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  • Text Parsing - My Parser Skipping commands

    - by The.Anti.9
    I'm trying to parse text-formatting. I want to mark inline code, much like SO does, with backticks (`). The rule is supposed to be that if you want to use a backtick inside of an inline code element, You should use double backticks around the inline code. like this: `` mark inline code with backticks ( ` ) `` My parser seems to skip over the double backticks completely for some reason. Heres the code for the function that does the inline code parsing: private string ParseInlineCode(string input) { for (int i = 0; i < input.Length; i++) { if (input[i] == '`' && input[i - 1] != '\\') { if (input[i + 1] == '`') { string str = ReadToCharacter('`', i + 2, input); while (input[i + str.Length + 2] != '`') { str += ReadToCharacter('`', i + str.Length + 3, input); } string tbr = "``" + str + "``"; str = str.Replace("&", "&amp;"); str = str.Replace("<", "&lt;"); str = str.Replace(">", "&gt;"); input = input.Replace(tbr, "<code>" + str + "</code>"); i += str.Length + 13; } else { string str = ReadToCharacter('`', i + 1, input); input = input.Replace("`" + str + "`", "<code>" + str + "</code>"); i += str.Length + 13; } } } return input; } If I use single backticks around something, it wraps it in the <code> tags correctly.

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  • Cursor while loop returning every value but the last

    - by LordSnoutimus
    Hello, I am using a while loop to iterate through a cursor and then outputing the longitude and latitude values of every point within the database. For some reason it is not returning the last (or first depending on if I use Cursor.MoveToLast) set of longitude and latitude values in the cursor. Here is my code: public void loadTrack() { SQLiteDatabase db1 = waypoints.getWritableDatabase(); Cursor trackCursor = db1.query(TABLE_NAME, FROM, "trackidfk=1", null, null, null,ORDER_BY); trackCursor.moveToFirst(); while (trackCursor.moveToNext()) { Double lat = trackCursor.getDouble(2); Double lon = trackCursor.getDouble(1); //overlay.addGeoPoint( new GeoPoint( (int)(lat*1E6), (int)(lon*1E6))); System.out.println(lon); System.out.println(lat); } } From this I am getting: 04-02 15:39:07.416: INFO/System.out(10551): 3.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 4.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 5.0 04-02 15:39:07.416: INFO/System.out(10551): 4.0 04-02 15:39:07.416: INFO/System.out(10551): 4.0 04-02 15:39:07.416: INFO/System.out(10551): 3.0 04-02 15:39:07.416: INFO/System.out(10551): 3.0 04-02 15:39:07.416: INFO/System.out(10551): 2.0 04-02 15:39:07.416: INFO/System.out(10551): 2.0 04-02 15:39:07.493: INFO/System.out(10551): 1.0 04-02 15:39:07.493: INFO/System.out(10551): 1.0 7 Sets of values, where I should be getting 8 sets. Thanks.

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  • How can I load a view based on how long I hold a UIButton?

    - by Thomas
    Hello all, I've searched the net and documentation, but haven't found anything quite like what I'm trying to do. I'm working on an app where I want to load one view if a UIButton is held for x seconds, another if it's held for x+y seconds, etc. I found this tutorial. The problem I'm running into is, how do I switch the length of the button press? The tutorial switched the number of taps. -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; switch ([allTouches count]) { case 1: // Single touch { // Get the first touch. UITouch *touch = [[allTouches allObjects] objectAtIndex:0]; switch ([touch tapCount]) { case 1: // Single Tap. { // Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(showAlertView:) userInfo:nil repeats:NO]; [timer retain]; } break; case 2: // Double tap. break; } } break; case 2: // Double touch { } break; default: break; } } Any suggestions? Thanks! Thomas

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  • correcting fisheye distortion programmatically

    - by Will
    I have some points that describe positions in a picture taken with a fisheye lens. I've found this description of how to generate a fisheye effect, but not how to reverse it. How do you calculate the radial distance from the centre to go from fisheye to rectilinear? My function stub looks like this: Point correct_fisheye(const Point& p,const Size& img) { // to polar const Point centre = {img.width/2,img.height/2}; const Point rel = {p.x-centre.x,p.y-centre.y}; const double theta = atan2(rel.y,rel.x); double R = sqrt((rel.x*rel.x)+(rel.y*rel.y)); // fisheye undistortion in here please //... change R ... // back to rectangular const Point ret = Point(centre.x+R*cos(theta),centre.y+R*sin(theta)); fprintf(stderr,"(%d,%d) in (%d,%d) = %f,%f = (%d,%d)\n",p.x,p.y,img.width,img.height,theta,R,ret.x,ret.y); return ret; } Alternatively, I could somehow convert the image from fisheye to rectilinear before finding the points, but I'm completely befuddled by the OpenCV documentation. Is there a straightforward way to do it in OpenCV, and does it perform well enough to do it to a live video feed?

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  • Dealing with a null datetime element within xml using linq

    - by diver-d
    HI I have an example document that looks like <ItemEntry> <PurchaseDate>2010-03-18T20:36:32.81108+13:00</PurchaseDate> <StoreGUID>0a0324ad-5f99-486a-a2d0-870bc6991e9f</StoreGUID> <ExpiryDate /> <CardID>111111</CardID> <PurchaseAmount>0</PurchaseAmount> <RedeemedAmount /> <EntryType>1</EntryType> <RedeemedDate /> <SalesAssistantID>0</SalesAssistantID> </ItemEntry> As you can see there are couple of elements ExpiryDate and RedeemedDate are are empty. var q = from c in xml.Elements("ItemEntry") select new mdDetail { PurchaseDate = (DateTime)c.Element("PurchaseDate"), StoreGUID = (Guid)c.Element("StoreGUID"), ExpiryDate = (DateTime?)c.Element("ExpiryDate")??DateTime.MinValue, CardID = (int)c.Element("CardID"), PurchaseAmount = (double)c.Element("PurchaseAmount"), RedeemedAmount = (double?)c.Element("RedeemedAmount"), EntryType = (int)c.Element("EntryType"), RedeemedDate = (DateTime?)c.Element("RedeemedDate") ??DateTime.MinValue, SalesAssistantID = (int)c.Element("SalesAssistantID"), } ; foreach (var item in q) { } I am not sure how to deal with the null element value, I have tried ??DateTime.MinValue and ??null however both give me a " String was not recognized as a valid DateTime." error. Any suggestions? Thank you

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  • Detecting Singularities in a Graph

    - by nasufara
    I am creating a graphing calculator in Java as a project for my programming class. There are two main components to this calculator: the graph itself, which draws the line(s), and the equation evaluator, which takes in an equation as a String and... well, evaluates it. To create the line, I create a Path2D.Double instance, and loop through the points on the line. To do this, I calculate as many points as the graph is wide (e.g. if the graph itself is 500px wide, I calculate 500 points), and then scale it to the window of the graph. Now, this works perfectly for most any line. However, it does not when dealing with singularities. If, when calculating points, the graph encounters a domain error (such as 1/0), the graph closes the shape in the Path2D.Double instance and starts a new line, so that the line looks mathematically correct. Example: However, because of the way it scales, sometimes it is rendered correctly, sometimes it isn't. When it isn't, the actual asymptotic line is shown, because within those 500 points, it skipped over x = 2.0 in the equation 1 / (x-2), and only did x = 1.98 and x = 2.04, which are perfectly valid in that equation. Example: In that case, I increased the window on the left and right one unit each. My question is: Is there a way to deal with singularities using this method of scaling so that the resulting line looks mathematically correct? I myself have thought of implementing a binary search-esque method, where, if it finds that it calculates one point, and then the next point is wildly far away from the last point, it searches in between those points for a domain error. I had trouble figuring out how to make it work in practice, however. Thank you for any help you may give!

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  • Why does the OnDeserialization not fire for XML Deserialization?

    - by Jonathan
    I have a problem which I have been bashing my head against for the better part of three hours. I am almost certain that I've missed something blindingly obvious... I have a simple XML file: <?xml version="1.0" encoding="utf-8"?> <WeightStore xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Records> <Record actual="150" date="2010-05-01T00:00:00" /> <Record actual="155" date="2010-05-02T00:00:00" /> </Records> </WeightStore> I have a simple class structure: [Serializable] public class Record { [XmlAttribute("actual")] public double weight { get; set; } [XmlAttribute("date")] public DateTime date { get; set; } [XmlIgnore] public double trend { get; set; } } [Serializable] [XmlRoot("WeightStore")] public class SimpleWeightStore { [XmlArrayAttribute("Records")] private List<Record> records = new List<Record>(); public List<Record> Records { get { return records; } } [OnDeserialized()] public void OnDeserialized_Method(StreamingContext context) { // This code never gets called Console.WriteLine("OnDeserialized"); } } I am using these in both calling code and in the class files: using System.Xml.Serialization; using System.Runtime.Serialization; I have some calling code: SimpleWeightStore weight_store_reload = new SimpleWeightStore(); TextReader reader = new StringReader(xml); XmlSerializer deserializer = new XmlSerializer(weight_store.GetType()); weight_store_reload = (SimpleWeightStore)deserializer.Deserialize(reader); The problem is that I am expecting OnDeserialized_Method to get called, and it isn't. I suspect it might have something to do with the fact that it's XML deserialization rather than Runtime deserialization, and perhaps I am using the wrong attribute name, but I can't find out what it might be. Any ideas, folks?

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  • What's correct way to remove a boost::shared_ptr from a list?

    - by Catskul
    I have a std::list of boost::shared_ptr<T> and I want to remove an item from it but I only have a pointer of type T* which matches one of the items in the list. However I cant use myList.remove( tPtr ) I'm guessing because shared_ptr does not implement == for its template argument type. My immediate thought was to try myList.remove( shared_ptr<T>(tPtr) ) which is syntactically correct but it will crash from a double delete since the temporary shared_ptr has a separate use_count. std::list< boost::shared_ptr<T> > myList; T* tThisPtr = new T(); // This is wrong; only done for example code. // stand-in for actual code in T using // T's actual "this" pointer from within T { boost::shared_ptr<T> toAdd( tThisPtr ); // typically would be new T() myList.push_back( toAdd ); } { //T has pointer to myList so that upon a certain action, // it will remove itself romt the list //myList.remove( tThisPtr); //doesn't compile myList.remove( boost::shared_ptr<T>(tThisPtr) ); // compiles, but causes // double delete } The only options I see remaining are to use std::find with a custom compare, or to loop through the list brute force and find it myself, but it seems there should be a better way. Am I missing something obvious, or is this just too non-standard a use to be doing a remove the clean/normal way?

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  • C function changes behaviour depending on whether it has a call to printf in it

    - by Daniel
    I have a function that processes some data and finds the threshold that classifies the data with the lowest error. It looks like this: void find_threshold(FeatureVal* fvals, sampledata* data, unsigned int num_samples, double* thresh, double* err, int* pol) { //code to calculate minThresh, minErr, minPol omitted printf("minThresh: %f, minErr: %f, minPol: %d\n", minThresh, minErr, minPol); *thresh = minThresh; *err = minErr; *pol = minPol; } Then in my test file I have this: void test_find_threshold() { //code to set up test data omitted find_threshold(fvals, sdata, 6, &thresh, &err, &pol); printf("Expected 5 got %f\n", thresh); assert(eq(thresh, 5.0)); printf("Expected 1 got %d\n", pol); assert(pol == 1); printf("Expected 0 got %f\n", err); assert(eq(err, 0.0)); } This runs and the test passes with the following output: minThresh: 5.000000, minErr: 0.000000, minPol: 1 Expected 5 got 5.000000 Expected 1 got 1 Expected 0 got 0.000000 However if I remove the call to printf() from find_threshold, suddenly the test fails! Commenting out the asserts so that I can see what gets returned, the output is: Expected 5 got -15.000000 Expected 1 got -1 Expected 0 got 0.333333 I cannot make any sense of this whatsoever.

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  • register device at run time

    - by user177893
    In the App ID section of the Program Portal, locate the App ID you wish to use with the Apple Push Notification service. Only App IDs with a specific bundle ID can be used with the APNs. You cannot use a “wild-card” application ID. You must see “Available” under the Apple Push Notification service column to register this App ID and configure a certificate for this App ID. Click the ‘Configure’ link next to your desired App ID. In the Configure App ID page, check the Enable Push Notification Services box and click the Configure button. Clicking this button launches the APNs Assistant, which guides you through the next series of steps that create your App ID specific Client SSL certificate. Download the Client SSL certificate file to your download location. Navigate to that location and double-click the certificate file (which has an extension of cer) to install it in your keychain. When you are finished, click Done in the APNS Assistant. Double-clicking the file launches Keychain Access. Make sure you install the certificate in your login keychain on the computer you are using for provider development. The APNs SSL certificate should be installed on your notification server. When you finish these steps you are returned to the Configure App ID page of the iPhone Dev Center portal. The certificate should be badged with a green circle and the label “Enabled”. To complete the APNs set-up process, you will need to create a new provisioning profile containing your APNs-enabled App ID. IS it posssible to do theses steps through code.

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  • Crash on replacing map annotations

    - by Alwin
    Solved it, see below code I'm trying to replace annotations on my MapView depending on the distance between user location and annotation. The annotations are getting replaced like they should, but when I touch te mapview my app crashes. This is de code I have so far: NSMutableArray *tempArray = [[NSMutableArray alloc] init]; for (id object in self.mapAnnotations) { if([object isKindOfClass:[ClosedAnnotation class]]) { ClosedAnnotation *ann = (ClosedAnnotation *)object; CLLocation *tempLocation = [[CLLocation alloc] initWithLatitude:ann.coordinate.latitude longitude:ann.coordinate.longitude]; double distance = [self.currentLocation getDistanceFrom: tempLocation] / 1000; [tempLocation release]; if(distance <= 1.0){ [mapView removeAnnotation:object]; OpenAnnotation *openAnnotation = [[OpenAnnotation alloc] initWithLatitude:ann.coordinate.latitude longitude:ann.coordinate.longitude imageSrc:[ann getImageSrcForAnnotation] title:ann.title tekst:[ann getTextForAnnotation] imageSize:[ann getSizeForImage] username:[ann getUserNameForAnnotation] usertext:[ann getUserTextForAnnotation]]; [mapView addAnnotation:openAnnotation]; [tempArray addObject:openAnnotation]; [openAnnotation release]; } else { [tempArray addObject:object]; } } else if([object isKindOfClass:[OpenAnnotation class]]){ OpenAnnotation *ann = (OpenAnnotation *)object; CLLocation *tempLocation = [[[CLLocation alloc] initWithLatitude:ann.coordinate.latitude longitude:ann.coordinate.longitude] autorelease]; double distance = [self.currentLocation getDistanceFrom: tempLocation] / 1000; [tempLocation release]; if(distance > 1.0){ [mapView removeAnnotation:object]; ClosedAnnotation *closedAnnotation = [[ClosedAnnotation alloc] initWithLatitude:ann.coordinate.latitude longitude:ann.coordinate.longitude imageSrc:[ann getImageSrcForAnnotation] title:ann.title tekst:[ann getTextForAnnotation] imageSize:[ann getSizeForImage] username:[ann getUserNameForAnnotation] usertext:[ann getUserTextForAnnotation]]; [mapView addAnnotation:closedAnnotation]; [tempArray addObject:closedAnnotation]; [closedAnnotation release]; } else { [tempArray addObject:object]; } } } [self.mapAnnotations removeAllObjects]; [self.mapAnnotations addObjectsFromArray:tempArray]; [tempArray release]; I solved it by getting rid of the complete "two-class"-structure and handling everything within one annotation class. Works like a charm now.

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  • Apply Storyboard Animation to DataGridTemplateColumn depending on Binding value change

    - by Neo
    I have a DataGridTemplateColumn on a WPF DataGrid which has a binding to a double type. I wish to apply a Storyboard Animation when the value goes down and another Storyboard Animation when the value goes up. I've got the following code to start with: <dg:DataGridTemplateColumn Header="My Double"> <dg:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Path=MyDouble, NotifyOnTargetUpdated=True}" TargetUpdated="dgRates_TargetUpdated"> <TextBlock.Triggers> <EventTrigger RoutedEvent="Binding.TargetUpdated"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:2" From="1.0" To="0.0" /> </Storyboard> </BeginStoryboard> </EventTrigger> </TextBlock.Triggers> </TextBlock> </DataTemplate> </dg:DataGridTemplateColumn.CellTemplate> </dg:DataGridTemplateColumn> How can I achieve this? Thanks.

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  • New TabItem Content ActualHeight crashes Xaml Window

    - by Jack Navarro
    I am able to create new TabItems with Content dynamically to a new window by streaming the Xaml with XamlReader: NewWindow newWindow = new NewWindow(); newWindow.Show(); TabControl myTabCntrol = newWindow.FindName("GBtabControl") as TabControl; StringReader stringReader = new StringReader(XamlGrid); XmlReader xmlReader = XmlReader.Create(stringReader); TabItem myTabItem = new TabItem(); myTabItem.Header = qDealName; myTabItem.Content = (UIElement)XamlReader.Load(xmlReader); myTabCntrol.Items.Add(myTabItem); This works fine. It displays a new grid wrapped in a scrollviewer. The problem is access the TabItem content from the newWindow. TabItem ti = GBtabControl.SelectedItem as TabItem; string scrollvwnm = "scrollViewer" + ti.Header.ToString(); MessageBox.Show(ti.ActualHeight.ToString()); // returns 21.5 ScrollViewer scrlvwr = this.FindName(scrollvwnm) as ScrollViewer; MessageBox.Show(scrollvwnm); // Displays name double checked for accuracy MessageBox.Show(scrlvwr.ActualHeight.ToString()); //Crashes ScrollViewer scrlvwr = ti.FindName(scrollvwnm) as ScrollViewer; MessageBox.Show(scrollvwnm); // Displays name double checked for accuracy MessageBox.Show(scrlvwr.ActualHeight.ToString()); //Also Crashes Is there a method to refresh UI in XAML so the new window is able to access the newly loaded tab item content? Thanks

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  • Android maps out of memory error

    - by SamB09
    Hi , sometimes when running a google maps program with an overlay image i will receive a bit map out of memory error. It always seems to be at a random point in the app. Im not sure how to solve this. Anyone have any ideas ? My overlay code is below , im not sure if you need to see the class its called in though? public class MyOverlay2 extends Overlay { private static final double MAX_TAP_DISTANCE_KM = 3; // Rough approximation - one degree = 50 nautical miles private static final double MAX_TAP_DISTANCE_DEGREES = MAX_TAP_DISTANCE_KM * 0.5399568 * 50; private final GeoPoint gPoint; private final Context cont; private final int draw; // private final int lat; public MyOverlay2(Context cont, GeoPoint gPoint1, int draw) { // constructor will be called in the userLocation class to draw an overly image this.cont = cont; this.gPoint = gPoint1; this.draw = draw; } @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { // constructor takes 3 arguments super.draw(canvas, mapView, shadow); // Convert geo coordinates to screen pixels Point screenPoint = new Point(); mapView.getProjection().toPixels(gPoint, screenPoint); //Read the image from the xml resource using a bitmap factory BitmapFactory.Options options=new BitmapFactory.Options(); options.inSampleSize = 1; Bitmap preview_bitmap=BitmapFactory.decodeResource(cont.getResources(),R.drawable.monday12,options); //draw the image at the location specified by the co-ordinates canvas.drawBitmap(preview_bitmap, screenPoint.x - preview_bitmap.getWidth() /2, screenPoint.y - preview_bitmap.getHeight()/2 , null); // get the images height and width values divided by two draw the image at the specified screen points return true; } @Override public boolean onTap(GeoPoint s, MapView mapView) { // Handle tapping on the overlay here return true; } }

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  • how do i work bool!

    - by user350217
    HI! im a beginner and im really getting frustrated with this whole concept. i dont understand how to exactly use the bool function. i know what it is but i cantfigure out how to make it work in my program. Im trying to say that if my variable "selection" is any letter beween 'A' and 'I' then it is valid and can continue on to the next function which is called calcExchangeAmt(amtExchanged, selection). if it is false i want it to ask the user if they want to repeat the program and if they agree to repeat i want it to clear the screen and restart to the main function. please help edit my work! this is my bool function: bool isSelectionValid(char selection, char yesNo, double amtExchanged) { bool validData; validData = true; if((selection >= 'a' && selection <= 'i') || (selection >= 'A' && selection <= 'I')) { validData = calcExchangeAmt (amtExchanged, selection); } else(validData == false); { cout<<"Do you wish to continue? (Y for Yes / N for No)"; cin>>yesNo; } do { main(); } while ((yesNo =='y')||(yesNo == 'Y')); { system("cls"); } return 0; } this is the warning that im gettng: warning C4800: 'double' : forcing value to bool 'true' or 'false' (performance warning)

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  • calling template function without <>; type inference

    - by Oops
    Hi, if I have a function template with typename T, where the compiler can set the type by itself, I do not have to write the type explicitely when I call the function like: template < typename T > T min( T v1, T v2 ) { return ( v1 < v2 ) ? v1: v2; } int i1 = 1, i2 = 2; int i3 = min( i1, i2 ); //no explicit <type> but if I have a function template with two different typenames like... template < typename TOut, typename TIn > TOut round( TIn v ) { return (TOut)( v + 0.5 ); } double d = 1.54; int i = round<int>(d); //explicit <int> Is it true that I have to specify at least 1 typename, always? I assume the reason is because C++ can not distinguish functions between different return types, true? but if I use a void function and handover a reference, again I must not explicitely specify the return typename: template < typename TOut, typename TIn > void round( TOut & vret, TIn vin ) { vret = (TOut)(vin + 0.5); } double d = 1.54; int i; round(i, d); //no explicit <int> should the conclusion be to avoid functions with return and more prefer void functions that return via a reference when writing templates? Or is there a possibility to avoid explicitely writing the return type? something like "type inference" for templates... is "type inference" possible in C++0x? I hope I was not too unclear. many thanks in advance Oops

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  • Avoid the problem with BigDecimal when migrating to Java 1.4 to Java 1.5+

    - by romaintaz
    Hello, I've recently migrated a Java 1.4 application to a Java 6 environment. Unfortunately, I encountered a problem with the BigDecimal storage in a Oracle database. To summarize, when I try to store a "7.65E+7" BigDecimal value (76,500,000.00) in the database, Oracle stores in reality the value of 7,650,000.00. This defect is due to the rewritting of the BigDecimal class in Java 1.5 (see here). In my code, the BigDecimal was created from a double using this kind of code: BigDecimal myBD = new BigDecimal("" + someDoubleValue); someObject.setAmount(myBD); // Now let Hibernate persists my object in DB... In more than 99% of the cases, everything works fine. Except that in really few case, the bug mentioned above occurs. And that's quite annoying. If I change the previous code to avoid the use of the String constructor of BigDecimal, then I do not encounter the bug in my uses cases: BigDecimal myBD = new BigDecimal(someDoubleValue); someObject.setAmount(myBD); // Now let Hibernate persists my object in DB... However, how can I be sure that this solution is the correct way to handle the use of BigDecimal? So my question is to know how I have to manage my BigDecimal values to avoid this issue: Do not use the new BigDecimal(String) constructor and use directly the new BigDecimal(double)? Force Oracle to use toPlainString() instead of toString() method when dealing with BigDecimal (and in this case how to do that)? Any other solution? Environment information: Java 1.6.0_14 Hibernate 2.1.8 (yes, it is a quite old version) Oracle JDBC 9.0.2.0 and also tested with 10.2.0.3.0 Oracle database 10.2.0.3.0

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  • Silverlight graphics pixel side position?

    - by Tuukka
    I try to port simple game to silverlight (SameGame). The problem is that my old source code used pixel sizes to allight game marks to board. I draw simple grid using lines and game mark (using rectangle). How i can set rentacle position correctly? Example 20 20 pixels to upper left corner). private void DrawGrid() { LayoutRoot.Children.Clear(); Rectangle r = new Rectangle(); r.Width = 20; r.Height = 20; r.Fill = new SolidColorBrush(Color.FromArgb(255, 0, 255, 0)); r.Stroke = new SolidColorBrush(Color.FromArgb(255, 0, 255, 0)); r.SetValue(Canvas.LeftProperty, (double)0); r.SetValue(Canvas.TopProperty, (double)0); LayoutRoot.Children.Add(r); Color GridColor = Color.FromArgb(0xFF, 0x00, 0x00, 0x00); for (int y = 0; y < 11; y++) { Line l = new Line(); l.X1 = 0; l.Y1 = 30 * y - 1; l.X2 = 20 * 30; l.Y2 = 30 * y - 1; l.Stroke = new SolidColorBrush(GridColor); l.StrokeThickness = 1; LayoutRoot.Children.Add(l); } for (int x = 0; x < 21; x++) { Line l = new Line(); l.X1 = 30 * x; l.Y1 = 0; l.X2 = 30 * x; l.Y2 = 10 * 30; l.Stroke = new SolidColorBrush(GridColor); l.StrokeThickness = 1; LayoutRoot.Children.Add(l); } }

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  • C++ error: expected initializer before ‘&’ token

    - by Werner
    Hi, the following piece of C++ code compiled two years ago in a suse 10.1 Linux machine. #ifndef DATA_H #define DATA_H #include <iostream> #include <iomanip> inline double sqr(double x) { return x*x; } enum Direction { X,Y,Z }; inline Direction next(const Direction d) { switch(d) { case X: return Y; case Y: return Z; case Z: return X; } } inline ostream& operator<<(ostream& os,const Direction d) { switch(d) { case X: return os << "X"; case Y: return os << "Y"; case Z: return os << "Z"; } } ... ... Now, I am trying to compile it on Ubuntu 9.10 and I get the error: data.h:20: error: expected initializer before ‘&’ token which is referred to the line of: inline ostream& operator<<(ostream& os,const Direction d) the g++ used on this machine is: Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu 4.4.1-4ubuntu9' --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --enable-shared --enable-multiarch --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4 --program-suffix=-4.4 --enable-nls --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --disable-werror --with-arch-32=i486 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9) Could you give me some hint about this error? Thanks

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  • Visual Studio 2008 Web Project problem with PNG files

    - by NoCarrier
    I've added a PNG file to a directory in my VS2k8 webforms project, and when I run the app, it refuses to render my image - it even knows the dimensions but renders a box with a red X. Oddly enough, if I double click the PNG file within VS2k8, it opens up in the IDE and displays fine (but only within the IDE). Does anyone have any clues? The path is correct.. I just have a basic default.aspx page with this in the body <img src="img/logo.png" /> if i navigate to img/logo.png in the browser, it shows a box with the same dimensions as my image, but a red x. Its finding the image, just not rendering it. It's showing up in IE running under the vs2k8 web server (localhost:5512/default.aspx) I've dropped a JPG in the same directory, and it shows up just fine. I'm not sure what type of PNG it is, but here is the kicker.... If i make an HTML file that references that image, copy both this HTML file and PNG file to my webserver (or just double click on the HTML page), it comes up JUST FINE. Its leading me to believe that the Visual Studio web server may not recognize PNG files (at least this one) properly?

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  • How do I pass a LuaTable between two Lua states using LuaInterface?

    - by user316675
    I've been trying to pass a LuaTable class between two Lua states, like so: LuaManager L1 = new Lua(); LuaManager L2 = new Lua(); LuaTable table = L1.DoString("return {apple = 25}")[0]; L2["tbl"] = table; double results = L2.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); The above test fails; I receive a return value of nil. Using the Immediate Window confirms that "table" is a non-null object, and that table["apple"] returns 25; it's something that's being lost in translation to L2. Interestingly, when the object is loaded back into the same state, the test works, like so: //Succeeds LuaManager lua = new Lua(); LuaTable table = lua.DoString("return {apple = 25}")[0]; lua["tbl"] = table; double results = lua.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); How can I safely pass the LuaTables without hassles? Thanks in advance!

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  • .NET Graphics.ScaleTransform converts print job to bitmap. Any other way to scale text?

    - by Philip Dunaway
    I'm using Graphics.ScaleTransform to stretch lines of text so they fit the width of the page, and then printing that page. However, this converts the print job to a bitmap - for a print with many pages this causes the size of the print job to rise to obscene proportions, and slows down printing immensely. If I don't scale like this, the print job remains very small as it is just sending text print commands to the printer. My question is, is there any way other than using Graphics.ScaleTransform to stretch the width of the text? Sample code to demonstrate this is below (would be called with Print.Test(True) and Print.Test(False) to show the effects of scaling on print job): Imports System.Drawing Imports System.Drawing.Printing Imports System.Drawing.Imaging Public Class Print Dim FixedFont As Font Dim Area As RectangleF Dim CharHeight As Double Dim CharWidth As Double Dim Scale As Boolean Const CharsAcross = 80 Const CharsDown = 66 Const TestString = "!""#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~" Private Sub PagePrinter(ByVal sender As Object, ByVal e As PrintPageEventArgs) Dim G As Graphics = e.Graphics If Scale Then Dim ws = Area.Width / G.MeasureString(Space(CharsAcross).Replace(" ", "X"), FixedFont).Width G.ScaleTransform(ws, 1) End If For CurrentLine = 1 To CharsDown G.DrawString(Mid(TestString & TestString & TestString, CurrentLine, CharsAcross), FixedFont, Brushes.Black, 0, Convert.ToSingle(CharHeight * (CurrentLine - 1))) Next e.HasMorePages = False End Sub Public Shared Sub Test(ByVal Scale As Boolean) Dim OutputDocument As New PrintDocument With OutputDocument Dim DP As New Print .PrintController = New StandardPrintController .DefaultPageSettings.Landscape = False DP.Area = .DefaultPageSettings.PrintableArea DP.CharHeight = DP.Area.Height / CharsDown DP.CharWidth = DP.Area.Width / CharsAcross DP.Scale = Scale DP.FixedFont = New Font("Courier New", DP.CharHeight / 100, FontStyle.Regular, GraphicsUnit.Inch) .DocumentName = "Test print (with" & IIf(Scale, "", "out") & " scaling)" AddHandler .PrintPage, AddressOf DP.PagePrinter .Print() End With End Sub End Class

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  • blackberry maps do not show correct location on the device

    - by SWATI
    well frnds my code for maps works well and shows all pics and gradient paths very well on the simulator after simulating the gps ,but it does not works on the device.... The gps on device is working properly as google maps and other work related to gps are working perfectly fine my code if(GPS_Location.lati!=0.0 && GPS_Location.longi!=0.0) { User_latitude = ((GPS_Location.lati)*100000); User_longitude = ((GPS_Location.longi)*100000); User_La = String.valueOf(User_latitude).substring(0, String.valueOf(User_latitude).lastIndexOf('.')); User_Lo = String.valueOf(User_longitude).substring(0, String.valueOf(User_longitude).lastIndexOf('.')); if(param.equals("")) //for find business near me { document1 = "<location-document>" + "<location lon='"+User_Lo+"' lat='"+User_La+"' label='User' />"+ "<location lon='"+User_Lo+"' lat='"+User_La+"' label='"+"User"+"' />"+ "</location-document>"; } if(!param.equals("")) //for the directions { Business_latitude = Double.parseDouble(param.substring(0, param.lastIndexOf(','))); Business_longitude = Double.parseDouble(param.substring(param.lastIndexOf(',')+1,param.length())); Business_latitude = Business_latitude*100000; Business_longitude = Business_longitude*100000; Business_La = String.valueOf(Business_latitude).substring(0, String.valueOf(Business_latitude).lastIndexOf('.')); Business_Lo = String.valueOf(Business_longitude).substring(0, String.valueOf(Business_longitude).lastIndexOf('.')); document1 = "<location-document>" + "<GetRoute>"+ "<location lon='"+User_Lo+"' lat='"+User_La+"' label='User' />"+ "<location lon='"+Business_Lo+"' lat='"+Business_La+"' label='"+"User"+"' />"+ "</GetRoute>"+ "</location-document>"; } Invoke.invokeApplication(Invoke.APP_TYPE_MAPS,new MapsArguments(MapsArguments.ARG_LOCATION_DOCUMENT,document1)); } this code works on simulator but not fine on device. just points a pin indicating user and nothing else what to do????

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  • Getting coordinates when clicking anywhere on a MapView

    - by DixieFlatline
    I just cant get this working. I tried using the code below with onTouchEventand and it doesn't work. If i return true at the end of the method, i get the toast with the coordinates but can't move a map, and if i return false, i can move a map but cant display a toast after the user clicks on a map. If i get it right, the other onTap method is used only for clicking on a overlays. Has anybody figured this thiing out? public boolean onTouchEvent(MotionEvent arg0, MapView arg1) { //super.onTouchEvent(arg0); int akcija = arg0.getAction(); if(akcija == MotionEvent.ACTION_UP){ if(!premik) { Projection proj = mapView.getProjection(); GeoPoint loc = proj.fromPixels((int)arg0.getX(), (int)arg0.getY()); String sirina=Double.toString(loc.getLongitudeE6()/1000000); String dolzina=Double.toString(loc.getLatitudeE6()/1000000); Toast toast = Toast.makeText(getApplicationContext(), "Širina: "+sirina+" Dolzina: "+dolzina, Toast.LENGTH_LONG); toast.show(); } } else if (akcija == MotionEvent.ACTION_DOWN){ premik= false; } else if (akcija== MotionEvent.ACTION_MOVE){ premik = true; } return false; //return super.onTouchEvent(arg0); }

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  • Is there something wrong with this code? AMFReader vs AMFWriter

    - by Triynko
    Something doesn't seem right about the source code for Flash Remoting's Date(AS3) <- DateTime(.NET) stream reader/writer methods, when it comes to handling UTC <- Local times. It seems to write the DateTime data fine, including a 64-bit representation as milliseconds elapsed since Jan 1, 1970, as well as a UTC offset. public void WriteDateTime(DateTime d) { this.BaseStream.WriteByte(11); DateTime time = new DateTime(0x7b2, 1, 1); long totalMilliseconds = (long)d.Subtract(time).TotalMilliseconds; long l = BitConverter.DoubleToInt64Bits((double)totalMilliseconds); this.WriteLong(l); int hours = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Today).Hours; this.WriteShort(hours); } But when the data is read... it seems to be ignoring the short UTC offset value that was written, and appears to just discard it! private DateTime ReadDateValue() { long num2 = (long)this.ReadDouble(); DateTime time2 = new DateTime(0x7b2, 1, 1).AddMilliseconds((double)num2); int num3 = this.ReadInt16() / 60; //num3 is not used for anything! return time2; } Can anyone make sense of this? I also found some similar source code for AMFReader here, which has a ReadDateTime method, that seems to do something very similar... but goes on to use the UTC offset for something.

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