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  • Good software to record desktop/screen operations [closed]

    - by juanmaflyer
    Possible Duplicate: What is the best software for desktop recording? Hi superuser's. I would like to record some tasks in a program (i want to make a video where i will be explaining how to use a particular program) and i haven't found a good software to do it yet... I have just tested camStudio but when i hit the Record Button the computer starts working very slowly (even when recording in a small area... so i wouldn't imagine how slow it will run if recording full screen). So i want you to recommend me some good software to record the screen on a fast way... Thanks a lot. Juan

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  • Flow of packet in network

    - by user58859
    I can't visualize in my mind the network traffic flow. eg. If there are 15 pc's in a LAN. When packet goes from router to local LAN, do it passes all the computers? Means did it goes to ehernet card of every computer and those computers accept the packet based on their physical address. To which pc the packet will go first? To the nearest to the router? What happen if that first pc captures that packet(though it is not for it)? What happens when a pc broadcast a message? Do it have to generate 14 packets for all the pc's or only one packet reach to all pc's? If it is one packet and captured by first pc, how other pc's can get that? I can't imagine how this traffic is exactly flows? May be my analogy is completely wrong. Can anybody explain me this? Thanks in advance.

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  • Identify Executable Creating Network Traffice

    - by jeffspost
    I've got some application on my Windows XP machine that is generating an HTTP request to aaronsw.com every half hour. We've trapped the packets in wireshark, but wireshark doesn't tell what application generated the packets. Is there any utility that looks at network traffic AND tells what executable produced the traffic?

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  • Flow of packets in network

    - by user58859
    I can't visualize in my mind the network traffic flow. eg. If there are 15 pc's in a LAN When packet goes from router to local LAN, do it passes all the computers? Does it go to the ethernet card of every computer and those computers accept the packet based on their physical address? To which pc the packet will go first? To the nearest to the router? What happens if that first pc captures that packet(though it is not for it)? What happens when a pc broadcast a message? Do it have to generate 14 packets for all the pc's or only one packet reach to all pc's? If it is one packet and captured by first pc, how other pc's can get that? I can't imagine how this traffic is exactly flows? May be my analogy is completely wrong. Can anybody explain me this?

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  • Rolling desktop recorder?

    - by lance
    I want a piece of software that will constantly record what I'm doing on my desktop, discarding footage that's over [30] seconds old. Its recording would be a rolling one. The idea is that I can somehow hit a button and see "what just happened". I don't want to have to babysit it. That is, I don't want a piece of software designed for screencasting (which I'm not trying to do). My bias against that is based on my (maybe incorrect?) assumption that I'd regularly have to start/stop the recording throughout the day. The idea is that this piece of software would consume fewer resources (than a screencast recorder) on my box, as it's only keeping a very limited amount of footage in memory (and low quality would even be acceptable), because it's discarding frames fairly quickly after they're captured. Where can I find a piece of software with features like this?

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  • Print Screen key of Windows on Mac

    - by mgpyone
    I've tried Win 7 on my MacBook. then I'm facing a problem of capturing the screen . I want to take the screen shot of the whole screen(including the cursor) . I'm sure that I can grab it with the key "Print Screen" . but I don't found any key for it on my Mac. also though Windows Snippet tools can take the whole screen, I've to use the cursor .. Thus, any solution that can help out my problem will be appreciated.

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  • Why do some machines respond with many RST packets instead of RST-ACK to refuse a connection?

    - by Michael J. Gray
    I have recently been trying to track down a problem with one of our systems and have noticed that it is simply not allowed to connect to a remote machine. However, the remote machine (not controlled by us) is responding to our request for a connection with many TCP RST packets on a different port (26469, 26497, 26498) than the one we originated on (53). It simply wouldn't let up at one point and flooded us with about 10 packets/second for an hour or two of only RST on those obscure high ports. Out of the thousands of nodes we're connecting to, this is the only one ever to show this behavior. What could possibly cause this? EDIT Below is a screenshot of Wireshark when it happened. I don't have the actual dump anymore and can't reproduce this specific scenario every time. Basically, we sent a SYN and immediately got RST on an odd port and so we respond with RST and just keep going back and forth.

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  • What is the risk of introducing non standard image machines to a corporate environment

    - by Troy Hunt
    I’m after some feedback from those in the managed desktop or network security space on the risks of introducing machines that are not built on a standard desktop image into a large corporate environment. This particular context relates to the standard corporate image (32 bit Win XP) in a large multi-national not being suitable for a particular segment of users. In short, I’m looking at what hurdles we might come across by proposing the introduction of machines which are built and maintained by a handful of software developers and not based on the corporate desktop image (proposing 64 bit Win 7). I suspect the barriers are primarily around virus definition updates, the rollout of service packs and patches and the compatibility of existing applications with the newer OS. In terms of viruses and software updates, if machines were using common virus protection software with automated updates and using Windows Update for service packs and patches, is there still a viable risk to the corporate environment? For that matter, are large corporate environments normally vulnerable to the introduction of a machine not based on a standard image? I’m trying to get my head around how real the risk of infection and other adverse events are from machines being plugged into the network. There are multiple scenarios outside of just the example above where this might happen (i.e. a vendor plugging in a machine for internet access during a presentation). Would a large corporate network normally be sufficiently hardened against such innocuous activity? I appreciate the theory as to why policies such as standard desktop images exist, I’m just interested in the actual, practical risk and how much a network should be protected by means other than what is managed on individual PCs.

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  • how to record videos from my laptop webcam?

    - by Nick
    I am not sure but I can't seem to turn on my webcam to record videos which I would broad cast somewhere later on. I have a HP G62 Laptop, and the cam turns on when I use programs like Skype and other Video Calling clients, other wise I can't turn it own, as I don't seem to know how. Laptop: HP G62 Notebook PC, AMD Atholon II P230 Dual-Core, Windows 7: Home Premium Can some one tell me how do I turn on my webcam and record videos? Or is there some sort of a software? I tend to read stuff I wrote in Word, so if there is a program I need it to be in the tray dock and not to bug me, while I am moving between different documents/web pages.

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  • Can the Nikon D50 be hacked to record video?

    - by andy
    I mean hacked in terms of software only, and minor hardware hacking if necessary, without of course breaking the camera. Also, if possible, video should be able to be recorded at an acceptable frame rate, around 20fps. thanks p.s. Reason for this question: Just to give some context before people tell me to buy a new camera! For still photography I now almost exclusively shoot film with a Nikon F3, and my D50 is gathering dust. I want to shoot some video of my Capoeria classes, for personal use, and thought maybe I could put my D50 to good use. Yes, I could buy a D5000 or older D90, but really I just want to shoot some video with my nice wide Nikkor lenses at no extra cost!

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  • Monitor number of bytes transferred to/from IP address on port.

    - by Mike
    Can anyone recommend a linux command line tool to monitor the number of bytes transferred between the local server and a specified IP address/port. The equivalent tcpdump command would be: tcpdump -s 0 -i any -w mycapture.trc port 80 host google.com which outputs : 46 packets captured 131 packets received by filter 0 packets dropped by kernel I'd like something similar that outputs: 54 bytes out, 176 bytes in I'd like it to work on RHEL and be free/open-source. It would be good if there was an existing tool which I was just missing too!

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  • Is there a way to get a 10000x10000 virtual resolution desktop?

    - by pingo
    I have a java applet map viewer and I'd like to plot out the map it displays. To do that I need to open it in a high enough resolution to avoid too much stitching. Is there any possible way I could get a desktop with such high resolution? So far I've been able to use panning 2560x1920 by booting windows 7 in VmWare Player. Would it be possible to get it higher? Maybe this would be doable on Linux? The whole thing can be laggy as hell as long as it will render my screenshot...

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  • Program for getting the cursor's x,y coordinates?

    - by Click Upvote
    Is there a program which lets you easily get the x,y coordinates for your cursor? Basically, I move my cursor to somewhere on my screen, it shows me the x,y coordinates and has an option to copy them to the clipboard or export them somehow. I can already do this if I take a screenshot and open it in MS Paint, then as I move the mouse cursor over the screenshot it shows the coordinates in the status bar, however I have to manually write them down, hence its not convenient.

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  • background screen recording tool

    - by misha nesterenko
    I am searching for a tool that allows background recording of my pc screen. I it is nothing like a spy tool, I just need to be able to check what I was doing at the some time in the past. Small impact on the system, and relatively small size of recordings, as it is supposed to run all time pc is turned on. Some recording management as auto pruning of recordings older than x days. UPD This is not a problem if some scripting is necessary to achieve what is described in the question. So it could be a command line recording tool which could be used from batch, bash (cygwin, mingw) scripts.

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  • get_iplayer _ new problem

    - by Squiggle
    I have get_iplayer installed on a Windows 7 PC and, generally, it has worked without too many problems. Now I find that I cannot download "The Sinking of the Laconia" from the BBC. Both episodes are still available for viewing (although only episode 2 has a live ' download' option). An error message saying 'ERROR: RTMP_ReadPacket, failed to read RTMP packet header' may be relevant? If anyone can help before the programme becomes unavailable, I'd be grateful

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  • RHEL Desktop Recoders... Does they exist? [closed]

    - by Anarko_Bizounours
    Possible Duplicate: Screen capturing application for Linux I've been searching a lot for a desktop recoder on RHEL 6 lately (for tutorial video, about how to use RHEL desktop for non-linux users) But unfortunatly, didn't found anything... Just some Desktop recorder for ubuntu, none for Fedora or CentOS. (Maybe wasn't looking where I should have...) So there is my question, do you know a good desktop recorder on linux? There are my RHEL information : RHEL 6.1 x86_64 Kernel : 2.6.32-131.4.1.el6.x86_64 ps : If my RHEL configuration lack of information, ask me, and I'll provide them as quick as I can. Thanks in advance.

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  • What is the best way/tool to analyze raw data(network stats) from Simulation?

    - by user90500
    After running a simulation(using a simulator(QualNet)) of a simulated network I end up with ip stats stored in a database, I then extract the data to a csv file So now I have 750mb of raw network stats(time stamp, packet id, source ip, source port, protocol, etc). What are the common ways of analyzing large amounts of data like above, if you want to know things like packet loss, throughput, delay, congestion, etc.

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  • Day 4 - Game Sprites In Action

    - by dapostolov
    Yesterday I drew an image on the screen. Most exciting, but ... I spent more time blogging about it then actual coding. So this next little while I'm going to streamline my game and research and simply post key notes. Quick notes on the last session: The most important thing I wanted to point out were the following methods:           spriteBatch.Begin(SpriteBlendMode.AlphaBlend);           spriteBatch.Draw(sprite, position, Color.White);           spriteBatch.End(); The spriteBatch object is used to draw Textures and a 2D texture is called a Sprite A texture is generally an image, which is called an Asset in XNA The Draw Method in the Game1.cs is looped (until exit) and utilises the spriteBatch object to draw a Scene To begin drawing a Scene you call the Begin Method. To end a Scene you call the End Method. And to place an image on the Scene you call the Draw method. The most simple implementation of the draw method is:           spriteBatch.Draw(sprite, position, Color.White); 1) sprite - the 2D texture you loaded to draw 2) position - the 2d vector, a set of x & y coordinates 3) Color.White - the tint to apply to the texture, in this case, white light = nothing, nada, no tint. Game Sprites In Action! Today, I played around with Draw methods to get comfortable with their "quirks". The following is an example of the above draw method, but with more parameters available for us to use. Let's investigate!             spriteBatch.Draw(sprite, position2, null, Color.White, MathHelper.ToRadians(45.0f), new Vector2(sprite.Width / 2, sprite.Height / 2), 1.0F, SpriteEffects.None, 0.0F); The parameters (in order): 1) sprite  the texture to display 2) position2 the position on the screen / scene this can also be a rectangle 3) null the portion of the image to display within an image null = display full image this is generally used for animation strips / grids (more on this below) 4) Color.White Texture tinting White = no tint 5) MathHelper.ToRadians(45.0f) rotation of the object, in this case 45 degrees rotates from the set plotting point. 6) new Vector(0,0) the plotting point in this case the top left corner the image will rotate from the top left of the texture in the code above, the point is set to the middle of the image. 7) 1.0f Image scaling (1x) 8) SpriteEffects.None you can flip the image horizontally or vertically 9) 0.0f The z index of the image. 0 = closer, 1 behind? And playing around with different combinations I was able to come up with the following whacky display:   Checking off Yesterdays Intention List: learn game development terminology (in progress) - We learned sprite, scene, texture, and asset. how to place and position (rotate) a static image on the screen (completed) - The thing to note was, it's was in radians and I found a cool helper method to convert degrees into radians. Also, the image rotates from it's specified point. how to layer static images on the screen (completed) - I couldn't seem to get the zIndex working, but one things for sure, the order you draw the image in also determines how it is rendered on the screen. understand image scaling (in progress) - I'm not sure I have this fully covered, but for the most part plug a number in the scaling field and the image grows / shrinks accordingly. can we reuse images? (completed) - yes, I loaded one image and plotted the bugger all over the screen. understand how framerate is handled in XNA (in progress) - I hacked together some code to display the framerate each second. A framerate of 60 appears to be the standard. Interesting to note, the GameTime object does provide you with some cool timing capabilities, such as...is the game running slow? Need to investigate this down the road. how to display text , basic shapes, and colors on the screen (in progress) - i got text rendered on the screen, and i understand containing rectangles. However, I didn't display "shapes" & "colors" how to interact with an image (collision of user input?) (todo) how to animate an image and understand basic animation techniques (in progress) - I was able to create a stripe animation of numbers ranging from 1 - 4, each block was 40 x 40 pixles for a total stripe size of 160 x 40. Using the portion (source Rectangle) parameter, i limited this display to each section at varying intervals. It was interesting to note my first implementation animated at rocket speed. I then tried to create a smoother animation by limiting the redraw capacity, which seemed to work. I guess a little more research will have to be put into this for animating characters / scenes. how to detect colliding images or screen edges (todo) - but the rectangle object can detect collisions I believe. how to manipulate the image, lets say colors, stretching (in progress) - I haven't figured out how to modify a specific color to be another color, but the tinting parameter definately could be used. As for stretching, use the rectangle object as the positioning and the image will stretch to fit! how to focus on a segment of an image...like only displaying a frame on a film reel (completed) - as per basic animation techniques what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) (todo) Tomorrows Intention Tomorrow I am going to take a stab at rendering a game menu and from there I'm going to investigate how I can improve upon the code and techniques. Intention List: Render a menu, fancy or not Show the mouse cursor Hook up click event A basic animation of somesort Investigate image / menu techniques D.

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  • Zend form and dynamic file upload

    - by DoomStone
    Hello there i'm trying to create a form with Zend_Form that will enable my user to upload a unlited number of files to my site, witch is done by javascript. Something like <script type="text/javascript"> $(document).ready(function(){ var image_uploade_i = 0; $('#upload_more').click(function() { image_uploade_i++; $('#upload_list').append('<div id="image_uploade_id_'+image_uploade_i+'" style="display: none;"><input type="file" name="image[]" /><br /></a>'); $('#image_uploade_id_'+image_uploade_i).slideDown('slow'); }); }); </script> <?=$this->translate('Add images')?> <form action="" method="post" enctype="multipart/form-data"> <div id="upload_list"> <input type="file" name="image[]" /><br /> <input type="file" name="image[]" /><br /> <input type="file" name="image[]" /><br /> </div> <a href="#" id="upload_more"><?=$this->translate('Upload another image')?></a><br /> <input type="submit" name="image_uploade" value="<?=$this->translate('Upload images')?>" /> </form> But i'm am unable to find out how i can create something like this with Zend_From, the only reason i want to use Zend_Form on this thoug is for validation of the uploadet files. $element = new Zend_Form_Element_File('image'); $element->setRequired(true) ->setLabel('Profile image') ->setDestination($store) ->setValueDisabled(true) ->addValidator(new Zend_Validate_File_ImageSize(array( 'minheight' => 100, 'minwidth' => 150, 'maxheight' => 1920, 'maxwidth' => 1200))) // File must be below 1.5 Mb ->addValidator(new Zend_Validate_File_FilesSize(array('max' => 1572864))) ->addValidator(new Zend_Validate_File_IsImage()); If any 1 can help me set this up would i be verry great full :D

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  • facebook connect: thumbnail images broken up in FB.Connect.streamPublish pop-up prompt, and on wall

    - by Hoff
    hi there! I'm using facebook connect so that users can publish comments they are leaving on my site on their facebook wall as well. It works as intended, except that in the confirmation pop up, the thumbnail image i provide is broken. Looking at the source, I can see that facebook prepended my image url like this: from: http://www.mysite.com/path/to/my/image.jpg to: http://platform.ak.fbcdn.net/www/app_full_proxy.php?app=303377111175&v=1&size=z&cksum=41a391c9f3a6f3dde2ede9892763c943&src=http%3A%2F%2Fwww.mysite.com%2Fpath%2Fto%2Fmy%2image.jpg The image on the facebook user's wall has the same prepended url, and is also broken for a couple of minutes, after which it's showing up correctly. But obviously, having a broken image in the confirmation window and on your wall for a couple of minutes is not a good experience... Has anybody experienced the same / knows how to work around this issue? Thanks a lot in advance! Martin PS: here's the part of the js call, if it's of any use... attachment = { 'media': [{ 'type': 'image', 'src': 'http://www.mysite.com/path/to/my/image.jpg', 'href': 'http://www.mysite.com/the/current/page' }] }; FB.Connect.streamPublish(user_message, attachment, action_links, target_id, user_message_prompt, fbcallback, false, actor_id)

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  • How can I add an image out of my documents as a background to this program?

    - by Evan
    Evan is the newest member of the Fort Myers Miracle front office, joining in April. He comes to Florida after spending two seasons with the Colorado Avalanche and Denver Nuggets radio team. The Fort Collins native updates Miracle fans about the season via Twitter, The Miracle iPhone App, and Miracle blog. In his spare time, he enjoys following all things Colorado State.

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  • Are there any 3rd Party libraries for image processing in C#?

    - by Gaax
    Just wondering if there's anything out there to help make my project a lot easier to deal with. I'm working on a program that uses the Wiimote and infrared pen (mapped to the mouse) to manipulate images in real time and I'd much rather not have to use all my time figuring out how to make the program resize and rotate images efficiently with the least amount of distortion... I haven't really found anything when searching. Anybody know of any libraries that can help me?

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