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  • Windows Update and IE fail to connect, but Chrome fine?

    - by I Gottlieb
    Out of ideas on this one. (Running Windows Vista.) I have a program that accesses the internet to retrieve financial market data. One day it tells me that it can't log in -- timeout error. I check the documentation and it says must have a working copy of IE browser installed. I check IE (have IE9) and sure enough -- it just spins. No error

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  • "Windows detected a hard drive" issue in Windows 7 x64

    - by Jasiu
    I upgraded to the OCZ-Agility3 120GB from a 60 OCZ Vertex2 SSD. I cloned the drive from the Vertex to the new Agility. Everything seemed to have gone well and have not had any problems. Recently in the passed month I have gotten this error: I downloaded teh OCZToolboxMP and ran the SMART utility and don't see anything wrong: SMART

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  • HPET for x86 BSP (how to build it for WCE8)

    - by Werner Willemsens
    Originally posted on: http://geekswithblogs.net/WernerWillemsens/archive/2014/08/02/157895.aspx"I needed a timer". That is how we started a few blogs ago our series about APIC and ACPI. Well, here it is. HPET (High Precision Event Timer) was introduced by Intel in early 2000 to: Replace old style Intel 8253 (1981!) and 8254 timers

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  • Windows Azure End to End Examples

    - by BuckWoody
    I’m fascinated by the way people learn. I’m told there are several methods people use to understand new information, from reading to watching, from experiencing to exploring. Personally, I use multiple methods of learning when I encounter a new topic, usually starting with reading a bit about the concepts. I quickly want to put

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  • Procedural Generation of tile-based 2d World

    - by Matthias
    I am writing a 2d game that uses tile-based top-down graphics to build the world (i.e. the ground plane). Manually made this works fine. Now I want to generate the ground plane procedurally at run time. In other words: I want to place the tiles (their textures) randomised on the fly. Of course I cannot create an endless ground

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  • Windows Azure End to End Examples

    - by BuckWoody
    I’m fascinated by the way people learn. I’m told there are several methods people use to understand new information, from reading to watching, from experiencing to exploring. Personally, I use multiple methods of learning when I encounter a new topic, usually starting with reading a bit about the concepts. I quickly want to

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  • Windows 7 doesn't boot after Ubuntu install

    - by Omu
    I had windows 7 installed on my pc, then I installed Ubuntu 10.10/ During the installation process I have chosen to manually set my partitions: I set a 10GB drive for ubuntu root 1GB drive for swap and for boot drive I've chosen the one used by windows 7 Now I can boot ubuntu, I have the windows 7 option in the boot

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  • Disconnect have no effect using rdesktop

    - by Hongxu Chen
    So I'm using rdesktop with my labtop when I remote my PC in the lab,which is installed with Windows 7.Everything went well until I recently upgraded my lubuntu of the laptop(or maybe there's nothing with the upgrade at all,however I don't know).The rdesktop fails to disconnect when I disconnect from the start menu of

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  • Dynamic/Adaptive RLE

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time

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  • Win32 and Win64 programming in C sources?

    - by Nick Rosencrantz
    I'm learning OpenGL with C and that makes me include the windows.h file in my project. I'd like to look at some more specific windows functions and I wonder if you can cite some good sources for learning the basics of Win32 and Win64 programming in C (or C++). I use MS Visual C++ and I prefer to stick with C

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  • Compressing 2D level data

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount

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  • How to Create a Grid for a 2D Game?

    - by SoulBeaver
    So I'm currently writing the engine for my videogame. I've almost integrated Tiled (I think) so I should have a map-creator here soon. My question is, how do I actually make the grid? I'm really confused here. If I create a large map with, say, 20x20 grids the size of 32x32 (screen size

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  • Tile sizes in 2D games

    - by Ephismen
    While developing a small game using tile-mapping method a question came to my mind: I would develop the game on Windows but wouldn't exclude adapting it to another platform. What size(in pixels) would you recommend using for creating the tiles of a tile-mapped game(ie: RPG) with the

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