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  • POP Forums v10 beta posted for ASP.NET MVC 4

    - by Jeff
    Finally got some momentum and replaced the beta formerly known as v9.3. You can get it here, where you’ll find the information below. You can also read my previous post on why I ditched jQuery Mobile. This is the beta for POP Forums v10, with the mobile special sauce. It requires ASP.NET MVC 4 RC, which you can download here. Of course, feel free to submit bugs to the issue tracker. See a live demo here: http://popforums.com/Forums What's new? Uses a very light weight CSS and Javascript package to provide a touch-friendly interface for mobile devices. Numbers are formatted (sensitive to culture) when 1,000 or higher. CSS is more integration friendly, and specific to the ForumContainer element. Mail delivery from queue is now parallel, so you can specify a sending interval, and the number of messages to process on each interval. Background "services" refactored, and will only run with a call on app start to PopForumsActivation.StartServices(). This is partly to facilitate future use in Web farms/multiple Web roles. Update to jQuery v1.7.1. Replaced use of .live() with .on() in script, pursuant to jQuery update, which deprecates .live(). FIX: Bug in topic repository around caching keys for single-server data layer. FIX: Pager links on recent topics pointed to incorrect route. FIX: Deleting a post didn't update last user/post time. FIX: Ditched attempt at writing to event log with super failures, since almost no one has permission in production. FIX: Bug in grayed-out fields in admin mail setup. FIX: Weird color profiles would break loading of images for resize. FIX: TOS text on account sign-up was double encoded. Known issues None yet, but ditching jQuery Mobile from the previous beta turned out to be a good decision.

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  • Declarative View Objects (VOs) for better ADF performance

    - by Shay Shmeltzer
    Just got back from ODTUG's kscope13 conference which had a lot of good deep ADF content. In one of my session I ran out of time to do one of my demos, so I wanted to share it here instead. This is a demo of how Declarative View Objects can increase your application's performance. For those who are not familiar with declarative VOs, those are VOs that don't actually specify a hard coded query. Instead ADF creates their query at runtime, and it does it based on the data that is requested in your UI layer. This can be a huge saver of both DB resources and network resources. More in the documentation. Here is a quick example that shows you how using such a VO can automatically switch to a simpler SQL instead of a complex join when needed. (note while I demo with 11.1.2.* the feature is there in 11.1.1.* versions also). The demo also shows you how you can monitor the SQL that ADF BC issues to the database using the WebLogic logging feature in JDeveloper. As a side note, I would have loved to see more ADF developers attending Kscope. This demo was part of the "ADF intro" track at Kscope, In the advanced ADF track you would have been treated to a full tuning session about ADF with lots of other tips. Consider attending Kscope next year - it is going to be in Seattle this time.

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  • Distribute Sort Sample Service

    - by kaleidoscope
    How it works? Using the front-end of the service, a user can specify a size in MB for the input data set to sort. Algorithm CreateAndSplit The CreateAndSplit task generates the input data and stores them as 10 blobs in the utility storage. The URLs to these blobs are packaged as Separate work items and written to the queue. · Separate The Separate task reads the blobs with the random numbers created in the CreateAndSplit task and places the random numbers into buckets. The interval of the numbers that go into one bucket is chosen so that the expected amount of numbers (assuming a uniform distribution of the numbers in the original data set) is around 100 kB. Each bucket is represented as a blob container in utility storage. Whenever there are 10 blobs in one bucket (i.e., the placement in this bucket is complete because we had 10 original splits), the separate task will generate a new Sort task and write the task into the queue. · Sort The Sort task merges all blobs in a single bucket and sorts them using a standard sort algorithm. The result is stored as a blob in utility storage. · Concat The concat task merges the results of all Sort tasks into a single blob. This blob can be downloaded as a text file using this Web page. As the resulting file is presented in text format, the size of the file is likely to be larger than the specified input file. Anish

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  • Permission based Authorization vs. Role based Authorization - Best Practices - 11g

    - by Prakash Yamuna
    In previous blog posts here and here I have alluded to the support in OWSM for Permission based authorization and Role based authorization support. Recently I was having a conversation with an internal team in Oracle looking to use OWSM for their Web Services security needs and one of the topics was around - When to use permission based authorization vs. role based authorization? As in most scenarios the answer is it depends! There are trade-offs involved in using the two approaches and you need to understand the trade-offs and you need to understand which trade-offs are better for your scenario. Role based Authorization: Simple to use. Just create a new custom OWSM policy and specify the role in the policy (using EM Fusion Middleware Control). Inconsistent if you have multiple type of resources in an application (ex: EJBs, Web Apps, Web Services) - ex: the model for securing EJBs with roles or the model for securing Web App roles - is inconsistent. Since the model is inconsistent, tooling is also fairly inconsistent. Achieving this use-case using JDeveloper is slightly complex - since JDeveloper does not directly support creating OWSM custom policies. Permission based Authorization: More complex. You need to attach both an OWSM policy and create OPSS Permission authorization policies. (Note: OWSM leverages OPSS Permission based Authorization support). More appropriate if you have multiple type of resources in an application (ex: EJBs, Web Apps, Web Services) and want a consistent authorization model. Consistent Tooling for managing authorization across different resources (ex: EM Fusion Middleware Control). Better Lifecycle support in terms of T2P, etc. Achieving this use-case using JDeveloper is slightly complex - since JDeveloper does not directly support creating/editing OPSS Permission based authorization policies.

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  • Problems with mounting .ISO files

    - by user89599
    I'm using Precise, with GNOME. I've attempted to install some retro, multi-cd games (KOTOR1) via .ISO images and WINE, but I can't get the ISO's to mount correctly. First I tried GMountISO, which showed a read-only warning but worked - until I went to unmount. When the installation program asked for CD 2 I couldn't unmount from the /cdrom folder because neither GMountISO or umount from terminal could detect the mount. After a reboot, I changed to GISOMount (different somehow, I guess?), but when I attempt to mount the ISO I get an error window explaining the syntax of the mount command and, which is also what I get when I attempt to use mount from terminal. After checking /media from terminal on a lark I see the disc mounted there twice over, but umount won't recognize it, even when I specify the full path sudo umount /media/KOTOR_1.iso. It cleared up upon reboot. Can someone please assist? UPDATE :: Thanks for the quick response. What's weird, is the images are like stuck in limbo... I'll show you: sc@sc-HP-110-3700:/media$ ls cdrom KOTOR_1(0)(vcd) KOTOR_1(vcd) sc@sc-HP-110-3700:/media$ cd cdrom sc@sc-HP-110-3700:/media/cdrom$ ls sc@sc-HP-110-3700:/media/cdrom$ cd .. sc@sc-HP-110-3700:/media$ umount KOTOR_1(vcd) bash: syntax error near unexpected token `(' sc@sc-HP-110-3700:/media$ umount KOTOR_1.ISO umount: KOTOR_1.ISO is not mounted (according to mtab) sc@sc-HP-110-3700:/media$ sudo umount -a umount: /run/shm: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) umount: /run: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) umount: /dev: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) umount: /: device is busy. (In some cases useful info about processes that use the device is found by lsof(8) or fuser(1)) sc@sc-HP-110-3700:/media$

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  • How to uninstall java6

    - by infaustus
    I am trying root@vz10931:/var/www/mailer# apt-get remove --purge sun-java6-bin Reading package lists... Done Building dependency tree Reading state information... Done You might want to run apt-get -f install to correct these: The following packages have unmet dependencies: sun-java6-jdk: Depends: sun-java6-bin (>= 6.24-1build0.8.04.1) but it is not going to be installed sun-java6-jre: Depends: java-common (>= 0.24) but it is not installable Depends: sun-java6-bin (>= 6.24-1build0.8.04.1) but it is not going to be installed or ia32-sun-java6-bin (>= 6.24-1build0.8.04.1) but it is not installable vim: Depends: vim-common (= 1:7.1-138+1ubuntu3.1) but 2:7.3.154+hg~74503f6ee649-2ubuntu3 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). Below are my sources.list deb http://pl.archive.ubuntu.com/ubuntu/ hardy main restricted universe multiverse deb-src http://pl.archive.ubuntu.com/ubuntu/ hardy main restricted universe multiverse deb http://pl.archive.ubuntu.com/ubuntu/ hardy-updates main restricted universe multiverse deb-src http://pl.archive.ubuntu.com/ubuntu/ hardy-updates main restricted universe multiverse deb http://security.ubuntu.com/ubuntu hardy-security main restricted universe multiverse deb-src http://security.ubuntu.com/ubuntu hardy-security main restricted universe multiverse Ubuntu version - Hardy Heron Anyone know how to remove java ?

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  • EF4 CPT5 Code First Remove Cascading Deletes

    - by Dane Morgridge
    I have been using EF4 CTP5 with code first and I really like the new code.  One issue I was having however, was cascading deletes is on by default.  This may come as a surprise as using Entity Framework with anything but code first, this is not the case.  I ran into an exception with some one-to-many relationships I had: Introducing FOREIGN KEY constraint 'ProjectAuthorization_UserProfile' on table 'ProjectAuthorizations' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints. Could not create constraint. See previous errors. To get around this, you can use the fluent API and put some code in the OnModelCreating: 1: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) 2: { 3: modelBuilder.Entity<UserProfile>() 4: .HasMany(u => u.ProjectAuthorizations) 5: .WithRequired(a => a.UserProfile) 6: .WillCascadeOnDelete(false); 7: } This will work to remove the cascading delete, but I have to use the fluent API and it has to be done for every one-to-many relationship that causes the problem. I am personally not a fan of cascading deletes in general (for several reasons) and I’m not a huge fan of fluent APIs.  However, there is a way to do this without using the fluent API.  You can in the OnModelCreating, remove the convention that creates the cascading deletes altogether. 1: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) 2: { 3: modelBuilder.Conventions.Remove<OneToManyCascadeDeleteConvention>(); 4: } Thanks to Jeff Derstadt from Microsoft for the info on removing the convention all together.  There is a way to build a custom attribute to remove it on a case by case basis and I’ll have a post on how to do this in the near future.

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  • Can't add NetworkManager applet to gnome panel

    - by Nate
    I have researched this problem extensively and I can't seem to find an answer. In Ubuntu 10.04 LTS, I want to connect to my VPN through the NetworkManager applet. I installed all the network manager packages, including the gnome client. I understand I need to add the "Notification Area" to the panel, which I have done. I checked that the NetworkManager is running: nate@nate-desktop:~$ service network-manager status network-manager start/running, process 763 In /etc/NetworkManager/nm-system-settings.conf, I have added managed=true (don't know if this matters, but I saw it suggested on one forum): nate@nate-desktop:~$ more /etc/NetworkManager/nm-system-settings.conf # This file is installed into /etc/NetworkManager, and is loaded by # NetworkManager by default. To override, specify: '--config file' # during NM startup. This can be done by appending to DAEMON_OPTS in # the file: # # /etc/default/NetworkManager # [main] plugins=ifupdown,keyfile [ifupdown] #managed=false managed=true I restarted NetworkManager and tried rebooting, too. At this point, it looks like NetworkManager is running but it's not appearing in the NotificationArea of the panel. I don't know what else to try. Any ideas?

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  • SQLAuthority News – My Evaluation of Singapore SharePoint Conference

    - by pinaldave
    Earlier this year I presented at SQLAuthority News – Presenting at South East Asia SharePoint Conference – Oct 26, 27, 2010 – Singapore. I felt very good to be presenting at Singapore as SharePoint Conference as I was the only SQL Speaker at the event. The event was filled with SharePoint enthusiasts and lots of other experts from all around the globe. The event was one of the best organized event, I attended in subcontinent. I just received my feedback score of the event. I was very much surprised and stunned. My ratting are very high as well, my demo were considered as one of the best demo of the whole event. I am not sure how much feedback I can share with community as organizer did not specify to me but I am very certain that I am allowed to share my own feedback. Speaker – 4.39 (best score 4.74, average 3.84) Contents – 4.37 (best score 4.39, average 3.65) Demo – 4.48 (best score, 4.48, average 3.61) I am very glad that all of my efforts to do presentations at SharePoint Conference are finally paid up. I was very much worried earlier if attendees will accept me or not as I am coming as speaker from foreign technology and no one knows me there. I must thank all of you for the same. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SharePoint, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, T SQL, Technology Tagged: SharePoint

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • CodePlex Daily Summary for Wednesday, May 21, 2014

    CodePlex Daily Summary for Wednesday, May 21, 2014Popular ReleasesSpotify Plugin for Jamcast: Spotify Plugin for Jamcast v2.0: This release works with Jamcast 2.0 API. Implements search. Requires libspotifydotnet 4.0.0.0 and libspotify 12.1.51libspotify.NET - a managed interop library for libspotify: libspotify.NET v4.0 (x86): Bugfixes, API changes.SharpLightReporting: SharpLightReporting 1.0.2: Bug Fix: Picture tag is now able to get the data from the property. NullReferenceException is not being thrown now. Added: addtocolpos and addtorowpos attributes to chat tagWindows Embedded Board Support Package for BeagleBone: WEC7 BeagleBone Black 01.05.00: Demo image. Runs on BeagleBone White and Black. On BeagleBone Black works with uSD or eMMC based images SDK and demo tests included Now with Silverlight and OpenGL (PoweVR) support! Built and maintained in the U.S.A.!MISAO: Ver. 5.4: Fix bugs (Nicovideo viwer add-in) Add Masakari option (Nicovideo viwer add-in)SubVersionOne: SubVersionOne 1.3: Removed reference to old V1 SDK and changed all queries to use REST API. Added status and scopes to the workitem view.VisioAutomation: Visio PowerShell Module (VisioPS) 1.1.26: DocumentationDocumentation is here http://sdrv.ms/11AWkp7 Screencasthttp://vimeo.com/61329170 FilesFor easy installation, download and run the MSI file. If you want to manually install, a ZIP file is provided. ChangeLog *Version 1.1.25 Changed Module name to Visio. So to import the module use Import-Module Visio Replaced Invoke-VisioDraw with Out-Visio *Version 1.1.25 fixed Get-VisioCustomProperties *Version 1.1.23 Fixed a logging bug - was dividing by zero when operations were done ...Extended T-SQL Collector: 1.1.5: Modified to allow collecting system collection sets where the "Generic T-SQL Query collector type" is used. Pick the bitness of your SQL Server installation. If you have a 32 bit SQL Server instance installed on a 64 bit Windows Server, use the x86 setup kit. Both setup kits install the same exact code, but the target directory is different on x64 machines ("Program Files" for x64 and "Program Files (x86)" for x86).EdiFabric: Release 3.1: Fixed parse tree generation for the latest validation schemasCompare .NET Objects: Version 2.03.0.0: Support for System.Drawing.Font type New Option to Ignore Unknown Object TypesQuickMon: Version 3.11: This release adds some major changes to the core monitoring engine. 1. Polling overrides: Each collector entry can specify a minimum time updating is allowed for it and dependent collector entries. 2. Polling frequency sliding: Additional to polling overrides a collector entry can specify 'sliding' polling frequency if the state remains the same. This means the frequency slows down reducing overhead of polling on a stagnant resource. 3. The monitor pack has an overriding frequency. If used...Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.WordMat: WordMat v. 1.06: Check WordMat.blogspot.com for a complete description of new features.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixSEToolbox: SEToolbox 01.030.008 Release 1: Fixed cube editor failing to apply color to cubes. Added to cube editor, replace cube dialog, and Build Percent dialog. Corrected for hidden asteroid ore, allowing rare ore to show when importing an asteroid, or converting a 3d model to an asteroid (still appears to be limitations on rare ore in small asteroids). Allowed ore selection to Asteroid file import. (Can copy/import and convert existing asteroid to another ore). Added progress bars to common long running operations. Fixed ...New Projects.Net Flexport: Library for importing and exporting data from and to csv or text files using attributes to describe the export format.Chess Platform: Simple Chess Platform with basic players and GUI.DMEditor: DMEditor is a "kit librarian" for the Alesis DM10 electronic drum module, allowing you to save and load drum kits, individual instruments, or even full modules.Endomondo Export: Endomondo GPX TCX activity exporter / downloaderHunt for Red October HTW: Hunting the Red October (Wumpus) at Microsoft 2014JuegoIngenio: ALTO JUEGOOrchard Liquid Markup: Orchard module for adding support for templates written in Liquid Markup (http://liquidmarkup.org/). Uses DotLiquid (http://dotliquidmarkup.org/).Panorama: No summaryPunto de Venta TCU: Sistema Punto de VentaString.Format Diagnostic (Roslyn): The aim of the project is to enable "Roslyn" diagnostics for the validation of the formatstring supplied to String.Format.System Layer: Operating System abstraction layer which will enable developers to create applications and device drivers which run on virtually any platform.XiaoQingDao: XiaoQingDao????????-????????【??】????????????: ??????????????,????,??????????? ???? ???? ?????????,???,??,?????! ??????-??????【??】??????????: ?????????? ???? ???? ???? ???? ???? ??????? ?????,????????????????. ??????-??????【??】??????????: ???????????????:?????? ???? ??????,???????,??????,???????。 ??????-??????【??】??????????: ????????,??????:?????,?????,??????,??????????,????????。????????! ??????-??????【??】??????????: ??????????????????、????,??100%????,??????,????????????,???????????! ??????-??????【??】??????????: ????????????????????,??????????,????????、????,??????????,??????????。 ???????-???????【??】???????????: ???????????????????、????、??????、????????,????????????,???????????! ???????-???????【??】???????????: ????????????????、????、????、??????、????、???????,?????,?????????! ???????-???????【??】???????????: ????????????????????????????,???????????????????????,???????。 ??????-??????【??】??????????: ??????,??,????????。 ... ??????????????????、??????????????????... ??????-??????【??】??????????: ?????????????,??,??,??,??? ?,??,,??,??,??,??,??,??,????????,??????! ??????-??????【??】??????????: ????????????????????,?????,???????,???????????,??????! ??????-??????【??】??????????: ???????????,?????????????? ??。????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ???????????????????????:????、????、??????????????,????????。????????! ??????-??????【??】??????????: ????????????????????????,??????????,????,????,?????????、??????,??????。 ??????-??????【??】??????????: ???????????、????、????、??????????,???,?????,???????????????. ??????-??????【??】??????????: ???????????????,????,???????、???????????,???????????,????,?????,???????。 ??????-??????【??】??????????: ????????????????,?????????、??、??、????,??????????,?????????????! ????: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。??????-??????【??】??????????: ?????????????????,???????????????。?????????????,???????,?????????。 ??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????. ??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ??????-??????【??】??????????: ??????,?????????,?????????????。?????????????,?????????,???????。 ??????-??????【??】??????????: ??????????????:????,????,????,???????,????????,??????:????????,?????! ??????-??????【??】??????????: ??????????????????????????,???????????????,????????????????! ??????-??????【??】??????????: ???????????????????,????,????,????,???????,?????,?????.??????。 ??????-??????【??】??????????: ??????????,????????,?????,???,???????????,???????????,?????,??????! ??????-??????【??】??????????: ????????????????????????????:???????,??????,????,????,????,?????! ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。 ??????-??????【??】??????????: ????????????????,???????、???????????,????????,????,?????????,??????,??????! ??????-??????【??】??????????: ?????????????????,????????????,?????????????????,??????,????????! ??????-??????【??】??????????: ??????????????,?????????????,????,?????????,?????????????,?????,?????! ??????-??????【??】??????????: ?????????????????????,????,????,??????????。???????????????,??,??,??????????,??????... ??????-??????【??】??????????: ?????????????????,???????????????。???????????,??????:????、????、???????! ???????-???????【??】???????????: ?????????????????????,???、???!???????,????????????????,????????????,???! ???????-???????【??】???????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ???????-???????【??】???????????: ?????????????????,?????????????? ??。??????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ??????????,??????????????????????,???????????????,?????????????! ??????-??????【??】??????????: ??????????????????????,?????, ... ????????????,????,????,?????,???????。 ??????-??????【??】??????????: ????????????????,?????????/?,,???????????,??????????????! ???? (?????): ???: ????(?????)??????-??????【??】??????????: ?????????????、?????、?????、????、?????,??????????。????????????????! ??????-??????【??】??????????: ??????????????????,???????????,??????????????,??????????,??????????????! ??????-??????【??】??????????: ??????????????????,????????????,?????、??、????,?????,??????! ??????-??????【??】??????????: ??????????????????????,???????????????,????????????????????! ??????-??????【??】??????????: ????????????,??????????、??????,??????????、????、????、???????。 ??????-??????【??】??????????: ??????????????????????,???????????????,???????,?????,?????,????? !!! ??????-??????【??】??????????: ?????????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ??????-??????【??】??????????: ???????????????????????????、??????????????,??????????????。 ??????-??????【??】??????????: ????????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。 ??——?????: None

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  • Top 10 solution documents for Weblogic Server J2EE Feb 2014 - May 2014

    - by jhpierce -Oracle
    The following are the top 10 documents linked to SRs as solutions, for Weblogic Server J2EE issues, from Feb 2014 thru May 2014. 1163020.1 How to configure Filtering class loader in weblogic.xml   To configure the Filtering Class Loader to specify a certain package is loaded from an application, add a prefer-application-packages descriptor element. 1276593.1 WLS - How to supress servlet/JSP version details In WebLogic HTTP response header The string "X-Powered-By: Servlet/2.4 JSP/2.0" is showing up in the servlet response header.How to stop Weblogic from including servlet/JSP version details in the x-powered-by HTTP response header. 1490080.1 WebLogic Server 12.1.1.0 in a Cluster Environment Throws NotSerializableException for CDI Applications at com.sun.jersey.server.impl.cdi.CDIExtension When running in clustered environment, server start-up is not clean when you have CDI applications deployed. 1268138.1 Sample TwoWay SSL implementation for JAX-WS Webservice!   In this sample provided the recipient checks for the initiator's public certificate. Note that the client certificate can be used for authentication. 1584779.1 Socket Leaks When Calling Web-Service Over SSL This is a known bug 16810786 1598617.1 Secure WebService call throwing CANNOT RESOLVE URL FOR PROTOCOL HTTP/HTTPS through web server(APACHE) plug-in.    1056121.1 How to Timeout Weblogic Webservice Client   How to timeout a WebService client with and without using Stubs. 1568638.1 When packaging Jersey JAX-RS libraries into webapp throws NoSuchMethodError()  When attempting to include custom Jersey implementation libraries in to web application in a OSB domain. 1118264.1 WLS 10.3: Intermittent XA error: XAResource.XAER_RMERR In WebLogic 10.3, a CMP EJB sometimes throws the exception.   1608951.1 How to get More Details About Error BEA-101215 Malformed Request. Request parsing failed Code: -1   Which was seen when accessing the application via loadbalancer?

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  • How to create per-vertex normals when reusing vertex data?

    - by Chris Smith
    I am displaying a cube using a vertex buffer object (gl.ELEMENT_ARRAY_BUFFER). This allows me to specify vertex indicies, rather than having duplicate vertexes. In the case of displaying a simple cube, this means I only need to have eight vertices total. Opposed to needing three vertices per triangle, times two triangles per face, times six faces. Sound correct so far? My question is, how do I now deal with vertex attribute data such as color, texture coordinates, and normals when reusing vertices using the vertex buffer object? If I am reusing the same vertex data in my indexed vertex buffer, how can I differentiate when vertex X is used as part of the cube's front face versus the cube's left face? In both cases I would like the surface normal and texture coordinates to be different. I understand I could average the surface normal, however I would like to render a cube. Also, this still doesn't work for texture coordinates. Is there a way to save memory using a vertex buffer object while being able to provide different vertex attribute data based on context? (Per-triangle would be idea.) Or should I just duplicate each vertex for each context in which it gets rendered. (So there is a one-to-one mapping between vertex, normal, color, etc.) Note: I'm using OpenGL ES.

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  • Cannot install openjdk on Hardy Heron

    - by infaustus
    I know that Hardy Heron is very old but don't ask why Hardy... I've tried root@vz10931:/etc/apt# apt-get install openjdk-6-jre Reading package lists... Done Building dependency tree Reading state information... Done You might want to run `apt-get -f install' to correct these: The following packages have unmet dependencies: openjdk-6-jre: Depends: libasound2 (> 1.0.14) but it is not going to be installed Depends: libgif4 (>= 4.1.6) but it is not going to be installed Depends: libxtst6 but it is not going to be installed Depends: openjdk-6-jre-headless (>= 6b18-1.8.3-0ubuntu1~8.04.2) but it is not going to be installed vim: Depends: vim-common (= 1:7.1-138+1ubuntu3.1) but 2:7.3.154+hg~74503f6ee649-2ubuntu3 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). My sources.list deb http://pl.archive.ubuntu.com/ubuntu/ hardy main restricted universe multiverse deb-src http://pl.archive.ubuntu.com/ubuntu/ hardy main restricted universe multiverse deb http://pl.archive.ubuntu.com/ubuntu/ hardy-updates main restricted universe multiverse deb-src http://pl.archive.ubuntu.com/ubuntu/ hardy-updates main restricted universe multiverse deb http://security.ubuntu.com/ubuntu hardy-security main restricted universe multiverse deb-src http://security.ubuntu.com/ubuntu hardy-security main restricted universe multiverse And root@vz10931:/etc/apt# ls -l sources.list.d/ total 0 Please help. When I've tried apt-get install -f I had install new system because everything crashed. Edit: I checked that i have openjdk installed root@vz10931:/var/www/mailer# dpkg --list | grep java iU sun-java6-bin 6.24-1build0.8.04.1 Sun Java(TM) Runtime Environment (JRE) 6 (ar iU sun-java6-jdk 6.24-1build0.8.04.1 Sun Java(TM) Development Kit (JDK) 6 iU sun-java6-jre 6.24-1build0.8.04.1 Sun Java(TM) Runtime Environment (JRE) 6 (ar but when i am trying to start java file: java -jar program.jar error appear -bash: java: command not found

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  • parameters in a seo url

    - by Marius
    This should be a very simple question for seo experts. Let's say we have the following URLs: http://www.test.com/some-sort-of-page http://www.test.com/some-sort-of-page?pgid1189 http://www.test.com/some-sort-of-page/page/1189 http://www.test.com/page/1189/some-sort-of-page The first one is an ideal solution. What i need to do is to somehow pass a resource identifier in the url to know exactly what this url is pointing to, since it can be pointing to a lot of different things. In the second URL, "pgid" specifies that the resource is a "page". URLs 3 and 4 specify the same thing differently. I do not care if the URL is friendly to people, because, let's face it - 99.9% of people will never ever ever bother to remember such url no matter how "friendly" it is. So the question is: which of the last 3 URLs would be the best solution for search engines? My guess is it would be the 2nd with query string, but i might be wrong. Thanks for your thoughts P.S. please don't offer using the first url. There's no problem using it, but the question is not about that.

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  • Emulator PCSX Reloaded - Fullscreen not working on Unity

    - by Leonardo Montenegro
    I have an older PS1 console with a couple of games I bought some years ago. On my pc, I'm using PCSX Reloaded - the best PS1 emulators for Linux I found so far. But I'm having a little issue on Ubuntu 12.04 Precise. I'm using Unity 3D and I'm trying to run some of my original PS1 games on PCSX Reloaded. Everything works nicely, except for fullscreen. I toggle fullscreen and specify maximum resolution for my monitor, but on fullscreen mode, both left and top unity bars aren't getting hidden. I tried changing between other graphic modes like Gnome Classic and Gnome Classic w/o Effects. On both, PCSX shows bars in fullscreen mode, so it isn't an Unity-specific issue, but an emulator problem. It's a bit annoying play games this way, so basically I'm running games on window mode for now. I'm using default OpenGL graphic plugin on this emulator. I tried changing to X11 graphic plugin and fullscreen worked, but graphics on X11 plugin aren't as good as OpenGL one. Anyone know a way to get fullscreen working on PCSX using OpenGL plugin? Or maybe another graphic plugin w/ OpenGL support.

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  • array and array_view from amp.h

    - by Daniel Moth
    This is a very long post, but it also covers what are probably the classes (well, array_view at least) that you will use the most with C++ AMP, so I hope you enjoy it! Overview The concurrency::array and concurrency::array_view template classes represent multi-dimensional data of type T, of N dimensions, specified at compile time (and you can later access the number of dimensions via the rank property). If N is not specified, it is assumed that it is 1 (i.e. single-dimensional case). They are rectangular (not jagged). The difference between them is that array is a container of data, whereas array_view is a wrapper of a container of data. So in that respect, array behaves like an STL container, whereas the closest thing an array_view behaves like is an STL iterator (albeit with random access and allowing you to view more than one element at a time!). The data in the array (whether provided at creation time or added later) resides on an accelerator (which is specified at creation time either explicitly by the developer, or set to the default accelerator at creation time by the runtime) and is laid out contiguously in memory. The data provided to the array_view is not stored by/in the array_view, because the array_view is simply a view over the real source (which can reside on the CPU or other accelerator). The underlying data is copied on demand to wherever the array_view is accessed. Elements which differ by one in the least significant dimension of the array_view are adjacent in memory. array objects must be captured by reference into the lambda you pass to the parallel_for_each call, whereas array_view objects must be captured by value (into the lambda you pass to the parallel_for_each call). Creating array and array_view objects and relevant properties You can create array_view objects from other array_view objects of the same rank and element type (shallow copy, also possible via assignment operator) so they point to the same underlying data, and you can also create array_view objects over array objects of the same rank and element type e.g.   array_view<int,3> a(b); // b can be another array or array_view of ints with rank=3 Note: Unlike the constructors above which can be called anywhere, the ones in the rest of this section can only be called from CPU code. You can create array objects from other array objects of the same rank and element type (copy and move constructors) and from other array_view objects, e.g.   array<float,2> a(b); // b can be another array or array_view of floats with rank=2 To create an array from scratch, you need to at least specify an extent object, e.g. array<int,3> a(myExtent);. Note that instead of an explicit extent object, there are convenience overloads when N<=3 so you can specify 1-, 2-, 3- integers (dependent on the array's rank) and thus have the extent created for you under the covers. At any point, you can access the array's extent thought the extent property. The exact same thing applies to array_view (extent as constructor parameters, incl. convenience overloads, and property). While passing only an extent object to create an array is enough (it means that the array will be written to later), it is not enough for the array_view case which must always wrap over some other container (on which it relies for storage space and actual content). So in addition to the extent object (that describes the shape you'd like to be viewing/accessing that data through), to create an array_view from another container (e.g. std::vector) you must pass in the container itself (which must expose .data() and a .size() methods, e.g. like std::array does), e.g.   array_view<int,2> aaa(myExtent, myContainerOfInts); Similarly, you can create an array_view from a raw pointer of data plus an extent object. Back to the array case, to optionally initialize the array with data, you can pass an iterator pointing to the start (and optionally one pointing to the end of the source container) e.g.   array<double,1> a(5, myVector.begin(), myVector.end()); We saw that arrays are bound to an accelerator at creation time, so in case you don’t want the C++ AMP runtime to assign the array to the default accelerator, all array constructors have overloads that let you pass an accelerator_view object, which you can later access via the accelerator_view property. Note that at the point of initializing an array with data, a synchronous copy of the data takes place to the accelerator, and then to copy any data back we'll see that an explicit copy call is required. This does not happen with the array_view where copying is on demand... refresh and synchronize on array_view Note that in the previous section on constructors, unlike the array case, there was no overload that accepted an accelerator_view for array_view. That is because the array_view is simply a wrapper, so the allocation of the data has already taken place before you created the array_view. When you capture an array_view variable in your call to parallel_for_each, the copy of data between the non-CPU accelerator and the CPU takes place on demand (i.e. it is implicit, versus the explicit copy that has to happen with the array). There are some subtleties to the on-demand-copying that we cover next. The assumption when using an array_view is that you will continue to access the data through the array_view, and not through the original underlying source, e.g. the pointer to the data that you passed to the array_view's constructor. So if you modify the data through the array_view on the GPU, the original pointer on the CPU will not "know" that, unless one of two things happen: you access the data through the array_view on the CPU side, i.e. using indexing that we cover below you explicitly call the array_view's synchronize method on the CPU (this also gets called in the array_view's destructor for you) Conversely, if you make a change to the underlying data through the original source (e.g. the pointer), the array_view will not "know" about those changes, unless you call its refresh method. Finally, note that if you create an array_view of const T, then the data is copied to the accelerator on demand, but it does not get copied back, e.g.   array_view<const double, 5> myArrView(…); // myArrView will not get copied back from GPU There is also a similar mechanism to achieve the reverse, i.e. not to copy the data of an array_view to the GPU. copy_to, data, and global copy/copy_async functions Both array and array_view expose two copy_to overloads that allow copying them to another array, or to another array_view, and these operations can also be achieved with assignment (via the = operator overloads). Also both array and array_view expose a data method, to get a raw pointer to the underlying data of the array or array_view, e.g. float* f = myArr.data();. Note that for array_view, this only works when the rank is equal to 1, due to the data only being contiguous in one dimension as covered in the overview section. Finally, there are a bunch of global concurrency::copy functions returning void (and corresponding concurrency::copy_async functions returning a future) that allow copying between arrays and array_views and iterators etc. Just browse intellisense or amp.h directly for the full set. Note that for array, all copying described throughout this post is deep copying, as per other STL container expectations. You can never have two arrays point to the same data. indexing into array and array_view plus projection Reading or writing data elements of an array is only legal when the code executes on the same accelerator as where the array was bound to. In the array_view case, you can read/write on any accelerator, not just the one where the original data resides, and the data gets copied for you on demand. In both cases, the way you read and write individual elements is via indexing as described next. To access (or set the value of) an element, you can index into it by passing it an index object via the subscript operator. Furthermore, if the rank is 3 or less, you can use the function ( ) operator to pass integer values instead of having to use an index object. e.g. array<float,2> arr(someExtent, someIterator); //or array_view<float,2> arr(someExtent, someContainer); index<2> idx(5,4); float f1 = arr[idx]; float f2 = arr(5,4); //f2 ==f1 //and the reverse for assigning, e.g. arr(idx[0], 7) = 6.9; Note that for both array and array_view, regardless of rank, you can also pass a single integer to the subscript operator which results in a projection of the data, and (for both array and array_view) you get back an array_view of rank N-1 (or if the rank was 1, you get back just the element at that location). Not Covered In this already very long post, I am not going to cover three very cool methods (and related overloads) that both array and array_view expose: view_as, section, reinterpret_as. We'll revisit those at some point in the future, probably on the team blog. Comments about this post by Daniel Moth welcome at the original blog.

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  • How to publishing access DB to https SharePoint2010 site with self-signed certificate

    - by ybbest
    If you are having troubles (shown below) when you publish your access database to https SharePoint2010 site with self-signed certificate. Problem: First you are getting a warning see the screenshot below: And then getting the error message: Solution: The error “The name of the security certificate is invalid or does not match the name of the site” comes when the ‘common name’ in the certificate doesn’t match the address you provided in browser to access the site. To fix the problem , you need to use script to generate the certificate rather than using the IIS UI, this is because it will default the common name to the server name and you will have the above problem when using that certificate to a different host-name web application. You can use SelfSSl.exe (IIS 6.0 only), you have to specify common name(cn), for example as: selfssl.exe /T /N:cn=testsharepoint.com /K:1024 /V:7 /S:1 /P:443 OR you can use makecert (IIS7.0 and above) makecert -r -pe -n 'CN=my.domain.here' -b 01/01/2000 -e 01/01/2036 -eku 1.3.6.1.5.5.7.3.1 -ss my -sr localMachine -sky exchange -sp "Microsoft RSA SChannel Cryptographic Provider" -sy 12 After you have created the certificate, you then need to add that self-signed certificate to your IIS web site and to the Trusted Root Certification Authorities. (To get to there, Key-in Windows + R and Type mmc.exe and add the certifications console) I have compiled the solution from the questions I have asked in sharepointstackexchange

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  • Ubuntu 12.10 unmet dependencies

    - by John
    I have Ubuntu 12.10 with 3.2.0.24-generic #39-Ubuntu running on a Dell Inspiron 700m laptop. I have unmet dependencies as follows: root@John-700m:/home/John# sudo apt-get remove --purge linux-image-3.5.0-{18,27,31,34}-generic Reading package lists... Done Building dependency tree Reading state information... Done Package 'linux-image-3.5.0-18-generic' is not installed, so not removed Package 'linux-image-3.5.0-27-generic' is not installed, so not removed Package 'linux-image-3.5.0-31-generic' is not installed, so not removed Package 'linux-image-3.5.0-34-generic' is not installed, so not removed You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-generic : Depends: linux-image-generic but it is not going to be installed linux-image-extra-3.5.0-18-generic : Depends: linux-image-3.5.0-18-generic but it is not going to be installed linux-image-extra-3.5.0-27-generic : Depends: linux-image-3.5.0-27-generic but it is not going to be installed linux-image-extra-3.5.0-31-generic : Depends: linux-image-3.5.0-31-generic but it is not going to be installed linux-image-extra-3.5.0-34-generic : Depends: linux-image-3.5.0-34-generic but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). I tried to remove the packages, but I still get the same error message. Any help would certainly be appreciated. @Eric, well noted. Here is the reults: model name : Intel(R) Pentium(R) M processor 1.60GHz flags : fpu vme de pse tsc msr mce cx8 mtrr pge mca cmov clflush dts acpi mmx fxsr sse sse2 ss tm pbe up bts est tm2 Thanks again. @Eric, If I need to downgrade to Ubuntu 12.04 from 12.10, can I do it without having to mess my current partition or files? I also have Windows XP running on the machine. Best. @Eric, if you are online, I could use your help (or anybody's else). I installed the package for non-pae unit and I still get the same error. Any suggestions? Thanks

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  • Pathfinding and BSP with Box2D

    - by Amplify91
    I'm looking into implementing AI in my 2D side-scrolling platformer, and I'm looking into using algorithms such as A*. For many kinds of pathfinding, we need some sort of grid or systems of nodes or polygon areas. My problem is that I am using Box2d for physics and I am not sure how best to create a structure that my AI can use besides placing individual nodes manually (something I really want to avoid) and using some sort of steering behavior. My level design is tile-based with each tile being about half of the height/width of my main character. The tiles are not all square (some are sloped). I'd like to have a system that can see what the terrain looks like for pathfinding and also keep track of the positions of other actors such as enemies. I'd like to avoid directly placing any nodes into my level design except for possible endpoints or goals. This question is related: How do you do AI path following within a 2d physics engine like farseer/box2d?, but it doesn't specify what kind of structure I could use instead of a list of nodes. I'm looking for some kind of grid or type of BSP that I can query for algorithms like A*.

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  • What is a legal way to use music from registered authors in a game?

    - by mm24
    I have recently asked a question about music in games like Guitar Hero. I have found that that in Europe (at least) if I do want to use a track composed by a musician member of a royalty collecting society I need to pay a flat fee to the society and not only to the member. So a "one-to-one" agreement is not valid and the society can come up to me and ask me for money for each download. Even if for FREE! This is a fee sheet list of the UK agency: for fee, see "Permanent download services" It is about 1,200 GBP for less than 22,000 copies and they DON'T specify anything more and they said me on the phone that I need to wait and see how many downloads I get before knowing the price. This is kind of crazy as If I give away the App for free I will have to PAY 1,200 GBP!! I am shocked and I feel very bad. One agency suggested me to use a fake name of the artist, but in this way is not fair to my collaborators as what they hope is that the App gets lots of downloads and in this way that other people will get to know about them and hopefully commission them more work. The other solution is to work only with non registered musicians. The question here to you is: Has anyone found a legal way to use music from registered authors in a game?

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  • mdadm: breaks boot due to "is not ready yet or not present" error

    - by BarsMonster
    This is so damn frustrating :-| I've spent like 20 hours on this nice error, and seems like dozens of people over Internet too, and no clear solution yet. I have non-system RAID-5 of 5 disks, and it's fine. But during boot up it says that "/dev/md0 is not ready yet or not present" and asks to press 'S'. Very nice for Ubuntu Server - I have to bring monitor and keyboard to go next. After this system boots and it's all fine. md0 device works, /proc/mdstat is fine. When I do mount -a - it mounts this array without errors and works fine. As a dumb and shameful workaround I added noauto in /etc/fstab, and did mounting in /etc/rc.local - it works fine then. Any hints how to make it work properly? fstab: UUID=3588dfed-47ae-4c32-9855-2d69df713b86 /var/bigfatdisk ext4 noauto,noatime,data=writeback,barrier=0,nobh,commit=5 0 0 mdadm config: It is autogenerated: # mdadm.conf # # Please refer to mdadm.conf(5) for information about this file. # # by default, scan all partitions (/proc/partitions) for MD superblocks. # alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions # auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes # automatically tag new arrays as belonging to the local system HOMEHOST <system> # instruct the monitoring daemon where to send mail alerts MAILADDR CENSORED # definitions of existing MD arrays ARRAY /dev/md/0 metadata=1.2 bitmap=/var/md0_intent UUID=efccbeb6:a0a65cd6:470dcdf3:62781188 name=LBox2:0 # This file was auto-generated on Mon, 10 Jan 2011 04:06:55 +0200 # by mkconf 3.1.2-2

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  • What is the best way to design a table with an arbitrary id?

    - by P.Brian.Mackey
    I have the need to create a table with a unique id as the PK. The ID is a surrogate key. Originally, I had a natural key, but requirement changes have undermined this idea. Then, I considered adding an auto incrementing identity. But, this presents problems. A. I can't specify my own ID. B. The ID's are difficult to reset. Both of these together make it difficult to copy over this table with new data or move the table across domains, e.g. Dev to QA. I need to refer to these ID's from the front end, JavaScript...so they must not change. So, the only way I am aware of to meet all these challenges is to make a GUID ID. This way, I can overwrite the ID's when I need to or I can generate a new one without concern for order (E.G. an int based id would require I know the last inserted ID). Is a GUID the best way to accomplish my goals? Considering that a GUID is a string and joining on a string is an expensive task, is there a better way?

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  • Make Your Menu Item Highlighted

    - by Shaun
    When I was working on the TalentOn project (Promotion in MSDN Chinese) I was asked to implement a functionality that makes the top menu items highlighted when the currently viewing page was in that section. This might be a common scenario in the web application development I think.   Simple Example When thinking about the solution of the highlighted menu items the biggest problem would be how to define the sections (menu item) and the pages it belongs to rather than making the menu highlighted. With the ASP.NET MVC framework we can use the controller – action infrastructure for us to achieve it. Each controllers would have a related menu item on the master page normally. The menu item would be highlighted if any of the views under this controller are being shown. Some specific menu items would be highlighted of that action was invoked, for example the home page, the about page, etc. The check rule can be specified on-demand. For example I can define the action LogOn and Register of Account controller should make the Account menu item highlighted while the ChangePassword should make the Profile menu item highlighted. I’m going to use the HtmlHelper to render the highlight-able menu item. The key point is that I need to pass the predication to check whether the current view belongs to this menu item which means this menu item should be highlighted or not. Hence I need a delegate as its parameter. The simplest code would be like this. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Web; 5: using System.Web.Mvc; 6: using System.Web.Mvc.Html; 7:  8: namespace ShaunXu.Blogs.HighlighMenuItem 9: { 10: public static class HighlightMenuItemHelper 11: { 12: public static MvcHtmlString HighlightMenuItem(this HtmlHelper helper, 13: string text, string controllerName, string actionName, object routeData, object htmlAttributes, 14: string highlightText, object highlightHtmlAttributes, 15: Func<HtmlHelper, bool> highlightPredicate) 16: { 17: var shouldHighlight = highlightPredicate.Invoke(helper); 18: if (shouldHighlight) 19: { 20: return helper.ActionLink(string.IsNullOrWhiteSpace(highlightText) ? text : highlightText, 21: actionName, controllerName, routeData, highlightHtmlAttributes == null ? htmlAttributes : highlightHtmlAttributes); 22: } 23: else 24: { 25: return helper.ActionLink(text, actionName, controllerName, routeData, htmlAttributes); 26: } 27: } 28: } 29: } There are 3 groups of the parameters: the first group would be the same as the in-build ActionLink method parameters. It has the link text, controller name and action name, etc passed in so that I can render a valid linkage for the menu item. The second group would be more focus on the highlight link text and Html attributes. I will use them to render the highlight menu item. The third group, which contains one parameter, would be a predicate that tells me whether this menu item should be highlighted or not based on the user’s definition. And then I changed my master page of the sample MVC application. I let the Home and About menu highlighted only when the Index and About action are invoked. And I added a new menu named Account which should be highlighted for all actions/views under its Account controller. So my master would be like this. 1: <div id="menucontainer"> 2:  3: <ul id="menu"> 4: <li><% 1: : Html.HighlightMenuItem( 2: "Home", "Home", "Index", null, null, 3: "[Home]", null, 4: helper => helper.ViewContext.RouteData.Values["controller"].ToString() == "Home" 5: && helper.ViewContext.RouteData.Values["action"].ToString() == "Index")%></li> 5:  6: <li><% 1: : Html.HighlightMenuItem( 2: "About", "Home", "About", null, null, 3: "[About]", null, 4: helper => helper.ViewContext.RouteData.Values["controller"].ToString() == "Home" 5: && helper.ViewContext.RouteData.Values["action"].ToString() == "About")%></li> 7:  8: <li><% 1: : Html.HighlightMenuItem( 2: "Account", "Account", "LogOn", null, null, 3: "[Account]", null, 4: helper => helper.ViewContext.RouteData.Values["controller"].ToString() == "Account")%></li> 9: 10: </ul> 11:  12: </div> Note: You need to add the import section for the namespace “ShaunXu.Blogs.HighlighMenuItem” to make the extension method I created below available. So let’s see the result. When the home page was shown the Home menu was highlighted since at this moment it was controller = Home and action = Index. And if I clicked the About menu you can see it turned highlighted as now the action was About. And if I navigated to the register page the Account menu was highlighted since it should be like that when any actions under the Account controller was invoked.   Fluently Language Till now it’s a fully example for the highlight menu item but not perfect yet. Since the most common scenario would be: highlighted when the action invoked, or highlighted when any action was invoked under this controller, we can created 2 shortcut method so for them so that normally the developer will be no need to specify the delegation. Another place we can improve would be, to make the method more user-friendly, or I should say developer-friendly. As you can see when we want to add a highlight menu item we need to specify 8 parameters and we need to remember what they mean. In fact we can make the method more “fluently” so that the developer can have the hints when using it by the Visual Studio IntelliSense. Below is the full code for it. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Web; 5: using System.Web.Mvc; 6: using System.Web.Mvc.Html; 7:  8: namespace Ethos.Xrm.HR 9: { 10: #region Helper 11:  12: public static class HighlightActionMenuHelper 13: { 14: public static IHighlightActionMenuProviderAfterCreated HighlightActionMenu(this HtmlHelper helper) 15: { 16: return new HighlightActionMenuProvider(helper); 17: } 18: } 19:  20: #endregion 21:  22: #region Interfaces 23:  24: public interface IHighlightActionMenuProviderAfterCreated 25: { 26: IHighlightActionMenuProviderAfterOn On(string actionName, string controllerName); 27: } 28:  29: public interface IHighlightActionMenuProviderAfterOn 30: { 31: IHighlightActionMenuProviderAfterWith With(string text, object routeData, object htmlAttributes); 32: } 33:  34: public interface IHighlightActionMenuProviderAfterWith 35: { 36: IHighlightActionMenuProviderAfterHighlightWhen HighlightWhen(Func<HtmlHelper, bool> predicate); 37: IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerMatch(); 38: IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerAndActionMatch(); 39: } 40:  41: public interface IHighlightActionMenuProviderAfterHighlightWhen 42: { 43: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes, string highlightText); 44: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes); 45: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass, string highlightText); 46: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass); 47: } 48:  49: public interface IHighlightActionMenuProviderAfterApplyHighlightStyle 50: { 51: MvcHtmlString ToActionLink(); 52: } 53:  54: #endregion 55:  56: public class HighlightActionMenuProvider : 57: IHighlightActionMenuProviderAfterCreated, 58: IHighlightActionMenuProviderAfterOn, IHighlightActionMenuProviderAfterWith, 59: IHighlightActionMenuProviderAfterHighlightWhen, IHighlightActionMenuProviderAfterApplyHighlightStyle 60: { 61: private HtmlHelper _helper; 62:  63: private string _controllerName; 64: private string _actionName; 65: private string _text; 66: private object _routeData; 67: private object _htmlAttributes; 68:  69: private Func<HtmlHelper, bool> _highlightPredicate; 70:  71: private string _highlightText; 72: private object _highlightHtmlAttributes; 73:  74: public HighlightActionMenuProvider(HtmlHelper helper) 75: { 76: _helper = helper; 77: } 78:  79: public IHighlightActionMenuProviderAfterOn On(string actionName, string controllerName) 80: { 81: _actionName = actionName; 82: _controllerName = controllerName; 83: return this; 84: } 85:  86: public IHighlightActionMenuProviderAfterWith With(string text, object routeData, object htmlAttributes) 87: { 88: _text = text; 89: _routeData = routeData; 90: _htmlAttributes = htmlAttributes; 91: return this; 92: } 93:  94: public IHighlightActionMenuProviderAfterHighlightWhen HighlightWhen(Func<HtmlHelper, bool> predicate) 95: { 96: _highlightPredicate = predicate; 97: return this; 98: } 99:  100: public IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerMatch() 101: { 102: return HighlightWhen((helper) => 103: { 104: return helper.ViewContext.RouteData.Values["controller"].ToString().ToLower() == _controllerName.ToLower(); 105: }); 106: } 107:  108: public IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerAndActionMatch() 109: { 110: return HighlightWhen((helper) => 111: { 112: return helper.ViewContext.RouteData.Values["controller"].ToString().ToLower() == _controllerName.ToLower() && 113: helper.ViewContext.RouteData.Values["action"].ToString().ToLower() == _actionName.ToLower(); 114: }); 115: } 116:  117: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes, string highlightText) 118: { 119: _highlightText = highlightText; 120: _highlightHtmlAttributes = highlightHtmlAttributes; 121: return this; 122: } 123:  124: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes) 125: { 126: return ApplyHighlighStyle(highlightHtmlAttributes, _text); 127: } 128:  129: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass, string highlightText) 130: { 131: return ApplyHighlighStyle(new { @class = cssClass }, highlightText); 132: } 133:  134: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass) 135: { 136: return ApplyHighlighStyle(new { @class = cssClass }, _text); 137: } 138:  139: public MvcHtmlString ToActionLink() 140: { 141: if (_highlightPredicate.Invoke(_helper)) 142: { 143: // should be highlight 144: return _helper.ActionLink(_highlightText, _actionName, _controllerName, _routeData, _highlightHtmlAttributes); 145: } 146: else 147: { 148: // should not be highlight 149: return _helper.ActionLink(_text, _actionName, _controllerName, _routeData, _htmlAttributes); 150: } 151: } 152: } 153: } So in the master page when I need the highlight menu item I can “tell” the helper how it should be, just like this. 1: <li> 2: <% 1: : Html.HighlightActionMenu() 2: .On("Index", "Home") 3: .With(SiteMasterStrings.Home, null, null) 4: .HighlightWhenControllerMatch() 5: .ApplyHighlighStyle(new { style = "background:url(../../Content/Images/topmenu_bg.gif) repeat-x;text-decoration:none;color:#feffff;" }) 6: .ToActionLink() %> 3: </li> While I’m typing the code the IntelliSense will advise me that I need a highlight action menu, on the Index action of the Home controller, with the “Home” as its link text and no need the additional route data and Html attributes, and it should be highlighted when the controller was “Home”, and if it’s highlighted the style should be like this and finally render it to me. This is something we call “Fluently Language”. If you had been using Moq you will see that’s very development-friendly, document-ly and easy to read.   Summary In this post I demonstrated how to implement a highlight menu item in ASP.NET MVC by using its controller – action infrastructure. We can see the ASP.NET MVC helps us to organize our web application better. And then I also told a little bit more on the “Fluently Language” and showed how it will make our code better and easy to be used.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • What causes critical glib errors (when coding using messaging menu)?

    - by fluteflute
    If I run the python code below (almost entirely from this useful blog post) then I get three identical nasty looking error messages in the terminal. What might be causing them? I note the number (5857 in the example below) changes slightly on each run. What does this number signify? Is it a memory location or something similar? (messaging-menu.py:5857): GLib-GIO-CRITICAL **: g_dbus_method_invocation_return_dbus_error: assertion `error_name != NULL && g_dbus_is_name (error_name)' failed (messaging-menu.py:5857): GLib-GIO-CRITICAL **: g_dbus_method_invocation_return_dbus_error: assertion `error_name != NULL && g_dbus_is_name (error_name)' failed (messaging-menu.py:5857): GLib-GIO-CRITICAL **: g_dbus_method_invocation_return_dbus_error: assertion `error_name != NULL && g_dbus_is_name (error_name)' failed I'm running this on Natty, I should probably find out if I get the same errors in 10.10 though... import gtk def show_window_function(x, y): print x print y # get the indicate module, which does all the work import indicate # Create a server item mm = indicate.indicate_server_ref_default() # If someone clicks your server item in the MM, fire the server-display signal mm.connect("server-display", show_window_function) # Set the type of messages that your item uses. It's not at all clear which types # you're allowed to use, here. mm.set_type("message.im") # You must specify a .desktop file: this is where the MM gets the name of your # app from. mm.set_desktop_file("/usr/share/applications/nautilus.desktop") # Show the item in the MM. mm.show() # Create a source item mm_source = indicate.Indicator() # Again, it's not clear which subtypes you are allowed to use here. mm_source.set_property("subtype", "im") # "Sender" is the text that appears in the source item in the MM mm_source.set_property("sender", "Unread") # If someone clicks this source item in the MM, fire the user-display signal mm_source.connect("user-display", show_window_function) # Light up the messaging menu so that people know something has changed mm_source.set_property("draw-attention", "true") # Set the count of messages in this source. mm_source.set_property("count", "15") # If you prefer, you can set the time of the last message from this source, # rather than the count. (You can't set both.) This means that instead of a # message count, the MM will show "2m" or similar for the time since this # message arrived. # mm_source.set_property_time("time", time.time()) mm_source.show() gtk.main()

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