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  • Insert into textarea | JavaScript

    - by Wayne
    I'm trying to insert the image url where the point of the is to be when editing the textarea value. function addImageURL() { var imageurl = prompt("Enter image URL", "Your name") var post = document.getElementById("message-put").value; document.getElementById('message-put').value = post + '[img]' + imageurl + '[/img]'; } This code grabs the value inside the adds the image url next to it which I don't want, I need it to insert it where the point was when editing the textarea Thanks

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  • ((System.Object)p == null)

    - by Daniel Bryars
    Why do this: // If parameter cannot be cast to Point return false. TwoDPoint p = obj as TwoDPoint; if ((System.Object)p == null) { return false; } Instead of this: // If parameter cannot be cast to Point return false. TwoDPoint p = obj as TwoDPoint; if (p == null) { return false; } I don't understand why you'd ever write ((System.Object)p)? Regards, Dan

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  • how to capture the right click event using getMouse()

    - by Leyond
    I am trying to use graphics.py to write a user graphics interface. The problem is that how can I capture the right click event? It seems that the function getMouse() could just returns where the mouse was left-clicked as a Point object. from graphics import * def main(): win = GraphWin("My Circle", 100, 100) c = Circle(Point(50,50), 10) c.draw(win) win.getMouse() # pause for click in window win.close() main() I want to know how can I capture the right-click event in the window, thanks.

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  • access Elf section header table

    - by idealistikz
    Assume I have the following: Elf_FIle_Header *fileHeader //struct pointer, points to start of the Elf file header fileHeader->offset //byte offset from start of file to section headers Elf_Section_Header *sectionHeader = (Elf_Section_Header *)(char *)fileHeader + fileHeader->offset Why doesn't the above line point me to the start of the section header table? How do I point to the start of the section header table?

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  • Removing Directions markers from the Google Maps API V3

    - by anonymous
    To remove a normal marker from a map, I understand you simply call marker.setMap(null), but when implementing the Google Maps directions services, it automatically adds markers A and B onto the map ( calculating directions from point A to point B ). I do not have control over these markers, so I cannot remove them in the normal way. So how can I remove these markers (I have custom markers on the map instead)?

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  • Microsoft Small Business Licensing Kick Start

    - by regex
    I seem to recall hearing at some point (I believe it was MIX09) that Microsoft has a licensing model of some sort where a business can consume licenses for up to two years, free of charge, until they reach a point where they are stable position and can pay their licensing at the end of two years. However, I can't find information regarding it online. I want to say that possibly stackoverflow used this licensing model to kick start their site. Is anyone familiar with this?

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  • SVG, animate a line from x1,y1 to x2,y2?

    - by dskvr
    The animate property is very loosely documented. And unfortunately for me, the way the W3 documents SVG is VERY difficult understand and cross reference. Does anybody know if it is possible to animate a line from point A (x1,y1) to point B (x2,y2), and if so, how would this be done? (example code would put a really bright smile on my face)

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  • How to implement Chord function using GDIplus?

    - by leo4ever
    Here are the GDI functions Chord() provided by MFC: BOOL Chord( int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4 ); BOOL Chord( LPCRECT lpRect, POINT ptStart, POINT ptEnd ); It seems to me that no such method is privided by GDI+ (the Graphics class), so how do I implement my own Chord function (with the exact same prototype) ? By the way, I just don't understand why does MS just don't provide them. Thanks.

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  • File structure for PHP-based website.

    - by John Berryman
    I'm building a PHP-based web app for the first time and I haven't found anything to pattern it after. At this point I'm mostly curious about how the files should be arranged into directories so that development of the website can be manageable. This includes javascript scripts, images, stylesheets, cgi scripts, html files, pure php files that define common functions, etc. Question: Can someone point me to an explanation about how such a website is typically organized on the server?

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  • How I can ask a specify Name Server to have the IP of a domain

    - by Yuan Chen
    For example, I have a domain name example.com hosted at some host free, and now I want to know where is the IP of the host. so I can't configure the registrar control panel to point to that IP. So is there any way to know that IP, without configure the name server to point to it. and I know the Name Server of the hosting. for example ns1.hosting.com can I ask the specify ns1.hosting.com to get the IP of example.com Thanks

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  • command to format mount points in windows 2003

    - by user136104
    I need a command to format the mount point in windows 2003. Generally we use the following command to format a volume in windows type C:\sri.txt| FORMAT E: /v:volume /Q /fs:NTFS But by using the same command we can't format the mount points. So is there any command to format a mount point in windows

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  • Calculate coordinates between startpoint and endpoint

    - by MikeB123
    Given.. 1 - The start-point GPS coordinates, 2 - The end-point GPS coordinates, 3 - The speed at which the object is travelling, 4 - Knowing that the trip trajectory will be a straight line... How can I calculate what my GPS coordinated will be in n minutes' time? That is to say, how can I calculate my position at a given time after the trip has started before the trip has ended?

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  • Describe relative angles between points (like driving directions)

    - by aan234g
    I have a list of points with x, y coordinates. I know how to get the distance between points with sqrt(pow($x2 - $x1, 2) + pow($y2 - $y1, 2)) and the angle between points with atan2(y1 - y2, x1 - x2). How can I calculate the relative angle between the points (left, right, straight)? So, if I'm at point 1, what is the relative direction to point 2, then 2 to 3, 3 to 4, etc... Thanks for any help!

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  • Programmatically determine whether to describe an object with "a" or "an"?

    - by MarathonStudios
    I have a database of nouns (ex "house", "exclamation point", "apple") that I need to output and describe in my application. It's hard to put together a natural-sounding sentence to describe an item without using "a" or "an" - "a house is BIG", "an exclamation point is SMALL", etc. Is there any function, library, or hack i can use in PHP to determine whether it is more appropriate to describe any given noun with A or AN?

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  • Difference between Facebook and Twitter APIs

    - by Hellnar
    Hello, I am looking for any kind information that shows the difference between Facebook and Twitter APIs. (IE what you can retrieve via API, privacy difference etc) for my graduation thesis as a starting point. I will be grateful if you point out any source of information.

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  • Are 'const' variables precomputed by default in C++?

    - by Gunnar
    Suppose I have variables for positions like const float latitude = 51.+11./60.+33.0461/3600.; const float longitude = 12.+50./60.+31.9369/3600.; and use them frequently in the program. Does the compiler precompute that? (This example should not produce much overhead, but you get the point.) Bonus point for pointing out location. ;) TIA

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  • How can I make Google Maps icon to always appear in the center of map - when clicked?

    - by JHM_67
    For simplicity sake, lets use the XML example on Econym's site. http://econym.org.uk/gmap/example_map3.htm Once clicked, I would like icon balloon to be displayed in the middle of the map. What might I need to add to Mike's code to get this to work? I apologize for asking a lot.. Thanks in advance. <script type="text/javascript"> //<![CDATA[ if (GBrowserIsCompatible()) { side_bar var side_bar_html = ""; var gmarkers = []; function createMarker(point,name,html) { var marker = new GMarker(point); GEvent.addListener(marker, "click", function() { marker.openInfoWindowHtml(html); }); gmarkers.push(marker); side_bar_html += '<a href="javascript:myclick(' + (gmarkers.length-1) + ')">' + name + '<\/a><br>'; return marker; } function myclick(i) { GEvent.trigger(gmarkers[i], "click"); } var map = new GMap2(document.getElementById("map")); map.addControl(new GLargeMapControl()); map.addControl(new GMapTypeControl()); map.setCenter(new GLatLng( 43.907787,-79.359741), 9); GDownloadUrl("example.xml", function(doc) { var xmlDoc = GXml.parse(doc); var markers = xmlDoc.documentElement.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { // obtain the attribues of each marker var lat = parseFloat(markers[i].getAttribute("lat")); var lng = parseFloat(markers[i].getAttribute("lng")); var point = new GLatLng(lat,lng); var html = markers[i].getAttribute("html"); var label = markers[i].getAttribute("label"); var marker = createMarker(point,label,html); map.addOverlay(marker); } document.getElementById("side_bar").innerHTML = side_bar_html; }); } else { alert("Sorry, the Google Maps API is not compatible with this browser"); } //]]> </script>

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  • Get Absolute Position of element within the window in wpf

    - by BrandonS
    I would like to get the absolute position of an element in relation to the window/root element when it is double clicked. The element's relative position within it's parent is all I can seem to get to, and what I'm trying to get to is the point relative to the window. I've seen solutions of how to get a the point of an element on the screen, but not in the window.

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  • Python: convert 2 ints to 32 float

    - by bugspy.net
    How can I combine 2 ints to a single 32bit IEEE floating point ? (each of the 2 ints represent 16 bit) And in the opposite direction: How can I transform a python float into 2 16 bit ints? (I need this because of modbus protocol - where 2x16 bit registers are treated as single 32 floating point number)

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  • Restrict sprite movement to vertical and horizontal

    - by Daniel Granger
    I have been battling with this for some time and my noob brain can't quite work it out. I have a standard tile map and currently use the following code to move my enemy sprite around the map -(void) movePlayer:(ccTime)deltaTime { if (CGPointEqualToPoint(self.position, requestedPosition)) return; float step = kPlayerSpeed * deltaTime; float dist = ccpDistance(self.position, requestedPosition); CGPoint vectorBetweenAB = ccpSub(self.position, requestedPosition); if (dist <= step) { self.position = requestedPosition; [self popPosition]; } else { CGPoint normVectorBetweenAB = ccpNormalize(vectorBetweenAB); CGPoint movementVectorForThisFrame = ccpMult(normVectorBetweenAB, step); if (abs(vectorBetweenAB.x) > abs(vectorBetweenAB.y)) { if (vectorBetweenAB.x > 0) { [self runAnimation:walkLeft]; } else { [self runAnimation:walkRight]; } } else { if (vectorBetweenAB.y > 0) { [self runAnimation:walkDown]; } else { [self runAnimation:walkUp]; } } if (self.position.x > movementVectorForThisFrame.x) { movementVectorForThisFrame.x = -movementVectorForThisFrame.x; } if (self.position.y > movementVectorForThisFrame.y) { movementVectorForThisFrame.y = -movementVectorForThisFrame.y; } self.position = ccpAdd(self.position, movementVectorForThisFrame); } } movePlayer: is called by the classes updateWithDeltaTime: method. the ivar requestedPosition is set in the updateWithDeltaTime method as well, it basically gets the next point out of a queue to move to. These points can be anywhere on the map, so if they are in a diagonal direction from the enemy the enemy sprite will move directly to that point. But how do I change the above code to restrict the movement to vertical and horizontal movement only so that the enemies movement 'staircases' its way along a diagonal path, taking the manhattan distance (I think its called). As shown by my crude drawing below... S being the start point F being the finish and the numbers being each intermediate point along its path to create a staircase type diagonal movement. Finally I intend to be able to toggle this behaviour on and off, so that I can choose whether or not I want the enemy to move free around the map or be restricted to this horizontal / vertical movement only. | | | | | | | | | | | | | | | | | | | | | |F| | | | | | | | | |5|4| | | | | | | | | |3|2| | | | | | | | | |1|S| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

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