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  • C# class type - How to determine whether it is a standard .net framework class

    - by HorstWalter
    C# / .net framework What is the most reliable way to determine whether a class (type) is a class provided by the .net framework and not any of my classes or 3rd party library classes. I have tested some approaches The namespace, e.g. starting with "System." The Codebase of the assembly, where the dll is located All this "feels" a little clumsy though it works. Question: What is the easiest and most reliable way to determine this?

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  • When using Oracle load balancing and ADO.NET, how do you know which host the command executed on?

    - by Leeks and Leaks
    It's possible to use Microsoft's OracleClient assembly to connect to an Oracle database, and using Oracle's connection string format, set it up to use load balancing, provided your Oracle environment supports it. The question I have is how do you know after the fact, which db host the command actually executed against? Is there a way to retrieve the machine name from the load balanced set of machines?

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  • Can I make the compiler and the CLR ignore non implemented interfaces on my types?

    - by Thiado de Arruda
    I would like to define a type implementing a certain interface, however I would only implement it in a proxy at runtime. I can see two obstacles in this scenario : 1-Make the compiler ignore non implemented interfaces. 2-Make the CLR ignore(or at least delay) the TypeLoadException with the following description : "Method SOMEMETHOD in type SOMETYPE from assembly SOMEASSEMBLY does not have an implementation." Is something like this possible?

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  • CultureManager issue

    - by Serge
    I have a bug I don't understand. While the following works fine: Resources.Classes.AFieldFormula.DirectFieldFormula this one throws an exception: new ResourceManager(typeof(Resources.Classes.AFieldFormula)).GetString("DirectFieldFormula"); Could not find any resources appropriate for the specified culture or the neutral culture. Make sure \"Resources.Classes.AFieldFormula.resources\" was correctly embedded or linked into assembly \"MygLogWeb\" at compile time, or that all the satellite assemblies required are loadable and fully signed. How comes? Resource designer.cs file: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.18408 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace Resources.Classes { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class AFieldFormula { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal AFieldFormula() { } /// <summary> /// Returns the cached ResourceManager instance used by this class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MygLogWeb.Classes.AFieldFormula", typeof(AFieldFormula).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// <summary> /// Looks up a localized string similar to Direct field. /// </summary> public static string DirectFieldFormula { get { return ResourceManager.GetString("DirectFieldFormula", resourceCulture); } } } }

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  • Is it possible to run NUnit 2.5.3 tests in Gallio?

    - by Allrameest
    When I try to run NUnit tests in resharper I get this: Detected a probable test framework assembly version mismatch. Referenced test frameworks: 'nunit.framework, Version=2.5.3.9345, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77'. Supported test frameworks: 'nunit.framework, Version=2.5.0.0-2.5.2.65535', 'nunit.framework, Version=2.4.8.0-2.4.8.65535'. I use Gallio v3.1 build 397.

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  • NUNIT + VS2010 = Unable to copy file from /obj to /bin...being used by another process

    - by TimDog
    I am trying to run some unit tests using NUnit while I have the project open, and VS 2010 cannot rebuild the project while the assembly is loaded in NUnit. I have looked around and haven't found any solutions that seen to fix it. I can close NUnit, then the project builds fine. This is a the same solution based on Rob Conery's BDD demo found here: http://tekpub.com/view/concepts/5 Any thoughts?

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  • When is it okay to reference WindowsBase.dll?

    - by Tyler
    I've heard/read about people not wanting to reference the assembly because of the Windows component (e.g. "I don't want to reference Windows for my Web App). I'd like to hear what a large community feels about this. For which project types (business, data access, etc.) is it considered acceptable to reference WindowsBase.dll.

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  • Help me to find a better approach-Design Pattern

    - by DJay
    I am working on an ASP.Net web application in which several WCF services are being used. At client level, I am creating channel factory mechanism to invoke service operations. Right now, I have created an assembly having classes used for channel factory creation code for every service. As per my assumption this is some sort of facade pattern. Please help me to find a better approach or any design pattern, which I can use here.

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  • issues regarding UAC prompt

    - by peter
    I want to implement a UAC prompt for an application in visualc++ the operating system is 32bit x7460(2processor) Windowsserver 2008 the exe is myproject.exe through manifest.. Here for testing i wl build the application in Windows XP OS and copy the exe in to system containg the Windowsserver 2008 machine and replace it So what i did is i added a manifest like this name of that is myproject.exe.manifest My project has 3 folders like Headerfile,Resourcefile and Source file.I added this manifest(myproject.exe.manifest) in the Sourcefile folder containing other cpp and c code <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <assemblyIdentity version="4.0" processorArchitecture="X7460" name="myproject" type="win32"/> <description>myproject Problem</description> <!-- Identify the application security requirements. --> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> <security> <requestedPrivileges> <requestedExecutionLevel level="requireAdministrator" uiAccess="false"/> </requestedPrivileges> </security> </trustInfo> </assembly> then i added this line of code in Resourcefile(.rc).Means one header file is there(Myproject.h).I added the line of code there #define MANIFEST_RESOURCE_ID 1 MANIFEST_RESOURCE_ID RT_MANIFEST "myproject.exe.manifest" Finally i did the following step Under Project, select Properties. 3. In Properties, select Manifest Tool, and then select Input and Output. 4. Add in the name of your application manifest file under Additional manifest files. 5. Rebuild your application. But i am getting lot of Syntax errors Is there any problems in the way which i followed.If i commented the line #define MANIFEST_RESOURCE_ID 1 MANIFEST_RESOURCE_ID RT_MANIFEST "myproject.exe.manifest" which added in Myproject.h for adding values in .rc file there willnot any error other than this general error c1010070: Failed to load and parse the manifest. The system cannot find the file specified. .\myproject.exe.manifest How to enable UAC prompt through programming

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  • Interop type cannot be embedded

    - by Jan
    I am creating an web application on the .net 4.0 framework (beta2 ) in C#. When I try to use a assembly called "ActiveHomeScriptLib", I get the following error: Interop type 'ActiveHomeScriptLib.ActiveHomeClass' cannot be embedded. Use the applicable interface instead. When I change the framework to version 3.5, I don't have any errors. What is an Interop Type and why does this only occur when I use the 4.0 framework.

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  • hook up resource manager in windows form

    - by peterchen0303
    In Visual Studio 2008, develop legacy windows form (not wpf), I wrote customized resource manager which fetched data from sql server rather than assembly. In windows form, there is property related to language setting. Once I change language, I want to form being updated automatically. Is there any elegant way to hook up my resource manager?

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  • Illegal Instruction When Programming C++ on Linux

    - by remagen
    Heyo, My program, which does exactly the same thing every time it runs (moves a point sprite into the distance) will randomly fail with the text on the terminal 'Illegal Instruction'. My googling has found people encountering this when writing assembly which makes sense because assembly throws those kinds of errors. But why would g++ be generating an illegal instruction like this? It's not like I'm compiling for Windows then running on Linux (which even then, as long as both are on x86 shouldn't AFAIK cause an Illegal Instruction). I'll post the main file below. I can't reliably reproduce the error. Although, if I make random changes (add a space here, change a constant there) that force a recompile I can get a binary which will fail with Illegal Instruction every time it is run, until I try setting a break point, which makes the illegal instruction 'dissapear'. :( #include <stdio.h> #include <stdlib.h> #include <GL/gl.h> #include <GL/glu.h> #include <SDL/SDL.h> #include "Screen.h" //Simple SDL wrapper #include "Textures.h" //Simple OpenGL texture wrapper #include "PointSprites.h" //Simple point sprites wrapper double counter = 0; /* Here goes our drawing code */ int drawGLScene() { /* These are to calculate our fps */ static GLint T0 = 0; static GLint Frames = 0; /* Move Left 1.5 Units And Into The Screen 6.0 */ glLoadIdentity(); glTranslatef(0.0f, 0.0f, -6); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_POINT_SPRITE_ARB); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glBegin( GL_POINTS ); /* Drawing Using Triangles */ glVertex3d(0.0,0.0, 0); glVertex3d(1.0,0.0, 0); glVertex3d(1.0,1.0, counter); glVertex3d(0.0,1.0, 0); glEnd( ); /* Finished Drawing The Triangle */ /* Move Right 3 Units */ /* Draw it to the screen */ SDL_GL_SwapBuffers( ); /* Gather our frames per second */ Frames++; { GLint t = SDL_GetTicks(); if (t - T0 >= 50) { GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); T0 = t; Frames = 0; counter -= .1; } } return 1; } GLuint objectID; int main( int argc, char **argv ) { Screen screen; screen.init(); screen.resize(800,600); LoadBMP("./dist/Debug/GNU-Linux-x86/particle.bmp"); InitPointSprites(); while(true){drawGLScene();} }

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  • Session state server saying extended class no serializable

    - by jenson-button-event
    I am storing an object in session state (using local session state server), class def is: [Serializable] public class ExtendedOAuth2Parameters : OAuth2Parameters but the service is still reporting: Unable to serialize the session state. In 'StateServer' and 'SQLServer' mode, ASP.NET will serialize the session state objects, and as a result non-serializable objects or MarshalByRef objects are not permitted. [SerializationException: Type 'Google.GData.Client.OAuth2Parameters' in Assembly 'Google.GData.Client, Version=2.1.0.0, Culture=neutral, PublicKeyToken=04a59ca9b0273830' is not marked as serializable.] How to get around it?

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  • A new MEF error I've not seen before -- "The export is not assignable to type..."

    - by Dave
    I was very surprised to get this error today, as it's one that I've never encountered before. Everything in the code looked okay, so I did some searches. The previous questions and their respective answers didn't help. This one was solved when the poster made sure his assembly references were consistent. I don't have this issue right now because I'm currently referencing another project in my solution. This one was solved when the poster was instructed to use ImportMany, but I am already using it (I think properly, too) to try to load multiple plugins This one was solved when the poster realized that there was a platform target mismatch. I've already gone through my projects to ensure that everything targets x86. So here's what I am trying to do. I have a plugin that owns a connection to a device. I might also need to be able to share that connection with another plugin. I decided that the cleanest way to do this was to create an interface that would allow the slave plugin to request its own connection to the device. Let's just call it IConnectionSharer. If the slave plugin does not need to borrow this connection and has its own, then it should use its own implementation of IConnectionSharer to connect to the device. My "master" plugin (the one that owns the connection to the device) implements IConnectionSharer. It also exports this via ExportAttribute. My "slave" plugin assembly defines a class that also implements and exports IConnectionSharer. When the application loads, the intent is for my slave plugin, via MEF, to enumerate all IConnectionSharers and store them in an IEnumerable<IConnectionSharer>. It does so like this: [ImportMany] public IEnumerable<IConnectionSharer> AllSharedConnections { get; set; } But during part composition, I get the error the export 'Company.MasterPlugin (ContractName="IConnectionSharer")' is not assignable to type 'IConnectionSharer'. The error message itself seems clear enough -- it's as if MEF thinks my master plugin doesn't inherit from IConnectionSharer... but it does! Can anyone suggest further debugging strategies? I'm going to start the painful process of single stepping through the MEF source.

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  • how to load c# object side by side

    - by mamu
    We have serialized value of some objects persisted. Now we want to make substantial changes to some objects. So what i want to do is load older version of object using old assembly then deserialize and serialize again with newer version of the object. I can have convert method which can transform old object to new one. i have been converting object on fly on deserializer but in this case it's almost new object with same name.

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  • Does a good programmer need to have good spatial sense?

    - by lisa1234
    Do you need to have good spatial sense to be a good programmer? I have next to nothing of it (I think it has to do with the differing vision of my eyes). I've already coded quite little things but wonder if this interferes with the ability to 'imagine' the assembly of the code in case of a more complex program? Sorry for my english, I'm Austrian and not so used to write in English.. Thanks for your ansers..

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  • How do I convert a System::IO::Stream^ to an LPCSTR for PlaySound?

    - by Jon Cage
    I'm trying to embed and then play back a .wav file in a C++/CLI app but all the examples I've seen which use PlaySound are in VB. I can't see how to get froma Stream^ to the LPCSTR which PlaySound requires: System::IO::Stream^ s = Assembly::GetExecutingAssembly()->GetManifestResourceStream ("Ping.wav"); LPCSTR buf = s->????; PlaySound(buf, NULL, SND_ASYNC|SND_MEMORY|SND_NOWAIT); I guess I need some sort of horrible .net memory conversion magic.

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  • Is mono fast enough for Mac OS X?

    - by prosseek
    I have to use .NET/C# for the next company project. As I've developed my project on Mac, I looked into the mono for development environment/tool. Is the mono for Mac OS X is fast enough? I mean, what about the performance in running the assembly compared to running the same code on .NET under windows machine? Do I have to buy PC laptop for developing C#/.NET in practical sense?

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