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  • Deploy application to iPhone Simulator

    - by Craig Warren
    Hi, I am looking for a way to deploy my application to another users simulator. To be blunt the person needs to show the application on the simulator and is not capable of compiling the source code and I don't have the time to produce the instructions. What I want to do is provide them with the .app (or another) file and have them install it in the simulator just like they can do with any real iPhone Device. Does anyone know how I can do this?

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  • json-framework error in iPhone static library

    - by David Beck
    I have an iPhone app that uses the json-framework. I moved some of the code, including the json-framework source, from the main project to a static library. When I did this, the json-framework stopped getting compiled into the binary (double checked with class dump). This causes a nasty error: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString JSONValue]: unrecognized selector sent to instance 0x43897f0' Everything else in the static library continues to function properly.

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  • Iphone C# development

    - by cable729
    I wanted to use monotouch, but unfortunately I don't have $400 to spend. So I found xmlvm http://www.xmlvm.org/ and I it seems It can crosscompile .net bytecode to objective c. But, I'm not sure, are there any wrappers? What else would I need to start developing for the iphone using xmlvm??

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  • Compiling the ffmpeg on iPhone?

    - by user287225
    I downloaded the iFrameExtractor sample code and try to compile it with the iPhone simulator version 3.1.3 The project shows the following errors ( http://img514.imageshack.us/img514/3245/66948298.png ) even thought I added *.a libraries to my project. All libraries was under the library searching path. I guess it is a linking problem. Anyone can recommend to me a configuration for compiling ffmpeg on x86? Thanks in advance.

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  • iPhone SDK 3.2 beta 4 missing arm architecture

    - by David Beck
    Ever since I upgraded to iPhone SDK 3.2 beta 4, when I try to compile for device I get a warning for most of my libraries (libxml2.dylib, libobjc.A.dylib etc.) saying that it is missing the required architecture arm in file. Checking the libraries with lipo, I see that they all have arm5-7. Surely someone else had to of run into this.

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  • Older iPhone/ iPod frame rate?

    - by Adam
    Do older iPods and iPhones have a frame rate of 60fps? I'm finding that all the methods for calculating time intervals on iPhone (cftimeinterval, nstimer, timesince1970, etc) are all giving me bad data, so I've decided assume a frame rate of 60, just not sure if older apple devices can run at this.

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  • iPhone SDK Point to a specific location

    - by lnetanel
    Hi, I'm trying to develop an application that use the GPS and Compass of the iPhone in order to point some sort of pointer to a specific location (like the compass always point to the North). The location is fixed and I always need the pointer to point to that specific location no matter where the user is located. I have the Lat/Long coordinates of this location but not sure how can I point to that location using the Compass and the GPS... any help will be appreciated. Netanel

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  • Accessing the music files in iPhone

    - by Mohammed Sadiq
    I need to build a system which backup and restore system in which all the phone datas including audio, video, pictures. From iPhone 4.0 , there is support for accessing the videos and photos from the library . Is there any way to access the music files. I need to convert those music files into binary format . Is there any way to accomplish this... awaiting for the response Best Regards, Mohammed Sadiq.

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  • use AMF instead of JSON on iPhone?

    - by Henry
    Although iPhone support JSON natively, AMF is a binary protocol and it supposes to use much less bandwidth. Do you think using AMF is a good idea? Just found this AMF library in cocoa (Objective-C): http://github.com/nesium/cocoa-amf/

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  • iphone ios4 is not working

    - by asad26
    hi every one i am iphone developer as standard registered, i installed SDK4 seed version is fine and i alos instal ios4 for my ipod touch that is register in apple for development use, so i used xcode organizer to update my ipodtouch to new ios4 every this was fine and working to upload data , but in middle is crash and didn't work , now my ipod touch is dead is not working at all and i try to restore my ipad from backup i have in itune it didn't work? so any one has solution for my problem for installing ios4 in my ipodtouch ? thanks

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  • How to pass values between two Custom UITableViewCells in iphone

    - by Mithun
    I have two customized cells in an iphone UITableViewController and would like to capture the data in one cell into another..... I am currently unable to post images and pls assume the following points. There are two custom UITableViewcells 1) Notes Textfield in one customcell 2) Submit button in another text field. Now i want to pass data typed in the notes textfield to be available when I click the Submit button.... Is this possible? Please help....:(

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  • Getting frequency of sound on iPhone

    - by user305410
    Hi Guys, I'm looking for an Objective-C class that allows me to get the frequency of a live input sound on the iPhone. Didn't find anything useful. Before you ask: the frequency will not change for 0.1 seconds. Thanks for answers, Christian

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  • Use CoreData or SQLite on iPhone?

    - by Hauke
    Since CoreData has become available for the iPhone in OS 3.0, is it meant to be the answer to data persistence and replace all need for direct SQLite? What reasons exist to still use SQLite? What are advantages/disadvantages of SQLite vs. CoreData?

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  • cut audio file with iPhone SDK

    - by Dmitry
    Hi! Is it possible to cut audio file with iPhone SDK? (file has .caf extension) I just need to cut off the silence at the beginning. (Also, maybe it's possible to write new file from the existing one with specified start and end time.) Thanks in advance!

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  • Video Recording on iPhone

    - by gn-mithun
    I have this iPhone app, which plays streaming video from a source(Just video, no audio). Is there any mechanism by which i can capture this streaming video or record them, for later playback?

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