Grab OpenGL output of an application from another application
- by Sirithang
Hi!
i would like to know if it's possible, in c/c++, to launch an application and grab it's standard video output?
The goal of this would be to grab the buffer of an application, and use it as a texture for a grid of vertex with special texture coordinate (in order to project it in a FullDome)?
I'm developing under Linux.
Thnaks!