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  • Sleep – Why We Need It and What Happens Without It

    - by Akemi Iwaya
    We spend approximately one-third of our lives sleeping, but why do our bodies need sleep? What is happening in our brains and bodies during our awake and sleeping periods? Could we get by with little to no sleep? Learn the answers to these questions and more with SciShow’s information-packed video about sleep! Sleep: Why We Need It and What Happens Without It [YouTube]     

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  • Is There a Center of the Universe?

    - by Akemi Iwaya
    From our earliest days mankind has debated what should be defined as the center of the universe, a ‘definition’ that continues to evolve as our technology and knowledge of the universe improves. Follow along with mankind’s historical progress on defining the center of the universe and learn some great facts about the debate with this terrific TEDEducation video. Is there a center of the universe? – Marjee Chmiel and Trevor Owens [YouTube]     

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  • Vampires – Folklore, Fantasy, and Fact

    - by Akemi Iwaya
    Halloween is practically here, so what better time is there than now to look into the history of vampires? Michael Molina has put together a great presentation looking at the folklore and types of vampires throughout history, sorting facts from fiction, and more in the TED-Ed channel’s latest video. Vampires: Folklore, fantasy and fact – Michael Molina [YouTube]     

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  • ATI Radeon HD 4650 AGP Video card not recognized properly

    - by PastorLarry
    I have an ASUS ATI Radeon HD 4650 AGP in this system (yeah, I know how old it is). I've been on Ubuntu since 10.04, and the system has never properly recognized the card. I have always had the VESA drivers installed. Now that I have the time to address the problem, 12.04 was listing the card as "Unknown" under the System Settings. Meanwhile, Sysinfo recognizes the card as: Advanced Micro Devices [AMD] nee ATI RV730 Pro AGP [Radeon HD 4600 Series] (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 0028 So I know that this card should be using the radeon driver (or even the radeonhd driver). However, when I installed the mesa-utils package, the card is suddenly reported as: Gallium 0.4 on llvmpipe (LLVM 0x300) So now, I'm completely at a loss. It seems that the llvmpipe stuff has to do with OpenGL, but it still appears that I don't have the proper video driver installed. That being said, anyone know what I can do to force the system to recognize the card and use the radeon driver? [EDIT 05.28] I did look at some other information, including glxinfo and a couple of other commands (it was REALLY late, so I don't remember the other commands) and I got these: glxinfo | grep vendor: server glx vendor string: SGI client glx vendor string: Mesa Project and SGI OpenGL vendor string: X.org glxinfo | grep renderer: OpenGL renderer string: Gallium 0.4 on AMD RV730 One of the other commands gave a whole lot of info and near the end stated that the activation string for the radeon driver was "modprobe radeon". I've tried that from sudo and as root, but it doesn't seem to change anything. I'm at a complete loss. I've even added the xorg-edgers ppa to my Software Sources and updated and rebooted the system, but nothing has changed. Most of all, I can't seem to find any documentation on this issue, as it seems that it's assumed that the radeon driver will install automatically, no questions asked. I feel like such a newbie. Does anyone have any ideas on this? [edit 05.28] results of lsmod | grep radeon (in a more readable format than the comment below): radeon 733693 3 ttm 65344 1 radeon drm_kms_helper 45466 1 radeon drm 197692 5 radeon,ttm,drm_kms_helper i2c_algo_bit 13199 1 radeon [edit 05.29] This is my /etc/X11/xorg.conf: Section "ServerLayout" Identifier "aticonfig Layout" Screen 0 "aticonfig-Screen[0]-0" 0 0 EndSection Section "Module" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" So here is my question. Can I simply change the name of the driver in the device section to "radeon" instead of "fglrx" and have the radeon driver work? Or is ther a way to use this as a tmeplate and change the appropriate lines and activate the radeon driver through this file?

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  • Una efficiente gestione del personale: Anche nel pubblico si può

    - by antonella.buonagurio(at)oracle.com
    Le aziende pubbliche in passato erano spesso portate come esempio della cattiva gestione del personale. La riforma Brunetta sta cercando di mettere ordine e chiarezza nei processi, ma gia alcune realtà hanno provveduto a dotarsi di strumenti che permettono una migliore gestione del personale, con molta soddisfazione di azienda e dipendenti. Fra queste va citata l'Amministrazione Provinciale dei Servizi Sanitari (APSS) di Trento che ha scelto le soluzioni Peoplesoft. Il video spiega come

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  • New videos: Getting started with embedded Java and more

    - by terrencebarr
    OTN just published a set of six videos related to embedded Java: Java at ARM TechCon Java SE Embedded Development Made Easy, Part 1 Java SE Embedded Development Made Easy, Part 2 Mobile Database Synchronization – Healthcare Demonstration Tomcat Micro Cluster Java Embedded Partnerships Good stuff. Enjoy! Cheers, – Terrence Filed under: Mobile & Embedded Tagged: embedded, Java Embedded, Java SE Embedded, video

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  • Pixar Animation Techniques That Powered Movies Like Toy Story & Wall E

    - by Gopinath
    Pixar few of the worlds best animation movies like Toy Story, Cars, Wall E and A Bug Life. For those who love these movies and would like to know how Pixar makes the incredibly beautiful animations here is a two minutes video. This article titled,Pixar Animation Techniques That Powered Movies Like Toy Story & Wall E, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How Magnetic Levitation Works

    - by Akemi Iwaya
    There are multiple ways to create magnets or make objects magnetic, but the most ‘interesting’ version is the one that can affect normal ‘non-magnetic’ everyday objects. When they are placed within a magnetic field, everyday objects will start displaying diamagnetic properties and react to magnets. Watch and enjoy as MinutePhysics discusses this awesome type of magnetism in their latest video. Magnetic Levitation [YouTube]     

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  • Does an onboard video affect the X windows configuration?

    - by Timothy
    Does the onboard video on the motherboard affect the X windows configuration? My system has onboard and pcie video. The onboard video is a NVIDIA GeForce 7025 GPU, On Board Graphic Max. Memory Share Up to 512MB(Under OS By Turbo Cache). I have a pcie dual head video card installed with two monitors. The video card is a GeForce 8400 GS, with 512mb memory. When installing Ubuntu 12.04, only one monitor worked. When pulling up system settings- Displays it shows a laptop. This is a desktop pc. I did get both monitors to work using nvidia using twinview -- A complicated process! When checking nvidia now it shows the monitors disabled. The Nvidia X server setting does show the GPU and all the information. I was thinking it's seeing the onboard video on the motherboard. Why else would it show laptop?

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  • Amazing Secret Monitor (How-To Trick)

    - by Akemi Iwaya
    If you have an extra monitor sitting around and love the idea of making it a bit more unique, then this monitor hack may be the perfect ‘trick’ to use for your next DIY project. Here is extra footage compiled during the making of the video above that you can enjoy watching. Amazing Secret Monitor! (How To) [YouTube] Amazing Secret Monitor – (Extra Footage) [YouTube]     

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  • Stop map from scrolling but let player still move?

    - by ChocoMan
    I have a basic method of scrolling around on a map (moving the map instead of the player), but at when the player gets to a certain proximity to the edge, how do you stop the map from scrolling, but still allow the player to move around until it is away from that proximity? I'm not looking for any code. Just a suggestion so that I can implement it myself. I can see it visually (creating 4 boxed intersecting boundaries for the player to enter), but not sure how to come about stopping and resuming the scrolling of the map.

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  • Splitting an MP4 file

    - by Asaf Chertkoff
    what is the fastest and less resource consuming method for splitting an MP4 file? @Alex: it didn't work, i don't know why. see the out put here: asafche@asafche-laptop:~$ ffmpeg -vcodec copy -ss 0 -t 00:10:00 -i /home/asafche/Videos/myVideos/MAH00124.MP4 /home/asafche/Videos/myVideos/eh.mp4 FFmpeg version SVN-r0.5.1-4:0.5.1-1ubuntu1.1, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --extra-version=4:0.5.1-1ubuntu1.1 --prefix=/usr --enable-avfilter --enable-avfilter-lavf --enable-vdpau --enable-bzlib --enable-libgsm --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-pthreads --enable-zlib --disable-stripping --disable-vhook --enable-runtime-cpudetect --enable-gpl --enable-postproc --enable-swscale --enable-x11grab --enable-libdc1394 --enable-shared --disable-static libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 1 / 52.20. 1 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 0. 4. 0 / 0. 4. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Mar 31 2011 18:53:20, gcc: 4.4.3 Seems stream 0 codec frame rate differs from container frame rate: 119.88 (120000/1001) -> 59.94 (60000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/home/asafche/Videos/myVideos/MAH00124.MP4': Duration: 00:15:35.96, start: 0.000000, bitrate: 5664 kb/s Stream #0.0(und): Video: h264, yuv420p, 1280x720, 59.94 tbr, 59.94 tbn, 119.88 tbc Stream #0.1(und): Audio: aac, 48000 Hz, stereo, s16 Output #0, mp4, to '/home/asafche/Videos/myVideos/eh.mp4': Stream #0.0(und): Video: libx264, yuv420p, 1280x720, q=2-31, 90k tbn, 59.94 tbc Stream #0.1(und): Audio: 0x0000, 48000 Hz, stereo, s16, 64 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Unsupported codec for output stream #0.1 it says something about different frame rate...

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  • The Impact of Names

    - by Akemi Iwaya
    Most of the time you may not give much thought to a person’s name, or your own for that matter. But does your name, or the letters used in it (i.e. spelling), have an impact on your life that you may not be aware of? Vsauce looks at names, how they could affect your self-perception, how other people relate to you based on your name, and more in their latest video. Names [YouTube]     

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  • How to create a screencast?

    - by Riccardo Murri
    How can I create a screencast on Ubuntu? What applications are available? The app I'm looking for has ideally all of these features: Can record in a format that can be played back easily on any platform and/or accepted by youtube or another popular video site Can record just a window (instead of the whole screen), possibly selecting it with a mouse click Can start recording after a configurable delay (e.g., I launch the app and have time to do arrangements to my desktop/window before actual recording starts)

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  • Flash Player 11.3 et AIR 3.3 disponibles en versions bêta : améliorations de Stage3D, support de NetStream et Stylus pour Android

    Flash Player 11.3 et AIR 3.3 disponibles en versions bêta améliorations de Stage3D, support de NetStream, Stylus pour Android et débogage USB Flash Player 11.3, le lecteur multimédia et AIR 3.3 la plateforme d'applications media riche sont disponibles en versions bêta. Pour cette version de Flash Player, Adobe c'est une fois de plus concentrer sur l'intégration d'un ensemble de fonctionnalités rendant la plateforme plus attractive. Flash Player 11.3 Beta apporte le support du clavier en mode plein écran. Cette fonctionnalité permet aux développeurs de déterminer si l'application est en mode plein écran et d'utiliser toutes les fonctionnalités du clavier disponibles. Le mode protégé...

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  • How can I render player movement on a 2d plane efficiently?

    - by user422318
    I'm prototyping a 2d HTML5 game with similar interaction to Diablo II. (See an older post of mine describing the interaction here: How can I imitate interaction and movement in Diablo II?) I just got the player click-to-move system working using the Bresenham algorithm but I can't figure out how to efficiently render the player's avatar as he moves across the screen. By the time redraw() is called, the player has already finished moving to the target point. If I try to call redraw() more frequently (based on my game timer), there's incredible system lag and I don't even see the avatar image glide across the screen. I have a game timer based off this awesome timer class: http://www.dailycoding.com/Posts/object_oriented_programming_with_javascript__timer_class.aspx In the future, there will be multiple enemies chasing the player. Fast pace is essential to the experience. What should I do?

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  • How to create a screencast?

    - by Riccardo Murri
    How can I create a screencast on Ubuntu? What applications are available? The app I'm looking for has ideally all of these features: Can record in a format that can be played back easily on any platform and/or accepted by youtube or another popular video site Can record just a window (instead of the whole screen), possibly selecting it with a mouse click Can start recording after a configurable delay (e.g., I launch the app and have time to do arrangements to my desktop/window before actual recording starts)

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  • La BBC fait ressusciter Flash Player sur Android, mais uniquement au Royaume-Uni et pas pour longtemps

    Adobe a décidé de ne plus proposer Flash Player sur le Google Play Store et du même coup ne réalisera plus de mise à jour. Plus la peine de chercher Flash Player sur le Google Play Store, il n'existe plus. Il renonce au développement de son lecteur multimédia sur les smartphones sous Android. D'ailleurs, l'éditeur n'avait pas prévu de versions certifiées pour Android 4.1 Jelly Bean. Il ne l'avait même pas testé sur cette mouture. "Flash Player ne sera plus mis à jour pour les nouvelles configurations. Flash Player ne sera plus pris en charge sur les versions d'Android supérieures à 4.0.x", indique l'éditeur sur son blog officiel. Adobe précise toutefois qu'il maintiendra les correctifs concernant les failles de sécurité pour les appareils disposant ...

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Frayo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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  • Google’s Zeitgeist 2012: A Year In Review

    - by Jason Fitzpatrick
    Once a year Google releases their Zeitgeist–an overview of what the world was searching for during the previous year. Check out the year in review video and then browse the entire project. Google Zeitgeist 2012 Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Can my machine run Ubuntu( kubuntu | xubuntu | mint ) 12.04 WELL?

    - by Steve
    I have a 9 year old computer packing the hardware listed below. My question is, can I run 12.04 ( Ubuntu, Kubuntu, MINT or Xubuntu ) WELL? I was running Ubuntu 10.10 and I upgraded to 12.04 by going through each release via the update manager: 11.04 - 11.10 -12.04 During the installation process for 12.04 I saw an error message that there was an error installing and setting up part of the kernel. Later, when I tried installing a package in synaptic, I got another error message mentioning the kernel. When I rebooted, I got told somehting about my video and graphics was not configured properly and that I would have to do it manually ( like I know ). It gave me the option to enter the system in low graphics mode, but it just hanged. I had an old livecd of Xubuntu 10.10 around so I used that to get into my computer and copy data over to an external hard drive. I think tried to install Xubuntu 10.10 from the livecd, with the option "download updates" checked. The install process moved along a bit, then halted for about 5 hours. I rebooted my machine and tried the Xubuntu 10.10 installer WITHOUT the option to "download updates". The install completed in about 15 minutes. So, all of that is making me wonder if there is someting about 12.04 that does not like my hardware. I'm willing to try again, but only if I know I will not have to spend hours just to get to an error message and a hosed up system like I did last night. I also think I have a lot more RAM than is being reported in the output below. I had extra ram installed last year. I'm not good with the command line readouts, but there seems like there should be a lot more. I wasn't thrilled with Unity. I am willing to try Kubuntu 12.04. Will I run into the same problems? What is the highest version of a *ubuntu can I upgrade to? Thanks CPU Model: Intel(R) Pentium(R) 4 CPU 2.53GHz Frequency: 2533.223 MHz L2 Cache: 512 KB Bogomips: 5066.44 Numbering: family(15) model(2) stepping(7) Flags: fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe up pebs bts cid RAM ~$ free -mt total used free shared buffers cached Mem: 1506 891 615 0 91 521 -/+ buffers/cache: 278 1227 Swap: 1609 0 1609 Total: 3116 891 2225 Video Card 01:00.0 VGA compatible controller: nVidia Corporation NV18 [GeForce4 MX 440 AGP 8x] (rev a2) (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. V9180 Magic Flags: bus master, 66MHz, medium devsel, latency 32, IRQ 16 Memory at fd000000 (32-bit, non-prefetchable) [size=16M] Memory at f0000000 (32-bit, prefetchable) [size=64M] Expansion ROM at fe9e0000 [disabled] [size=128K] Kernel driver in use: nouveau Kernel modules: nouveau, nvidiafb Motherboard Intel 845PE ATX 533FSB DDR333 USB2

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  • Flash Player 11.2 Beta 2 disponible : mise à jour automatique, encodage vidéo multithread et gestion avancée des évènements de la souris

    Flash Player 11.2 Beta 2 disponible : mise à jour automatique sous Windows Encodage vidéo multithread et gestion avancée des évènements de la souris Après la tempête, la vie reprend pour Adobe qui met à jour les versions de test de Flash Player 11.2 et AIR 3.2, suite à de premières bêtas sans la moindre nouveauté visible pour les développeurs. Les deuxièmes Beta sont disponibles aujourd'hui sur Adobe Labs et introduisent plusieurs améliorations profitant notamment aux développeurs de jeux. Flash Player 11.2 p...

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  • How do I implement deceleration for the player character?

    - by tesselode
    Using delta time with addition and subtraction is easy. player.speed += 100 * dt However, multiplication and division complicate things a bit. For example, let's say I want the player to double his speed every second. player.speed = player.speed * 2 * dt I can't do this because it'll slow down the player (unless delta time is really high). Division is the same way, except it'll speed things way up. How can I handle multiplication and division with delta time? Edit: it looks like my question has confused everyone. I really just wanted to be able to implement deceleration without this horrible mass of code: else if speed > 0 then speed = speed - 20 * dt if speed < 0 then speed = 0 end end if speed < 0 then speed = speed + 20 * dt if speed > 0 then speed = 0 end end end Because that's way bigger than it needs to be. So far a better solution seems to be: speed = speed - speed * whatever_number * dt

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Froyo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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