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  • Preparing for Those ‘Requests for Tech Help’ Ahead of Time Can Pay Off [Humorous Image]

    - by Asian Angel
    We have all been there…waiting for the inevitable ‘repeat request’ for help, but ‘sometimes’ you can save the day ahead of time with a little bit of preparation! Then there are the times when it is just best to admit defeat… Found this today while working on a clients completely hosed PC… [Reddit IIIIIIITTTTTTTTTTTT] [via Fail Desk] How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • Errors Code: /var/cache/apt/archives/linux-image-3.8.0-19-generic_3.8.0-19.30~precise1_amd64.deb

    - by user286682
    $ sudo apt-get dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done Calculating upgrade... Done The following packages will be upgraded: linux-image-3.8.0-19-generic 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 6 not fully installed or removed. Need to get 0 B/47.8 MB of archives. After this operation, 142 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 164064 files and directories currently installed.) Preparing to replace linux-image-3.8.0-19-generic 3.8.0-19.29 (using .../linux-image-3.8.0-19-generic_3.8.0-19.30~precise1_amd64.deb) ... Done. Unpacking replacement linux-image-3.8.0-19-generic ... dpkg: error processing /var/cache/apt/archives/linux-image-3.8.0-19-generic_3.8.0-19.30~precise1_amd64.deb (--unpack): trying to overwrite '/lib/modules/3.8.0-19-generic/kernel/arch/x86/kvm/kvm-intel.ko', which is also in package linux-image-extra-3.8.0-19-generic 3.8.0-19.29 dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.8.0-19-generic /boot/vmlinuz-3.8.0-19-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.8.0-19-generic /boot/vmlinuz-3.8.0-19-generic Errors were encountered while processing: /var/cache/apt/archives/linux-image-3.8.0-19-generic_3.8.0-19.30~precise1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) How can I get this update to work?

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  • Image not showing in UIImageView in Interface Builder / iPhone

    - by dbonneville
    I have a UIView with an UIImageView dragged onto the view. All of a sudden, for all my xibs, the image no longer shows up. There is a blue X. However, when it builds, the image is there. At one point, I deleted and regenerated all my images and moved some into a subfolder in XCode. Normally, when you go to select an image for an UIImageView, IB allows you to pick from any image in the project. But, I can't see any of the images I had put in the folder anymore in the dropdown. All I see in the dropdown on the Inspector is the one image I want, but that is also the one that is not showing up. And like I said, if I build it on the device or simulator, it all works. There is some cache or something screwed up somewhere. Everything builds with no errors. I cleared the caches and rebuilt. It all works. No error or warnings. But...I can't see any other images and IB still thinks it's missing the image that is clearly selected in the dropdown. So how do I get XCode and IB back on track and see what assets it properly should be seeing in the XIBs?

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  • Rotating an Image in Silverlight without cropping

    - by Tim Saunders
    I am currently working on a simple Silverlight app that will allow people to upload an image, crop, resize and rotate it and then load it via a webservice to a CMS. Cropping and resizing is done, however rotation is causing some problems. The image gets cropped and is off centre after the rotation. WriteableBitmap wb = new WriteableBitmap(destWidth, destHeight); RotateTransform rt = new RotateTransform(); rt.Angle = 90; rt.CenterX = width/2; rt.CenterY = height/2; //Draw to the Writeable Bitmap Image tempImage2 = new Image(); tempImage2.Width = width; tempImage2.Height = height; tempImage2.Source = rawImage; wb.Render(tempImage2,rt); wb.Invalidate(); rawImage = wb; message.Text = "h:" + rawImage.PixelHeight.ToString(); message.Text += ":w:" + rawImage.PixelWidth.ToString(); //Finally set the Image back MyImage.Source = wb; MyImage.Width = destWidth; MyImage.Height = destHeight; The code above only needs to rotate by 90° at this time so I'm just setting destWidth and destHeight to the height and width of the original image.

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  • Unable to set background image using python (2.7.3), bash and gnome3

    - by malon
    #!/usr/bin/env python import os bashCommand = "gsettings set org.gnome.desktop.background picture-uri file:///home/malon/autowallpaperchanger/" + pic_name print bashCommand os.system(bashCommand) Print result: gsettings set org.gnome.desktop.background picture-uri file:///home/malon/autowallpaperchanger/wallpaper-1252048.jpg Copying and pasting the print result into a terminal makes the change successfully, so the command is correct, but os.system isn't processing the request correctly for some reason. In the full script (posted below), I use os.system for a different reason immediately before (wget) and that works fine. Thank you! Full script: http://pastebin.com/R90GTmBZ

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  • Viewing the Future Through the ‘Eyes of the Past’ [Humorous Image]

    - by Asian Angel
    Really makes you feel nostalgic, eh? You can access the full-size version to get a better view of the upper right corner here. O_O This is a close approximation of the original title of the post. [via Reddit - Tech Support Gore] How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

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  • The World of ‘Game of Thrones’ in Minecraft [Image Gallery]

    - by Asian Angel
    Are you a serious ‘Game of Thrones’ fan? Then prepare for a visual feast with this gallery of images showing a recreation of the world of Westeros in Minecraft. Here is another visual teaser from this awesome gallery… WesterosCraft Gallery (Imgur) [via Neatorama] How to Play Classic Arcade Games On Your PC How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8

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  • java TrayIcon using image with transparent background

    - by Jack
    I am using the following code to set a tray icon in Windows and Linux. It works wonderful in Windows and works okay in Linux. In Linux (Ubuntu) I have my panel set to be (somewhat) transparent and when I add a GIF (with a transparent background) the background of the icon shows up all grey and ugly (see image, green diamond "!")....Any ideas on how to make the GIF image I am adding "keep" its transparent background? and the image I am using, if you'd like to test: import java.awt.*; import java.awt.event.*; public class TrayFun { static class ShowMessageListener implements ActionListener { TrayIcon trayIcon; String title; String message; TrayIcon.MessageType messageType; ShowMessageListener( TrayIcon trayIcon, String title, String message, TrayIcon.MessageType messageType) { this.trayIcon = trayIcon; this.title = title; this.message = message; this.messageType = messageType; } public void actionPerformed(ActionEvent e) { trayIcon.displayMessage(title, message, messageType); } } public static void main(String args[]) { Runnable runner = new Runnable() { public void run() { if (SystemTray.isSupported()) { final SystemTray tray = SystemTray.getSystemTray(); Image image = Toolkit.getDefaultToolkit().getImage("green_info.png"); PopupMenu popup = new PopupMenu(); final TrayIcon trayIcon = new TrayIcon(image, "The Tip Text", popup); trayIcon.setImageAutoSize(true); MenuItem item = new MenuItem("Close"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { tray.remove(trayIcon); } }); popup.add(item); try { tray.add(trayIcon); } catch (AWTException e) { System.err.println("Can't add to tray"); } } else { System.err.println("Tray unavailable"); } } }; EventQueue.invokeLater(runner); } }

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  • Make Sure to Use a ‘Dog Friendly’ Ringtone Next Time [Humorous Image]

    - by Asian Angel
    Apparently the dog found your taste in ringtones on the new Blackberry to be lacking… Gave this guy a new Blackberry last week. He brought it back in today… [via Reddit Tech Support Gore] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Cannot delete an image file that is shown in a listview

    - by Enrico
    Hello all, In my listview I show thumbnails of small images in a certain folder. I setup the listview as follows: var imageList = new ImageList(); foreach (var fileInfo in dir.GetFiles()) { try { var image = Image.FromFile(fileInfo.FullName); imageList.Images.Add(image); } catch { Console.WriteLine("error"); } } listView.View = View.LargeIcon; imageList.ImageSize = new Size(64, 64); listView.LargeImageList = imageList; for (int j = 0; j < imageList.Images.Count; j++) { var item = new ListViewItem {ImageIndex = j, Text = "blabla"}; listView.Items.Add(item); } The user can rightclick on an image in the listview to remove it. I remove it from the listview and then I want to delete this image from the folder. Now I get the error that the file is in use. Of course this is logical since the imagelist is using the file. I tried to first remove the image from the imagelist, but I keep on having the file lock. Can somebody tell me what I am doing wrong? Thanks!

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  • Firefox Sprite Sheet Image Not Showing Up

    - by ttony21
    I'm trying to create a chat room with emoticons. When a user types an emoticon such as :) in the chatroom, the CSS takes the proper image off the sprite sheet. But my code only seems to work in Opera and IE (odd combination). It doesn't show in Firefox or Chrome (if you manage to hone in exactly where the image should be, you can find the image blank.gif which is used as the stand-in to place the background-url over). Does anyone know what might cause this in Firefox/Chrome? Site: ttony21.byethost24.com Relevant CSS: image.emo { width:19px; height:19px; } image#smile { background:url(img/diceSprite.png) 0 0; } image#bigsmile { background:url(img/diceSprite.png) -19px 0; } etc... Relevant HTML: <img class="emo" id = "smile" src="img/blank.gif" width="1" height="1" alt=":)" title=":)" /> <img class="emo" id = "bigsmile" src="img/blank.gif" width="1" height="1" alt=":D" title=":D" /> etc...

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  • DMG mounting warning message says "it may make computer less secure or cause other problems"

    - by Cawas
    When I try to open a DMG file I get this: I'll just transcript the image: There may be a problem with this disk image. Are you sure you want to open it? Opening this disk image may make your computer less secure or cause other problems. What does that mean in fact? What's really wrong with it, and what kind of problem can it cause just by mounting? Someone said: When you download a file in Leopard (and Snow Leopard), it's marked as a quarantined file. This occurs by the OS adding an attribute to the file, tagging where it came from (such as "downloaded by Safari"). This is what causes the user to see prompts when running files that were downloaded from the Internet, you may remember being asked to confirm you'd like to launch program XXX downloaded by Safari on XXX date. As a new part of Snow Leopard, files which are tagged with the quarantine attribute also have integrity checked by fsck, and if that verify fails you will see the message you described, triggered by an unused node in the disc image. But really, I didn't get that. What's quarantine? I've just downloaded a file here on SL, tried to open, and got that warning. Apple have a say about quarantine files, and they seem to work the same on Leopards. Plus I have got that file using Google Chrome while that feature seems to work just with Safari.

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  • Deploying workstations - best practices?

    - by V. Romanov
    Hi guys I've been researching on the subject of workstation deployment for a while, and found a ton of info and dozens different methods and tools, but no "best practice" method that doesn't lack at least one feature that i consider required for the solution to be perfect. I'm currently interested in windows workstation deployment, but if the tools can be extended to Linux, then it's an added value. I want the deployment tools I use to be able to do the following: hardware independent - I want my image or installation to have a minimum of hardware and driver dependency, so that i can use a single image/package for all workstations easily updatable - I want to be able to update my image as easily as possible without redeploying/rebuilding/reimaging all configurations PXE bootable deployment - I want the tools to be bootable off the network so that I don't need a boot cd/DOK. scriptable for minimum human input - Ideally, the tool should run automatically after being booted and perform a "default" deployment (including partitioning) unless prompted otherwise. i.e - take a pc, hook it up, power on, PXE boot and forget about it until the OS is deployed. I found no single product or environment that does all this. Closest i came to is the windows deployment services/WIM image format. I also checked out numerous imaging and deployment tools including clonezilla, ghost, g4u, wpkg and others, but most of them lack the hardware Independence and updatability features. We currently have a Symantec Ghost server setup that does imaging over the network, but I'm not satisfied with it as it has all the drawbacks i listed above. Do you have suggestions how to optimize the process of workstation deployment? How do you deploy them in your organization? Thanks! Vadim.

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  • Change UIButton Background Image more than once per second

    - by beta.services
    I am currently working with the iPhone SDK. I have a NSTimer that changes the background image of a UIButton. Once this is complete, it will trigger the same action again (reset the NSTimer) for a predetermined number of times. My problem is that if my NSTimer is set to execute more than once per second. (0.75, say) The background image wont change. I am using NSLog to check that the event fires. But the button image will just remain in its original state. Is there any way to change the background image more often than once per second? This is my timer : [NSTimer scheduledTimerWithTimeInterval: tmpLvlSpeed target: self selector: @selector(simPressRed:) userInfo: nil repeats: NO]; And the code to change the image: [btnRed setImage:[UIImage imageNamed:@"btn_red.png"] forState:UIControlStateNormal]; if tmpLvlSpeed is less than 1.0, the button image will never change. Even though the simPressRed function will still fire. Any clues? Is there an update cycle I can modify?

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  • Replace image in word doc using OpenXML

    - by fearofawhackplanet
    Following on from my last question here OpenXML looks like it probably does exactly what I want, but the documentation is terrible. An hour of googling hasn't got me any closer to figuring out what I need to do. I have a word document. I want to add an image to that word document (using word) in such a way that I can then open the document in OpenXML and replace that image. Should be simple enough, yes? I'm assuming I should be able to give my image 'placeholder' an id of some sort and then use GetPartById to locate the image and replace it. Would this be the correct method? What is this Id? How do you add it using Word? Every example I can find which does anything remotely similar starts by building the whole word document from scratch in ML, which really isn't a lot of use. EDIT: it occured to me that it would be easier to just replace the image in the media folder with the new image, but again can't find any indication of how to do this.

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  • Faster image loading

    - by nemiss
    I want to display about 5-8 images on my page, one by one, but I would like them to pre-load one and not loading them each time i switch to anohter image. I have seen some examples where they have all images (hidden) on the page something like: <a href=""><img id="img1" src="images/image1.png" class="image" alt="" /></a> <a href=""><img id="img2" src="images/image1.png" class="image" alt="" /></a> <a href=""><img id="img3" src="images/image1.png" class="image" alt="" /></a> And the unhide the current image. And what I have is one image that i change it's src attribute for path for new images from th array. SwitchNextImage: function(){ var theimg=document.getElementById("imgContainer"); this.currentIndex = this.currentIndex+ 1 == this.totalImageCount ? 0 : this.currentIndex + 1; theimg.src=this.slideimages[this.currentIndex].src; } The first method is obviously faster loading. But requies static links. My questions is how can I make my method more faster loading?

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  • Paint.Net V3.5 - Free Image Editing Software.

    There was a time when I used to use the software that came bundled with Windows called ';Microsoft Paint'; I';m sure most of you have heard of this and many of you probably use it. If you need something... [Author: Chris Holgate - Computers and Internet - April 05, 2010]

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  • Best approach to storing image pixels in bottom-up order in Java

    - by finnw
    I have an array of bytes representing an image in Windows BMP format and I would like my library to present it to the Java application as a BufferedImage, without copying the pixel data. The main problem is that all implementations of Raster in the JDK store image pixels in top-down, left-to-right order whereas BMP pixel data is stored bottom-up, left-to-right. If this is not compensated for, the resulting image will be flipped vertically. The most obvious "solution" is to set the SampleModel's scanlineStride property to a negative value and change the band offsets (or the DataBuffer's array offset) to point to the top-left pixel, i.e. the first pixel of the last line in the array. Unfortunately this does not work because all of the SampleModel constructors throw an exception if given a negative scanlineStride argument. I am currently working around it by forcing the scanlineStride field to a negative value using reflection, but I would like to do it in a cleaner and more portable way if possible. e.g. is there another way to fool the Raster or SampleModel into arranging the pixels in bottom-up order but without breaking encapsulation? Or is there a library somewhere that will wrap the Raster and SampleModel, presenting the pixel rows in reverse order? I would prefer to avoid the following approaches: Copying the whole image (for performance reasons. The code must process hundreds of large (= 1Mpixels) images per second and although the whole image must be available to the application, it will normally access only a tiny (but hard-to-predict) portion of the image.) Modifying the DataBuffer to perform coordinate transformation (this actually works but is another "dirty" solution because the buffer should not need to know about the scanline/pixel layout.) Re-implementing the Raster and/or SampleModel interfaces from scratch (but I have a hunch that I will be unable to avoid this.)

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