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  • NetBeans PHP Community Council

    - by Tomas Mysik
    Hi all, today we would like to inform all of you that now you have a chance to improve NetBeans via NetBeans PHP Community Council. The author of this activity is Timur Poperecinii and he would like to tell you a few words about it. Hello passionate technical people, First of all let me introduce myself: my name is Timur, I’m a developer from Moldova (that little country between Romania and Ukraine), I develop mostly in .NET and JQuery, but I love to learn more, not being an expert I am familiar with Java (Struts2, Play), PHP (Symfony2), Ruby (Rails), Sencha Touch 2 and other technologies. I was “introduced” in PHP recently by a client of mine who requested to make the work specifically in PHP. Let me tell you a little story about my experience with open source and IDEs: when I was studying in university in 2007 I think, I did a simple little application in PHP and thought “Damn, if only there was a good IDE for PHP so I could relax and no having to remember all the function names”, then when I searched on internet pretty much everyone was using Vim or Emacs on Linux, but it had no autocomplete anyway, just syntax highlighting. I remember using some tool like Notepad++ I think. Nowadays everything changed, we have highlighting and autocomplete for about all standard things in PHP in many IDEs. I use NetBeans for PHP, and I really am happy with the experience I have there with standard PHP code, but for frameworks I still think there is lots of room for improvements. For example we have some Symfony 2 and Twig support. But I’d love to see more of that coming, for example I’m a big fan of file templates, where the main goal is to not waste time on writing over and over again something that can be generated, and it counts even more when you don’t have a lot of autocomplete. So what I thought, “Hey I know Java a little, and NetBeans has plugins, so may be it worth trying to do a file templates plugin”, and so I did, you can find details about my Unified Udevi Symfony2 Plugin for NetBeans 7.2 on my blog. It wasn’t hard, and it even was fun! Give back to open source Now think a little, NetBeans is an open source project and PHP support is just a part of it, so the resources are pretty limited in this area. But we as a community that uses this product, want to have the best possible experience with PHP and frameworks(!!!). So why don’t we GIVE BACK TO OPENSOURCE ? Imagine an IDE that can do all the things you wanted + it is free. Now how far is NetBeans from that point? I guess not so far – you might miss a little niche thing that you use on a daily basis, but then the question appears why don’t you make it happen on your own? NetBeans PHP Community Council What I proposed is to create a NetBeans PHP Community Council that will be formed of people willing to change something, willing to create plugins for their own needs and for the needs of the community, test the plugins created by them too, and basically evolve NetBeans in direction they want to reach. I already talked with the NetBeans PHP team. They are only happy to help this Council, with technical advises, opening some APIs we might need to have access to, and other things. One important thing to mention is that this Council is a Community project, so though we’ll have direct discussions with NetBeans PHP Dev team, NetBeans is not the leading force here, it is the community. You can see more details about the goals and structure I proposed at NetBeans PHP Community Council wiki page. We use this mail list: [email protected] for discussions and topics related to the Council. How can I join To join the NetBeans PHP Community Council please send an email to [email protected] with the subject of the mail starting with [Council New Member]. You can subscribe to this mail list here:http://netbeans.org/projects/php/lists. in your mail please indicate your location, age and experience both in Java and PHP. I need these data to assign you to a team. A response will be send to you with your next assignment and some people to contact. I really hope that you’ll make a step forward and try to make your everyday use of NetBeans even more fun.

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  • Performing an upgrade from TFS 2008 to TFS 2010

    - by Enrique Lima
    I recently had to go through the process of migrating a TFS 2008 SP1 to a TFS 2010 environment. I will go into the details of the tasks that I went through, but first I want to explain why I define it as a migration and not an upgrade. When this environment was setup, based on support and limitations for TFS 2008, we used a 32 bit platform for the TFS Application Tier and Build Servers.  The Data Tier, since we were installing SP1 for TFS 2008, was done as a 64 bit installation.  We knew at that point that TFS 2010 was in the picture so that served as further motivation to make that a 64bit install of SQL Server.  The SQL Server at that point was a single instance (Default) installation too.  We had a pretty good strategy in place for backups of the databases supporting the environment (and this made the migration so much smoother), so we were pretty familiar with the databases and the purpose they serve. I am sure many of you that have gone through a TFS 2008 installation have encountered challenges and trials.  And likely even more so if you, like me, needed to configure your deployment for SSL.  So, frankly I was a little concerned about the process of migrating.  They say practice makes perfect, and this environment I worked on is in some way my brain child, so I was not ready nor willing for this to be a failure or something that would impact my client’s work. Prior to going through the migration process, we did the install of the environment.  The Data Tier was the same, with a new Named instance in place to host the 2010 install.  The Application Tier was in place too, and we did the DefaultCollection configuration to test and validate all components were in place as they should. Anyway, on to the tasks for the migration (thanks to Martin Hinselwood for his very thorough documentation): Close access to TFS 2008, you want to make sure all code is checked in and ready to go.  We stated a difference of 8 hours between code lock and the start of migration to give time for any unexpected delay.  How do we close access?  Stop IIS. Backup your databases.  Which ones? TfsActivityLogging TfsBuild TfsIntegration TfsVersionControl TfsWorkItemTracking TfsWorkItemTrackingAttachments Restore the databases to the new Named Instance (make sure you keep the same names) Now comes the fun part! The actual import/migration of the databases.  A couple of things happen here. The TfsIntegration database will be scanned, the other databases will be checked to validate they exist.  Those databases will go through a process of data being extracted and transferred to the TfsVersionControl database to then be renamed to Tfs_<Collection>. You will be using a tool called tfsconfig and the option import. This tool is located in the TFS 2010 installation path (C:\Program Files\Microsoft Team Foundation Server 2010\Tools),  the command to use is as follows:    tfsconfig import /sqlinstance:<instance> /collectionName:<name> /confirmed Where <instance> is going to be the SQL Server instance where you restored the databases to.  <name> is the name you will give the collection. And to explain /confirmed, well this means you have done a backup of the databases, why?  well remember you are going to merge the databases you restored when you execute the tfsconfig import command. The process will go through about 200 tasks, once it completes go to Team Foundation Server Administration Console and validate your imported databases and contents. We’ll keep this manageable, so the next post is about how to complete that implementation with the SSL configuration.

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  • Dark Sun Dispatch 001

    - by Chris Williams
    If you aren't into tabletop (aka pen & paper) RPGs, you might as well click to the next post now... Still here? Awesome. I've recently started running a new D&D 4.0 Dark Sun campaign. If you don't know anything about Dark Sun, here's a quick intro: The campaign take place on the world of Athas, formerly a lush green world that is now a desert wasteland. Forests are rare in the extreme, as is water and metal. Coins are made of ceramic and weapons are often made of hardened wood, bone or obsidian. The green age of Athas was centuries ago and the current state was brought about through the reckless use of sorcerous magic. (In this world, you can augment spells by drawing on the life force of the world & people around you. This is called defiling. Preserving magic draws upon the casters life force and does not damage the surrounding world, but it isn't as powerful.) Humans are pretty much unchanged, but the traditional fantasy races have changed quite a bit. Elves don't live in the forest, they are shifty and untrustworthy desert traders known for their ability to run long distances through the wastes. Halflings are not short, fat, pleasant little riverside people. Instead they are bloodthirsty feral cannibals that roam the few remaining forests and ride reptilians beasts akin to raptors. Gnomes are extinct, as are orcs. Dwarves are mostly farmers and gladiators, and live out in the sun instead of staying under the mountains. Goliaths are half-giants, not known for their intellect. Muls are a Dwarf & Human crossbreed that displays the best traits of both races (human height and dwarven stoutness.) Thri-Kreen are sentient mantis people that are extremely fast. Most of the same character classes are available, with a few new twists. There are no divine characters (such as Priests, Paladins, etc) because the gods are gone. Nobody alive today can remember a time when they were still around. Instead, some folks worship the elemental forces (although they don't give out spells.) The cities are all ruled by Sorcerer King tyrants (except one city: Tyr) who are hundreds of years old and still practice defiling magic whenever they please. Serving the Sorcerer Kings are the Templars, who are also defilers and psionicists. Crossing them is as bad, in many cases, as crossing the Kings themselves. Between the cities you have small towns and trading outposts, and mostly barren desert with sometimes 4-5 days on foot between towns and the nearest oasis. Being caught out in the desert without adequate supplies and protection from the elements is pretty much a death sentence for even the toughest heroes. When you add in the natural (and unnatural) predators that roam the wastes, often in packs, most people don't last long alone. In this campaign, the adventure begins in the (small) trading fortress of Altaruk, a couple weeks walking distance from the newly freed city of Tyr. A caravan carrying trade goods from Altaruk has not made it to Tyr and the local merchant house has dispatched the heroes to find out what happened and to retrieve the goods (and drivers) if possible. The unlikely heroes consist of a human shaman, a thri-kreen monk, a human wizard, a kenku assassin and a (void aspect) genasi swordmage. Gathering up supplies and a little liquid courage, they set out into the desert and manage to find the northbound tracks of the wagon. Shortly after finding the tracks, they are ambushed by a pack of silt-runners (small lizard people with very large teeth and poisoned pointy spears.) The party makes short work of the creatures, taking a few minor wounds in the process. Proceeding onward without resting, they find the remains of the wagon and manage to sneak up on a pack of Kruthiks picking through the rubble and spilled goods. Unfortunately, they failed to take advantage of the opportunity and had a hard fight ahead of them. The party defeated the kruthiks, but took heavy damage (and almost lost a couple of their own) in the process. Once the kruthiks were dispatched, they followed a set of tracks further north to a ruined tower...

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  • T-SQL Tuesday #025 &ndash; CHECK Constraint Tricks

    - by Most Valuable Yak (Rob Volk)
    Allen White (blog | twitter), marathoner, SQL Server MVP and presenter, and all-around awesome author is hosting this month's T-SQL Tuesday on sharing SQL Server Tips and Tricks.  And for those of you who have attended my Revenge: The SQL presentation, you know that I have 1 or 2 of them.  You'll also know that I don't recommend using anything I talk about in a production system, and will continue that advice here…although you might be sorely tempted.  Suffice it to say I'm not using these examples myself, but I think they're worth sharing anyway. Some of you have seen or read about SQL Server constraints and have applied them to your table designs…unless you're a vendor ;)…and may even use CHECK constraints to limit numeric values, or length of strings, allowable characters and such.  CHECK constraints can, however, do more than that, and can even provide enhanced security and other restrictions. One tip or trick that I didn't cover very well in the presentation is using constraints to do unusual things; specifically, limiting or preventing inserts into tables.  The idea was to use a CHECK constraint in a way that didn't depend on the actual data: -- create a table that cannot accept data CREATE TABLE dbo.JustTryIt(a BIT NOT NULL PRIMARY KEY, CONSTRAINT chk_no_insert CHECK (GETDATE()=GETDATE()+1)) INSERT dbo.JustTryIt VALUES(1)   I'll let you run that yourself, but I'm sure you'll see that this is a pretty stupid table to have, since the CHECK condition will always be false, and therefore will prevent any data from ever being inserted.  I can't remember why I used this example but it was for some vague and esoteric purpose that applies to about, maybe, zero people.  I come up with a lot of examples like that. However, if you realize that these CHECKs are not limited to column references, and if you explore the SQL Server function list, you could come up with a few that might be useful.  I'll let the names describe what they do instead of explaining them all: CREATE TABLE NoSA(a int not null, CONSTRAINT CHK_No_sa CHECK (SUSER_SNAME()<>'sa')) CREATE TABLE NoSysAdmin(a int not null, CONSTRAINT CHK_No_sysadmin CHECK (IS_SRVROLEMEMBER('sysadmin')=0)) CREATE TABLE NoAdHoc(a int not null, CONSTRAINT CHK_No_AdHoc CHECK (OBJECT_NAME(@@PROCID) IS NOT NULL)) CREATE TABLE NoAdHoc2(a int not null, CONSTRAINT CHK_No_AdHoc2 CHECK (@@NESTLEVEL>0)) CREATE TABLE NoCursors(a int not null, CONSTRAINT CHK_No_Cursors CHECK (@@CURSOR_ROWS=0)) CREATE TABLE ANSI_PADDING_ON(a int not null, CONSTRAINT CHK_ANSI_PADDING_ON CHECK (@@OPTIONS & 16=16)) CREATE TABLE TimeOfDay(a int not null, CONSTRAINT CHK_TimeOfDay CHECK (DATEPART(hour,GETDATE()) BETWEEN 0 AND 1)) GO -- log in as sa or a sysadmin server role member, and try this: INSERT NoSA VALUES(1) INSERT NoSysAdmin VALUES(1) -- note the difference when using sa vs. non-sa -- then try it again with a non-sysadmin login -- see if this works: INSERT NoAdHoc VALUES(1) INSERT NoAdHoc2 VALUES(1) GO -- then try this: CREATE PROCEDURE NotAdHoc @val1 int, @val2 int AS SET NOCOUNT ON; INSERT NoAdHoc VALUES(@val1) INSERT NoAdHoc2 VALUES(@val2) GO EXEC NotAdHoc 2,2 -- which values got inserted? SELECT * FROM NoAdHoc SELECT * FROM NoAdHoc2   -- and this one just makes me happy :) INSERT NoCursors VALUES(1) DECLARE curs CURSOR FOR SELECT 1 OPEN curs INSERT NoCursors VALUES(2) CLOSE curs DEALLOCATE curs INSERT NoCursors VALUES(3) SELECT * FROM NoCursors   I'll leave the ANSI_PADDING_ON and TimeOfDay tables for you to test on your own, I think you get the idea.  (Also take a look at the NoCursors example, notice anything interesting?)  The real eye-opener, for me anyway, is the ability to limit bad coding practices like cursors, ad-hoc SQL, and sa use/abuse by using declarative SQL objects.  I'm sure you can see how and why this would come up when discussing Revenge: The SQL.;) And the best part IMHO is that these work on pretty much any version of SQL Server, without needing Policy Based Management, DDL/login triggers, or similar tools to enforce best practices. All seriousness aside, I highly recommend that you spend some time letting your mind go wild with the possibilities and see how far you can take things.  There are no rules! (Hmmmm, what can I do with rules?) #TSQL2sDay

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  • Xsigo and Oracle's Storage

    - by Philippe Deverchère
    Xsigo, a virtual network infrastructure provider, has recently been acquired by Oracle. Following this acquisition, one might ask ourselves why it is important to Oracle and how Oracle's storage is going to benefit on the long term from this virtualized infrastructure layer. Well, the first thing to understand is that Virtual Networking addresses both network and storage connectivity. Oracle Virtual Networking, as the Xsigo technology is now called, connects any server to any network and storage, so this is not just about connecting servers to the Internet or Intranet. It is also for a large part connecting servers to NAS and SAN storage. Connecting servers to storage has become increasingly complex in the past few years because of the strong emergence of virtualization at the Operating System level. 50% of enterprise workloads are now virtualized, up from 18% in 2009, resulting in a strong consolidation of various applications in a high density server footprint. At the same time, server I/O capability increased 8x in the last 8 years. All this has pushed IT administrators to multiply the number of I/O connections in the back-end of their physical servers, resulting in a messy and very hard to manage networking infrastructure. Here is a typical view of a rack back-end when no virtual networking is used. We consider that today: - 75% of users have ten or more Ethernet ports per server - 85% of users have two or more SAN ports per server - 58% have had to add connectivity to a server specifically for VMs - 65% consider cable reduction a priority The average is 12 or more ports per server, resulting in an extremely complex infrastructure to manage. What Oracle wants to achieve with its Oracle Virtual Networking offering is pretty simple. The objective is to eliminate the complexity through a dramatic reduction of cabling between servers and storage/networks. It is also to provide a software based management system so that any server can be connected to any network or any storage, on demand, and without physical intervention on the infrastructure. At the end of the day, the picture on the left shows what one wants to get for the back-end of customer's racks: just a couple of connections on each physical server to provide a simple, agile and fast network infrastructure for both storage and networking access. This is exactly what the Oracle Virtual Networking solution does. It transforms a complex, error-prone, difficult to manage and expensive networking infrastructure into a simple, high performance and agile solution for the data center. Practically speaking, and for the sake of simplicity, imagine that each server just hosts a minimal number of physical InfiniBand HCAs (Host Channel Adapter) with two links (for redundancy) onto the Oracle Fabric Interconnect director. Using the Oracle Fabric Manager software, you'll then be able to create virtual NICs and HBAs (called vNIC and vHBA) that will be seen by the servers as standard NICs and HBAs and associate them to networks and storage systems which are physically connected to the back-end of the director through standard Fibre Channel and Ethernet GbE/10GbE ports. In addition to this incredibly simple "at-a-click" connectivity capability, the Oracle Virtual Networking solution offers powerful features such as network isolation, Quality of Service, advanced performance monitoring and non-disruptive reconfiguration, migration and scalability of networking infrastructure. So let's go back now to our initial question: why is Oracle Virtual Networking especially important to Oracle's storage solutions? After all, one could connect any storage in the back-end of the Oracle Fabric Interconnect directors, right? The answer is pretty simple: since Oracle owns both the virtualized networking infrastructure and the storage (ZFS-SA, Pillar Axiom and tape), it is possible to imagine several ways in the future to add value when it comes to connect storage to a virtualized storage network: enhanced storage capabilities, converged management between storage and network, improved diagnostic capabilities and optimized integration resulting in higher performance and unique features/functions. Of course, all this is not going to be done overnight, and future will tell us is which evolutions come first. But there is little doubt that the integration of Xsigo within Oracle is going to create opportunities for Oracle's storage!

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  • Why would Copying a Large Image to the Clipboard Freeze a Computer?

    - by Akemi Iwaya
    Sometimes, something really odd happens when using our computers that makes no sense at all…such as copying a simple image to the clipboard and the computer freezing up because of it. An image is an image, right? Today’s SuperUser post has the answer to a puzzled reader’s dilemna. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-driven grouping of Q&A web sites. Original image courtesy of Wikimedia. The Question SuperUser reader Joban Dhillon wants to know why copying an image to the clipboard on his computer freezes it up: I was messing around with some height map images and found this one: (http://upload.wikimedia.org/wikipedia/commons/1/15/Srtm_ramp2.world.21600×10800.jpg) The image is 21,600*10,800 pixels in size. When I right click and select “Copy Image” in my browser (I am using Google Chrome), it slows down my computer until it freezes. After that I must restart. I am curious about why this happens. I presume it is the size of the image, although it is only about 6 MB when saved to my computer. I am also using Windows 8.1 Why would a simple image freeze Joban’s computer up after copying it to the clipboard? The Answer SuperUser contributor Mokubai has the answer for us: “Copy Image” is copying the raw image data, rather than the image file itself, to your clipboard. The raw image data will be 21,600 x 10,800 x 3 (24 bit image) = 699,840,000 bytes of data. That is approximately 700 MB of data your browser is trying to copy to the clipboard. JPEG compresses the raw data using a lossy algorithm and can get pretty good compression. Hence the compressed file is only 6 MB. The reason it makes your computer slow is that it is probably filling your memory up with at least the 700 MB of image data that your browser is using to show you the image, another 700 MB (along with whatever overhead the clipboard incurs) to store it on the clipboard, and a not insignificant amount of processing power to convert the image into a format that can be stored on the clipboard. Chances are that if you have less than 4 GB of physical RAM, then those copies of the image data are forcing your computer to page memory out to the swap file in an attempt to fulfil both memory demands at the same time. This will cause programs and disk access to be sluggish as they use the disk and try to use the data that may have just been paged out. In short: Do not use the clipboard for huge images unless you have a lot of memory and a bit of time to spare. Like pretty graphs? This is what happens when I load that image in Google Chrome, then copy it to the clipboard on my machine with 12 GB of RAM: It starts off at the lower point using 2.8 GB of RAM, loading the image punches it up to 3.6 GB (approximately the 700 MB), then copying it to the clipboard spikes way up there at 6.3 GB of RAM before settling back down at the 4.5-ish you would expect to see for a program and two copies of a rather large image. That is a whopping 3.7 GB of image data being worked on at the peak, which is probably the initial image, a reserved quantity for the clipboard, and perhaps a couple of conversion buffers. That is enough to bring any machine with less than 8 GB of RAM to its knees. Strangely, doing the same thing in Firefox just copies the image file rather than the image data (without the scary memory surge). Have something to add to the explanation? Sound off in the comments. Want to read more answers from other tech-savvy Stack Exchange users? Check out the full discussion thread here.

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  • Prefilling an SMS on Mobile Devices with the sms: Uri Scheme

    - by Rick Strahl
    Popping up the native SMS app from a mobile HTML Web page is a nice feature that allows you to pre-fill info into a text for sending by a user of your mobile site. The syntax is a bit tricky due to some device inconsistencies (and quite a bit of wrong/incomplete info on the Web), but it's definitely something that's fairly easy to do.In one of my Mobile HTML Web apps I need to share a current location via SMS. While browsing around a page I want to select a geo location, then share it by texting it to somebody. Basically I want to pre-fill an SMS message with some text, but no name or number, which instead will be filled in by the user.What worksThe syntax that seems to work fairly consistently except for iOS is this:sms:phonenumber?body=messageFor iOS instead of the ? use a ';' (because Apple is always right, standards be damned, right?):sms:phonenumber;body=messageand that works to pop up a new SMS message on the mobile device. I've only marginally tested this with a few devices: an iPhone running iOS 6, an iPad running iOS 7, Windows Phone 8 and a Nexus S in the Android Emulator. All four devices managed to pop up the SMS with the data prefilled.You can use this in a link:<a href="sms:1-111-1111;body=I made it!">Send location via SMS</a>or you can set it on the window.location in JavaScript:window.location ="sms:1-111-1111;body=" + encodeURIComponent("I made it!");to make the window pop up directly from code. Notice that the content should be URL encoded - HTML links automatically encode, but when you assign the URL directly in code the text value should be encoded.Body onlyI suspect in most applications you won't know who to text, so you only want to fill the text body, not the number. That works as you'd expect by just leaving out the number - here's what the URLs look like in that case:sms:?body=messageFor iOS same thing except with the ;sms:;body=messageHere's an example of the code I use to set up the SMS:var ua = navigator.userAgent.toLowerCase(); var url; if (ua.indexOf("iphone") > -1 || ua.indexOf("ipad") > -1) url = "sms:;body=" + encodeURIComponent("I'm at " + mapUrl + " @ " + pos.Address); else url = "sms:?body=" + encodeURIComponent("I'm at " + mapUrl + " @ " + pos.Address); location.href = url;and that also works for all the devices mentioned above.It's pretty cool that URL schemes exist to access device functionality and the SMS one will come in pretty handy for a number of things. Now if only all of the URI schemes were a bit more consistent (damn you Apple!) across devices...© Rick Strahl, West Wind Technologies, 2005-2013Posted in IOS  JavaScript  HTML5   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Educational, well-written FOSS projects to read, study or discuss

    - by Godot
    Before you say it: yes, this "question" has been asked other times. However, I could not fine many of such questions and not that easily, and those I found had similar results. What I'm trying to say that there are no comprehensive lists of well written Open Source projects, so I decided to set some requirements for the entries (one or possibly more): Idiomatic use of the language in which they are written The project should be lightweight. Not as in "a few kbs", as in "clean" and possibly following the UNIX philosophy, making an efficient use of resources and performing its duty and nothing more. No code bloat, most importantly. Projects like Firefox and GNOME wouldn't qualify, for example. Minimal reliance on external, non-standard libraries, with exceptions for some common FOSS libraries (curses, Xlib, OpenGL and possibly "usual suspects" like gtk+, webkit and Boost). Reliance on well-written libraries is welcome. No reliance on proprietary software - for obvious reasons (programs that rely on XNA, DirectX, Cocoa and similar, for example). Well-documented code is welcome. Include link to web interfaces to their repositories if possible. Here are some sample projects that often pop up in these threads: Operating Systems Plan 9 from Bell Labs: More or less, the official "sequel" to UNIX. Written in C by the same people who invented C! NetBSD: The most portable BSD implementation, written in C and also a good example of portable and organized code. Network and Databases Sqlite: Extremely lightweight and extremely efficient, one of the best pieces of C software I've seen. Count the lines yourself! Lighttpd: A small but pretty reliable web server written in C. Programming languages and VMs Lua: extremely lightweight multi-paradigm programming language. Written in C. Tiny C Compiler: Really tiny C compiler. Not really comparable to GCC or Clang but does its job. PyPy: A Python implementation written in Python. Pharo: OK, I admit it, I'm not really a Smalltalk expert but Pharo is a fork of Squeak and looked rather interesting. Stackless Python - An implementation of Python that doesn't rely on the C call stack - written in C (with some parts in Python) Games and 3D: Angband: One of the most accessible roguelike codebases around here, written in C. Ogre3D: Cross-platform 3D engine. Gets bloated if you don't skip the platform-specific implementation code, otherwise is a pretty solid example of good C++ OO. Simon Tatham's Portable Puzzle Collection: Title says it all. Other - dwm: Lightweight window manager. Written in C. Emulation and Reverse Engineering - Bochs: x86 emulator, written in C++ and tiny enough. - MAME: If you want to see C at one of its lowest levels, MAME is for you. May not be as clean as the other projects but it can teach you A LOT. Before you ask: I didn't mention Linux because it has become quite bloated in the last few years, Linus has also confirmed it. Nonetheless, it'd be a great educational read the same, even if for other reasons. Same for GCC. Feel free to edit or wikify my post. I hope you won't lock my question, I'm only trying to organize a little community effort for the good of all those people who want to enhance their coding skills.

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  • Stir Trek 2: Iron Man Edition

    Next month (7 May 2010) Ill be presenting at the second annual Stir Trek event in Columbus, Ohio. Stir Trek (so named because last year its themes mixed MIX and the opening of the Star Trek movie) is a very cool local event.  Its a lot of fun to present at and to attend, because of its unique venue: a movie theater.  And whats more, the cost of admission includes a private showing of a new movie (this year: Iron Man 2).  The sessions cover a variety of topics (not just Microsoft), similar to CodeMash.  The event recently sold out, so Im not telling you all of this so that you can go and sign up (though I believe you can get on the waitlist still).  Rather, this is pretty much just an excuse for me to talk about my session as a way to organize my thoughts. Im actually speaking on the same topic as I did last year, but the key difference is that last year the subject of my session was nowhere close to being released, and this year, its RTM (as of last week).  Thats right, the topic is Whats New in ASP.NET 4 how did you guess? Whats New in ASP.NET 4 So, just what *is* new in ASP.NET 4?  Hasnt Microsoft been spending all of their time on Silverlight and MVC the last few years?  Well, actually, no.  There are some pretty cool things that are now available out of the box in ASP.NET 4.  Theres a nice summary of the new features on MSDN.  Here is my super-brief summary: Extensible Output Caching use providers like distributed cache or file system cache Preload Web Applications IIS 7.5 only; avoid the startup tax for your site by preloading it. Permanent (301) Redirects are finally supported by the framework in one line of code, not two. Session State Compression Can speed up session access in a web farm environment.  Test it to see. Web Forms Features several of which mirror ASP.NET MVC advantages (viewstate, control ids) Set Meta Keywords and Description easily Granular and inheritable control over ViewState Support for more recent browsers and devices Routing (introduced in 3.5 SP1) some new features and zero web.config changes required Client ID control makes client manipulation of DOM elements much simpler. Row Selection in Data Controls fixed (id based, not row index based) FormView and ListView enhancements (less markup, more CSS compliant) New QueryExtender control makes filtering data from other Data Source Controls easy More CSS and Accessibility support Reduction of Tables and more control over output for other template controls Dynamic Data enhancements More control templates Support for inheritance in the Data Model New Attributes ASP.NET Chart Control (learn more) Lots of IDE enhancements Web Deploy tool My session will cover many but not all of these features.  Theres only an hour (3pm-4pm), and its right before the prize giveaway and movie showing, so Ill be moving quickly and most likely answering questions off-line via email after the talk. Hope to see you there! Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Node.js Lockstep Multiplayer Architecture

    - by Wakaka
    Background I'm using the lockstep model for a multiplayer Node.js/Socket.IO game in a client-server architecture. User input (mouse or keypress) is parsed into commands like 'attack' and 'move' on the client, which are sent to the server and scheduled to be executed on a certain tick. This is in contrast to sending state data to clients, which I don't wish to use due to bandwidth issues. Each tick, the server will send the list of commands on that tick (possibly empty) to each client. The server and all clients will then process the commands and simulate that tick in exactly the same way. With Node.js this is actually quite simple due to possibility of code sharing between server and client. I'll just put the deterministic simulator in the /shared folder which can be run by both server and client. The server simulation is required so that there is an authoritative version of the simulation which clients cannot alter. Problem Now, the game has many entity classes, like Unit, Item, Tree etc. Entities are created in the simulator. However, for each class, it has some methods that are shared and some that are client-specific. For instance, the Unit class has addHp method which is shared. It also has methods like getSprite (gets the image of the entity), isVisible (checks if unit can be seen by the client), onDeathInClient (does a bunch of stuff when it dies only on the client like adding announcements) and isMyUnit (quick function to check if the client owns the unit). Up till now, I have been piling all the client functions into the shared Unit class, and adding a this.game.isServer() check when necessary. For instance, when the unit dies, it will call if (!this.game.isServer()) { this.onDeathInClient(); }. This approach has worked pretty fine so far, in terms of functionality. But as the codebase grew bigger, this style of coding seems a little strange. Firstly, the client code is clearly not shared, and yet is placed under the /shared folder. Secondly, client-specific variables for each entity are also instantiated on the server entity (like unit.sprite) and can run into problems when the server cannot instantiate the variable (it doesn't have Image class like on browsers). So my question is, is there a better way to organize the client code, or is this a common way of doing things for lockstep multiplayer games? I can think of a possible workaround, but it does have its own problems. Possible workaround (with problems) I could use Javascript mixins that are only added when in a browser. Thus, in the /shared/unit.js file in the /shared folder, I would have this code at the end: if (typeof exports !== 'undefined') module.exports = Unit; else mixin(Unit, LocalUnit); Then I would have /client/localunit.js store an object LocalUnit of client-side methods for Unit. Now, I already have a publish-subscribe system in place for events in the simulator. To remove the this.game.isServer() checks, I could publish entity-specific events whenever I want the client to do something. For instance, I would do this.publish('Death') in /shared/unit.js and do this.subscribe('Death', this.onDeathInClient) in /client/localunit.js. But this would make the simulator's event listeners list on the server and the client different. Now if I want to clear all subscribed events only from the shared simulator, I can't. Of course, it is possible to create two event subscription systems - one client-specific and one shared - but now the publish() method would have to do if (!this.game.isServer()) { this.publishOnClient(event); }. All in all, the workaround off the top of my head seems pretty complicated for something as simple as separating the client and shared code. Thus, I wonder if there is an established and simpler method for better code organization, hopefully specific to Node.js games.

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  • Book Review: Oracle ADF 11gR2 Development Beginner's Guide

    - by Grant Ronald
    Packt Publishing asked me to review Oracle ADF 11gR2 Development Beginner's Guide by Vinod Krishnan, so on a couple of long flights I managed to get through the book in a couple of sittings. One point to make clear before I go into the review.  Having authored "The Quick Start Guide to Fusion Development: JDeveloper and Oracle ADF", I've written a book which covers the same topic/beginner level.  I also think that its worth stating up front that I applaud anyone who has gone  through the effort of writing a technical book. So well done Vinod.  But on to the review: The book itself is a good break down of topic areas.  Vinod starts with a quick tour around the IDE, which is an important step given all the work you do will be through the IDE.  The book then goes through the general path that I tend to always teach: a quick overview demo, ADF BC, validation, binding, UI, task flows and then the various "add on" topics like security, MDS and advanced topics.  So it covers the right topics in, IMO, the right order.  I also think the writing style flows nicely as well - Its a relatively easy book to read, it doesn't get too formal and the "Have a go hero" hands on sections will be useful for many. That said, I did pick out a number of styles/themes to the writing that I found went against the idea of a beginners guide.  For example, in writing my book, I tried to carefully avoid talking about topics not yet covered or not yet relevant at that point in someone's learning.  So, if I was a new ADF developer reading this book, did I really need to know about ADFBindingFilter and DataBindings.cpx file on page 58 - I've only just learned how to do a drag and drop simple application so showing me XML configuration files relevant to JSF/ADF lifecycle is probably going to scare me off! I found this in a couple of places, for example, the security chapter starts on page 219 but by page 222 (and most of the preceding pages are hands-on steps) we're diving into the web.xml, weblogic.xml, adf-config.xml, jsp-config.xml and jazn-data.xml.  Don't get me wrong, I'm not saying you shouldn't know this, but I feel you have to get people on a strong grounding of the concepts before showing them implementation files.  If having just learned what ADF Security is will "The initialization parameter remove.anonymous.role is set to false for the JpsFilter filter as this filter is the first filter defined in the file" really going to help me? The other theme I found which I felt didn't work was that a couple of the chapters descended into a reference guide.  For example page 159 onwards basically lists UI components and their properties.  And page 87 onwards list the attributes of ADF BC in pretty much the same way as the on line help or developer guide, and I've a personal aversion to any sort of help that says pretty much what the attribute name is e.g. "Precision Rule: this option is used to set a strict precision rule", or "Property Set: this is the property set that has to be applied to the attribute". Hmmm, I think I could have worked that out myself, what I would want to know in a beginners guide are what are these for, what might I use them for...and if I don't need to use them to create an emp/dept example them maybe it’s better to leave them out. All that said, would the book help me - yes it would.  It’s obvious that Vinod knows ADF and his style is relatively easy going and the book covers all that it has to, but I think the book could have done a better job in the educational side of guiding beginners.

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  • How does interpolation actually work to smooth out an object's movement?

    - by user22241
    I've asked a few similar questions over the past 8 months or so with no real joy, so I am going make the question more general. I have an Android game which is OpenGL ES 2.0. within it I have the following Game Loop: My loop works on a fixed time step principle (dt = 1 / ticksPerSecond) loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ updateLogic(dt); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; } render(); My intergration works like this: sprite.posX+=sprite.xVel*dt; sprite.posXDrawAt=sprite.posX*width; Now, everything works pretty much as I would like. I can specify that I would like an object to move across a certain distance (screen width say) in 2.5 seconds and it will do just that. Also because of the frame skipping that I allow in my game loop, I can do this on pretty much any device and it will always take 2.5 seconds. Problem However, the problem is that when a render frame skips, the graphic stutter. It's extremely annoying. If I remove the ability to skip frames, then everything is smooth as you like, but will run at different speeds on different devices. So it's not an option. I'm still not sure why the frame skips, but I would like to point out that this is Nothing to do with poor performance, I've taken the code right back to 1 tiny sprite and no logic (apart from the logic required to move the sprite) and I still get skipped frames. And this is on a Google Nexus 10 tablet (and as mentioned above, I need frame skipping to keep the speed consistent across devices anyway). So, the only other option I have is to use interpolation (or extrapolation), I've read every article there is out there but none have really helped me to understand how it works and all of my attempted implementations have failed. Using one method I was able to get things moving smoothly but it was unworkable because it messed up my collision. I can foresee the same issue with any similar method because the interpolation is passed to (and acted upon within) the rendering method - at render time. So if Collision corrects position (character now standing right next to wall), then the renderer can alter it's position and draw it in the wall. So I'm really confused. People have said that you should never alter an object's position from within the rendering method, but all of the examples online show this. So I'm asking for a push in the right direction, please do not link to the popular game loop articles (deWitters, Fix your timestep, etc) as I've read these multiple times. I'm not asking anyone to write my code for me. Just explain please in simple terms how Interpolation actually works with some examples. I will then go and try to integrate any ideas into my code and will ask more specific questions if need-be further down the line. (I'm sure this is a problem many people struggle with).

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  • Review&ndash;Build Android and iOS apps in Visual Studio with Nomad

    - by Bill Osuch
    Nomad is a Visual Studio extension that allows you build apps for both Android and iOS platforms in Visual Studio using HTML5. There is no need to switch between .Net, Java and Objective-C to target different platforms - write your code once in HTML5 and build for all common mobile platforms and tablets. You have access to the native hardware functions (such as camera and GPS) through the PhoneGap library, UI libraries such as jQuery mobile allow you to create an impressive UI with minimal work. Nomad is still in an early access beta stage, so the documentation is a bit sparse. In fact, the only documentation is a simple series of steps on how to install the plug-in, set up a project, build and deploy it. You're going to want to be a least a little familiar with the PhoneGap library and jQuery mobile to really tap into the power of this. The sample project included with the download shows you just how simple it is to create projects in Visual Studio. The sample solution comes with an index.html file containing the HTML5 code, the Cordova (PhoneGap) library, jQuery libraries, and a JQuery style sheet: The html file is pretty straightforward. If you haven't experimented with JQuery mobile before, some of the attributes (such as data-role) might be new to you, but some quick Googling will fill in everything you need to know. The first part of the file builds a simple (but attractive) list with some links in it: The second part of the file is where things get interesting and it taps into the PhoneGap library. For instance, it gets the geolocation position by calling position.coords.latitude and position.coords.longitude: ...and then displays it in a simple span: Building is pretty simple, at least for Android (I'm not an iOS developer so I didn't look at that feature) - just configure the display name, version number, and package ID. There's no need to specify Android version; Nomad supports 2.2 and later. Enter these bits of information, click the new "Build for Android" button (not the regular Visual Studio Build link...) and you get a dialog box saying that your code is being built by their cloud build service (so no building while away from a WiFi signal apparently). After a couple minutes you wind up with a .apk file that can be copied over to your device. Applications built with Nomad for Android currently use a temporary certificate, so you can test the app on your devices but you cannot publish them in the Google Play Store (yet). And I love the "success" dialog box: Since Nomad is still in Beta, no pricing plans have been announced yet, so I'll be curious to see if this becomes a cost-effective solution to mobile app development. If it is, I may even be tempted to spring for the $99 iOS membership fee! In the meantime, I plan to work on porting some of my apps over to it and seeing how they work. My only quibble at this time is the lack of a centralized documentation location - I'd like to at least see which (if any) features of JQuery and PhoneGap are limited or not supported. Also, some notes on targeting different Android screen sizes would be nice, but it's relatively easy to find jQuery examples out on the InterWebs. Oh well, trial and error! You can download the Nomad extension for Visual Studio by going to their web site: www.vsnomad.com. Technorati Tags: Android, Nomad

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  • Is It Worth It To Learn Experimental Languages

    - by Xander Lamkins
    I'm a young programmer who desires to work in the field someday as a programmer. I know Java, VB.NET and C#. I want to learn a new language (as I programmer, I know that it is valuable to extend what I know - to learn languages that make you think differently). I took a look online to see what languages were common. Everybody knows C and C++ (even those muggles who know so little about computers in general), so I thought, maybe I should push for C. C and C++ are nice but they are old. Things like Haskell and Forth (etc. etc. etc.) are old and have lost their popularity. I'm scared of learning C (or even C++) for this same reason. Java is pretty old as well and is slow because it's run by the JVM and not compiled to native code. I've been a Windows developer for quite a while. I recently started using Java - but only because it was more versatile and spreadable to other places. The problem is that it doesn't look like a very usable language for these reasons: It's most used purpose is for web application and cellphone apps (specifically Android) As far as actual products made with it, the only things that come to mind are Netbeans, Eclipse (hurrah for making and IDE with the language the IDE is for - it's like making a webpage for writing HTML/CSS/Javascript), and Minecraft which happens to be fun but laggy and bipolar as far as computer spec. support. Other than that it's used for servers but heck - I don't only want to make/configure servers. The .NET languages are nice, however: People laugh if I even mention VB.NET or C# in a serious conversation. It isn't cross-platform unless you use MONO (which is still in development and has some improvements to be made). Lacks low level stuff because, like Java with the JVM, it is run/managed by the CLR. My first thought was learning something like C and then using it to springboard into C++ (just to make sure I would have a strong understanding/base), but like I said earlier, it's getting older and older by the minute. What I've Looked Into Fantom looks nice. It's like a nice middleman between my two favorite languages and even lets me publish between the two interchangeably, but, unlike what I want, it compiles to the CLR or JVM (depending on what you publish it to) instead of it being a complete compile. D also looks nice. It seems like a very usable language and from multiple sources it appears to actually be better than C/C++. I would jump right with it, but I'm still unsure of its success because it obviously isn't very mainstream at this point. There are a couple others that looked pretty nice that focused on other things such as Opa with web development and Go by GOOGLE. My Question Is it worth learning these "experimental" languages? I've read other questions that say that if you aren't constantly learning languages and open to all languages that you aren't in the right mindset for programming. I understand this and I still might not quite be getting it, but in truth, if a language isn't going to become mainstream, should I spend my time learning something else? I don't want to learn old (or any going to soon be old) programming languages. I know that many people see this as something important, *but would any of you ever actually consider (assuming you didn't already know) FORTRAN? My goal is to stay current to make sure I'm successful in the future. Disclaimer Yes, I am a young programmer, so I probably made a lot of naive statements in my question. Feel free to correct me on ANYTHING! I have to start learning somewhere so I'm sure a lot of my knowledge is sketchy enough to have caused to incorrect statements or flaws in my thinking. Please leave any feelings you have in the comments.

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  • You Probably Already Have a “Private Cloud”

    - by BuckWoody
    I’ve mentioned before that I’m not a fan of the word “Cloud”. It’s too marketing-oriented, gimmicky and non-specific. A better definition (in many cases) is “Distributed Computing”. That means that some or all of the computing functions are handled somewhere other than under your specific control. But there is a current use of the word “Cloud” that does not necessarily mean that the computing is done somewhere else. In fact, it’s a vector of Cloud Computing that can better be termed “Utility Computing”. This has to do with the provisioning of a computing resource. That means the setup, configuration, management, balancing and so on that is needed so that a user – which might actually be a developer – can do some computing work. To that person, the resource is just “there” and works like they expect, like the phone system or any other utility. The interesting thing is, you can do this yourself. In fact, you probably already have been, or are now. It’s got a cool new trendy term – “Private Cloud”, but the fact is, if you have your setup automated, the HA and DR handled, balancing and performance tuning done, and a process wrapped around it all, you can call yourself a “Cloud Provider”. A good example here is your E-Mail system. your users – pretty much your whole company – just logs into e-mail and expects it to work. To them, you are the “Cloud” provider. On your side, the more you automate and provision the system, the more you act like a Cloud Provider. Another example is a database server. In this case, the “end user” is usually the development team, or perhaps your SharePoint group and so on. The data professionals configure, monitor, tune and balance the system all the time. The more this is automated, the more you’re acting like a Cloud Provider. Lots of companies help you do this in your own data centers, from VMWare to IBM and many others. Microsoft's offering in this is based around System Center – they have a “cloud in a box” provisioning system that’s actually pretty slick. The most difficult part of operating a Private Cloud is probably the scale factor. In the case of Windows and SQL Azure, we handle this in multiple ways – and we're happy to share how we do it. It’s not magic, and the algorithms for balancing (like the one we started with called Paxos) are well known. The key is the knowledge, infrastructure and people. Sure, you can do this yourself, and in many cases such as top-secret or private systems, you probably should. But there are times where you should evaluate using Azure or other vendors, or even multiple vendors to spread your risk. All of this should be based on client need, not on what you know how to do already. So congrats on your new role as a “Cloud Provider”. If you have an E-mail system or a database platform, you can just put that right on your resume.

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  • The Power to Control Power

    - by speakjava
    I'm currently working on a number of projects using embedded Java on the Raspberry Pi and Beagle Board.  These are nice and small, so don't take up much room on my desk as you can see in this picture. As you can also see I have power and network connections emerging from under my desk.  One of the (admittedly very minor) drawbacks of these systems is that they have no on/off switch.  Instead you insert or remove the power connector (USB for the RasPi, a barrel connector for the Beagle).  For the Beagle Board this can potentially be an issue; with the micro-SD card located right next to the connector it has been known for people to eject the card when trying to power off the board, which can be quite serious for the hardware. The alternative is obviously to leave the boards plugged in and then disconnect the power from the outlet.  Simple enough, but a picture of underneath my desk shows that this is not the ideal situation either. This made me think that it would be great if I could have some way of controlling a mains voltage outlet using a remote switch or, even better, from software via a USB connector.  A search revealed not much that fit my requirements, and anything that was close seemed very expensive.  Obviously the only way to solve this was to build my own.Here's my solution.  I decided my system would support both control mechanisms (remote physical switch and USB computer control) and be modular in its design for optimum flexibility.  I did a bit of searching and found a company in Hong Kong that were offering solid state relays for 99p plus shipping (£2.99, but still made the total price very reasonable).  These would handle up to 380V AC on the output side so more than capable of coping with the UK 240V supply.  The other great thing was that being solid state, the input would work with a range of 3-32V and required a very low current of 7.5mA at 12V.  For the USB control an Arduino board seemed the obvious low-cost and simple choice.  Given the current requirments of the relay, the Arduino would not require the additional power supply and could be powered just from the USB.Having secured the relays I popped down to Homebase for a couple of 13A sockets, RS for a box and an Arduino and Maplin for a toggle switch.  The circuit is pretty straightforward, as shown in the diagram (only one output is shown to make it as simple as possible).  Originally I used a 2 pole toggle switch to select the remote switch or USB control by switching the negative connections of the low voltage side.  Unfortunately, the resistance between the digital pins of the Arduino board was not high enough, so when using one of the remote switches it would turn on both of the outlets.  I changed to a 4 pole switch and isolated both positive and negative connections. IMPORTANT NOTE: If you want to follow my design, please be aware that it requires working with mains voltages.  If you are at all concerned with your ability to do this please consult a qualified electrician to help you.It was a tight fit, especially getting the Arduino in, but in the end it all worked.  The completed box is shown in the photos. The remote switch was pretty simple just requiring the squeezing of two rocker switches and a 9V battery into the small RS supplied box.  I repurposed a standard stereo cable with phono plugs to connect the switch box to the mains outlets.  I chopped off one set of plugs and wired it to the rocker switches.  The photo shows the RasPi and the Beagle board now controllable from the switch box on the desk. I've tested the Arduino side of things and this works fine.  Next I need to write some software to provide an interface for control of the outlets.  I'm thinking a JavaFX GUI would be in keeping with the total overkill style of this project.

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  • Is it worth to learn Experimental Languages?

    - by Xander Lamkins
    I'm a young programmer who desires to work in the field someday as a programmer. I know Java, VB.NET and C#. I want to learn a new language (as I programmer, I know that it is valuable to extend what I know - to learn languages that make you think differently). I took a look online to see what languages were common. Everybody knows C and C++ (even those muggles who know so little about computers in general), so I thought, maybe I should push for C. C and C++ are nice but they are old. Things like Haskell and Forth (etc. etc. etc.) are old and have lost their popularity. I'm scared of learning C (or even C++) for this same reason. Java is pretty old as well and is slow because it's run by the JVM and not compiled to native code. I've been a Windows developer for quite a while. I recently started using Java - but only because it was more versatile and spreadable to other places. The problem is that it doesn't look like a very usable language for these reasons: It's most used purpose is for web application and cellphone apps (specifically Android) As far as actual products made with it, the only things that come to mind are Netbeans, Eclipse (hurrah for making and IDE with the language the IDE is for - it's like making a webpage for writing HTML/CSS/Javascript), and Minecraft which happens to be fun but laggy and bipolar as far as computer spec. support. Other than that it's used for servers but heck - I don't only want to make/configure servers. The .NET languages are nice, however: People laugh if I even mention VB.NET or C# in a serious conversation. It isn't cross-platform unless you use MONO (which is still in development and has some improvements to be made). Lacks low level stuff because, like Java with the JVM, it is run/managed by the CLR. My first thought was learning something like C and then using it to springboard into C++ (just to make sure I would have a strong understanding/base), but like I said earlier, it's getting older and older by the minute. What I've Looked Into Fantom looks nice. It's like a nice middleman between my two favorite languages and even lets me publish between the two interchangeably, but, unlike what I want, it compiles to the CLR or JVM (depending on what you publish it to) instead of it being a complete compile. D also looks nice. It seems like a very usable language and from multiple sources it appears to actually be better than C/C++. I would jump right with it, but I'm still unsure of its success because it obviously isn't very mainstream at this point. There are a couple others that looked pretty nice that focused on other things such as Opa with web development and Go by GOOGLE. My Question Is it worth learning these "experimental" languages? I've read other questions that say that if you aren't constantly learning languages and open to all languages that you aren't in the right mindset for programming. I understand this and I still might not quite be getting it, but in truth, if a language isn't going to become mainstream, should I spend my time learning something else? I don't want to learn old (or any going to soon be old) programming languages. I know that many people see this as something important, *but would any of you ever actually consider (assuming you didn't already know) FORTRAN? My goal is to stay current to make sure I'm successful in the future. Disclaimer Yes, I am a young programmer, so I probably made a lot of naive statements in my question. Feel free to correct me on ANYTHING! I have to start learning somewhere so I'm sure a lot of my knowledge is sketchy enough to have caused to incorrect statements or flaws in my thinking. Please leave any feelings you have in the comments.

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  • "previousMode": Controling the Pin Action of a TopComponent

    - by Geertjan
    An excellent thing I learned today is that you, as a developer of a NetBeans module or NetBeans Platform application, can control the pin button. Up until today, whenever I had a TopComponent defined to appear in "rightSlidingSide" mode and then I clicked the "pin" button, as shown here... ...the TopComponent would then find itself pinned in the "explorer" mode. Would make more sense if it would be pinned in the "properties" mode, which is the docked mode closest to the "rightSlidingSide" mode. Not being able to control the "pin" button has been a recurring question (including in my own head) over several years. But the NetBeans Team's window system guru Stan Aubrecht informed me today that a "previousMode" attribute exists in the "tc-ref" file of the TopComponent. Since a few releases, that file is generated via the annotations in the TopComponent. However, "previousMode" is currently not one of the attributes exposed by the @TopComponent.Registration annotation. Therefore, what I did was this: Set "rightSlidingSide" in the "mode" attribute of the @TopComponent.Registration. Build the module. Find the "generated-layer.xml" (in the Files window) and move the layer registration of the TopComponent, including its action and menu item for opening the TopComponent, into my own manual layer within the module. Then remove all the TopComponent annotations from the TopComponent, though you can keep @ConvertAsProperties and @Messages. Then add the "previousMode" attribute, as highlighted below, into my own layer file, i.e., within the tags copied from the "generated-layer.xml": <folder name="Modes"> <folder name="rightSlidingSide"> <file name="ComparatorTopComponent.wstcref"> <![CDATA[<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE tc-ref PUBLIC "-//NetBeans//DTD Top Component in Mode Properties 2.0//EN" "http://www.netbeans.org/dtds/tc-ref2_0.dtd"> <tc-ref version="2.0"> <tc-id id="ComparatorTopComponent"/> <state opened="false"/> <previousMode name="properties" index="0" /> </tc-ref> ]]> </file> </folder> </folder> Now when you run the application and pin the specific TopComponent defined above, i.e., in the above case, named "ComparatorTopComponent", you will find it is pinned into the "properties" mode! That's pretty cool and if you agree, then you're a pretty cool NetBeans Platform developer, and I'd love to find out more about the application/s you're creating on the NetBeans Platform! Meanwhile, I'm going to create an issue for exposing the "previousMode" attribute in the @TopComponent.Registration annotation.

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  • What 5 things should SQL Server get rid of?

    - by BuckWoody
    I’ve been “tagged” by my friend Paul Randal. It’s a high-tech way of making someone else do what you want, but since it’s Paul, well, I guess I’m OK with that. He’s asked in his recent blog entry “What five things would you get rid of in SQL Server if you were in charge?” This is, of course, a delicate issue. After all, I work at Microsoft, so anything I say here might be taken as a criticism that would require action – but of course it really doesn’t. Interestingly, you may have more to do with what goes in to SQL Server than I did even as a Program Manager where I “owned” a feature. Unlike many places I’ve worked, Microsoft really does drive its products by what its users want – not every time, and not every user request, mind you, but overall I think we hit the mark pretty well. So, with all of that said, and of course the obligatory statement of “these are my own opinions, and have nothing to do with any official Microsoft position in any way, and do not reflect the opinions of other Microsoft employees or management”, here goes. 1. Get rid of SQL Server Management Studio Does that surprise you? After all, when I was a Program Manager, I actually owned the general architecture for SSMS. But those on my team probably would have been able to guess this one for you. I think that SSMS is a fine development tool. But I think that it does less of a good job for managing a system. It’s based on Visual Studio, probably one of the best development IDE’s around. And when I develop code, I really like it. But for a monitoring/management tool, I prefer a snap-in to the Microsoft Management Console (MMC). I know, the old one (prior to 3.0) was kludgy, difficult to use and program in. But that’s changed. Of course, when I bring this up, you’ll probably immediately say “But I don’t have that in XP.” And that’s one of the reasons we didn’t go there. (But I still don’t like SSMS for management.) 2. ShrinkDB I think this discussion has been done to death, so I’ll leave it at that. 3. SQL Server Agent Does that one surprise you as well? In my mind, since we ALWAYS ride on Windows, just use the task scheduler there, along with PowerShell. You could log the results in Windows logs, files, back into SQL Server, whatever. It’s just a complexity we don’t need in SQL Server. 4. SQL Server Error Logs We have a full logging setup in Windows. They’re well done, easy to understand and ubiquitous. We should just use that. 5. Several SKU’s I won’t say which, but we have a few SKU’s of SQL Server that need to go. And we need to figure out how to help you understand clearly where you need to go to Enterprise or Data Center.  Most folks are trying to push Standard edition to do things it isn’t designed to do, and then they think SQL Server won’t scale. I think we can do a better job of showing you where Standard Edition will hit the wall, and I think with fewer choices it would be pretty simple for you to pick the right one. Well, once again I’ve probably puzzled some folks and angered others. I think my work here is done. :) Back to you, Paul. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • ODEE Green Field (Windows) Part 3 - SOA Suite

    - by AndyL-Oracle
     So you're still here, are you? I'm sure you're probably overjoyed at the prospect of continuing with our green field installation of ODEE. In my previous post, I covered the installation of WebLogic - you probably noticed, like I did, that it's a pretty quick install. I'm pretty certain this had everything to do with how quickly the next post made it to the internet! So let's dig in. Make sure you've followed the steps from the initial post to obtain the necessary software and prerequisites! Unpack the RCU (Repository Creation Utility). This ZIP file contains a directory (rcuHome) that should be extracted into your ORACLE_HOME. Run the RCU – execute rcuHome/bin/rcu.bat. Click Next. Select Create and click Next. Enter the database connection details and click Next – any failure to connection will show in the Messages box. Click Ok Expand and select the SOA Infrastructure item. This will automatically select additional required components. You can change the prefix used, but DEV is recommended. If you are creating a sandbox that includes additional components like WebCenter Content and UMS, you may select those schemas as well but they are not required for a basic ODEE installation. Click Next. Click OK. Specify the password for the schema(s). Then click Next. Click Next. Click OK. Click OK. Click Create. Click Close. Unpack the SOA Suite installation files into a single directory e.g. SOA. Run the installer – navigate and execute SOA/Disk1/setup.exe. If you receive a JDK error, switch to a command line to start the installer. To start the installer via command line, do Start?Run?cmd and cd into the SOA\Disk1 directory. Run setup.exe –jreLoc < pathtoJRE >. Ensure you do not use a path with spaces – use the ~1 notation as necessary (your directory must not exceed 8 characters so “Program Files” becomes “Progra~1” and “Program Files (x86)” becomes “Progra~2” in this notation). Click Next. Select Skip and click Next. Resolve any issues shown and click Next. Verify your oracle home locations. Defaults are recommended. Click Next. Select your application server. If you’ve already installed WebLogic, this should be automatically selected for you. Click Next. Click Install. Allow the installation to progress… Click Next. Click Finish. You can save the installation details if you want. That should keep you satisfied for the moment. Get ready, because the next posts are going to be meaty! 

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  • Experimenting with other search engines

    - by Bill Graziano
    I’ve been a Google user so long I can hardly remember what I used before it.  Alta Vista maybe?  Or Yahoo.  I’ve tried Bing off and on but it never really stuck.  I probably care more about search engines than your average user because of their impact on SQLTeam.com.  Lately I’ve been trying two other search engines and actually switched to one of them. I’ve played with Blekko a little in the past.  They have some interesting ways to “slice up” your results.  For example, searching on “SQL Server /blogs /date” should just search all the recently updated blogs.  Those two extra words on the search are slashtags.  The full list of slashtags runs from /forums to just see forums to /twitter to /nikon to /reviews and on and on and on.  I laughed when I saw they had slashtags for both liberal and conservative.  I’d hate to find any search results that don’t match my existing worldview :)  You can also create your own slashtags.  I created a mini-search engine for the SQL Server blogs that I read.  You can search it for “backup” at http://blekko.com/ws/backup+/billgraziano/sql-sites.  I uploaded my OPML and it limited the search to just those sites.  It seems like the site is focusing more on curating results and less on algorithms.  This is an interesting site for those power searchers.  There are some great ways to curate results using slashtags.  For 99% of my searches (type words, click on one of the first few links) slashtags are overkill.  They do have some good information on page and site ranking though so I’ll probably send some time looking through that. Blekko recently got my attention again when they said they were banning “content farms” - and that includes eHow and experts-exchange.  I always feel used when I click on a link to EE and find myself scrolling all the way to the bottom to see if I can find the answer.  Sometimes it’s there but sometimes it tells me I need to pay first.  I’ve longed for a way to always exclude certain sites.  Blekko might be taking a hammer to a problem that needs a scalpel but it’s an interesting choice.  (And some of the comments in the TechCrunch link are interesting if you’re a search nerd.) DuckDuckGo is an odd name for a search engine.  Their big hook is that they don’t have search history.  If you wade through your Google account you can probably find the page where it stores your search history.  It was pretty enlightening to find mine.  It was easy to disable but that got me started looking at other search engines.  DDG (or DukGo) just feels like Google used to in the old days.  The results are good enough and the site is fast. Searches will return a snippet from WikiPedia or other site (like StackOverflow) at the top.  I think the idea is to answer the question without needing to visit the site.  I’m not sure that’s a good thing for SQLTeam.com. The only thing I really miss is image search.  You can add a “!i” at the end of any search and it will search the images on Bing.  Bing doesn’t have a great image search but it works for most of what I need.  They call these exclamation marks “!bangs” and they are kinda, sorta like slashtags.  I’ve been using DuckDuckGo now for a few weeks and I’m pretty happy with it.  I use Chrome for my browser and it was an easy switch to make.  It’s still a little surprising seeing my search results come up in a different format.  I’m starting to get used to it though.

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  • Is this Hybrid of Interface / Composition kosher?

    - by paul
    I'm working on a project in which I'm considering using a hybrid of interfaces and composition as a single thing. What I mean by this is having a contain*ee* class be used as a front for functionality implemented in a contain*er* class, where the container exposes the containee as a public property. Example (pseudocode): class Visibility(lambda doShow, lambda doHide, lambda isVisible) public method Show() {...} public method Hide() {...} public property IsVisible public event Shown public event Hidden class SomeClassWithVisibility private member visibility = new Visibility(doShow, doHide, isVisible) public property Visibility with get() = visibility private method doShow() {...} private method doHide() {...} private method isVisible() {...} There are three reasons I'm considering this: The language in which I'm working (F#) has some annoyances w.r.t. implementing interfaces the way I need to (unless I'm missing something) and this will help avoid a lot of boilerplate code. The containee classes could really be considered properties of the container class(es); i.e. there seems to be a fairly strong has-a relationship. The containee classes will likely implement code which would have been pretty much the same when implemented in all the container classes, so why not do it once in one place? In the above example, this would include managing and emitting the Shown/Hidden events. Does anyone see any isseus with this Composiface/Intersition method, or know of a better way? EDIT 2012.07.26 - It seems a little background information is warranted: Where I work, we have a bunch of application front-ends that have limited access to system resources -- they need access to these resources to fully function. To remedy this we have a back-end application that can access the needed resources, with which the front-ends can communicate. (There is an API written for the front-ends for accessing back-end functionality as though it were part of the front-end.) The back-end program is out of date and its functionality is incomplete. It has made the transition from company to company a couple of times and we can't even compile it anymore. So I'm trying to rewrite it in my spare time. I'm trying to update things to make a nice(r) interface/API for the front-ends (while allowing for backwards compatibility with older front-ends), hopefully something full of OOPy goodness. The thing is, I don't want to write the front-end API after I've written pretty much the same code in F# for implementing the back-end; so, what I'm planning on doing is applying attributes to classes/methods/properties that I would like to have code for in the API then generate this code from the F# assembly using reflection. The method outlined in this question is a possible alternative I'm considering instead of implementing straight interfaces on the classes in F# because they're kind of a bear: In order to access something of an interface that has been implemented in a class, you have to explicitly cast an instance of that class to the interface type. This would make things painful when getting calls from the front-ends. If you don't want to have to do this, you have to call out all of the interface's methods/properties again in the class, outside of the interface implementation (which is separate from regular class members), and call the implementation's members. This is basically repeating the same code, which is what I'm trying to avoid!

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  • MVC Communication Pattern

    - by Kedu
    This is kind of a follow up question to this http://stackoverflow.com/questions/23743285/model-view-controller-and-callbacks, but I wanted to post it separately, because its kind of a different topic. I'm working on a multiplayer cardgame for the Android platform. I split the project into MVC which fits the needs pretty good, but I'm currently stuck because I can't figure out a good way to communicate between the different parts. I have everything setup and working with the controller being a big state machine, which is called over and over from the gameloop, and calls getter methods from the GUI and the android/network part to get the input. The input itself in the GUI and network is set by inputlisteners that set a local variable which I read in the getter method. So far so good, this is working. But my problem is, the controller has to check every input separately,so if I want to add an input I have to check in which states its valid and call the getter method from all these states. This is not good, and lets the code look pretty ugly, makes additions uncomfortable and adds redundance. So what I've got from the question I mentioned above is that some kind of command or event pattern will fit my needs. What I want to do is to create a shared and threadsafe queue in the controller and instead of calling all these getter methods, I just check the queue for new input and proceed it. On the other side, the GUI and network don't have all these getters, but instead create an event or command and send it to the controller through, for example, observer/observable. Now my problem: I can't figure out a way, for these commands/events to fit a common interface (which the queue can store) and still transport different kind of data (button clicks, cards that are played, the player id the command comes from, synchronization data etc.). If I design the communication as command pattern, I have to stick all the information that is needed to execute the command into it when its created, that's impossible because the GUI or network has no knowledge of all the things the controller needs to execute stuff that needs to be done when for example a card is played. I thought about getting this stuff into the command when executing it. But over all the different commands I have, I would need all the information the controller has, and thus give the command a reference to the controller which would make everything in it public, which is real bad design I guess. So, I could try some kind of event pattern. I have to transport data in the event. So, like the command, I would have an interface, which all events have in common, and can be stored in the shared queue. I could create a big enum with all the different events that a are possible, save one of these enums in the actual event, and build a big switch case for the events, to proceed different stuff for different events. The problem here: I have different data for all the events. But I need a common interface, to store the events in a queue. How do I get the specific data, if I can only access the event through the interface? Even if that wouldn't be a problem, I'm creating another big switch case, which looks ugly, and when i want to add a new event, I have to create the event itself, the case, the enum, and the method that's called with the data. I could of course check the event with the enum and cast it to its type, so I can call event type specific methods that give me the data I need, but that looks like bad design too.

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  • How do you deal with poor management [closed]

    - by Sybiam
    I come from a company where during a project, we saw the client 3 time during the whole project. We were never informed when did the client came in office in order to discuss with him about his requirements. I did setup redmine and told them that if they have any request they can post an issue there. But they never really used redmine to publish anything. They would instead: harass a team member on the phone at any time of the day or night hand us over sheets of paper with new requests or changes hand us over new design (graphical) They requested how much time it would take us to finish the project, I gave them a date and a week to test everything and deployment. I calculated that time taking into account the current features we had to do. And then blamed us that our deadline was wrong and that we lied. But the truth is that one week before that deadline they added a couple of monster feature from nowhere and that week were we were supposed to test and deploy, my friends spent all day in the office changing all little things. After that project, my friend got some kind of depression and got scared everytime his phone rang. They kind of used him as a communication proxy. After that project of hell, (every body got pissed off on that project) as far as I know the designer who was working with us left work after that project and she had some kind of issue too with managers. My team also started looking for work somewhere else. At first I tried to get things straight with management, I tried to make a meeting to discuss about the communication issues and so on.. What really pissed me off and made me leave that job for good is the following. Me: "We have to discuss about what went wrong on the last project. It's quite important" Him: "Lets talk about it in a week or two. Just make a list of all the things you did wrong" Me: "We already have a new project and we want to prevent what happened on the last project to happen again" Him: "Just do it and well have our meeting in a week, make a list of all the thing you did wrong." It kind of ended there then he organized a meeting at a moment I wasn't unable to come. My friend discussed with him and tried to explained him that we really had to discuss about organization issue on how to manage a project. And his answer was pretty much: "During the meeting I don't want to ear how you want to us to manage a project but I want to know what you guys did wrong" After that I felt it wasn't even worth it discussing anything since they weren't even ready listening to us. Found a new job and I'm pretty happy with my choice. I'd like to know how you'd handle such situation. Is there anything to do to solve communication problem? After that project my friend got a depression and some other employee had their down too as far as I know. I wonder what else we can do other than leave these place as soon as possible. Feel sad for the people that are still there and get screamed at just because they need money in order to eat and finding an other job like that isn't that easy. note I died a little when our boss asked us to make a list of things we (programmers) did wrong. This is probably the stupidest request I ever got. If everybody thinks they did everything right, it doesn't mean that there is no problems. Individual problem are rarely the big issue. Colleagues help each others and solve theses issues to prevent problems.

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  • iOS 5 New Features vs Android

    - by kerry
    Browsing through the iOS 5 features list, I can’t help but notice a lot of it is catch up. Having owned both an iPhone and an Android for a considerable amount of time, I figured I would jot down my opinions. Notification Center – Completely ripped off from Android but looks good and is a much needed addition iMessage – This is very interesting as most people who would think it’s cool, probably really wouldn’t understand the significance.  Basically, Apple is adding an IM application to iOS.  Now iPhone / iPad users can sit around messaging each other how cool it is like Crackberry users circa 2003.  I guess the only real improvement over MMS is that you can easily setup groups, see when each other are typing, and don’t incur text messaging charges; at the expense of leaving your non-iOS buddies out (who wants to talk to those losers anyways?). Newstand – An app update and not an OS one (Apple typically doesn’t make distinctions).  It all seems like stuff my current Nook stuff will do.  Note: I did look to compare prices but it seems that information is not available without downloading iTunes.  lame. Reminders – TODO lists are ho hum, but the ability to have reminders when you arrive or leave a position is pretty cool. Twitter integration – The fact that the best Apple can come up with is ‘one at a timing’ online service integration is laughable at best. Camera – Can control it from the lock screen.  Now you’ll have tons of pocket lint photos in your iCloud to go along with the wicked shot of that cheetah that just unexpectedly ran by your apartment. Photos – Speaking of iCloud, all of your devices photos will be synced through it.  That’s cool I guess, not sure if Android will do the same. Safari – What?  You haven’t been reading rss feeds on your device this whole time?  Something tells me you aren’t about to start. PC Free – Finely Apple untethers the iPhone.  What took them so long? Game Center – This should be an interesting service.  Attention Apple fanboys immediately forget how they are blatantly copying Microsoft achievements (at least rename them). Wifi Sync – Just couldn’t cut the cord completely could they?  For what it’s worth, the Zune has been doing this for 5 years now. All in all a pretty big update.  Mostly iCloud.  Mostly keeping up the mobile status quo.  As an Android user, I can’t say there is anything I am envious of.

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