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  • String on a model

    - by alecnash
    I am trying to put a sting on a Model and I want it to be dynamic. Did some research and came up with drawing the text on the texture and then set it on the model. I use something like this: public static Texture2D SpriteFontTextToTexture(SpriteFont font, string text, Color backgroundColor, Color textColor) { Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(GraphicsDevice, (int)Size.X, (int)Size.Y); GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.Transparent); Spritbatch.Begin(); //have to redo the ColorTexture Spritbatch.Draw(ColorTexture.Create(GraphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); Spritbatch.DrawString(font, text, Vector2.Zero, textColor); Spritbatch.End(); GraphicsDevice.SetRenderTarget(null); return renderTarget; } When I was working with primitives and not models everything worked fine because I set the texture exactly where I wanted but with the model (RoundedRect 3d button) it looks like that: Is there a way to have the text centered only on one side?

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  • How do you tell if advice from a senior developer is bad?

    - by learnjourney
    Recently, I started my first job as a junior developer and I have a more senior developer in charge of mentoring me in this small company. However, there are several times when he would give me advice on things that I just couldn't agree with (it goes against what I learned in several good books on the topic written by the experts, questions I asked on some Q&A sites also agree with me) and given our busy schedule, we probably have no time for long debates. So far, I have been trying to avoid the issue by listening to him, raising a counterpoint based on what I've learned as current good practices. He raises his original point again (most of the time he will say best practice, more maintainable but just didn't go further), I take a note (since he didn't raise a new point to counter my counterpoint), think about it and research at home, but don't make any changes (I'm still not convinced). But recently, he approached me yet again, saw my code and asked me why haven't I changed it to his suggestion. This is the 3rd time in 2--3 weeks. As a junior developer, I know that I should respect him, but at the same time I just can't agree with some of his advice. Yet I'm being pressured to make changes that I think will make the project worse. Of course as an inexperienced developer, I could be wrong and his way might be better, it may be 1 of those exception cases. My question is: what can I do to better judge if a senior developer's advice is good, bad or maybe it's (good but outdated in today context)? And if it is bad/outdated, what tactics can I use to not implement it his way despite his 'pressures' while maintaining the fact that I respect him as a senior?

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  • Can I upgrade my ubuntu version and change to be primary OS after originally installing with Wibu?

    - by Garrick Wann
    I have recently installed Ubuntu 12.04 using Wubi 12.04 and I now wish to upgrade to a full installation of Ubuntu 14.04, Before attempting to upgrade through the update center I did some research on upgrading from a Wubi installation (alongside windows) to a full installation making Ubuntu primary and only OS and found that it is in fact doable through the update center however it is just highly recommended to perform a full backup before doing so. I have now finished backing up all the data I need to worry about and began the upgrade process through the update center and received the following error: Your graphics hardware may not be fully supported in Ubuntu 14.04. Running the 'unity' desktop environment is not fully supported by your graphics hardware. You will maybe end up in a very slow environment after the upgrade. Our advice is to keep the LTS version for now. For more information see https://wiki.ubuntu.com/X/Bugs/UpdateManagerWarningForUnity3D Do you still want to continue with the upgrade? My questions are as follows: A. Isnt 14.04 a LTS version??? B, What are your recomendations in order to ensure my graphics driver is installed correctly and im not stuck with bad configs/install?

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  • Software Center does not load

    - by eim
    I'm having problems with opening my Software center and it just shuts off after loading a few seconds. I can't even get it to the main page of the Software Center. I did try to follow these commands but of no avail: sudo apt-get purge software-center sudo apt-get update sudo apt-get install software-center Instead, I get an error after entering the first command: eim@eim-VAIO:~$ sudo apt-get purge software-cente Reading package lists... Error! E: Encountered a section with no Package: header E: **Problem with MergeList** /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-security_universe_i18n_Translation-en E: The package lists or status file could not be parsed or opened. I tried doing this aswell: Run : cd ~/.cache; rm -r software-center (nothing happened) And this: Add /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 to the Startup applications error message: eim@eim-VAIO:~$ /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 Gtk-Message: Not loading module "atk-bridge": The functionality is provided by GTK natively. Please try to not load it. ** (polkit-gnome-authentication-agent-1:3563): WARNING **: Unable to register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject Cannot register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject I think I've done all the possible fix to this problem as suggested on my research. But I can't seem to get this work. Can someone please help? NOTE: Okay... Guess I just found the solution to my problem. I'll just post the answer here since I can't answer my own question yet. Open terminal: sudo rm /var/lib/apt/lists/* -vf sudo apt-get update Now I can open my Software Center! I found the answer here: How do I fix a "Problem with MergeList" error when trying to do an update?

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  • REST API wrapper - class design for 'lite' object responses

    - by sasfrog
    I am writing a class library to serve as a managed .NET wrapper over a REST API. I'm very new to OOP, and this task is an ideal opportunity for me to learn some OOP concepts in a real-life situation that makes sense to me. Some of the key resources/objects that the API returns are returned with different levels of detail depending on whether the request is for a single instance, a list, or part of a "search all resources" response. This is obviously a good design for the REST API itself, so that full objects aren't returned (thus increasing the size of the response and therefore the time taken to respond) unless they're needed. So, to be clear: .../car/1234.json returns the full Car object for 1234, all its properties like colour, make, model, year, engine_size, etc. Let's call this full. .../cars.json returns a list of Car objects, but only with a subset of the properties returned by .../car/1234.json. Let's call this lite. ...search.json returns, among other things, a list of car objects, but with minimal properties (only ID, make and model). Let's call this lite-lite. I want to know what the pros and cons of each of the following possible designs are, and whether there is a better design that I haven't covered: Create a Car class that models the lite-lite properties, and then have each of the more detailed responses inherit and extend this class. Create separate CarFull, CarLite and CarLiteLite classes corresponding to each of the responses. Create a single Car class that contains (nullable?) properties for the full response, and create constructors for each of the responses which populate it to the extent possible (and maybe include a property that returns the response type from which the instance was created). I expect among other things there will be use cases for consumers of the wrapper where they will want to iterate through lists of Cars, regardless of which response type they were created from, such that the three response types can contribute to the same list. Happy to be pointed to good resources on this sort of thing, and/or even told the name of the concept I'm describing so I can better target my research.

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  • A Dozen USB Chargers Analyzed; Or: Beware the Knockoffs

    - by Jason Fitzpatrick
    When it comes to buying a USB charger one is just as good as another so you might as well buy the cheapest one, right? This interesting and detailed analysis of name brand, off-brand, and counterfeit chargers will have you rethinking that stance. Ken Shirriff gathered up a dozen USB chargers including official Apple chargers, counterfeit Apple chargers, as well as offerings from Monoprice, Belkin, Motorola, and other companies. After putting them all through a battery of tests he gave them overall rankings based on nine different categories including power stability, power quality, and efficiency. The take away from his research? Quality varied widely between brands but when sticking with big companies like Apple or HP the chargers were all safe. The counterfeit chargers (like the $2 Apple iPad charger knock-off he tested) proved to be outright dangerous–several actually melted or caught fire in the course of the project. Hit up the link below for his detailed analysis including power output readings for the dozen chargers. A Dozen USB Chargers in the Lab [via O'Reilly Radar] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Which powerful laptop, with UK keyboard and 8gb ram

    - by RobinL
    I've been searching high and low for high spec laptops compatible with Ubuntu. The lack of coherent information on the topic is high (considering the number of people who apparently want a good laptop with an OS operating system). So I thought you may have some advice. My requirements: a) has = 8Gb ram b) is compatible with Ubuntu c) has a UK keyboard and charger d) does not cost the Earth Which would you go for? Does anyone have good experience with high-end laptops running Ubuntu? So here's some background research: Samsung Series 7 looks great, but has various problems on Ubuntu, including: poor battery life, touchpad does not work, graphics card not fully supported and sucks power when it does (see [here] and [here], for example). Other options on the [wish list] include: the sensible [Acer] (possibly n.1 choice, but not sure about graphics card compatibility or battery), a nice looking [HP Pavilion dv6-6c56ea], which also has incompatibility issues (see [here] and [here] and check ubuntuforums) And another [Acer] which may be best due to its simplicity and cheapness. Other sub-questions: didn't Dell offer Ubuntu support for decent laptops (above 6Gb ram their offerings are scarce); what about pre-installed options such as those provided by System76? If it weren't for the UK keyboard and charger, I'd probably go for this [amazing-looking] [machine]. Many thanks for any advice, P.s. Apologies for lack of hyperlinks; I'm a noob so only allowed 2 :( All 10 links are available here though for the interested reader :) Robin

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  • What online games would let me practice AI development?

    - by Myn
    I am working on a project experimenting with Artificial Intelligence design methodologies for online world avatars. Online world here is quite open to interpretation; Second Life is just as applicable as Counter Strike, for example. To carry out these experiments, I must first develop an intelligent agent for the world in question. However, I am honestly quite stuck as to which game I could use for this. My preference was to develop an intelligent "bot" to play an MMORPG, but the legal restrictions of such games prevent me. Likewise with most FPS games the use of an intelligent agent in place of a human player is considered cheating. The alternative, of course, is to create an NPC bot; an intelligent agent that populates the world alongside the player(s) rather than replacing a particular player. However, I'm struggling to find a game that would enable me to create an intelligent opponent either. I suppose the main requirements would be a game allows a third party program to use the function calls usually utilised by players and read feedback on the state of the world. Quake III and Unreal Tournament have been suggested before, but they have already been the subject of work on this research project. Short of writing my own online game from scratch, what games would allow me, through middleware, an API, or otherwise, to create either an artificially intelligent player or a bot?

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  • Mahout - Clustering - "naming" the cluster elements

    - by Mark Bramnik
    I'm doing some research and I'm playing with Apache Mahout 0.6 My purpose is to build a system which will name different categories of documents based on user input. The documents are not known in advance and I don't know also which categories do I have while collecting these documents. But I do know, that all the documents in the model should belong to one of the predefined categories. For example: Lets say I've collected a N documents, that belong to 3 different groups : Politics Madonna (pop-star) Science fiction I don't know what document belongs to what category, but I know that each one of my N documents belongs to one of those categories (e.g. there are no documents about, say basketball among these N docs) So, I came up with the following idea: Apply mahout clustering (for example k-mean with k=3 on these documents) This should divide the N documents to 3 groups. This should be kind of my model to learn with. I still don't know which document really belongs to which group, but at least the documents are clustered now by group Ask the user to find any document in the web that should be about 'Madonna' (I can't show to the user none of my N documents, its a restriction). Then I want to measure 'similarity' of this document and each one of 3 groups. I expect to see that the measurement for similarity between user_doc and documents in Madonna group in the model will be higher than the similarity between the user_doc and documents about politics. I've managed to produce the cluster of documents using 'Mahout in Action' book. But I don't understand how should I use Mahout to measure similarity between the 'ready' cluster group of document and one given document. I thought about rerunning the cluster with k=3 for N+1 documents with the same centroids (in terms of k-mean clustering) and see whether where the new document falls, but maybe there is any other way to do that? Is it possible to do with Mahout or my idea is conceptually wrong? (example in terms of Mahout API would be really good) Thanks a lot and sorry for a long question (couldn't describe it better) Any help is highly appreciated P.S. This is not a home-work project :)

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  • Help with URL Rewrite

    - by bodesam
    This is the first time i'm doing this and have been doing some research on it. I have a page that selects some info from a database and displays it with a link to a second page that uses the result to query the database, something like this: $sel=mysql_query("select id, title from thetable "); while($row=mysql_fetch_array($sel)) { $id=$row['id']; $title=$row['title']; echo "<a href='more.php?id=$id'>$title</a>"; } The issue is, in the more.php page, instead of more.php?id=5 to show in the address bar, I want something like more/title Secondly, as it obtains in most sites, I want the link on the referring page to show this friendly url on mouse hover not the more.php?id=5 And I notice in most sites some words like 'a', 'and', 'the' etc are usually removed from the url title(even if there originally), moreover how does one handle the situation where more than one record have the same title. How does one go about achieving this url rewrite with htaccess or whatever method is used. Thanks.

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  • Accidentally Changed Dual Monitor Setup and don't know how to reset it

    - by user203783
    I have a dual monitor setup with my laptop and an external Asus monitor running under Ubuntu 11.10. When I first started using Ubuntu, it synced both screens. What showed up on my laptop showed up on my eternal monitor. Last night, I accidentally knocked the HDMI cable from its port (not that unusual in the tight space I work in). When I plugged it back in, as usual, the external monitor only displayed my wallpaper. Usually, I just restart Ubuntu and it resets, but last night what I now realize was the display console came up and somehow I changed the setup. Now the two screens show different jobs so to speak. Also, the external monitor doesn't display the ribbon, making switching between Firefox tabs and windows or apps jarring. I write for a living and need to quickly check bits of research, notes or sources while writing and the extra switching between mouse pad and external mouse to get one or the other screen to respond interrupts my work flow. The only technical help I can offer is when the display console popped up, the graphical representation of the screens was that the external screen appeared layered over by about one-quarter of the laptop screen. Again, these were icons. I tried to replicate that after I obviously screwed things up. If someone could help. I would appreciate it. If I have to use terminal, that's fine. I started using computers for writing back when they were green DOS prompts. There's a certain elegance to prompt commands to me. Maybe it's the writer in me. Again, if anyone can help me return my screens to sync under Ubuntu 11.10, I would greatly appreciate it.

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  • Why choose an established CMS as opposed to building one from scratch?

    - by SkonJeet
    A lot of my research over the next few weeks will be into different CMS's. I've already had a brief look at episerver and umbraco. While reading into these systems I can't help but think that providing content management features are achievable without learning the details and structure of many of these (rather large) CMS platforms. I have, in the past, been given projects whereby my role as a developer must be kept separate to that of an editor (makes sense). i.e. It was my task to develop the design and functionality of the site and my clients' job to update the content. I've achieved this by also implementing a sort of 'portal' on which there were a couple of pages that would accept text input and picture uploads etc. (basically, whatever content they wanted), record this new content to the database and then by design the code-behind would read all this from the database into relevant controls (repeaters for example). For me, this has been an effective enough way of my clients managing the content to deploy with my solutions. I know that I am wrong - and that CMS's are preferable to those that are built from the ground up - but other than the matter of cost, why?

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  • what will EcmaScript 6 bring to the table for us

    - by user697296
    Our company ported moderate chunks of business logic to JavaScript. We compile the code with a minifier, which further improves performance. Since the language is dynamically typed, it lends itself well to obfuscation, which occurs as a byproduct of minification. We went to great efforts to ensure it positively screams, performance-wise. We can now do what we did before, faster, better, with less code, on more platforms. In summary, we are very satisfied with the current state of the language. I personally love the language especially for its cross-platform nature. So naturally, I read up a lot about the state of JavaScript compilers, performance and compatibility across as many browsers and platforms as I have time to research. The one theme which has been growing louder and louder these days, is the news about ECMAScript 6. So far, what I have been able to gather is that ES6 promises a better development experience; firstly by enabling new ways to do things, secondly by reporting errors early. This sounds great for those who are still waiting for the language to meet their needs before jumping on board. But we have already jumped on board in a big way. Sure, I expect that we will have to do ongoing maintenance and feature revisions on our code through the years, and that we would obviously make use of best practices at the time. But I don't see us refactoring major portions of it to take advantage of language features that are mostly intended to boost developer productivity. I keep wondering, what impact will the language advances ultimately have on our existing, well-written, well-performing code base? Is there something I am missing? Is there something we ought to look out for? Does anyone have tips or guidance on how we should approach the ecmascript.next finalization? Should we care?

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  • Ubuntu audio mysteriously stopped working (12.04)

    - by Laika
    Well, I've been a user of Ubuntu 12.04 LTS since April now, and it's been a very pleasant experience. I'm a big fan of electronic music, and I tend to have my tracks playing in the background while I do things on my laptop, either in YouTube or in Clementine, my default music player. All has worked very well until now. A couple of days ago my entire PC started to lag really badly. Almost everything was unusable. I opened up System Monitor via the terminal to find a process called "pulseaudio" using nearly 1GB of RAM and over 80% of my CPU. I needed to get some important work done and so I killed the process without thinking. Once again today, pulseaudio decided to lag the hell out of my PC, and so I killed it again. Nothing seemed to happen immediately, but once I opened up YouTube all the audio on videos stuttered a lot, while the videos played smoothly. I restarted Firefox to find that the audio was now not working at all, with both headphones and speakers, and the volume up quite a bit (it's not muted, I've checked that!). A little bit of research later and I've discovered that pulseaudio plays an important part in Ubuntu's audio. Even after restarting my PC the audio still ceases to work in any applications or with any output. The pulseaudio process refuses to start up again. So, can you help me out here? What can I do to fix my problem, and why was pulseaudio doing this in the first place?

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  • Is there any kind of established architecture for browser based games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that? EDIT: After reading the first answers I am under the impression of having made a mistake when including the "MMO" part into the title. The game will not be all fancy (i.e. 3D or such) on the client side and the logic will completely exist on the server. That is, apart from basic form validation for the user which will also be mirrored on the server side. So the target toolset will be HTML5, JavaScript, probably JQuery(UI). My question is more related to the software architecture/design of a system that enforces certain rules. Separation of ruleset and presentation One problem I am having is that I want to separate the game rules from the presentation. The first step would be to make an own module for the game "engine" that only exposes an interface that allows all actions to be taken in a clean way. If an action fails with regard to some pre/post condition, the engine throws an exception which is then presented to the user like "you cannot sell something you do not own" or "after that you would end up in a situation which is not a valid game state." The problem here is that I would like to be able to not even present invalid action in the first place or grey out the corresponding UI elements. Changing and tweaking the ruleset Another big thing is the ruleset. It will probably evolve over time and most definitely must be tweaked. What's more, it should be possible (to a certain extent) to build a ruleset that fits a specific game round, i.e. choosing different kinds of behaviours in different aspects of the game. This would do something like "we play it with extension A today but we throw out extension B." For me, this screams "Architectural/Design pattern" but I have no idea on who might have published on something like this, not even what to google for.

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  • 2 year cis degree and in school for computer science what can I do?

    - by chame1eon
    Hi I am 29 and have a recent 2 cis year degree from a community college , an A+ certification , and meager experience with web stuff ( Java , Javascript , php ) while in my 1 year help desk internship. In all the programming classes I was able to blow through the homework easily even while other students were panicking and dropping. I think I have managed to avoid the most atrocious noob/self taught mistakes ( spaghetti code etc) by just doing research before starting something and trying to keep good design in mind. Even so I'd have to make heavy use of references to crawl through even simple projects that would result in fully finished useful applications. I need a job now and I am tired of the slow pace of the classes and would love to get any kind of practical experience I could. The problem is that I am not sure what I should be trying to do. I have a very strong preference for application programming or at least anything light on design and preferably pretty low level. If I can't do that then anything technology related , for example help desk would be better than nothing. I live near Raleigh NC. Am I qualified for anything that could contribute to coding (C++ or Java ) experience or even web development though I don't really like it. Would web development experience help. If not is there anything I could read or do that could help? Is the help desk my only choice? If it is, are there any relatively quick certifications or anything similar that would help while I am waiting? Sorry about the long multi-part question. Thanks for reading.

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  • How can I get nVidia CUDA or OpenCL working on a laptop with nVidia discrete card/Intel Integrated Graphics?

    - by PeterDC
    Background: I'm a 3D artist (as a hobby) and have recently started using Ubuntu 12.04 LTS as a dual-boot with Windows 7. It's running on my a fairly new 64-bit Toshiba laptop with an nVidia GeForce GT 540M GPU (graphics card). It also, however has Intel Integrated Graphics (which I suspect Ubuntu's been using). So, when I render my 3D scenes to images on Windows, I am able to choose between using my CPU or my nVidia GPU (faster). From the 3D application, I can set the GPU to use either CUDA or OpenCL. In Ubuntu, there's no GPU option. After doing (too much?) research on the issues with Linux and the nVidia Optimus technology, I am slightly more enlightened, but a lot more confused. I don't care one bit about the Optimus technology, as battery life is not by any means an issue for me. Here's my question: What can I do to be able to use CUDA-utilizing programs (such as Blender) on my nVidia GPU in Ubuntu? Will I need nVidia drivers? (I have heard they don't play nicely with Optimus setups on Linux.) Is there at least a way to use OpenCL on my GPU in Ubuntu?

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  • Should I avoid or embrace asking questions of other developers on the job?

    - by T.K.
    As a CS undergraduate, the people around me are either learning or are paid to teach me, but as a software developer, the people around me have tasks of their own. They aren't paid to teach me, and conversely, I am paid to contribute. When I first started working as a software developer co-op, I was introduced to a huge code base written in a language I had never used before. I had plenty of questions, but didn't want to bother my co-workers with all of them - it wasted their time and hurt my pride. Instead, I spent a lot of time bouncing between IDE and browser, trying to make sense of what had already been written and differentiate between expected behavior and symptoms of bugs. I'd ask my co-workers when I felt that the root of my lack of understanding was an in-house concept that I wouldn't find on the internet, but aside from that, I tried to confine my questions to lunch hours. Naturally, there were occasions where I wasted time trying to understand something in code on the internet that had, at its heart, an in-house concept, but overall, I felt I was productive enough during my first semester, contributing about as much as one could expect and gaining a pretty decent understanding of large parts of the product. I was wondering what senior developers felt about that mindset. Should new developers ask more questions to get to speed faster, or should they do their own research for themselves? I see benefits to both mindsets, and anticipate a large variety of responses, but I figure new developers might appreciate your answers without thinking to ask this question.

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  • Windows Phone 7 v. Windows 8 Metro &ldquo;Same but Different&rdquo;

    - by ryanabr
    I have been doing development on both the Windows Phone 7 and Windows 8 Metro style applications over the past month and have really been enjoying doing both. What is great is that Silverlight is used for both development platforms. What is frustrating is the "Same but Different" nature of both platforms. Many similar services and ways of doing things are available on both platforms, but the objects, namespaces, and ways of handling certain cases are different. I almost had a heart attack when I thought that XmlDocument had been removed from the new WinRT. I was relived (but a little annoyed)  when I found out that it had shifted from the "System.Xml" namespace to the "Windows.Data.Xml.Dom" namespace. In my opinion this is worse than deprecating and reintroducing it since there isn't the lead time to know that the change is coming, maker changes and adjust. I also think the breaks the compatibility that is advertised between the WinRT and .NET framework from a programming perspective, as the code base will have to be physically different if compiled for one platform versus the other. Which brings up another issue, the need for separate DLLs with for the different platforms that contain the same C# code behind them which seems like the beginning of a code maintenance headache. Historically, I have kept source files "co-located" with the projects that they are compiled into. After doing some research, I think I will end up keeping "common" files that need to be compiled in to DLLs for the different platforms in a seperate location in TFS, not directly included in any one Visual Studio project, but added as links in the project that would get compiled into the windows 7 phone, or Windows 8. This will work fine, except for the case where dependencies don't line up for each platform as described above, but will work fine for base classes that do the raw work at the most basic programming level.

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  • Is there a website that scrapes job postings to determine the popularity of web technologies? [closed]

    - by dB'
    I'm often in a position where I need to choose between a number of web technologies. These technologies might be programming languages, or web application frameworks, or types of databases, or some other kind of toolkit used by programmers. More often than not, after some doing research, I end up with a list of contenders that are all equally viable. They're all powerful enough to solve my problem, they're all popular and well supported, and they're all equally familiar/unfamiliar to me. There's no obvious rationale by which to choose between them. Still, I need to pick one, so at this point I usually ask myself a hypothetical question: which one of these technologies, if I invest in learning it, would be most helpful to me in a job search? Where can I go on the internet to answer this question? Is there a website/service that scrapes the texts of worldwide job postings and would allow me to compare, say, the number of employers looking for expertise in technology x vs. technology y? (Where x and y are Rails vs. Djando, Java vs. Python, Brainfuck vs. LOLCode, etc.)

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  • Database Insider - December 2012 issue

    - by Javier Puerta
    The December issue of the Database Insider newsletter is now available. (Full newsletter here) Big Data: From Acquisition to Analysis 2012 will likely be remembered as the year of big data, as a new generation of technologies enables organizations to acquire, organize, and analyze the exponentially growing and typically less-structured data generated from a variety of new sources. Oracle has produced a series of five short videos that offer a quick and compelling high-level introduction to big data. Read More Total Cost of Ownership Comparison: Oracle Exadata vs. IBM P-Series Read the research that found that over three years, the IBM hardware running Oracle Database cost 31 percent more in total cost of ownership than Oracle Exadata. Webcast - Oracle Exadata Database Machine X3 Learn about Oracle’s next-generation database machine, Oracle Exadata X3, that combines massive memory and low-cost disks to deliver the highest performance at the lowest cost. Available in an eight-rack configuration, it allows you to start small and grow.    Maximum Availability with Oracle GoldenGate Discover how to eliminate not only unplanned downtime but also planned downtime resulting from database upgrades, migrations, and consolidation.Thursday, December 1319:00 CET / 6 pm. UK   

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  • License compatibility question

    - by Ivaylo Slavov
    I have a question regarding software licenses. I plan to put a license to a framework that I have written. My intention is that the license should be open, in order to maintain a community. Also I want to control when a new version is released and which changes will be included. The license should allow the framework to be used with commercial products, therefore respecting their own license. I have done some quick research and I decided to double license my work under the Apache License 2.0 (ASL) and Eclipse Public License (EPL). My point is that the EPL will provide me the ability to control the release cycle as well as the contributions to the project and the Apache license will take care for any patents a 3rd party might want to use in a derived work. Also both are open licenses. My question is related to the GLP and LGPL licenses. If I have the above licenses to my framework, will it be possible and legal, for someone to create a derived work of my framework, that is also a derived work of, or links a library that is under the LGPL license? Thanks in advance. EDIT: To be clear I will explain how I expect things to work. The framework will define some common API for certain functionalities as well as a Wrapper class that will invoke an implementation of that API. The Wrapper will be part of the framework, but it will internally call the actual implementation. This implementation should be in a separate library, and such libraries I would like to be developed and maintained by community. Surely the community will have to access the framework but I want to limit changes to the framework by the community but I want to provide freedom for any API implementation (a derived work of the framework). The framework will enable flexible configuration mechanisms that will tell which implementation of an API will be used.

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  • Internal Libraries (Subversion Externals, 'library' branch, or just another folder)

    - by Ntsc
    Currently working on multiple projects that need to share internal libraries. The internal libraries are updated continually. Currently only 1 project needs to be stable but soon we will need to have both projects stable at any given time. What is the best way to SVN internal libraries? Currently we are using the 'just another folder' like so... trunk\project1 trunk\project2 trunk\libs It causes a major headache when a shared library is updated for project1 and project2 is now dead until the parts that use the library are updated. So after doing some research on SVN externals I thought of this... trunk\project1\libs (external to trunk\libs @ some revision) trunk\project2\libs (external to trunk\libs @ different revision) trunk\libs\ I'm a little worried about how externals work with commits and not making library commits so complicated that I am the only one capable of doing it (mostly worried about branches with externals as we use them extensively). On top of that we have multiple programming languages within each project some of which don't support per-project library directories (at least not easily) so we would need to check out on a per project basis instead of checking out the trunk. There is also the 'vendor' style branching of libraries but it has the same problem as above where the library would have to be a sub folder of each project and is maybe a little to complicated for how little projects we have. Any insight would be nice. I've spent quite a bit of time reading the Subversion book and feeling like I'm getting no where.

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  • Redesigning my website has destroyed my SEO

    - by user20721
    Unfortunately i read an article on how to avoid destroying your websites SEO from a redesign article AFTER its was too late! Here is the article (http://www.searchenginejournal.com/how-to-avoid-seo-disaster-during-a-website-redesign/42824/) On 20 November 12 completely redesigned our www.retromodern.com.au . We get ALL our customers from our website as we do not have a shop. Since that dreaded day a month ago the phone pretty much stopped, basically no emails, Google rankings down and Google analytics have halved by 50%. Yesterday i did some research into as as i had no idea that a re-design of a website could have such a damaging effect - yes i am a novice and use a WYSIWYG type web builder. There are lots of info on how to AVOID this from happening BUT what do i do as i have already made the mistake? Yesterday i reloaded my OLD site with my new pages in the background hoping this would be a start. I really have no idea of how to get out of this mess. Please please help. Thanks in Advance. Monique

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  • I need help with 2D collision response (of stacking rotating polygons, with friction and gravity, for a game)

    - by Register Sole
    Hi I am looking for suggestions on how to write a collision response for game programming purpose (so not a scientific simulation). I am dealing with 2D polygons that are rotating, and I want them to be able to stack. I also want friction and gravity. I have a detection mechanism that returns the separating axis, how long the polygons are overlapping, and up to 2 points of contact. For the response, I am currently using an impulse-based response, which main idea is: find the separating axis, length of overlap, and the point of contact (if there are two, pick a random point between to simulate averaged force. i believe there are better ways than this) separate the object (modifying their positions, taking into account of their masses. i do not separate them completely though, to keep track that they are colliding to reduce jitter) calculate normal force based on the coefficient of restitution as if there is no friction. calculate friction, as if there is no normal force. I also assume that the direction of the friction is the same throughout the collision. apply the two forces (which result in a rather inaccurate result, since each force is calculated as if the other is not present. for non-rotating bodies though, this method is exact) I am aware that this method requires the coefficient of friction to be sufficiently small due to the assumption that the direction of friction stays the same in a collision. Also, the result is visually satisfying if gravity is not present. However, when there is gravity, objects on ground jitter and drift (even with zero coefficient of restitution)! It also happens for stacking objects. Larger coefficient of restitution and gravity increase the jittering. I hope you can help me with this. Some things i would like to know more about is how to handle collision with two point of contacts (how to end up having an object sitting still on the ground?), how to reduce, and prevent if possible, jitter and drift (do people use the most accurate method possible, or is there a trick to overcome this?), and how to handle multiple objects collision (for example, in the case of stacking objects, how do I check collisions between all of them and keep them all stable at every frame so they don't jitter?). A total reformulation of my algorithm is also welcomed, as long as it works. Another thing to note is that I am not making a Physics game, so I only need a visually satisfying response (though a realistic response is preferable, if it is not performance-heavy). But surely jittering and drifting objects on flat ground are not at all acceptable. In addition, I am a Physics student, so feel free to talk about impulse and whatever needed. Finally, I'm sorry for the long post. I tried to be as concise as I can. Thank you for reading it! EDIT It seems what I didn't manage to come up all this time is to separate resting contact as a class of its own and how to solve them. Currently reading the paper suggested by Jedediah. More suggestions on the topic are welcome :) CASE CLOSED After reading various papers referenced in the paper, successfully implemented simultaneous impulse method (referring to the original paper by Erin Catto, [Catt05]). Thanks maaaan!! The paper is wonderful. The current system is visibly much better than the previous. Still haven't separated resting contact as a class of its own though, which brings me to my next question. Love you all! Haha (sorry, I'm just so happy thanks to you).

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