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  • CLR Profiler Allocated Bytes and XNA ContentManager

    - by Vackup
    I've been fighting with XNA ContentManager and memory allocations for some weeks because I'm trying to port my game from XNA (Windows) to ExEn / Monotouch (iphone). The problem is that after playing a few levels, my game exits unexpectedly on a real iPhone device (not simulator). Profiling memory usage on Windows with CLRProfile, I found some useful stuff but I also found something I dont understand. If I use 2 ContentManagers (1 for shared assets and 1 for level assets), when profiling, "Allocated Bytes" grows and grows after level through level but Memory consumption measured by Windows Task Manager stays constant (down when I unload the content manager and up again when I load content). Obviously, I contentManager.Unload() when level ends. After a few levels my game exits unexpectedly on an iPhone device. If I use 1 content manager, "CRLProfiler Allocated Bytes" stays constant on Windows and on the iPhone; I can play the game normally and it doesnt exit unexpectedly. I use the same assets level through level. It seems like in ios (iPhone) when loading and unloading the same assets, it allocates memory and consumes all device memory, so the ios kill it. Can anybody explain me how this really works? I've read quite a bit, but I still don't understand what's going on.

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  • Blackberry Widget vs Java SDK

    - by rithanyalaxmi
    Hi, I am a newbie to this forum,I was going through the documents of both Blackberry Widget and Java SDK. I have the following doubts to get clarified:- 1) Advantages and disadvantages of Java SDK and Widget SDK? 2) When to go for Java SDK and Widget SDK? 3) Both Java and Widget applications require the latest blackberry OS 5.0? OR whether they are compatible with the lower versions as well? 4) Whatever developed with Java SDK can be done with widget SDK? similarly the vice-versa? 5) Is it possible to create the .java classes for Widget application development? 6) Whether all the blackberry models supports both Java and Widget ? 7) What are the Databases the blackberry Java and Widget supports? Please do shed some light into this as i was unable to find a suitable documentation on these. Thanks, Rithu

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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  • Application Development: Python or Java (or PHP)

    - by luckysmack
    I'm looking to get into application development, such as Facebook or Android apps and games. I am doing this for fun and to learn. Once my skills are to par I would like to have some side income from the apps, but I'm not banking on living off that (just so you know where I'm coming from and know what my end goals are). Currently I know and am familiar with PHP and frameworks such as cakephp and yii. However, I have been wanting to learn another language to broaden my horizons and to become a better developer. So I have narrowed it down to 2 languages. Python, and Java (I can already hear people cringing at the difference in the languages I have chosen, but I have some reasons). Python: closer to PHP that Java. Cross platformability. Also great as a general scripting language and has many file system level benefits that PHP does not. Cleaner syntax, readability, blah blah and the list goed on. Python will work great for cross platform apps and can be run on many OS's and is supported by Facebook for app development. But there is no support on Android (for full fledged apps). Java: a much stronger typed language, very robust community and corporate backing. Knowing Java is also good for personal marketability for enterprises, if you're into that. The main benefit here is that Java can write apps natively for Android and the apps can be ported for web versions to play on Facebook. So while I have seen many developers prefer Java over the two, Java has this significant advantage, where I can market my apps in both markets and in the future build more potential income. But like I said it is for fun. While money isn't the goal, it would still be nice. PHP: I'm putting this here because I know it already, and I'm sure a case could be made for it. It obviously works great for Facebook but like Python does not do so well on android. While it's mostly the realm of 'application development' that appeals to me, I do find Android apps fairly interesting and something that has a ton of potential to. But then again Facebook has a ton more users and the apps can also potentially be more immersive (desktop vs. mobile). So this is why I'm kinda stuck on what route to choose. Python for Facebook and web apps, with likely faster development to production times, or Java which can be developed for any of the platforms to make apps. Side note: I'm not really trying to get into 3D development, mostly 2D. And I also want to make an app with real-time play (websockets, etc). Someone mentioned node, js to me for that but Python seems to be more globally versatile for my goals. So, to anyone that does Facebook or Android development in either language: what do you suggest? Any input is valuable and I do appreciate it. And sorry for being long winded. EDIT: as mentioned in one of the answers, my primary goal is gaming. Although I do have some plans for non gaming apps such as general web based and desktop based ones. But gaming is my main goal with the possibility of income. EDIT: Another consideration could be Jython. Writing Python code which is converted into Java bytecode. This would allow the ability to do Android apps using Python. I could be wrong though, I'm still looking into it. Update 1-26-11: I recently acquired a new job which required I learn .NET using C#. Im sure some of you are cringing already but I really like the whole system and how it all works together between desktop and web development. But, as I am still interested in Python very much, and after some research I have decided I will learn Python as well as the IronPython implementation for .NET. But (again: I know...) since .NET is mostly a Windows thing and not as cross-compatible as I like, I will be learning Mono which is a cross platform implementation of .NET where I can use what I learn at work using C# and what I want to learn, Python/IronPython. So while learning and writing C#/.NET @ work I will be learning Python - Mono - Iron Python for what I want to do personally. And the benefit of them all being very closely related will help me out a lot, I think. What do you guys think? I almost feel like that should be another question, but there's not much of a question. Either way, you guys gave very helpful input.

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  • Retrieving a list of eBay categories using the .NET SDK and GetCategoriesCall

    - by Bill Osuch
    eBay offers a .Net SDK for its Trading API - this post will show you the basics of making an API call and retrieving a list of current categories. You'll need the category ID(s) for any apps that post or search eBay. To start, download the latest SDK from https://www.x.com/developers/ebay/documentation-tools/sdks/dotnet and create a new console app project. Add a reference to the eBay.Service DLL, and a few using statements: using eBay.Service.Call; using eBay.Service.Core.Sdk; using eBay.Service.Core.Soap; I'm assuming at this point you've already joined the eBay Developer Network and gotten your app IDs and user tokens. If not: Join the developer program Generate tokens Next, add an app.config file that looks like this: <?xml version="1.0"?> <configuration>   <appSettings>     <add key="Environment.ApiServerUrl" value="https://api.ebay.com/wsapi"/>     <add key="UserAccount.ApiToken" value="YourBigLongToken"/>   </appSettings> </configuration> And then add the code to get the xml list of categories: ApiContext apiContext = GetApiContext(); GetCategoriesCall apiCall = new GetCategoriesCall(apiContext); apiCall.CategorySiteID = "0"; //Leave this commented out to retrieve all category levels (all the way down): //apiCall.LevelLimit = 4; //Uncomment this to begin at a specific parent category: //StringCollection parentCategories = new StringCollection(); //parentCategories.Add("63"); //apiCall.CategoryParent = parentCategories; apiCall.DetailLevelList.Add(DetailLevelCodeType.ReturnAll); CategoryTypeCollection cats = apiCall.GetCategories(); using (StreamWriter outfile = new StreamWriter(@"C:\Temp\EbayCategories.xml")) {    outfile.Write(apiCall.SoapResponse); } GetApiContext() (provided in the sample apps in the SDK) is required for any call:         static ApiContext GetApiContext()         {             //apiContext is a singleton,             //to avoid duplicate configuration reading             if (apiContext != null)             {                 return apiContext;             }             else             {                 apiContext = new ApiContext();                 //set Api Server Url                 apiContext.SoapApiServerUrl = ConfigurationManager.AppSettings["Environment.ApiServerUrl"];                 //set Api Token to access eBay Api Server                 ApiCredential apiCredential = new ApiCredential();                 apiCredential.eBayToken = ConfigurationManager.AppSettings["UserAccount.ApiToken"];                 apiContext.ApiCredential = apiCredential;                 //set eBay Site target to US                 apiContext.Site = SiteCodeType.US;                 return apiContext;             }         } Running this will give you a large (4 or 5 megs) XML file that looks something like this: <soapenv:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/">    <soapenv:Body>       <GetCategoriesResponse >          <Timestamp>2012-06-06T16:03:46.158Z</Timestamp>          <Ack>Success</Ack>          <CorrelationID>d02dd9e3-295a-4268-9ea5-554eeb2e0e18</CorrelationID>          <Version>775</Version>          <Build>E775_CORE_BUNDLED_14891042_R1</Build> -          <CategoryArray>             <Category>                <BestOfferEnabled>true</BestOfferEnabled>                <AutoPayEnabled>true</AutoPayEnabled>                <CategoryID>20081</CategoryID>                <CategoryLevel>1</CategoryLevel>                <CategoryName>Antiques</CategoryName>                <CategoryParentID>20081</CategoryParentID>             </Category>             <Category>                <BestOfferEnabled>true</BestOfferEnabled>                <AutoPayEnabled>true</AutoPayEnabled>                <CategoryID>37903</CategoryID>                <CategoryLevel>2</CategoryLevel>                <CategoryName>Antiquities</CategoryName>                <CategoryParentID>20081</CategoryParentID>             </Category> (etc.) You could work with this, but I wanted a nicely nested view, like this: <CategoryArray>    <Category Name='Antiques' ID='20081' Level='1'>       <Category Name='Antiquities' ID='37903' Level='2'/> </CategoryArray> ...so I transformed the xml: private void TransformXML(CategoryTypeCollection cats)         {             XmlElement topLevelElement = null;             XmlElement childLevelElement = null;             XmlNode parentNode = null;             string categoryString = "";             XmlDocument returnDoc = new XmlDocument();             XmlElement root = returnDoc.CreateElement("CategoryArray");             returnDoc.AppendChild(root);             XmlNode rootNode = returnDoc.SelectSingleNode("/CategoryArray");             //Loop through CategoryTypeCollection             foreach (CategoryType category in cats)             {                 if (category.CategoryLevel == 1)                 {                     //Top-level category, so we know we can just add it                     topLevelElement = returnDoc.CreateElement("Category");                     topLevelElement.SetAttribute("Name", category.CategoryName);                     topLevelElement.SetAttribute("ID", category.CategoryID);                     rootNode.AppendChild(topLevelElement);                 }                 else                 {                     // Level number will determine how many Category nodes we are deep                     categoryString = "";                     for (int x = 1; x < category.CategoryLevel; x++)                     {                         categoryString += "/Category";                     }                     parentNode = returnDoc.SelectSingleNode("/CategoryArray" + categoryString + "[@ID='" + category.CategoryParentID[0] + "']");                     childLevelElement = returnDoc.CreateElement("Category");                     childLevelElement.SetAttribute("Name", category.CategoryName);                     childLevelElement.SetAttribute("ID", category.CategoryID);                     parentNode.AppendChild(childLevelElement);                 }             }             returnDoc.Save(@"C:\Temp\EbayCategories-Modified.xml");         } Yes, there are probably much cleaner ways of dealing with it, but I'm not an xml expert… Keep in mind, eBay categories do not change on a regular basis, so you should be able to cache this data (either in a file or database) for some time. The xml returns a CategoryVersion node that you can use to determine if the category list has changed. Technorati Tags: Csharp, eBay

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  • Install iphone sdk DMG file on iMac but I can't find where any of the programs are located

    - by Tawani
    I just download the iPhone DMG file from apple and installed in on my new iMac (by following these directions: link text). The problem is, I can't seem to find where any of the programs got installed. I can't find XCode or Interface Builder in the applications list and everytime I click on the "iPhone SDK" icon in the applications list, it re-opens finder with the same packages that I am trying to install. P/S: I am completely new to the the Mac world so I might be doing everything completely wrong.

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  • Is there an application or way to sync address book, Facebook, LinkedIn, Gmail contacts?

    - by denislexic
    I'm looking for a Mac application or an Web application to sync all my Facebook, LinkedIn, Gmail contacts and Mac OS X address book contacts in one place. At the same time, it would be great if it didn't create a bunch of duplicates. (PS: The default sync between gmail contacts and address book seems to only create duplicates and doesn't seem to really work well together). Does anyone have a solution?

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  • Problem with video playback on iPad with MPMoviePlayerViewController

    - by Symo
    Hello everybody... I have been fighting some code for about a week, and am hoping that someone else may have experienced this problem and can point me in the right direction. I am using the MPMoviePlayerViewController to play a video on the iPad. The primary problem is that it works FLAWLESSLY on the iPad Simulator, but will not play at all on the iPad. I have tried re-encoding the video to make sure that isn't an issue. The video I'm using is currently a 480x360 video encoded with H.264 Basline 3.0 with AAC/LC audio. The video plays fine on the iPhone, and also does play through Safari on the iPad. The video actually loads, and you can scrub through the video with the scrubber bar and see that it is there. The frames actually display, but just will not play. If you click play, it just immediately stops. Even when I have mp.moviePlayer.shouldAutoplay=YES set, you can see the player attempt to play, but only for a split second (maybe 1 frame?). I have tried just adding view with the following code: in .h ------ MPMoviePlayerViewController *vidViewController; @property (readwrite, retain) MPMoviePlayerViewController *vidViewController; in .m ------ MPMoviePlayerViewController *mp=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:videoURL]]; [mp shouldAutorotateToInterfaceOrientation:YES]; mp.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; mp.moviePlayer.shouldAutoplay=YES; mp.moviePlayer.controlStyle=MPMovieControlStyleFullscreen; [videoURL release]; self.vidViewController = mp; [mp release]; [self.view addSubview:vidViewController.view]; float w = self.view.frame.size.width; float h = w * 0.75; self.vidViewController.view.frame = CGRectMake(0, 0, w, h); I have also just tried to do a: [self presentMoviePlayerViewControllerAnimated:self.vidViewController]; which I actually can not get to orient properly...always shows up in Portrait and almost completely off the screen on the bottom, and the app is only intended to run in either of the Landscape views... If anybody needs more info, just let me know. I'm about at my wits end on this. ANY help will be GREATLY appreciated.

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  • iphone - direct link to iPhone review form from inside iphone

    - by Mike
    I am trying to link directly to the review link of one of my Apps. I know that it is possible because Appirater did it in the past, but some change in iTunes turned the API down. Appirater uses this URL NSString *templateReviewURL = @"itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=APP_ID&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software"; where APP_ID is the ID of an application. running this from inside the APP gives me the message Cannot Connect to iTunes Store. This Page talks about another kind of link https://userpub.itunes.apple.com/WebObjects/MZUserPublishing.woa/wa/addUserReview?id=APP_ID&type=Purple+Software and also itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID The first one works, but just from the desktop mac. The second gives me the same error as the first... Cannot Connect to iTunes Store. iTunes link maker is not helping too, because it has no tools for iPad links... Do you guys know how to link to an app's review form from inside an app? In case you don't know, what kind of package should I use to dig this? a package sniffer? thanks for any help.

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  • An offscreen MKMapView behaves differently in 3.2, 4.0

    - by Duane Fields
    In 3.1 I've been using an "offscreen" MKMapView to create map images that I can rotate, crop and so forth before presenting them the user. In 3.2 and 4.0 this technique no longer works quite right. Here's some code that illustrates the problem, followed by my theory. // create map view _mapView = [[MKMapView alloc] initWithFrame:CGRectMake(0, 0, MAP_FRAME_SIZE, MAP_FRAME_SIZE)]; _mapView.zoomEnabled = NO; _mapView.scrollEnabled = NO; _mapView.delegate = self; _mapView.mapType = MKMapTypeSatellite; // zoom in to something enough to fill the screen MKCoordinateRegion region; CLLocationCoordinate2D center = {30.267222, -97.763889}; region.center = center; MKCoordinateSpan span = {0.1, 0.1 }; region.span = span; _mapView.region = region; // set scrollview content size to full the imageView _scrollView.contentSize = _imageView.frame.size; // force it to load #ifndef __IPHONE_3_2 // in 3.1 we can render to an offscreen context to force a load UIGraphicsBeginImageContext(_mapView.frame.size); [_mapView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIGraphicsEndImageContext(); #else // in 3.2 and above, the renderInContext trick doesn't work... // this at least causes the map to render, but it's clipped to what appears to be // the viewPort size, plus some padding [self.view addSubview:_mapView]; #endif when the map is done loading, I snap picture of it and stuff it in my scrollview - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"[MapBuilder] mapViewDidFinishLoadingMap"); // render the map to a UIImage UIGraphicsBeginImageContext(mapView.bounds.size); // the first sub layer is just the map, the second is the google layer, this sublayer structure might change of course [[[mapView.layer sublayers] objectAtIndex:0] renderInContext:UIGraphicsGetCurrentContext()]; // we are done with the mapView at this point, we need its ram! _mapView.delegate = nil; [_mapView release]; [_mapView removeFromSuperview]; _mapView = nil; UIImage* mapImage = [UIGraphicsGetImageFromCurrentImageContext() retain]; UIGraphicsEndImageContext(); _imageView.image = mapImage; [mapImage release], mapImage = nil; } The first problem is that in 3.1 rendering to a context would trigger the map to begin loading. This no longer works in 3.2, 4.0. The only thing I have found would trigger the load is to temporarily add the map to the view (i.e. make it visible). The problem being that the map only renders to the visible area of the screen, plus a little padding. The frame/bounds are fine, but it appears to be "helpfully" optimizes the loading to limit the tiles to those visible on the screen or close to it. Any ideas how to force the map to load at full size? Anyone else have this issue?

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  • iphone - MPMoviePlayerController currentPlaybackTime problem

    - by Mike
    I have a MPMoviePlayerController in my project. Some times, when I order the controller to go to a specific frame, for example [myMovie setCurrentPlaybackTime:16.32]; it goes not to this position, but to a point before the specified point. I think it goes to the nearest keyframe. How can I force the video to stop doing this and go to the precise location? Is there any hope of solving this? thanks for any help.

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  • App not installed...because its resources have been modified

    - by brettr
    One user cannot install my app because they continue to receive the error: The application “myapp” was not installed on the iPhone “myPhone” because its resources have been modified I've read the error occurs because of adding files after the app is built. I have not added any files. Last week, the user could install the ad hoc without issue. Any ideas?

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  • view .doc, .docx, .rtf, .ppt file in iphone using Webview

    - by Ekra
    Hi friends I want to view .doc, .docx, .rtf, .ppt file in iphone. But I guess something is going wrong at my side and its not working for the above formats but my code is working fine for .txt and .pdf files. I have the read the document regarding Webview it states it supports viewing of the above document. below is my snippet for .doc [webView loadData:requestData MIMEType:@"application/msword" textEncodingName:@"UTF-8" baseURL:nil]; for .ppt I am using MIME type as "application/vnd.ms-powerpoint" Note: If I am making MIME type as "text/html" for .doc then it displays some garbage data So I think there is something missing in MIME type from my side. Any help is highly appreciated. Waiting for your reply.

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  • Should we required to check iPhone is jailbraked

    - by Nirmal
    Hello All... Some of our application is already in AppStore... But suddenly one thing comes into my mind, that I want to clear before submitting my next application. The thing is : As a programmer's point of view, should we require to handle if iPhone Device is jailbreaked ? If yes, then how we can tackle with this ? Thanks in advance....

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  • iPhone Inspiration Stories...

    - by Luis Tovar
    So we have all heard of these overnight millionaires in the app store. We know it would be great, but somewhat unlikely to do ourselves. What I do know is, that learning and developing for the iPhone can sometimes be overwhelming. I continue to push on and learn more and more, even when my brain just cant take anymore I turn my mac on and read up on how to do new and different things I haven't done yet in my app yet. I would like to see a few post's of a common day developer's story and how their life has improved now that they are sitting up on the golden pedestal of an iphone developer. I look at these Dice.com jobs on think how nice it would be to be making that kind of money offered for an experienced iphone developer. Im on my way... and while I'm on that road i'd like to look over and see your story... Please include how you got into iPhone development and any apps you have out there and your success with them. Care to share?

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  • How to edit .doc file in iPhone

    - by Ekra
    H Friends, I want to edit the .doc files in iPhone and retain its format. I know its possible as many applications like "Documents to go" supports this. I am able to view this type of files currently. Any hint in right direction would be highly appreciated. Thanks in advance

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  • ListView setOnItemClickListener and setOnItemSelectedListener to store the Selected Item Index

    - by Christophe
    Hi all, I have read on this site that it is necessary to customize the setOnItemSelectedListener and setOnItemClickListener of a ListView if we want to know the Index of the SelectedItem (.getSelectedItemPosition()). So that is what I do but it does not stores the position of the SekectedItem, instead i have always -1... What I want to do is just to give the user a way to delete items from a list by selected and Item and Clicking a button. See the code below : listViewPeople.setOnItemClickListener(new ListView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> a, View v, int i, long l) { try { // Remembers the selected Index listViewPeopleId = listViewPeople.getSelectedItemPosition(); } catch(Exception e) { System.out.println("Nay, cannot get the selected index"); } } }); listViewPeople.setOnItemSelectedListener(new ListView.OnItemSelectedListener() { @Override public void onItemSelected(AdapterView<?> a, View v, int i, long l) { try { // Remembers the selected Index listViewPeopleId = listViewPeople.getSelectedItemPosition(); System.out.println("Yay, set the selected index " + listViewPeopleId); } catch(Exception e) { System.out.println("Nay, cannot get the selected index " + listViewPeopleId); } } @Override public void onNothingSelected(AdapterView<?> arg0) { try { // Remembers nothing selected listViewPeopleId = -1; System.out.println("Yay, set that nothing is selected " + listViewPeopleId); } catch(Exception e) { System.out.println("Nay, cannot set that nothing is selected " + listViewPeopleId); } } }); What's wrong?? Thank you for your help! Christophe

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  • iphone app custom images inside UILabel

    - by Ayaz Alavi
    Hi, I have got scenario where i would like to find where text in UILabel is ending and get its coordinates in terms of x and y. Then I need to insert image right after last word of UILabel text. This event will be fired when I click on particular image in app. How can I find what are the x and y of ending character of UILabel text? Regards ayaz alavi

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  • managing images in an iphone/ipad universal app

    - by taber
    Hi, I'm just curious as to what methods people are using to dynamically use larger or smaller images in their universal iPhone/iPad apps. I created a large test image and I tried scaling down (using cocos2d) by 0.46875. After viewing that in the iPhone 4.0 simulator I found the results were pretty crappy... rough pixel edges, etc. Plus, loading huge image files for iPhone users when they don't need them is pretty lame. So I guess what I will probably have to do is save out two versions of every sprite... large (for the iPad side) and small (for iPhone/iPod Touch) then detect the user's device and spit out the proper sprite like so: NSString *deviceType = [UIDevice currentDevice].model; CCSprite *test; if([deviceType isEqualToString:@"iPad"]) { test = [CCSprite spriteWithFile:@"testBigHuge.png"]; } else { test = [CCSprite spriteWithFile:@"testRegularMcTiny.png"]; } [self addChild: test]; How are you guys doing this? I'd rather avoid sprinkling all of my code with if statements like this. I want to also avoid using .xib files since it's an OpenGL-based app. Thanks!

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  • make folder structure at device side in iphone

    - by Ekra
    Hi friends, I have a folder structure at server side. Inside the folders there are files of all format like .txt, .pdf. I get the structure in XML format. Now I want to create the same folder structure that is present in server side at my iphone documents folder with only the names of files inside it and not the content of the files. eg: folder1 1.text(it is inside folder1) folder2 2.pdf(it is inside folder2) folder3 subFolder3 (it is inside folder3) 3.txt (it is inside subFolder3) folder4 4.txt How I need to handle the overall approach. Any help would be highly appreciated. Waiting for your reply

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  • how to create folder structure in documents folder of my iPhone app

    - by Ekra
    Hi friends, I have a folder structure in my server. I receive the folder structure in XML format. My query is :- 1) Can I create the same folder structure in documents folder of my iPhone app. 2) What would be the best approach whether to create folders at device documents folder or just read the XML and show the folders as we parse it(I mean no folder creation). Waiting for your reply

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  • iphone - creating a reference to a MPMoviePlayerController

    - by Mike
    At some point in my code I am creating a MPMoviePlayerController object and playing it. As I need to reference this object at some other methods in my code that runs asynchronously, I need to store a pointer to the movie object etc., so I can use that. Declaring MPMoviePlayerController * myMovie on the header file is out of question, because the compiler will give me an error saying "expected specifier-qualifier-list before 'MPMoviePlayerController'". If it was a view I could do something like [self.view viewWithTag:99]; to get the object, but the MPMoviePlayerController does not allow this. How can I obtain the movie object or store a reference to it, so I can call the object in other methods? thanks for any help.

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  • iPad: SplitView does not rotate

    - by raj.tiwari
    I have the following setup: A subclass of UISplitViewController that creates the master and detail view controllers in the constructor. Master and Detail view controllers that both override shouldAutorotateToInterfaceOrientation to return `YES'. Detail view controller implements the UISplitViewControllerDelegate protocol and deals with the popover. I am observing two weird issues that might be interrelated: When the split view comes up (in portrait mode - default on simulator), the Master view is visible. It should not be. When I rotate the simulator, the view does not "right" itself. My UISplitViewController subclass does not override shouldAutorotateToInterfaceOrientation. However, both master and details view controllers do and return YES. Any ideas what I might be doing wrong? Is this a simulator bug? Thanks. -Raj

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  • iPhone App Shows a white light dot when the iphone is woke up from sleep mode

    - by Futur
    Hi All, I am not sure whether this is a strange case,but this is the scenario. I open my iPhone app in my iPhone device and i work on the app I Lock my iPhone device and I try to unlock the phone from sleep mode When the unlock is successful, I see a white light of size 3 to 4 pixels in the center of the screen and from that point the app resumes. What would be the reason for this error, kindly help.

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