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  • Is HTML5/WebGL performance unreliable on low-end Android tablets and phones?

    - by Boris van Schooten
    I've developed a couple of WebGL games, and am trying them out on Android. I found that they run very slowly on my tablet, however. For example, a game with 10 sprites or so runs as 5fps. I tried Chrome and CocoonJS, but they are comparably slow. I also tried other games, and even games with only 5 or so moving sprites are this slow. This seems inconsistent with reports from others, such as this benchmark. Typically, when people talk about HTML5 game performance, they mention well-known and higher-end phones and tables. While my 7" tablet is cheap (I believe it's a relabeled Allwinner tablet, apparently with the Mali 400 GPU), I found it generally has a good gaming performance. All the games I tried run smoothly. I also developed an OpenGL ES 2 demo with 200 shaded 3D objects, and it ran at 50fps. My suspicion is that many low-end and white-label devices may have unacceptable HTML5/WebGL support, which means there may be a large section of gamers you will not reach when you choose this as your platform. I've heard rumors about inconsistent performance of HTML5 and WebGL on different devices, but no clear picture emerges. I would like to hear if any of you have had similar experiences with HTML5 or WebGL, or whether I can find information about the percentage of devices I can expect to have decent performance.

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  • GLES2.0 3D Android game performance and multi threading the update?

    - by Ofer
    I have profiled my mixed Java\C++ Android game and I got the following result: https://dl.dropbox.com/u/8025882/PompiDev/AndroidProfile.png As you can see, the pink think is a C++ functions that updates the game. It does things like updating the logic but it mostly it generates a "request list" for rendering. The thing is, I generate DrawLists on C++ and then send them to Java to process and draw using GLES2.0. Since then I was able to improve update from 9ms down to about 7ms, but I would like to ask if I would benefit from multi threading the update? As I understand from that diagram is that the function that takes the most time is the one you see it's color on the timeline. So the pink area is taken mostly by update. The other area has MainOpenGL.Handle as it's main contributor(whch is my java function), but since it's not drawn to the top of the diagram I can conclude other things are happening at the same time that use the CPU? Or even GPU stuff that isn't shown in this diagram. I am not sure how the GPU works on this. Does it calculate stuff in parallel to the CPU? Or is it part of the CPU usage as in SoC? I am not sure. Anyway, in case GPU things DO happen in parallel to CPU, then I would guess that if I do this C++ Update in parallel to the thread that makes the OpenGL calls, I might make use of "dead CPU time" due to GPU stalling or maybe have the GPU calls getting processed earlier because it won't have to wait for Update to finish? How do you suggest to improve performance based on that? Thanks.

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  • How can I draw crisp per-pixel images with OpenGL ES on Android?

    - by Qasim
    I have made many Android applications and games in Java before, however I am very new to OpenGL ES. Using guides online, I have made simple things in OpenGL ES, including a simple triangle and a cube. I would like to make a 2D game with OpenGL ES, but what I've been doing isn't working quite so well, as the images I draw aren't to scale, and no matter what guide I use, the image is always choppy and not the right size (I'm debugging on my Nexus S). How can I draw crisp, HD images to the screen with GL ES? Here is an example of what happens when I try to do it: And the actual image: Here is how my texture is created: //get id int id = -1; gl.glGenTextures(1, texture, 0); id = texture[0]; //get bitmap Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.ball); //parameters gl.glBindTexture(GL10.GL_TEXTURE_2D, id); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //crop image mCropWorkspace[0] = 0; mCropWorkspace[1] = height; mCropWorkspace[2] = width; mCropWorkspace[3] = -height; ((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D, GL11Ext.GL_TEXTURE_CROP_RECT_OES, mCropWorkspace, 0);

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  • Unity , libgdx, or something else to develop my first game for Android?

    - by capcom
    I want to start by saying that I absolutely love Unity (even more when I team it up with Blender). I really want to start developing games for Android, but it seems like Unity poses way too many roadblocks in terms of which devices it supports (and even if it does support them, it doesn't work well on all of them). I've been looking around for alternatives, and found something called libgdx. Well, it's nothing like Unity unfortunately, but at least it seems like I may be able to reach a larger audience in the market. I'd like to start by making 2D games, but with 3D graphics (say, imported from Blender). I can do this very easily in Unity, and it seems like it should be alright with libgdx too. But I really want to know if ditching Unity is a smart idea, considering how comfortable I am with it already, and how much I like it. Finally, is libgdx something you would recommend considering my requirements/situation? BTW, I am quite familiar with Eclipse too. Many thanks. Feel free to request further details.

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  • how to rotate a sprite using multi touch (andengine) in android?

    - by 786
    I am new to android game development. I am using andengine GLES-2. i have created sprite as a box. this box is now draggable by using this coding. it works fine. but i want multitouch on this which i want to rotate a sprite with 2 finger in that box and even it should be draggable. .... plz help someone by overwriting this code or by giving exact example of this doubt... i am trying this many days but no idea. final float centerX = (CAMERA_WIDTH - this.mBox.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mBox.getHeight()) / 2; Box= new Sprite(centerX, centerY, this.mBox, this.getVertexBufferObjectManager()) { public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) { this.setPosition(pSceneTouchEvent.getX() - this.getWidth()/ 2, pSceneTouchEvent.getY() - this.getHeight() / 2); float pValueX = pSceneTouchEvent.getX(); float pValueY = CAMERA_HEIGHT-pSceneTouchEvent.getY(); float dx = pValueX - gun.getX(); float dy = pValueY - gun.getY(); double Radius = Math.atan2(dy,dx); double Angle = Radius * 360 ; Box.setRotation((float)Math.toDegrees(Angle)); return true; } thanks

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  • android geting data from sql

    - by sagar
    Hello i m new to android. i wont to connect to sql server for store and get data so so me one can help me sending code of android for do it.. i had tried to do tht with java nd it was workink but now i wont to create a aplication for android my java code is :: import java.sql.*; public class MysqlTest { public static void main (String[] args) { Connection conn = null; try { String userName = "pietro"; //change it to your username String password = "pietro"; //change it to your password String url = "jdbc:mysql://192.168.0.67:3306/registro"; Class.forName("com.mysql.jdbc.Driver").newInstance(); conn = DriverManager.getConnection(url, userName, password); Statement s = (Statement) conn.createStatement(); // code for create a tabel in server s.execute("create table School2 (rolno integer,sub text)"); // code for create a tabel in server s.execute("insert into School2(rolno,sub)values(10,'java')"); //code for add value in tabel s.execute("select rolno,sub from School2");//code for add value in tabel s.close(); System.out.println("Database connection established"); } catch (Exception e) { System.err.println("Cannot connect to database server"); } finally { if (conn != null) { try { conn.close (); System.out.println("Database connection terminated"); } catch (Exception e) { /* ignore close errors */ } } } } }

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  • How to make my Ubuntu an internet gateway for my Android phone

    - by yacine
    I want to use the internet of my school on my Android, the problem is they have a Squid proxy, and many applications on my phone don't use the proxy at all. The obvious solution is to install a transparent proxy on my Android to force all applications to connect through it. The problem is that I need to root the phone to make it work, and I don't want to do it because it's not really my phone and rooting is a little risky- Another solution, which is safer, is to make my computer run as a gateway, so I put my Ubuntu IP in the gateway parameter of the phone. I'm running a small proxy on my ubuntu (cntlm), so I redirect the Android traffic to it. I did it with "iptables" as follows: iptables -t nat -A PREROUTING -s 10.0.1.118 -p tcp -j REDIRECT --to-ports 8888 iptables -t nat -A PREROUTING -s 10.0.1.118 -p udp -j REDIRECT --to-ports 8888 10.0.1.118 is the IP of the phone, 8888 is the port of cntlm (proxy on my PC). Now, on the phone: When I enter www.google.com on the navigator I get nothing (web site not found, error message of Firefox). But, when I enter http://74.125.143.101 (IP of Google) I get an error message from the school proxy (so it worked in some way – my PC redirected the traffic of the phone to the Squid proxy). The error message is : The requested URL could not be retrieved while trying to process the request get / http/1.1 host 74.125.143.101 user-Agent ... ... I think the problem is in the "GET" header,it should be GET 74.125.143.101 HTTP/1.1. But I don't understand what's happening, and I'm a certified CCNA.

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  • Problem when trying to connect to a desktop server from android on wifi

    - by thiagolee
    Hello, I am trying to send a file from the phone running Android 1.5 to a server on a desktop. I wrote some code, which works on emulator, but on the phone it doesn't. I'm connecting to the network through WiFi. It works, I can access the internet through my phone and I've configured my router. The application stops when I'm trying to connect. I have the permissions. Someone have any ideas, below is my code. Running on Android package br.ufs.reconhecimento; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.Socket; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.EditText; import android.widget.ImageButton; /** * Sample code that invokes the speech recognition intent API. */ public class Reconhecimento extends Activity implements OnClickListener { static final int VOICE_RECOGNITION_REQUEST_CODE = 1234; static final String LOG_VOZ = "UFS-Reconhecimento"; final int INICIAR_GRAVACAO = 01; int porta = 5158; // Porta definida no servidor int tempoEspera = 1000; String ipConexao = "172.20.0.189"; EditText ipEdit; /** * Called with the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Inflate our UI from its XML layout description. setContentView(R.layout.main); // Get display items for later interaction ImageButton speakButton = (ImageButton) findViewById(R.id.btn_speak); speakButton.setPadding(10, 10, 10, 10); speakButton.setOnClickListener(this); //Alerta para o endereço IP AlertDialog.Builder alerta = new AlertDialog.Builder(this); alerta.setTitle("IP");//+mainWifi.getWifiState()); ipEdit = new EditText(this); ipEdit.setText(ipConexao); alerta.setView(ipEdit); alerta.setMessage("Por favor, Confirme o endereço IP."); alerta.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { ipConexao = ipEdit.getText().toString(); Log.d(LOG_VOZ, "Nova Atribuição do Endreço IP: " + ipConexao); } }); alerta.create(); alerta.show(); } /** * Handle the click on the start recognition button. */ public void onClick(View v) { if (v.getId() == R.id.btn_speak) { //startVoiceRecognitionActivity(); Log.d(LOG_VOZ, "Iniciando a próxima tela"); Intent recordIntent = new Intent(this, GravacaoAtivity.class); Log.d(LOG_VOZ, "Iniciando a tela (instancia criada)"); startActivityForResult(recordIntent, INICIAR_GRAVACAO); Log.d(LOG_VOZ, "Gravação iniciada ..."); } } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(LOG_VOZ, "Iniciando onActivityResult()"); if (requestCode == INICIAR_GRAVACAO && resultCode == RESULT_OK) { String path = data.getStringExtra(GravacaoAtivity.RETORNO); conexaoSocket(path); } else Log.e(LOG_VOZ, "Resultado Inexperado ..."); } private void conexaoSocket(String path) { Socket socket = SocketOpener.openSocket(ipConexao, porta, tempoEspera); if(socket == null) return; try { DataOutputStream conexao = new DataOutputStream(socket.getOutputStream()); Log.d(LOG_VOZ, "Acessando arquivo ..."); File file = new File(path); DataInputStream arquivo = new DataInputStream(new FileInputStream(file)); Log.d(LOG_VOZ, "Iniciando Transmissão ..."); conexao.writeLong(file.length()); for(int i = 0; i < file.length(); i++) conexao.writeByte(arquivo.readByte()); Log.d(LOG_VOZ, "Transmissão realizada com sucesso..."); Log.d(LOG_VOZ, "Fechando a conexão..."); conexao.close(); socket.close(); Log.d(LOG_VOZ, "============ Processo finalizado com Sucesso =============="); } catch (IOException e) { Log.e(LOG_VOZ, "Erro ao fazer a conexão via Socket. " + e.getMessage()); // TODO Auto-generated catch block } } } class SocketOpener implements Runnable { private String host; private int porta; private Socket socket; public SocketOpener(String host, int porta) { this.host = host; this.porta = porta; socket = null; } public static Socket openSocket(String host, int porta, int timeOut) { SocketOpener opener = new SocketOpener(host, porta); Thread t = new Thread(opener); t.start(); try { t.join(timeOut); } catch(InterruptedException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro ao fazer o join da thread do socket. " + e.getMessage()); //TODO: Mensagem informativa return null; } return opener.getSocket(); } public void run() { try { socket = new Socket(host, porta); }catch(IOException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro na criação do socket. " + e.getMessage()); //TODO: Mensagem informativa } } public Socket getSocket() { return socket; } } Running on the desktop Java: import java.io.BufferedReader; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStreamReader; import java.net.ServerSocket; import java.net.Socket; public class ServidorArquivo { private static int porta = 5158; static String ARQUIVO = "voz.amr"; /** * Caminho que será gravado o arquivo de audio */ static String PATH = "/home/iade/Trabalho/lib/"; public static void main(String[] args) { int i = 1; try { System.out.println("Iniciando o Servidor Socket - Android."); ServerSocket s = new ServerSocket(porta); System.out.println("Servidor Iniciado com Sucesso..."); System.out.println("Aguardando conexões na porta: " + porta); while(true) { Socket recebendo = s.accept(); System.out.println("Aceitando conexão de nº " + i); new ThreadedHandler(recebendo).start(); i++; } } catch (Exception e) { System.out.println("Erro: " + e.getMessage()); e.printStackTrace(); } } } class ThreadedHandler extends Thread { private Socket socket; public ThreadedHandler(Socket so) { socket = so; } public void run() { DataInputStream entrada = null; DataOutputStream arquivo = null; try { entrada = new DataInputStream(socket.getInputStream()); System.out.println("========== Iniciando a leitura dos dados via Sockets =========="); long tamanho = entrada.readLong(); System.out.println("Tamanho do vetor " + tamanho); File file = new File(ServidorArquivo.PATH + ServidorArquivo.ARQUIVO); if(!file.exists()) file.createNewFile(); arquivo = new DataOutputStream(new FileOutputStream(file)); for(int j = 0; j < tamanho; j++) { arquivo.write(entrada.readByte()); } System.out.println("========== Dados recebidos com sucesso =========="); } catch (Exception e) { System.out.println("Erro ao tratar do socket: " + e.getMessage()); e.printStackTrace(); } finally { System.out.println("**** Fechando as conexões ****"); try { entrada.close(); socket.close(); arquivo.close(); } catch (IOException e) { System.out.println("Erro ao fechar conex&#65533;es " + e.getMessage()); e.printStackTrace(); } } System.out.println("============= Fim da Gravação ==========="); // tratar o arquivo String cmd1 = "ffmpeg -i voz.amr -ab 12288 -ar 16000 voz.wav"; String cmd2 = "soundstretch voz.wav voz2.wav -tempo=100"; String dir = "/home/iade/Trabalho/lib"; File workDir = new File(dir); File f1 = new File(dir+"/voz.wav"); File f2 = new File(dir+"/voz2.wav"); f1.delete(); f2.delete(); try { executeCommand(cmd1, workDir); System.out.println("realizou cmd1"); executeCommand(cmd2, workDir); System.out.println("realizou cmd2"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } private void executeCommand(String cmd1, File workDir) throws IOException, InterruptedException { String s; Process p = Runtime.getRuntime().exec(cmd1,null,workDir); int i = p.waitFor(); if (i == 0) { BufferedReader stdInput = new BufferedReader(new InputStreamReader(p.getInputStream())); // read the output from the command while ((s = stdInput.readLine()) != null) { System.out.println(s); } } else { BufferedReader stdErr = new BufferedReader(new InputStreamReader(p.getErrorStream())); // read the output from the command while ((s = stdErr.readLine()) != null) { System.out.println(s); } } } } Thanks in advance.

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  • Looking for Team Development type Software like SVN

    - by SoLoGHoST
    I am in need of a software that is PHP-Based, or similar that can be installed on my server that doesn't offer SVN Perks. It should be somewhat similar to an SVN, however, since the server doesn't support SVN, we'll need another means of doing sort of the same thing. We have a team of Developers and need to accomplish progress in the same way that an SVN does, but without that type of server support. Is there any software that could be installed via webhosting that would be somewhat, if not exactly, similar to an SVN? Please help, Thanks :)

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  • Android - Custom Adapter Problem

    - by Ryan
    Hello, I seem to be having a problem with my Custom Adapter view. When I display the list, it only displays a white screen. Here is how it works: 1.) I send a JSON request 2.) populate the ArrayList with the returned results 3.) create a custom adapter 4.) then bind the adapter. Here is steps 2-4 private void updateUI() { ListView myList = (ListView) findViewById(android.R.id.list); itemList = new ArrayList(); Iterator it = data.entrySet().iterator(); while (it.hasNext()) { //Get the key name and value for it Map.Entry pair = (Map.Entry)it.next(); String keyName = (String) pair.getKey(); String value = pair.getValue().toString(); if (value != null) { ListItem li = new ListItem(keyName, value, false); itemList.add(li); } } CustomAdapter mAdapter = new CustomAdapter( mContext, itemList); myList.setAdapter(mAdapter); //Bind the adapter to the list //Tell the dialog it's cool now. dismissDialog(0); //Show next screen flipper.setInAnimation(inFromRightAnimation()); flipper.setOutAnimation(outToRightAnimation()); flipper.showNext(); } And here is my CustomAdapter class: import java.util.List; import android.R.color; import android.content.Context; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.ImageView; import android.widget.RelativeLayout; import android.widget.TextView; class MyAdapterView extends RelativeLayout { public MyAdapterView(Context c, ListItem li) { super( c ); RelativeLayout rL = new RelativeLayout(c); RelativeLayout.LayoutParams containerParams = new RelativeLayout.LayoutParams( ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.FILL_PARENT); rL.setLayoutParams(containerParams); rL.setBackgroundColor(color.white); ImageView img = new ImageView (c); img.setImageResource(li.getImage()); img.setPadding(5, 5, 10, 5); rL.addView(img, 48, 48); TextView top = new TextView(c); top.setText(li.getTopText()); top.setTextColor(color.black); top.setTextSize(20); top.setPadding(0, 20, 0, 0); rL.addView(top,ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); TextView bot = new TextView( c ); bot.setText(li.getBottomText()); bot.setTextColor(color.black); bot.setTextSize(12); bot.setPadding(0, 0, 0, 10); bot.setAutoLinkMask(1); rL.addView(bot,ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); } } public class CustomAdapter extends BaseAdapter { private Context context; private List itemList; public CustomAdapter(Context c, List itemL ) { this.context = c; this.itemList = itemL; } public int getCount() { return itemList.size(); } public Object getItem(int position) { return itemList.get(position); } public long getItemId(int position) { return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { ListItem li = itemList.get(position); return new MyAdapterView(this.context, li); } } Does anyone have any idea why this displays a white screen upon completion?? Thanks in advance!

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  • Android: Retrieving Password via registered Email on My Server

    - by Raghavan'G'
    i am working on retrieving password to the user when he submits his mail id that he registered on my server. I need to check whether he entered correct registered id and give him response by sending password to his corresponding mail and set dialog as password sent to your mail or if he entered wrong mail id i have to show mail id not registered... Any Idea? This is my code... package com.soap; import java.util.regex.Matcher; import java.util.regex.Pattern; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.HttpTransportSE; import android.app.Activity; import android.app.Dialog; import android.app.ProgressDialog; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText public class Register extends Activity { /** Called when the activity is first created. */ // static Spinner operator = null; private static final String SOAP_ACTION = "......"; private static final String METHOD_NAME = "......"; private static final String NAMESPACE = "......"; private static final String URL = "My site"; private static final String TAG = "HELLO"; Thread t; ProgressDialog dialog; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.forgotpasswordpage); Button signin = (Button) findViewById(R.id.fpwdsubmit); signin.setOnClickListener(new OnClickListener() { public void onClick(View v) { showDialog(0); t = new Thread() { public void run() { register(); } }; t.start(); } }); } @Override protected Dialog onCreateDialog(int id) { switch (id) { case 0: { dialog = new ProgressDialog(this); dialog.setMessage("Please wait while connecting..."); dialog.setIndeterminate(true); dialog.setCancelable(true); return dialog; } } return null; } public void register() { Log.v(TAG, "Trying to Login"); EditText etxt_user = (EditText)findViewById(R.id.fpedtext); String email_id = etxt_user.getText().toString(); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("Email", email_id); Pattern EMAIL_ADDRESS_PATTERN =Pattern.compile( "[a-zA-Z0-9\\+\\.\\_\\%\\-\\+]{1,256}" + "\\@" + "[a-zA-Z0-9][a-zA-Z0-9\\-]{0,64}" + "(" + "\\." + "[a-zA-Z0-9][a-zA-Z0-9\\-]{0,25}" + ")+"); Matcher matcher = EMAIL_ADDRESS_PATTERN.matcher(email_id); if(matcher.matches()){ Log.v(TAG, "Your email id is valid ="+email_id); // System.out.println("Your email id is valid ="+email); } else{ // System.out.println("enter valid email id"); Log.v(TAG, "enter valid email id" ); } SoapSerializationEnvelope soapEnvelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); soapEnvelope.dotNet = true; soapEnvelope.setOutputSoapObject(request); HttpTransportSE aht = new HttpTransportSE(URL); try { aht.setXmlVersionTag("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); aht.call(SOAP_ACTION, soapEnvelope); SoapObject resultsRequestSOAP = (SoapObject) soapEnvelope.bodyIn; Log.v("TAG", String.valueOf(resultsRequestSOAP)); } catch (Exception e) { e.printStackTrace(); } } }

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  • Learn Behavior-Driven Development

    - by Ben Griswold
    In this presentation, I provided a brief introduction into TDD and talked about the confusion and misconceptions around the discipline. I, of course, shared a bit about Dan North, the father of BDD and touched upon some crazy hypothesis dreamed up by Sapir and Whorf. I then gave a Behavior Driven Development overview (my impressions of the implementation and lifecycle) and then touched upon available tools, how to get started and I threw in a number of reference and reading materials which you will find below. As an added bonus, I demonstrated how easy it is to include/exclude hyphens and alter the spelling of “behavior” at will.   Introducing BDD, Dan North Oredev 2007 – Behaviour-Driven Development, Dan North Behavior-Driven Development, Scott Bellware Behavior Driven Development, Wikipedia BDD Wiki A New Look at Test-Driven Development, Dave Astels Behavior Driven Development – An Evolution in Testing, Bob Cotton The Truth about BDD, Uncle Bob Martin Language and Thought, Wikipedia Sapir-Whorf Hypothesis, Wikipedia What’s in a Story?, Dan North

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  • Is there an Android remote app compatible with LibreOffice Impress under Ubuntu?

    - by WarriorIng64
    I have an upcoming presentation I want to make in LibreOffice Impress on my Ubuntu 12.10 laptop. I was wondering if I could get ahold of an Android app which would act like a remote control, allowing me to switch between slides from my phone over WiFi without having to stay near the laptop (I've been told I need to move around more during my presentations). A quick look on the Google Play store seemed to turn up a handful of PowerPoint remote apps for Windows or maybe Mac. I also took a look at Can an Android phone control Ubuntu like a remote?, but that seems more for controlling an Ubuntu media center. Is there anything which will work with LibreOffice Impress on Ubuntu? My phone is a Samsung Galaxy Precedent on Straight Talk, running Android 2.2.2 (latest available version from the carrier). It's not rooted, and there's not much memory on it either, so the smaller and simpler the app the better. Also, it has to be free because I currently don't have a means to pay for an app I may/may not like.

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  • How did I get here? My route to Android, iPhone, Windows Phone 7, and interest in Mobile Devices

    - by Wallym
    I get asked all the time how/why I got interested in mobile and jumped on this fairly early.  I tend to give half answers because it wasn't just one thing that took me to mobile, but a whole host of separate ivents culminating in a specific event where I wasdoing market research in May/June 2008.  Let me throw out the events and the facts about me: I tend to like new, different, cool stuff.  I jumped on .NET early on.  I jumped on Ajax early on.  I don't jump on every new technology that comes down the road, I'm probably the only person on the planet that doesn't "get" MVC, though I acknowledge that a lot of people do and it solves a number of problems in the default settings of ASP.NET WebForms. I remember buying an early Windows CE device. It was interesting, but dang, this stylus thing sucks. After I lost my third stylus, i just gave up.  I got my first mobile phone in early 1999.  Reception was crappy, but I could see the value in being mobile. In 1999, I worked on a manufacturing systems project.  One piece of the projects was a set of handheld devices on the shop floor.  While the UI was a crappy DOS based, yes I said DOS as in Disk Operating System Version 6.22, I could see that the wireless world was a direction I wanted to be in. In 2000, Microsoft released the first public alpha of .NET.  Very cool stuff indeed.  One piece of the puzzle was a set of mobile controls for ASP.NET.  I build numerous test apps as well as mobile version using these mobile controls.  Now, the mobile UIs of the time were based on WML, which was crap. I could real all the analysis of mobile and read all about growth rates.  Now, you have to realize that growth rates can be impressive when dealing with small numbers, but I knew it was a comer. In our first book, I got talked out of mobile because of the line from the publisher "Wally, mobile doesn't sell." Blackberry was the dominant device of the mid 2000s.  Its users were referred to as "Crackberry addicts."  Unfortunately, the mobile development experience for native apps was crap and the web experience was fairly rough as well, but if they could get the ecosystem started, other phones and better blackberryies would come out.  I finally jumped into using a blackberry. Sometime around 2006, I heard "Wally, mobile doesn't sell" again.  Now, anyone that knows me knows that someone saying something like this to me means I'll keep trying it. The phones of the mid 2000s were moving to be more graphical, but there were too many that had this idea that they had to use a stylus.  Stylus suck.  They get lost too easily. I worked on a project in 2007 and 2008 for a startup trying to answer the question of "What is there to do where I am at?"  For some reason, they wanted to be tied to PCs.  As it became obvious that they were having problems, their investor asked us to do some market research and to figure out what the marketplace did want.  One of the important things that I figured out was the we lived in a mobile world and if you had a mobile app, it need to be on a mobile device, not tied to a desktop/laptop/netbook device.  If there was any single event, this was it - I was doing some market research and sat and talked to people in a bar/restaurant in Atlanta called "The Grove" on Lavista.  The consensus of the people that I talked to was that they wanted their data where ever they were at, laptop, pc, mobile, whereever. In 2007, Apple released the iPhone.  Wow, what an impressive device, even with all the problems of a 1st generation device.  I bought an iPod Touch 1st generation to understand touch better, one of the best decisions I ever made. I decided in late 2008, to make a move into cloud, for a number of reasons.  I was working on an example app.  In April, 2009, one of my friends at Microsoft said "don't mention my name with this, but you need an iPhone front end for this app."  How do you get on the iPhone.  Well, there are a number of ways including: ObjectiveC.  Its hard to teach an old dog new tricks, and this dog knows .NET, not ObjectiveC. HTML, web, javascript optimized interface.  yeah, this is possible. PhoneGap.  Now, this is interesting, take an html interface and get it to run on the iPhone, Android, Blackberry, and other platforms.  I thought that this way made the most sense for me until......... MonoTouch.  In May/June 2009, Novell announced a way for .NET/c# developers to write apps for the iPhone.  This is the way that made the most sense to me. Titanium by Appcelerator.  This is similar in concept to PhoneGap.  I haven't played with this much but do want to learn more about it. In July, 2009, I emailed one of my contacts at Wrox to see if they would be interested in a short MonoTouch ebook in their Wrox Blox format.  I fully expected another  response along the lines of "Wally, mobile doesn't sell."  The response I got was "Wally, iPhone is H O T, get started immediately, can you have this to me before Labor Day."  Not quite the response I expected.  Thankfully, we didn't make the Labor Day, first draft date. I kept pushing back because I had a feeling that things were not going to be quite as polished and feature rich as necessary.  After all, Novell doesn't have the resouces of Microsoft's developer division. The ebook shipped on November 30, 2009. On about December, 15, 2009, my editor emailed and said "Your ebook is selling really well, lets do a full book and it by March 1 so get started."  Thankfully, guys like Craig Dunn and Chris Hardy were interested along with Martin and Ror joinged us later on. I bought my wife an iPhone 3Gs in early 2010 to go along with all my iPod Touch devices. I tried to pretend in 2010 that I wasn't that interested in mobile and still had interest in the desktop technologies.  I love the technologies and continue to use them today, but that isn't where my interest is right now.  I'm just about all mobile all the time with my energies.  Our book shipped in the beginning of July, 2010 right in the middle of the Apple FUD.I've been looking at Mobile Web as a way around the AppStores and Apple FUD problems of 2010. With all the Apple self FUD, we became interested in Android.I went up to Dino Esposito at DevConnections in Las Vegas at introduced myself. I've always tried to keep up with what Dino has been doing. I was shocked, he wanted to meet me.  We must have talked for 1.5 hours. It was way more time than I deserved. If you get a chance, go and introduce yourself to Dino. He's a great guy. Microsoft released Windows Phone 7 in the Fall of 2010.  I'm not doing development on that platform at this time.  I think they have a very interesting user interface.  The devices are being positively reviewed.  For my purposes, the devices are limited at this point in time.  We'll see what 2011 brings as far as updates to the operating system.  I need multitasking/background processing and html5 in the browser. Add that as well as acceptance in the marketplace and I'll be more interested in the device. Obviosuly, I'm now working on a MonoDroid book . I own Android and iPhone/iOS devices.  I am currently working on some startup ideas and am exploring as much in that area as I can. For 2011, I'm planning on speaking at Android Developer's Conference (AnDevCon) and Mobile Connections.  I'm really excited about this. I have a couple of magazine articles coming out in 2011 on Android and iPhone development with the Mono technologies.is Mono "The Answer"? What's "The Question?" I think it will work for me.  It might work for you, it might not.  it depends on your situation.  Its the current horse that I am riding. I might find a better horse tomorrow. So, that's how I got here.  I'm in love with mobile.  Mobile native apps on the device as well as mobile web.  I'm into all this cool stuff.  Where are you at?

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  • Changing Career to Game Development

    - by Don Carleone
    I m enthusiastic about and ready to shifting my career to Game Development sector, but before that I wonder some situations, I m now working as Senior .net programmer, i can only write code in c# right now, but i started to learn c++, I m computer engineer so before I know how to write in C but I didnt work with big projects, I wrote "Game of Life" before with C and used only Linked List DataStructure becouse of pushed my limits. But now I m thinking to shift Game Development, I love to play Console Games, I respect people who works about that business. But I just wonder, I see a lot of great developers who write codes with C++ and I ask myself that guys dont think to join Game Industry so why I think I can join! is that True? I dont live in USA or big country like. I live in a poor country, and here is no any Game Development Company, so I have to move to USA for working that job. So can you tell me if I start to learn something (c++,game enginees,physic enginees,3d math etc.) right now and working my usual job, after 7-8 month is it good time to move and finding a job about Game development in USA as junior game developer? is that possible? or is this just a dream? I realy need your advices. You can give down vote about that no problem, at least one advice can help me in my life.

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  • How will my Electronic Engineering degree be received in the Canadian Game Development market? [closed]

    - by Harikawashi
    I have a Electronic Engineering with Computer Science Degree from a reputable South African university. The EE with CS degree is basically Electronic Engineering, with some of the high voltage subjects thrown out and replaced with computer science subjects - mostly quite theoretical, but not in too much depth. I went on to earn a Masters Degree in Digital Signal Processing, focussing on Speech Recognition in Educational Applications. I have always loved programming - I taught myself QBASIC when I was in primary school, I learned Java at school, did some low level C at University, and taught myself C# and Python while doing my post graduate degree. C# is currently my strong suit, I think I am pretty capable with it. I have two years work experience in Namibia - working as a consulting electrical engineer (no software content whatsoever) and also developing C# desktop applications for the company I work for. I would like to move to Canada next year and work in the Game Development Industry as programmer or software engineer. My interests in particular are towards the more mathematical applications, like game and physics engines, or statistical disciplines like artificial intelligence. However, these are passions - not areas in which I have any work experience. So the question: How well will my BEngEE&CS and MScEng be received in the game industry? Seeing as it's not a pure software degree and I have no official software development work experience?

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  • What every beginner should know about website development? [closed]

    - by user975234
    I am a novice at building websites and considering to make one. But there is a lot of confusion that's going on right now. I guess every beginner faces them. Few questions that come up are: I have an idea and a need a website. That's all i know right now. But how do i start ? HTML is for sure the basic language but there are a hell of other technologies too. What is actually asp, php, ruby etc? How do i choose the right one from them? Other than asp, php there is javascript and other languages under the same belt. What are they used for? Hosting. When i am choosing the host, what considerations i have to keep in mind ? What support do i need from them (other than getting some important space obviously!). I am considering of making the website in ruby on rails. I don't know about php and what effect it would have if i choose ruby over php. I thought about ruby just because its new and i dont want to learn some thing "not new"! :P Moreover what is a framework and how does a framework effect my development process? These three questions are just to explain my "confusion" better. There is obviously a lot more to it. Just to try to answer how the flow of website development goes keeping in mind my questions!

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  • What is the difference between industrial development and open source development?

    - by Ida
    Intuitively, I think open source development should be much more "casual" than industrial development process (like in Microsoft). Because for OSS development: Duty separation is not that strict than in big companies (maybe developers == testers in open source development?) People come in and out of the open source community, much more frequently than in big companies However, above are just my guesses. I really want to know more about the major difference between the open source and industrial development. Is their division of duty totally different (e.g., is there a leader/manager-like role in open source development?)? Maybe it is their communication style that differs a lot? Or their workflow? Please share your opinions. Thanks a lot!

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  • Terms for different types of development

    - by stjowa
    I'm working on a resume and I'm trying to figure out the right terminology for the different types of software development. Right now, the only development term I know is 'web development.' But, I've also done a lot of Java and C# development for applications on the desktop. Obviously, this isn't web development; but, I'd like to be able to group these under a single term that is known within the community (it's a resume). Would the term for applications on the desktop be 'desktop development'?

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  • Consultations with ATG Development at OpenWorld 2014

    - by Steven Chan (Oracle Development)
    Our OpenWorld 2014 San Francisco conference is about six weeks away.  We have a great lineup of sessions this year.  Our EBS Applications Technology track sessions are listed here, and we'll have a more-detailed article about those soon. One of the advantages of attending OpenWorld is that you can meet face-to-face with senior staff in ATG Development.  You can use these meetings to discusss your questions, requirements, plans, and deployment architectures with us. There are several options for doing this: At general sessions: collar the speaker of your choice after his or her presentation. At the Meet The Experts sessions:  these are first-come first-served round-table discussions Setting up private meetings via your Oracle account manager The last option is best if you have lots of in-depth questions or confidential details about your implementation that cannot be discussed in front of other customers.  Many of this blog's experts, including me, will be attending OpenWorld this year.  If you'd like to meet with us privately, please contact your Oracle account manager to arrange that as soon as possible.  My calendar, in particular, is already starting to fill up.  It is often completely full by the time OpenWorld starts. See you there!

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  • What are the benefits of Android way of "saving memory" - explicitly passing Context objects everywhere?

    - by Sarge Borsch
    Turned out, this question is not easy to formulate for me, but let's try. In Android, pretty much any UI object depends on a Context, and has defined lifetime. It also can destroy and recreate UI objects and even whole application process at any time, and so on. This makes coding asynchronous operations correctly not straightforward. (and sometimes very cumbersome) But I never have seen a real explanation, why it's done that way? There are other OSes, including mobile OSes (iOS, for example), that don't do such things. So, what are the wins of Android way (Activities & Contexts)? Does that allow Android applications to use much less RAM, or maybe there are other benefits?

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  • How difficult it is to develope Apps for Android and iOS? [on hold]

    - by netsetter
    I'm an experienced web developer in PHP, HTML, Javascript, MySQL, CSS and I'm running communities where people can register to be able to login and do some stuff. Now more and more people are requestion an App, I told them that I have no time and experience to develope Apps with many functions for such complex communities I am running, but then the users told me what would be enough for them and this sounds already simpler to me: An app to install on Android / iOS just to be able to login (+ autologin), so they appear always online in the community when they have internet connection. Then only 1 function like a counter of new activities regarding their user account (new messages, new replies, etc..), and if they click on the app then a browser window will open to read the info at the main website. So, what you think, it will be a big thing to develope such an app for the members? Is there a big diffrence between developing for Android and iOS? How to test the App if you don't have an Android or iOS phone in example?

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  • Is it possible to have an app in the Play Store that will modify/change the behavior of the Gmail for Android application?

    - by Benjamin Bakhshi
    For example, is it possible for Rapportive (which works on Gmail for web), to work on Gmail for Android. I understand that the UI would be vastly different, but the question remains, is it possible at all to overlay content or change behavior of the Gmail app for android. I have done some research but cannot find the right resources that would tell me if this is possible or not on Android devices. This is a trivial question for Gmail for Web, ie. making a Chrome extension has lots of resources, and services like Rapportive manipulate Gmail apparent ease.

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  • Most important research article for software development [closed]

    - by Fabian Fagerholm
    Researchers all over the world collectively publish thousands of articles on software development topics every year, hoping to benefit practical software development in the long run. (Of course, some of them only publish to increase their publication count, but hopefully most still aim to advance the field.) But what is really useful for practical software development? Of all the research articles you have read, what do you consider being the most important one for the software development field? What is it about that article that makes it stand out as especially important in your view? Note: I deliberately chose the term "software development", but you can freely interpret it as "programming" or "software engineering", or anything else that fits into the "software development" category.

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