What does "prototyping" mean in practice?
- by prot
When I recently asked about the uses of Ruby someone told me it was good for prototyping. I basically know what that means, quickly get the very base of your app up and working, see if there are conceptual problems and then add the rest.
Am I right with how I understand prototyping?
What would be a concrete example of prototyping a Snake game in Ruby or any other language?