Search Results

Search found 15607 results on 625 pages for 'embedded language'.

Page 98/625 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • How to use the watchdog timer in a RTOS?

    - by user946230
    Assume I have a cooperative scheduler in an embedded environment. I have many processes running. I want to utilize the watchdog timer so that I can detect when a process has stopped behaving for any reason and reset the processor. In simpler applications with no RTOS I would always touch the watchdog from the main loop and this was always adequate. However, here, there are many processes that could potentially hang. What is a clean method to touch the watchdog timer periodically while ensuring that each process is in good health? I was thinking that I could provide a callback function to each process so that it could let another function, which oversees all, know it is still alive. The callback would pass a parameter which would be the tasks unique id so the overseer could determine who was calling back.

    Read the article

  • Any good C interpreters?

    - by NoMoreZealots
    I was looking at Ch from SofIntegration and it looks pretty interesting as a possible teaching tool. It would allow the you to let someone learning to program "play" while preparing them to write full fledged C programs. I was wondering if anybody had "good" experiences using a C interpreter or weather it would be a better to go with a language that is typically interpreter to start with?

    Read the article

  • A regular expression question

    - by Hellnar
    Hello, I am in dire need of a such regular expression where my alphabet is made up of 0s and 1s. Now I need a language that accepts all words as long as it has three 0s. IE: 000 10001 0001 1000 10000101

    Read the article

  • What is going to be "the next Hype" ? [closed]

    - by kabado
    I know it's a very vague question, but maybe the answers could act like a poll about what could possibly be the next big event in computer science. A new language ? A new technology ? A new architecture ? A new business model ? Please provide details, what is it and why do you think it's going to rule the world.

    Read the article

  • Why Swift is 100 times slower than C in this image processing test?

    - by xiaobai
    Like many other developers I have been very excited at the new Swift language from Apple. Apple has boasted its speed is faster than Objective C and can be used to write operating system. And from what I learned so far, it's a very type-safe language and able to have precisely control over the exact data type (like integer length). So it does look like having good potential handling performance critical tasks, like image processing, right? That's what I thought before I carried out a quick test. The result really surprised me. Here is a much simplified image alpha blending code snippet in C: test.c: #include <stdio.h> #include <stdint.h> #include <string.h> uint8_t pixels[640*480]; uint8_t alpha[640*480]; uint8_t blended[640*480]; void blend(uint8_t* px, uint8_t* al, uint8_t* result, int size) { for(int i=0; i<size; i++) { result[i] = (uint8_t)(((uint16_t)px[i]) *al[i] /255); } } int main(void) { memset(pixels, 128, 640*480); memset(alpha, 128, 640*480); memset(blended, 255, 640*480); // Test 10 frames for(int i=0; i<10; i++) { blend(pixels, alpha, blended, 640*480); } return 0; } I compiled it on my Macbook Air 2011 with the following command: gcc -O3 test.c -o test The 10 frame processing time is about 0.01s. In other words, it takes the C code 1ms to process one frame: $ time ./test real 0m0.010s user 0m0.006s sys 0m0.003s Then I have a Swift version of the same code: test.swift: let pixels = UInt8[](count: 640*480, repeatedValue: 128) let alpha = UInt8[](count: 640*480, repeatedValue: 128) let blended = UInt8[](count: 640*480, repeatedValue: 255) func blend(px: UInt8[], al: UInt8[], result: UInt8[], size: Int) { for(var i=0; i<size; i++) { var b = (UInt16)(px[i]) * (UInt16)(al[i]) result[i] = (UInt8)(b/255) } } for i in 0..10 { blend(pixels, alpha, blended, 640*480) } The build command line is: xcrun swift -O3 test.swift -o test Here I use the same O3 level optimization flag to make the comparison hopefully fair. However, the resulting speed is 100 time slower: $ time ./test real 0m1.172s user 0m1.146s sys 0m0.006s In other words, it takes Swift ~120ms to processing one frame which takes C just 1 ms. I also verified the memory initialization time in both test code are very small compared to the blend processing function time. What happened?

    Read the article

  • When did you feel comfortable with programming?

    - by misterwebz
    I've been programming for about 6 months, but i still feel like i haven't learned anything. Or maybe i'm overwhelmed by the things i still don't know. Am i doing something wrong here or is this normal? I want to be able to work as a freelancer in a year or two, but i'm not sure if that goal is achievable. So when did you feel comfortable using your programming language of choice and how did you learn it?

    Read the article

  • Why there are no semicolons and {} blocks in some languages

    - by Incognito
    I know the question has no practical value, but it is interesting why in some languages semicolons and {} blocks are removed although their predecessor have them. Actually it makes me nervous to write a code in Python as there are no ";" and {}. Also in new language Google-GO semicolons are also missing although it says that lexer uses a rule to insert semicolons automatically as it scans. So is there any secret :) reason for this.

    Read the article

  • Closure vs Anonymous function (difference?)

    - by Maxim Gershkovich
    Hi, I have been unable to find a definition that clearly explains the differences between a closure and an anonymous function. Most references I have seen clearly specify that they are distinct "things" yet I can't seem to get my head around why. Could someone please simplify it for me? What are the specific differences between these two language features? Which one is more appropriate in what scenarios?

    Read the article

  • What language/framework (technology) to use for website (flash games portal)

    - by cripox
    Hello, I know there are a lot of similar questions on the net, but because I am a newbie in web development I didn't find the solution for my specific problem. I am planing on creating a flash games portal from scratch. It is a big chance that there will be big traffic from the beginning (millions of pageviews). I want to reduce the server costs as much as possible but in the same time to not be tide to an expensive contract as there is a chance that the project will not be as successfully as I want and in that case the money would be very little. The question is : what technology to use? I don't know any web dev technology yet so it doesn't matter what I will learn. My web dev experience is a little php 8 years ago, and from then I programmed in C++ / Java- game and mobile development. I like Java and C syntax and language very much and I tend to dislike dynamic typing or non robust scripting (like php)- but I can get along if these are the best choices. The candidates are now: - Grails (my best for now) Ruby on Rails Cake PHP Other technologies (Google App Engine, Python/Django etc...) I was considering at first using pure C and compiling the web app in the server- just to squeeze more from the servers, but soon I understand that this is overkill. Next my eyes came on Ruby - as there is a lot of buzz for it's easiness of use. Next I discovered Grails and looked at Java because it is said that it is "faster". But I don't know what this "Faster" really means on my needs, so here comes the first question: 1) What will be my biggest consumption on the server, other than bandwidth, for a lot of flash content requests? Is it memory? I heard that Java needs a lot of memory, but is faster. Is it CPU? I am planning to take some daily VPS.NET nodes at first, to see if there is a demand, and if the "spike" is permanent to move to a dedicated server (serverloft.com has some good offers), else to remain with less nodes. I was also considering developing in Google App Engine- cheap or free hosting to use at first - so I can test my assumption- and also very easy to use (no need for sys administration) but the costs became high if used more ( 3 million games played / month .. x mb/ each). And the issue with Google is that it looks me in this technology. My other concern is scalability (not only for traffic/users, but as adding functionality) My plans are to release a functional site in just 4 weeks (just the basics frontend and some quick basic backend - so I can be able to modify some things and add games manually) - but then to raise it and add more things to it. I am planning to take a little different approach than other portals so I need to write it from scratch (a script will not do). 2) Will Grails take much more resources than RoR or Php server wise? I heard that making it on Java stack will be hardware expensive and is overkill if you don't make a bank application. My application will not be very complex (I hope and i will try to) but will have a lot of traffic. I also took in account using CDN for files, but the cheapest CDN found was 5c/GB (vps.net) and the cost per gb on serverloft (http://www.serverloft.com/dedizierte-server/server-details.php?products=4) is only 1.79 cents/GB and comes with the other resources either. I am new to this domain (web). I am learning the ropes and searching on the web for ~half of year but don't have any really practical experience, so I know that I must have some naive thinking and other issues that i don't know from now, so please give me any advice you want regarding anything, not just the specific questions asked. And thank you so much for such great community!

    Read the article

  • ruby on rails language problem "invalid byte sequence in GBK"

    - by user357203
    This is definitely a language issue, both of our code and our database contains Chinese characters. **This is my environment: About your application's environment Ruby version 1.9.1 (i386-mingw32) RubyGems version 1.3.5 Rack version 1.0 Rails version 2.3.5 Active Record version 2.3.5 Active Resource version 2.3.5 Action Mailer version 2.3.5 Active Support version 2.3.5 Application root C:/path_to_my_root Environment development Database adapter mysql Database schema version 20100327010640 **This is my localhost;3000 after running my ruby server: ArgumentError in HomeController#construction invalid byte sequence in GBK RAILS_ROOT: C:/path_to_my_root Application Trace | Framework Trace | Full Trace C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template_error.rb:43:in `split' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template_error.rb:43:in `source_extract' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template_error.rb:86:in `compute_backtrace' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template_error.rb:11:in `initialize' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template.rb:212:in `new' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template.rb:212:in `rescue in render_template' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ template.rb:205:in `render_template' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ base.rb:265:in `render' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ base.rb:352:in `_render_with_layout' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/action_view/ base.rb:262:in `render' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/base.rb:1250:in `render_for_file' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/base.rb:951:in `render' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/benchmarking.rb:51:in `block in render_with_benchmark' C:/Ruby19/lib/ruby/gems/1.9.1/gems/activesupport-2.3.5/lib/ active_support/core_ext/benchmark.rb:17:in `block in ms' C:/Ruby19/lib/ruby/1.9.1/benchmark.rb:309:in `realtime' C:/Ruby19/lib/ruby/gems/1.9.1/gems/activesupport-2.3.5/lib/ active_support/core_ext/benchmark.rb:17:in `ms' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/benchmarking.rb:51:in `render_with_benchmark' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/mime_responds.rb:135:in `block in custom' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/mime_responds.rb:179:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/mime_responds.rb:179:in `block in respond' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/mime_responds.rb:173:in `each' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/mime_responds.rb:173:in `respond' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/mime_responds.rb:107:in `respond_to' C:/Users/Howard/Documents/local/vjoin/app/controllers/ home_controller.rb:53:in `construction' ..... C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/ methodoverride.rb:24:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/params_parser.rb:15:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/session/cookie_store.rb:93:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/failsafe.rb:26:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/lock.rb:11:in `block in call' :8:in `synchronize' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/lock.rb:11:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/dispatcher.rb:114:in `block in call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/reloader.rb:34:in `run' C:/Ruby19/lib/ruby/gems/1.9.1/gems/actionpack-2.3.5/lib/ action_controller/dispatcher.rb:108:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rails-2.3.5/lib/rails/rack/ static.rb:31:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/urlmap.rb:46:in `block in call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in `each' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rails-2.3.5/lib/rails/rack/ log_tailer.rb:17:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/ content_length.rb:13:in `call' C:/Ruby19/lib/ruby/gems/1.9.1/gems/rack-1.0.1/lib/rack/handler/ webrick.rb:50:in `service' C:/Ruby19/lib/ruby/1.9.1/webrick/httpserver.rb:111:in `service' C:/Ruby19/lib/ruby/1.9.1/webrick/httpserver.rb:70:in `run' C:/Ruby19/lib/ruby/1.9.1/webrick/server.rb:183:in `block in start_thread' Request Parameters: None Show session dump Response Headers: {"Cache-Control"=>"no-cache", "Content-Type"=>"text/html"} **What should I do? I tried to search online, didn't find much. The only thing I found was something like putting the following into application_controller: before_filter :set_charset, :set_locale def set_charset response.headers["Content-Type"] = "text/html; charset=utf-8" WIN32OLE.codepage = WIN32OLE::CP_UTF8 end but this still doesn't work. I am new to ruby on rails, so don't know much about it. Thanks for your help.

    Read the article

  • What are some techniques to monitor multiple instances of a piece of software?

    - by Geo Ego
    I have a piece of self-serve kiosk software that will be running at multiple sites. I'd like to monitor their status remotely. The kiosk application itself is pretty much finished. I am now in the process of creating a piece of software that will monitor all of the kiosks from a central location so that the customer can view particular details remotely (for instance, how many bills are in the acceptor's cash cartridge, what customer is currently logged in, etc.). Because I am in such an early stage of development, my options are quite open. I understand that I'm not giving very many qualifications, but I'd like to try to get a good variety of potential solutions. Some details: Kiosk software is a VB6 app running on Windows Embedded Monitoring software will be run on a modern desktop version of Windows (either XP, Vista, or 7) Database is SQL Server 2008 My initial idea was to develop a .NET app that would simply report the last database transaction for each kiosk at a set interval (say every second or so) but I'd really like for the kiosk software to report its status directly. I'm not exactly sure where to begin in terms of what modifications may need to be made to the kiosk software, and what the monitoring software will require. Links to articles on these topics would be most welcome.

    Read the article

  • Media recommendation engine - Single user system - How to start

    - by Microkernel
    Hi guys, I want to implement a media recommendation engine. I saw a similar posts on this, but I think my requirements are bit different from those, so posting here. Here is the deal. I want to implement a recommendation engine for media players like VLC, which would be an engine that has to care for only single user. Like, it would be embedded in a media player on a PC which is typically used by single user. And it will start learning the likes and dislikes of the user and gradually learns what a user likes. Here it will not be able to find similar users for using their data for recommendation as its a single user system. So how to go about this? Or you can consider it as a recommendation engine that has to be put in say iPods, which has to learn about a single user and recommend music/Movies from the collections it has. I thought of start collecting the genre of music/movies (maybe even artist name) that user watches and recommend movies from the most watched Genre, but it look very crude, isn't it? So is there any algorithms I can use or any resources I can refer up to? Regards, MicroKernel :)

    Read the article

  • Unable to find reference to std library math function inside library

    - by Alex Marshall
    Hello, I've got several programs that use shared libraries. Those shared libraries in turn use various standard C libraries. ie Program A and Program B both use Shared Library S. Shared Library S uses std C math. I want to be able to statically link Shared Library S against the standard library, and then statically link Programs A and B against S so that I don't have to be dragging around the library files, because these programs are going to be running on an embedded system running BusyBox 0.61. However, when I try to statically link the programs against Shared Library S, I get an error message from GCC stating : ../lib/libgainscalecalc.a(gainscalecalc.): In function 'float2gs': [path to my C file].c:73: undefined reference to 'log' Can somebody please help me out ? The make commands I'm using are below : CFLAGS += -Wall -g -W INCFLAGS = -I$(CROSS_INCLUDE)/usr/include LIBFLAGS += -L$(CROSS_LIB)/usr/lib -lm gainscalecalc_static.o: gainscalecalc.c $(CC) $(CFLAGS) -c $< -I. $(INCFLAGS) -o $@ gainscalecalc_dynamic.o: gainscalecalc.c $(CC) $(CFLAGS) -fPIC -c $< -o $@ all: staticlib dynamiclib static_driver dynamic_driver clean: $(RM) *.o *.a *.so *~ driver core $(OBJDIR) static_driver: driver.c staticlib $(CC) $(CFLAGS) -static driver.c $(INCFLAGS) $(LIBFLAGS) -I. -L. -lgainscalecalc -o $@ dynamic_driver: driver.c dynamiclib $(CC) $(CFLAGS) driver.c -o $@ -L. -lgainscalecalc staticlib: gainscalecalc_static.o $(AR) $(ARFLAGS) libgainscalecalc.a gainscalecalc_static.o $(RANLIB) libgainscalecalc.a chmod 777 libgainscalecalc.a dynamiclib: gainscalecalc_dynamic.o $(CC) -shared -o libgainscalecalc.so gainscalecalc_dynamic.o chmod 777 libgainscalecalc.so Edit: Linking against the shared libraries compiles fine, I just haven't tested them out yet

    Read the article

  • Open a new browser window from embeded Internet Explorer

    - by Buddy
    I am working on a Windows desktop app (C++) that has an embedded Internet Explorer page. I'm working on the html page that is displayed in the There is not a back button control, so one of the requests is that links clicked on in the page should open the link in a browser window. It can open the link in the users default browser or in IE. Is this possible? I realize that this is not possible because javascript is in a sandbox and cannot touch outside applications. I'm thinking there might be a way because it is using the IE. I have tried the two methods that have worked for me in the past. Using jquery, I've tried these two approaches, but neither work in the app. They both work fine in normal browsers. Using target="_blank" $( "a" ).attr( "target", "_blank" ); The other is using window.open: $( "a" ).click( function() { window.open( $( this ).attr( "href" ) ); } ); I'm afraid that writing windows desktop applications is outside my area of expertise, so I cannot give more information regarding that side of the issue.

    Read the article

  • Design: How to declare a specialized memory handler class

    - by Michael Dorgan
    On an embedded type system, I have created a Small Object Allocator that piggy backs on top of a standard memory allocation system. This allocator is a Boost::simple_segregated_storage< class and it does exactly what I need - O(1) alloc/dealloc time on small objects at the cost of a touch of internal fragmentation. My question is how best to declare it. Right now, it's scope static declared in our mem code module, which is probably fine, but it feels a bit exposed there and is also now linked to that module forever. Normally, I declare it as a monostate or a singleton, but this uses the dynamic memory allocator (where this is located.) Furthermore, our dynamic memory allocator is being initialized and used before static object initialization occurs on our system (as again, the memory manager is pretty much the most fundamental component of an engine.) To get around this catch 22, I added an extra 'if the small memory allocator exists' to see if the small object allocator exists yet. That if that now must be run on every small object allocation. In the scheme of things, this is nearly negligable, but it still bothers me. So the question is, is there a better way to declare this portion of the memory manager that helps decouple it from the memory module and perhaps not costing that extra isinitialized() if statement? If this method uses dynamic memory, please explain how to get around lack of initialization of the small object portion of the manager.

    Read the article

  • Which is faster for large "for" loop: function call or inline coding?

    - by zaplec
    Hi, I have programmed an embedded software (using C of course) and now I'm considering ways to improve the running time of the system. The most important single module in my system is one very large nested for loop module. That module consists of two nested for loops that loops max 122500 times. That's not very much yet, but the problem is that inside that nested for loop I have a function call to a function that is in another source file. That specific function consists mostly of two another nested for loops which loops always 22500 times. So now I have to make a function call 122500 times. I have made that function that is to be called a lot lighter and shorter (yet still works as it should) and now I started to think that would it be faster to rip off that function call and write that process directly inside those first two for loops? The processor in that system is ARM7TDMI and its frequency is 55MHz. The system itself isn't very time critical so it doesn't have to be real time capable. However the faster it can process its duties the better. Also would it be also faster to use while loops instead of fors? And any piece of advice about how to improve the running time is appreciated. -zaplec

    Read the article

  • Can I prevent a Linux user space pthread yielding in critical code?

    - by KermitG
    I am working on an user space app for an embedded Linux project using the 2.6.24.3 kernel. My app passes data between two file nodes by creating 2 pthreads that each sleep until a asynchronous IO operation completes at which point it wakes and runs a completion handler. The completion handlers need to keep track of how many transfers are pending and maintain a handful of linked lists that one thread will add to and the other will remove. // sleep here until events arrive or time out expires for(;;) { no_of_events = io_getevents(ctx, 1, num_events, events, &timeout); // Process each aio event that has completed or thrown an error for (i=0; i<no_of_events; i++) { // Get pointer to completion handler io_complete = (io_callback_t) events[i].data; // Get pointer to data object iocb = (struct iocb *) events[i].obj; // Call completion handler and pass it the data object io_complete(ctx, iocb, events[i].res, events[i].res2); } } My question is this... Is there a simple way I can prevent the currently active thread from yielding whilst it runs the completion handler rather than going down the mutex/spin lock route? Or failing that can Linux be configured to prevent yielding a pthread when a mutex/spin lock is held?

    Read the article

  • How do actually castings work at the CLR level?

    - by devoured elysium
    When doing an upcast or downcast, what does really happen behind the scenes? I had the idea that when doing something as: string myString = "abc"; object myObject = myString; string myStringBack = (string)myObject; the cast in the last line would have as only purpose tell the compiler we are safe we are not doing anything wrong. So, I had the idea that actually no casting code would be embedded in the code itself. It seems I was wrong: .maxstack 1 .locals init ( [0] string myString, [1] object myObject, [2] string myStringBack) L_0000: nop L_0001: ldstr "abc" L_0006: stloc.0 L_0007: ldloc.0 L_0008: stloc.1 L_0009: ldloc.1 L_000a: castclass string L_000f: stloc.2 L_0010: ret Why does the CLR need something like castclass string? There are two possible implementations for a downcast: You require a castclass something. When you get to the line of code that does an castclass, the CLR tries to make the cast. But then, what would happen had I ommited the castclass string line and tried to run the code? You don't require a castclass. As all reference types have a similar internal structure, if you try to use a string on an Form instance, it will throw an exception of wrong usage (because it detects a Form is not a string or any of its subtypes). Also, is the following statamente from C# 4.0 in a Nutshell correct? Upcasting and downcasting between compatible reference types performs reference conversions: a new reference is created that points to the same object. Does it really create a new reference? I thought it'd be the same reference, only stored in a different type of variable. Thanks

    Read the article

  • Void* array casting to float, int32, int16, etc.

    - by Griffin
    Hey guys, I've got an array of PCM data, it could be 16 bit, 24 bit packed, 32 bit, etc.. It could be signed, or unsigned, and it could be 32 or 64 bit floating point. It is currently stored as a "void**" matrix, indexed by channel, then by frame. The goal is to allow my library to take in any PCM format and buffer it, without requiring manipulation of the data to fit a designated structure. If the A/D converter spits out 24 bit packed arrays of interleaved PCM, I need to accept it gracefully. I also need to support 16 bit non interleaved, as well as any permutation of the above formats. I know the bit depth and other information at runtime, and I'm trying to code efficiently while not duplicating code. What I need is an effective way to cast the matrix, put PCM data into the matrix, and then pull it out later. I can cast the matrix to int32_t, or int16_t for the 32 and 16 bit signed PCM respectively, I'll probably have to store the 24 bit PCM in an int32_t for 32 bit, 8 bit byte systems as well. Can anyone recommend a good way to put data into this array, and pull it out later? I'd like to avoid large sections of code which look like: switch( mFormat ) { case 1: // unsigned 8 bit for( int i = 0; i < mChannels; i++ ) framesArray = (uint8_t*)pcm[i]; break; case 2: // signed 8 bit for( int i = 0; i < mChannels; i++ ) framesArray = (int8_t*)pcm[i]; break; case 3: // unsigned 16 bit ... Limitations: I'm working in C/C++, no templates, no RTTI, no STL. Think embedded. Things get trickier when I have to port this to a DSP with 16 bit bytes. Does anybody have any useful macros they might be willing to share? Thanks, -Griff

    Read the article

  • Continuous build infrastructure recommendations for primarily C++; GreenHills Integrity

    - by andersoj
    I need your recommendations for continuous build products for a large (1-2MLOC) software development project. Characteristics: ClearCase revision control Approx 80% C++; 15% Java; 5% script or low-level Compiles for Green Hills Integrity OS, but also some windows and JVM chunks Mostly an embedded system; also includes some UI pieces and some development support (simulation tools, config tools, etc...) Each notional "version" of the deliverable includes deployment images for a number of boards, UI machines, etc... (~10 separate images; 5 distinct operating systems) Need to maintain/track many simultaneous versions which, notably, are built for a variety of different board support packages Build cycle time is a major issue on the project, need support for whatever features help address this (mostly need to manage a large farm of build machines, I guess..) Operates in a secure environment (this is a gov't program) (Edited to add: This is a classified program; outsourcing the build infrastructure is a non-starter.) Interested in any best practices or peripheral guidance you might offer. The build automation issues is one of several overlapping best practices that appear to be missing on the program, but try to keep your answers focused on build infrastructure piece and observations directly related. Cost is not an object. Scalability and ease of retrofitting onto an existing infrastructure are key. JA

    Read the article

  • ERB doesnt get executed in javascript scripts

    - by Stefano
    Hi guys I have a select input on my page. this select input displays/hides fields in the form. This all works fine. But the problem is that if i submit the form and lack some necessary fields, it doesnt set the select to the right value afterwards. I just cant get the embedded ruby to work! it keeps escaping the whole thing... here my code: $(document).ready(function() { $("#profile_sex").val('<%= @profile.sex %>') $("#profile_sex").change(function(){ ($(this).val() == "Frau") ? $('#form-female').show() : $('#form-female').hide(); ($(this).val() == "Mann") ? $('#form-male').show() : $('#form-male').hide(); if ($(this).val() == "Paar") { $('#form-female').show(); $('#form-male').show(); } }); }); why doesnt this work??? I dont get any error or anything it just sets the value to "<%= @profile.sex =" I was googling and searching about on stack overflow and railscasts, the rails API, everything. Im seriously confused... thanks for your help.

    Read the article

  • iMX31 dependencies?

    - by Abhi
    Dear all I am beginner in an silverlight application. So at first i looked on demo application which is provided by wince 6.0 r3 at location WINCE600\PUBLIC\COMMON\OAK\DEMOS\XAMLPERF - this contains c++ code and WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF - this contains xaml file with the images Now before running this application in an emulator. I at first proceeded with the following: I have first taken my workspace went to catalog item and added "Silverlight for Windows Embedded" from the drop down menu of an catalog item Then right clicked on solution explorer and choosed on properties and under configuration in drop down menu i have selected environment variables where i have added new variable called "sysgen_samplexamlperf" and assigned value as 1 for that variable. Now after rebuiding the application, i have dumped the image into emulator and i found that at desktop of device emulator i can see the exe file to which i run and i can see the application is working fine with 3d effects. Now same thing i proceeded in iMX31 hardware and i was not able to see the application running in a proper manner as it was performing in an emulator. So now what i feel is that there be any dependency when we run the application on hardware. So what can be the dependency? Also in this location "WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF" the images are in png format. So is there any dependency with an image format? Thanks and regards

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >