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  • lock-free memory reclamation with 64bit pointers

    - by JDonner
    Herlihy and Shavit's book (The Art of Multiprocessor Programming) solution to memory reclamation uses Java's AtomicStampedReference<T>;. To write one in C++ for the x86_64 I imagine requires at least a 12 byte swap operation - 8 for a 64bit pointer and 4 for the int. Is there x86 hardware support for this and if not, any pointers on how to do wait-free memory reclamation without it?

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  • How do I change the curosr during a jQuery synchronous browser blocking POST?

    - by Tommy
    $.ajax({ url: "/cgi-bin/stats.exe", method: "post", async: false, data: { refresh: "a41" } }); Using ajax post synchronously - "async: false". While it blocks the browser during the active request, what is the most efficient way to change the cursor to the hourglass or display a wait .gif? Perhaps set the cursor as it enters this function then change it back in the success or complete function? Any advice is appreciated. Thank You.

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  • Provide local fallback for CSS from CDN

    - by BadHorsie
    I'm loading the Bootstrap CSS on my page from the CDN bootstrapcdn.com <link href="//netdna.bootstrapcdn.com/twitter-bootstrap/2.3.2/css/bootstrap-combined.min.css" rel="stylesheet"> How can I test if the stylesheet was loaded, and if not provide a local fallback? I do not want to wait for jQuery or other libraries to load before doing the test; I want all CSS to be loaded on the page first.

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  • Sending POST Requests without waiting for response?

    - by Gotys
    I am writing a simple REST service, which responds to requests from clients. All in PHP. My concern is, that when my server responds to a request, it could end up tying up resources if the client side is too slow in sending back "ok" response. How do I send a POST request via lib_curl setting it to not wait for any responses, but rather quit immidiately after the POST data have been sent? Is this even possible? Thank you !

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  • Boost thread synchronization in release build

    - by Joseph16
    Hi, when I try to run the following code in debug and release mode in VS2005. Each time I see different output in console and It doesn't seem like the multithreading is achieved in release mode. 1. #include <boost/thread.hpp> 2. #include <iostream> 3. 4. void wait(int seconds) 5. { 6. boost::this_thread::sleep(boost::posix_time::seconds(seconds)); 7. } 8. 9. boost::mutex mutex; 10. 11. void thread() 12. { 13. for (int i = 0; i < 5; ++i) 14. { 15. //wait(1); 16. mutex.lock(); 17. std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; 18. mutex.unlock(); 19. } 20. } 21. 22. int main() 23. { 24. boost::thread t1(thread); 25. boost::thread t2(thread); 26. t1.join(); 27. t2.join(); 28. } Debug Mode Thread 00153E60: 0 Thread 00153E90: 0 Thread 00153E60: 1 Thread 00153E90: 1 Thread 00153E90: 2 Thread 00153E60: 2 Thread 00153E90: 3 Thread 00153E60: 3 Thread 00153E60: 4 Thread 00153E90: 4 Press any key to continue . . . Release Mode Thread 00153D28: 0 Thread 00153D28: 1 Thread 00153D28: 2 Thread 00153D28: 3 Thread 00153D28: 4 Thread 00153D58: 0 Thread 00153D58: 1 Thread 00153D58: 2 Thread 00153D58: 3 Thread 00153D58: 4 Press any key to continue . . .

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  • Retrieve data from database

    - by martin
    I need to use C# to get data from database(sql) and the data in database is updated every few seconds. So do I have to make a loop or there is a better way to do that? Is it possible that when database is updating, the program can wait until it finishes updating? thx!

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  • Opengl-es android best way to preload images

    - by lacas
    I have a game app, and i have many screens. The first screen will be the SCREEN.LOADING screen. When the app starting, I want to show a picture "loading please wait" while the images, menus, etc loaded succesfull. I tried asynctask to do this, but its not work in GLThread. What is the way to do this in opengl-es? 03-06 12:46:35.282: ERROR/AndroidRuntime(32736): Caused by: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() Thanks, Leslie

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  • Best approach for using Scanner Objects in Java?

    - by devjeetroy
    Although I'm more of a C++/ASM guy, I have to work with java as a part of my undergrad course at college. Our teacher taught us input using Scanner(System.in), and told us that if multiple functions are were taking user input, it would be advisable that a single Scanner object is passed around so as to reduce chances of the input stream getting screwed up. Now using this approach has gotten me into a situation where I'm trying to use a Scanner.nextLine(), and this statement does not wait for user input. It just moves on to the following statement. I figured there may be some residual cr/lf or other characters in the Scanner that might not have been retrieved are causing the problem. Here is the code. while(lineScanner.hasNext()) { if(isPlaceHolder(temp = lineScanner.next())) { temp = temp.replace("<",""); temp = temp.replace(">", ""); System.out.print("Enter "+aOrA(temp.charAt(0)) +" " +temp + " : "); temp = consoleInput.nextLine(); } outputFileStream.print(temp + " "); } All of the code is inside a function which receives a Scanner object consoleInput. Ok, so what happens when i run it is that when the program enters the if() the first time, It carries out theSystem.out.print, does not wait for user input, and moves on to the second time that it enters the 'if' block. This time, it takes the input and the rest of the program operates normally. What is even more surprising is that when i check the output file created by the program, it is perfect, just as i want to be. Almost as if the first time input using the scanner is correct. I have solved this problem by creating a new system.in Scanner in the function itself, instead of receiving the Scanner object as a parameter. But I am still very curious to know what the hell is happening and why it couldn't be solved using a simple Scanner.reset(). Would it be better to just simply create a Scanner Object for each function? Thanks, Devjeet PS. Although I know how to take input using fileinputstreams and the like, we are not supposed to use it with the homework.

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  • Rendering problem with UITableview

    - by Spider-Paddy
    I have a very strange problem with a UITableview within a navigation controller on the iPhone simulator. Of the cells displayed, only some are correctly rendered. They are all supposed to look the same but the majority are missing the accessory I've set, scrolling the view changes which cell has the accessory so I suspect it's some sort of cell caching happening, although the contents are correct for each cell. I also set an image as the background and that was also only displaying sporadically but I fixed that by changing cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; (which also only rendered a random cell with the background) to cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; I now need to fix the problem with the accessory only showing on a random cell. I tried moving the code from cellForRowAtIndex to willDisplayCell but it made no difference. I put in a log command to confirm that it is running through each frame. Basically it's a table view (UITableViewCellStyleSubtitle) that gets its info from a server & is then updated by a delegate method calling reload. Code is: -(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"%@", [NSString stringWithFormat:@"Setting colours for cell %i", indexPath.row]); // Set cell background // cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.textLabel.backgroundColor = [UIColor clearColor]; cell.detailTextLabel.backgroundColor = [UIColor clearColor]; // detailTableViewAccessory is a view containing an imageview in this view's nib // i.e. nib <- view <- imageview <- image cell.accessoryView = detailTableViewAccessory; } // Called by data fetching object when done -(void)listDataTransferComplete:(ArticleListParser *)articleListParserObject { NSLog(@"Data parsed, reloading detail table"); self.currentTotalResultPages = (((articleListParserObject.currentArticleCount - 1) / 10) + 1); self.detailTableDataSource = [articleListParserObject.returnedArray copy]; // make a local copy of the returned array // Render table again with returned array data (neither of these 2 fixed it) [self.detailTableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; // [self.detailTableView reloadData]; // Re-enable necessary buttons (including table cells) letUserSelectRow = TRUE; [btnByName setEnabled:TRUE]; [btnByPrice setEnabled:TRUE]; // Remove please wait message NSLog(@"Removing please wait view"); [pleaseWaitViewControllerObject.view removeFromSuperview]; } I only included code that I thought was relevant, can supply more if needed. I can't test it on an iPhone yet so I don't know if it's maybe just a simulator anomaly or a bug in my code. I've always gotten good feedback from questions, any ideas?

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  • Ajax phpmyadmin alternative?

    - by timonweb
    I must say, I'm bored of phpmyadmin. We are in 2009 and have to work with this usefull tool and to wait everypage to reload after every action. Are any ajaxed alternatives outhere? Maybe phpmyadmin himself is going to be ajaxized?

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  • Where to start when getting into web application development

    - by Aaron
    I am looking to get into web application development. I am an undergrad CS major with experience in programming desktop apps, but with only basic knowledge regarding how web apps work. Any suggestions of where to start? Javascript, php, perl, ruby, python? Should I look into frameworks like django, seaside, ruby on rails, etc at first or wait until I am more experienced to use those?

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  • Command line semaphore utility

    - by compie
    I want to write a command line utility that can be used to synchronize the execution off programs in different consoles. Console A: $ first_program && semaphore -signal Console B: $ semaphore -wait && second_program The first program takes a long take to complete. The second program can only start when the first program has finished. Which synchronization object do I need to implement this?

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  • Variable type for Application on Time Events [on hold]

    - by user2931226
    Been Trying to figure out how to go about setting a Variable for some Application On Time events, But still not confident to do it. These events (Macro's) get called by another Macro then they wait for 10 - 20 minutes, then they don't Run. So have read that (EarliestTime argument) should be assigned to a variable to store it other wise it looses it when other things are running Help appreciated Thanks Sub settimers() Application.OnTime TimeValue(Range("$X$9").Text), "StartBlink" Application.OnTime TimeValue(Range("$W$11").Text), "StopBlink" End Sub

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  • Call two Matlab functions simultaneously from .net

    - by Silv3rSurf
    I am writing a C# application and I would like to make calls to different matlab functions simultaneously(from different threads). Each Matlab function is located in its own compiled .net library. It seems that I am only able to call one Matlab function at a time however. ie, if matlab_func1() gets called from thread1 then matlab_func2() gets called from thread2, matlab_func2() must wait for matlab_func1() to finish executing. Is there a way to call different matlab functions simultaneously? Thanks.

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  • Can I set a timeout for a InputStream's read() function?

    - by Zombies
    I have a DataInputStream that I obtained from a Socket. Is there any way I can set a timeout for dis.read(...)? Currently I spawn a new thread to do the read. While the parent thread does a thread.join(timeout) to wait before interrupting it. I am aware of nio, but I don't think I want to refactor that much at this point. Thanks.

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