Search Results

Search found 18961 results on 759 pages for 'far se'.

Page 98/759 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • How should I pitch moving to an agile/iterative development cycle with mandated 3-week deployments?

    - by Wayne M
    I'm part of a small team of four, and I'm the unofficial team lead (I'm lead in all but title, basically). We've largely been a "cowboy" environment, with no architecture or structure and everyone doing their own thing. Previously, our production deployments would be every few months without being on a set schedule, as things were added/removed to the task list of each developer. Recently, our CIO (semi-technical but not really a programmer) decided we will do deployments every three weeks; because of this I instantly thought that adopting an iterative development process (not necessarily full-blown Agile/XP, which would be a huge thing to convince everyone else to do) would go a long way towards helping manage expectations properly so there isn't this far-fetched idea that any new feature will be done in three weeks. IMO the biggest hurdle is that we don't have ANY kind of development approach in place right now (among other things like no CI or automated tests whatsoever). We don't even use Waterfall, we use "Tell Developer X to do a task, expect him to do everything and get it done". Are there any pointers that would help me start to ease us towards an iterative approach and A) Get the other developers on board with it and B) Get management to understand how iterative works? So far my idea involves trying to set up a CI server and get our build process automated (it takes about 10-20 minutes right now to simply build the application to put it on our development server), since pushing tests and/or TDD will be met with a LOT of resistance at this point, and constantly force us to break larger projects into smaller chunks that could be done iteratively in a three-week cycle; my only concern is that, unless I'm misunderstanding, an agile/iterative process may or may not release the software (depending on the project scope you might have "working" software after three weeks, but there isn't enough of it that works to let users make use of it), while I think the expectation here from management is that there will always be something "ready to go" in three weeks, and that disconnect could cause problems. On that note, is there any literature or references that explains the agile/iterative approach from a business standpoint? Everything I've seen only focuses on the developers, how to do it, but nothing seems to describe it from the perspective of actually getting the buy-in from the businesspeople.

    Read the article

  • Does Huawei E398 LTE Modem works with Netgear Router?

    - by Paul Smith
    I've been using a Netgear router sharing the signal through my Huawei E160 dongle, but following the speeds update and the device limit, it does not satisfy the demand. Through research, I've found that Huawei E398 is the latest and functional dongle so far. I'm going to update, but the confusion comes: Is it compatible for my Netgear router? Will it work? Any information will be appreciated. I found the unlocked E398 here.

    Read the article

  • Why Facebook profiles are Google-searchable?

    - by Jose
    Facebook has around 1B user profiles. They can be found by searching in Google. However, I don't think these profiles are linked from anywhere, so how could Google discover them? As far as I know, sitemaps are not enough for that (http://webmasters.stackexchange.com/a/5151), as all URLs should be crawlable anyway. I ask the question as I also have a site with user profiles and would like to make them discoverable.

    Read the article

  • Backup File Naming Convention

    - by Andrew Kelly
      I have been asked this many times before and again just recently so I figured why not blog about it. None of this information outlined here is rocket science or even new but it is an area that I don’t think people put enough thought into before implementing.  Sure everyone choses some format but it often doesn’t go far enough in my opinion to get the most bang for the buck. This is the format I prefer to use: ServerName_InstanceName_BackupType_DBName_DateTimeStamp.xxx ServerName_InstanceName...(read more)

    Read the article

  • How do I get my Google+ picture to show up on Google searches?

    - by daviesgeek
    I am looking to move my blog: The Geek Tech Blog (which is currently a Blogger blog), over to a .com name with Wordpress. However, I still would lik my picture from Google+ to show up in search results like this, as it adds a personal touch to my blog: How do I make the picture show up on Google searches with a .com name and a Wordpress blog? I have no idea how that showed up in Google searches, as I did nothing to get the picture to show up (as far as I know).

    Read the article

  • Career Advice: finding challenging work in software and web development

    - by dianovich
    Having left my physics degree early, I started out in the realm of web design / front end web development and was able to get work quite quickly. I moved on to spend a chunk of my time on servers and gained experience with frameworks like Wordpress and Drupal, then the likes of Codeigniter and CakePHP and became comfortable in Debian-based and RHEL/CentOS environments. I ventured in to iOS development and published a couple of native apps to the app store too! I have started to spend a good deal of my time writing Python and have invested a little time in Django. The problem is, I still spend a fair chunk of my time doing more front end web development (writing markup and CSS for site themes, design-lead JavaScript, small applications for which application architecture and software engineering are relatively unimportant or too time consuming to invest in) in my job. What I want to do is really exercise the systematic/logical portion of my brain and tackle challenging problems on a daily basis. I want to have to care about big-oh running times, modularity in software, DRY, performance tuning and development methodologies. I want to work for a firm whose clients say: "Yes, these things are important to us and we'll pay you to get them right." But it is difficult: I have no formal training and am potentially becoming a jack of all trades. Not that being a jack of many trades is necessarily a bad thing, but the scope of work I find myself involved in is far too broad. And, there are only so many hours in a day outside of work! My question is: where do I go from here? I am starting to work on a few open source projects and have started to publish content to my blog. But this isn't likely to make it past the recruitment consultants and HR departments of many-a-firm. And I do not, for example, work in a team that practices agile methodologies, so how do I get work in such a team to gain experience? While I have been responsible for implementing version control and some solid working practices into our current environment, there is only so far I can go in this context. What would convince you that i'm worth taking a risk? What would convince you that i'll have caught up the other guys in your employ in next to no time?

    Read the article

  • Beginning programming for real clients, what copyright should I put in the code?

    - by Igor Marvinsky
    Hello. So far, I've been writing projects for my friends and friends of my friends, which required no legal stuff. Now I've moved on to freelance programming on websites like vworker.com and I'm wondering what should I put in the comments on top of the code. I'm not doing big, serious serious projects, just frontends and scrapers/bots for what I gather is personal use. Would my usual // Written by Igor Marvinsky, 2011 be enough?

    Read the article

  • android third party libraries

    - by Terrance
    Its hard to believe that there aren't a ton of awesome third party (possibly open source) libraries out on the web for android using java but, I cant say I have found a great many so far but, droid seems like the only notable one I've come across. Any other majorly useful android libraries out there? Sorry in advanced if there is a dupe out there somewhere (seems like there should be) but if there is by all means post it and let me know.

    Read the article

  • Brightness Crash and Fan issues in 12.04.1

    - by S.A. McIntosh
    I would just like to state beforehand that I am a total novice in using Ubuntu when it comes to the more complex issues. So I thought it would be best to finally come here and ask for help before being re-directed or closed out for a solution. I have already looked high and low on this board for one but nothing came up for my particular case, so I might as well take a shot asking for the first time here. This is what I have at the moment: -Dell Insprion 1764 w/ 64-bit Intel i5 Core -Dual Boot: Windows 7/Ubuntu 12.04.1 32-bit (from 12.04 install) -Unity shell -Linux kernel: 3.2.0-32 generic-pae ...and this is my fglrxinfo: OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Mobility Radeon HD 5000 Series OpenGL version string: 4.2.11627 Compatibility Profile Context The one issue I have with using Ubuntu is brightness. With the driver in every time I use the slider in the brightness and lock settings or use the keyboard function, it freezes, goes black and comes up with a scrambled colors page like this in the video. So I have looked all over this board and the web for answers looking for a solution that might have an answer. This is what I have done so far to fix this: -First Solution: Looking around, I found this small fix using terminal: sudo gedit /etc/rc.local followed by adding this into "rc.local" echo # > /sys/class/backlight/acpi_video0/brightness This works rarely with the graphics driver still in and I often get lucky say during restart but reboot would only snap back the brightness at max. -Second Solution Simply remove the graphics driver while leaving the solution of first behind. This solves the issue but results in having the monitor flicker and flash at startup which in itself is not a problem to me but maybe not so good for monitor health. Also it causes the fan to speed up throughout the session and render any program that needs the driver useless. -Third Solution This is the most obvious. Just simply use the brightness on AMD Catalyst Control Center software that came with the driver, and I can say that it's form of brightness is HORRIBLE compared to the actual settings. Which leads up to where I am now, back to the driver to stop the fan speed-up and seems that the only solution to the brightness crash is to use the keyboard-controlled brightness at the login screen NOT the desktop if I want the issued effect but will just snap at max bright again if I restart. Fan speed problem is dealt with but now run the risk of crashing my computer if I so much touch the brightness settings. Speaking of which I found this on launchpad and it seems that the issue has been going far since June of 2012. Any help, redirect link or reference would be greatly appreciated. Thank you.

    Read the article

  • How you return to a code when you don't remember what you were doing?

    - by speeder
    Well, I have some problems with procrastination and whatnot, but those get infinitely worse, when I cannot remember what I should be doing. I mean, I know my project, I wrote 100% of the code so far, and I knew more or less what I was doing, but I don't remember exactly what, I don't remember what file I was editing and why. How I get back on track? (because right now my technique of opening the source code and staring at it is not working)

    Read the article

  • "Well, Swing took a bit of a beating this week..."

    - by Geertjan
    One unique aspect of the NetBeans community presence at JavaOne 2012 was its usage of large panels to highlight and discuss various aspects (e.g., Java EE, JavaFX, etc) of NetBeans IDE usage and tools. For example, here's a pic of one of the panels, taken by Markus Eisele: Above you see me, Sean Comerford from ESPN.com, Gerrick Bivins from Halliburton, Angelo D'Agnano and Ioannis Kostaras from the NATO Programming Center, and Çagatay Çivici from PrimeFaces. (And Tinu Awopetu was also on the panel but not in the picture!) On one of those panels a remark was made which has kind of stuck with me. Henry Arousell, a member of the "NetBeans Platform Discussion Panel", who works on accounting software in Sweden, together with Thomas Boqvist, who was also at JavaOne, said, a bit despondently, I thought, the following words at the start of the demo of his very professional looking accounting software: "Well, Swing took a bit of a beating this week..." That remark comes in the light of several JavaFX sessions held at JavaOne, together with many sessions from the web and mobile worlds making the argument that the browser, tablet, and mobile platforms are the future of all applications everywhere. However, then I had another look at the list of Duke's Choice Award winners: http://www.oracle.com/us/corporate/press/1854931 OK, there are 10 winners of the Duke's Choice Award this year. Three of them (JDuchess, London Java Community, Student Nokia Developer Group) are not awards for software, but for people or groups. So, that leaves seven awards. Three of them (Hadoop, Jelastic, and Parleys) are, in one way or another, some kind of web-oriented solution, though both Hadoop and Jelastic are broader than that, but are service-oriented solutions, relating to cloud technologies. That leaves four others: NATO air defense software, Liquid Robotics software, AgroSense software, and UNHCR Refugee Registration software. All these are, on the software level, Java desktop solutions that, on the UI layer, make use of Java Swing, together with LuciadMaps (NATO), GeoToolkit (AgroSense), and WorldWind (Liquid Robotics). (And, it went even further than that, i.e., this is not passive usage of Swing but active and motivated: Timon Veenstra, during his AgroSense demo, said "There are far more Swing applications out there than we seem to think. Web developers just make more noise." And, during his Liquid Robotics demo, James Gosling said: "Not everything can be done in HTML.") Seems to me that Java Swing was the enabler of more Duke's Choice Award winners this year than any other UI-oriented Java technology. Now, I'm not going to interpret that one way or another, since I've noticed that interpretations of facts tend to validate some underlying agenda. Take any fact anywhere and you can interpret it to prove whatever opinion you're already holding to be true. Therefore, no interpretation from me. Simply stating the fact that Swing, far from taking a beating during JavaOne 2012, was a more significant user interface enabler of Duke's Choice Award winners than any other Java user interface technology. That's not an interpretation, but a fact.

    Read the article

  • Adobe Air turn based multiplayer Game, sockets vs http bandwidth

    - by Arin Aivazian
    I am developing an Adobe Air multiplayer game for iPad. It is turn based and not realtime. It is like checkers game. I want to use a client server model. I have found 2 options to connect to server so far: socket connection and http requests My question is: Is the bandwidth requirement for socket connection vs http requests different? I need the game to work with very low speed internet connections

    Read the article

  • Mounting a usb floppy disk drive in Ubuntu 11.04

    - by Jocky B
    I have tried to mount my usb floppy disk drive in 11.04 Natty. So far I have managed to use the udisks --mount/dev/sdf command in terminal, but get a message that I have not stated a filetype "john@john-desktop:~$ udisks --mount /dev/sdf Mount failed: Error mounting: mount: you must specify the filesystem type" This is the result I get when trying to mount the usb floppy disk drive. Anyone know how to proceed Cheers

    Read the article

  • Pack of resources in one big file with XNA

    - by Cristian
    Is it possible to pack all the little .xnb files into one big file? Given the level of abstraction of the XNA Framework I though this would come out of the box but I can't find any well integrated solution. So far the best candidate is XnaZip but in addition to having to compile the resources in a post-build event, and a little trouble porting the game to XBOX I have to rename all the references to resources I have already implemented.

    Read the article

  • Ubuntu on Pandaboard giving me troubles

    - by Jeroen Jacobs
    I'm trying to install the OMAP4 extras for ubuntu on my pandaboard. For some reason, a few packages can't seem to be agree with eachother. This what I did so far: installed on Ubuntu 11.10 on sd card Powered on Pandaboard and let it finish it's initial install Did an "apt-get update" and "apt-get upgrade", to install updates So far, everything went fine, and I was quite happy with my Pandaboard, but then I made the mistake of typing this: apt-get install ubuntu-imap4-extras At first, everything seemed ok, and it started downloading and installing. But then after a while it just crashed. I tried it again but then it gave me this: Reading package lists... Done Building dependency tree Reading state information... Done ubuntu-omap4-extras is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: gstreamer0.10-openmax : Depends: gstreamer0.10-plugins-bad but it is not going to be installed gstreamer0.10-plugin-ducati : Depends: gstreamer0.10-plugins-bad but it is not going to be installed ubuntu-omap4-extras-multimedia : Depends: gstreamer0.10-plugins-bad (>= 0.10.22-2ubuntu4+ti1.5) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). So I tried to the suggestion: apt-get -f install: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: gstreamer0.10-plugins-bad The following NEW packages will be installed: gstreamer0.10-plugins-bad 0 upgraded, 1 newly installed, 0 to remove and 4 not upgraded. 88 not fully installed or removed. Need to get 0 B/1,794 kB of archives. After this operation, 4,571 kB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 143575 files and directories currently installed.) Unpacking gstreamer0.10-plugins-bad (from .../gstreamer0.10-plugins bad_0.10.22-2ubuntu4+ti1.5.4.8+1_armel.deb) ... dpkg: error processing /var/cache/apt/archives/gstreamer0.10-plugins-bad_0.10.22-2ubuntu4+ti1.5.4.8+1_armel.deb (--unpack): trying to overwrite '/usr/lib/libgstbasecamerabinsrc-0.10.so.0.0.0', which is also in package gstreamer0.10-plugins-good 0.10.30-1ubuntu7.1 dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/gstreamer0.10-plugins-bad_0.10.22-2ubuntu4+ti1.5.4.8+1_armel.deb E: Sub-process /usr/bin/dpkg returned an error code (1) Seems like two packages (plugins-good and plugins-bad) are fighting over the same library. Any idea on how to fix this??

    Read the article

  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

    Read the article

  • Is there a better term than "smoothness" or "granularity" to describe this language feature?

    - by Chris
    One of the best things about programming is the abundance of different languages. There are general purpose languages like C++ and Java, as well as little languages like XSLT and AWK. When comparing languages, people often use things like speed, power, expressiveness, and portability as the important distinguishing features. There is one characteristic of languages I consider to be important that, so far, I haven't heard [or been able to come up with] a good term for: how well a language scales from writing tiny programs to writing huge programs. Some languages make it easy and painless to write programs that only require a few lines of code, e.g. task automation. But those languages often don't have enough power to solve large problems, e.g. GUI programming. Conversely, languages that are powerful enough for big problems often require far too much overhead for small problems. This characteristic is important because problems that look small at first frequently grow in scope in unexpected ways. If a programmer chooses a language appropriate only for small tasks, scope changes can require rewriting code from scratch in a new language. And if the programmer chooses a language with lots of overhead and friction to solve a problem that stays small, it will be harder for other people to use and understand than necessary. Rewriting code that works fine is the single most wasteful thing a programmer can do with their time, but using a bazooka to kill a mosquito instead of a flyswatter isn't good either. Here are some of the ways this characteristic presents itself. Can be used interactively - there is some environment where programmers can enter commands one by one Requires no more than one file - neither project files nor makefiles are required for running in batch mode Can easily split code across multiple files - files can refeence each other, or there is some support for modules Has good support for data structures - supports structures like arrays, lists, and especially classes Supports a wide variety of features - features like networking, serialization, XML, and database connectivity are supported by standard libraries Here's my take on how C#, Python, and shell scripting measure up. Python scores highest. Feature C# Python shell scripting --------------- --------- --------- --------------- Interactive poor strong strong One file poor strong strong Multiple files strong strong moderate Data structures strong strong poor Features strong strong strong Is there a term that captures this idea? If not, what term should I use? Here are some candidates. Scalability - already used to decribe language performance, so it's not a good idea to overload it in the context of language syntax Granularity - expresses the idea of being good just for big tasks versus being good for big and small tasks, but doesn't express anything about data structures Smoothness - expresses the idea of low friction, but doesn't express anything about strength of data structures or features Note: Some of these properties are more correctly described as belonging to a compiler or IDE than the language itself. Please consider these tools collectively as the language environment. My question is about how easy or difficult languages are to use, which depends on the environment as well as the language.

    Read the article

  • What would a database look like if it were normalized to be completely abstracted? lets call it Max(n) normal form

    - by Doug Chamberlain
    edit: By simplest form i was not implying that it would be easy to understand. For instance, developing in low level assembly language is the simplest way to can develop code, but it is far from the easiest. Essentially, what I am asking is in math you can simplify a fraction to a point where it can no longer be simplfied. Can the same be true for a database and what would a database look like in its simplest, form?

    Read the article

  • Application switcher is broken

    - by Byron Hawkins
    After a normal update of my Ubuntu 12.04 install last week, my application switcher has stopped working. I've tried all different settings in CompizConfig, including a variety of shortcut keys and both switcher versions ("Application Switcher" and "Static Application Switcher"). So far there has been no way to get any form of application switcher to appear on my screen. Can anyone give me an idea what might be wrong, or where I might look for more information? Thanks for your help.

    Read the article

  • How to select display to record in recordmydesktop

    - by Tom
    I have a dual monitor setup and wish to only record the 1st monitor with recordmydesktop, but I am unsure of the settings when doing it via the command line, so far I have this: recordmydesktop --display=1 --width=1920 height=1080 --fps=15 --no-sound --delay=10 But I get this error message: Cannot connect to X server 1 How do I find the right X server to connect to and are the rest of my settings correct? I'm using 11.04, cheers.

    Read the article

  • Architecture/pattern resources for small applications and tools

    - by s73v3r
    I was wondering if anyone had any resources or advice related to using architecture patterns like MVVM/MVC/MVP/etc on small applications and tools, as opposed to large, enterprisy ones. EDIT: Most of the information I see on application architecture is directed at large, enterprise applications. I'm just writing small programs and tools. As far as using these architecture patterns, is it generally worthwhile to go through the overhead of using an MVC/MVVM framework? Or would I be better off keeping it simple?

    Read the article

  • What is the format of DXGI_FORMAT_D24_UNORM_S8_UINT?

    - by bobobobo
    I'm trying to read the values in a depth texture of type DXGI_FORMAT_D24_UNORM_S8_UINT. I know this means "24 bits for depth, 8 bits for stencil" "A 32-bit z-buffer format that supports 24 bits for depth and 8 bits for stencil.", but how do you interpret those 24 bits? It's clearly not going to be a 32-bit int, and it's not going to be a 32-bit float. If it is an integer value, how "far away" is a value of "1" in the depth texture?

    Read the article

  • Map building - Tower Defense

    - by Dan K
    Before diving too deep into my question, let it be known that I am learning as far as java script goes and figured a simple Tower Defense game would be an excellent way to learn things. So I have found a simple background image with a path drawn on it and my question is how would I go about building a path so that I can animate my objects. Would I have to take the image and overlay a grid system, or can I store the path in some sort of array and have my objects move across it? Here is the background image:

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >