Search Results

Search found 14113 results on 565 pages for 'memory stick'.

Page 95/565 | < Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >

  • Deploying Memcached as 32bit or 64bit?

    - by rlotun
    I'm curious about how people deploy memcached on 64 bit machines. Do you compile a 64bit (standard) memcached binary and run that, or do people compile it in 32bit mode and run N instances (where N = machine_RAM / 4GB)? Consider a recommended deployment of Redis (from the Redis FAQ): Redis uses a lot more memory when compiled for 64 bit target, especially if the dataset is composed of many small keys and values. Such a database will, for instance, consume 50 MB of RAM when compiled for the 32 bit target, and 80 MB for 64 bit! That's a big difference. You can run 32 bit Redis binaries in a 64 bit Linux and Mac OS X system without problems. For OS X just use make 32bit. For Linux instead, make sure you have libc6-dev-i386 installed, then use make 32bit if you are using the latest Git version. Instead for Redis <= 1.2.2 you have to edit the Makefile and replace "-arch i386" with "-m32". If your application is already able to perform application-level sharding, it is very advisable to run N instances of Redis 32bit against a big 64 bit Redis box (with more than 4GB of RAM) instead than a single 64 bit instance, as this is much more memory efficient. Would not the same recommendation also apply to a memcached cluster?

    Read the article

  • Java OutOfMemoryError due to Linux RAM disk cache not freed

    - by Markus Jevring
    The process will run fine all day, then, bam, without warning, it will throw this error. Sometimes seemingly in the middle of doing nothing. It will happen at seemingly random times during the day. I checked to see if anything else was running on the machine, like scheduled backups or something, but found nothing. The machine has enough physical memory (2GB, with about 1GB free for a 3-500MB load), and has sufficient -Xmx specified. According to our sysadmin, the problem is that the RAM that the kernel uses as a disk cache (apparently all but 8MB) is not freed when the JVM needs to allocate memory, so the JVM process throws an OutOfMemoryError. This could be because Java asks the kernel if enough memory is available before allocating and finds that it is insufficient, resulting in a crash. I would like to think, however, that Java simply tries to allocate the memory via the kernel, and when the kernel gets such a request, it makes room for the application by throwing our some of the disk cache. Has anyone else run in to the issue, and if so, what was the error, and how did you solve it? We are currently using jdk1.6.0_20 on SLES 10 SP2 Linux 2.6.16.60-0.42.9-smp in VMWare ESX.

    Read the article

  • Why isn’t my autoreleased object getting released?

    - by zoul
    Hello. I am debugging a weird memory management error and I can’t figure it out. I noticed that some of my objects are staying in memory longer than expected. I checked all my memory management and finally got to the very improbable conclusion that some of my autorelease operations don’t result in a release. Under what circumstances is that possible? I created a small testing Canary class that logs a message in dealloc and have the following testing code in place: NSLog(@"On the main thread: %i.", [NSThread isMainThread]); [[[Canary alloc] init] autorelease]; According to the code we’re really on the main thread, but the dealloc in Canary does not get called until much later. The delay is not deterministic and can easily take seconds or more. How is that possible? The application runs on a Mac, the garbage collection is turned off (Objective-C Garbage Collection is set to Unsupported on the target.) I am mostly used to iOS, is memory management on OS X different in some important way?

    Read the article

  • Instruments (Leaks) and NSDateFormatter

    - by Cal
    When I run my iPhone app with Instruments Leaks and parse a bunch of NSDates using NSDateFormatter my memory goes up about 1mb and stays even though these NSDates should be dealloc'd after the parsing (I just discard them if they aren't new). I thought the malloc (in my heaviest stack trace below) could become part of the NSDate but I also thought it could be memory that only used during some intermediate step in parsing. Does anyone know which one it is or how to find out? Also, is there a way to put a breakpoint on NSDate dealloc to see if that memory is really being reclaimed? Here's what my date formatter looks like for parsing these dates: df = [[NSDateFormatter alloc] init]; [df setDateFormat:@"EEE, d MMM yyyy H:m:s z"]; Here's the Heaviest Stack trace when the memory bumps up and stays there: 0 libSystem.B.dylib 208.80 Kb malloc 1 libicucore.A.dylib 868.19 Kb icu::ZoneMeta::getSingleCountry(icu::UnicodeString const&, icu::UnicodeString&) 2 libicucore.A.dylib 868.66 Kb icu::ZoneMeta::getSingleCountry(icu::UnicodeString const&, icu::UnicodeString&) 3 libicucore.A.dylib 868.67 Kb icu::ZoneMeta::getSingleCountry(icu::UnicodeString const&, icu::UnicodeString&) 4 libicucore.A.dylib 868.67 Kb icu::DateFormatSymbols::initZoneStringFormat() 5 libicucore.A.dylib 868.67 Kb icu::DateFormatSymbols::getZoneStringFormat() const 6 libicucore.A.dylib 868.67 Kb icu::SimpleDateFormat::subParse(icu::UnicodeString const&, int&, unsigned short, int, signed char, signed char, signed char*, icu::Calendar&) const 7 libicucore.A.dylib 868.67 Kb icu::SimpleDateFormat::parse(icu::UnicodeString const&, icu::Calendar&, icu::ParsePosition&) const 8 libicucore.A.dylib 868.67 Kb icu::DateFormat::parse(icu::UnicodeString const&, icu::ParsePosition&) const 9 libicucore.A.dylib 868.67 Kb udat_parse 10 CoreFoundation 868.67 Kb CFDateFormatterGetAbsoluteTimeFromString 11 CoreFoundation 868.67 Kb CFDateFormatterCreateDateFromString 12 Foundation 868.67 Kb -[NSDateFormatter getObjectValue:forString:range:error:] 13 Foundation 868.75 Kb -[NSDateFormatter getObjectValue:forString:errorDescription:] 14 Foundation 868.75 Kb -[NSDateFormatter dateFromString:] Thanks!

    Read the article

  • How to find the leaky faucet that loads into Malloc 32kb

    - by Rob
    I have been messing around with Leaks trying to find which function is not being deallocated (I am still new to this) and could really use some experienced insight. I have this bit of code that seems to be the culprit. Every time I press the button that calls this code, 32kb of memory is additionally allocated to memory and when the button is released that memory does not get deallocated. What I found was that everytime that AVAudioPlayer is called to play an m4a file, the final function to parse the m4a file is MP4BoxParser::Initialize() and this in turn allocates 32kb of memory through Cached_DataSource::ReadBytes My question is, how do I go about deallocating that after it is finished so that it doesn't keep allocating 32kb every time the button is pressed? Any help you could provide is greatly appreciated! - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //stop playing theAudio.stop; // cancel any pending handleSingleTap messages [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleSingleTap) object:nil]; UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [g_AppsList objectAtIndex: [touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource: filename ofType:@"m4a"]; theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:-1]; [theAudio setVolume: g_Volume]; [theAudio play]; }

    Read the article

  • iPhone OS: Strategies for high density image work

    - by Jasconius
    I have a project that is coming around the bend this summer that is going to involve, potentially, an extremely high volume of image data for display. We are talking hundreds of 640x480-ish images in a given application session (scaled to a smaller resolution when displayed), and handfuls of very large (1280x1024 or higher) images at a time. I've already done some preliminary work and I've found that the typical 640x480ish image is just a shade under 1MB in memory when placed into a UIImageView and displayed... but the very large images can be a whopping 5+ MB's in some cases. This project is actually be targeted at the iPad, which, in my Instruments tests seems to cap out at about 80-100MB's of addressable physical memory. Details aside, I need to start thinking of how to move huge volumes of image data between virtual and physical memory while preserving the fluidity and responsiveness of the application, which will be high visibility. I'm probably on the higher ends of intermediate at Objective-C... so I am looking for some solid articles and advice on the following: 1) Responsible management of UIImage and UIImageView in the name of conserving physical RAM 2) Merits of using CGImage over UIImage, particularly for the huge images, and if there will be any performance gain 3) Anything dealing with memory paging particularly as it pertains to images I will epilogue by saying that the numbers I have above maybe off by about 10 or 15%. Images may or may not end up being bundled into the actual app itself as opposed to being loaded in from an external server.

    Read the article

  • Core Data - How to check if a managed object's properties have been deallocated?

    - by georryan
    I've created a program that uses core data and it works beautifully. I've since attempted to move all my core data methods calls and fetch routines into a class that is self contained. My main program then instantiates that class and makes some basic method calls into that class, and the class then does all the core data stuff behind the scenes. What I'm running into, is that sometimes I'll find that when I grab a managed object from the context, I'll have a valid object, but its properties have been deallocated, and I'll cause a crash. I've played with the zombies and looked for memory leaks, and what I have gathered is it seems that the run loop is probably responsible for deallocating the memory, but I'm not sure. Is there a way to determine if that memory has been deallocated and force the core data to get it back if I need to access it? My managedObjectContext never gets deallocated, and the fetchedResultsController never does, either. I thought maybe I needed to use the [managedObjectContext refreshObject:mergeData:] method, or the [managedObjectContext setRetainsRegisteredObjects:] method. Although, I'm under the impression that last one may not be the best bet since it will be more memory intensive (from what I understand). These errors only popped up when I moved the core data calls into another class file, and they are random when they show up. Any insight would be appreciated. -Ryan

    Read the article

  • How to pass parameters to manage_shared_memory.construct() in Boost.Interprocess

    - by recipriversexclusion
    I've stared at the Boost.Interprocess documentation for hours but still haven't been able to figure this out. In the doc, they have an example of creating a vector in shared memory like so: //Define an STL compatible allocator of ints that allocates from the managed_shared_memory. //This allocator will allow placing containers in the segment typedef allocator<int, managed_shared_memory::segment_manager> ShmemAllocator; //Alias a vector that uses the previous STL-like allocator so that allocates //its values from the segment typedef vector<int, ShmemAllocator> MyVector; int main(int argc, char *argv[]) { //Create a new segment with given name and size managed_shared_memory segment(create_only, "MySharedMemory", 65536); //Initialize shared memory STL-compatible allocator const ShmemAllocator alloc_inst (segment.get_segment_manager()); //Construct a vector named "MyVector" in shared memory with argument alloc_inst MyVector *myvector = segment.construct<MyVector>("MyVector")(alloc_inst); Now, I understand this. What I'm stuck is how to pass a second parameter to segment.construct() to specify the number of elements. The interprocess document gives the prototype for construct() as MyType *ptr = managed_memory_segment.construct<MyType>("Name") (par1, par2...); but when I try MyVector *myvector = segment.construct<MyVector>("MyVector")(100, alloc_inst); I get compilation errors. My questions are: Who actually gets passed the parameters par1, par2 from segment.construct, the constructor of the object, e.g. vector? My understanding is that the template allocator parameter is being passed. Is that correct? How can I add another parameter, in addition to alloc_inst that is required by the constructor of the object being created in shared memory? There's very little information other than the terse Boost docs on this.

    Read the article

  • Access cost of dynamically created objects with dynamically allocated members

    - by user343547
    I'm building an application which will have dynamic allocated objects of type A each with a dynamically allocated member (v) similar to the below class class A { int a; int b; int* v; }; where: The memory for v will be allocated in the constructor. v will be allocated once when an object of type A is created and will never need to be resized. The size of v will vary across all instances of A. The application will potentially have a huge number of such objects and mostly need to stream a large number of these objects through the CPU but only need to perform very simple computations on the members variables. Could having v dynamically allocated could mean that an instance of A and its member v are not located together in memory? What tools and techniques can be used to test if this fragmentation is a performance bottleneck? If such fragmentation is a performance issue, are there any techniques that could allow A and v to allocated in a continuous region of memory? Or are there any techniques to aid memory access such as pre-fetching scheme? for example get an object of type A operate on the other member variables whilst pre-fetching v. If the size of v or an acceptable maximum size could be known at compile time would replacing v with a fixed sized array like int v[max_length] lead to better performance? The target platforms are standard desktop machines with x86/AMD64 processors, Windows or Linux OSes and compiled using either GCC or MSVC compilers.

    Read the article

  • How to simulate OutOfMemory exception

    - by Gacek
    I need to refactor my project in order to make it immune to OutOfMemory exception. There are huge collections used in my project and by changing one parameter I can make my program to be more accurate or use less of the memory... OK, that's the background. What I would like to do is to run the routines in a loop: Run the subroutines with the default parameter. Catch the OutOfMemory exception, change the parameter and try to run it again. Do the 2nd point until parameters allow to run the subroutines without throwing the exception (usually, there will be only one change needed). Now, I would like to test it. I know, that I can throw the OutOfMemory exception on my own, but I would like to simulate some real situation. So the main question is: Is there a way of setting some kind of memory limit for my program, after reaching which the OutOfMemory exception will be thrown automatically? For example, I would like to set a limit, let's say 400MB of memory for my whole program to simulate the situation when there is such an amount of memory available in the system. Can it be done?

    Read the article

  • Is extending a base class with non-virtual destructor dangerous in C++

    - by Akusete
    Take the following code class A { }; class B : public A { }; class C : public A { int x; }; int main (int argc, char** argv) { A* b = new B(); A* c = new C(); //in both cases, only ~A() is called, not ~B() or ~C() delete b; //is this ok? delete c; //does this line leak memory? return 0; } when calling delete on a class with a non-virtual destructor with member functions (like class C), can the memory allocator tell what the proper size of the object is? If not, is memory leaked? Secondly, if the class has no member functions, and no explicit destructor behaviour (like class B), is everything ok? I ask this because I wanted to create a class to extend std::string, (which I know is not recommended, but for the sake of the discussion just bear with it), and overload the +=,+ operator. -Weffc++ gives me a warning because std::string has a non virtual destructor, but does it matter if the sub-class has no members and does not need to do anything in its destructor? -- FYI the += overload was to do proper file path formatting, so the path class could be used like class path : public std::string { //... overload, +=, + //... add last_path_component, remove_path_component, ext, etc... }; path foo = "/some/file/path"; foo = foo + "filename.txt"; //and so on... I just wanted to make sure someone doing this path* foo = new path(); std::string* bar = foo; delete bar; would not cause any problems with memory allocation

    Read the article

  • Do COM Dll References Require Manual Disposal? If so, How?

    - by Drew
    I have written some code in VB that verifies that a particular port in the Windows Firewall is open, and opens one otherwise. The code uses references to three COM DLLs. I wrote a WindowsFirewall class, which Imports the primary namespace defined by the DLLs. Within members of the WindowsFirewall class I construct some of the types defined by the DLLs referenced. The following code isn't the entire class, but demonstrates what I am doing. Imports NetFwTypeLib Public Class WindowsFirewall Public Shared Function IsFirewallEnabled as Boolean Dim icfMgr As INetFwMgr icfMgr = CType(System.Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwMgr")), INetFwMgr) Dim profile As INetFwProfile profile = icfMgr.LocalPolicy.CurrentProfile Dim fIsFirewallEnabled as Boolean fIsFirewallEnabled = profile.FirewallEnabled return fIsFirewallEnabled End Function End Class I do not reference COM DLLs very often. I have read that unmanaged code may not be cleaned up by the garbage collector and I would like to know how to make sure that I have not introduced any memory leaks. Please tell me (a) if I have introduced a memory leak, and (b) how I may clean it up. (My theory is that the icfMgr and profile objects do allocate memory that remains unreleased until after the application closes. I am hopeful that setting their references equal to nothing will mark them for garbage collection, since I can find no other way to dispose of them. Neither one implements IDisposable, and neither contains a Finalize method. I suspect they may not even be relevant here, and that both of those methods of releasing memory only apply to .Net types.)

    Read the article

  • Integer array or struct array - which is better?

    - by MusiGenesis
    In my app, I'm storing Bitmap data in a two-dimensional integer array (int[,]). To access the R, G and B values I use something like this: // read: int i = _data[x, y]; byte B = (byte)(i >> 0); byte G = (byte)(i >> 8); byte R = (byte)(i >> 16); // write: _data[x, y] = BitConverter.ToInt32(new byte[] { B, G, R, 0 }, 0); I'm using integer arrays instead of an actual System.Drawing.Bitmap because my app runs on Windows Mobile devices where the memory available for creating bitmaps is severely limited. I'm wondering, though, if it would make more sense to declare a structure like this: public struct RGB { public byte R; public byte G; public byte B; } ... and then use an array of RGB instead of an array of int. This way I could easily read and write the separate R, G and B values without having to do bit-shifting and BitConverter-ing. I vaguely remember something from days of yore about byte variables being block-aligned on 32-bit systems, so that a byte actually takes up 4 bytes of memory instead of just 1 (but maybe this was just a Visual Basic thing). Would using an array of structs (like the RGB example` above) be faster than using an array of ints, and would it use 3/4 the memory or 3 times the memory of ints?

    Read the article

  • What's the most efficient way to load data from a file to a collection on-demand?

    - by Dan
    I'm working on a java project that will allows users to parse multiple files with potentially thousands of lines. The information parsed will be stored in different objects, which then will be added to a collection. Since the GUI won't require to load ALL these objects at once and keep them in memory, I'm looking for an efficient way to load/unload data from files, so that data is only loaded into the collection when a user requests it. I'm just evaluation options right now. I've also thought of the case where, after loading a subset of the data into the collection, and presenting it on the GUI, the best way to reload the previously observed data. Re-run the parser/Populate collection/Populate GUI? or probably find a way to keep the collection into memory, or serialize/deserialize the collection itself? I know that loading/unloading subsets of data can get tricky if some sort of data filtering is performed. Let's say that I filter on ID, so my new subset will contain data from two previous analyzed subsets. This would be no problem is I keep a master copy of the whole data in memory. I've read that google-collections are good and efficient when handling big amounts of data, and offer methods that simplify lots of things so this might offer an alternative to allow me to keep the collection in memory. This is just general talking. The question on what collection to use is a separate and complex thing. Do you know what's the general recommendation on this type of task? I'd like to hear what you've done with similar scenarios. I can provide more specifics if needed.

    Read the article

  • Invalid Pointer Operation, advice requested with debugging

    - by Xanyx
    I appear to have created code that is trashing memory. Having never had such problems before, i am now settign an Invalid Pointer Operation. In the following the value of the const string sFilename gets trashed after my call to PromptForXYZPropertiesSettings. // Allow the user to quickly display the properties of XYZ without needing to display the full Editor function PromptForXYZProperties(const sFilename:string; var AXYZProperties: TXYZProperties): boolean; var PropEditor: TdlgEditor; begin PropEditor:= TdlgEditor.create(nil); try PropEditor.LoadFromFile(sFilename); Other Details: Delphi 2007, Windows 7 64 bit, but can reproduce when testing EXE on XP REMOVING CONST STOPS PROBLEM FROM EXHIBITING (but presumably the problem is thus just lurking) PropEditor.PromptForXYZPropertiesSettings creates and shows a form. If I disable the ShowModal call then the memory is not trashed. Even though i have REMOVED ALL CONTROLS AND CODE from the form So I would like some advice on how to debug the issue. I was thinking perhaps watching the memory pointer where the sFilename var exists to see where it gets trashed, but not sure how i would do that (obviously needs to be done within the app so is owned memory). Thanks

    Read the article

  • What is the correct way to open and close window/dialog?

    - by mree
    I'm trying to develop a new program. The work flow looks like this: Login --> Dashboard (Window with menus) --> Module 1 --> Module 2 --> Module 3 --> Module XXX So, to open Dashboard from Login (a Dialog), I use Dashboard *d = new Dashboard(); d->show(); close(); In Dashboard, I use these codes to reopen the Login if the user closes the Window (by clicking the 'X') closeEvent(QCloseEvent *) { Login *login = new Login(); login->show(); } With a Task Manager opened, I ran the program and monitor the memory usage. After clicking open Dashboard from Login and closing Dashboard to return to Login, I noticed that the memory keeps increasing about 500 KB. It can goes up to 20 MB from 12 MB of memory usage by just opening and closing the window/dialog. So, what did I do wrong here ? I need to know it before I continue developing those modules which will definitely eat more memory with my programming. Thanks in advance.

    Read the article

  • nothrow or exception ?

    - by Muggen
    I am a student and I have small knowledge on C++, which I try to expand. This is more of a philosophical question.. I am not trying to implement something. Since #include <new> //... T * t = new (std::nothrow) T(); if(t) { //... } //... Will hide the Exception, and since dealing with Exceptions is heavier compared to a simple if(t), why isn't the normal new T() not considered less good practice, considering we will have to use try-catch() to check if a simple allocation succeeded (and if we don't, just watch the program die)?? What are the benefits (if any) of the normal new allocation compared to using a nothrow new? Exception's overhead in that case is insignificant ? Also, Assume that an allocation fails (eg. no memory exists in the system). Is there anything the program can do in that situation, or just fail gracefully. There is no way to find free memory on the heap, when all is reserved, is there? Incase an allocation fails, and an std::bad_alloc is thrown, how can we assume that since there is not enough memory to allocate an object (Eg. a new int), there will be enough memory to store an exception ?? Thanks for your time. I hope the question is in line with the rules.

    Read the article

  • raid md device is not remove from memory, how to overcome this problem

    - by santhosha
    i create raid 10 , i removed two arrays form md11 one by one , after that i going to editing the contents those are mounted ( it will be not responding stage), after i try for remove arrays those are left it is shows device or resource busy ( is not removed from memory). i try to terminate process this is also not work, i absorve from 4 days resync will be 8.0% it can not modifying. cat /proc/mdstat Personalities : [raid1] [raid0] [raid6] [raid5] [raid4] [linear] [raid10] md11 : active raid10 sde1[3] sdj14 286743936 blocks 64K chunks 2 near-copies [4/1] [___U] [1:2:3:0] [=...................] resync = 8.0% (23210368/286743936) finish=289392.6min speed=15K/sec mdadm -D /dev/md11 /dev/md11: Version : 00.90.03 Creation Time : Sun Jan 16 16:20:01 2011 Raid Level : raid10 Array Size : 286743936 (273.46 GiB 293.63 GB) Device Size : 143371968 (136.73 GiB 146.81 GB) Raid Devices : 4 Total Devices : 2 Preferred Minor : 11 Persistence : Superblock is persistent Update Time : Sun Jan 16 16:56:07 2011 State : active, degraded, resyncing Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K Rebuild Status : 8% complete UUID : 5e124ea4:79a01181:dc4110d3:a48576ea Events : 0.23 Number Major Minor RaidDevice State 0 0 0 0 removed 1 0 0 1 removed 4 8 145 2 faulty spare rebuilding /dev/sdj1 3 8 65 3 active sync /dev/sde1 umount /dev/md11 umount: /dev/md11: not mounted mdadm -S /dev/md11 mdadm: fail to stop array /dev/md11: Device or resource busy lsof /dev/md11 COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME mount 2128 root 3r BLK 9,11 4058 /dev/md11 mount 5018 root 3r BLK 9,11 4058 /dev/md11 mdadm 27605 root 3r BLK 9,11 4058 /dev/md11 mount 30562 root 3r BLK 9,11 4058 /dev/md11 badblocks 30591 root 3r BLK 9,11 4058 /dev/md11 kill -9 2128 kill -9 5018 kill -9 27605 kill -9 30562 kill -3 30591 mdadm -S /dev/md11 mdadm: fail to stop array /dev/md11: Device or resource busy lsof /dev/md11 COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME mount 2128 root 3r BLK 9,11 4058 /dev/md11 mount 5018 root 3r BLK 9,11 4058 /dev/md11 mdadm 27605 root 3r BLK 9,11 4058 /dev/md11 mount 30562 root 3r BLK 9,11 4058 /dev/md11 badblocks 30591 root 3r BLK 9,11 4058 /dev/md11 cat /proc/mdstat Personalities : [raid1] [raid0] [raid6] [raid5] [raid4] [linear] [raid10] md11 : active raid10 sde1[3] sdj14 286743936 blocks 64K chunks 2 near-copies [4/1] [___U] [1:2:3:0] [=...................] resync = 8.0% (23210368/286743936) finish=289392.6min speed=15K/sec

    Read the article

  • limits.conf to set memory limits

    - by Rupert Jipe
    I would like to limit any process from using more than 500 MB of RAM. AFAIK this is done using RSS in /etc/security/limits.conf but the process called gnome-panel apparently is using 618436 kB of VmRSS. How can this be ? /etc/security/limits.conf * hard rss 512000 username@debian:~$ cat /proc/3002/status Name: gnome-panel State: S (sleeping) Tgid: 3002 Pid: 3002 PPid: 2910 TracerPid: 0 Uid: 1000 1000 1000 1000 Gid: 1000 1000 1000 1000 FDSize: 64 Groups: 20 24 25 29 44 46 112 116 117 1000 1002 1003 VmPeak: 916636 kB VmSize: 916636 kB VmLck: 0 kB VmHWM: 618436 kB VmRSS: 618436 kB VmData: 601972 kB VmStk: 104 kB VmExe: 516 kB VmLib: 29232 kB VmPTE: 1760 kB Threads: 1 SigQ: 0/14001 SigPnd: 0000000000000000 ShdPnd: 0000000000000000 SigBlk: 0000000000000000 SigIgn: 0000000020001000 SigCgt: 0000000180000000 CapInh: 0000000000000000 CapPrm: 0000000000000000 CapEff: 0000000000000000 CapBnd: ffffffffffffffff Cpus_allowed: 3 Cpus_allowed_list: 0-1 Mems_allowed: 00000000,00000001 Mems_allowed_list: 0 voluntary_ctxt_switches: 871965 nonvoluntary_ctxt_switches: 47553 PaX: PeMRs username@debian:~$ cat /proc/3002/limits Limit Soft Limit Hard Limit Units Max cpu time unlimited unlimited seconds Max file size unlimited unlimited bytes Max data size unlimited unlimited bytes Max stack size 8388608 unlimited bytes Max core file size 0 0 bytes Max resident set 524288000 524288000 bytes Max processes 100 100 processes Max open files 1024 1024 files Max locked memory 65536 65536 bytes Max address space unlimited unlimited bytes Max file locks unlimited unlimited locks Max pending signals 14001 14001 signals Max msgqueue size 819200 819200 bytes Max nice priority 0 0 Max realtime priority 0 0 Max realtime timeout unlimited unlimited us

    Read the article

  • Jenkins CI - Cannot allocate memory

    - by Programmieraffe
    I tested jenkins-ci successfully on a ubuntu 10.4 (with vmware fusion) on my local computer. Now I want to install and use it on my virtual server at hosteurope. The basic installation was no problem, but now I have problems with my build project. After pulling an mercurial update from a repository, ant is invoked and throws the following error in my build project: "Buildfile: /var/lib/jenkins/workspace/concrete5-seed-clean/build.xml [property] java.io.IOException: Cannot run program "/usr/bin/env": java.io.IOException: error=12, Cannot allocate memory" There is a known problem with heap size at virtual servers at hosteurope (http://faq.hosteurope.de/index.php?cpid=13918), so I tried to set the heap size manually: # for ant export ANT_OPTS="-Xms512m -Xmx512m" # jenkins # edited /etc/default/jenkins, added line JAVA_ARGS="-Xms512m -Xmx512m" # restarted jenkins via /etc/init.d/jenkins restart After setting this for ant, the command "ant -diagnostics" runs through and does not cause an error, but the error still occurs when I try to build the project. Server-Details: - http://www.hosteurope.de/produkt/Virtual-Server-Linux-L Ubuntu 10.4 LTS RAM: 1GB / Dynamic 2GB My questions: - Is 1GB enough for Jenkins or do I have to upgrade the server? - Is this error caused by ant or jenkins? Update: I got it running with ant options -Xmx128m -Xms128m, but sometimes the error occurs again. (this freaks me out, cause i can not reproduce it by now :/ ) Help much appreciated! Cheers, Matthias

    Read the article

  • Unexpected(?) high 'wasted' memory in memcached

    - by Nanne
    Looking at our memcached stats I think I have found an issue I was not aware of before. It seems that we have a strangely high amount of wasted space. I checked with phpmemcacheadmin for a change, and found this image staring at me: Now I was under the impression that the worst-case scenario would be that there is 50% waste, although I am the first to admit not knowing all the details. I have read - amongst others- this page which is indeed somewhat old, but so is our version of memcached. I think I do understand how the system works (e.g.) I believe, but I have a hard time understanding how we could get to 76% wasted space. The eviction rate that phpmemcacheadmin shows is 2 ev/s, so there is some problem here. The primary question is: what can I do to fix this. I could throw more memory at it (there is some extra available I think), maybe I should fiddle with the slab config (is that even possible with this version?), maybe there are other options? Upgrading the memcached version is not a quickly available option. The secondairy question, out of curiosity, is of course if the rate of 75% (and rising) wasted space is expected, and if so, why. System: This is currently not something I can do anything about, I know the memcached version isn't the newest, but these are the cards I've been dealt. Memcached 1.4.5 Apache 2.2.17 PHP 5.3.5

    Read the article

  • How to troubleshoot this memory usage?

    - by Camran
    I have a classifieds website. I use PHP, MySql, and SOLR. Solr uses a Servlet Container, in my case JETTY, which is java application. I just noticed that something was terribly wrong on my website. I opened the terminal and entered the "top" command and noticed that JAVA was EATING all the cpu and mem. Now I thought "Ok, maybe I need more mem and cpu" So I increased it. But along with the increase the java app started eating more. This has never happened before, and it is either a bug, or a hack of some kind. Anyways, I need to troubleshoot this now, and so I wonder how do I do this? Can I somehow pinpoint exactly when the memory usage started to go up from some error log? How does one troubleshoot this? How do I prevent it? Is it possible to prevent too many requests somehow, if they are within a timeline? Thanks

    Read the article

  • linux kernel buffer memory is zero

    - by user64772
    Hi all. There are one qestion that i can`t find in google. I have many linux boxes mostly with SLES or openSUSE, diffrent versions and kernels. On some of them i faced with slow oracle transactions problem. It time to time problem and when i log in the box on that time i see that oracle blocked in kernel function sync_page # while :; do ps axo stat,pid,cmd,wchan | egrep '^D|^R'; echo --; sleep 5; done D 3483 hald-addon-storage: polling ide_do_drive_cmd Ds 4635 ora_dbw0_orcl sync_page Ds 4637 ora_lgwr_orcl sync_page Ds 4639 ora_ckpt_orcl sync_page D 11210 oracleorcl (LOCAL=NO) sync_page D 12457 [smtpd] sync_page R+ 12458 ps axo stat,pid,cmd,wchan - -- Ds 4635 ora_dbw0_orcl sync_page Ds 4637 ora_lgwr_orcl sync_page Ds 4639 ora_ckpt_orcl sync_page D 11210 oracleorcl (LOCAL=NO) sync_page R+ 12501 ps axo stat,pid,cmd,wchan - -- Ds 4635 ora_dbw0_orcl sync_page Ds 4637 ora_lgwr_orcl sync_page Ds 4639 ora_ckpt_orcl sync_page D 11210 oracleorcl (LOCAL=NO) sync_page R+ 12535 ps axo stat,pid,cmd,wchan - -- Ds 4635 ora_dbw0_orcl sync_page Ds 4637 ora_lgwr_orcl sync_page Ds 4639 ora_ckpt_orcl sync_page D 11210 oracleorcl (LOCAL=NO) sync_page R+ 12570 ps axo stat,pid,cmd,wchan - -- so i think that box is run out of memory for disk buffers but memry is fine total used free shared buffers cached Mem: 4149084 3994552 154532 0 0 2424328 -/+ buffers/cache: 1570224 2578860 Swap: 3148700 750696 2398004 i think that this is the problem, buffer is zero and we must write directly to disk, but why buffer is zero ? - i try to google it and find nothing - is anyone can help ?

    Read the article

< Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >