Search Results

Search found 2823 results on 113 pages for 'perforce branch spec'.

Page 96/113 | < Previous Page | 92 93 94 95 96 97 98 99 100 101 102 103  | Next Page >

  • uninitialized constant Test::Unit::TestResult::TestResultFailureSupport

    - by Vitaly Kushner
    I get the error in subj when I'm trying to run specs or generators in a fresh rails project. This happens when I add shoulda to the mix. I added the following in the config/environment.rb: config.gem 'rspec', :version => '1.2.6', :lib => false config.gem 'rspec-rails', :version => '1.2.6', :lib => false config.gem "thoughtbot-shoulda", :version => "2.10.2", :lib => 'shoulda', :source => "http://gems.github.com" I'm on OSX. ruby 1.8.6 (2008-08-11 patchlevel 287) gems 1.3.5 rails 2.3.4 rspec - 1.2.6 shoulda - 2.10.2 test-unit - 2.0.3 I'm aware of this and adding config.gem 'test-unit', :lib => 'test/unit' indeed solves the genrator problem as it doesn't throw an exception, but it prints 0 tests, 0 assertions, 0 failures, 0 errors, 0 pendings, 0 omissions, 0 notifications at the end of the run so I suppose it tries to run tests which is unexpected and undesired, also the specs stop to run at all, seems like rspec is not running at all, when running rake spec I get the test-unit output again (with 0 tests as there are only specs, no tests defined)

    Read the article

  • Unknown user 'app' with capistrano

    - by trobrock
    This is my first time trying to set up capistrano to deploy a rails application. I am deploying from my local machine to my remote server that has the repo, web, app, and mysql servers all on the same machine. I am following this walk through: http://www.capify.org/index.php/From_The_Beginning I get to the command cap deploy:start Then I get this error: *** [err :: example.com] sudo: unknown user: app command finished failed: "sh -c 'cd /var/www/example/current && sudo -p '\\''sudo password: '\\'' -u app nohup script/spin'" on example.com Am I supposed to add an 'app' user, or is there a way of changing what user the command runs as? This is my deploy.rb: set :application, "example" set :repository, "[email protected]:example.git" set :user, "trobrock" set :branch, 'master' set :deploy_to, "/var/www/example" set :scm, :git # Or: `accurev`, `bzr`, `cvs`, `darcs`, `git`, `mercurial`, `perforce`, `subversion` or `none` role :web, "example.com" # Your HTTP server, Apache/etc role :app, "example.com" # This may be the same as your `Web` server role :db, "example.com", :primary => true # This is where Rails migrations will run And obviously everywhere it says example.com is my servers hostname and every it just says example is the app name.

    Read the article

  • Git : Failed at pushing to remote server, ' REPOSITORY_PATH ' is not a git command

    - by Judarkness
    I'm using Git with TortoiseGit on Windows XP, and I have a remote bare repository on Windows Vista 64bit version. When I tried to push my local files to remote bare repository, I got the following error message. git.exe push "origin" master:master git: 'C:/Git_Repository/.git' is not a git command. See 'git --help'. fatal: The remote end hung up unexpectedly the arbitrary URL is : username@serverip:C:/Git_Repository/.git The same arbitrary URL worked just fine while doing clone/fetch/pull. Access from a local directory in remote machine to this bare repository has no problem either so I belive there is something wrong with my path. I can push/pull at GitHub correctly but I was using URL provide by GitHub. Does anyone know what's wrong with my configuration? Here is my remote .git/config [core] repositoryformatversion = 0 filemode = false bare = true logallrefupdates = true ignorecase = true hideDotFiles = dotGitOnly Here is my local .git/config [core] repositoryformatversion = 0 filemode = false bare = false logallrefupdates = true symlinks = false ignorecase = true hideDotFiles = dotGitOnly [remote "origin"] fetch = +refs/heads url = username@serverip:C:/Git_Repository/.git [branch "master"] remote = origin merge = refs/heads/master Thanks for the reminding

    Read the article

  • Why do Firefox and Opera ignore max-width inside of display: table-cell?

    - by brad
    The following code displays correctly in Chrome or IE (the image is 200px wide). In Firefox and Opera the max-width style is ignored completely. Why does this happen and is there a good work around? Also, which way is most standards compliant? Note One possible work around for this particular situation is to set max-width to 200px. However, this is a rather contrived example. I'm looking for a strategy for a variable width container. <!doctype html> <html> <head> <style> div { display: table-cell; padding: 15px; width: 200px; } div img { max-width: 100%; } </style> </head> <body> <div> <img src="http://farm4.static.flickr.com/3352/4644534211_b9c887b979.jpg" /> <p> Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec facilisis ante, facilisis posuere ligula feugiat ut. Fusce hendrerit vehicula congue. at ligula dolor. Lorem ipsum dolor sit amet, consectetur adipiscing elit. leo metus, aliquam eget convallis eget, molestie at massa. </p> </div> </body> </html> [Update] As stated by mVChr below, the w3.org spec states that max-width does not apply to inline elements. I've tried using div img { max-width: 100%; display: block; }, but it does not seem to correct the issue.

    Read the article

  • Perl: remove relative path components?

    - by jnylen
    I need to get Perl to remove relative path components from a Linux path. I've found a couple of functions that almost do what I want, but: File::Spec->rel2abs does too little. It does not resolve ".." into a directory properly. Cwd::realpath does too much. It resolves all symbolic links in the path, which I do not want. Perhaps the best way to illustrate how I want this function to behave is to post a bash log where FixPath is a hypothetical command that gives the desired output: '/tmp/test'$ mkdir -p a/b/c1 a/b/c2 '/tmp/test'$ cd a '/tmp/test/a'$ ln -s b link '/tmp/test/a'$ ls b link '/tmp/test/a'$ cd b '/tmp/test/a/b'$ ls c1 c2 '/tmp/test/a/b'$ FixPath . # rel2abs works here ===> /tmp/test/a/b '/tmp/test/a/b'$ FixPath .. # realpath works here ===> /tmp/test/a '/tmp/test/a/b'$ FixPath c1 # rel2abs works here ===> /tmp/test/a/b/c1 '/tmp/test/a/b'$ FixPath ../b # realpath works here ===> /tmp/test/a/b '/tmp/test/a/b'$ FixPath ../link/c1 # neither one works here ===> /tmp/test/a/link/c1 '/tmp/test/a/b'$ FixPath missing # should work for nonexistent files ===> /tmp/test/a/b/missing

    Read the article

  • int considered harmful?

    - by Chris Becke
    Working on code meant to be portable between Win32 and Win64 and Cocoa, I am really struggling to get to grips with what the @#$% the various standards committees involved over the past decades were thinking when they first came up with, and then perpetuated, the crime against humanity that is the C native typeset - char, short, int and long. On the one hand, as a old-school c++ programmer, there are few statements that were as elegant and/or as simple as for(int i=0; i<some_max; i++) but now, it seems that, in the general case, this code can never be correct. Oh sure, given a particular version of MSVC or GCC, with specific targets, the size of 'int' can be safely assumed. But, in the case of writing very generic c/c++ code that might one day be used on 16 bit hardware, or 128, or just be exposed to a particularly weirdly setup 32/64 bit compiler, how does use int in c++ code in a way that the resulting program would have predictable behavior in any and all possible c++ compilers that implemented c++ according to spec. To resolve these unpredictabilities, C99 and C++98 introduced size_t, uintptr_t, ptrdiff_t, int8_t, int16_t, int32_t, int16_t and so on. Which leaves me thinking that a raw int, anywhere in pure c++ code, should really be considered harmful, as there is some (completely c++xx conforming) compiler, thats going to produce an unexpected or incorrect result with it. (and probably be a attack vector as well)

    Read the article

  • Python - Open default mail client using mailto, with multiple recipients

    - by victorhooi
    Hi, I'm attempting to write a Python function to send an email to a list of users, using the default installed mail client. I want to open the email client, and give the user the opportunity to edit the list of users or the email body. I did some searching, and according to here: http://www.sightspecific.com/~mosh/WWW_FAQ/multrec.html It's apparently against the RFC spec to put multiple comma-delimited recipients in a mailto link. However, that's the way everybody else seems to be doing it. What exactly is the modern stance on this? Anyhow, I found the following two sites: http://2ality.blogspot.com/2009/02/generate-emails-with-mailto-urls-and.html http://www.megasolutions.net/python/invoke-users-standard-mail-client-64348.aspx which seem to suggest solutions using urllib.parse (url.parse.quote for me), and webbrowser.open. I tried the sample code from the first link (2ality.blogspot.com), and that worked fine, and opened my default mail client. However, when I try to use the code in my own module, it seems to open up my default browser, for some weird reason. No funny text in the address bar, it just opens up the browser. The email_incorrect_phone_numbers() function is in the Employees class, which contains a dictionary (employee_dict) of Employee objects, which themselves have a number of employee attributes (sn, givenName, mail etc.). Full code is actually here (http://stackoverflow.com/questions/2963975/python-converting-csv-to-objects-code-design) from urllib.parse import quote import webbrowser .... def email_incorrect_phone_numbers(self): email_list = [] for employee in self.employee_dict.values(): if not PhoneNumberFormats.standard_format.search(employee.telephoneNumber): print(employee.telephoneNumber, employee.sn, employee.givenName, employee.mail) email_list.append(employee.mail) recipients = ', '.join(email_list) webbrowser.open("mailto:%s?subject=%s&body=%s" % (recipients, quote("testing"), quote('testing')) ) Any suggestions? Cheers, Victor

    Read the article

  • homebrew path issue

    - by Shaun Stanislaus
    Master:~ shaunstanislaus$ ruby <(curl -fsSkL raw.github.com/mxcl/homebrew/go) ==> This script will install: /usr/local/bin/brew /usr/local/Library/... /usr/local/share/man/man1/brew.1 Press enter to continue ==> Downloading and Installing Homebrew... remote: Counting objects: 82368, done. remote: Compressing objects: 100% (39323/39323), done. remote: Total 82368 (delta 56782), reused 65301 (delta 42220) Receiving objects: 100% (82368/82368), 11.68 MiB | 1.59 MiB/s, done. Resolving deltas: 100% (56782/56782), done. From https://github.com/mxcl/homebrew * [new branch] master -> origin/master HEAD is now at 2ea1a0e smpeg: depends on gtk ==> Installation successful! You should run `brew doctor' *before* you install anything. Now type: brew help Master:~ shaunstanislaus$ brew doctor -bash: /usr/local/bin/brew: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby: bad interpreter: No such file or directory Master:~ shaunstanislaus$ echo $PATH /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/opt/X11/bin:/Users/shaunstanislaus/Library/Application Support/GoodSync:/opt/local/bin:/opt/local/sbin:/usr/local/sbin:/Users/shaunstanislaus/.ec2/bin:/Users/shaunstanislaus/.rvm/bin /usr/local/bin/brew: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby: bad interpreter: No such file or directory how do i fix this path issue? i can't use brew command and i think i previously symlink to wrong location. please advice, thank you.

    Read the article

  • Factory.next not working in FactoryGirl 4.x and Rails 3.0. Anyone know the replacement?

    - by cchapman900
    I'm very new to Rails and am following along in the Ruby on Rails 3 Tutorial book by Michael Hartl and am running into a little bump while using the factory_girl gem. Specifically, I'm not sure how to update the code Factory.next(...) Before coming to this, I did run into a little problem between the older version of FactoryGirl used in the book and the current 4.1 version I'm using now, but was able to resolve it. Specifically, the old way of writing code as user = Factory(:user) needed to be updated to user = FactoryGirl.create(:user) That was fine, but now I'm coming to the code (as written in the book): spec/controllers/users_controler_spec.rb . @users << Factory(:user, :email => Factory.next(:email)) . which I've tried updating to . @users << FactoryGirl.create(:user, :email => FactoryGirl.next(:email)) . but get the error: Failure/Error: @users << FactoryGirl.create(:user, :email => FactoryGirl.next(:email)) NoMethodError: undefined method `next' for FactoryGirl:Module I've tried a few different variations but still can't quite get it. Is the problem I'm having with FactoryGirl and just not using the gem correctly or does it have something to do with the Ruby methods?

    Read the article

  • How to set permissions or alter a git commit process when using local repositories

    - by Tony
    I have a server that contains a central git repository and one of my co-worker's development environment. My co-worker's repository's origin is the central git repository and he pushes there when he has some code to share. Likewise, I develop locally and push to the central git repository when I have some code to share, so my repository's origin is also the central git repository. The issue is that I have the central git repository under a "git" user's home directory. So when I push I am actually SSH'ing into the the server as the "git" user. To be even more clear, my config has these lines: $ more .git/config [remote "origin"] fetch = +refs/heads/*:refs/remotes/origin/* url = [email protected]:fsg [branch "master"] remote = origin merge = refs/heads/master When I push, git handles this SSH + push seamlessly with I am guessing some sort of git shell. The issue is that when my coworker pushes, he is logged in as himself for a user and gets a bunch of crazy permission errors. Is there a typical way to solve this problem without opening up git's directories to a group? I think this will be problematic when I push and therefore overwrite the the repository and those permissions are reset. Thanks!

    Read the article

  • Making alpha PNGs with PHP GD

    - by WiseDonkey
    Hello, I've got a problem making alpha PNGs with PHP GD. I don't have imageMagik etc. Though the images load perfectly well in-browser and in GFX programs, I'm getting problems with Flash AS3 (actionscript) understanding the files. It complains of being an unknown type. But, exporting these files from Fireworks to the same spec works fine. So I'm suggesting it's something wrong with the formatting in PHP GD. There seems to be a number of ways of doing this, with several similar functions; so maybe this isn't right? $image_p = imagecreatetruecolor($width_orig, $height_orig); $image = imagecreatefrompng($filename); imagealphablending($image_p, false); ImageSaveAlpha($image_p, true); ImageFill($image_p, 0, 0, IMG_COLOR_TRANSPARENT); imagealphablending($image_p, true); imagecopyresampled($image_p, $image, 0, 0, 0, 0, $width_orig, $height_orig, $width_orig, $height_orig); imagepng($image_p, "new2/".$filename, 0); imagedestroy($image_p); This just takes files it's given and puts them into new files with a specified width/height - for this example it's same as original but in production it resizes, which is why I'm resampling.

    Read the article

  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

    Read the article

  • Any high-level languages that can use c libraries?

    - by Isaiah
    I know this question could be in vain, but it's just out of curiosity, and I'm still much a newb^^ Anyways I've been loving python for some time while learning it. My problem is obviously speed issues. I'd like to get into indie game creation, and for the short future, 2d and pygame will work. But I'd eventually like to branch into the 3d area, and python is really too slow to make anything 3d and professional. So I'm wondering if there has ever been work to create a high-level language able to import and use c libraries? I've looked at Genie and it seems to be able to use certain libraries, but I'm not sure to what extent. Will I be able to use it for openGL programing, or in a c game engine? I do know some lisp and enjoy it a lot, but there aren't a great many libraries out there for it. Which leads to the problem: I can't stand C syntax, but C has libraries galore that I could need! And game engines like irrlicht. Is there any language that can be used in place of C around C? Thanks so much guys

    Read the article

  • Multiple consecutive alerts in Java ME

    - by Casebash
    According to the documentation, Display.setCurrent doesn't work if the current displayable is an alert. Does anyone know how to work around this so that we can go from one alert to another? I am using CLDC 1.0 and MIDP 2.0. My attempt The spec does allow us to edit an alert while it is on screen, but some Nokia phones don't handle it well at all. So I am now trying to go from the alert to a canvas, then back to the alert. Of course I don't want the user to interact with the previous canvas, so it seems that I am forced to create a new blank canvas. As a sidenote, this has the slight disadvantage of looking worse on phones which still have the previous screen when an alert is shown. The bigger problem is how to transition from the blank canvas back to an alert once the canvas is loaded. Testing on the Motorola emulator revealed that showNotify is not called after returning from an alert to the previous screen. I guess I could create the next alert in the paint method, but this seems like a ugly hack.

    Read the article

  • SVN checkout or export for production environment?

    - by Eran Galperin
    In a project I am working on, we have an ongoing discussion amongst the dev team - should the production environment be deployed as a checkout from the SVN repository or as an export? The development environment is obviously a checkout, since it is constantly updated. For the production, I'm personally for checking out the main trunk, since it makes future updates easier (just run svn update). However some of the devs are against it, as svn creates files with the group/owner and permissions of the svn process (this is on a linux OS, so those things matter), and also having the .svn directories on the production seem to them to be somewhat dirty. Also, if it is a checkout - how do you push individual features to the production without including in-development code? do you use tags or branch out for each feature? any alternatives? EDIT: I might not have been clear - one of the requirement is to be able to constantly be able to push fixes to the production environment. We want to avoid a complete build (which takes much longer than a simple update) just for pushing critical fixes.

    Read the article

  • cookie name is truncated in Servlet 3.0 HttpServletRequest (Glassfish V3)

    - by idplmal
    I'm porting our Web authentication/authorization middleware for use in containers implementing the new servlet 3.0 API (Glassfish V3 in this case). The middleware pulls cookies from the HttpServletRequest filtering on cookies with names of the form "DACS:FEDERATION::JURISDICTION:username". This works fine in the version 2.5 servlet API but is broken in 3.0. The cookie names in 3.0 are being truncated at the first ":" in the name. I understand that the servlet 3.0 implementation defaults to RFC 2109 cookies which are more restrictive about cookie names than the old Netscape spec (":" is among the characters not allowed in RFC 2109 cookie names). Digging into the servlet 3.0 source code, it appears that the use of RFC2109 names can be disabled by setting a System property "org.glassfish.web.rfc2109.cookie_names_enforced" to false. I've tried this to no avail. But besides that, the code that uses checks cookie names is in the constructor for Cookie, and it would appear that the truncation is occurring elsewhere. So - finally - the question. Have others bumped into such issues in the servlet 3.0 API and have you found a work around?

    Read the article

  • How do I efficiently write a "toggle database value" function in AJAX?

    - by AmbroseChapel
    Say I have a website which shows the user ten images and asks them to categorise each image by clicking on buttons. A button for "funny", a button for "scary", a button for "pretty" and so on. These buttons aren't exclusive. A picture can be both funny and scary. The user clicks the "funny" button. An AJAX request is sent off to the database to mark that image as funny. The "funny" button lights up, by assigning a class in the DOM to mark it as "on". But the user made a mistake. They meant to hit the next button over. They should click "funny" again to turn it off, right? At this point I'm not sure whats the most efficient way to proceed. The database knows that the "funny" flag is set, but it's inefficient to query the database every time a button is clicked to say, is this flag set or not, then go on with a second database call to toggle it. Should I infer the state of the database flag from the DOM, i.e. if that button has the class "on" then the flag must be set, and branch at that point? Or would it be better to have a data structure in Javascript in the page which duplicates the state of each image in the database, so that every time I set the database flag to true, I also set the value in the Javascript data to true and so on?

    Read the article

  • Apache Tuscany 1.6 How do you set the JMS Binding Delivery Mode to NON_PERSISTENT?

    - by Robert Greiner
    I am using Tuscany 1.6 and am trying to set the Delivery Mode JMS Binding to NON_PERSISTENT. I've tried using uri="jms:MyService?deliveryMode=1" (which is what the spec (PDF) says to do) but, I ended up getting the following exception: Unknown token deliveryMode=1 I also tried <headers JMSDeliveryMode="NON_PERSISTENT"/>, although I did not get an exception the messages still got delivered as PERSISTENT. This is the format for the URI jms:<jms-dest>? connectionFactoryName=<Connection-Factory-Name> & destinationType={queue|topic} deliveryMode=<Delivery-Mode> & timeToLive=<Time-To-Live> & priority=<Priority> & <User-Property>=<User-Property-Value> & … This is the example I am using <composite xmlns="http://www.osoa.org/xmlns/sca/1.0" name="MyValueComposite"> <service name="MyValueService"> <interface.java interface="services.myvalue.MyValueService"/> <binding.jms uri="jms:MyValueServiceQueue?activationSpecName=MyValueServiceAS&... "/> </service> <reference name="StockQuoteService"> <interface.java interface="services.stockquote.StockQuoteService"/> <binding.jms uri="jms:StockQuoteServiceQueue?connectionFactoryName=StockQuoteServiceQCF&deliveryMode=1&... "/> </reference> </composite>

    Read the article

  • JAVASCRIPT ENABLED [closed]

    - by kirchoffs415
    HI, I hope somebody can help, i keep getting the following message when i log on-- Your Javascript is disabled. Limited functionality is available. it will stay for maybe a day sometimes two.I have uninstalled javascript and reinstalled but still the same. Iam using chrome. any help would be gratefull many thanks Dominic p.s. my system spec is as follows System InformationOS Name Microsoft® Windows Vista™ Home Premium Version 6.0.6002 Service Pack 2 Build 6002 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Name DOM-PC System Manufacturer Dell Inc. System Model Inspiron 1545 System Type X86-based PC Processor Pentium(R) Dual-Core CPU T4200 @ 2.00GHz, 2000 Mhz, 2 Core(s), 2 Logical Processor(s) BIOS Version/Date Dell Inc. A05, 25/02/2009 SMBIOS Version 2.4 Windows Directory C:\Windows System Directory C:\Windows\system32 Boot Device \Device\HarddiskVolume3 Locale United Kingdom Hardware Abstraction Layer Version = "6.0.6002.18005" User Name DOM-PC\DOM Time Zone GMT Standard Time Installed Physical Memory (RAM) 3.00 GB Total Physical Memory 2.96 GB Available Physical Memory 1.38 GB Total Virtual Memory 5.89 GB Available Virtual Memory 4.25 GB Page File Space 3.00 GB Page File C:\pagefile.sys My System Specs

    Read the article

  • How to best configure a central repository/multiple central repositories for Mercurial?

    - by Mario
    I am new to Mercurial and trying to figure out if it could replace SVN. Everyone I work with has used SVN, CVS and VSS (shiver), so this could be quite a large change. I have been very interested after reading about its merge and branch capability, but have a few reservations. We are currently on SVN, and have one central repository. From my reading, it seems as though there is no ONE central repository for all projects when using Mercurial. NOTE: We consider each project a separate logical set of code, or a Visual Studio Solution. It runs on its own. We have around 60 separate projects in our one central SVN repository. After reading about Mercurial it seems to me that I have to create 60 separate central repositories for each one of these projects on the server. QUESTION #1: Should I create a single repository for each project? If yes, then I am worried about configuring and hosting 60 separate central Mercurial servers. I started thinking I could configure one file, but it seems as if each repository must be individually configured using the “C:...\MyRepository.hg\hgrc” file (Windows install). It also seems as I have to run 60 servers (hg serve), I would assume on different ports. QUESTION #2: If the answer to question 1 is yes, there should be a single central repository for each project, then how have people managed many multiple repositories? Finally, I haven’t looked into moving all history and changes from one SVN repository to a bunch of separate Mercurial repositories, but would appreciate any comments from someone who has done this (or if it is even possible).

    Read the article

  • TFS Folders - Getting them to work like Subversion "Trunk/Tags/Branches"

    - by Sam Schutte
    I recently started using Team Foundation Server, and am having some trouble getting it to work the way I want it to. I've used Subversion for a couple years now, and love the way it works. I always set up three folders under each project, Trunk, Tags, and Branches. When I'm working on a project, all my code lives under a folder called "C:\dev\projectname". This "projectname" folder can be made to point to either trunk, or any of the branches or tags using Subversion (with the switch command). Now that I'm using TFS (my client's system), I'd like things to work the same way. I created a "Trunk" folder with my project in it, and mapped "Project/Trunk/Website" to "c:\dev\Website". Now, I want to make a release under the "tags" folder (located in "Project/Tags/Version 1.0/Website", and TFS is giving me the following error when I execute the branch command: "No appropriate mapping exists for $Project/tags/Version 1.0/Website" From what I can find on the internet, TFS expects you to have a mapping to your hard drive at the root of the project (the "Project" folder in my case), and then have all the source code that lives in trunk, tags and branches all pulled down to your hard drive. This sucks because it requires way too much stuff on your hard drive, and even worse, when you are working in a solution in Visual Studio, you won't be able to pull down "Version 2.0" and have all your project references to other projects work, because they'll all be pointing to "trunk" folders under the main folder, not just the main folder itself. What I want to do is have the root "Project/Website" folder on my hard drive, and be able to have it point to (mapped to) either tags, branches, or trunk, depending on what i'm doing, without having to screw around with fixing Visual Studio project references. Ideas?

    Read the article

  • Passing options in autospec with Cucumber in Ruby on Rails Development

    - by TK
    I always run autospec to run features and RSpec at the same time, but running all the features is often time-consuming on my local computer. I would run every feature before committing code. I would like to pass the argument in autospec command. autospec doesn't obviously doesn't accept the arguments directly. Here's the output of autospec -h: autotest [options] options: -h -help You're looking at it. -v Be verbose. Prints files that autotest doesn't know how to map to tests. -q Be more quiet. -f Fast start. Doesn't initially run tests at start. I do have a cucumber.yml in config directory. I also have rerun.txt in the Rails root directory. cucumber -h gives me a lot of information about arguments. How can I run autospec against features that are tagged as @wip? I think I can make use of config/cucumber.yml. There are profile definitions. I can run cucumber -p wip to run only @wip-tagged features, but I'd like to do this with autospec. I would appreciate any tips for working with many spec and feature files.

    Read the article

  • shielding #include within namespace { } block?

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

    Read the article

  • form change with javascript

    - by aslum
    I have two drop down lists <select name="branch"> <option value="b">Blacksburg</option> <option value="c">Christiansburg</option> <option value="f">Floyd</option> <option value="m">Meadowbrook</option> </select> but I would like the second list to be different based upon what is selected from the first list. So FREX Blacksburg's might be <select name="room"> <option value="Kitchen">Kitchen Side</option> <option value="Closet">Closet Side</option> <option value="Full">Full Room</option> </select While Christiansburg's is <select name="room"> <option value="Window">Window Side</option> <option value="Door">Door Side</option> <option value="Full">Full Room</option> and of course the options are also different for the other branches... Is it possible to change the second drop down list based on what they select for the first one? I have used javascript a teensy bit, but not much so please explain in detail. Thanks!

    Read the article

  • C#'s equivalent to VB.Net's DirectCast?

    - by Collin Sauve
    This has probably been asked before, but if it has, I can't find it. Does C# have an equivalent to VB.Net's DirectCast? I am aware that it has () casts and the 'as' keyword, but those line up to CType and TryCast. To be clear, these keywords do the following; CType/() casts: If it is already the correct type, cast it, otherwise look for a type converter and invoke it. If no type converter is found, throw an InvalidCastException. TryCast/"as" keyword: If it is the correct type, cast it, otherwise return null. DirectCast: If it is the correct type, cast it, otherwise throw an InvalidCastException. EDIT: After I have spelled out the above, some people have still responded that () is equivalent, so I will expand further upon why this is not true. DirectCast only allows for either Narrowing or Widening conversions on inheritance tree, it does not support conversions across different branches like () does. ie: C#, this compiles and runs: //This code uses a type converter to go across an inheritance tree double d = 10; int i = (int)d; VB.Net, this does NOT COMPILE 'Direct cast can only go up or down a branch, never across to a different one. Dim d as Double= 10 Dim i as Integer = DirectCast(d, Integer) The equivalent in VB.Net to my C# code is CType: 'This compiles and runs Dim d as Double= 10 Dim i as Integer = CType(d, Integer) (Edit again, I was originally using strings, I changed it to double... sorry)

    Read the article

< Previous Page | 92 93 94 95 96 97 98 99 100 101 102 103  | Next Page >