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  • Dropping not working on Chrome Mac version

    - by user600641
    I tried to work with html5 drag&drop api, and it works very well on my chrome 20.0.1132 on windows machine, but most fun - that the same version of chrome on mac os lion is not working. I mean dragstart is working, but drop event, dragleave, dragover is not fired. Here is html: <form id="fake_form" action="#" > <div id="canvas_wrapper" style="overflow: hidden;width: 600px; position: relative;border: 1px solid black; margin-left: 30px;"> <canvas width="600" height="300" > </canvas> </div> </form> Here is javascript: var canvas = $('canvas')[0]; canvas.addEventListener('dragenter', function(e){ console.log('dragenter'); }, false); canvas.addEventListener('dragleave', function(){ console.log('dragleave'); }, false) canvas.addEventListener('dragover', function(e){ console.log('dragover'); if(e.preventDefault){ e.preventDefault(); } return false; }, false); canvas.ondrop = function(e){ console.log('ondrop'); /** OTHER CODE **/ If it helps: on safari on the same mac - it works, i`m dragging image tags some of them have draggable attribute, some of them - not. Just checked - on canary mac version 22 it works. UPDATE: i figured out that there is some magic with dragstart event, if i delete line with this e.dataTransfer.setData('src', src_var) everythings become working

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  • Career day in kindergarten

    - by Péter Török
    I was invited to the kindergarten group of my elder daughter to talk and answer the kids' questions about my profession. There are 26 kids of age 4-6 in the group, plus 3 teachers who are fairly scared of anything related to programming and IT themselves, but bold enough to learn new tricks. I would have about 20-30 minutes, without projector or anything. They have an old computer though, which by its look may be a 486, and I am not even sure if it's functioning. My research turned up excellent earlier threads, with lots of good tips: How would you explain your job to a 5-year old? Career Day: how do I make “computer programmer” sound cool to 8 year olds? What things can I teach a group of children about programming in one day? My situation is different from each of the above though: the latter ones are concerned with older children, while the first one is about talking to a single kid (or elder person)—a group of 20 is a whole different challenge. How can I teach the kids and their teachers about programming in a fun way?

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  • How to use R's ellipsis feature when writing your own function?

    - by Ryan Thompson
    The R language has a nifty feature for defining functions that can take a variable number of arguments. For example, the function data.frame takes any number of arguments, and each argument becomes the data for a column in the resulting data table. Example usage: > data.frame(letters=c("a", "b", "c"), numbers=c(1,2,3), notes=c("do", "re", "mi")) letters numbers notes 1 a 1 do 2 b 2 re 3 c 3 mi The function's signature includes an ellipsis, like this: function (..., row.names = NULL, check.rows = FALSE, check.names = TRUE, stringsAsFactors = default.stringsAsFactors()) { [FUNCTION DEFINITION HERE] } I would like to write a function that does something similar, taking multiple values and consolidating them into a single return value (as well as doing some other processing). In order to do this, I need to figure out how to "unpack" the ... from the function's arguments within the function. I don't know how to do this. The relevant line in the function definition of data.frame is object <- as.list(substitute(list(...)))[-1L], which I can't make any sense of. So how can I convert the ellipsis from the function's signature into, for example, a list? To be more specific, how can I write get_list_from_ellipsis in the code below? my_ellipsis_function(...) { input_list <- get.list.from.ellipsis(...) output_list <- lapply(X=input_list, FUN=do_something_interesting) return(output_list) } my_ellipsis_function(a=1:10,b=11:20,c=21:30)

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  • Where to master HTML, CSS ans Javascript?

    - by Shahensha
    I got interested in web-development lately. I am still a student. I learnt basics of HTML, CSS and JavaScript! Then I thought I should improve my server side scripting. So I am learning Struts2 and I am doing better there. Now I have decided I should finally put my skill to some use. So I and my friend have decided to come up with a fun website for our class. But now I am realizing that, though I know server-side scripting to a good extent (not great, just good considering I am a beginner), I am nowhere near good in the basic elements viz. HTML, CSS and JavaScript! I mean, I can't do cool stuff with it. I am aware of w3schools, but it would be great if you can point out a more intuitive place where I can learn to do all the cool stuff in a short time. Some of the problems I am facing are: 1) How should I design the basic layout of my website? 2) How can I use 3rd party APIs like that of Facebook graph? regards shahensha

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  • Code Golf: Find the possible ways on a numpad

    - by ikar
    I was bored today at school and so I tried to amuse myself using my calculator and a "game" I've invented which isn't really a game but keeps the boringness away. Also some time has passed since the last real code-golf here, so I decided to create this one. Imagine a simplified numpad like you know it from your phone (I'll leave the 0 out for this code-golf as it kinda destroys all the fun) 1 2 3 4 5 6 7 8 9 Now the rules of the game were always: At the end every digit must have been visited exactly once You can start at any digit you want You can always move one digit up, down, left or right. You can't move diagonally! There a quite a lot of possible ways (or not; I haven't found out yet), here some trivial examples: > > v v < < > > | The output of the golf-program should look something like the above, I'll try to explain: Symbols: Go right < Go left ^ Go up v Go down | End of the way Example solutions: (Program output can either be the numbers pressed in the right order from beginning point to end, or an (ASCII) picture like above) 147852369 569874123 523698741 So if we speak out the example above it would be: Start at 1, move right to 2, move right to 3, go down to 6, go left to 5, go left to 4, go down to 7, go right to 8 then go right to 9 and we are finished! Now there are many different ways possible: You could as well start at 5 and go around it in a circle. So the task would be: Write a program that can compute (using brute-force or whatever) the possible solutions for the numpad problem described above. (Friendly rethorical question with smiley removed because it made some people think that this is homework)

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  • Understanding the workflow of the messages in a generic server implementation in Erlang

    - by Chiron
    The following code is from "Programming Erlang, 2nd Edition". It is an example of how to implement a generic server in Erlang. -module(server1). -export([start/2, rpc/2]). start(Name, Mod) -> register(Name, spawn(fun() -> loop(Name, Mod, Mod:init()) end)). rpc(Name, Request) -> Name ! {self(), Request}, receive {Name, Response} -> Response end. loop(Name, Mod, State) -> receive {From, Request} -> {Response, State1} = Mod:handle(Request, State), From ! {Name, Response}, loop(Name, Mod, State1) end. -module(name_server). -export([init/0, add/2, find/1, handle/2]). -import(server1, [rpc/2]). %% client routines add(Name, Place) -> rpc(name_server, {add, Name, Place}). find(Name) -> rpc(name_server, {find, Name}). %% callback routines init() -> dict:new(). handle({add, Name, Place}, Dict) -> {ok, dict:store(Name, Place, Dict)}; handle({find, Name}, Dict) -> {dict:find(Name, Dict), Dict}. server1:start(name_server, name_server). name_server:add(joe, "at home"). name_server:find(joe). I tried so hard to understand the workflow of the messages. Would you please help me to understand the workflow of this server implementation during the executing of the functions: server1:start, name_server:add and name_server:find?

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  • Open txt files from a directory, compare the values, and output the top 15 in PHP

    - by Anon
    Hello, I recently designed a referral game website for the fun of it. There's a simple MySQL user system with a email verification. It's using the UserCake user management system. On top of this i added a php page that the user could give to "victims" that when they visit it they get "infected" and can infect other users or "victims". This page uses GET to get the username from the url. I have a folder that when a user registers it creates a file with 4 digits and then the username. (ex; 0000Username.txt) All the numbers are the same, it's just so that if a user discovers the folder they won't be able to find the files. There is also a txt file in the same format with IPS in the name. (ex; 0000IPSUsername.txt) The file when visited gets the username from the url, then checks if the text file for that username exists. If the username is present in the url, and a valid user it opens the IPS file and adds the IP of the visitor, then opens the user text file, takes the value and adds one to it, and saves. At the end it makes the difference between saying "You are infected, Username has infected (amount) people." or just you have been infected. Now to what i need! I need to add a hi-scores to the website so people can compete to be the one with the most "infections". I thought i could use readdir to get a list of the files and open them with the value in an array, but i need it to also strip the username from the file name. It would be best if it just saves to a text file like "Username | value" because then i can add echo's of the html tags and have it include the file in the page i want it to be one. Many thanks in advance.

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  • cant calculate width of elements

    - by Kein
    I try to get width of dom objects: function resizeArea(){ var width = 0; area.children().each(function(i){ alert(this.offsetWidth); width += this.offsetWidth; }); area.css('width', width); } In get results: Chrome: 800 Opera: 708 FF: 783 IE: 714 But if see it in firebug, dragonfly and other debuggers i see correct 908px. I don't know where porblem. I run this fun after domloaded. Here is HTML and css of block: <div class="scroll_area" id="scroll"> <div class="area" id="area"> <div class="category"> [..] </div> </div> </div> <style> #scroll { position:realtive; width: 800px, heght: 400px; } #area { position:absolute; left: 0; top: 0; } #area .category, #area .category .text, #area .category .image{ width: 200px } </style> And that interesting. This function later work correctly, only at first run, for first calculating.

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  • problems with retrieving data that was saved outside of a grails webflow

    - by callie16
    Hi, this is actually connected to an earlier question of mine here. Anyway, I have 3 domains that look like this: class A { ... static hasMany = [ b : B ] ... } class B { ... static belongsTo = [ a : A ] static hasMany = [ c : C ] ... } class C { ... static belongsTo = [ b : B ] ... } In my GSP page, I call an action in the Controller via a remote function in a javascript block (I'm using Dojo so I'm passing data to be saved this way... it's not a form per se so I use JSON for now to pass the data to the Controller). Let's say, I'm calling something like this: def someAction = { def jsonArr = [parse the JSON here] def tmpA = A.get(params.id) ... def tmpB = new B() b.someParam = jsonArr.someParam ... def tmpC = new C() tmpC.cParam = jsonArr.cParam tmpB.addToC(tmpC) tmpB.save(flush: true) //this may or may not be here but I'm adding it for the sake of completeness tmpA.addToB(tmpB) tmpA.save(flush: true) // NOTE: If I check here via println or whatnot, tmpA has a tmpB which has a tmpC... in other words, the data got saved. It's also in the DB. redirect(action: 'order' ...) } Then comes the fun part. Here's the webflow sample: def orderFlow = { ... someStateIShouldEndUpIn { on("next") { // or on previous... doesn't matter def anId = params.id def currA = A.get(anId) // this does NOT return a null value def testB = currA.b // this DOES return a null value }.to("somePage") ... } ... } Any ideas on why this happens? Moreover, when I dump the data of currA, b=null... instead of b=[] or b=[contents of tmpB]. Any help would be seriously appreciated... been at this for a couple of days now... Thanks!

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  • Cheap cloning/local branching in Mercurial

    - by Zack
    Hi, Just started working with Mercurial a few days ago and there's something I don't understand. I have an experimental thing I want to do, so the normal thing to do would be to clone my repository, work on the clone and if eventually I want to keep those changes, I'll push them to my main repository. Problem is cloning my repository takes alot of time (we have alot of code) and just compiling the cloned copy would take up to an hour. So I need to somehow work on a different repository but still in my original working copy. Enter local branches. Problem is just creating a local branch takes forever, and working with them isn't all that fun either. Because when moving between local branches doesn't "revert" to the target branch state, I have to issue a hg purge (to remove files that were added in the moved from branch) and then hg update -c (to revert modified files in the moved from branch). (note: I did try PK11 fork of local branch extension, it a simple local branch creation crashes with an exception) At the end of the day, this is just too complex. What are my options?

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  • Boost::Asio - Remove the "null"-character in the end of tcp packets.

    - by shump
    I'm trying to make a simple msn client mostly for fun but also for educational purposes. And I started to try some tcp package sending and receiving using Boost Asio as I want cross-platform support. I have managed to send a "VER"-command and receive it's response. However after I send the following "CVR"-command, Asio casts an "End of file"-error. After some further researching I found by packet sniffing that my tcp packets to the messenger server got an extra "null"-character (Ascii code: 00) at the end of the message. This means that my VER-command gets an extra character in the end which I don't think the messenger server like and therefore shuts down the connection when I try to read the CVR response. This is how my package looks when sniffing it, (it's Payload): (Hex:) 56 45 52 20 31 20 4d 53 4e 50 31 35 20 43 56 52 30 0a 0a 00 (Char:) VER 1 MSNP15 CVR 0... and this is how Adium(chat client for OS X)'s package looks: (Hex:) 56 45 52 20 31 20 4d 53 4e 50 31 35 20 43 56 52 30 0d 0a (Char:) VER 1 MSNP15 CVR 0.. So my question is if there is any way to remove the null-character in the end of each package, of if I've misunderstood something and used Asio in a wrong way. My write function (slightly edited) looks lite this: int sendVERMessage() { boost::system::error_code ignored_error; char sendBuf[] = "VER 1 MSNP15 CVR0\r\n"; boost::asio::write(socket, boost::asio::buffer(sendBuf), boost::asio::transfer_all(), ignored_error); if(ignored_error) { cout << "Failed to send to host!" << endl; return 1; } cout << "VER message sent!" << endl; return 0; } And here's the main documentation on the msn protocol I'm using. Hope I've been clear enough.

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  • DOM manipulation in PHP

    - by bluedaniel
    Hello everyone, Im trying to use the DOM in PHP to do a pretty specific job and Ive got no luck so far, the objective is to take a string of HTML from a Wordpress blog post (from the DB, this is a wordpress plugin). And then out of that HTML replace <div id="do_not_edit">old content</div>" with <div id="do_not_edit">new content</div>" in its place. Saving anything above and below that div in its structure. Then save the HTML back into the DB, should be simple really, I have read that a regex wouldnt be the right way to go here so Ive turned to the DOM instead. The problem is I just cant get it to work, cant extract the div or anything. Help me!! UPDATE The HTML coming out of the wordpress table looks like: Congratulations on finding us here on the world wide web, we are on a mission to create a website that will show off your culinary skills better than any other website does. <div id="do_not_edit">blah blah</div> We want this website to be fun and easy to use, we strive for simple elegance and incredible functionality.We aim to provide a 'complete package'. By this we want to create a website where people can meet, share ideas and help each other out. After several different (incorrect) workings all Ive got below is: $content = ($wpdb->get_var( "SELECT `post_content` FROM $wpdb->posts WHERE ID = {$article[post_id]}" )); $doc = new DOMDocument(); $doc->validateOnParse = true; $doc->loadHTMLFile($content); $element = $doc->getElementById('do_not_edit'); echo $element;

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  • Referencing not-yet-defined variables - Java

    - by user2537337
    Because I'm tired of solving math problems, I decided to try something more engaging with my very rusty (and even without the rust, very basic) Java skills. I landed on a super-simple people simulator, and thus far have been having a grand time working through the various steps of getting it to function. Currently, it generates an array of people-class objects and runs a for loop to cycle through a set of actions that alter the relationships between them, which I have stored in a 2d integer array. When it ends, I go look at how much they all hate each other. Fun stuff. Trouble has arisen, however, because I would like the program to clearly print what action is happening when it happens. I thought the best way to do this would be to add a string, description, to my "action" class (which stores variables for the actor, reactor, and the amount the relationship changes). This works to a degree, in that I can print a generic message ("A fight has occurred!") with no problem. However, ideally I would like it to be a little more specific ("Person A has thrown a rock at Person B's head!"). This latter goal is proving more difficult: attempting to construct an action with a description string that references actor and reactor gets me a big old error, "Cannot reference field before it is defined." Which makes perfect sense. I believe I'm not quite in programmer mode, because the only other way I can think to do this is an unwieldy switch statement that negates the need for each action to have its own nicely-packaged description. And there must be a neater way. I am not looking for examples of code, only a push in the direction of the right concept to handle this.

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  • CodeIgniter and SimpleTest -- How to make my first test?

    - by Smandoli
    I'm used to web development using LAMP, PHP5, MySQL plus NetBeans with Xdebug. Now I want to improve my development, by learning how to use (A) proper testing and (B) a framework. So I have set up CodeIgniter, SimpleTest and the easy Xdebug add-in for Firefox. This is great fun because maroonbytes provided me with clear instructions and a configured setup ready for download. I am standing on the shoulders of giants, and very grateful. I've used SimpleTest a bit in the past. Here is a the kind of thing I wrote: <?php require_once('../simpletest/unit_tester.php'); require_once('../simpletest/reporter.php'); class TestOfMysqlTransaction extends UnitTestCase { function testDB_ViewTable() { $this->assertEqual(1,1); // a pseudo-test } } $test = new TestOfMysqlTransaction(); $test->run(new HtmlReporter()) ?> So I hope I know what a test looks like. What I can't figure out is where and how to put a test in my new setup. I don't see any sample tests in the maroonbytes package, and Google so far has led me to posts that assume unit testing is already functionally available. What do I do?

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  • How do the operators < and > work with pointers?

    - by Øystein
    Just for fun, I had a std::list of const char*, each element pointing to a null-terminated text string, and ran a std::list::sort() on it. As it happens, it sort of (no pun intended) did not sort the strings. Considering that it was working on pointers, that makes sense. According to the documentation of std::list::sort(), it (by default) uses the operator < between the elements to compare. Forgetting about the list for a moment, my actual question is: How do these (, <, =, <=) operators work on pointers in C++ and C? Do they simply compare the actual memory addresses? char* p1 = (char*) 0xDAB0BC47; char* p2 = (char*) 0xBABEC475; e.g. on a 32-bit, little-endian system, p1 p2 because 0xDAB0BC47 0xBABEC475? Testing seems to confirm this, but I thought it'd be good to put it on StackOverflow for future reference. C and C++ both do some weird things to pointers, so you never really know...

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  • Multi-reader IPC solution?

    - by gct
    I'm working on a framework in C++ (just for fun for now), that lets the user write plugins that use a standard API to stream data between each other. There's going to be three basic transport mechanisms for the data: files, sockets, and some kind of IPC piping system. The system is set up so that for the non-file transport, each stream can have multiple readers. IE once a server socket it setup, multiple computers can connect and stream the data. I'm a little stuck at the multi-reader IPC system though. All my plugins run in threads so they live in the same address space, so some kind of shared memory system would work fine, I was thinking I'd write my own circular buffer with a write pointer and read pointers chassing it around the buffer, but I have my doubts that I can achieve the same performance as something like linux pipes. I'm curious what people would suggest for a multi-reader solution to something like this? Is the overhead for pipes or domain sockets low enough that I could just open a connection to each reader and issue separate writes to each reader? This is intended to be significant volumes of data (tens of mega-samples/sec), so performance is a must.

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  • What Test Environment Setup do Committers Use in the Ruby Community?

    - by viatropos
    Today I am going to get as far as I can setting up my testing environment and workflow. I'm looking for practical advice on how to setup the test environment from you guys who are very passionate and versed in Ruby Testing. By the end of the day (6am PST?) I would like to be able to: Type one 1-command to run test suites for ANY project I find on Github. Run autotest for ANY Github project so I can fork and make TESTABLE contributions. Build gems from the ground up with Autotest and Shoulda. For one reason or another, I hardly ever run tests for projects I clone from Github. The major reason is because unless they're using RSpec and have a Rake task to run the tests, I don't see the common pattern behind it all. I have built 3 or 4 gems writing tests with RSpec, and while I find the DSL fun, it's less than ideal because it just adds another layer/language of methods I have to learn and remember. So I'm going with Shoulda. But this isn't a question about which testing framework to choose. So the questions are: What is your, the SO reader and Github project committer, test environment setup using autotest so that whenever you git clone a gem, you can run the tests and autotest-develop them if desired? What are the guys who are writing the Paperclip Tests and Authlogic Tests doing? What is their setup? Thanks for the insight. Looking for answers that will make me a more effective tester.

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  • How to store an interger value of 4 bytes in a memory of chunk which is malloced as type char

    - by Adi
    Dear all, Hello Guys!! This is my first post in the forum . I am really looking forward to having good fun in this site. My question is : int mem_size = 10; char *start_ptr; if((start_ptr= malloc(mem_size*1024*1024*sizeof(char)))==NULL) {return -1;} I have allocated a chunk of memory of type char and size is say 10 MB (i.e mem_size = 10 ); Now I want to store the size information in the header of the memory chunk, To make myself more clear Lets Say : start_ptr = 0xaf868004 (This is the value I got from my execution, it changes every time) Now I want to put the size information in the start of this pointer.. i.e *start_ptr = mem_size*1024*1024; But I am not able to put this information in the start_ptr. I think the reason is because my ptr is of type char which only takes one byte but I am trying to store int which takes 4 bytes, is the problem . I am not sure how to fix this problem.. I would greatly appreciate your suggestions. Cheers!! Aditya

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  • How to make use of Grails Dependencies in your IDE

    - by raoulsson
    Hi All, So I finally got my dependencies working with Grails. Now, how can my IDE, eg IntelliJ or Eclipse, take advantage of it? Or do I really have to manually manage what classes my IDE knows about at "development time"? If the BuildConfig.groovy script is setup right (see here), you will be able to code away with vi or your favorite editor without any troubles, then run grails compile which will resolve and download the dependencies into the Ivy cache and off you go... If, however, you are using an IDE like Eclipse or IntelliJ, you will need the dependencies at hand while coding. Obviously - as these animals will need them for the "real time" error detection/compilation process. Now, while it is certainly possible to code with all the classes shining up in bright red all over the place that are unknown to your IDE, it is certainly not much fun... The Maven support or whatever it is officially called lives happily with the pom file, no extra "jar directory" pointers needed, at least in IntelliJ. I would like to be able to do the same with Grails dependencies. Currently I am defining them in the BuildConfig.groovy and additionally I copy/paste the current jars around on my local disk and let the IDE point to it. Not very satisfactory, as I am working in a highly volatile project module environment with respect to code change. And this situation ports me directly into "jar hell", as my "develop- and build-dependencies" easily get out of sync and I have to manage manually, that is, with my brain... And my brain should be busy with other stuff... Thanks! Raoul P.S: I'm currently using Grails 1.2M4 and IntelliJ 92.105. But feel free to add answers on future versions of Grails and different, future IDEs, as the come in...

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  • YouTube API, jQuery attr won't swap element attributes (I think) in IE, but works in FF

    - by Anthony
    JavaScript (jQuery) function display_youtube(new_url) { $('#movie_url').removeAttr('value'); $('#embed_url').removeAttr('src'); $(document).ready(function() { $('#movie_url').attr('value', new_url); $('#embed_url').attr('src', new_url); $('#shade').css('display', 'block'); $('#youtube_player').css('display', 'block'); $('#exit_youtube').css('display', 'block'); }); } HTML <object width="720" height="480"> <param id="movie_url" name="movie" value="http://www.youtube.com/v/_eaToCSn7yU?f=user_uploads&app=youtube_gdata&autoplay=0" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed id="embed_url" src="http://www.youtube.com/v/_eaToCSn7yU?f=user_uploads&app=youtube_gdata&autoplay=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="720" height="480" /> </object> Hyperlink <a href="javascript:display_youtube('http://www.youtube.com/v/_eaToCSn7yU?f=user_uploads&app=youtube_gdata&autoplay=1');">Click Here for Fun!</a> What I've done is parsed YouTube's API for the videos on my user channel. The hyperlink above is php generated, meant to trigger the above JavaScript function, and swap the url from attributes contained in ids "movie_url" and "embed_url". Works just like it should in FF, but IE will only perform the .css commands. My guess? IE doesn't like me assigning IDs to PARAM and EMBED, perhaps? What do you think?

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  • Developing a 2D Game for Windows Phone 8

    - by Vaccano
    I would like to develop a 2D game for Windows Phone 8. I am a professional Application Developer by day and this seems like a fun hobby. But I have been disapointed trying to get going. It seems that 2D games (far and away the majority of games) do not have any real support. It seems the Windows Phone makers did not include support for Direct2D. So unless you are planning to make a fully 3D app, you are out of luck. So, if you just wanted to make a nice 2D app, these are your choices: Write your game using Xaml and C# (Performance Issues?) Write your game using Direct3D and but only draw on one plane. Use the DirectX Took Kit found on codeplex. It allows you to use the dying XNA framework's API for development. Number 3 seems the best for my game. But I hate to waste my time learning the XNA api when Microsoft has clearly stated that it is not going to be supported going forward. Number 2 would work, but 3D development is really hard. I would rather not have to do all that to get the 2D effect. (Assuming Direct2D is easier. I have yet to look into that.) Number 1 seems the easiest, but I worry that my app will not run well if it is based off of xaml rendering rather than DirectX. What is the suggested method from Microsoft? And who decided that 2D games were going to get shortchanged?

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  • Should developers *really* have private offices?

    - by Aron Rotteveel
    We will probably be moving within a year, so we have to make some decisions regarding office layout. At the moment, our company is basically one big office. When our developers can't bother to be disturbed at all, we all have our own headphones to mute the outside world. Still, it seems a lot of people feel that private offices are no doubt the way to go. From Joel's article Private Offices Redux: Not every programmer in the world wants to work in a private office. In fact quite a few would tell you unequivocally that they prefer the camaradarie and easy information sharing of an open space. Don't fall for it. They also want M&Ms for breakfast and a pony. Open space is fun but not productive. Even though I can understand the benefit on productivity, does having a private office really result in more net productivity? There seem to be plenty of companies that create wide open spaces and still maintain good productivity. Or so it seems. (I should mention many of them use cubicles, though) What is your opinion on this? What does your company do? Is there some middle ground in this? Some more related information on this matter: Private Offices Redux The new Fog Creek office A Field Guide to Developers Gmail recruitment page. Found this last one somewhat remarkable since the Gmail recruitment page promotes the "wide open space" idea.

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  • How operator oveloading works

    - by Rasmi Ranjan Nayak
    I have below code class rectangle { ..... .....//Some code int operator+(rectangle r1) { return(r1.length+length); } }; In main fun. int main() { rectangle r1(10,20); rectangle r2(40,60); rectangle r3(30,60); int len = r1+r3; } Here if we will see in operator+(), we are doing r1.length + length. How the compiler comes to know that the 2nd length in return statement belong to object r3 not to r1 or r2? I think answer may be in main() we have writeen int len = r1+r3; If that is the case then why do we need to write in operator+(....) { r1.lenth + lenth; //Why not length + length? } Why not length + length? Bcause compiler already knows from main() that the first length belong to object r1 and 2nd to object r3.

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  • why malloc+memset slower than calloc?

    - by kingkai
    It's known that calloc differentiates itself with malloc in which it initializes the memory alloted. With calloc, the memory is set to zero. With malloc, the memory is not cleared. So in everyday work, i regard calloc as malloc+memset. Incidentally, for fun, i wrote the following codes for benchmark. The result is confused. Code 1: #include<stdio.h> #include<stdlib.h> #define BLOCK_SIZE 1024*1024*256 int main() { int i=0; char *buf[10]; while(i<10) { buf[i] = (char*)calloc(1,BLOCK_SIZE); i++; } } time ./a.out real 0m0.287s user 0m0.095s sys 0m0.192s Code 2: #include<stdio.h> #include<stdlib.h> #include<string.h> #define BLOCK_SIZE 1024*1024*256 int main() { int i=0; char *buf[10]; while(i<10) { buf[i] = (char*)malloc(BLOCK_SIZE); memset(buf[i],'\0',BLOCK_SIZE); i++; } } time ./a.out real 0m2.693s user 0m0.973s sys 0m1.721s Repalce memset with bzero(buf[i],BLOCK_SIZE) in Code 2 produce the result alike. My Question is that why malloc+memset is so much slower than calloc? How can calloc do that ? Thanks!

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  • How does PHP interface with Apache?

    - by Sbm007
    Hi, I've almost finished writing a HTTP/1.0 compliant web server under Java (no commercial usage as such, this is just for fun) and basically I want to include PHP support. I realize that this is no easy task at all, but I think it'll be a nice accomplishment. So I want to know how PHP exactly interfaces with the Apache web server (or any other web server really), so I can learn from it and write my own PHP wrapper. It doesn't necessarily have to be mod_php, I don't mind writing a FastCGI wrapper - which to my knowledge is capable of running PHP as well. I would've thought that all that PHP needs is the output that goes to client (so it can interpret the PHP parts), the full HTTP request from client (so it can extract POST variables and such) and the client's host name. And then you simply take the parsed PHP code and write that to the output stream. There will probably be more things, but in essence that's how I would have thought it works. From what I've gathered so far, apache2handler provides an API which PHP makes use of to 'connect' to Apache. I guess it's an idea to look at the source code for apache2handler and php5apache2.dll or so, but before I do that I thought I'd ask SO first. If anyone has more information, experience, or some sort of specification that is relevant to this then please let me know. Thanks in advance!

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