) throw; // let the IDE show me what went wrong else displayMsgBox("Something went wrong! " + ex.what()); } } Needs to work at least in VS2008 but the more debuggers it supports, the better. I want it to check for a debugger at runtime. I don't want to do "#ifdef NDEBUG", because I prefer not to do release builds at all (can't be bothered). So what should I use as a "runningInDebugger()" check?

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  • Unable to create unmanaged object using new keyword in managed C++

    - by chair79
    Hi all, I've created a class with a boost::unordered_map as a member, Linkage.h #ifndef LINKAGE_H #define LINKAGE_H #include <boost/unordered_map.hpp> class Linkage { private: boost::unordered_map<int, int> m_IOMap; public: .... }; Linkage.cpp #include "stdafx.h" ... // methods and in the managed side of C++, I try to create the pointer of the obj: private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) { Linkage* m_pLink = new Linkage(); ..... } However this produces errors: Error 4 error LNK2005: "private: static unsigned int const boost::detail::type_with_alignment_imp<4>::found" (?found@?$type_with_alignment_imp@$03@detail@boost@@$$Q0IB) already defined in Proj_Test.obj Linkage.obj ..... Error 7 fatal error LNK1169: one or more multiply defined symbols found Could anyone explain to me pls? Thanks.

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  • CImg compile problems in Codegear 2009

    - by Seth
    I wish to use the CImg library for image processing in my current project. I am using Codegear C++ Builder 2009. I include CImg.h in the source file and put in the following code: int rows =5; int cols = 5; CImg<double> img(rows,cols); I get the following error: [BCC32 Error] CImg.h(39159): E2285 Could not find a match for 'CImg<unsigned char>::move_to<t>(const CImg<unsigned char>)' Does anyone know if there is a #define I should be using when building in Codegear C++ Builder 2009. Or is it simply not compatible?

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  • Reading in 4 bytes at a time

    - by alphomega
    I have a big file full of integers that I'm loading in. I've just started using C++, and I'm trying out the filestream stuff. From everything I've read, it appears I can only read in bytes, So I've had to set up a char array, and then cast it as a int pointer. Is there a way I can read in 4 bytes at a time, and eliminate the need for the char array? const int HRSIZE = 129951336; //The size of the table char bhr[HRSIZE]; //The table int *dwhr; int main() { ifstream fstr; /* load the handranks.dat file */ std::cout << "Loading table.dat...\n"; fstr.open("table.dat"); fstr.read(bhr, HRSIZE); fstr.close(); dwhr = (int *) bhr; }

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  • How to 'hide' spurious "declared but never used" warnings?

    - by Roddy
    I'm using the C++Builder compiler which has a minor bug that certain static const items from system header files can cause spurious "xyzzy is declared but never used" warnings. I'm trying to get my code 100% warning free, so want a way of masking these particular warnings (note - but not by simply turning off the warning!) Also, I can't modify the header files. I need a way of 'faking' the use of the items, preferably without even knowing their type. As an example, adding this function to my .cpp modules fixes warnings for these four items, but it seems a bit 'ad-hoc'. Is there a better and preferably self-documenting way of doing this? static int fakeUse() { return OneHour + OneMinute + OneSecond + OneMillisecond; }

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  • Problems with delete in destructor

    - by Vera
    Hello, I wrote this code. The constructor works normally, but in the destructor I get "Windows has triggered a breakpoint." How should I correct this? template class CyclicalArray { private: T* mem_ptr; public: CyclicalArray(size_t capacity, const T& default_value) { this->default_value = default_value; this->capacity = capacity; head_index = 0; mem_ptr = ::new T[capacity]; //memory allocating for(T* p = mem_ptr; p < mem_ptr + capacity * sizeof(T); p += sizeof(T)) { ::new (p) T (default_value); //initialization } } ~CyclicalArray() { for(T* p = mem_ptr + sizeof(T); p < mem_ptr + capacity * sizeof(T); p += sizeof(T)) { p->~T(); } delete[] mem_ptr; }

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  • Does replacing statements by expressions using the C++ comma operator could allow more compiler opti

    - by Gabriel Cuvillier
    The C++ comma operator is used to chain individual expressions, yielding the value of the last executed expression as the result. For example the skeleton code (6 statements, 6 expressions): step1; step2; if (condition) step3; return step4; else return step5; May be rewritten to: (1 statement, 6 expressions) return step1, step2, condition? step3, step4 : step5; I noticed that it is not possible to perform step-by-step debugging of such code, as the expression chain seems to be executed as a whole. Does it means that the compiler is able to perform special optimizations which are not possible with the traditional statement approach (specially if the steps are const or inline)? Note: I'm not talking about the coding style merit of that way of expressing sequence of expressions! Just about the possible optimisations allowed by replacing statements by expressions.

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  • Is There a Good Pattern for Creating a Unique Id based on a Type?

    - by Michael Kelley
    I have a template that creates a unique identifier for each type it is instanced. Here's a streamlined version of the template: template <typename T> class arType { static const arType Id; // this will be unique for every instantiation of arType<>. } // Address of Id is used for identification. #define PA_TYPE_TAG(T) (&arType<T >::Id) This works when you have an executable made purely of static libraries. Unfortunately we're moving to an executable made up of dlls. Each dlls could potentially have its own copy of Id for a type. One obvious solution is to explicitly instantiate all instances of arType. Unfortunately this is cumbersome, and I'd like to ask if anyone can propose a better solution?

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  • visual studio intellisense error

    - by rakkarage
    template <typename T> class Test { friend Test<T> & operator * (T lhs, const Test<T> & rhs) { Test<T> r(rhs); // return r *= lhs; } } 4 IntelliSense: identifier "T" is undefined why is T defined on line 3 but not line 4? i mean i guess its not a real error just an intellisense error... it works anyway but is there something wrong? can i fix it? or remove the red squiggles somehow? thanks i am using visual studio 2010... i wonder if this happens in other versions as well?

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  • Avoiding "variable might not have been initialized"

    - by Mason Wheeler
    I recently ran across a routine that looks something like this: procedure TMyForm.DoSomething(list: TList<TMyObject>; const flag: boolean); var local: integer; begin if flag then //do something else local := ExpensiveFunctionCallThatCalculatesSomething; //do something else for i := 0 to list.Count do if flag then //do something else if list[i].IntValue > local then //WARNING HERE //do something else end; This gives Variable 'local' might not have been initialized even though you can tell by reading the code that you won't hit that line unless the code branch that initializes it has run. Now, I could get rid of this warning by adding a useless local := 0; at the top of the procedure, but I wonder if there might not be a better way to structure this to avoid the issue. Anyone have any ideas?

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  • Determine if a string contains only alphanumeric characters (or a space)

    - by dreamlax
    I'm learning C++ and I am writing a function that determines whether a string contains only alphanumeric characters and spaces. I suppose I am effectively testing whether it matches the regular expression ^[[:alnum:] ]+$ but without using regular expressions. I have seen a lot of algorithms revolve around iterators, so I tried to find a solution that made use of iterators, and this is what I have: #include <algorithm> static inline bool is_not_alnum_space(char c) { return !(isalpha(c) || isdigit(c) || (c == ' ')); } bool string_is_valid(const std::string &str) { return find_if(str.begin(), str.end(), is_not_alnum_space) == str.end(); } Is there a better solution, or a “more C++” way to do this?

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  • Casting problem cant convert from void to float C++

    - by Makenshi
    as i said i get this horrible error i dont really know what to do anymore float n= xAxis[i].Normalize(); thats where i get the error and i get it cuz normalize is a void function this is it void CVector::normalize() { float len=Magnitude(); this->x /= len; this->y /= len; } i need normalize to stay as void tho i tried normal casting like this float n= (float)xAxis[i].Normalize(); and it doesnt work also with static,dynamic cast,reinterpret,const cast and cant make it work any help would be really apreciated... thank you .<

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  • Zend Framework Custom Validation Class Error Message

    - by remlabm
    The validation fails as it should but does not return the error message. $form->addElement('text', 'phone_number', array( 'required' => true, 'validators' => array( array('NotEmpty', true, array('messages' => 'Enter a valid Phone Number')), array('regex', false, array('pattern' => '/\([0-9]{3}\)\s[0-9]{3}-[0-9]{4}/', 'messages' => 'Enter a valid Phone Number' )), 'CheckPhoneNumber'), ), )); Custom Class: class Custom_Validators_CheckPhoneNumber extends Zend_Validate_Abstract{ const IN_USE = 'inUse'; protected $_messageTemplates = array( self::IN_USE => "'%value%' is currently in use" ); public function isValid($value) { $this->_setValue($value); $user_check = Users::getActive(preg_replace("/[^0-9]/", "", $value)); if($user_check->id){ $this->_error(self::IN_USE); return false; } return true; } } Just fails does not give the "IN_USE" error.

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  • Vbscript - Object Required for DateLastModified

    - by Kenny Bones
    I don't really know what's wrong right here. I'm trying to create a vbscript that basically checks two Folders for their files and compare the DateLastModified attribute of each and then copies the source files to the destination folder if the DateLastModified of the source file is newer than the existing one. I have this code: Dim strSourceFolder, strDestFolder Dim fso, objFolder, colFiles strSourceFolder = "c:\users\user\desktop\Source\" strDestFolder = "c:\users\user\desktop\Dest\" Set fso = CreateObject("Scripting.FileSystemObject") Set objFolder = fso.GetFolder(strSourceFolder) Set colFiles = objFolder.Files For each objFile in colFiles Dim DateModified DateModified = objFile.DateLastModified ReplaceIfNewer objFile, DateModified, strSourceFolder, strDestFolder Next Sub ReplaceIfNewer (sourceFile, DateModified, SourceFolder, DestFolder) Const OVERWRITE_EXISTING = True Dim fso, objFolder, colFiles, sourceFileName, destFileName Dim DestDateModified, objDestFile Set fso = CreateObject("Scripting.FileSystemObject") sourceFileName = fso.GetFileName(sourceFile) destFileName = DestFolder & sourceFileName if fso.FileExists(destFileName) Then objDestFile = fso.GetFile(destFileName) DestDateModified = objDestFile.DateLastModified msgbox "File last modified: " & DateModified msgbox "New file last modified: " & DestDateModified End if End Sub And I get the error: On line 34, Char 3 "Object required: 'objDestFile' But objDestFile IS created?

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  • How to create a string array in matlab?

    - by aduric
    I would like to pass a vector of strings from C++ to matlab. I have tried using the functions available such as mxCreateCharMatrixFromStrings but it doesn't give me the correct behavior. So, I have something like this: void mexFunction( int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { vector<string> stringVector; stringVector.push_back("string 1"); stringVector.push_back("string 2"); //etc... The problem is how do I get this vector to the matlab environment? plhs[0] = ??? My goal is to be able to run: >> [strings] = MyFunc(...) >> strings(1) = 'string 1'

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  • For Qt 4.6.x, how to auto-size text to fit in a specified width?

    - by darenchow
    Inside of my QGraphicsRectItem::paint(), I am trying to draw the name of the item within its rect(). However, for each of the different items, they can be of variable width and similarly names can be of variable length. Currently I am starting with a maximum font size, checking if it fits and decrementing it until I find a font size that fits. So far, I haven't been able to find a quick and easy way to do this. Is there a better, or more efficient way to do this? Thanks! void checkFontSize(QPainter *painter, const QString& name) { // check the font size - need a better algorithm... this could take awhile while (painter->fontMetrics().width(name) > rect().width()) { int newsize = painter->font().pointSize() - 1; painter->setFont(QFont(painter->font().family(), newsize)); } }

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  • how to copy char * into a string and visa versa

    - by user295030
    If i pass a char * into a function. I want to then take that char * convert it to a std::string and once I get my result convert it back to char * from a std::string to show the result. I don't know how to do this for conversion ( I am not talking const char * but just char *) I am not sure how to manipulate the value of the pointer I send in. so steps i need to do take in a char * convert it into a string. take the result of that string and put it back in the form of a char * return the result such that the value should be available outside the function and not get destroyed. If possible can i see how it could be done via reference vs a pointer (whose address I pass in by value however I can still modify the value that pointer is pointing to. so even though the copy of the pointer address in the function gets destroyed i still see the changed value outside. thanks!

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  • Add every value in stack

    - by rezivor
    I am trying to figure out a method that will add every value in a stack. The goal is to use that value to determine if all the values in the stack are even. I have written to code to do this template <class Object> bool Stack<Object>::objectIsEven( Object value ) const { bool answer = false; if (value % 2 == 0) answer = true; return( answer ); } However, I am stumped on how to add all of the stack's values in a separate method

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  • How do I make a class whose interface matches double, but upon which templates can be specialized?

    - by Neil G
    How do I make a class whose interface matches double, but whose templated types do not dynamic cast to double? The reason is that I have a run-time type system, and I want to be able to have a type that works just like double: template<int min_value, int max_value> class BoundedDouble: public double {}; And then inherit use template specialization to get run-time information about that type: template<typename T> class Type { etc. } template<int min_value, int max_value> class Type<BoundedDouble<min_value, max_value>> { int min() const { return min_value; } etc. } But, you can't inherit from double...

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